Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 18:46:20 Player: Lord Zigzarog Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (4386) 4386 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 11409 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 238 Entered DSFs 500 Friendly Fire -123 Cogmind --------- Core Integrity 0/1300 Matter 164/300 Energy 582/600 System Corruption 11% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Medium Storage Unit Advanced Energy Well > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Particle Reactor Power Amplifier Small Battery (100) Dispersion Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Energy Well Advanced Weight Redist. System System Restoration Module > --- WEAPON ----------- Field Laser High-powered Shotgun Coil Gun Tri-rail Accelerator > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Xenon Bombardment Thruster Power Amplifier Small Battery Heavy Tesla Rifle Plasma Rifle Dispersion Rifle Linear Accelerator [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . 2 . 2 2 2 Power 2 | . . . . 1 . . . . 1 . . Propulsion 3 | . . . . . 1 . . . 1 1 . Utility 6 | . . 1 . . 1 . 2 . . 1 1 Weapon 3 | . . 1 . 1 . . . . . . 1 Parts Attached 184 | 7 6 9 3 42 4 9 3 29 4 29 39 Power 31 | 2 . 1 1 6 1 2 1 2 1 7 7 Engine 17 | 2 . 1 1 5 1 2 1 1 . . 3 Core 8 | . . . . 1 . . . 1 1 5 . Reactor 6 | . . . . . . . . . . 2 4 Propulsion 45 | 2 1 2 . 7 . 2 . 12 2 6 11 Treads 11 | 2 1 2 . 3 . . . 3 . . . Leg 20 | . . . . 4 . 2 . 7 1 . 6 Wheel 2 | . . . . . . . . 2 . . . Hover 7 | . . . . . . . . . 1 6 . Flight 5 | . . . . . . . . . . . 5 Utility 46 | 1 2 1 2 11 1 1 1 9 . 7 10 Device 20 | . . 1 1 3 1 . . 3 . 4 7 Storage 8 | 1 1 . . 2 . . . 1 . 1 2 Processor 4 | . 1 . . 2 . . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 13 | . . . 1 4 . 1 1 5 . . 1 Artifact . | . . . . . . . . . . . . Weapon 62 | 2 3 5 . 18 2 4 1 6 1 9 11 Energy Gun 23 | 1 1 3 . 6 . . . 5 . 4 3 Energy Cannon 10 | . 2 1 . 1 1 . . . 1 3 1 Ballistic Gun 7 | 1 . 1 . 2 . . . . . . 3 Ballistic Cannon 17 | . . . . 7 . 2 1 1 . 2 4 Launcher 3 | . . . . 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . . . . . 1 3 Corrupted Parts 3 | . . . . . . . . 3 . . . System Corruption 16 | . . . . . . . . 16 . . . Parts Lost 116 | . . . 1 14 . 13 2 23 6 15 42 Power 21 | . . . 1 3 . 2 1 2 1 5 6 Propulsion 34 | . . . . 2 . 4 . 10 3 2 13 Utility 26 | . . . . 2 . 4 . 6 1 4 9 Weapon 35 | . . . . 7 . 3 1 5 1 4 14 Highest Loss Streak 19 | . . . 1 12 . 12 2 10 6 8 19 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 69 | . 95 99 99 80 84 78 9 43 16 50 54 Engine 7 | . 14 11 10 11 15 12 4 1 . . 3 Core 1 | . . . . . . . . 1 1 5 . Treads 9 | . 27 22 22 8 . . . 2 . . . Leg 4 | . . . . 5 15 18 . 6 7 . 6 Hover 1 | . . . . . . . . . 1 9 1 Device 6 | . . 10 11 7 7 4 . 5 3 6 10 Storage 7 | . 14 11 11 10 7 5 . 4 . 4 7 Processor 3 | . 11 11 1 4 7 5 . . . 1 . Protection 3 | . . . 9 5 7 5 . 8 . . . Energy Gun 7 | . 13 13 11 8 7 3 . 6 . 5 4 Energy Cannon 4 | . 5 11 11 2 4 5 . . . 5 3 Ballistic Gun 4 | . 7 8 11 6 . . . . . . 4 Ballistic Cannon 2 | . . . . 7 . 8 . 3 . 3 . Slashing Weapon 1 | . . . . 2 2 1 4 . . . . Naked Turns 318 | . . . . . . . 102 162 39 15 . Heaviest Build 73 | 14 30 35 38 52 39 53 13 45 19 60 73 Greatest Support 107 | 40 40 46 46 46 36 48 3 60 30 40 107 Greatest Overweight (x) 13 | . . . . 