Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.27 @ 13:58:21 Player: Voldy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (5979) 5979 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2828) 2828 TOTAL SCORE: 14897 Bonus ------- High Alert Combat Kills 545 Follower Combat Kills 1698 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 75/100 System Corruption 13% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Zionite Composite Leg II Quantum Shading Machine Experimental Optical Array Experimental Optical Array Advanced Terrain Scan Processor Seismic Detector Zionite Heavy Carapace Improved Thermal Shield Advanced EM Shield System Shield Long-range Tractor Beam Experimental Field Recycling Unit Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Matter Compressor Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Enhanced Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Zionite Composite Leg II Quantum Shading Machine Experimental Optical Array Experimental Optical Array Advanced Terrain Scan Processor Seismic Detector Advanced Recoil Stabilizer Zionite Heavy Carapace Improved Thermal Shield Advanced EM Shield System Shield Long-range Tractor Beam Experimental Field Recycling Unit Heavy Gauss Cannon Improved Plasma Cutter Lance [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Flak Cannon Special Weapon Improved Plasma Cutter Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 Power 2 | . . . . . . . 1 . . . 1 Propulsion 2 | . . . . . . . 1 . . 1 . Utility 7 | . . . 2 . . . 3 . . 1 1 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 92 | . 4 1 17 2 1 1 7 7 . 19 33 Power 17 | . . . 3 . . . 1 . . 5 8 Engine 6 | . . . 3 . . . . . . 3 . Core 6 | . . . . . . . 1 . . 2 3 Reactor 5 | . . . . . . . . . . . 5 Propulsion 30 | . 2 1 7 2 1 . 1 3 . 5 8 Treads 2 | . . . . . . . . 2 . . . Leg 6 | . . . 2 2 . . . . . . 2 Wheel 22 | . 2 1 5 . 1 . 1 1 . 5 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | . 2 . 3 . . . 3 3 . 4 9 Device 10 | . 1 . . . . . 1 1 . 1 6 Storage 3 | . 1 . . . . . . . . 1 1 Processor 8 | . . . 3 . . . 2 2 . . 1 Hackware 2 | . . . . . . . . . . 1 1 Protection 1 | . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 21 | . . . 4 . . 1 2 1 . 5 8 Energy Gun 5 | . . . 1 . . 1 2 . . 1 . Energy Cannon 6 | . . . 3 . . . . . . 2 1 Ballistic Gun 4 | . . . . . . . . . . 2 2 Ballistic Cannon 4 | . . . . . . . . 1 . . 3 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 2 . . 1 . Parts Lost 75 | . . 1 12 . . 1 2 3 . 16 40 Power 16 | . . . 2 . . . . . . 5 9 Propulsion 22 | . . 1 6 . . . . . . 4 11 Utility 18 | . . . 1 . . . 1 2 . 2 12 Weapon 19 | . . . 3 . . 1 1 1 . 5 8 Highest Loss Streak 12 | . . 1 3 . . 1 1 1 . 6 12 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Backups 16 | . 11 18 15 16 16 16 17 12 5 21 17 Power 1 | . 1 2 2 2 2 2 1 1 1 1 . Propulsion 1 | . 2 1 . . . . . . . 2 1 Utility 9 | . 2 8 9 9 10 10 10 6 2 10 11 Weapon 4 | . 4 6 3 4 4 3 4 2 2 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 64 | . 9 4 10 . . 3 9 10 . 3 16 Power 9 | . 1 . 4 . . . 2 1 . 1 . Propulsion 11 | . 5 . . . . 2 . 1 . . 3 Utility 32 | . 1 . 3 . . 1 6 7 . 2 12 Weapon 12 | . 2 4 3 . . . 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 95 90 88 88 90 91 93 93 81 Engine 8 | . 