Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.29 @ 19:23:52 Player: Schmaltz Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (2150) 2150 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1159) 1159 TOTAL SCORE: 8779 Bonus ------- Pacifist 200 Follower Combat Kills 459 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 120/300 Energy 46/100 System Corruption 1% Temperature Critical (1695) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Cryofiber Web Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON (4) ------- Thermic Laser Thermic Laser Thermic Laser Heavy Flail > --- INVENTORY (5) ---- Field Propulsion Drive Quantum Capacitor Reaction Control System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Cryofiber Web Advanced Visual Processing Unit Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser Heavy Flail > --- INVENTORY -------- Quantum Capacitor Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Hardened Medium Armor Plating Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Slots Evolved 13 | . 1 . 2 2 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . . . . 1 . 2 . . . 2 Utility 5 | . 1 . 2 1 1 . . . . . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 94 | 9 2 1 12 10 3 15 11 12 . 12 7 Power 12 | 2 . . . 4 . 2 1 2 . 1 . Engine 3 | 2 . . . 1 . . . . . . . Core 8 | . . . . 3 . 2 1 2 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 33 | 2 . . . 2 1 6 5 5 . 6 6 Treads 9 | 2 . . . 2 1 3 1 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 . . 3 Flight 20 | . . . . . . 3 4 4 . 6 3 Utility 24 | 3 2 . 2 4 2 4 2 2 . 2 1 Device 12 | 2 . . 1 3 . 1 1 2 . 1 1 Storage 1 | . 1 . . . . . . . . . . Processor 4 | . . . 1 . 1 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 7 | 1 1 . . 1 1 2 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . 1 10 . . 3 3 3 . 3 . Energy Gun 10 | . . . 4 . . 2 1 . . 3 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 2 . . 1 1 3 . . . Ballistic Cannon 4 | . . . 4 . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 20 | . . . . . 1 12 1 . . 1 5 Power 6 | . . . . . . 3 . . . 1 2 Propulsion 4 | . . . . . . 2 . . . . 2 Utility 6 | . . . . . 1 3 1 . . . 1 Weapon 4 | . . . . . . 4 . . . . . Highest Loss Streak 8 | . . . . . 1 8 1 . . 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 99 92 81 92 . 98 87 Engine 3 | . 12 12 10 8 . . . . . . . Core 7 | . . . . 8 14 10 8 11 . 5 4 Treads 13 | . 25 25 20 16 21 16 3 . . . . Flight 6 | . . . . . . . 19 24 . 27 24 Device 14 | . 12 12 20 25 17 10 3 10 . 16 13 Storage 5 | . 12 12 10 8 7 6 1 . . . . Processor 13 | . . . 10 8 14 15 19 22 . 22 20 Protection 8 | . 12 12 10 8 10 9 11 5 . . . Energy Gun 5 | . . . 3 . . 8 2 5 . 13 15 Ballistic Gun 4 | . 25 25 3 . . 1 4 5 . 1 . Ballistic Cannon 7 | . . . 12 16 14 8 . . . . . Impact Weapon 1 | . . . . . . . 4 5 . 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 10 22 23 32 43 50 56 40 40 25 37 37 Greatest Support 60 | 40 40 40 40 40 60 60 32 32 32 32 44 Greatest Overweight (x) 11 | 1 . . . 1 . 7 2 1 . 1 11 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 5 10 10 10 10 10 10 6 5 5 5 5 Most Carried 10 | 3 2 5 8 10 9 10 7 5 3 5 5 Average Carried 5 | 2 2 3 4 8 8 7 2 3 3 3 3 Final Capacity 10 | 5 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 3 2 5 8 10 7 8 1 3 3 3 4 Class Distribution -------------------- 38% | Hacker-Mutant 26% | Hacker-Skirmisher 13% | Hacker-Assassin 11% | Hacker-Tank 7% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Waste Hacker-Assassin | -5/Factory Hacker-Assassin | -5/DSF Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Matter Collected 1917 | 152 . 168 168 288 283 269 88 406 . 95 . Remotely . | . . . . . . . . . . . . Salvage Created 1618 | . . . 116 254 199 504 88 . . . 457 Parts 78 | . . . 9 17 8 36 3 . . . 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 40 | . . . 2 10 8 11 4 . . . 5 Melee 2 | . . . . . . . 2 . . . . Guns 9 | . . . . . . 6 . . . . 3 Cannons 23 | . . . 2 10 8 3 . . . . . AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 9 | . . . 2 2 1 2 . . . . 2 Worker 3 | . . . . . . 3 . . . . . Recycler 2 | . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . 1 Watcher 4 | . . . 