Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 21:38:11 Player: Qwertychrish Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (49) 245 Value Destroyed (1726) 1726 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1421) 1421 TOTAL SCORE: 10192 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 1121 Met Data Miner 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Signal Interpreter Improved Melee Analysis Suite Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Cloaking Device Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Advanced Power Amplifier Advanced Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Improved Transmission Jammer Improved System Restoration Module Missile Launcher Force Lance [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 2 2 . . . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . . . 2 1 1 1 . Utility 7 | . . 2 1 2 . . . . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 114 | 6 4 12 10 11 . . 4 8 . 4 12 19 11 12 1 Power 15 | 1 . 2 1 1 . . . 1 . 2 1 2 2 2 . Engine 5 | 1 . 2 1 . . . . . . . . 1 . . . Core 7 | . . . . 1 . . . 1 . 2 1 1 1 . . Reactor 3 | . . . . . . . . . . . . . 1 2 . Propulsion 43 | 2 2 3 2 3 . . 3 1 . . 8 10 5 4 . Treads 1 | . . . . . . . . . . . . 1 . . . Leg 14 | 2 . . . . . . 3 1 . . 5 3 . . . Wheel 10 | . 2 3 2 3 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 3 1 . . . Flight 14 | . . . . . . . . . . . . 5 5 4 . Utility 40 | 1 2 4 2 5 . . 1 4 . 1 3 7 4 5 1 Device 16 | . 1 2 1 . . . . 3 . 1 . 2 3 2 1 Storage 6 | 1 1 . . 2 . . . . . . 1 1 . . . Processor 7 | . . . 1 . . . 1 1 . . 1 1 1 1 . Hackware 6 | . . . . 2 . . . . . . 1 1 . 2 . Protection 5 | . . 2 . 1 . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 2 . 3 5 2 . . . 2 . 1 . . . 1 . Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . 2 3 1 . . . 1 . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . 1 . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . . . 2 . 1 . Parts Lost 61 | . . 7 5 4 . 2 . 5 . 3 2 7 3 12 11 Power 9 | . . 1 1 1 . . . . . 1 . 2 . 2 1 Propulsion 25 | . . 3 2 2 . 1 . . . 1 . 4 2 5 5 Utility 21 | . . 2 1 1 . 1 . 3 . 1 1 1 1 4 5 Weapon 6 | . . 1 1 . . . . 2 . . 1 . . 1 . Highest Loss Streak 7 | . . 1 4 2 . 2 . 5 . 2 2 4 3 7 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 94 83 92 89 92 89 90 96 84 74 88 88 88 71 54 Engine 3 | . 14 10 7 6 . . . . . . . . . . . Core 3 | . . . . . 7 7 7 7 7 6 6 3 8 1 . Leg 8 | . 10 . . . . . 14 22 23 21 14 12 . . . Wheel 8 | . 17 20 24 14 15 13 3 . . . . . . . . Hover 2 | . . . . . . . . . . . 18 13 . . . Flight 3 | . . . . . . . . . . . . 5 30 20 14 Device 10 | . 7 13 26 16 15 14 7 12 7 1 4 4 9 9 4 Storage 9 | . 15 11 9 14 15 15 15 8 7 7 6 5 5 4 2 Processor 9 | . . . 6 7 7 7 10 14 15 15 16 17 15 14 11 Hackware 7 | . . . . 5 15 15 15 13 7 7 10 11 10 9 13 Protection 1 | . . 6 . 4 . . . . . . . 3 . . . Energy Gun 2 | . 14 11 1 . . . . . . . . . . . . Ballistic Gun 6 | . 14 10 15 7 7 7 7 6 7 7 3 . . . . Ballistic Cannon 1 | . . . 1 5 . . . . 7 5 . . . . . Impact Weapon 1 | . . . . 1 7 7 7 6 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 6 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 41 | 12 32 35 36 41 37 37 36 37 37 37 32 24 36 37 34 Greatest Support 51 | 20 26 26 30 40 40 40 51 51 51 51 33 38 47 47 38 Greatest Overweight (x) 2 | 1 1 1 1 2 . 1 1 1 . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 13 | 6 12 15 15 15 15 15 15 15 15 15 10 10 10 10 7 Most Carried 15 | 6 15 15 15 15 15 15 15 15 14 15 12 10 10 10 10 Average Carried 12 | 4 8 14 12 14 15 15 14 14 14 14 10 8 9 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 5 Final Carried 15 | 6 15 15 13 15 15 15 15 14 14 13 10 10 10 9 5 Class Distribution -------------------- 38% | Mutant 28% | Hacker-Mutant 11% | Scavenger-Mutant 10% | Hacker-Ninja 7% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Matter Collected 1842 | 229 116 266 87 80 226 18 30 173 . 170 . 269 38 102 38 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1835 | . 151 862 111 103 . . . 144 . 167 . 96 38 36 127 Parts 122 | . 14 55 6 4 . . . 3 . 14 . 10 3 4 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 27 13 . 11 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Combat Hostiles Destroyed 38 | . 5 13 3 2 . . . 3 . 7 . 3 . . 2 Melee 8 | . . . . 1 . . . 1 . 1 . 3 . . 2 Guns 21 | . 5 11 2 1 . . . 1 . 1 . . . . . Cannons 6 | . . . . . . . . 1 . 5 . . . . . AOE 2 | . . 1 1 . . . . . . . . . . . . Classes Destroyed 11 | . 3 5 1 1 . . . 1 . . . . . . . Worker 2 | . 1 . 1 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Watcher 5 | . . 1 . 1 . . . . . . . 1 1 1 . Swarmer 12 | . 3 . . . . . . . . 6 . 3 . . . Grunt 12 | . 2 8 2 . . . . . . . . . . . . Brawler 2 | . . . . . . . . 2 . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . . . Sentry 6 | . . 5 . . . . . . . 1 . . . . . Programmer 4 | . . . . 2 . . . . . . . . . . 2 Best Kill Streak 6 | . 3 3 4 1 . . . 3 . 6 . 2 1 1 2 Combat Bots Only 6 | . 3 2 2 1 . . . 3 . 6 . 2 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . . . 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Hostile Shots Fired 655 | . 18 60 36 23 . 10 5 17 . 92 12 75 63 67 177 Missed 290 | . 3 12 8 5 . 4 2 5 . 33 6 28 43 36 105 Damage Taken 7806 | . 159 732 633 598 . 219 31 352 . 769 114 1091 335 1025 1748 Core 2300 | . 44 152 140 118 . 12 . 26 . 159 . 281 64 262 1042 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . 103 . . . Core Remaining (%) 79 | 100 82 62 74 . . . . . . 55 100 71 94 . . Volleys Fired 116 | . 15 53 18 10 . . . 10 . 10 . . . . . Largest 2 | . 2 2 2 2 . . . 2 . 2 . . . . . Hottest 76 | . 70 73 65 72 . . . 76 . 76 . . . . . Shots Fired 215 | . 30 104 30 15 . . 1 13 . 22 . . . . . Gun 195 | . 30 104 27 10 . . 1 11 . 12 . . . . . Cannon 17 | . . . . 5 . . . 2 . 10 . . . . . Launcher 3 | . . . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 142 | . 15 52 24 15 . . 1 13 . 22 . . . . . Thermal 36 | . 15 21 . . . . . . . . . . . . . Explosive 3 | . . . 3 . . . . . . . . . . . . Electromagnetic 34 | . . 31 3 . . . . . . . . . . . . Robot Hit Streak 14 | . 8 14 4 2 . . 3 4 . 3 . . . . . Robot Miss Streak 8 | . 4 6 8 5 . . . 1 . 3 . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 174 | . 18 82 15 13 . . 1 10 . 10 . 9 4 7 5 Core Hits 84 | . 10 39 11 3 . . . 4 . 6 . 6 1 2 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . Critical Strikes 9 | . . . . 2 . . . 1 . 4 . 1 1 . . Destroy 1 | . . . . . . . . 1 . . . . . . . Blast 3 | . . . . . . . . . . 3 . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . Impale 3 | . . . . . . . . . . 1 . 1 1 . . Melee Attacks 53 | . . . . 11 . . . 3 . 1 . 12 7 9 10 Impact 14 | . . . . 11 . . . 3 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . 1 . 12 7 9 10 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3851 | . 242 1248 413 441 . . 28 259 . 314 . 