Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 01:23:20 Player: Palikka Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (138) 690 Value Destroyed (4465) 4465 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (637) 637 TOTAL SCORE: 14352 Bonus ------- High Alert Combat Kills 37 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 33/100 System Corruption 2% Temperature Cool (11) Movement Hovering (70) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Large Storage Unit Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Matter Compressor (250) Long-range Sensor Array Advanced Phase Shifter Heavy Disruptor Cannon Enhanced Nova Cannon Compact Linear Accelerator Compact Linear Accelerator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced Phase Shifter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Compact Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Large Storage Unit Matter Compressor Long-range Sensor Array Advanced Phase Shifter Advanced Force Field Point Defense Array Transdimensional Reconstructor Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon KE Penetrator Compact Linear Accelerator Compact Linear Accelerator Micro-nuke Launcher Power Sword [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Advanced Myomer Leg Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Power Sword Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 2 . . . . . . . . . . . 1 . Utility 11 | . . 2 1 . 1 . . . . 2 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 223 | 6 11 31 26 28 20 . 2 1 . 14 5 3 1 8 1 23 43 Power 27 | 1 1 2 1 4 4 . . . . 2 . . . . . 1 11 Engine 7 | 1 1 2 1 1 . . . . . . . . . . . . 1 Core 9 | . . . . 3 4 . . . . 2 . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . 1 10 Propulsion 61 | 2 2 11 14 8 2 . . . . 3 . . . 3 . 8 8 Treads 28 | 2 2 11 12 . . . . . . . . . . . . 1 . Leg 1 | . . . . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . 6 4 Flight 22 | . . . 2 8 2 . . . . 3 . . . 2 . 1 4 Utility 77 | 1 5 8 6 10 4 . . 1 . 4 3 2 1 4 1 12 15 Device 34 | . . 1 3 3 1 . . . . 1 1 1 1 4 1 6 11 Storage 15 | 1 5 3 . . 1 . . . . . 1 . . . . 3 1 Processor 9 | . . . 2 3 2 . . . . . . . . . . 2 . Hackware 5 | . . . . 2 . . . . . 2 . 1 . . . . . Protection 14 | . . 4 1 2 . . . 1 . 1 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 10 5 6 10 . 2 . . 5 2 1 . 1 . 2 9 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . 1 . . . . . . . . . . . 1 2 Ballistic Gun 13 | 1 3 8 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 3 . . . . . . . . . . . . . 1 Launcher 15 | . . 2 1 . 2 . 2 . . 2 1 1 . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . 5 8 . . . . 3 1 . . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 2 . . . . . . . . . . 4 . . 3 Parts Lost 56 | . 1 9 2 5 3 . 1 . . 1 1 1 . . . 3 29 Power 7 | . . . . 1 . . . . . . 1 . . . . . 5 Propulsion 20 | . . 3 . 3 2 . 1 . . 1 . . . . . 1 9 Utility 18 | . . 2 2 1 1 . . . . . . 1 . . . 2 9 Weapon 11 | . 1 4 . . . . . . . . . . . . . . 6 Highest Loss Streak 13 | . 1 3 1 2 1 . 1 . . 1 1 1 . . . 2 13 Average Slot Usage (%) 91 | . 97 94 99 82 81 93 93 93 86 81 87 80 84 83 84 84 91 Engine 5 | . 13 10 9 . . . . . . . . . . . . . . Core 3 | . . . . 6 9 13 13 13 13 7 9 5 5 5 5 4 . Treads 11 | . 27 21 26 . . . . . . . . . . . . 1 . Hover 3 | . . . . . . . . . . . . . . . . 12 21 Flight 9 | . . . . 36 32 33 29 26 26 22 21 21 21 19 21 6 2 Device 6 | . . . 7 5 3 6 6 6 . 4 9 9 10 9 10 9 15 Storage 16 | . 27 31 27 7 6 6 6 6 6 5 5 5 5 5 5 7 7 Processor 5 | . . . 6 9 9 13 13 13 13 7 5 5 5 5 5 6 7 Hackware 9 | . . . . 11 13 13 13 13 13 20 21 16 21 21 21 19 16 Protection 4 | . . 8 3 . . . . . 6 3 10 10 10 10 10 6 2 Ballistic Gun 7 | . 