Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 00:19:32

Player: jumpy

Result: Destroyed by G-73 Enforcer with Heavy Laser

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (10)       2000
Robots Destroyed (102)     510
Value Destroyed (3369)     3369
Prototype IDs (26)         520
Alien Tech Used (0)        0
Bonus (2189)               2189
              TOTAL SCORE: 11088

 Bonus
-------
Follower Combat Kills      289
Registered with UFD        300
Met Optimus in HQ          500
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      100

 Cogmind 
---------
Core Integrity             0/1000
Matter                     129/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Proximity Caves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (8) ------
  Advanced Signal Interpreter
           Hacking Suite
           A0-MCA's Component Scanner
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Signal Interpreter
      Mini Drone Bay (3/3)
           Minesniffer Drone Bay (10/10)
           Scatter Rocket Array

 Peak State 
------------
>            --- POWER ------------
       Micro Fission Core
>            --- PROPULSION -------
    Improved Medium Treads
             Antigrav System
>            --- UTILITY ----------
       Large Storage Unit
    Advanced Signal Interpreter
    Improved Targeting Computer
             Hacking Suite
    Improved Hacking Suite
             A0-MCA's Component Scanner
    Improved System Restoration Module
             Minesniffer Drone Bay
>            --- WEAPON -----------
  Long-range Proton Cannon
             Magnetic Acceleration Cannon
             Scatter Rocket Array
>            --- INVENTORY --------
       Heavy Ion Engine
    Advanced Signal Interpreter
        Mini Drone Bay
             Proton Missile Launcher
       Heavy Shock Bomb Launcher
    Improved Remote Datajack
[Rating: 76]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Micro Fission Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Armored Huge Wheel
  Hover Unit               Antigrav System
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
Weapon                     Improved Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Magnetic Acceleration Cannon
  Launcher                 Scatter Rocket Array
  Special Weapon           Improved Remote Datajack
  Piercing Weapon          Spear

