Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 14:28:55 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1126) 1126 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6626 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 738/1150 Matter 300/300 Energy 14/100 System Corruption 12% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Hacking Suite > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (20) --- Light Angular Momentum Engine Neutrino Core Heat Sink Advanced Heat Sink Makeshift Microdissipator Network Medium Storage Unit Improved Terrain Scanner Improved Transmission Jammer Medium Laser Medium Laser Wave Gun Long-range Proton Cannon Grenade Launcher Power Maul DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Targeting Computer Makeshift Light Armor Plating Improved Focal Shield Makeshift Hacking Suite > --- WEAPON ----------- Medium Laser Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Heat Sink Advanced Heat Sink Advanced Cooling System Makeshift Microdissipator Network Medium Storage Unit Improved Terrain Scanner Improved Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Medium Laser Medium Laser Medium Laser Wave Gun Cooled Plasma Rifle Long-range Proton Cannon Grenade Launcher Power Maul DRS Beacon [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 3 1 Utility 7 | . . . . . 6 1 Weapon . | . . . . . . . Parts Attached 37 | 7 6 . 2 1 13 8 Power 4 | 1 . . 1 . 1 1 Engine 2 | 1 . . 1 . . . Core 1 | . . . . . 1 . Reactor 1 | . . . . . . 1 Propulsion 9 | 2 3 . 1 . 2 1 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 7 | . 3 . 1 . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 . . . 8 4 Device 6 | 1 . . . . 3 2 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 3 . Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 9 | 2 2 . . 1 2 2 Energy Gun 5 | . 1 . . 1 1 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 23 | . 2 . 2 . 2 17 Power 3 | . . . 1 . . 2 Propulsion 7 | . 1 . 1 . 1 4 Utility 8 | . . . . . . 8 Weapon 5 | . 1 . . . 1 3 Highest Loss Streak 17 | . 1 . 2 . 1 17 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 10 14 12 14 14 18 Power 1 | . 1 2 1 1 1 2 Propulsion 1 | 1 2 2 1 1 . . Utility 4 | . 2 4 4 5 6 8 Weapon 5 | . 3 6 6 6 6 7 Tool/Special . | . . . . . . . Unused Backups 12 | . . . . . . 12 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 7 | . . . . . . 7 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 99 88 80 Engine 10 | . 14 14 14 14 5 2 Core 1 | . . . . . 4 4 Treads 3 | . 10 . . . . . Wheel 21 | . 17 28 27 28 19 13 Device 14 | . 14 14 14 14 15 13 Storage 11 | . 14 14 14 14 5 5 Processor 3 | . . . . . 12 14 Hackware 1 | . . . . . 4 5 Protection 1 | . . . . . 4 5 Energy Gun 1 | . . . . . 6 5 Energy Cannon 1 | . . . . . 3 4 Ballistic Gun 19 | . 27 28 28 27 . . Peak Build Rating 63 | 9 10 10 10 15 49 63 Average Rating 21 | 5 9 10 9 11 43 56 On Entrance 14 | . 9 10 10 10 15 49 Naked Turns . | . . . . . . . Heaviest Build 83 | 13 48 48 48 50 69 83 Greatest Support 70 | 40 40 26 26 26 70 64 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 20 Most Carried 20 | 3 15 14 14 18 20 20 Average Carried 13 | 2 10 14 12 14 15 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 3 14 14 13 18 20 15 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 654 | 280 165 . 29 31 111 38 Remotely . | . . . . . . . Salvage Created 1387 | 120 503 . 35 . 358 371 Parts 69 | 8 31 . 4 . 11 15 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 24 | . 11 . 1 . 5 7 Guns 14 | . 11 . 1 . 1 1 Cannons 8 | . . . . . 4 4 Classes Destroyed 11 | 3 3 . 1 . 2 2 Worker 2 | 1 . . . . . 1 Builder 2 | . . . . . 1 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . 1 . . . . . Swarmer 3 | . . . . . . 3 Grunt 16 | . 11 . . . 3 2 Sentry 2 | . . . . . 2 . Programmer 2 | . . . . . . 2 Subdweller 1 | . . . 1 . . . Best Kill Streak 7 | 2 4 . 1 . 4 7 Combat Bots Only 6 | . 3 . 1 . 3 6 Max Kills in Single Turn 2 | 1 1 . 1 . 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 270 | . 62 . 8 . 44 156 Missed 54 | . 15 . 2 . 16 21 Hits 216 | . 47 . 6 . 28 135 Projectile 216 | . 47 . 6 . 28 135 Critical Strikes 15 | . . . . . 2 13 Part Disruptions 1 | . . . . . . 1 Damage Taken 3701 | . 630 . 122 . 