Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.11 @ 18:03:37 Player: Ivan Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (153) 765 Value Destroyed (3851) 3851 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (4019) 4019 TOTAL SCORE: 17415 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 144 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -36 Cogmind --------- Core Integrity 1579/1600 Matter 205/300 Energy 142/150 System Corruption 0% Temperature Cool (16) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY (13) ----- Advanced Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Heavy Flail > --- INVENTORY (5) ---- Light Deuterium Engine Enhanced Nova Cannon Enhanced Nova Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Advanced Plasma Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Deuterium Engine Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 101] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . 1 1 . 1 . . 1 . . 1 Utility 11 | . . . 1 . . . 2 1 1 2 1 . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 161 | 6 7 9 30 3 1 . 32 13 18 7 4 . . 24 1 6 . Power 17 | 1 1 1 4 . . . 2 1 1 1 . . . 5 . . . Engine 8 | 1 1 1 4 . . . 1 . . . . . . . . . . Core 9 | . . . . . . . 1 1 1 1 . . . 5 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 55 | 2 2 4 8 2 . . 9 7 7 3 1 . . 5 1 4 . Treads 24 | 2 2 4 8 2 . . 6 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . 3 7 7 3 1 . . 5 1 4 . Utility 48 | 1 2 . 9 1 . . 9 4 9 1 3 . . 9 . . . Device 15 | . . . . . . . 1 2 4 . 3 . . 5 . . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 7 | . 1 . 4 . . . 1 . . . . . . 1 . . . Hackware 8 | . . . 1 . . . 1 1 3 . . . . 2 . . . Protection 16 | . . . 4 1 . . 6 1 2 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 4 9 . 1 . 12 1 1 2 . . . 5 . 2 . Energy Gun 3 | 1 . 1 1 . . . . . . . . . . . . . . Energy Cannon 7 | . 1 . . . . . . . . . . . . 5 . 1 . Ballistic Gun 22 | 1 1 2 8 . 1 . 9 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . 2 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 2 1 1 . . . . . . . Parts Lost 38 | . 1 4 11 1 . . 3 1 1 1 . . 1 12 . 1 1 Power 6 | . 1 1 1 . . . . . . . . . . 2 . . 1 Propulsion 11 | . . 2 4 . . . . 1 . . . . . 4 . . . Utility 16 | . . . 4 1 . . 3 . 1 1 . . . 5 . 1 . Weapon 5 | . . 1 2 . . . . . . . . . 1 1 . . . Highest Loss Streak 6 | . 1 3 4 1 . . 2 1 1 1 . . 1 6 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 99 95 99 92 88 98 99 98 93 92 94 92 88 . 71 64 Engine 8 | . 13 14 10 11 11 11 8 . . . . . . . . . . Core 1 | . . . . . . . . 7 5 5 5 5 5 8 . 8 4 Treads 23 | . 28 27 31 33 33 33 26 . . . . . . . . . . Flight 6 | . . . . . . . . 29 33 29 31 31 31 31 . 26 28 Device 2 | . . . . . . . . 14 12 10 13 15 15 16 . 8 8 Storage 9 | . 14 14 11 11 11 11 9 . . . . . . . . . . Processor 5 | . 8 14 11 . . . 3 . . . . . . . . . . Hackware 11 | . . . 6 11 11 11 17 23 25 23 21 21 21 18 . 19 16 Protection 6 | . . . 3 10 11 11 14 7 5 11 10 10 10 6 . . . Ballistic Gun 15 | . 23 23 20 22 14 11 16 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 6 5 5 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 91 89 97 97 101 101 103 17 17 23 23 23 23 39 23 36 30 Greatest Support 66 | 40 46 46 66 63 63 63 63 20 27 29 28 28 28 45 34 55 49 Greatest Overweight (x) 6 | . 1 2 2 1 1 1 6 1 . . . . . . . 