 Build                          | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Upp War Pro 
Slots Evolved              10   | .   .   2   .   .   .   6   2   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   2   1   .   .   .   
  Utility                  6    | .   .   2   .   .   .   3   1   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   1   .   .   .   .   
Parts Attached             71   | 8   1   8   12  .   5   24  9   3   1   .   
  Power                    8    | 1   .   1   1   .   .   4   1   .   .   .   
    Engine                 6    | 1   .   1   1   .   .   3   .   .   .   .   
    Core                   2    | .   .   .   .   .   .   1   1   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               19   | 2   .   2   2   .   2   9   2   .   .   .   
    Treads                 16   | 2   .   2   2   .   2   8   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | .   .   .   .   .   .   1   1   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   1   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Utility                  18   | 2   1   1   2   .   2   5   4   .   1   .   
    Device                 6    | 1   .   1   .   .   .   1   2   .   1   .   
    Storage                4    | 1   1   .   .   .   2   .   .   .   .   .   
    Processor              6    | .   .   .   2   .   .   4   .   .   .   .   
    Hackware               2    | .   .   .   .   .   .   .   2   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   26   | 3   .   4   7   .   1   6   2   3   .   .   
    Energy Gun             2    | 2   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          8    | .   .   2   3   .   1   1   1   .   .   .   
    Ballistic Gun          5    | 1   .   .   2   .   .   2   .   .   .   .   
    Ballistic Cannon       7    | .   .   2   2   .   .   1   1   1   .   .   
    Launcher               2    | .   .   .   .   .   .   1   .   1   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   1   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   1   3   .   .   .   .   .   .   .   
Parts Lost                 40   | .   .   2   6   .   .   17  9   .   6   .   
  Power                    4    | .   .   1   .   .   .   2   1   .   .   .   
  Propulsion               16   | .   .   .   3   .   .   9   2   .   2   .   
  Utility                  9    | .   .   1   .   .   .   3   3   .   2   .   
  Weapon                   11   | .   .   .   3   .   .   3   3   .   2   .   
  Highest Loss Streak      8    | .   .   1   2   .   .   8   7   .   3   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   
Average Backups            11   | 3   5   13  14  15  15  13  8   4   4   4   
  Power                    1    | .   1   1   1   1   1   3   1   1   .   .   
  Propulsion               3    | 1   2   4   5   4   4   4   1   .   .   .   
  Utility                  2    | .   2   1   3   4   3   1   3   2   2   3   
  Weapon                   4    | .   .   6   5   6   6   4   2   .   .   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             21   | .   .   5   2   .   6   3   .   .   3   2   
  Power                    5    | .   .   1   1   .   .   2   .   .   1   .   
  Propulsion               4    | .   .   3   .   .   .   1   .   .   .   .   
  Utility                  5    | .   .   .   .   .   3   .   .   .   .   2   
  Weapon                   7    | .   .   1   1   .   3   .   .   .   2   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     89   | .   100 74  92  100 100 96  66  74  76  17  
  Engine                   7    | .   14  10  11  11  11  5   3   .   .   .   
  Treads                   18   | .   28  22  20  22  22  25  3   5   4   .   
  Device                   9    | .   14  8   11  11  10  6   7   5   7   .   
  Storage                  8    | .   14  11  11  11  11  6   5   5   4   .   
  Processor                19   | .   .   .   17  22  22  29  20  17  17  11  
  Hackware                 2    | .   .   .   .   .   .   .   2   11  11  5   
  Energy Cannon            5    | .   .   1   1   11  11  3   4   5   4   .   
  Ballistic Gun            7    | .   14  1   9   11  11  10  .   .   .   .   
  Ballistic Cannon         3    | .   .   18  11  .   .   1   4   4   4   .   
Peak Build Rating          76   | 7   7   15  21  21  25  53  64  66  76  20  
  Average Rating           34   | 6   7   13  17  21  22  47  55  65  68  19  
  On Entrance              24   | .   7   7   14  21  21  25  34  51  66  20  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             62   | 12  27  40  40  36  40  53  49  52  62  .   
  Greatest Support         80   | 40  40  40  40  40  40  80  28  30  30  3   
  Greatest Overweight (x)  12   | .   .   .   1   .   .   3   12  1   2   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   1   1   1   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  15  5   
  Average Capacity         14   | 7   9   15  15  15  15  15  15  15  14  5   
  Most Carried             15   | 5   6   15  15  15  15  15  10  6   6   5   
  Average Carried          11   | 3   5   13  14  15  14  13  8   4   4   4   
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  5   5   
  Final Carried            15   | 5   5   15  15  15  15  12  7   4   5   4   

 Class Distribution 
--------------------
 38% | Commander-Mutant
 22% | Mutant
 14% | Hacker-Gunner
  7% | Scavenger-Gunner
  6% | Scavenger-Mutant
  3% | Skirmisher

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
           Mutant | -9/Storage
 Commander-Mutant | -9/Recycling
 Commander-Mutant | -9/Scraptown
 Scavenger-Gunner | -6/Factory
         Assassin | -5/Factory
    Hacker-Gunner | -5/Upper Caves
    Hacker-Gunner | -5/Warlord
           Mutant | -4/Proximity Caves