1 . . 3 . . . . . Swarmer 6 | . . . . 2 . . 4 . . . . Grunt 13 | . . . . 5 6 2 . . . . . Sentry 8 | . . . 2 3 1 1 . . . . 1 Hunter 7 | . . . . . 1 6 . . . . . Programmer 6 | . . . . . . 2 . . . . 4 Best Kill Streak 6 | . . . 1 4 5 3 4 . . . 6 Combat Bots Only 5 | . . . 1 4 5 2 4 . . . 2 Max Kills in Single Turn 2 | . . . 1 1 2 2 1 . . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Hostile Shots Fired 387 | . . . 10 36 77 190 32 . . 6 36 Missed 101 | . . . 4 10 27 47 9 . . 2 2 Damage Taken 4396 | . . . 67 229 359 1731 214 . . 224 1572 Core 1931 | . . . 9 21 42 528 23 . . 63 1245 Absorbed by Shields 326 | . . . . . 82 244 . . . . . Ignored by Resistances 1900 | . . . 41 140 275 925 130 . . 126 263 Regen/Repaired (Parts) 269 | . . . . . 9 . . 192 . 68 . Core Remaining (%) 87 | 100 . 100 97 96 94 37 . . . 91 . Volleys Fired 135 | . . . 7 30 23 42 1 4 . 7 21 Largest 4 | . . . 2 2 2 4 2 3 . 2 3 Hottest 255 | . . . 90 78 78 204 93 115 . 90 255 Shots Fired 310 | . . . 14 60 46 119 2 6 . 12 51 Gun 137 | . . . 2 . . 64 2 6 . 12 51 Cannon 173 | . . . 12 60 46 55 . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 203 | . . . 12 60 46 75 1 2 . 7 . Thermal 95 | . . . . . . 44 . . . . 51 Explosive . | . . . . . . . . . . . . Electromagnetic 12 | . . . 2 . . . 1 4 . 5 . Robot Hit Streak 73 | . . . 13 24 28 35 . 40 . 52 73 Robot Miss Streak 4 | . . . . 2 1 2 . . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 257 | . . . 12 47 40 96 6 6 . 12 38 Core Hits 119 | . . . 5 15 16 60 1 4 . 4 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . . . 1 4 2 2 . . . . 7 Burn 8 | . . . . . . 1 . . . . 7 Blast 8 | . . . 1 4 2 1 . . . . . Melee Attacks 29 | . . . . . . . 19 . . . 10 Impact 29 | . . . . . . . 19 . . . 10 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5236 | . . . 253 979 829 1800 332 37 . 196 810 Guns 2246 | . . . 32 . . 1171 . 37 . 196 810 Cannons 2654 | . . . 221 979 829 625 . . . . . Explosions . | . . . . . . . . . . . . Melee 332 | . . . . . . . 332 . . . . Ramming 4 | . . . . . . 4 . . . . . Kinetic 3216 | . . . 221 979 829 1060 . 31 . 96 . Thermal 1546 | . . . . . . 736 . . . . 810 Explosive . | . . . . . . . . . . . . Electromagnetic 138 | . . . 32 . . . . 6 . 100 . Impact 332 | . . . . . . . 332 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 10 . . . . 1 Average Corruption 5 | . . . . . 1 6 . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . 1 26 . . . . . Message Errors 2 | . . . . . . 2 . . . . . Matter Fused 7 | . . . . . . 7 . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . 5 . . . . . Data Loss (major) 5 | . . . . . 1 4 . . . . . Misfires 4 | . . . . . . 4 . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 146 | . . . 2 29 16 4 95 . . . . Projectiles 51 | . . . 2 29 16 4 . . . . . Explosions . | . . . . . . . . . . . . Melee 95 | . . . . . . . 95 . . . . Knockbacks 27 | . . . . 6 11 9 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 24 | . . . . 6 11 7 . . . . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . . . . 3 . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1942 | . . . 63 372 402 634 63 409 . 8 1942 Average Temperature 241 | . . . 23 116 131 217 33 179 . 5 562 Received Heat Transfer 754 | . . . 54 171 303 28 . . . 18 180 Effects 89 | . . . . 3 1 39 . 5 . . 41 Shutdowns 11 | . . . . . 1 9 . . . . 1 Energy Bleed 13 | . . . . . . 4 . 2 . . 7 Interference 16 | . . . . 1 . 3 . 2 . . 10 Matter Decay 6 | . . . . 1 . 2 . . . . 3 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 7 | . . . . 1 . 4 . 1 . . 1 Damage (major) 23 | . . . . . . 14 . . . . 9 Damage (core) 10 | . . . . . . 3 . . . . 7 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . Robots Melted 4 | . . . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 15 | . . . . . . 3 . . . . 12 Heat Transferred 4378 | . . . . . . 1628 . . . . 2750 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Peak Influence 390 | . 5 1 82 340 218 178 111 128 69 332 390 Initial 129 | . . 1 . 13 18 22 . 26 69 36 129 Average 92 | . 3 1 33 143 133 66 72 94 69 259 242 Maximum Alert Level 1 | . . . . 1 1 . . . . 1 1 Low Security (%) 89 | 100 100 100 100 74 99 100 100 100 100 16 40 Level 1 10 | . . . . 25 . . . . . 