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 20 | 7 23 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 15 22 25 25 25 25 25 7 5 5 5 5 5 5 2 4 4 Average Carried 17 | 1 11 19 21 24 24 25 22 4 4 3 4 5 5 3 1 2 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 2 15 21 25 24 25 25 8 5 4 4 5 5 5 2 1 4 4 Class Distribution -------------------- 41% | Scavenger-Mutant 38% | Mutant 19% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Matter Collected 3600 | 199 376 236 928 140 . . 942 271 90 190 30 10 21 167 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5651 | . 628 286 1755 108 . 327 1408 344 255 103 101 . . 336 . . . Parts 373 | . 38 15 128 7 . 11 101 22 17 2 3 . . 29 . . . Haulers Intercepted 15 | . 2 . 2 . . . 4 2 2 1 1 . . 1 . . . Recyclers Shooed 6 | . . . 5 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 94 | . 12 9 32 5 . 6 27 3 . . . . . . . . . Melee 3 | . . . . . . . . 3 . . . . . . . . . Guns 87 | . 8 9 32 5 . 6 27 . . . . . . . . . . Cannons 3 | . 3 . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 5 1 4 . . 1 2 1 . . . . . . . . . Worker 5 | . . . 3 . . . 2 . . . . . . . . . . Builder 7 | . . . . . . 1 1 . . . . . . 5 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . Hauler 15 | . 2 . 2 . . . 4 2 2 1 1 . . 1 . . . Recycler 3 | . . . 2 . . . 1 . . . . . . . . . . Operator 15 | . 1 . 6 . . . 3 1 3 . . . . 1 . . . Watcher 17 | . 3 . 5 . . . 3 3 . . . . . 3 . . . Swarmer 23 | . 3 . 4 3 . . 13 . . . . . . . . . . Grunt 49 | . 9 6 19 1 . 5 8 1 . . . . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . Sentry 13 | . . . 8 . . . 5 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . Assembled 4 | . . 3 . 1 . . . . . . . . . . . . . Best Kill Streak 5 | . 4 2 5 3 . 4 4 4 1 1 1 . . 3 . . . Combat Bots Only 4 | . 3 2 4 3 . 3 4 1 . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 2 . 1 2 1 1 1 1 . . 1 . . . Gunslinging 1 | . . 1 1 1 . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Damage Taken 6930 | . 599 423 1607 254 . 258 1363 473 66 40 19 18 226 1493 . 22 69 Core 993 | . 84 59 201 . . . 123 83 . . . . 36 386 . . 21 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 273 | . . . . . . . 100 . . . . . 72 101 . . . Regen/Repaired (Parts) 575 | . . . 62 . . . 181 58 165 . . . . 109 . . . Core Remaining (%) 83 | 100 . 42 . . . 49 77 88 100 100 . . 96 70 . 100 98 Volleys Fired 377 | . 48 30 168 12 1 . 89 6 1 1 . . 3 16 . 2 . Largest 2 | . 2 2 2 2 1 . 2 1 1 1 . . 1 1 . 1 . Hottest 120 | . 76 44 64 46 23 . 51 30 30 7 . . 30 98 . 120 . Shots Fired 723 | . 96 54 276 24 1 48 195 6 1 1 . . 3 16 . 2 . Gun 684 | . 86 54 276 24 1 48 195 . . . . . . . . . . Cannon 28 | . 10 . . . . . . . . . . . . 16 . 2 . Launcher 10 | . . . . . . . . 6 1 . . . 3 . . . . Special 1 | . . . . . . . . . . 1 . . . . . . . Kinetic 673 | . 86 54 265 24 1 48 195 . . . . . . . . . . Thermal 29 | . . . 11 . . . . . . . . . . 16 . 2 . Explosive 10 | . . . . . . . . 6 1 . . . 3 . . . . Electromagnetic 10 | . 10 . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 12 13 15 4 . 8 9 7 . 8 . . . 9 . . . Robot Miss Streak 7 | . 5 4 7 3 . 2 3 . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 10 | . 2 1 1 1 . . 5 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . Autonomous 66 | . . . . . . 48 18 . . . . . . . . . . Shots Hit Robots 510 | . 64 39 186 11 . 34 118 25 7 7 4 . . 15 . . . Core Hits 231 | . 24 16 86 7 . 11 61 11 5 2 2 . . 6 . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . 1 . . . . . . . . . . . Critical Strikes 11 | . 1 . 1 . . 1 1 4 . 1 1 . . 1 . . . Destroy 4 | . 1 . 