11 1 7 4 13 3 2 8 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 5 5 5 5 10 Average Capacity 9 | 7 14 15 15 12 8 7 5 5 5 5 7 Most Carried 15 | 3 8 15 15 15 5 8 5 5 5 5 10 Average Carried 7 | 1 4 11 14 9 3 6 4 3 3 3 5 Final Capacity 15 | 8 15 15 15 8 8 5 5 5 5 5 10 Final Carried 15 | 1 8 15 15 6 4 5 5 2 4 5 5 Class Distribution -------------------- 47% | Mutant 23% | Tank 8% | Skirmisher 7% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Matter Collected 3312 | 206 217 153 112 781 . 79 . 746 . 608 410 Remotely . | . . . . . . . . . . . . Salvage Created 4435 | . 639 608 97 809 . 376 . 277 . 662 967 Parts 262 | . 35 39 16 54 . 15 . 12 . 44 47 Haulers Intercepted 3 | . 2 1 . . . . . . . . . Recyclers Shooed 6 | . 1 . . 3 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Combat Hostiles Destroyed 89 | . 10 11 7 16 . 10 . 4 . 14 17 Melee 2 | . . . . 1 . 1 . . . . . Guns 37 | . 8 6 5 9 . . . 3 . 2 4 Cannons 42 | . 2 4 2 6 . 6 . 1 . 10 11 AOE 5 | . . . . . . 3 . . . 1 1 Classes Destroyed 16 | . 6 1 . 4 . 3 . . . 2 . Worker 6 | . . . . 3 . . . . . . 3 Builder 3 | . 1 . . 1 . . . 1 . . . Hauler 3 | . 2 1 . . . . . . . . . Recycler 4 | . 1 1 . 1 . . . . . . 1 Operator 1 | . . . . . . . . . . 1 . Watcher 9 | . 2 3 . 3 . . . . . 1 . Swarmer 24 | . 1 3 7 3 . . . . . 5 5 Grunt 37 | . 9 6 . 9 . 4 . 1 . 4 4 Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 7 | . . 2 . 1 . . . 3 . 1 . Demolisher 1 | . . . . 1 . . . . . . . Specialist 6 | . . . . 1 . 3 . . . . 2 Hunter 3 | . . . . 1 . . . . . . 2 Programmer 7 | . . . . . . . . . . 4 3 Heavy 2 | . . . . . . 1 . . . . 1 Savage 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | . 4 5 3 4 . 3 . 3 . 5 5 Combat Bots Only 5 | . 3 3 3 4 . 3 . 2 . 5 3 Max Kills in Single Turn 2 | . 2 1 2 2 . 2 . 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 1 1 Melee 1 | . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Damage Taken 16331 | . 365 416 222 2358 . 1959 244 2680 877 1900 5310 Core 4017 | . 91 81 36 503 . 460 184 637 454 271 1300 Absorbed by Shields 260 | . . . . . . 260 . . . . . Regen/Repaired (Parts) 356 | . 187 . . 169 . . . . . . . Core Remaining (%) 51 | 100 63 . 70 8 . 34 . 3 54 76 . Volleys Fired 292 | . 40 28 11 52 . 27 . 29 11 44 50 Largest 5 | . 2 3 3 4 . 4 . 4 1 4 5 Hottest 370 | . 110 160 148 198 . 226 . 289 85 363 370 Shots Fired 748 | . 80 84 33 168 . 78 . 61 11 105 128 Gun 412 | . 70 56 22 111 . 10 . 32 . 37 74 Cannon 329 | . 10 28 11 57 . 61 . 29 11 68 54 Launcher 7 | . . . . . . 7 . . . . . Special . | . . . . . . . . . . . . Kinetic 300 | . 30 20 11 88 . 34 . 29 . 24 64 Thermal 415 | . 50 64 22 80 . 37 . 32 11 73 46 Explosive 7 | . . . . . . 7 . . . . . Electromagnetic 26 | . . . . . . . . . . 8 18 Robot Hit Streak 22 | . 9 8 3 15 . 10 . 22 3 5 12 Robot Miss Streak 7 | . 5 4 6 4 . 7 . 3 4 7 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 451 | . 50 48 11 106 . 53 . 45 5 50 83 Core Hits 221 | . 25 22 7 45 . 34 . 18 1 25 44 Critical Kills 4 | . 1 1 . 1 . . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . . . . . . . Critical Strikes 23 | . 4 1 . 5 . 2 . 2 . 4 5 Burn 12 | . 3 . . 1 . 1 . . . 4 3 Meltdown 2 | . . 1 . . . . . . . . 1 Destroy 4 | . 1 . . 3 . . . . . . . Blast 4 | . . . . 1 . . . 2 . . 1 Sever 1 | . . . . . . 1 . . . . . Melee Attacks 17 | . . . . 8 . 9 . . . . . Impact . | . . . . . . . . . . . . Slashing 17 | . . . . 8 . 9 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13078 | . 