83 59 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 14 | . . 1 1 1 5 3 . . . 2 1 Investigation 4 | . . 1 1 . 1 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 6 | . . . . 1 1 1 . . . 2 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Distress Signals 4 | . . . 1 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . . 1 8 15 9 22 6 2 . 6 8 Peak Tracking Total 6 | . . 1 2 4 5 4 6 1 . 3 5 Tactical Retreats 2 | . . . . 1 . . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Traps Triggered 8 | . . . . . 2 3 2 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Machines Disabled 3 | . . . . . . 1 . . . 1 1 Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Machines Accessed 15 | . 1 1 5 1 3 2 1 . 1 . . Terminals 12 | . 1 . 5 1 1 2 1 . 1 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 37 | . 4 1 11 1 9 7 3 . 1 . . Successful 22 | . 3 1 7 . 5 3 2 . 1 . . Failed 15 | . 1 . 4 1 4 4 1 . . . . Catastrophic 2 | . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 3 . 6 1 . . . . . . . Terminals 32 | . 4 . 11 1 5 7 3 . 1 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 3 1 7 . 2 3 2 . 1 . . Record 12 | . . . 5 . 2 3 2 . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 4 1 3 2 1 . . . . Full Trace Events 3 | . . . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 8 | . . . . . 8 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Total Allies 19 | . . . . . . . . 19 . . . Largest Group 19 | . . . . . . . . 19 10 10 7 Highest-Rated Group 684 | . . . . . . . . 684 396 396 277 Highest-Rated Ally 50 | . . . . . . . . 50 50 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 125 | . . . . . . . . 78 . 25 22 Total Damage 5914 | . . . . . . . . 3926 . 1132 856 Kills 28 | . . . . . . . . 14 . 8 6 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Turns Passed 4416 | 84 53 378 555 501 458 1237 355 321 2 235 237 Spaces Moved 2725 | 44 32 233 289 184 222 569 196 447 5 163 341 Core 11 | 9 . . . . . . . . . . 2 Treads 1562 | 35 32 233 289 184 222 567 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight 1149 | . . . . . . 2 196 447 5 163 336 Fastest Speed 23 | 50 160 160 160 160 170 165 110 29 29 29 23 Average Speed 126 | 143 160 160 160 191 170 175 146 52 29 81 35 Slowest Speed 640 | 160 160 160 160 250 170 640 214 110 29 106 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 9 47 35 26 9 19 7 83 . 96 11 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 18 | . . . . . . . 8 . . . 10 Terrain Destroyed 19 | . . . . 1 . . 8 . . . 10 Melee 18 | . . . . . . . 8 . . . 10 Projectile 1 | . . . . 1 . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac DSF Fac Total 3392 | 64 33 238 367 278 257 716 233 532 4 256 414 Wait 253 | 2 . . 41 30 9 77 . 53 . 29 12 Move 2715 | 43 31 232 288 183 221 568 196 446 4 162 341 Hop . | . . . . . . . . . . . . Pick Up 79 | 10 . 4 12 12 1 10 5 8 . 7 10 Fast Attach 4 | . . . . 1 . 1 1 1 . . . Attach 48 | 7 1 . 4 2 3 8 10 6 . 1 6 Detach 2 | . . . . . . . . 2 . . . Swap 42 | 2 1 1 8 7 . 6 . 5 . 11 1 Drop 51 | . . 1 7 13 . 1 1 7 . 8 13 Fire 135 | . . . 7 30 23 42 1 4 . 7 21 Melee 29 | . . . . . . . 19 . . . 10 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . Escape Stasis 31 | . . . . . . . . . . 31 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 13) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 101 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Entered Mines 214 | -10/Mines | Identified exit to Materials 214 | -10/Mines | Discovered exit to Materials (range 13) 304 | -10/Mines | Build established: Hacker-Mutant 419 | -10/Mines | Discovered exit to Materials (range 9) 443 | -10/Mines | Met a Derelict shopkeep closing up shop 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Utility x2 816 | -9/Materials | Identified exit to Storage 816 | -9/Materials | Discovered exit to Storage (range 17) 1037 | -9/Materials | Identified exit to Materials 1037 | -9/Materials | Discovered exit to Materials (range 11) 1071 | -9/Materials | Entered another Materials area 1071 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1396 | -8/Materials | Build established: Hacker-Skirmisher 1565 | -8/Materials | Identified exit to Factory 1565 | -8/Materials | Discovered exit to Factory (range 4) 1572 | -8/Materials | Entered Factory 1572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1584 | -7/Factory | Garrison activated, responded to threat 1971 | -7/Factory | Identified exit to Factory 1971 | -7/Factory | Discovered exit to Factory (range 19) 2002 | -7/Factory | Repaired Sensor Array? 