14 14 10 11 11 11 6 6 6 7 3 Core 2 | . . . . . . . 5 6 6 2 2 Leg 1 | . 12 . . 3 . . . . . . . Wheel 13 | . 15 28 17 9 11 11 11 11 13 16 9 Device 5 | . 12 14 1 . . . 5 9 13 3 11 Storage 8 | . 14 14 11 11 11 11 6 3 . 4 7 Processor 27 | . . . 31 33 33 33 32 33 33 29 23 Hackware 1 | . . . . . . . . . . 4 1 Energy Gun 8 | . 14 14 4 11 11 14 19 15 13 3 . Energy Cannon 5 | . . . 15 11 11 7 . . . 3 4 Ballistic Gun 3 | . 14 14 2 . . . . . . 6 3 Ballistic Cannon 1 | . . . . . . . . 3 6 1 3 Peak Build Rating 95 | . 10 11 21 22 27 28 47 50 48 76 95 Average Rating 43 | . 7 9 17 20 24 27 42 47 48 67 78 On Entrance 28 | 6 6 10 10 20 20 27 27 47 48 48 76 Avg Prop Armor Cover (%) 8 | . . . . . . . . 4 . . 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 150 | 12 52 48 56 55 55 55 64 67 28 128 150 Greatest Support 61 | 20 20 20 32 23 28 28 46 46 46 58 61 Greatest Overweight (x) 29 | . 2 4 16 3 3 1 1 7 . 3 29 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 . . 1 4 Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 5 25 25 Average Capacity 20 | . 14 20 20 20 20 20 20 12 5 24 25 Most Carried 25 | . 20 20 20 18 20 18 20 20 5 25 25 Average Carried 17 | . 11 18 15 16 16 16 17 12 5 21 18 Final Capacity 25 | 8 20 20 20 20 20 20 20 5 5 25 25 Final Carried 21 | 6 20 16 15 18 16 16 20 5 5 21 13 Class Distribution -------------------- 45% | Mutant 26% | Hacker-Gunner 24% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Matter Collected 2779 | 200 75 19 223 20 20 10 75 143 . 1186 808 Remotely 145 | . 75 19 51 . . . . . . . . Salvage Created 6815 | . 186 111 1678 84 . 112 90 200 . 2299 2055 Parts 376 | . 17 8 93 3 . 9 5 6 . 126 109 Haulers Intercepted 8 | . 2 . 3 . . . 1 . . 1 1 Recyclers Shooed 2 | . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 15 . 11 . . . Prevented 3 | . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Combat Hostiles Destroyed 122 | . 6 5 32 2 . 5 1 4 . 34 33 Melee 8 | . . . . . . . . . . . 8 Guns 46 | . 6 5 6 2 . 4 1 2 . 18 2 Cannons 65 | . . . 25 . . 1 . 2 . 15 22 Classes Destroyed 19 | . 2 2 6 1 . 1 2 1 . 3 1 Worker 9 | . . . 3 . . . . . . 2 4 Builder 8 | . . . 1 . . . . . . . 7 Tunneler 1 | . . . 1 . . . . . . . . Hauler 8 | . 2 . 3 . . . 1 . . 1 1 Recycler 4 | . . . 3 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . Drone 1 | . . . . . . 1 . . . . . Watcher 5 | . . . 2 . . . . . . 2 1 Swarmer 36 | . 6 3 10 . . 3 . . . 7 7 Saboteur 1 | . . . . . . . . . . . 1 Grunt 38 | . . 1 14 1 . . . 3 . 9 10 Duelist 2 | . . . . 1 . . . . . . 1 Protector 1 | . . . . . . . . . . 1 . Sentry 20 | . . . 8 . . 1 . . . 7 4 Hunter 7 | . . . . . . . . 1 . 3 3 Programmer 13 | . . . . . . . 1 . . 5 7 Heavy 2 | . . . . . . . . . . 2 . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 11 | . 3 3 11 2 . 2 1 3 . 4 7 Combat Bots Only 8 | . 3 3 8 2 . 2 1 3 . 4 6 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Hostile Shots Fired 785 | . 14 21 142 3 . 42 12 20 . 136 395 Missed 188 | . 1 4 38 2 . 15 5 2 . 45 76 Hits 597 | . 13 17 104 1 . 27 7 18 . 91 319 Melee 13 | . . . . 1 . . . . . . 12 Projectile 584 | . 13 17 104 . . 27 7 18 . 91 307 AOE 9 | . . 4 . . . . 1 1 . 3 . Critical Strikes 28 | . . . 2 . . . . . . 