26 21 4 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 12 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 3 6 6 6 . 3 4 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 9 54 80 89 32 26 25 26 26 25 26 39 40 32 39 32 104 132 Greatest Support 155 | 40 40 40 60 30 32 32 32 26 26 40 40 40 34 40 40 155 155 Greatest Overweight (x) 3 | . 2 3 2 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 18 24 24 24 14 8 8 8 8 8 10 10 10 10 10 20 20 Average Capacity 16 | 5 15 23 24 10 8 8 8 8 8 8 9 10 10 10 10 16 18 Most Carried 24 | 5 18 24 24 23 10 8 8 7 8 8 10 10 10 10 9 20 20 Average Carried 15 | 3 14 21 23 9 8 7 7 7 8 7 9 9 9 9 8 16 17 Final Capacity 24 | 6 18 24 24 10 8 8 8 8 8 8 10 10 10 10 10 20 10 Final Carried 24 | 5 18 24 24 7 7 8 7 8 8 8 10 10 10 9 9 20 9 Class Distribution -------------------- 32% | Hacker-Sprinter 31% | Hauler-Mutant 19% | Hacker-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 4676 | 232 422 798 1109 277 132 130 63 . 20 170 40 49 12 . 59 229 934 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5852 | . 422 1231 988 148 163 . 71 . . 327 162 240 . . . 368 1732 Parts 339 | . 36 88 58 4 9 . 8 . . 26 8 6 . . . 17 79 Haulers Intercepted 15 | . 2 2 3 . 1 . . . . 2 1 . . . . 2 2 Recyclers Shooed 14 | . 2 3 1 . . . . . . 2 . . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 99 | . 12 28 22 . 6 . 7 . . 5 . 3 . . . 2 14 Melee 6 | . . . . . 1 . . . . . . . . . . 1 4 Guns 38 | . 12 22 4 . . . . . . . . . . . . . . Cannons 17 | . . . 14 . . . . . . . . . . . . . 3 AOE 30 | . . 6 4 . 5 . 7 . . 5 . 2 . . . . 1 Classes Destroyed 12 | . 4 3 3 . . . . . . . . . . . . 1 1 Worker 2 | . . . . . . . . . . . . . . . . . 2 Builder 7 | . . 1 1 . . . . . . 2 . . . . . . 3 Hauler 15 | . 2 2 3 . 1 . . . . 2 1 . . . . 2 2 Recycler 7 | . . 2 2 2 . . . . . . . . . . . . 1 Operator 2 | . . . 2 . . . . . . . . . . . . . . Watcher 6 | . 1 . 1 . . . . . . 1 1 . . . . . 2 Swarmer 37 | . 6 9 4 . 6 . 7 . . 5 . . . . . . . Grunt 35 | . 6 12 10 . . . . . . . . 3 . . . . 4 Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 15 | . . 7 6 . . . . . . . . . . . . 1 1 Hunter 7 | . . . 1 . . . . . . . . . . . . . 6 Programmer 4 | . . . . . . . . . . . . . . . . 1 3 Best Kill Streak 7 | . 4 6 4 2 3 . 7 . . 7 1 3 . . . 1 5 Combat Bots Only 7 | . 3 6 4 . 3 . 7 . . 5 . 3 . . . 1 3 Max Kills in Single Turn 4 | . 2 3 2 1 2 . 2 . . 4 1 2 . . . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . 2 . 2 . . 4 . 2 . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Damage Taken 11296 | . 590 1978 1001 842 492 . 135 . . 162 98 181 39 . 22 1090 4666 Core 2903 | . 146 249 151 334 252 . 80 . . 39 23 48 18 . . 172 1391 Absorbed by Shields 220 | . . . . 53 . . . . . . . . . . . . 167 Core Remaining (%) 70 | 100 41 37 72 52 . . . . 60 96 . . . . 92 86 . Volleys Fired 331 | . 54 108 82 6 7 . 7 . . 2 . 4 . . . 7 54 Largest 2 | . 2 2 2 1 1 . 1 . . 1 . 1 . . . 1 1 Hottest 120 | . 40 43 88 80 30 . 30 . . 30 . 43 . . . 88 120 Shots Fired 565 | . 107 210 161 6 7 . 7 . . 2 . 4 . . . 7 54 Gun 370 | . 107 207 56 . . . . . . . . . . . . . . Cannon 154 | . . . 102 6 . . . . . . . . . . . 7 39 Launcher 41 | . . 3 3 . 7 . 7 . . 2 . 4 . . . . 15 Special . | . . . . . . . . . . . . . . . . . . Kinetic 490 | . 107 207 158 . . . . . . . . . . . . . 18 Thermal 26 | . . . . 6 . . . . . . . . . . . . 20 Explosive 22 | . . 3 3 . 7 . 7 . . 2 . . . . . . . Electromagnetic 27 | . . . . . . . . . . . . 4 . . . 7 16 Robot Hit Streak 37 | . 11 17 37 12 13 . 4 . . . . 3 . . . 3 6 Robot Miss Streak 6 | . 3 5 5 . 2 . . . . 2 . . . . . 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 481 | . 74 138 144 11 7 . 1 . . 10 7 3 . . . 