 Resources                      | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -4   
-----------                Run  | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Upp  War  Pro  
Matter Collected           2324 | 295  .    419  608  .    60   756  53   62   71   .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            3449 | 140  .    590  532  .    .    1885 216  36   50   .    
  Parts                    184  | 8    .    44   45   .    .    76   6    2    3    .    
Haulers Intercepted        7    | .    .    4    3    .    .    .    .    .    .    .    
Recyclers Shooed           5    | .    .    .    2    .    .    2    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      3    | .    .    .    .    .    .    .    .    3    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Upp War Pro 
Combat Hostiles Destroyed  77   | .   .   16  20  .   .   35  5   .   1   .   
  Melee                    1    | .   .   .   1   .   .   .   .   .   .   .   
  Guns                     21   | .   .   .   3   .   .   18  .   .   .   .   
  Cannons                  46   | .   .   16  14  .   .   11  5   .   .   .   
  AOE                      9    | .   .   .   2   .   .   6   .   .   1   .   
Classes Destroyed          15   | 2   .   6   1   .   .   5   .   1   .   .   
  Worker                   3    | .   .   .   .   .   .   3   .   .   .   .   
  Builder                  3    | .   .   .   3   .   .   .   .   .   .   .   
  Tunneler                 6    | 4   .   2   .   .   .   .   .   .   .   .   
  Hauler                   7    | .   .   4   3   .   .   .   .   .   .   .   
  Recycler                 2    | 1   .   .   .   .   .   1   .   .   .   .   
  Operator                 2    | .   .   .   .   .   .   2   .   .   .   .   
  Watcher                  1    | .   .   1   .   .   .   .   .   .   .   .   
  Swarmer                  15   | .   .   2   10  .   .   3   .   .   .   .   
  Grunt                    42   | .   .   10  4   .   .   24  3   .   1   .   
  Brawler                  2    | .   .   1   .   .   .   1   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   1   .   .   .   .   
  Sentry                   11   | .   .   3   7   .   .   1   .   .   .   .   
  Hunter                   1    | .   .   .   .   .   .   1   .   .   .   .   
  Programmer               6    | .   .   .   .   .   .   4   2   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   1   .   .   
Best Kill Streak           11   | 1   .   11  4   .   .   10  4   .   1   .   
  Combat Bots Only         9    | .   .   9   3   .   .   7   4   .   1   .   
Max Kills in Single Turn   4    | 1   .   2   2   .   .   4   1   1   1   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   2   .   .   2   .   .   1   .   
  Melee                    1    | .   .   .   1   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -4   
--------                   Run  | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Upp  War  Pro  
Hostile Shots Fired        651  | .    .    72   106  .    .    224  65   .    140  44   
  Missed                   224  | .    .    20   27   .    .    72   14   .    72   19   
  Hits                     427  | .    .    52   79   .    .    152  51   .    68   25   
    Melee                  5    | .    .    1    .    .    .    4    .    .    .    .    
    Projectile             422  | .    .    51   79   .    .    148  51   .    68   25   
  Critical Strikes         20   | .    .    1    1    .    .    6    3    .    8    1    
  Part Disruptions         1    | .    .    .    .    .    .    .    1    .    .    .    
Damage Taken               7216 | .    22   551  1063 .    .    2861 1026 .    1323 370  
  Core                     1563 | .    .    58   143  .    .    354  214  .    424  370  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   204  | .    .    .    .    .    .    202  .    .    2    .    
Core Remaining (%)         76   | 100  100  .    .    .    49   58   .    .    .    .    
Volleys Fired              233  | 23   .    41   44   .    .    98   20   2    5    .    
  Largest                  3    | 2    .    2    2    .    .    3    2    1    1    .    
  Hottest                  129  | 70   .    74   75   .    .    129  129  81   81   .    
Shots Fired                449  | 46   .    82   81   .    .    205  28   2    5    .    
  Gun                      218  | 46   .    2    22   .    .    148  .    .    .    .    
  Cannon                   218  | .    .    80   59   .    .    44   28   2    5    .    
  Launcher                 13   | .    .    .    .    .    .    13   .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  355  | 23   .    81   77   .    .    157  17   .    .    .    
  Thermal                  71   | 23   .    1    4    .    .    35   8    .    .    .    
  Explosive                13   | .    .    .    .    .    .    13   .    .    .    .    
  Electromagnetic          10   | .    .    .    .    .    .    .    3    2    5    .    
  Robot Hit Streak         34   | 13   .    7    34   .    .    27   9    11   3    .    
  Robot Miss Streak        8    | 2    .    8    8    .    .    3    2    .    1    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3    | .    .    .    1    .    .    2    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    .    1    .    .    1    .    .    .    .    
Shots Hit Robots           357  | 32   .    68   71   .    .    160  21   2    3    .    
  Core Hits                248  | 9    1    72   60   .    .    93   11   1    1    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 2    | .    .    .    .    .    .    2    .    .    .    .    
  Critical Strikes         5    | 1    .    .    .    .    .    3    1    .    .    .    
    Burn                   1    | 1    .    .    .    .    .    .    .    .    .    .    
    Destroy                2    | .    .    .    .    .    .    2    .    .    .    .    
    Blast                  1    | .    .    .    .    .    .    .    1    .    .    .    
    Impale                 1    | .    .    .    .    .    .    1    .    .    .    .    
Melee Attacks              14   | .    .    .    .    .    .    13   1    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 14   | .    .    .    .    .    .    13   1    .    .    .    
  Sneak Attacks            3    | .    .    .    .    .    .    2    1    .    .    .    
    Combat Hostiles        1    | .    .    .    .    .    .    .    1    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           8542 | 343  1    1340 1503 .    .    4348 742  74   191  .    
  Guns                     2457 | 340  .    .    314  .    .    1803 .    .    .    .    
  Cannons                  4252 | .    .    1340 1004 .    .    1050 670  71   117  .    
  Explosions               1373 | .    .    .    87   .    .    1212 .    .    74   .    
  Melee                    312  | .    .    .    .    .    .    240  72   .    .    .    
  Ramming                  148  | 3    1    .    98   .    .    43   .    3    .    .    
  Kinetic                  5150 | 91   .    1340 1218 .    .    2052 449  .    .    .    
  Thermal                  1373 | 249  .    .    100  .    .    801  149  .    74   .    
  Explosive                1299 | .    .    .    87   .    .    1212 .    .    .    .    
  Electromagnetic          260  | .    .    .    .    .    .    .    72   71   117  .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 312  | .    .    .    .    .    .    240  72   .    .    .    
Highest Corruption         4    | .    2    .    4    4    .    .    1    .    .    .    
  Average Corruption       2    | .    1    .    4    4    .    .    1    .    .    .    
  Corruption Purged        1    | .    .    .    .    .    .    .    1    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  5    | .    2    .    1    2    .    .    .    .    .    .    
    Message Errors         2    | .    .    .    1    1    .    .    .    .    .    .    
    Heat Flow Errors       1    | .    .    .    .    1    .    .    .    .    .    .    
    Data Loss (minor)      1    | .    1    .    .    .    .    .    .    .    .    .    
    Alerts                 1    | .    1    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            179  | .    .    .    19   .    .    131  19   10   .    .    
  Projectiles              54   | .    .    .    .    .    .    25   19   10   .    .    
  Explosions               40   | .    .    .    16   .    .    24   .    .    .    .    
  Melee                    85   | .    .    .    3    .    .    82   .    .    .    .    
Knockbacks                 42   | .    .    20   16   .    .    1    5    .    .    .    
  Impact                   1    | .    .    .    1    .    .    .    .    .    .    .    
  Kinetic                  37   | .    .    18   14   .    .    1    4    .    .    .    
  Secondary                4    | .    .    2    1    .    .    .    1    .    .    .    
Self-Inflicted Damage      156  | .    .    .    124  .    .    32   .    .    .    .    
  Shots                    4    | .    .    .    2    .    .    2    .    .    .    .    
  Rammed                   26   | 2    2    1    16   .    .    4    .    1    .    .    
Targets Rammed             32   | 2    2    1    19   .    .    7    .    1    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  6    | .    .    .    3    .    .    3    .    .    .    .    
Highest Temperature        280  | 130  .    81   69   128  .    153  280  32   41   .    
  Average Temperature      41   | 43   .    29   18   65   .    40   130  16   17   .    
  Received Heat Transfer   2334 | .    .    189  285  .    .    891  342  .    627  .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .    | .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1    | .    .    .    1    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4    | .    .    .    3    .    .    .    .    1    .    .    
  Impact Corruptions       2    | .    .    .    2    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             5    | 2    .    .    1    .    .    2    .    .    .    .    
  Heat Transferred         2122 | 814  .    .    148  .    .    962  148  .    50   .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    .    .    .    .    .    .    .    1    .    