1 . . 1 1 . . . . . . . . . . Sever 7 | . . . . . . . . 4 . 1 1 . . 1 . . . Melee Attacks 146 | . . 4 . . . . 1 34 40 16 17 . 1 33 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . . 1 34 40 16 17 . 1 33 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . 4 . . . . . 3 3 1 1 . . 8 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10307 | . 938 493 2404 209 . 1088 2209 991 465 278 244 . . 988 . . . Guns 6900 | . 698 493 2336 193 . 1031 2149 . . . . . . . . . . Cannons 269 | . 235 . . . . . . . . . . . . 34 . . . Explosions 96 | . . . . . . 36 . 60 . . . . . . . . . Melee 2872 | . . . . . . . . 931 465 278 244 . . 954 . . . Ramming 170 | . 5 . 68 16 . 21 60 . . . . . . . . . . Kinetic 6853 | . 698 493 2289 193 . 1031 2149 . . . . . . . . . . Thermal 117 | . . . 47 . . 36 . . . . . . . 34 . . . Explosive 60 | . . . . . . . . 60 . . . . . . . . . Electromagnetic 235 | . 235 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2872 | . . . . . . . . 931 465 278 244 . . 954 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 8 8 8 8 . 1 . . . . . 7 . . . Average Corruption 6 | . . . 7 8 8 8 . 1 . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 170 | . . . 91 28 26 16 . 5 . . . . . 4 . . . Message Errors 46 | . . . 24 7 7 6 . 1 . . . . . 1 . . . Matter Fused 35 | . . . 13 7 10 4 . . . . . . . 1 . . . Heat Flow Errors 25 | . . . 17 5 3 . . . . . . . . . . . . Energy Discharges 20 | . . . 11 3 3 1 . 1 . . . . . 1 . . . Parts Rejected 3 | . . . 3 . . . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . 8 4 2 2 . 3 . . . . . 1 . . . Data Loss (major) 8 | . . . 4 2 1 1 . . . . . . . . . . . Misfires 6 | . . . 6 . . . . . . . . . . . . . . Alerts 4 | . . . 2 . . 2 . . . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 350 | . . . . 1 . . . 17 63 . . . 4 265 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . . 4 . . . . Melee 346 | . . . . 1 . . . 17 63 . . . . 265 . . . Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . . . . . 48 . . . . Shots 2 | . . . . . . . . . . . . . 2 . . . . Rammed 16 | . 2 . 7 1 . 3 3 . . . . . . . . . . Targets Rammed 18 | . 2 . 8 1 . 3 4 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . Highest Temperature 336 | . 129 13 278 240 151 8 22 13 24 . . . . 336 . 76 133 Average Temperature 75 | . 52 5 84 102 72 8 6 5 11 . . . . 95 . 38 84 Received Heat Transfer 1925 | . 246 248 567 . . 162 567 72 27 . . . 9 27 . . . Effects 8 | . . . 3 . . . . . . . . . . 5 . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 5 | . . . 3 . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . 100 . . 50 . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Peak Influence 569 | . 170 122 569 299 . 235 344 296 227 42 106 . . 462 249 197 248 Initial 249 | . . 19 47 214 . . 13 121 112 . 15 . . 39 249 186 117 Average 187 | . 55 39 385 161 . 101 148 188 112 18 50 . . 168 249 190 159 Maximum Alert Level 2 | . . . 2 1 . 1 1 1 1 . . . . 2 1 . 1 Low Security (%) 58 | 100 100 100 2 57 . 92 63 48 84 100 100 . . 72 . 100 65 Level 1 29 | . . . 52 42 . 7 36 51 15 . . . . 22 100 . 34 Level 2 12 | . . . 44 . . . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 1 8 . . 1 3 4 2 . . . . 4 . . . Investigation 10 | . 2 1 2 . . . . 2 1 . . . . 2 . . . Extermination 2 | . . . . . . . . 1 . . . . . 1 . . . Reinforcement 14 | . 1 . 6 . . 1 3 1 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Distress Signals 10 | . 1 . 5 . . . 1 1 2 . . . . . . . . Communications Jammed 35 | . . . . . . . . . . . . . . 