Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.23 @ 05:40:36 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2740) 2740 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7000 Bonus ------- None Cogmind --------- Core Integrity 589/1000 Matter 400/400 Energy 113/150 System Corruption 26% Temperature Cool (27) Movement Walking (112) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY (8) ------ Advanced Heat Sink Medium Matter Pod Structural Scanner Improved Signal Interpreter Target Analyzer Improved Target Analyzer Hardened Light Armor Plating > --- WEAPON (4) ------- Force Rifle Proton Cannon > --- INVENTORY (5) ---- Light Ion Engine Carbon-fiber Leg Light Armored Exoskeleton Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Matter Compressor Improved Matter Compressor Improved Matter Compressor Targeting Computer Targeting Computer > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun Flak Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Armored Exoskeleton Improved Heat Sink EM Pulse Gun Flamer Makeshift Hammer Thunder Hammer Lance [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Improved Matter Compressor Processor Targeting Computer Protection Core Shielding Weapon Battle Cannon Energy Gun Subdweller Laser Energy Cannon Proton Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Impact Weapon Thunder Hammer Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 11 | . 1 . . 10 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 6 | . 1 . . 5 . . Weapon 2 | . . . . 2 . . Parts Attached 86 | 8 7 9 11 27 3 21 Power 18 | 2 1 4 2 3 2 4 Engine 16 | 2 1 4 2 2 1 4 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 28 | 2 4 2 7 7 . 6 Treads . | . . . . . . . Leg 28 | 2 4 2 7 7 . 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 2 . 1 8 . 7 Device 6 | . . . . 4 . 2 Storage 7 | 1 1 . 1 3 . 1 Processor 5 | . 1 . . 1 . 3 Hackware . | . . . . . . . Protection 2 | 1 . . . . . 1 Artifact . | . . . . . . . Weapon 20 | 2 . 3 1 9 1 4 Energy Gun 4 | . . 1 . 1 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 2 . . 1 3 . . Ballistic Cannon 8 | . . 2 . 4 . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 30 | . . 4 3 8 7 8 Power 7 | . . 2 1 1 . 3 Propulsion 6 | . . 2 1 1 2 . Utility 9 | . . . . 2 4 3 Weapon 8 | . . . 1 4 1 2 Highest Loss Streak 7 | . . 3 2 4 7 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 99 99 92 91 57 57 Engine 10 | . 11 11 11 9 3 7 Leg 19 | . 24 24 17 18 10 16 Device 2 | . . . . 6 5 3 Storage 12 | . 12 12 12 17 14 7 Processor 11 | . 12 12 12 10 11 8 Protection 8 | . 12 12 12 3 . 1 Energy Gun 1 | . . 5 . . . 2 Ballistic Gun 9 | . 25 4 11 10 5 . Ballistic Cannon 9 | . . 14 12 10 2 3 Peak Build Rating 75 | 7 9 13 22 75 73 64 Average Rating 28 | 5 8 11 18 60 42 40 On Entrance 19 | . 7 9 12 22 73 14 Naked Turns . | . . . . . . . Heaviest Build 131 | 19 29 33 96 131 127 40 Greatest Support 70 | 20 20 20 32 70 70 68 Greatest Overweight (x) 11 | 1 2 2 11 2 9 4 Average Overweight (x) . | . 1 1 1 1 1 . Largest Inventory Capacity 25 | 10 15 15 25 25 25 5 Average Capacity 16 | 8 14 15 15 25 13 5 Most Carried 15 | 4 9 15 15 14 11 5 Average Carried 10 | 2 7 13 14 10 7 3 Final Capacity 25 | 10 15 15 25 25 5 5 Final Carried 15 | 4 9 13 15 11 2 4 Class Distribution -------------------- 68% | Hacker-Mutant 17% | Hacker-Gunner 7% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 3647 | 201 349 259 477 1251 360 750 Remotely . | . . . . . . . Salvage Created 4293 | . 492 269 724 1959 267 582 Parts 180 | . 35 30 27 71 . 17 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 5 | . 2 . 1 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 51 | . 11 11 3 19 1 6 Guns 26 | . 11 4 2 7 . 2 Cannons 25 | . . 7 1 12 1 4 Classes Destroyed 16 | . 5 2 2 5 1 1 Worker 11 | . . . . 6 . 5 Builder 6 | . . . 1 5 . . Tunneler 2 | . . . . 1 . 1 Hauler 3 | . 