 Alert                          | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -4   
-------                    Run  | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Upp  War  Pro  
Maximum Alert Level        2    | .    .    1    2    .    .    1    .    .    .    .    
  Low Security (%)         67   | 100  100  39   13   100  .    94   100  .    .    .    
  Level 1                  31   | .    .    60   81   .    .    5    .    .    .    .    
  Level 2                  1    | .    .    .    5    .    .    .    .    .    .    .    
  Level 3                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             464  | 5    .    314  464  175  .    367  137  .    .    .    
  Initial                  175  | .    .    .    109  175  .    .    137  .    .    .    
  Average                  143  | .    .    178  268  143  .    100  67   .    .    .    
Influence Increases        2894 | 25   .    445  976  .    .    1058 160  .    230  .    
  Destroy 0b10 Robot/C     1720 | .    .    320  540  .    .    740  100  .    20   .    
  Destroy 0b10 Robot/NC    125  | 25   .    35   35   .    .    30   .    .    .    .    
  Destroy Leader           426  | .    .    90   166  .    .    150  20   .    .    .    
  Allied During Kill       122  | .    .    .    112  .    .    10   .    .    .    .    
  Successful Hack          15   | .    .    .    15   .    .    .    .    .    .    .    
  Disable Machine          105  | .    .    .    45   .    .    30   30   .    .    .    
  Destroy Structure        111  | .    .    .    18   .    .    83   10   .    .    .    
  Partial Spotted          15   | .    .    .    15   .    .    .    .    .    .    .    
  Lose Combat Pursuer      255  | .    .    .    30   .    .    15   .    .    210  .    
Influence Decreases        2894 | 25   .    184  786  346  105  777  441  .    110  120  
  Entered New Map          797  | .    .    .    152  276  105  .    144  .    .    120  
  Time Decay               1583 | 25   .    164  514  70   .    553  207  .    50   .    
  Lost Part                387  | .    .    20   60   .    .    157  90   .    60   .    
  Lost Ally                127  | .    .    .    60   .    .    67   .    .    .    .    
Squads Dispatched          19   | .    .    1    4    .    .    11   3    .    .    .    
  Investigation            5    | .    .    1    1    .    .    2    1    .    .    .    
  Extermination            5    | .    .    .    .    .    .    4    1    .    .    .    
  Reinforcement            5    | .    .    .    .    .    .    5    .    .    .    .    
  Assault                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 4    | .    .    .    3    .    .    .    1    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    1    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    1    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Upp War Pro 
Distress Signals           6    | .   .   1   4   .   .   .   .   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              148  | .   3   21  34  .   .   53  9   .   23  5   
  Peak Tracking Total      13   | .   2   9   6   .   .   4   4   .   13  6   
  Tactical Retreats        9    | .   .   .   2   .   .   1   .   .   6   .   