704 771 229 2382 . 2577 . 1094 149 1962 3210 Guns 4503 | . 593 436 158 1108 . 94 . 561 . 501 1052 Cannons 6407 | . 104 335 71 923 . 971 . 533 149 1345 1976 Explosions 1589 | . . . . . . 1300 . . . 116 173 Melee 563 | . . . . 351 . 212 . . . . . Ramming 16 | . 7 . . . . . . . . . 9 Kinetic 4972 | . 207 201 83 1135 . 458 . 533 . 488 1867 Thermal 5955 | . 490 570 146 896 . 607 . 561 149 1392 1144 Explosive 1300 | . . . . . . 1300 . . . . . Electromagnetic 272 | . . . . . . . . . . 82 190 Impact . | . . . . . . . . . . . . Slashing 563 | . . . . 351 . 212 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . 1 . . . . 5 1 18 . 4 10 Average Corruption 6 | . 1 . . . . 5 1 10 . 2 2 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . 3 . . . . 2 . 31 . 10 2 Message Errors 8 | . . . . . . . . 6 . 2 . Matter Fused 13 | . 1 . . . . . . 10 . 2 . Heat Flow Errors 2 | . 1 . . . . . . . . 1 . Energy Discharges 7 | . 1 . . . . . . 6 . . . Parts Rejected 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 4 | . . . . . . 1 . 2 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 4 | . . . . . . 1 . 2 . 1 . Weapon Failures 7 | . . . . . . . . 3 . 3 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 278 | . . 5 . 24 . 38 . 7 68 48 88 Projectiles 157 | . . 5 . . . 26 . 7 . 31 88 Explosions 85 | . . . . . . . . . 68 17 . Melee 36 | . . . . 24 . 12 . . . . . Knockbacks 24 | . . . . 4 . 2 . . . 7 11 Impact . | . . . . . . . . . . . . Kinetic 24 | . . . . 4 . 2 . . . 7 11 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 276 | . . . . . . . . . 248 . 28 Shots 4 | . . . . . . . . . 3 . 1 Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 799 | . 208 197 199 519 . 419 . 671 355 799 611 Average Temperature 140 | . 63 96 99 125 . 159 . 133 187 241 126 Received Heat Transfer 3378 | . 144 186 . 603 . 680 . 633 333 289 510 Effects 72 | . . . . 13 . 3 . 13 . 37 6 Shutdowns 19 | . . . . 3 . 2 . 2 . 8 4 Energy Bleed 8 | . . . . 2 . 1 . . . 5 . Interference 11 | . . . . 1 . . . 5 . 5 . Matter Decay 7 | . . . . 1 . . . . . 5 1 Short Circuit 6 | . . . . 2 . . . 2 . 2 . Damage (minor) 8 | . . . . . . . . . . 8 . Damage (major) 13 | . . . . 4 . . . 4 . 4 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . 1 1 Combat Hostiles 3 | . . 1 . . . . . . . 1 1 Parts Melted 14 | . 3 3 . 1 . . . . . 2 5 Heat Transferred 11711 | . 1591 1406 333 2220 . 999 . 1172 185 2121 1684 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Peak Influence 421 | . 215 421 217 210 65 343 137 159 83 354 361 Initial 183 | . . 85 87 . 65 49 137 14 . 16 183 Average 121 | . 119 185 113 87 65 181 125 50 20 162 211 Maximum Alert Level 2 | . 1 2 1 1 . 1 . . . 1 1 Low Security (%) 75 | 100 90 48 63 89 100 53 100 100 100 52 44 Level 1 24 | . 9 51 36 10 . 46 . . . 47 55 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 34 | . 3 1 . 9 1 2 2 3 1 4 8 Investigation 12 | . 2 . . 4 1 . . 3 . 1 1 Extermination 4 | . . . . . . . 1 . . 2 1 Reinforcement 12 | . 1 1 . 2 . 2 1 . 1 1 3 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Distress Signals 6 | . 1 . . 1 . . . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 19 15 7 38 . 15 6 23 3 22 36 Peak Tracking Total 11 | . 4 4 3 7 . 6 3 8 2 6 11 Tactical Retreats 21 | . 1 . . 5 . 3 1 5 . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Traps Triggered 6 | . 1 . . 3 . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Machines Disabled 14 | . . 