588 2361 Core 835 | . 126 . 82 . 215 412 Absorbed by Shields . | . . . . . . . Ignored by Resistances 46 | . . . . . . 46 Core Remaining (%) 64 | 100 . . . 16 78 . Volleys Fired 139 | 5 62 . 9 . 25 38 Largest 2 | 2 2 . 2 . 2 2 Hottest 140 | 40 40 . 40 . 140 140 Shots Fired 256 | 10 117 . 18 . 46 65 Gun 214 | 10 117 . 18 . 30 39 Cannon 42 | . . . . . 16 26 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 151 | 10 117 . 18 . 6 . Thermal 105 | . . . . . 40 65 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 7 14 . 6 . 11 6 Robot Miss Streak 3 | 1 3 . 1 . 3 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 169 | 7 77 . 14 . 34 37 Core Hits 68 | 4 32 . 4 . 15 13 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . . . 2 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . . 1 Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2550 | 62 630 . 108 . 683 1067 Guns 1584 | 56 630 . 108 . 298 492 Cannons 958 | . . . . . 383 575 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 8 | 6 . . . . 2 . Kinetic 843 | 56 630 . 108 . 49 . Thermal 1699 | . . . . . 632 1067 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles 11 | . . . . . . 11 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 2 | 1 . . . . 1 . Kicked . | . . . . . . . Crushed 1 | 1 . . . . . . Highest Temperature 481 | . 24 . . . 119 481 Average Temperature 84 | . 8 . . . 43 171 Received Heat Transfer 606 | . 321 . . . 207 78 Effects 3 | . . . . . . 3 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 10 | . . . . . . 10 Heat Transferred 3286 | . . . . . 1281 2005 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 97 | 5 97 6 . . 67 77 Initial 6 | . 3 6 . . . . Average 18 | . 27 . . . 15 8 Influence Increases 669 | 15 284 . . . 151 219 Destroy 0b10 Robot/C 460 | . 220 . . . 100 140 Destroy 0b10 Robot/NC 40 | 15 10 . . . 5 10 Destroy Leader 124 | . 54 . . . 30 40 Successful Hack 8 | . . . . . 8 . Disable Machine 15 | . . . . . . 15 Destroy Structure 22 | . . . . . 8 14 Influence Decreases 642 | 10 273 16 . . 151 192 Entered New Map 12 | . 2 10 . . . . Time Decay 482 | 10 251 6 . . 151 64 Lost Part 148 | . 20 . . . . 128 Squads Dispatched 12 | . 5 . . . 4 3 Investigation 4 | . 1 . . . 2 1 Extermination 1 | . . . . . 1 . Reinforcement 7 | . 4 . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 18 . 1 1 11 17 Peak Tracking Total 8 | . 5 . 1 1 4 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 11 | . 1 . . 6 3 1 Terminals 5 | . 1 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 4 . . 40 8 4 Successful 43 | . . . . 40 3 . Failed 13 | . 4 . . . 5 4 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 11 | . 4 . . 1 2 4 Terminals 16 | . 4 . . . 8 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 43 | . . . . 40 3 . Record 40 | . . . . 39 1 . Prototype ID Bank 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 3 1 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 2964 | 32 900 115 144 889 527 357 Sensors 452 | . . . . . 113 339 Terrain 2494 | 32 900 115 144 889 414 . Decoding 882 | . . . . . 525 357 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 19 | . . . . . 12 7 Traps 1 | . . . . . 1 . Emergency Access 2 | . . . . . 2 . Items 13 | . . . . . 8 5 Machines 1 | . . . . . 1 . Patrols 2 | . . . . . . 2 Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 3038 | 106 900 115 144 889 527 357 Spaces Moved 2214 | 53 520 57 113 828 426 217 Core 5 | 5 . . . . . . Treads 152 | 48 104 . . . . . Legs . | . . . . . . . Wheels 2057 | . 416 57 113 828 426 217 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 105 105 105 95 105 Average Speed 110 | 149 125 105 105 105 100 107 Slowest Speed 240 | 160 240 105 105 105 108 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 94 17 14 68 11 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . . . 4 8 Melee . | . . . . . . . Projectile 12 | . . . . . 4 8 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 2583 | 68 676 112 124 849 479 275 Wait 138 | . 70 56 . 10 2 . Move 2210 | 53 519 56 112 827 426 217 Hop . | . . . . . . . Pick Up 37 | 3 14 . 1 5 12 2 Fast Attach 13 | 7 2 . . 1 1 2 Attach 20 | . 1 . 2 2 9 6 Detach 4 | . 1 . . 3 . . Swap 6 | . 3 . . . 3 . Drop 8 | . 4 . . 1 1 2 Fire 139 | 5 62 . 9 . 