21 65 Core Hits 292 | . 31 60 95 3 8 . 9 . . 13 3 6 . . . 8 56 Critical Hits 9 | . . 2 3 . . . . . . . . . . . . 1 3 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 3 . . . . . . . . . . . . 1 3 Melee Attacks 203 | . . . . 8 17 . 2 . . 36 31 5 2 . 2 42 58 Impact . | . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . 8 17 . 2 . . 36 31 5 2 . 2 42 58 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 2 1 . . . . 2 2 . . . . 4 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . 2 5 Damage Inflicted 13528 | . 671 2032 2402 484 900 . 534 . . 1020 494 260 . . . 1181 3550 Guns 2936 | . 671 1540 725 . . . . . . . . . . . . . . Cannons 2734 | . . . 1296 152 . . . . . . . . . . . 202 1084 Explosions 3915 | . . 474 381 . 660 . 534 . . 425 . 260 . . . . 1181 Melee 3916 | . . . . 332 240 . . . . 595 494 . . . . 970 1285 Ramming 27 | . . 18 . . . . . . . . . . . . . 9 . Kinetic 4567 | . 671 1540 2021 . . . . . . . . . . . . . 335 Thermal 905 | . . . . 152 . . . . . . . . . . . . 753 Explosive 2474 | . . 474 381 . 660 . 534 . . 425 . . . . . . . Electromagnetic 1639 | . . . . . . . . . . . . 260 . . . 202 1177 Impact . | . . . . . . . . . . . . . . . . . . Slashing 3916 | . . . . 332 240 . . . . 595 494 . . . . 970 1285 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . . . . . 2 . . . . . 3 2 Average Corruption 1 | . . . . 1 . . . . . 2 . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 2 . . . . . 3 8 Message Errors 8 | . . . . . . . . . . 2 . . . . . 2 4 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 392 | . . 8 31 28 43 . 17 . . 33 66 . . . . 135 31 Projectiles 17 | . . . . . . . . . . . . . . . . 10 7 Explosions 104 | . . 8 31 . 43 . 17 . . . . . . . . . 5 Melee 271 | . . . . 28 . . . . . 33 66 . . . . 125 19 Knockbacks 31 | . . . 28 . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . 28 . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . 41 . . 87 . 20 . . . . 5 . . . 4 39 Shots 13 | . . 1 . . 2 . 1 . . . . 3 . . . . 6 Rammed 2 | . . 1 . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 304 | . 25 22 225 304 168 61 4 . 86 7 8 6 . . . 162 80 Average Temperature 41 | . 9 4 62 81 60 25 3 . 43 4 5 4 . . . 98 22 Received Heat Transfer 1878 | . 192 591 369 237 60 . 6 . . 39 9 39 21 . . 72 243 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 1 . . . 1 6 Combat Hostiles 8 | . . . . . . . . . . . . 1 . . . 1 6 Parts Fried 18 | . . . . . . . . . . . . 6 . . . 1 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 Heat Transferred 1129 | . . . . 300 . . . . . . . . . . . . 829 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 472 | . 177 435 278 251 472 . . . . 444 180 . . . . 232 244 Initial 130 | . . 3 78 82 40 . . . . . 37 . . . . . 130 Average 125 | . 48 160 135 147 193 . . . . 156 54 . . . . 87 120 Maximum Alert Level 2 | . . 2 1 1 2 . . . . 2 . . . . . 1 1 Low Security (%) 79 | 100 100 75 72 64 51 . . . . 72 100 . . . . 87 86 Level 1 17 | . . 10 27 35 42 . . . . 20 . . . . . 12 13 Level 2 3 | . . 13 . . 6 . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 2 2 3 2 . . . . 2 2 . . . . . 6 Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 4 | . . . . 1 . . . . . . 1 . . . . . 2 Reinforcement 16 | . 1 2 2 2 2 . . . . 2 1 . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 21 | . 2 5 4 . 1 . . . . 3 2 . . . . 3 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 Times Spotted 287 | . 22 53 45 23 30 . 12 . . 29 14 4 4 . 2 17 32 Peak Tracking Total 13 | . 4 6 5 8 8 . 5 . . 13 12 3 4 . . 7 8 Tactical Retreats 31 | . . 2 1 6 6 . . . . 6 4 1 . . . 5 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 18 | . . 2 . 3 4 . . . . 4 . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 4 | . 