 Traps                          | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Upp War Pro 
Traps Triggered            5    | .   3   .   .   .   .   1   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -4  
----------                 Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Upp War Pro 
Machines Disabled          7    | .   .   .   3   .   .   2   2   .   .   .   
  Max in Single Turn       3    | .   .   .   3   .   .   2   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Upp War Pro 
Machines Accessed          18   | .   4   1   5   .   2   5   1   .   .   .   
  Terminals                11   | .   4   1   5   .   .   1   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   1   1   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   2   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                46   | .   6   4   10  .   10  12  4   .   .   .   
  Successful               28   | .   3   1   6   .   10  6   2   .   .   .   
  Failed                   18   | .   3   3   4   .   .   6   2   .   .   .   
    Catastrophic           2    | .   .   .   .   .   .   2   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   17   | .   5   4   6   .   .   2   .   .   .   .   
  Terminals                21   | .   6   4   10  .   .   1   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   2   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   .   3   4   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   6   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             14   | .   .   .   4   .   10  .   .   .   .   .   
  Record                   3    | .   .   .   .   .   3   .   .   .   .   .   
  Robot Analysis           7    | .   .   .   .   .   7   .   .   .   .   .   
  Open Door                4    | .   .   .   4   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   .   2   2   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   1   1   .   .   .   
  Repair                   2    | .   .   .   .   .   .   1   1   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   .   3   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   1   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   2   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         7    | .   3   1   2   .   .   1   .   .   .   .   
  Terminals                6    | .   3   1   2   .   .   .   .   .   .   .   
    Botnet                 3    | .   1   1   1   .   .   .   .   .   .   .   
    Skim                   3    | .   2   .   1   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   1   .   .   .   .   
    Patch                  1    | .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         12   | .   3   1   3   .   .   4   1   .   .   .   
  Full Trace Events        2    | .   .   1   .   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   1   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   1   1   .   .   .   
  Time                     151  | .   .   .   .   .   .   51  100 .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   1   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   1   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   1   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -4  
------------               Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Upp War Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -4  
--------                   Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Upp War Pro 
Total Allies               10   | .   .   .   10  .   .   .   .   .   .   .   
  Largest Group            10   | .   .   .   10  6   6   6   .   .   .   .   
  Highest-Rated Group      88   | .   .   .   88  48  48  48  .   .   .   .   
  Highest-Rated Ally       16   | .   .   .   16  8   8   8   .   .   .   .   
Total Orders               1    | .   .   .   .   .   .   1   .   .   .   .   
  EXPLORE                  1    | .   .   .   .   .   .   1   .   .   .   .   
Ally Attacks               71   | .   .   .   43  .   .   28  .   .   .   .   
  Total Damage             678  | .   .   .   414 .   .   264 .   .   .   .   
  Kills                    10   | .   .   .   8   .   .   2   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -4   
-------                    Run  | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Upp  War  Pro  
Active Infowar (turns)     7319 | 150  298  350  1413 145  2876 1810 277  .    .    .    
  Optics                   6371 | .    .    .    1279 145  2876 1810 261  .    .    .    
  Sensors                  220  | .    .    .    .    .    .    .    220  .    .    .    
  Seismic                  7292 | 150  298  350  1413 145  2865 1810 261  .    .    .    
Robot Analysis Total       7    | .    .    .    .    .    7    .    .    .    .    .    
Derelict Logs Recovered    1    | .    .    .    .    .    .    .    .    1    .    .    
Drone Launches             2    | .    .    .    .    .    .    2    .    .    .    .    
  Drone Recoveries         2    | .    .    .    .    .    .    2    .    .    .    .    