25 38 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves -7/Scraptown -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 4) 569 | -10/Materials | Discovered new exit (range 5) 607 | -10/Materials | Derelicts attacked the area 733 | -10/Materials | Discovered new exit (range 4) 947 | -10/Materials | Core integrity fell below 50% 987 | -10/Materials | Discovered new exit (range 12) 1007 | -10/Materials | Entered Mines 1107 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Entered Subcaves 1123 | -10/Subcaves | Approached by a straggling Scientist 1164 | -10/Subcaves | Core integrity fell below 20% 1184 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1219 | -10/Subcaves | Learned Materials emergency access door positions 1239 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1239 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1266 | -10/Subcaves | Entered Scraptown 1550 | -7/Scraptown | Visited UFD Registry 1579 | -7/Scraptown | Registered with UFD as "Railfunk" 1617 | -7/Scraptown | Visited Science Guys 1668 | -7/Scraptown | Visited Infowarlord's Domain 1702 | -7/Scraptown | Visited Derelict Rescue Squad 1714 | -7/Scraptown | Found DRS Beacon 1737 | -7/Scraptown | Visited Abandonware Association 1747 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1751 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1751 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1774 | -7/Scraptown | Visited Supply Room 1797 | -7/Scraptown | Visited LU-1G1's Boring Crew 2042 | -7/Scraptown | Met Optimus 2042 | -7/Scraptown | Accepted into 0bPrime 2122 | -7/Scraptown | Civil war broke out across Scraptown 2149 | -7/Scraptown | Discovered new exit (range 3) 2155 | -7/Scraptown | Entered Factory 2155 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 2234 | -5/Factory | Discovered new exit (range 12) 2456 | -5/Factory | Build established: Scavenger-Mutant 2629 | -5/Factory | Discovered new exit (range 8) 2681 | -5/Factory | Identified exit to Factory 2682 | -5/Factory | Entered another Factory area 2682 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -4/Factory | Build established: Mutant 3028 | -4/Factory | System corruption reached 10% 3039 | -4/Factory | Self-destructed Last Messages --------------- 03021_ Imp. Sensor Array destroyed. 03022_ G-67 Veteran heat spikes uncontrollably. 03025_ Hvy. Antimatter Reactor destroyed. 03026_ G-67 Veteran heat spikes uncontrollably. 03026_ Hvy. Plasma Cannon destroyed. 03027_ G-67 Veteran overheating. 03028_ Mak. Light Armor Plating destroyed. 03029_ G-67 Veteran heat damages Adv. Heat Sink. 03029_ G-67 Veteran overheating. 03030_ G-67 Veteran heat damages core (-12). 03030_ Flexi-carbon Leg melted. 03032_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03033_ Cld. Plasma Rifle destroyed. 03034_ :CJKNSIIJ|O&KNS QHJCYLT&W%A>:9RH 03034_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 03036_ Adv. Cooling System destroyed. 03039_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 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""" """ #?????## | | ???????????????????????#p "" "" #??????# | | ???????????????????????# ^"" "" "" ######## | | ???????????????????????# "T # | | ???????????????????????# "" # | | ???????????????????????# #% | | ???????????????????????# %/% | | ???????????????????????##%######### # | | ????????????????????????#%###?????####+### # | | ???????????????????????##=#!#??????? # ### | | ???????????????????????##%##?????? # | | ????????????????????????#@#?????# # | | ???????????????????????#pu#?????# # | | ???????????????????????#gu[?????# """" # | | ???????????????????????/pus?????# """" # | | ?????????????????????? #*!!#????# """" ## T#### | | ????????????????????? ## ##????# """" #####??? | | ????????????????????? ??# #?????# ???? #??????? | | ????????????????????##??# #?????###?????##???????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? % ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 25 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevExpertConstruct Manual? 0 Play Time 00:30:23 Cumulative 109.7 hours Start 2025.06.09 @ 19:40:19 End 2025.06.15 @ 14:28:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 381e18d7-3229-4377-ac45-a016d66ce5f7