1 . . . 2 . . . . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . 1 . . . . . . . Garrison Access 8 | . . . . 1 1 . . . . 3 . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 77 | . 7 8 8 6 7 1 1 4 . 6 8 . . 7 . 5 9 Terminals 40 | . 6 6 8 3 3 1 . . . 1 6 . . . . 3 3 Fabricators 3 | . . . . 1 . . . . . 1 . . . . . 1 . Repair Stations 7 | . 1 1 . . 1 . . . . 1 2 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 1 1 . . . . . . . . . . . 3 Garrison Access 9 | . . . . 1 2 . . . . 3 . . . . . 1 2 Total Hacks 254 | . 21 25 31 14 15 1 1 27 . 13 23 . . 46 . 15 22 Successful 200 | . 14 21 20 7 8 1 1 27 . 11 19 . . 46 . 8 17 Failed 54 | . 7 4 11 7 7 . . . . 2 4 . . . . 7 5 Catastrophic 2 | . 1 . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 7 12 19 6 7 . . . . 2 13 . . . . 3 . Terminals 120 | . 17 21 31 7 8 1 . . . 2 19 . . . . 7 7 Fabricators 12 | . . . . 3 . . . . . 5 . . . . . 4 . Repair Stations 17 | . 4 2 . . 3 . . . . 2 4 . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . 2 . 2 1 . . . . . . . . . . . 11 Garrison Access 15 | . . . . 2 3 . . . . 4 . . . . . 4 2 Terminal Hacks 120 | . 6 8 10 2 4 1 1 27 . 2 8 . . 46 . 1 4 Record 46 | . . . . . . 1 . 11 . . . . . 34 . . . Part Schematic 14 | . . . . . . . . 8 . . 1 . . 4 . . 1 Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . 2 . . . . . 3 . . . . . 4 . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 7 | . 1 1 1 . 1 . . . . . 1 . . . . 1 1 Terminal Index 2 | . . . . 1 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . 1 1 . . . . . . . 1 . . . . . . Unreport Threat 12 | . . 2 4 1 2 . . . . 1 1 . . . . . 1 Locate Traps 6 | . 2 1 1 . . . . . . . 1 . . . . . 1 Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . . 2 . . . . . 3 . Load Schematic 2 | . . . . . . . . . . 1 . . . . . 1 . Build 4 | . . . . 1 . . . . . 1 . . . . . 2 . Repair Station Hacks 16 | . 4 2 . . 2 . . . . 2 4 . . . . . 2 Scan Component 8 | . 2 1 . . 1 . . . . 1 2 . . . . . 1 Repair 8 | . 2 1 . . 1 . . . . 1 2 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 2 . 1 . . . . . . . . . . . . 9 Insert Component 7 | . . 1 . 1 . . . . . . . . . . . . 5 Analyze 5 | . . 1 . . . . . . . . . . . . . . 4 Garrison Access Hacks 8 | . . . . 1 1 . . . . 3 . . . . . 1 2 Seal Access 8 | . . . . 1 1 . . . . 3 . . . . . 1 2 Unauthorized Hacks 38 | . 4 9 10 2 1 . . . . 2 7 . . . . 3 . Terminals 35 | . 4 9 10 2 1 . . . . . 7 . . . . 2 . Track 21 | . 3 5 7 1 1 . . . . . 3 . . . . 1 . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . Botnet 12 | . 1 4 3 1 . . . . . . 2 . . . . 1 . Fabricators 3 | . . . . . . . . . . 2 . . . . . 1 . Prioritize 2 | . . . . . . . . . . 1 . . . . . 1 . Siphon 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 5 8 5 5 1 . . . 3 5 . . . . 4 6 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . 8 . . 1 . . 4 . . 3 Parts Built 7 | . . . . 2 . . . . . 1 . . . . . 4 . Matter 827 | . . . . 190 . . . . . 213 . . . . . 424 . Time 299 | . . . . 95 . . . . . 152 . . . . . 52 . Total Part Build Rating 39 | . . . . 10 . . . . . 5 . . . . . 24 . Parts Repaired 8 | . 2 1 . . 1 . . . . 1 2 . . . . . 1 Time 268 | . 52 26 . . 22 . . . . 60 82 . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 1 . . . . . . . . . . . . 2 Part Schematics Acquired 3 | . . 1 . . . . . . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Total Allies 2 | . . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . . . . 2 . . . . . . Highest-Rated Group 36 | . . . . . . . . . . . 36 . . . . . . Highest-Rated Ally 26 | . . . . . . . . . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . . . . 2 . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 10928 | 73 1120 1936 1912 673 649 104 135 25 48 922 650 108 114 95 96 795 1473 Spaces Moved 12489 | 46 546 833 775 1214 1375 367 415 86 178 1860 1422 249 190 153 231 1052 1497 Core 12 | 12 . . . . . . . . . . . . . . . . . Treads 2188 | 34 546 833 775 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1990 | . . . . . . . . . . . . . . . . 505 1485 Flight 8299 | . . . . 1214 1375 367 415 86 178 1860 1422 249 190 153 231 547 12 Fastest Speed 23 | 50 160 180 180 23 24 24 24 27 27 27 28 28 32 28 28 29 24 Average Speed 60 | 131 168 180 184 25 25 25 26 27 27 28 28 29 32 34 30 53 64 Slowest Speed 220 | 160 200 220 205 93 30 27 27 27 27 32 32 30 32 42 32 92 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 20 8 . . . . 4 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 83 77 47 30 39 57 65 70 44 34 35 53 40 62 40 34 26 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . . 3 . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 6 4 . 1 . . 2 1 . 3 . . Spaces Dug 101 | . . 5 . 2 11 . 2 . . 21 13 5 2 . 2 20 18 Terrain Destroyed 218 | . . 14 30 2 46 . 26 . . 30 13 5 2 . 2 20 28 Melee 96 | . . . . 2 11 . 2 . . 21 13 5 2 . 2 20 18 Projectile 10 | . . . . . . . . . . . . . . . . . 10 AOE 112 | . . 14 30 . 35 . 24 . . 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Total 15024 | 56 666 1073 1117 1556 1630 375 427 87 177 2190 1618 270 240 194 252 1217 1879 Wait 1333 | . 12 63 167 230 141 6 1 . . 229 154 6 47 23 18 62 174 Move 12403 | 45 545 832 774 1175 1359 366 414 85 177 1851 1413 248 189 152 230 1051 1497 Hop 33 | . . . . 18 7 . . . . 4 4 . . . . . . Pick Up 163 | 5 26 20 28 16 10 2 . . . 7 7 1 . 2 . 22 17 Fast Attach 68 | 6 3 5 7 5 5 . . . . 7 2 1 . 5 . 6 16 Attach 79 | . 1 11 4 19 11 . 2 . . 2 2 2 1 2 1 7 14 Detach 43 | . . 1 1 17 7 . 1 1 . 2 1 2 1 1 1 3 4 Swap 79 | . 7 15 15 4 4 . . 1 . 5 1 . . 2 . 10 15 Drop 176 | . 18 17 39 31 8 1 . . . 9 3 1 . 7 . 10 32 Fire 331 | . 54 108 82 6 7 . 7 . . 2 . 4 . . . 7 54 Melee 191 | . . . . 8 17 . 2 . . 36 31 5 2 . 2 38 50 Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . Escape Stasis 123 | . . . . 27 54 . . . . 36 . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 10) 481 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Identified exit to Mines 894 | -10/Materials | Repaired Lgt. Ion Engine 930 | -10/Materials | Repaired Lgt. Treads? 1174 | -10/Materials | Discovered new exit (range 11) 1194 | -10/Materials | Entered another Materials area 1194 | -9/Materials | Evolved 2 slots: Utility x2 1194 | -9/Materials | Discovered new exit (range 8) 1434 | -9/Materials | Discovered new exit (range 6) 1673 | -9/Materials | Discovered new exit (range 9) 1773 | -9/Materials | Build established: Hauler-Mutant 2091 | -9/Materials | Lost 3 parts (1n1u1w) 2219 | -9/Materials | Discovered new exit (range 15) 2242 | -9/Materials | Identified exit to Mines 2242 | -9/Materials | Identified exit to Storage 2412 | -9/Materials | Lost 3 parts (1n1u1w) 2636 | -9/Materials | Core integrity fell below 50% 2772 | -9/Materials | Repaired Lgt. Armor Plating 3114 | -9/Materials | Discovered new exit (range 5) 3130 | -9/Materials | Entered another Materials area 3130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4130 | -8/Materials | Discovered new exit (range 4) 5042 | -8/Materials | Entered Factory 5042 | -7/Factory | Evolved 2 slots: Propulsion x2 5339 | -7/Factory | Fabricated Power Sword? 