35 . . . Distress Signals 35 | . . . . . . . . . . . . . . 35 . . . Times Spotted 283 | . 18 12 79 11 . 5 46 14 12 3 2 6 10 54 . 3 8 Peak Tracking Total 16 | . 5 3 7 4 . 3 6 4 4 3 2 7 3 16 . 2 6 Tactical Retreats 34 | . . 2 2 1 . . 4 1 4 1 1 . 4 11 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Traps Triggered 10 | . 3 . 2 . . . . 1 . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Machines Disabled 7 | . . 1 1 1 . 1 3 . . . . . . . . . . Max in Single Turn 1 | . . 1 1 1 . 1 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Machines Accessed 70 | . 6 1 10 . 2 . 10 13 16 . 1 . . 8 1 . 2 Terminals 47 | . 5 1 6 . . . 8 9 9 . 1 . . 5 1 . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 8 | . . . 1 . . . 1 2 2 . . . . 2 . . . Recycling Units 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . Scanalyzers 6 | . . . 2 . . . . 1 3 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Total Hacks 187 | . 16 2 39 . 10 . 30 33 37 . 3 . . 14 1 . 2 Successful 120 | . 6 1 22 . 10 . 17 25 29 . 1 . . 6 1 . 2 Failed 65 | . 9 1 17 . . . 12 8 8 . 2 . . 8 . . . Catastrophic 14 | . 2 . 3 . . . . 3 1 . . . . 5 . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . Manual 82 | . 9 4 16 . 1 . 21 12 9 . 2 . . 7 . . 1 Terminals 119 | . 15 2 23 . . . 25 20 21 . 3 . . 7 1 . 2 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations 26 | . . . 3 . . . 4 7 8 . . . . 4 . . . Recycling Units 9 | . 1 . 4 . . . 1 2 1 . . . . . . . . Scanalyzers 19 | . . . 9 . . . . 4 6 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Terminal Hacks 68 | . 5 1 10 . 10 . 12 12 14 . 1 . . . 1 . 2 Record 12 | . . . . . 9 . 1 . 2 . . . . . . . . Robot Analysis 4 | . 1 1 1 . . . 1 . . . . . . . . . . Prototype ID Bank 7 | . 1 . 3 . . . . 1 2 . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . 1 1 1 . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 13 | . 1 . 1 . . . 3 4 3 . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . Maintenance Status 3 | . . . 1 . . . . 1 1 . . . . . . . . Patrol Status 3 | . . . 1 . . . 1 1 . . . . . . . . . Transport Status 2 | . . . . . . . 1 1 . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 1 1 . . . . . . . . Zone Layout 4 | . 1 . . . . . . 1 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 25 | . . . 2 . . . 4 7 8 . . . . 4 . . . Scan Component 13 | . . . 1 . . . 2 4 4 . . . . 2 . . . Repair 12 | . . . 1 . . . 2 3 4 . . . . 2 . . . Recycling Unit Hacks 7 | . 1 . 2 . . . 1 2 1 . . . . . . . . Report Inventory 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . . . Scanalyzer 17 | . . . 8 . . . . 4 5 . . . . . . . . Insert Component 7 | . . . 4 . . . . 1 2 . . . . . . . . Analyze 10 | . . . 4 . . . . 3 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 2 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 55 | . 6 1 10 . . . 8 11 10 . 1 . . 7 . . 1 Full Trace Events 14 | . 1 1 5 . . . 2 2 1 . . . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . 2 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 24 | . . . . . . . . . . . . . . 24 . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . 3 . . . Parts Repaired 12 | . . . 1 . . . 2 3 4 . . . . 2 . . . Time 381 | . . . 26 . . . 70 108 140 . . . . 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 9 . . . . 2 . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . . 1 2 . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . 2 . . . . . . . 