1 . . 2 . . Recycler 19 | . 1 . 9 7 . 2 Mechanic 1 | . . . . 1 . . Turret 2 | . . 2 . . . . Watcher 5 | . 3 . . 1 . 1 Swarmer 11 | . 4 4 . 3 . . Grunt 18 | . 7 . . 8 . 3 Brawler 1 | . . . . . . 1 Sentry 4 | . . . 3 1 . . Hunter 2 | . . . . 2 . . Programmer 7 | . . . . 5 . 2 Compactor 1 | . . . . . 1 . Subdweller 7 | . . 7 . . . . Best Kill Streak 13 | . 4 6 7 13 1 11 Combat Bots Only 5 | . 3 4 1 5 1 2 Max Kills in Single Turn 3 | . 1 1 1 3 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 495 | . 39 141 135 105 6 69 Missed 144 | . 10 62 27 28 . 17 Damage Taken 3681 | . 194 583 469 1146 166 1123 Core 619 | . 26 87 95 140 88 183 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . 5 17 8 21 . . Ignored by Resistances 2067 | . 124 378 345 677 94 449 Core Remaining (%) 58 | 100 . . 16 . . . Volleys Fired 252 | . 51 41 41 62 7 50 Largest 4 | . 2 2 2 4 3 3 Hottest 179 | . 40 99 78 179 119 155 Shots Fired 588 | . 102 82 82 236 22 64 Gun 321 | . 102 48 33 113 15 10 Cannon 267 | . . 34 49 123 7 54 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 559 | . 102 74 82 233 22 46 Thermal 19 | . . 8 . 3 . 8 Explosive . | . . . . . . . Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 52 | . 30 52 24 50 11 19 Robot Miss Streak 4 | . 1 2 1 2 4 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 448 | . 87 70 57 165 18 51 Core Hits 213 | . 34 21 19 97 10 32 Critical Kills 14 | . 1 . . 12 1 . Critical Parts Destroyed 20 | . . . . 20 . . Critical Strikes 50 | . 1 . 1 33 3 12 Destroy 36 | . 1 . . 32 3 . Blast 10 | . . . 1 1 . 8 Corrupt 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9344 | . 868 1117 1111 3916 400 1932 Guns 3963 | . 861 549 405 1631 315 202 Cannons 4526 | . . 568 706 1791 85 1376 Explosions 840 | . . . . 486 . 354 Melee . | . . . . . . . Ramming 15 | . 7 . . 8 . . Kinetic 7998 | . 861 974 1111 3373 400 1279 Thermal 574 | . . 143 . 49 . 382 Explosive 486 | . . . . 486 . . Electromagnetic 271 | . . . . . . 271 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . . . 7 16 26 Average Corruption 15 | . . . . 6 10 21 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . . . . 15 5 39 Message Errors 7 | . . . . 1 . 6 Matter Fused 15 | . . . . 3 3 9 Heat Flow Errors 6 | . . . . 3 . 3 Energy Discharges 8 | . . . . 2 . 6 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 6 | . . . . 1 1 4 Data Loss (major) 2 | . . . . 2 . . Misfires 4 | . . . . 1 1 2 Alerts 2 | . . . . 1 . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 5 | . . . . 1 . 4 Overload Shots . | . . . . . . . Overflow Damage 220 | . . 33 18 75 . 94 Projectiles 134 | . . 33 18 16 . 67 Explosions 86 | . . . . 59 . 27 Melee . | . . . . . . . Knockbacks 33 | . . 7 4 16 . 6 Impact . | . . . . . . . Kinetic 32 | . . 7 4 15 . 6 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 292 | . . . . 204 . 88 Shots 6 | . . . . 3 . 3 Rammed . | . . . . . . . Targets Rammed 3 | . 2 . . 1 . . Kicked 3 | . 2 . . 1 . . Crushed . | . . . . . . . Highest Temperature 339 | . 18 4 194 258 . 339 Average Temperature 67 | . 9 3 60 49 . 143 Received Heat Transfer 984 | . 117 411 246 153 . 57 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 647 | . . 175 . 50 . 422 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Peak Influence 419 | . 353 . 114 419 15 214 Initial 203 | . . . 31 203 1 . Average 83 | . 124 . 23 178 . 60 Maximum Alert Level 2 | . 1 . . 2 . 1 Low Security (%) 85 | 100 75 . 100 60 100 98 Level 1 11 | . 24 . . 28 . 1 Level 2 3 | . . . . 11 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . . 4 . 4 Investigation 4 | . 1 . . 1 . 2 Extermination 3 | . . . . 2 . 1 Reinforcement 2 | . . . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . 1 . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 24 13 3 24 5 12 Peak Tracking Total 6 | . 6 6 1 5 4 4 Tactical Retreats 5 | . 2 . . 3 . . Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 12 | . . 2 . 4 . 6 Max in Single Turn 3 | . . 1 . 3 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 10 | . 1 . 5 2 . 2 Terminals 8 | . 1 . 5 1 . 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 3 . 19 5 . 11 Successful 31 | . 3 . 16 2 . 10 Failed 7 | . . . 3 3 . 1 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 30 | . 3 . 19 1 . 7 Fabricators 4 | . . . . . . 4 Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 3 . 16 1 . 7 Record 17 | . 2 . 8 . . 7 Part Schematic 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Recall Extermination 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 5 1 . 2 Full Trace Events 8 | . 1 . 4 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Programmers 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 5669 | 76 563 1091 1818 1288 142 691 Spaces Moved 2321 | 58 212 494 716 375 80 386 Core 75 | 15 . . 1 . 51 8 Treads . | . . . . . . . Legs 2246 | 43 212 494 715 375 29 378 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 125 190 100 105 Average Speed 192 | 105 190 190 230 221 148 119 Slowest Speed 600 | 120 260 260 600 310 500 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 39 | 5 43 34 93 7 83 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched 8 | . . 8 . . . . Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 65 | . . . 6 24 . 35 Melee . | . . . . . . . Projectile 34 | . . . 6 12 . 16 AOE 31 | . . . . 12 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 3037 | 69 275 566 809 686 89 543 Wait 334 | . . 11 24 215 . 84 Move 2316 | 57 211 493 715 375 79 386 Hop . | . . . . . . . Pick Up 21 | 3 3 6 4 3 . 2 Fast Attach 38 | 8 2 4 4 5 . 15 Attach 30 | . 1 4 3 16 3 3 Detach 8 | 1 . 3 1 3 . . Swap 18 | . 4 1 4 6 . 3 Drop 12 | . 1 3 8 . . . Fire 252 | . 51 41 41 62 7 50 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 2 . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . 5 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 473 | -10/Materials | Identified exit to Materials 473 | -10/Materials | Discovered exit to Materials (range 16) 625 | -10/Materials | Identified exit to Subcaves 625 | -10/Materials | Discovered exit to Subcaves (range 9) 640 | -10/Materials | Entered Subcaves 640 | -10/Subcaves | Learned Materials terminal intel 656 | -10/Subcaves | Learned location of Zion (-7) 783 | -10/Subcaves | Disturbed a concealed Subdweller 1077 | -10/Subcaves | Identified exit to Materials 1077 | -10/Subcaves | Discovered exit to Materials (range 6) 1461 | -10/Subcaves | Met a Zionite searching for "candidates" 1558 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1565 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1634 | -10/Subcaves | Identified exit to Recycling 1634 | -10/Subcaves | Discovered exit to Recycling (range 14) 1687 | -10/Subcaves | Lost 3 parts (1p2n) 1731 | -10/Subcaves | Entered Recycling 1805 | -7/Recycling | Core integrity fell below 50% 2054 | -7/Recycling | Core integrity fell below 20% 3341 | -7/Recycling | Identified exit to Factory 3341 | -7/Recycling | Discovered exit to Factory (range 15) 3549 | -7/Recycling | Entered Factory 3549 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3849 | -5/Factory | Search patrols dispatched 3858 | -5/Factory | Build established: Hacker-Gunner 4470 | -5/Factory | Lost 4 parts (2u2w) 4761 | -5/Factory | Build established: Scavenger-Gunner 4837 | -5/Factory | Sucked down chute 4837 | -5/Factory | Entered Waste 4852 | -5/Waste | EMP discharged 4852 | -5/Waste | System corruption reached 10% 4860 | -5/Waste | Spotted C-40 Crusher 4871 | -5/Waste | Spotted C-40 Crusher 4885 | -5/Waste | Spotted C-40 Crusher 4890 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4893 | -5/Waste | Destroyed C-40 Crusher 4893 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4896 