Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.28 @ 09:59:37 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1764) 1764 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5179 Bonus ------- None Cogmind --------- Core Integrity 394/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Heavy Assault Rifle Light Cannon Light Cannon Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transport Network Coupler Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Improved Signal Interpreter Improved Light Armor Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Spear Spear [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 80 | 7 7 . . 3 57 6 . . Power 9 | 1 1 . . . 6 1 . . Engine 6 | 1 1 . . . 3 1 . . Core 3 | . . . . . 3 . . . Reactor . | . . . . . . . . . Propulsion 30 | 2 2 . . . 26 . . . Treads 20 | 2 2 . . . 16 . . . Leg 8 | . . . . . 8 . . . Wheel 2 | . . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 . . 1 12 2 . . Device 2 | . 1 . . . 1 . . . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 11 | . . . . 1 8 2 . . Artifact . | . . . . . . . . . Weapon 23 | 3 2 . . 2 13 3 . . Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 2 2 . . 2 12 3 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 25 | . . . . . 23 1 1 . Power 4 | . . . . . 4 . . . Propulsion 11 | . . . . . 11 . . . Utility 5 | . . . . . 4 . 1 . Weapon 5 | . . . . . 4 1 . . Highest Loss Streak 10 | . . . . . 10 1 1 . Average Slot Usage (%) 88 | . 85 100 100 99 87 99 25 . Engine 8 | . 14 14 14 14 4 5 1 . Treads 23 | . 27 28 28 28 19 30 7 . Leg 3 | . . . . . 8 . . . Wheel 1 | . . . . . 3 . . . Device 3 | . 1 14 14 7 . 7 1 . Storage 10 | . 14 14 14 14 9 7 1 . Processor 6 | . . . . . 12 7 1 . Protection 6 | . . . . 5 10 14 3 . Ballistic Gun 22 | . 28 28 28 28 16 22 5 . Naked Turns 93 | . . . . . . . 89 4 Heaviest Build 66 | 13 53 50 50 55 66 66 66 . Greatest Support 80 | 40 40 40 40 40 80 80 80 3 Greatest Overweight (x) 14 | 1 1 1 1 1 14 . . . Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 15 20 20 20 20 20 9 5 Most Carried 20 | 6 20 20 20 20 20 20 20 5 Average Carried 17 | 4 13 20 20 20 19 19 9 5 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | 6 20 20 20 20 20 20 5 5 Class Distribution -------------------- 68% | Mutant 22% | Scavenger-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 2425 | 212 279 91 182 43 1430 46 142 . Remotely . | . . . . . . . . . Salvage Created 2386 | . 362 91 . 82 1756 95 . . Parts 125 | . 23 6 . 1 89 6 . . Haulers Intercepted 6 | . 2 . . . 4 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 42 | . 6 2 . . 32 2 . . Guns 42 | . 6 2 . . 32 2 . . Classes Destroyed 11 | . 6 . . 1 4 . . . Worker 4 | . 1 . . . 3 . . . Builder 1 | . 1 . . . . . . . Hauler 6 | . 2 . . . 4 . . . Recycler 1 | . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . 3 . . . 3 . . . Grunt 22 | . 3 2 . . 17 . . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 8 | . . . . . 8 . . . Hunter 4 | . . . . . 2 2 . . Best Kill Streak 5 | . 3 1 . 1 5 2 . . Combat Bots Only 5 | . 3 1 . . 5 2 . . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 4896 | . 295 236 . . 3741 301 323 . Core 738 | . 30 18 . . 384 37 269 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . . . 80 30 . . . Volleys Fired 230 | 1 38 12 . 4 162 6 7 . Largest 3 | 2 2 2 . 2 2 3 3 . Hottest 73 | 40 40 40 . 43 50 70 73 . Shots Fired 443 | 2 76 24 . 8 297 15 21 . Gun 443 | 2 76 24 . 8 297 15 21 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 443 | 2 76 24 . 8 297 15 21 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 10 6 . 3 14 3 6 . Robot Miss Streak 6 | 2 3 3 . 1 6 4 3 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . . 6 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 298 | . 49 15 . 5 205 9 15 . Core Hits 121 | . 18 5 . 