1 . . . . . . . Non-combat 3 | . . 2 . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . 2 . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . no_distress 2 | . . 2 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Total Allies 5 | . . 3 . 2 . . . . . . . . . . . . . Largest Group 3 | . . 3 3 2 1 . . . . . . . . . . . . Highest-Rated Group 41 | . . 40 40 41 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . 14 19 10 . . . . . . . . . . . . . Total Damage 462 | . . 179 157 126 . . . . . . . . . . . . . Kills 12 | . . 3 6 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Robot Analysis Total 4 | . 1 1 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 1 . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Turns Passed 14916 | 69 1861 1069 3692 937 913 485 2970 655 803 188 227 49 99 795 3 49 52 Spaces Moved 10740 | 39 707 359 1259 373 379 200 1039 1252 1561 481 648 203 377 1504 3 141 215 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 4350 | 36 707 359 1259 373 379 200 1037 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6387 | . . . . . . . 2 1252 1561 481 648 203 377 1504 3 141 215 Fastest Speed 13 | 50 160 240 240 240 240 240 235 27 21 24 24 24 24 17 25 13 20 Average Speed 111 | 151 233 241 246 240 240 240 238 28 24 24 24 24 24 22 25 18 24 Slowest Speed 470 | 160 240 320 320 240 240 240 470 103 25 25 24 24 24 29 25 99 29 Overloaded Moves 67 | . . . . . . . . . 13 . . . . . . 54 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . 7 4 . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 94 79 83 67 86 52 69 33 43 17 10 46 52 43 . 87 10 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 4 | . . 3 . . . . . . . . . 1 . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 1 1 . . . . . 1 . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 8 | . . 1 . 2 . . . . . . . 1 4 . . . . Spaces Dug 156 | . . . . . . . 1 32 40 10 12 . 27 32 . 2 . Terrain Destroyed 243 | . . . . . . 48 16 50 40 10 12 . 33 32 . 2 . Melee 81 | . . . . . . . 1 7 32 10 12 . . 19 . . . Projectile 69 | . . . . . . 39 15 . . . . . . 13 . 2 . AOE 93 | . . . . . . 9 . 43 8 . . . 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res DSF Acc Total 12759 | 47 822 506 1584 391 383 202 1358 1489 1907 526 692 202 380 1893 4 159 214 Wait 1132 | . 29 93 74 . . . 151 171 277 16 21 . . 300 . . . Move 10688 | 38 706 358 1258 372 378 199 1038 1237 1552 480 647 202 376 1491 2 140 214 Hop 17 | . . . . . . . . 7 4 . . . . 6 . . . Pick Up 102 | 3 21 10 25 1 . . 12 8 5 3 2 . . 9 . 3 . Fast Attach 70 | 5 1 1 14 1 1 . 10 7 9 1 3 . . 11 . 6 . Attach 64 | 1 5 5 11 2 . . 15 3 5 2 1 . . 13 1 . . Detach 14 | . 2 1 2 . 2 . . 1 2 . . . . 3 . 1 . Swap 27 | . 1 3 5 . . . 7 3 4 4 . . . . . . . Drop 100 | . 7 1 19 2 1 . 31 12 8 3 1 . . 11 1 3 . Fire 377 | . 48 30 168 12 1 . 89 6 1 1 . . 3 16 . 2 . Melee 146 | . . 4 . . . . 1 34 40 16 17 . 1 33 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 18 | . 2 . 8 1 . 3 4 . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 386 | -10/Materials | Central database locked down 535 | -10/Materials | Discovered new exit (range 9) 732 | -10/Materials | Discovered new exit (range 6) 947 | -10/Materials | Discovered new exit (range 8) 1032 | -10/Materials | Discovered new exit (range 3) 1610 | -10/Materials | Identified exit to Mines 1931 | -10/Materials | Entered Mines 2011 | -10/Mines | Learned location of Mines (-8) 2136 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2260 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2265 | -10/Mines | Found Prototype Device 2341 | -10/Mines | Learned location of Zion (-6) 2444 | -10/Mines | Excavation squad dispatched 2444 | -10/Mines | A large section of the Mines collapsed 2578 | -10/Mines | Core integrity fell below 50% 2612 | -10/Mines | Lost 3 parts (1p2n) 2694 | -10/Mines | Excavation squad dispatched 2799 | -10/Mines | Discovered new exit (range 8) 2859 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2874 | -10/Mines | Discovered new exit (range 4) 2896 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3000 | -10/Mines | Entered Materials 3000 | -9/Materials | Accompanied by 3 allies 3000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -9/Materials | Lost 4 parts (1p3n) 3420 | -9/Materials | Discovered new exit (range 10) 3423 | -9/Materials | Build established: Scavenger-Mutant 3734 | -9/Materials | Discovered new exit (range 10) 3798 | -9/Materials | Repaired Lgt. Assault Rifle 4157 | -9/Materials | Build established: Mutant 5050 | -9/Materials | Identified exit to Mines 6400 | -9/Materials | Discovered new exit (range 15) 6440 | -9/Materials | Core integrity fell below 50% 6692 | -9/Materials | Entered Mines 6755 | -9/Mines | Learned Materials interactive machine intel 6768 | -9/Mines | Build established: Scavenger-Mutant 7311 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7325 | -9/Mines | Assembled infested the area 7620 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7620 | -9/Mines | Discovered new exit (range 5) 7629 | -9/Mines | Entered Exiles 7629 | -9/Exiles | Accompanied by 1 ally 7659 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7692 | -9/Exiles | Met 8R-AWN 7740 | -9/Exiles | Met EX-HEX 7805 | -9/Exiles | Met EX-BIN 7845 | -9/Exiles | Aligned with FarCom system 7848 | -9/Exiles | Given EX-Vault access code 7929 | -9/Exiles | Opened EX-Vault 7959 | -9/Exiles | Found AWS/Gauss 8006 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8088 | -9/Exiles | Met EX-DEC 8180 | -9/Exiles | Visited The Gauntlet 8508 | -9/Exiles | Discovered new exit (range 15) 8542 | -9/Exiles | Left Exiles lab with AWS/Gauss 8542 | -9/Exiles | Entered Mines 9008 | -8/Mines | Discovered new exit (range 9) 9027 | -8/Mines | Entered Materials 9027 | -8/Materials | Evolved 2 slots: Utility x2 9028 | -8/Materials | Loaded intel: 19 interactive machine locations 9544 | -8/Materials | Identified exit to Factory 9972 | -8/Materials | Discovered new exit (range 10) 10030 | -8/Materials | Central database locked down 10760 | -8/Materials | Repaired Gauss Rifle 10788 | -8/Materials | Repaired Lgt. Armor Plating 11997 | -8/Materials | Entered Factory 11997 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12008 | -7/Factory | Identified exit to Factory 12167 | -7/Factory | Discovered new exit (range 16) 12250 | -7/Factory | Build established: Hacker-Sprinter 12259 | -7/Factory | Repaired Mic. Nuclear Core 12406 | -7/Factory | Repaired Structural Scanner 12449 | -7/Factory | Repaired Scythe 12652 | -7/Factory | Entered another Factory area 12652 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12719 | -6/Factory | Discovered new exit (range 6) 12796 | -6/Factory | Identified exit to Factory 12911 | -6/Factory | Discovered new exit (range 10) 13064 | -6/Factory | Repaired Lyr. Light Armor Plating 13110 | -6/Factory | Repaired Mic. Nuclear Core 13137 | -6/Factory | Repaired Structural Scanner 