235 146 216 309 Guns 1955 | . 242 1188 197 81 . . 28 161 . 58 . . . . . Cannons 301 | . . . . 52 . . . 30 . 219 . . . . . Explosions 269 | . . 58 211 . . . . . . . . . . . . Melee 1319 | . . . . 308 . . . 68 . 37 . 235 146 216 309 Ramming 7 | . . 2 5 . . . . . . . . . . . . Kinetic 1450 | . 105 537 179 133 . . 28 191 . 277 . . . . . Thermal 410 | . 137 243 30 . . . . . . . . . . . . Explosive 181 | . . . 181 . . . . . . . . . . . . Electromagnetic 484 | . . 466 18 . . . . . . . . . . . . Impact 376 | . . . . 308 . . . 68 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 943 | . . . . . . . . . . 37 . 235 146 216 309 Highest Corruption 19 | . 1 . . 4 4 4 4 18 18 19 . . . 4 7 Average Corruption 6 | . 1 . . 2 4 4 4 4 18 18 . . . 2 4 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 69 | . 2 . . 3 2 5 12 10 5 23 . . . . 7 Message Errors 9 | . . . . . . . 3 . 1 4 . . . . 1 Matter Fused 22 | . . . . 1 1 3 4 6 1 5 . . . . 1 Heat Flow Errors 12 | . . . . . . 2 3 2 . 2 . . . . 3 Energy Discharges 6 | . 2 . . . . . . . 1 2 . . . . 1 Parts Rejected 4 | . . . . 1 . . . 1 . 1 . . . . 1 Data Loss (minor) 6 | . . . . 1 1 . . . 1 3 . . . . . Data Loss (major) 3 | . . . . . . . 1 . 1 1 . . . . . Misfires 4 | . . . . . . . 1 1 . 2 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 261 | . . 32 5 82 . . . . . 2 . . 72 17 51 Projectiles 2 | . . . . . . . . . . 2 . . . . . Explosions 37 | . . 32 5 . . . . . . . . . . . . Melee 222 | . . . . 82 . . . . . . . . 72 17 51 Knockbacks 4 | . . . . 3 . . . . . 1 . . . . . Impact 2 | . . . . 2 . . . . . . . . . . . Kinetic 2 | . . . . 1 . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . 79 77 . . . . . . . . . . . . Shots 4 | . . 2 2 . . . . . . . . . . . . Rammed 3 | . . 1 1 1 . . . . . . . . . . . Targets Rammed 3 | . . 1 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 269 | . 129 66 . . . 269 232 229 . 145 . 1 221 . 263 Average Temperature 87 | . 41 21 . . . 130 101 118 . 64 . 1 111 . 125 Received Heat Transfer 1195 | . 66 342 117 . . 12 . 27 . 90 36 126 18 69 292 Effects 3 | . . . . . . 1 . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . 1 . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . 4 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 1112 | . 407 655 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Peak Influence 859 | . 181 225 232 159 17 801 . . . . 25 126 423 234 859 Initial 222 | . . 1 79 100 17 11 . . . . 25 9 41 222 107 Average 132 | . 99 118 174 67 17 282 . . . . 18 48 192 151 443 Maximum Alert Level 3 | . . 1 1 . . 3 . . . . . . 2 1 3 Low Security (%) 82 | 100 100 83 76 100 100 52 . . . . 100 100 48 60 32 Level 1 11 | . . 16 23 . . 9 . . . . . . 44 39 11 Level 2 4 | . . . . . . 28 . . . . . . 7 . 29 Level 3 2 | . . . . . . 9 . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 1 1 . 3 . 1 . . . 3 2 2 4 Investigation 4 | . . . . . . 1 . . . . . 2 1 . . Extermination 2 | . . . . 1 . . . . . . . . . . 1 Reinforcement 11 | . 1 1 1 . . 1 . . . . . 1 1 2 3 Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Distress Signals 6 | . . 1 . . . . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 233 | . 9 20 9 6 . 12 2 10 . 15 5 19 37 23 66 Peak Tracking Total 19 | . 3 4 3 2 . 3 1 9 . 5 5 5 14 16 19 Tactical Retreats 35 | . . . 1 . . . . 1 . 4 1 6 7 4 11 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Traps Triggered 13 | . 1 . . 4 . 3 . . . . . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Machines Disabled 8 | . . . 