1 . . . 1 . . 3 8 1 Max in Single Turn 3 | . . 1 . . . 1 . . 3 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Machines Accessed 31 | . 5 2 . 10 2 . 1 7 . 2 2 Terminals 21 | . 3 2 . 5 1 . 1 7 . 1 1 Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations 2 | . 1 . . 1 . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 87 | . 16 5 . 35 4 . 1 16 . 5 5 Successful 44 | . 11 3 . 21 1 . . 5 . 2 1 Failed 43 | . 5 2 . 14 3 . 1 11 . 3 4 Catastrophic 7 | . 2 . . . 1 . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 50 | . 7 5 . 14 2 . 1 16 . 2 3 Fabricators 5 | . . . . . . . . . . 3 2 Repair Stations 13 | . 8 . . 5 . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers 12 | . . . . 12 . . . . . . . Garrison Access 5 | . . . . 3 2 . . . . . . Terminal Hacks 22 | . 4 3 . 7 1 . . 5 . 1 1 Record 1 | . . . . . . . . . . 1 . Open Door 5 | . . . . . . . . 5 . . . Open DSF 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . Alert Level 3 | . 1 1 . . . . . . . . 1 Locate Traps 2 | . . 1 . 1 . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 10 | . 6 . . 4 . . . . . . . Scan Component 5 | . 3 . . 2 . . . . . . . Repair 5 | . 3 . . 2 . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . Scanalyzer 9 | . . . . 9 . . . . . . . Insert Component 5 | . . . . 5 . . . . . . . Analyze 4 | . . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 21 | . 4 2 . 6 1 . 1 3 . 2 2 Full Trace Events 13 | . 3 . . 4 1 . . 3 . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . 3 . . 2 . . . . . . . Time 155 | . 78 . . 77 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Total Allies 9 | . . . 1 . . . . 7 . 1 . Largest Group 3 | . . . 1 1 . . . 3 . 1 . Highest-Rated Group 76 | . . . 31 31 . . . 76 . 10 . Highest-Rated Ally 31 | . . . 31 31 . . . 31 . 10 . Total Orders . | . . . . . . . . . . . . Ally Attacks 62 | . . . 4 9 . . . 49 . . . Total Damage 1260 | . . . 62 171 . . . 1027 . . . Kills 8 | . . . 2 2 . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Turns Passed 8206 | 88 761 547 990 1838 114 313 435 1080 199 792 1049 Spaces Moved 4358 | 42 293 242 569 830 67 119 318 520 196 574 588 Core 632 | 10 . . . 28 . 4 318 172 63 29 8 Treads 1485 | 32 293 242 569 324 . . . 25 . . . Legs 1246 | . . . . 478 67 115 . 182 76 . 328 Wheels 141 | . . . . . . . . 141 . . . Hover 684 | . . . . . . . . . 57 545 82 Flight 170 | . . . . . . . . . . . 170 Fastest Speed 34 | 50 160 160 160 120 120 50 50 50 50 50 34 Average Speed 134 | 133 160 160 160 179 160 150 128 99 80 84 115 Slowest Speed 700 | 160 160 160 160 600 190 400 250 700 200 160 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 58 25 99 49 2 79 11 51 5 9 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 154 | . . . . 5 . 20 . 2 42 59 26 Melee . | . . . . . . . . . . . . Projectile 47 | . . . . 5 . . . 2 2 24 14 AOE 107 | . . . . . . 20 . . 40 35 12 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Ext Fac Fac Res Total 6088 | 73 504 339 623 1047 73 183 345 1022 225 796 858 Wait 1046 | 18 152 36 38 72 . 14 21 422 9 118 146 Move 4348 | 41 292 241 568 829 67 118 317 519 195 573 588 Hop . | . . . . . . . . . . . . Pick Up 161 | 7 12 17 2 27 1 6 . 21 6 29 33 Fast Attach 15 | . . . 1 2 . 3 1 5 . 1 2 Attach 131 | 6 4 2 . 24 4 2 2 22 4 27 34 Detach 6 | . . . . 2 1 . 2 . . . 1 Swap 38 | 1 2 7 2 16 . 4 . 2 . 1 3 Drop 32 | . 1 8 1 15 . . 2 2 . 