2 88 7 1 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . Destroy 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4358 | 3 580 182 . 68 3139 96 290 . Guns 4293 | . 567 182 . 68 3090 96 290 . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 65 | 3 13 . . . 49 . . . Kinetic 4293 | . 567 182 . 68 3090 96 290 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 9 | . . . . . 9 . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 9 | . . . . . 9 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 12 | 1 3 . . . 8 . . . Targets Rammed 13 | 1 3 . . . 9 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 311 | . 34 . . 12 311 . . . Average Temperature 60 | . 14 . . 9 65 . . . Received Heat Transfer 2040 | . 156 135 . . 1737 12 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 260 | . 168 83 . 5 260 214 4 . Initial 118 | . . 33 . . 1 118 4 . Average 68 | . 35 75 . 1 95 138 1 . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 94 | 100 100 100 . 100 91 77 100 100 Level 1 5 | . . . . . 8 22 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . . . 6 3 . . Investigation 6 | . 1 . . . 2 3 . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 15 2 . . 46 3 6 . Peak Tracking Total 6 | . 6 2 . . 5 2 6 . Tactical Retreats 4 | . 1 . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . . . . . 5 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 22 | . 9 . 1 . 8 4 . . Terminals 17 | . 8 . . . 6 3 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 73 | . 32 . 1 . 29 11 . . Successful 34 | . 15 . 1 . 15 3 . . Failed 39 | . 17 . . . 14 8 . . Catastrophic 4 | . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . Manual 30 | . 18 . . . 9 3 . . Terminals 53 | . 28 . . . 17 8 . . Fabricators . | . . . . . . . . . Repair Stations 16 | . 4 . . . 9 3 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 17 | . 9 . 1 . 6 1 . . Record 1 | . . . 1 . . . . . Part Schematic 2 | . 2 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . Hauler Manifests 2 | . 1 . . . 1 . . . Zone Layout 4 | . 2 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . 4 . . . 8 2 . . Scan Component 7 | . 2 . . . 4 1 . . Repair 7 | . 2 . . . 4 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 2 | . 2 . . . . . . . Track 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 9 . . . 5 4 . . Full Trace Events 6 | . 3 . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 2 . . . 4 1 . . Time 155 | . 26 . . . 116 13 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 4680 | 95 1150 147 442 391 1899 428 124 4 Spaces Moved 1960 | 52 482 47 185 156 608 239 184 7 Core 193 | 7 . . . . 4 . 175 7 Treads 1564 | 45 482 47 185 156 401 239 9 . Legs 175 | . . . . . 175 . . . Wheels 28 | . . . . . 28 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 110 160 50 50 Average Speed 185 | 146 203 240 240 240 190 160 55 50 Slowest Speed 750 | 160 240 240 240 240 750 160 160 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 6 73 22 55 52 53 11 100 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 2627 | 66 578 58 184 171 1095 276 192 7 Wait 267 | . 30 . . . 214 21 2 . Move 1953 | 51 481 46 184 155 607 239 183 7 Hop . | . . . . . . . . . Pick Up 45 | 5 14 . . 3 21 2 . . Fast Attach 46 | 7 4 . . 1 31 3 . . Attach 15 | . . . . . 13 2 . . Detach 5 | 1 1 . . . 3 . . . Swap 19 | . 3 . . 2 13 1 . . Drop 34 | . 4 . . 6 22 2 . . Fire 230 | 1 38 12 . 4 162 6 7 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 13 | 1 3 . . . 