1 1 . 2 3 1 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Machines Accessed 33 | . 4 1 . 5 . 1 1 1 4 . . 5 5 3 3 Terminals 26 | . 4 1 . 4 . 1 1 . . . . 5 4 3 3 Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 95 | . 10 3 . 10 . 3 3 1 30 . . 12 10 6 7 Successful 62 | . 3 2 . 7 . 1 3 1 30 . . 4 6 3 2 Failed 33 | . 7 1 . 3 . 2 . . . . . 8 4 3 5 Catastrophic 9 | . 1 . . 2 . . . . . . . 2 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 5 2 . 2 . 1 . . . . . 7 2 4 7 Terminals 57 | . 10 3 . 5 . 3 3 . . . . 12 8 6 7 Fabricators 2 | . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 2 1 . 3 . 1 3 1 30 . . 4 4 3 1 Record 20 | . . . . 1 . 1 3 . 11 . . 1 2 1 . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . . . . . . . 1 . 2 1 Locate Traps 3 | . . . . 1 . . . . . . . 1 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 1 . . . . . . . . . . . . 1 Terminals 3 | . 1 1 . . . . . . . . . . . . 1 Track 3 | . 1 1 . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 1 . 5 . 1 . . . . . 5 4 3 2 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 2 . . . . 12 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Total Allies 21 | . . . . . 20 . . . . 1 . . . . . Largest Group 20 | . . . . . 20 20 15 8 . 1 . . . . . Highest-Rated Group 583 | . . . . . 583 583 471 254 . 96 . . . . . Highest-Rated Ally 96 | . . . . . 35 35 35 35 . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 216 | . . . . . . 81 83 40 . 12 . . . . . Total Damage 6580 | . . . . . . 2125 1968 1947 . 540 . . . . . Kills 53 | . . . . . . 18 19 16 . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Turns Passed 5690 | 55 417 652 386 664 96 188 477 511 89 478 200 629 317 230 301 Spaces Moved 6615 | 41 294 389 337 563 77 178 393 386 75 364 237 872 1043 589 777 Core 40 | 13 . . . . . . . . . . . . . . 27 Treads . | . . . . . . . . . . . . . . . . Legs 1136 | 28 83 . . . . . 192 386 75 364 8 . . . . Wheels 1956 | . 211 389 337 563 77 178 201 . . . . . . . . Hover 744 | . . . . . . . . . . . 229 515 . . . Flight 2739 | . . . . . . . . . . . . 357 1043 589 750 Fastest Speed 26 | 50 105 95 80 95 95 95 115 120 120 120 72 29 26 27 28 Average Speed 71 | 99 109 103 92 97 95 97 117 120 120 120 73 63 26 30 31 Slowest Speed 190 | 120 120 115 95 120 95 115 120 190 120 120 120 82 30 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . 2 8 13 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 68 34 30 14 74 12 65 58 72 67 8 32 29 23 72 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . . 2 2 . . . . . . . Spaces Dug 3 | . . . . 2 . . . . . . . . . . 1 Terrain Destroyed 40 | . . 4 28 3 . . . 2 . 2 . . . . 1 Melee 3 | . . . . 2 . . . . . . . . . . 1 Projectile 5 | . . . . 1 . . . 2 . 2 . . . . . AOE 32 | . . 4 28 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Arm Total 7212 | 52 361 538 377 645 99 192 408 414 74 382 262 929 1071 610 798 Wait 186 | . 27 60 8 22 23 13 7 2 . 2 4 7 . 10 1 Move 6531 | 40 293 388 336 563 76 177 392 385 74 363 236 867 1026 563 752 Hop 32 | . . . . . . . . . . . . 2 8 12 10 Pick Up 92 | 6 15 14 3 16 . 1 3 4 . 1 4 11 10 3 1 Fast Attach 43 | 6 2 3 3 3 . . 2 1 . 1 3 9 1 9 . Attach 47 | . . 7 5 5 . . 2 4 . 2 4 7 7 3 1 Detach 2 | . . . . . . . . . . . . 1 1 . . Swap 24 | . 2 2 2 3 . . . 3 . 1 5 3 3 . . Drop 65 | . 7 10 1 11 . 1 2 2 . 1 6 10 8 1 5 Fire 116 | . 15 53 18 10 . . . 10 . 10 . . . . . Melee 53 | . . . . 11 . . . 3 . 1 . 