3 . Fire 292 | . 40 28 11 52 . 27 . 29 11 44 50 Melee 17 | . . . . 8 . 9 . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / *Ext) -6/Extension -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Repaired Lgt. Treads 691 | -10/Materials | Repaired Beam Cannon 719 | -10/Materials | Repaired Med. Laser 817 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1141 | -9/Materials | Build established: Skirmisher 1347 | -9/Materials | Discovered new exit (range 7) 1397 | -9/Materials | Entered Mines 1466 | -9/Mines | Escorted by a lone wolf Derelict 1509 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1803 | -9/Mines | Build established: Tank 1820 | -9/Mines | Identified exit to Materials 1853 | -9/Mines | Discovered exit to Materials (range 8) 2224 | -9/Mines | Learned location of 2 exits from Materials 2387 | -9/Mines | Entered Materials 2387 | -8/Materials | Accompanied by 1 ally 2387 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2388 | -8/Materials | Identified exit to Factory 2406 | -8/Materials | Garrison activated, responded to threat 2557 | -8/Materials | Repaired Beam Cannon 2609 | -8/Materials | Repaired Imp. Assault Rifle 3271 | -8/Materials | Core integrity fell below 50% 3337 | -8/Materials | Lost 12 parts (3p2n2u5w) 3631 | -8/Materials | Build established: Mutant 4065 | -8/Materials | Core integrity fell below 20% 4225 | -8/Materials | Entered Factory 4225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4339 | -7/Factory | Identified exit to DSF 4339 | -7/Factory | Entered DSF 4395 | -7/DSF | Additional patrols routed to DSF 4597 | -7/DSF | Sterilization system engaged 4611 | -7/DSF | Core integrity fell below 50% 4617 | -7/DSF | Ambient heat levels rising (+10) 4622 | -7/DSF | Discovered new exit (range 14) 4630 | -7/DSF | Lost 12 parts (2p3n4u3w) 4632 | -7/DSF | Ambient heat levels rising (+10) 4647 | -7/DSF | Ambient heat levels rising (+10) 4652 | -7/DSF | Entered Factory 4652 | -6/Factory | Evolved 2 slots: Utility x2 5057 | -6/Factory | Discovered new exit (range 11) 5057 | -6/Factory | Discovered new exit (range 16) 5087 | -6/Factory | Entered Extension 5109 | -6/Extension | Rescued a captive Derelict 5109 | -6/Extension | Rescued a captive Derelict 5245 | -6/Extension | Spotted B-75 Beast 5262 | -6/Extension | Core integrity fell below 50% 5293 | -6/Extension | Lost 3 parts (3n) 5346 | -6/Extension | Rescued a captive Derelict 5415 | -6/Extension | Rescued a captive Derelict 5417 | -6/Extension | Rescued a captive Derelict 5537 | -6/Extension | Lost 4 parts (2n1u1w) 5602 | -6/Extension | System corruption reached 10% 5840 | -6/Extension | Rescued a captive Derelict 5841 | -6/Extension | Rescued a captive Derelict 5854 | -6/Extension | Build established: Scavenger-Mutant 5971 | -6/Extension | Core integrity fell below 20% 6036 | -6/Extension | Spotted B-75 Beast 6094 | -6/Extension | Lost 10 parts (1p3n4u2w) 6165 | -6/Extension | Discovered new exit (range 3) 6167 | -6/Extension | Entered Factory 6167 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6196 | -5/Factory | Lost 4 parts (1n1u2w) 6349 | -5/Factory | Build established: Mutant 6358 | -5/Factory | Lost 6 parts (1p3n1u1w) 6363 | -5/Factory | Discovered new exit (range 7) 6366 | -5/Factory | Entered another Factory area 6366 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6595 | -4/Factory | Fabricated A-02 Transporter? 