 Exploration                    | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -4   
-------------              Run  | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Upp  War  Pro  
Turns Passed               9354 | 253  298  446  1413 145  2876 1810 445  305  1236 127  
Spaces Moved               4863 | 108  184  176  700  76   1771 695  280  121  500  252  
  Core                     323  | 4    .    .    .    .    .    .    3    .    64   252  
  Treads                   4257 | 104  184  176  700  76   1771 689  .    121  436  .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   279  | .    .    .    .    .    .    6    273  .    .    .    
  Hover                    4    | .    .    .    .    .    .    .    4    .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  160  160  130  115  240  50   50   
  Average Speed            163  | 155  160  160  166  160  160  159  121  240  243  50   
  Slowest Speed            650  | 160  160  160  240  160  160  240  650  240  320  50   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       35   | 6    29   12   84   19   90   22   7    20   77   20   
  Regions Visited          10
    Branch Regions         6
  Pre-discovered Areas     1    | .    .    .    .    .    .    .    .    1    .    .    
  Known Exits Taken        4    | .    .    .    .    .    .    1    1    1    1    .    
  Unknown Exits Taken      6    | 1    1    1    1    1    1    .    .    .    .    .    
Scrap Searched             6    | .    .    .    .    .    6    .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          132  | .    .    .    19   .    .    101  5    .    7    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Projectile               10   | .    .    .    .    .    .    5    5    .    .    .    
  AOE                      122  | .    .    .    19   .    .    96   .    .    7    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -4   
---------                  Run  | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Upp  War  Pro  
Total                      5804 | 147  187  265  851  100  1818 1182 353  133  515  253  
  Wait                     467  | .    .    5    61   25   23   316  37   .    .    .    
  Move                     4853 | 107  183  175  699  75   1770 694  279  120  499  252  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  61   | 6    .    21   9    .    6    12   5    .    2    .    
  Fast Attach              23   | 7    .    1    5    .    3    3    3    .    1    .    
  Attach                   32   | .    .    1    6    .    .    14   8    3    .    .    
  Detach                   2    | .    .    .    .    .    .    .    .    .    2    .    
  Swap                     33   | 1    1    8    2    .    4    16   .    1    .    .    
  Drop                     48   | 1    1    12   6    .    12   9    .    .    6    1    
  Fire                     233  | 23   .    41   44   .    .    98   20   2    5    .    
  Melee                    14   | .    .    .    .    .    .    13   1    .    .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Crush                    32   | 2    2    1    19   .    .    7    .    1    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   6    | .    .    .    .    .    .    .    .    6    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Storage (discovered 2 exits: [*Mat] / *Rec)
-9/Recycling
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
-5/Factory
-5/Upper Caves
-5/Warlord
-4/Proximity Caves