12 7 9 10 Ram 3 | . . 1 1 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 11) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Utility x2 661 | -9/Materials | Discovered new exit (range 15) 1063 | -9/Materials | Discovered new exit (range 10) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -8/Materials | Lost 4 parts (1p1n1u1w) 1278 | -8/Materials | Build established: Scavenger-Mutant 1353 | -8/Materials | Discovered new exit (range 4) 1511 | -8/Materials | Entered Factory 1511 | -7/Factory | Evolved 2 slots: Utility x2 1805 | -7/Factory | Build established: Mutant 2175 | -7/Factory | Sucked down chute 2175 | -7/Factory | Entered Waste 2176 | -7/Waste | Joined by Warlord forces that had cleared the area 2233 | -7/Waste | Discovered new exit (range 11) 2271 | -7/Waste | Entered Factory 2271 | -7/Factory | Accompanied by 20 allies 2396 | -7/Factory | Garrison activated, responded to threat 2416 | -7/Factory | Discovered new exit (range 18) 2440 | -7/Factory | Build established: Hacker-Mutant 2452 | -7/Factory | Lost 5 allies 2459 | -7/Factory | Entered Lower Caves 2459 | -7/Lower Caves | Accompanied by 15 allies 2482 | -7/Lower Caves | Encountered a Warlord checkpoint 2623 | -7/Lower Caves | Spotted B-75 Beast 2628 | -7/Lower Caves | Allies destroyed B-75 Beast 2667 | -7/Lower Caves | Lost 4 allies 2730 | -7/Lower Caves | Learned Factory trap positions 2730 | -7/Lower Caves | Learned Extension stockpile data 2919 | -7/Lower Caves | Discovered new exit (range 8) 2936 | -7/Lower Caves | Entered another Lower Caves area 2936 | -7/Lower Caves | Accompanied by 8 allies 3259 | -7/Lower Caves | Learned 8 Factory zone layouts 3338 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3376 | -7/Lower Caves | System corruption reached 10% 3393 | -7/Lower Caves | Lost 6 allies 3406 | -7/Lower Caves | Lost 5 parts (3u2w) 3426 | -7/Lower Caves | Discovered new exit (range 9) 3447 | -7/Lower Caves | Entered Data Miner 3447 | -7/Data Miner | Discovered new exit (range 7) 3465 | -7/Data Miner | Met Data Miner 3492 | -7/Data Miner | Learned location of Section 7 (-2) 3492 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3510 | -7/Data Miner | Received God Mode back door access code from Data Miner 3536 | -7/Data Miner | Entered Proximity Caves 3689 | -6/Proximity Caves | Build established: Mutant 3712 | -6/Proximity Caves | Spotted B-75 Beast 3928 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4004 | -6/Proximity Caves | Discovered new exit (range 7) 4014 | -6/Proximity Caves | Entered Factory 4014 | -6/Factory | Evolved 2 slots: Propulsion x2 4015 | -6/Factory | Identified exit to Lower Caves 4017 | -6/Factory | Loaded intel: 76 trap records 4204 | -6/Factory | Discovered new exit (range 14) 4214 | -6/Factory | Entered another Factory area 4214 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4648 | -5/Factory | Build established: Hacker-Scout 4716 | -5/Factory | Lost 4 parts (4n) 4836 | -5/Factory | Discovered new exit (range 5) 4837 | -5/Factory | Identified exit to Factory 4843 | -5/Factory | Entered another Factory area 4843 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4857 | -4/Factory | Discovered new exit (range 8) 4859 | -4/Factory | Identified exit to Upper Caves 5026 | -4/Factory | Build established: Hacker-Ninja 5071 | -4/Factory | Fabricated Lgt. Regenerative Plating? 