5652 | -7/Factory | Build established: Hacker-Sprinter 5706 | -7/Factory | Discovered new exit (range 15) 5714 | -7/Factory | Identified exit to Factory 5715 | -7/Factory | Entered another Factory area 5715 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5966 | -6/Factory | Spotted B-75 Beast 6001 | -6/Factory | Discovered new exit (range 13) 6069 | -6/Factory | Discovered new exit (range 15) 6088 | -6/Factory | Identified exit to Factory 6124 | -6/Factory | Repaired Mic. Nuclear Core 6141 | -6/Factory | Discovered new exit (range 8) 6259 | -6/Factory | Identified exit to Lower Caves 6259 | -6/Factory | Identified exit to Extension 6364 | -6/Factory | Entered Lower Caves 6365 | -6/Lower Caves | Encountered a Warlord checkpoint 6435 | -6/Lower Caves | Identified exit to Lower Caves 6439 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 6468 | -6/Lower Caves | Entered another Lower Caves area 6551 | -6/Lower Caves | Destroyed 7 combat bots 6562 | -6/Lower Caves | Encountered a Warlord checkpoint 6600 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6602 | -6/Lower Caves | Discovered new exit (range 3) 6602 | -6/Lower Caves | Identified exit to Data Miner 6603 | -6/Lower Caves | Entered Data Miner 6603 | -6/Data Miner | Discovered new exit (range 6) 6605 | -6/Data Miner | Identified exit to Proximity Caves 6609 | -6/Data Miner | Met Data Miner 6616 | -6/Data Miner | Learned location of Section 7 (-2) 6616 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6621 | -6/Data Miner | Received God Mode back door access code from Data Miner 6628 | -6/Data Miner | Entered Proximity Caves 6674 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6676 | -5/Proximity Caves | Entered Factory 6676 | -5/Factory | Evolved 2 slots: Utility x2 6832 | -5/Factory | Fabricated Exp. Sensor Array? 7026 | -5/Factory | Discovered new exit (range 4) 7027 | -5/Factory | Identified exit to Factory 7180 | -5/Factory | Discovered exit to Factory (range 16) 7436 | -5/Factory | Repaired Imp. VTOL Module 7598 | -5/Factory | Entered another Factory area 7598 | -4/Factory | Evolved 2 slots: Utility x2 7633 | -4/Factory | Identified exit to Upper Caves 7633 | -4/Factory | Identified exit to Armory 7685 | -4/Factory | Repaired Mni. Grenade Launcher 7830 | -4/Factory | Repaired Power Sword 8248 | -4/Factory | Entered Upper Caves 8275 | -4/Upper Caves | Learned Research terminal intel 8284 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8328 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8342 | -4/Upper Caves | Learned 4 Research zone layouts 8348 | -4/Upper Caves | Discovered new exit (range 13) 8351 | -4/Upper Caves | Identified exit to Upper Caves 8356 | -4/Upper Caves | Entered another Upper Caves area 8461 | -4/Upper Caves | Discovered new exit (range 5) 8462 | -4/Upper Caves | Identified exit to Zhirov 8470 | -4/Upper Caves | Entered Zhirov 8470 | -4/Zhirov | Discovered new exit (range 3) 8471 | -4/Zhirov | Identified exit to Proximity Caves 8476 | -4/Zhirov | Met Zhirov 8484 | -4/Zhirov | Learned location of Quarantine (-2) 8484 | -4/Zhirov | Learned location of Testing (-3) 8484 | -4/Zhirov | Learned location of Command (-1) 8490 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8495 | -4/Zhirov | Found Alien Artifact 8495 | -4/Zhirov | Identified Integrated Dissipator 8495 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8502 | -4/Zhirov | Found Alien Artifact 8565 | -4/Zhirov | Entered Proximity Caves 8566 | -3/Proximity Caves | Identified exit to Research 8661 | -3/Proximity Caves | Entered Research 8661 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8662 | -3/Research | Identified exit to Testing 8662 | -3/Research | Spotted B-86 Titan 8663 | -3/Research | Loaded intel: 16 terminal locations 8860 | -3/Research | Fabricated Cmb. Gravmag System (x2) 8880 | -3/Research | Fabricated Cmb. Gravmag System (x2) 9254 | -3/Research | Build established: Hacker-Mutant 9342 | -3/Research | Found Gamma Bomb Array 9438 | -3/Research | Discovered new exit (range 14) 9448 | -3/Research | Found Prototype Processor 9449 | -3/Research | Found Prototype Processor 9456 | -3/Research | Identified exit to Research 9456 | -3/Research | Entered another Research area 9456 | -2/Research | Evolved 2 slots: Utility x2 9505 | -2/Research | Repaired Exp. Sensor Array 9516 | -2/Research | Identified exit to Quarantine 9542 | -2/Research | Identified Exp. Melee Analysis Suite (x2) 10656 | -2/Research | Identified Transdimensional Reconstructor 10656 | -2/Research | Warped through subspace 10683 | -2/Research | Lost 5 parts (1p2n2u) 10887 | -2/Research | Spotted B-90 Cyclops 10893 | -2/Research | Core integrity fell below 50% 10907 | -2/Research | Core integrity fell below 20% 10929 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 10905_ K-01 Serf destroyed. 10906_ Penetrated by Slug. 10906_ Adv. Transmission Jammer destroyed. 10907_ Slug penetrates Wall. 10908_ Penetrated by Slug. 10909_ Power Sword destroyed. 10910_ B-90 Cyclops exits siege mode. 10910_ Penetrated by Slug. 10910_ Slug penetrates T-07 Excavator. 10911_ R-10 Processor collects Lgt. Ion Engine. 10911_ Penetrated by Slug. 10912_ U-05 Engineer lays Concrete. 10912_ Slug penetrates Wall. 10913_ U-05 Engineer lays Concrete. 10923_ Slug penetrates Wall. 10927_ K-01 Serf collects debris. 10927_ Slug penetrates Wall. 10928_ Penetrated by Slug. 10928_ U-05 Engineer lays Concrete. 10929_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????????????????????# #??????????# | | #?????????????????????# #??????????# | | ##########???########?###########??????????# | | # ! #???# #?????????????????????# = | | + #???# #?????????????????????# | | # """#???# #?????????????????????# """ | | # """#???# #?????????????????????# """ | | # """#???# #?????????????????????# """ | | # """#???# ! #?????????????????????###### | | # """#???# #??????????????????????????? | | # #???# #????????########??????????? | | # #???# #????????# =#??????????? | | #####+####???# #????????# #??????????? | | #??## #????### ??????????# #??????????? | | ##### ###### "############# #??????????? | | + #??????????? | | ########## #??????????? | | ############+####??????????? | | = h h # #?????????????? | | !!| = h # #?????????????? | | !! ! u # k #?????????????? | | !| # // #?????????????? | | h BB ; // #?????????????? | | %BB k # // #?????????????? | | w ; #?????????????? | | ! * # @ #?????????????? | | ##### """## ### # #?????????????? | | #???#"" F""## ####?? # #?????????????? | | #???#""""""#####????? # #?????????????? | | #???# """" ?????????? # #?????????????? | | #????#####??????????? ##############?????????????? | | #???????????????????? ???????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 43 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 375 Resistance: EM 25 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 46 Defensive Hacking 14 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Powered Armor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -2/Research | Hacked Exp. Melee Analysis Suite | -2/Research | Scanalyzed Biometal Heavy Treads | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Power Sword | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory Cmb. Gravmag System | x2 | -3/Research Cmb. Gravmag System | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainLightCore Manual? 0 Play Time 03:19:57 Cumulative 295.7 hours Start 2021.01.23 @ 19:07:23 End 2021.01.24 @ 01:23:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 33 Types 23/0/7/3/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 183687c7-59a8-4252-aba1-dc6aa839f312