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4910 | -5/Waste | Spotted C-40 Crusher 4910 | -5/Waste | Spotted C-40 Crusher 4914 | -5/Waste | Spotted C-40 Crusher 4915 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4920 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4926 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4952 | -5/Waste | EMP discharged 4957 | -5/Waste | Lost 7 parts (2n4u1w) 4962 | -5/Waste | Identified exit to Factory 4962 | -5/Waste | Discovered exit to Factory (range 12) 4979 | -5/Waste | Entered Factory 5105 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 5186 | -5/Factory | Crushed by falling debris 5229 | -5/Factory | Lost 5 parts (2p2u1w) 5595 | -5/Factory | Spotted B-75 Beast 5604 | -5/Factory | Build established: Scavenger-Mutant 5670 | -5/Factory | Self-destructed Last Messages --------------- 05560_ R-10 Processor collects Mining Laser. 05564_ R-10 Processor collects Imp. Heat Sink. 05574_ System corrupted: Matter fused (-6). 05589_ QI6|T&R,F:F#BGVXIKO14GMCAG|SCQWNFWQU 05605_ System corrupted: Matter fused (-8). 05620_ System corrupted: Matter fused (-7). 05635_ HT&BSQKMU7IBF9YU#HFWSCDE#YNSUE&X F 05640_ Imp. Matter Compressor destroyed. 05658_ System corrupted: Energy discharge (-60). 05660_ P-70 Sage misfires. 05662_ P-70 Sage resets K-01 Serf, system corruption cleaned. 05663_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05665_ Lgt. Deuterium Engine destroyed. 05666_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05667_ System corrupted: Proton Cannon failed to cycle. 05669_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """""" #???????#""" ## ##???????? | | # """""" #???????#""" ## ##???????? | | # """""" #???????#""" ## ##???????? | | # """""" #???????# ## !##???????? | | +## # # """""" #???????# ## = ##???????? | | ??# # """""" ######### ## !|######## | | #### """""" ######### ########## | | """""" ! ! | | == | | | | | | | | ##########+#### | | ######## ###### ! | | ######## #???## "" "" | | # ???? # #???## "" "" | | k # ???? # #???## """ """ | | #"###### R # ???? # #??? # """ """ | | # """###???## # ?????# +??? # """ """ | | +########?????##k # ?????# #??? # | | ?????????????## + ?????? #??? # ! ! | | ?????????????## # ?????? ???? ####+##### | | ??????????????## # # # ?? # | | ??????????????## % ######## # ?? # | | ??????????????## Yp # ?? # """""" | | ??????????????## p %@;;;BB # # """""" | | ??????????????## ##;#####BB/#;+###### """""" | | ??????????????### ## ! #### """""" | | ??????????????### ## #### | | ???????????????## ## """ """ """ #########+### | | ???????????????## ## """ """ """ ####### | | ???????????????## ## """ """ """ + | | ??????????????## # ####### | | ??????????????## # """ """ """ ####### """ | | ??????????????## # """ """ """ ##???## """ | | ??????????????## # """ """ """ ##???## """ | | ??????????????## # ##???## | | ??????????????#### ####################???## """ | | ??????????????#### ### ##############???## """ | | ????????????????## ???????????????????????## """ | | ????????????????# ???????????????????????## | | ?????????????????? ????????????????????? | | ?????????????????? ?????????????????????#### | | ????????????????????????????????????????#### | | ??????????????????????????????????????????####+### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 340 Matter Stores 554 Matter Capacity 1200 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 8 Offensive Hacking 20 Item Schematics ----------------- Enh. Gauss Cannon | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedThermoelectricRay Manual? 0 Play Time 00:39:37 Cumulative 1729.0 hours Start 2024.08.22 @ 20:16:14 End 2024.08.23 @ 05:40:36 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 966 Rogue 62 Adventurer 0 Explorer 904 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6cbfa3d-3c41-4e5a-9ab0-df41fcbe45d3