5093 | -4/Factory | Lost 3 parts (2n1u) 5154 | -4/Factory | Discovered new exit (range 15) 5160 | -4/Factory | Identified exit to Research 5160 | -4/Factory | Entered Research 5160 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5267 | -3/Research | Lost 7 parts (1p3n3u) 5378 | -3/Research | Spotted B-86 Titan 5379 | -3/Research | Discovered new exit (range 10) 5389 | -3/Research | Identified exit to Armory 5390 | -3/Research | Entered Armory 5391 | -3/Armory | Lost 3 parts (1p1n1w) 5595 | -3/Armory | Lost 7 parts (1p3n3u) 5598 | -3/Armory | Spotted B-86 Titan 5599 | -3/Armory | Core integrity fell below 50% 5676 | -3/Armory | Core integrity fell below 20% 5686 | -3/Armory | Search patrols dispatched 5691 | -3/Armory | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- Purged threat record, alert level lowered. 05624_ System corrupted: Force Lance rejected. 05624_ Triggered Tiamat Bomb Trap. 05624_ An explosion rips through the floor. 05624_ Electron Diverter destroyed. 05624_ Fabricator disabled. 05625_ Slug penetrates Fabricator. 05639_ System corrupted: Heat flow error (+212). 05640_ ALERT: Rogue bot located, Programmers report to Armory Zone 5Q. 05650_ Slug penetrates Wall. 05658_ N &M9FLEG/AUU933 05661_ W-44 Eye sends out distress signal. 05661_ Connecting with Terminal... 05674_ System corrupted: Heat flow error (+228). 05674_ Critical hit (Burn: +50). 05678_ Electron Diverter destroyed. 05678_ Adv. System Shield destroyed. 05681_ P-80 Master resets P-80 Master, system corruption cleaned. 05686_ ALERT: Heightened foreign activity detected, dispatching search patrol. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????############################????????????????? | | ?????# # #????????????????? | | ?????# """" [ # #????????????????? | | ###### """""" # **] #???????" ###### | | + ""F "" # ]]= ????????" / | | ## """ ] #?? ]][???????????????# | | ## ] #???? ?????????????????# | | ############+########@#####+#????????????# | | +????????????# ### | | #???????????????# | | #???????????????# | | #################### """ #???????????????# | | ####??????????????????# """ #???????????????# | | ??????????????????????# e """ #??????????????### | | ??????????????????????+ #??????????????# | | ??????????????????????# [ +??????????????# | | ??????????????????????#x #??????????????# | | ??????????????????????## ##### #??????????????# | | ???????????????????????# #???? #??????????????# | | ???????????????????????# #?????#?????????#????# | | ???????????????????????# #???????????????# ??# | | ???????????????????????#x #???????????????# # | | ???????????????????????# #???????????????# + | | ???????????????????????? #???????????????# # | | ???????????????????????? #???????????????# ??# | | ???????????????????????? #???????????????#????# | | ???????????????????????? #????????????????????# | | ???????????????????????? ????????????????#????# | | ??????????????????????????????????????????# ???# | | ??????????????????????????????????????????# ??+ | | ??????????????????????????????????????????+ ??### | | ??????????????????????????????????????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 31 Energy Capacity 375 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 14 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed SurgeCryofiberBank Manual? 0 Play Time 02:05:07 Cumulative 42.8 hours Start 2024.03.06 @ 13:54:54 End 2024.03.07 @ 21:38:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 038cd1cf-d04a-4a83-828c-00e97aa3e141