13200 | -6/Factory | Repaired ECM Suite 13455 | -6/Factory | Entered another Factory area 13455 | -5/Factory | Evolved 2 slots: Utility x2 13535 | -5/Factory | Spotted B-75 Beast 13639 | -5/Factory | Discovered new exit (range 13) 13643 | -5/Factory | Entered another Factory area 13643 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13812 | -4/Factory | Discovered new exit (range 14) 13870 | -4/Factory | Entered Upper Caves 13908 | -4/Upper Caves | Learned location of Quarantine (-2) 13917 | -4/Upper Caves | Discovered new exit (range 7) 13919 | -4/Upper Caves | Entered another Upper Caves area 13937 | -4/Upper Caves | Spotted B-86 Titan 13976 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14015 | -4/Upper Caves | Discovered new exit (range 12) 14018 | -4/Upper Caves | Entered Research 14018 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14149 | -3/Research | Fabricated Hacking Suite? 14363 | -3/Research | Repaired Imp. Propulsion Shielding 14368 | -3/Research | Spotted B-86 Titan 14396 | -3/Research | Repaired Lgt. Fission Core 14650 | -3/Research | Lost 4 parts (2p2u) 14768 | -3/Research | Search patrols dispatched 14776 | -3/Research | Lost 6 parts (2n3u1w) 14809 | -3/Research | Discovered new exit (range 16) 14813 | -3/Research | Entered another Research area 14813 | -2/Research | Evolved 2 slots: Utility x2 14816 | -2/Research | Identified exit to DSF 14816 | -2/Research | Entered DSF 14819 | -2/DSF | Discovered new exit (range 15) 14839 | -2/DSF | Additional patrols routed to DSF 14865 | -2/DSF | Entered Access 14865 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14899 | -1/Access | Identified exit to Surface 14917 | *** | Escaped! Last Messages --------------- 14859_ Acquired Unknown Impact Weapon. 14859_ Identified Hvy. Flail. 14860_ Acquired Hvy. Flail. [Achievement: Denied?] PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 14865_ Receiving FarCom transmissions... 14878_ Mic. Fission Core destroyed. 14899_ Connecting with Terminal... 14899_ Current location identified: Access >>Access(Main) Found 1 level access point to Surface: (83,53) Map updated. 14915_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14916_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ?+ #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# ########???????????????????????????????? | | ?# # ????????????????????????????????? | | ?# # ??????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# !! + #???????????????????????????????????? | | ## ! # #???????????????????????????????????? | | + # #???????????????????????????????????? | | ######+#### #???????????????????????????????????? | | ?????# #??# #?????###???????????????????????????? | | ?????# #??# ####### ##########??????????????????? | | ?????# #??# """T""" "??????????????????? | | ?????# #??# """ """ "????BB????????????? | | ?????# #??# "????BB????????????? | | ????? #??# "??????????????????? | | ?????###??# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Denied? Dynamic Key Epsilon Run I Survived The Infestation Just What I Needed Leap Before You Look Please Form A Line Power Corrupts Respectable Loadout Slippery One Total Silence Watch This! root@ Challenges ------------ None Game ------ Seed HackingModifiedBarrier Manual? 0 Play Time 04:14:10 Cumulative 14.4 hours Start 2023.09.11 @ 12:59:46 End 2023.09.11 @ 18:03:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a756b16c-5b56-47e5-a2c1-0ad346f99b95