9 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Discovered new exit (range 17) 306 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Repaired Lgt. Treads 1110 | -10/Materials | Repaired Lgt. Treads 1246 | -10/Materials | Entered Mines 1383 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1383 | -10/Mines | Discovered new exit (range 5) 1393 | -10/Mines | Entered Exiles 1453 | -10/Exiles | Met 8R-AWN 1487 | -10/Exiles | Met EX-HEX 1648 | -10/Exiles | Met EX-BIN 1679 | -10/Exiles | Met EX-DEC 1691 | -10/Exiles | Learned location of Zion (-6) 1809 | -10/Exiles | Discovered new exit (range 14) 1835 | -10/Exiles | Entered Mines 1888 | -9/Mines | Learned Materials interactive machine intel 1939 | -9/Mines | Met a Derelict bent on vengeance 1997 | -9/Mines | Learned Materials machine intel 2209 | -9/Mines | Discovered new exit (range 8) 2226 | -9/Mines | Entered Materials 2226 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2227 | -8/Materials | Loaded intel: 54 machine locations 2228 | -8/Materials | Loaded intel: 19 interactive machine locations 2371 | -8/Materials | Repaired Lgt. Treads 2399 | -8/Materials | Repaired Lgt. Treads 2433 | -8/Materials | Repaired Autogun 2467 | -8/Materials | Repaired Hrd. Light Armor Plating 2816 | -8/Materials | Lost 3 parts (2n1w) 2864 | -8/Materials | Garrison activated, responded to threat 2966 | -8/Materials | Lost 6 parts (1p4n1u) 3427 | -8/Materials | Discovered new exit (range 12) 3435 | -8/Materials | Build established: Scavenger-Mutant 3503 | -8/Materials | Core integrity fell below 50% 3537 | -8/Materials | Lost 10 parts (1p5n2u2w) 3685 | -8/Materials | Identified exit to Storage 4119 | -8/Materials | Discovered new exit (range 4) 4125 | -8/Materials | Entered Factory 4125 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4367 | -7/Factory | Identified exit to Lower Caves 4503 | -7/Factory | Repaired Lgt. Armor Plating 4553 | -7/Factory | Sucked down chute 4553 | -7/Factory | Entered Waste 4566 | -7/Waste | Spotted C-40 Crusher 4587 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4588 | -7/Waste | Released all parts (11) 4588 | -7/Waste | Spotted C-40 Crusher 4612 | -7/Waste | Spotted C-40 Crusher 4613 | -7/Waste | Spotted C-40 Crusher 4614 | -7/Waste | Spotted C-40 Crusher 4615 | -7/Waste | Spotted C-40 Crusher 4671 | -7/Waste | Discovered new exit (range 13) 4677 | -7/Waste | Entered Factory 4681 | -7/Factory | Self-destructed Last Messages --------------- 04588_ Released Imp. Heat Sink. 04588_ Released Enh. Autogun. 04588_ Released Lgt. Treads. 04588_ Released Transport Network Coupler. 04588_ Released Hcp. Storage Unit. 04588_ Released Lgt. Treads. 04588_ Extracted 142 matter. 04590_ Gauss Rifle crushed. 04590_ Hcp. Storage Unit crushed. 04590_ Lgt. Cannon crushed. 04590_ Hvy. Particle Gun crushed. 04591_ Lgt. Treads crushed. 04591_ Assault Rifle crushed. 04593_ Hvy. Particle Gun crushed. 04593_ Lgt. Treads crushed. 04595_ Assault Rifle crushed. 04644_ Broken Microactuators crushed. 04671_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????##?#+#?##??????????????? | | ?????????????????????? [???????????????? | | ??????????????????? ? ???????????????? | | ??????????????????? " " " " " #?????????????? | | ??????????????????? " " " " " #?????????????? | | ?????????????????? " " " " " #?????????????? | | ?????????????????# " " " " " #?????????????? | | ?????????????????+ " " " " " #?????????????? | | ?????????????????# " " " " " #?????????????? | | ?????????????????# " " "@" " #?????????????? | | ?????????????????# " " " " " #?????????????? | | ?????????????????#] " " " " " #?????#???????? | | ?????????????????# #?? #???????? | | ?????????????????########+##### #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????####+######### #???????? | | ????????????????????????????????????#???????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperNavigationCompressor Manual? 0 Play Time 00:25:41 Cumulative 452.7 hours Start 2022.01.27 @ 23:05:20 End 2022.01.28 @ 09:59:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 230 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f6b2e6a-6f9d-40c0-b150-1ced3cb406ed