6962 | -4/Factory | Lost 8 parts (3p1n4w) 7023 | -4/Factory | Lost 3 parts (2p1u) 7112 | -4/Factory | Discovered new exit (range 15) 7158 | -4/Factory | Entered Research 7158 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7273 | -3/Research | Garrison activated, responded to threat 7354 | -3/Research | Lost 19 parts (2p4n6u7w) 7641 | -3/Research | Lost 4 parts (4n) 7943 | -3/Research | Build established: Scavenger-Gunner 8072 | -3/Research | Cargo convoy interrupted 8156 | -3/Research | Core integrity fell below 50% 8172 | -3/Research | Spotted Executioner 8204 | -3/Research | Core integrity fell below 20% 8207 | -3/Research | System corruption reached 10% 8207 | -3/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- U-05 Engineer destroyed. Adv. Heat Sink destroyed. Xenon Bombardment Thruster destroyed. R-10 Processor collects Adv. Remote Datajack. R-10 Processor collects Adv. Target Analyzer. M-28 Smith repairs Mic. Antimatter Reactor. Slug penetrates P-80 Master. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. The unstable cave ceiling collapses. Adv. Cooling System crushed. M-28 Smith repairs Gamma Rifle. R-10 Processor collects Adv. Heat Sink. X-87 Electro knocked back. R-10 Processor collects Gamma Rifle. System corrupted: Linear Accelerator rejected. Penetrated by Slug. Slug penetrates Wall. M-28 Smith repairs Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# "" "" | | ????????????????????????????????????????# ""F"" | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########+# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????########### | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????#???????????# # # | | ?????????????????"""??;???????????# / # | | ?????????????????? ??;#???##?????# # # | | ??????????????????? ?# ??? #?????# # # | | ??????????????????? ?#;###;####??# # # | | ???????????????????? # ##?# # # | | ????????????????????? # = ###+####+#### # | | ???????????? #####??# ## #### #### # | | ???????????? ?# ## # | | ??????????? # ## # | | ??????????? ## + | | ???????????? # | | ????????????????# ##### ####+#+# | | ????????????????# % %%@]! #???# #??????? | | ????????????????# # =%# ##### #??????? | | ????????????????# !% xgp! ^ #??????? | | ????????????????# % !!*gxEm ^ # ? | | ????????????????# % R= w % " ? | | ????????????????# R ^ #??????? | | ????????????????## ##+####+######## #??????? | | ?????????????????# ! A %# #???????#??????? | | ?????????????????# %# #??????????????? | | ?????????????????# # #??????????????? | | ?????????????????# %# #??????????????? | | ???????????????? %=%# #??????????????? | | ??????????????? % # #??????????????? | | ?????????????? # !!!#??????????????? | | ?????????????? # !!!#??????????????? | | ??????????????? # !! #??????????????? | | ?????????????????* ##########??????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 44 Energy Capacity 905 Matter Stores 400 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 6 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Dangerous Findings Hey, That's Mine! Respectable Loadout Serviceable Loadout Streaker System Compromised Universal Adapter Challenges ------------ None Game ------ Seed BiomechanicalPhasingDriver Manual? 0 Play Time 02:36:35 Cumulative 19.0 hours Start 2023.03.07 @ 16:03:52 End 2023.03.07 @ 18:46:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba8adba2-054c-4d35-a1ff-1296fbc4123f