Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.11 @ 14:06:35 Player: triibiis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1781) 1781 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3816 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 0/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Advanced Targeting Computer Advanced Targeting Computer EM Pulse Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Shock Bomb Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Minigun Improved Light Cannon Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Advanced Targeting Computer Advanced Targeting Computer EM Pulse Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Shock Bomb Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 27 | 6 3 11 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 4 | 2 . 2 . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 5 3 Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 4 | . . 2 2 Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 1 10 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Backups 10 | 2 4 11 12 Power . | . 1 . . Propulsion 2 | 1 2 2 1 Utility 2 | . . 2 2 Weapon 5 | . 1 6 8 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 90 95 73 Engine 19 | . 14 21 10 Treads 22 | . 28 22 14 Device 1 | . 5 . . Storage 11 | . 14 11 9 Processor 9 | . . 10 18 Energy Gun 6 | . 11 5 . Ballistic Gun 1 | . 3 . 3 Ballistic Cannon 13 | . . 17 11 Launcher 8 | . 12 7 3 Peak Build Rating 26 | 6 7 19 26 Average Rating 14 | 5 6 15 19 On Entrance 8 | . 6 7 19 Naked Turns . | . . . . Heaviest Build 48 | 14 16 44 48 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 11 | 2 . 1 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 14 15 Most Carried 15 | 4 6 15 14 Average Carried 10 | 2 4 11 12 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 4 5 14 10 Class Distribution -------------------- 51% | Gunner 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 858 | 247 68 451 92 Remotely . | . . . . Salvage Created 2002 | . 196 1520 286 Parts 142 | . 16 104 22 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 4 33 9 Guns 11 | . 2 6 3 Cannons 12 | . . 7 5 AOE 23 | . 2 20 1 Classes Destroyed 10 | . 5 5 . Worker 3 | . . 3 . Builder 8 | . 1 6 1 Tunneler 2 | . 1 1 . Hauler 2 | . 1 1 . Recycler 4 | . . 4 . Watcher 6 | . 1 5 . Swarmer 11 | . . 7 4 Grunt 26 | . 4 20 2 Duelist 1 | . . 1 . Sentry 8 | . . 5 3 Best Kill Streak 7 | . 5 7 6 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 4 | . 2 4 2 Gunslinging . | . . . . Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 281 | . 15 73 193 Missed 72 | . 3 22 47 Hits 209 | . 12 51 146 Projectile 209 | . 12 51 146 Critical Strikes 7 | . . 1 6 Damage Taken 2352 | . 157 616 1579 Core 632 | . 24 56 552 Absorbed by Shields . | . . . . Ignored by Resistances 682 | . 51 188 443 Core Remaining (%) 92 | 100 90 86 . Volleys Fired 70 | . 10 42 18 Largest 3 | . 2 3 3 Hottest 111 | . 70 111 94 Shots Fired 184 | . 20 125 39 Gun 63 | . 10 41 12 Cannon 76 | . . 52 24 Launcher 45 | . 10 32 3 Special . | . . . . Kinetic 89 | . 1 52 36 Thermal . | . . . . Explosive 27 | . 10 17 . Electromagnetic 68 | . 9 56 3 Robot Hit Streak 12 | . 10 12 10 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 134 | . 15 90 29 Core Hits 97 | . 15 66 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Blast 3 | . . 2 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4011 | 7 448 2931 625 Guns 745 | . 111 461 173 Cannons 1096 | . . 723 373 Explosions 2152 | . 337 1736 79 Melee . | . . . . Ramming 18 | 7 . 11 . Kinetic 1282 | . 13 723 546 Thermal 116 | . 44 72 . Explosive 1336 | . 293 1043 . Electromagnetic 1259 | . 98 1082 79 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . 17 . Message Errors 2 | . . 2 . Heat Flow Errors 4 | . . 4 . Energy Discharges 2 | . . 2 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Misfires 3 | . . 3 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 116 | . . 87 29 Projectiles 11 | . . 11 . Explosions 105 | . . 76 29 Melee . | . . . . Knockbacks 16 | . . 12 4 Impact . | . . . . Kinetic 14 | . . 10 4 Secondary 2 | . . 2 . Self-Inflicted Damage 251 | . 57 180 14 Shots 17 | . 5 11 1 Rammed 4 | 1 . 3 . Targets Rammed 5 | 1 . 4 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 423 | . 75 423 142 Average Temperature 84 | . 34 95 52 Received Heat Transfer 1164 | . 75 261 828 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 1 6 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 67 50 Level 1 26 | . . 32 49 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 313 | . 70 313 285 Initial 60 | . . 21 60 Average 120 | . 12 148 161 Influence Increases 1713 | . 166 1117 430 Destroy 0b10 Robot/C 920 | . 80 660 180 Destroy 0b10 Robot/NC 125 | . 20 100 5 Destroy Leader 236 | . 14 172 50 Successful Hack 26 | . . 