Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 19:10:09 Player: Bean Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (437) 437 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2122 Bonus ------- None Cogmind --------- Core Integrity 317/550 Matter 154/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (10) --- Precision Beam Rifle Precision Beam Rifle Missile Launcher Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Particle Charger > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Precision Beam Rifle Missile Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | 8 1 4 10 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 1 4 Device 4 | 1 1 . 2 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 3 . 1 5 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 2 | . . 1 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 4 | 2 4 5 3 Power . | . 1 1 . Propulsion 1 | 1 2 1 . Utility . | . . 1 . Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 10 | . . 6 4 Power 3 | . . 3 . Propulsion 4 | . . 3 1 Utility . | . . . . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 100 91 70 Engine 12 | . 14 14 8 Leg 23 | . 28 28 16 Device 8 | . 14 6 11 Storage 7 | . 14 6 9 Processor 1 | . . . 4 Protection 5 | . . 7 2 Energy Gun 10 | . 14 13 5 Energy Cannon 2 | . . . 4 Ballistic Gun 9 | . 14 14 . Ballistic Cannon 1 | . . . 4 Peak Build Rating 29 | 9 9 16 29 Average Rating 12 | 5 7 8 21 On Entrance 8 | . 9 7 16 Naked Turns . | . . . . Heaviest Build 42 | 14 14 32 42 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 6 | 1 . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 7 8 6 8 Most Carried 8 | 5 6 8 6 Average Carried 4 | 2 4 5 3 Final Capacity 10 | 8 8 5 10 Final Carried 5 | 4 5 4 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 492 | 214 . 147 131 Remotely . | . . . . Salvage Created 509 | 42 . 206 261 Parts 20 | 3 . 4 13 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 8 | . . 4 4 Guns 5 | . . 4 1 Cannons 2 | . . . 2 AOE 1 | . . . 1 Classes Destroyed 8 | 1 . 1 6 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Grunt 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Subdweller 4 | . . 4 . Best Kill Streak 2 | 1 . 1 2 Combat Bots Only 1 | . . 1 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 77 | . . 28 49 Missed 19 | . . 8 11 Hits 58 | . . 20 38 Projectile 58 | . . 20 38 Critical Strikes 2 | . . . 2 Damage Taken 1385 | . . 467 918 Core 292 | . . 59 233 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 57 | 4 . 22 31 Largest 2 | 2 . 2 2 Hottest 122 | 70 . 100 122 Shots Fired 112 | 8 . 43 61 Gun 64 | 8 . 42 14 Cannon 44 | . . 1 43 Launcher 4 | . . . 4 Special . | . . . . Kinetic 48 | 4 . 22 22 Thermal 60 | 4 . 21 35 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 20 | 3 . 20 13 Robot Miss Streak 2 | 1 . 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 73 | 5 . 34 34 Core Hits 27 | 3 . 11 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 2 | . . 2 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1367 | 50 . 364 953 Guns 616 | 50 . 339 227 Cannons 579 | . . 25 554 Explosions 172 | . . . 172 Melee . | . . . . Ramming . | . . . . Kinetic 504 | 25 . 139 340 Thermal 691 | 25 . 225 441 Explosive 172 | . . . 172 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . . 21 Projectiles 21 | . . . 21 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 398 | 40 . 20 398 Average Temperature 154 | 19 . 3 181 Received Heat Transfer 333 | . . 126 207 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 1591 | 74 . 777 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 . 97 Level 1 2 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 200 | 5 . . 200 Initial . | . . . . Average 113 | . . . 152 Influence Increases 450 | 10 . . 440 Destroy 0b10 Robot/C 80 | . . . 80 Destroy 0b10 Robot/NC 25 | 10 . . 15 Destroy Leader 34 | . . . 34 Disable Machine 30 | . . . 30 Anti-Garrison Action 200 | . . . 200 Destroy Structure 51 | . . . 51 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 312 | 10 . . 302 Time Decay 242 | 10 . . 232 Lost Part 70 | . . . 70 Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . . 5 8 Peak Tracking Total 4 | . . 1 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 4 | . . . 4 Successful 2 | . . . 2 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Jam 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1101 | 21 79 433 568 Sensors 1062 | . 61 433 568 Terrain 39 | 21 18 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1734 | 115 80 970 569 Spaces Moved 928 | 75 60 541 252 Core 24 | 14 . . 10 Treads . | . . . . Legs 904 | 61 60 541 242 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 140 Average Speed 148 | 108 120 150 164 Slowest Speed 350 | 120 120 200 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 13 29 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 11 | . . . 11 Terrain Destroyed 48 | . . . 48 Melee . | . . . . Projectile 11 | . . . 11 AOE 37 | . . . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1179 | 100 68 665 346 Wait 94 | 3 6 58 27 Move 925 | 74 59 540 252 Hop . | . . . . Pick Up 40 | 11 1 16 12 Fast Attach . | . . . . Attach 20 | 7 1 3 9 Detach 5 | . 1 2 2 Swap 9 | 1 . 2 6 Drop 24 | . . 17 7 Fire 57 | 4 . 22 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . 5 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [Scr]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 5) 196 | -10/Materials | Entered Subcaves 196 | -10/Subcaves | Accompanied by 3 allies 197 | -10/Subcaves | Continued accompanying wandering Federalists (6) 308 | -10/Subcaves | Build established: Mutant 404 | -10/Subcaves | Lost 3 allies 911 | -10/Subcaves | Learned location of Zion (-7) 911 | -10/Subcaves | Met a Zionite searching for "candidates" 1051 | -10/Subcaves | Discovered new exit (range 7) 1052 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1166 | -10/Subcaves | Entered Materials 1166 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1733 | -8/Materials | Lost 5 parts (1p2n2u) 1735 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 7 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. U-05 Engineer lays Concrete. Penetrated by Slug. Missile Launcher destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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