2030 | -7/Factory | Entered another Factory area 2030 | -6/Factory | Evolved 2 slots: Weapon x2 2328 | -6/Factory | Build established: Hacker-Tank 2837 | -6/Factory | Build established: Hacker-Skirmisher 2882 | -6/Factory | Core integrity fell below 50% 3029 | -6/Factory | Lost 8 parts (1p2n2u3w) 3237 | -6/Factory | System corruption reached 10% 3237 | -6/Factory | Identified exit to Factory 3237 | -6/Factory | Discovered exit to Factory (range 11) 3238 | -6/Factory | Cargo convoy interrupted 3267 | -6/Factory | Entered another Factory area 3267 | -5/Factory | Evolved 2 slots: Propulsion x2 3289 | -5/Factory | Build established: Hacker-Mutant 3622 | -5/Factory | Sucked down chute 3622 | -5/Factory | Entered Waste 3654 | -5/Waste | Spotted C-40 Crusher 3658 | -5/Waste | Spotted C-40 Crusher 3659 | -5/Waste | Spotted C-40 Crusher 3673 | -5/Waste | Warlord forces began an assault 3693 | -5/Waste | Build established: Hacker-Assassin 3715 | -5/Waste | Allies destroyed C-40 Crusher 3725 | -5/Waste | Spotted C-40 Crusher 3730 | -5/Waste | Allies destroyed C-40 Crusher 3733 | -5/Waste | Allies destroyed C-40 Crusher 3739 | -5/Waste | Spotted C-40 Crusher 3748 | -5/Waste | Allies destroyed C-40 Crusher 3759 | -5/Waste | Spotted C-40 Crusher 3761 | -5/Waste | Identified exit to Factory 3761 | -5/Waste | Discovered exit to Factory (range 10) 3764 | -5/Waste | Lost 4 allies 3943 | -5/Waste | Entered Factory 3943 | -5/Factory | Accompanied by 10 allies 3945 | -5/Factory | Identified exit to DSF 3945 | -5/Factory | Entered DSF 3945 | -5/DSF | Accompanied by 10 allies 3966 | -5/DSF | Identified exit to Factory 3966 | -5/DSF | Discovered exit to Factory (range 19) 3991 | -5/DSF | Additional patrols routed to DSF 4010 | -5/DSF | Lost 3 allies 4125 | -5/DSF | Sterilization system engaged 4145 | -5/DSF | Ambient heat levels rising (+10) 4160 | -5/DSF | Ambient heat levels rising (+10) 4175 | -5/DSF | Ambient heat levels rising (+10) 4180 | -5/DSF | Entered Factory 4180 | -4/Factory | Accompanied by 7 allies 4180 | -4/Factory | Evolved 2 slots: Propulsion x2 4238 | -4/Factory | Found Quantum Capacitor 4391 | -4/Factory | Core integrity fell below 50% 4405 | -4/Factory | Core integrity fell below 20% 4418 | -4/Factory | Core destroyed Last Messages --------------- damaged (-5). 04404_ Field Propulsion Drive broken. 04404_ Overheating: Short circuit. 04405_ Overheating: Core damaged (-149). 04405_ R-10 Processor collects Wheel. 04408_ Overheating: System interference. 04408_ Adv. Visual Processing Unit temporarily disabled. 04408_ Weapon Cycler temporarily disabled. 04409_ Overheating: Energy bleed (-33). 04409_ Acquired Field Propulsion Drive. 04409_ R-10 Processor collects Com. Wheel. 04409_ Broken Imp. Surge Thruster destroyed. 04410_ Lgt. Antimatter Reactor broken. 04410_ Overheating: Short circuit. 04411_ Overheating: Core damaged (-126). 04412_ Broken Lgt. Antimatter Reactor destroyed. 04415_ Broken Field Propulsion Drive destroyed. 04417_ Overheating: Energy bleed (-7). 04418_ Overheating: Core damaged (-161). 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[ ########"#### #?????????????? | | ?????????????????????# ##??? #?????????????? | | ?????????????????????# """#?????#?????????????? | | ?????????????????????# """#???????????????????? | | ?????????????????#???# ! """#???????????????????? | | ?????????????????# ??# #???????????????????? | | ?????????????????# ######+####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me The More The Merrier Challenges ------------ None Game ------ Seed PotentialWeaponsReplicator Manual? 0 Play Time 01:25:02 Cumulative 10.8 hours Start 2024.07.29 @ 17:58:09 End 2024.07.29 @ 19:23:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 1 Adventurer 9 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2cf85a8a-3afa-40c8-b80f-c8d9d5694008