26 . Disable Machine 63 | . 9 54 . Anti-Garrison Action 150 | . . . 150 Destroy Structure 148 | . 43 105 . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 1433 | . 106 1010 317 Entered New Map 146 | . . 39 107 Time Decay 1177 | . 106 961 110 Lost Part 110 | . . 10 100 Squads Dispatched 12 | . 1 8 3 Investigation 7 | . 1 5 1 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 1 7 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 8 38 20 Peak Tracking Total 11 | . 3 4 11 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 6 1 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 7 1 Terminals 11 | . 3 7 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 7 25 6 Successful 5 | . . 4 1 Failed 33 | . 7 21 5 Catastrophic 8 | . 5 3 . Database Lockouts . | . . . . Manual 23 | . 5 12 6 Terminals 38 | . 7 25 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 4 1 Record 4 | . . 3 1 Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 7 1 Full Trace Events 11 | . 3 7 1 Feedback Events 2 | . . 2 . Corruption 2 | . . 2 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 287 | . 192 95 . Terrain 287 | . 192 95 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2752 | 109 476 1946 221 Spaces Moved 1369 | 66 275 942 86 Core 27 | 17 . . 10 Treads 1321 | 49 275 942 55 Legs . | . . . . Wheels 21 | . . . 21 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 90 Average Speed 180 | 144 160 188 185 Slowest Speed 600 | 160 160 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 45 65 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 147 | . 41 106 . Melee . | . . . . Projectile 4 | . . 4 . AOE 143 | . 41 102 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1499 | 76 291 1015 117 Wait . | . . . . Move 1367 | 66 274 941 86 Hop . | . . . . Pick Up 18 | 4 2 10 2 Fast Attach 14 | 6 2 4 2 Attach 11 | . 1 3 7 Detach . | . . . . Swap 6 | . . 5 1 Drop 9 | . 2 6 1 Fire 70 | . 10 42 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 12) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 966 | -9/Materials | Build established: Gunner 1000 | -9/Materials | Discovered new exit (range 8) 1410 | -9/Materials | Build established: Mutant 1749 | -9/Materials | Discovered new exit (range 14) 1950 | -9/Materials | Build established: Gunner 2510 | -9/Materials | Discovered new exit (range 5) 2532 | -9/Materials | Entered another Materials area 2532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2688 | -8/Materials | Core integrity fell below 50% 2713 | -8/Materials | Core integrity fell below 20% 2740 | -8/Materials | Lost 9 parts (2p5n2w) 2753 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Deuterium Engine. Acquired Wheel. Critical hit (Burn: +37). K-01 Serf collects debris. M-28 Smith suffers critical hit (Burn). Slug penetrates Wall. Wheel destroyed. Com. Wheel destroyed. Atomic Centrifuge disabled. G-50 Soldier destroyed. Acquired 39 matter. Y-45 Defender destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Slug penetrates Wall. Penetrated by Slug. H-55 Commando knocked back. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????? ???????????? ????? | | ????????????????? ??????##?### ????? | | ????????????????? ??????? # #???? | | ?????????????????# #??????? # #???? | | ?????????????????# #?????? / +???? | | ????????????????## ##???? # #???? | | ????????????????# ##### # #???? | | ????????????????+ + / #???? | | ????????????????# ! #??????# #???? | | ????????????????## # [######## ##### | | ?????????????????# # !=% = =%% | | ?????????????????# #^ *= ##### | | ?????????????????# # ^^ %==""" %#???? | | ????????????######+# %"G" *""" #???? | | ????????????# # " " """ #???? | | ????????????# """ # !#???? | | ????????????# """ / #???? | | ????????????# "" #### ######## #???? | | ????????????#%% #??# #??????# #???? | | ????????????#=h! ! #??# #??????? #???? | | ????????????#g######??# #??????? #???? | | ????????????#%#???????# #??????? #???? | | ????????????#!#???????? ???????? #???? | | ????????????#[#????????+???????? ????? | | ????????????# #????????????????? ????? | | ????????????#@#????????????????? ????? | | ????????????# #??????????????????????? | | ???????????? ??????????????????????? | | ???????????? [ ??????????????????????? | | ??????????? !% ?????????????????????? | | ??????????? ?????????????????????? | | ??????????# k #????????????????????? | | ??????????## ##????????????????????? | | ???????????# #?????????????????????? | | ???????????+ +?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 400 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterSwordCore Manual? 0 Play Time 00:22:46 Cumulative 16.8 hours Start 2025.06.11 @ 13:46:22 End 2025.06.11 @ 14:06:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 0 Adventurer 46 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72333d62-b0f1-4f51-b019-35d5577feb9e