 History 
---------
 Turn | Location           | Event
   15 | -11/Scrapyard      | Discovered new exit (range 16)
  254 | -11/Scrapyard      | Entered Materials
  312 | -10/Materials      | Build established: Mutant
  394 | -10/Materials      | Discovered new exit (range 14)
  552 | -10/Materials      | Entered another Materials area
  552 | -9/Materials       | Evolved 2 slots: Utility x2
  771 | -9/Materials       | Destroyed 9 combat bots
  864 | -9/Materials       | Discovered new exit (range 8)
  998 | -9/Materials       | Entered Storage
 1136 | -9/Storage         | Garrison activated, responded to threat
 1505 | -9/Storage         | Discovered new exit (range 7)
 1840 | -9/Storage         | Found Prototype Launcher
 1962 | -9/Storage         | Assisted by bots powering up and referring to "LRC-V3"
 2133 | -9/Storage         | Core integrity fell below 50%
 2253 | -9/Storage         | Build established: Commander-Mutant
 2376 | -9/Storage         | Lost 3 allies
 2389 | -9/Storage         | Used back door to open Recycling access
 2389 | -9/Storage         | Discovered new exit (range 5)
 2411 | -9/Storage         | Entered Recycling
 2411 | -9/Recycling       | Accompanied by 6 allies
 2491 | -9/Recycling       | Scanned before Scraplab entrance
 2514 | -9/Recycling       | Entered Scraplab
 2527 | -9/Recycling       | Discovered new exit (range 3)
 2556 | -9/Recycling       | Entered Scraptown
 2556 | -9/Scraptown       | Accompanied by 6 allies
 2556 | -9/Scraptown       | System corruption cleaned by C-Scrubber
 2884 | -9/Scraptown       | Discovered new exit (range 11)
 3321 | -9/Scraptown       | Visited Red Mages
 3452 | -9/Scraptown       | Visited TADAMA
 3478 | -9/Scraptown       | Visited Awakened
 3513 | -9/Scraptown       | Visited Cyclists
 3970 | -9/Scraptown       | Visited UFD Registry
 4043 | -9/Scraptown       | Registered with UFD as "Plasmablaster"
 4080 | -9/Scraptown       | Entered Cyclist Reading Room
 4199 | -9/Scraptown       | Visited DA-N13 Charitable Foundation
 4205 | -9/Scraptown       | Found DCF Scrap (28 items)
 4291 | -9/Scraptown       | Visited Supply Room
 4358 | -9/Scraptown       | Visited Botcube Research
 4382 | -9/Scraptown       | Visited Observation Area
 4419 | -9/Scraptown       | Visited Scrap Suit Storage
 4444 | -9/Scraptown       | Visited A0-MCA Data Center
 4459 | -9/Scraptown       | Given an A- rating by A0-MCA
 4493 | -9/Scraptown       | Found A0-MCA's Component Scanner
 4727 | -9/Scraptown       | Visited Science Guys
 4758 | -9/Scraptown       | Visited LU-1G1's Boring Crew
 4851 | -9/Scraptown       | Visited Analyses Database
 5150 | -9/Scraptown       | Discovered new exit (range 5)
 5308 | -9/Scraptown       | Met Optimus
 5308 | -9/Scraptown       | Accepted into 0bPrime
 5432 | -9/Scraptown       | Entered Factory
 5432 | -6/Factory         | Accompanied by 6 allies
 5432 | -6/Factory         | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1
 5435 | -6/Factory         | Identified Scatter Rocket Array
 5557 | -6/Factory         | Lost 6 allies
 5652 | -6/Factory         | Destroyed 7 combat bots
 5686 | -6/Factory         | Repaired Imp. Assault Rifle
 6160 | -6/Factory         | Cargo convoy interrupted
 6330 | -6/Factory         | Build established: Scavenger-Gunner
 6504 | -6/Factory         | Lost 4 parts (3n1w)
 7086 | -6/Factory         | Discovered new exit (range 21)
 7093 | -6/Factory         | Build established: Scavenger-Mutant
 7240 | -6/Factory         | Identified exit to Factory
 7242 | -6/Factory         | Entered another Factory area
 7242 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 7272 | -5/Factory         | Lost 8 parts (1p4n1u2w)
 7545 | -5/Factory         | Repaired Broken Scatter Rocket Array
 7567 | -5/Factory         | Lost 7 parts (1p1n3u2w)
 7664 | -5/Factory         | Allied Derelicts emerged from ambush trap array
 7669 | -5/Factory         | Discovered new exit (range 11)
 7671 | -5/Factory         | Garrison activated, responded to threat
 7684 | -5/Factory         | Identified exit to Upper Caves
 7687 | -5/Factory         | Entered Upper Caves
 7737 | -5/Upper Caves     | Learned location of Armory (-4)
 7986 | -5/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
 7988 | -5/Upper Caves     | Identified exit to Warlord
 7992 | -5/Upper Caves     | Entered Warlord
 8017 | -5/Warlord         | Build established: Hacker-Gunner
 8204 | -5/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 8254 | -5/Warlord         | Rebuked by Warlord
 8279 | -5/Warlord         | Warlord's base attacked by MAIN.C
 8564 | -5/Warlord         | Found Minesniffer Drone Bay
 8629 | -5/Warlord         | Warlord forces counterattacked
 8954 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 9215 | -5/Warlord         | Spotted Striker
 9215 | -5/Warlord         | Spotted Executioner
 9216 | -5/Warlord         | Lost 3 parts (2n1w)
 9217 | -5/Warlord         | Spotted Striker
 9224 | -5/Warlord         | Core integrity fell below 50%
 9224 | -5/Warlord         | Discovered new exit (range 9)
 9228 | -5/Warlord         | Identified exit to Proximity Caves
 9228 | -5/Warlord         | Entered Proximity Caves
 9342 | -4/Proximity Caves | Core integrity fell below 20%
 9355 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser

 Last Messages 
---------------
09224_ EXIT=FOUND
09225_ Critical hit (Burn: +37).
09226_ Imp. Targeting Computer destroyed.
09228_ EXIT=IDENTIFIED: PROXIMITY CAVES
LOCATION=PROXIMITY CAVES
GOAL=ESCAPE
09303_ Dropped Imp. Remote Datajack.
09309_ Penetrated by Slug. <x2>
09311_ Slug penetrates Wall.
09311_ Penetrated by Slug.
09312_ Slug penetrates Wall.
09312_ Penetrated by Slug.
09312_ Slug penetrates Wall. <x4>
09328_ Penetrated by Slug.
09340_ Slug penetrates Wall. <x2>
09341_ Penetrated by Slug. <x2>
09343_ Slug penetrates Wall.
09344_ Penetrated by Slug.
09348_ Slug penetrates H-77 Assassin.
09348_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| # ##  ##?????????  #?????##??????????????????????? |
| # #####??????????   ##### ???????????????????????? |
| # ###????????????         ???????????????????????? |
| #   #???????????# ?      #???????????????????????? |
|   # #??##??????## ?      #??????#????????????????? |
| # # ##?   ######   ?     #????? ##???????????????? |
|    #|#??          #?#    ##???   #???????????????? |
|      ##??#        ###     ##?#   #???????????????? |
| #  #  #???#       ##       ##    #???????????????? |
| ##  # #??##                      #???????????????? |
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| ### ####                         #####???????????? |
|     #?#       ##g                        ????????? |
|  # ##?#      #?##        @               ????????? |
|  ###??#     #???#g   ##           ###????????????? |
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|                    ##  #?????????????????????????? |
|     ##            ######?????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           40
Energy Generation          18
Energy Capacity            480
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           15
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         6
Recoil Reduction           4
Offensive Hacking          22

 Item Schematics 
-----------------
 Scatter Rocket Array | -6/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
   Imp. Assault Rifle | 1%  | -6/Factory 
 Scatter Rocket Array | 99% | -5/Factory | Broken

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravjetModifiedSaw
  Manual?         0
Play Time         00:45:53
  Cumulative      117.4 hours
  Start           2025.05.29 @ 23:29:52
  End             2025.05.30 @ 00:19:32
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          301
  Rogue           301
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0/0
Lore%             59
Gallery%          52
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 108b3bdc-3f9a-48be-a703-71659b06bf5d