10 16 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 8987 | . 75 247 952 27 . 335 204 321 . 2013 4813 Core 1967 | . 17 48 215 . . 84 . 123 . 323 1157 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2534 | . 26 69 290 7 . 95 55 91 . 527 1374 Regen/Repaired (Parts) 438 | . 16 . . . . . 218 . . 204 . Core Remaining (%) 70 | 100 . 74 . . . 25 . . 85 67 . Volleys Fired 336 | . 25 11 91 9 . 16 8 10 . 85 81 Largest 3 | . 2 2 2 2 . 2 3 3 . 3 3 Hottest 233 | . 60 60 136 131 . 131 206 206 . 233 233 Shots Fired 819 | . 50 22 181 18 . 31 24 30 . 251 212 Gun 427 | . 50 22 53 9 . 23 24 22 . 161 63 Cannon 389 | . . . 128 9 . 8 . 8 . 90 146 Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . . . . 3 Kinetic 346 | . 25 11 21 . . . . 8 . 152 129 Thermal 462 | . 25 11 160 18 . 31 24 22 . 99 72 Explosive . | . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . 11 Robot Hit Streak 71 | . 12 11 27 16 . 44 56 12 . 71 44 Robot Miss Streak 3 | . 3 1 2 . . . 1 1 . 3 1 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 635 | . 36 19 140 6 . 28 18 19 . 185 184 Core Hits 272 | . 13 10 54 3 . 8 6 15 . 85 78 Critical Kills 23 | . . . 1 . . . . . . 15 7 Critical Parts Destroyed 29 | . . . . . . . . . . 19 10 Critical Strikes 66 | . . . 1 . . 4 1 1 . 35 24 Burn 6 | . . . . . . 4 1 1 . . . Meltdown 3 | . . . 1 . . . . . . 2 . Destroy 50 | . . . . . . . . . . 33 17 Blast 5 | . . . . . . . . . . . 5 Corrupt 2 | . . . . . . . . . . . 2 Melee Attacks 18 | . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . 18 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13753 | . 355 192 2418 107 . 497 377 397 . 3546 5864 Guns 4205 | . 355 184 474 66 . 373 371 257 . 983 1142 Cannons 8964 | . . . 1944 41 . 124 . 140 . 2563 4152 Explosions . | . . . . . . . . . . . . Melee 523 | . . . . . . . . . . . 523 Ramming 17 | . . 8 . . . . 6 . . . 3 Kinetic 3984 | . 168 77 134 . . . . 140 . 860 2605 Thermal 8937 | . 187 107 2284 107 . 497 371 257 . 2686 2441 Explosive . | . . . . . . . . . . . . Electromagnetic 292 | . . . . . . . . . . . 292 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 523 | . . . . . . . . . . . 523 Highest Corruption 12 | . . . . . . . . . . 3 12 Average Corruption 4 | . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . . . . . . . 4 24 Message Errors 6 | . . . . . . . . . . . 6 Matter Fused 8 | . . . . . . . . . . 2 6 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 179 | . . . 6 . . . . . . 27 146 Projectiles 161 | . . . 6 . . . . . . 27 128 Explosions . | . . . . . . . . . . . . Melee 18 | . . . . . . . . . . . 18 Knockbacks 36 | . . . . . . . . 10 . 3 23 Impact . | . . . . . . . . . . . . Kinetic 32 | . . . . . . . . 10 . 3 19 Secondary 4 | . . . . . . . . . . . 4 Self-Inflicted Damage 8 | . . 4 . . . . 3 . . . 1 Shots . | . . . . . . . . . . . . Rammed 4 | . . 2 . . . . 1 . . . 1 Targets Rammed 4 | . . 2 . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 578 | . 40 70 525 252 . 252 333 411 . 416 578 Average Temperature 142 | . 24 25 158 104 . 86 121 164 . 142 184 Received Heat Transfer 1594 | . . 99 465 . . 49 24 60 . 510 387 Effects 41 | . . . 20 . . . 1 2 . 9 9 Shutdowns 10 | . . . 4 . . . . 1 . 3 2 Energy Bleed 8 | . . . 4 . . . 1 . . 1 2 Interference 12 | . . . 6 . . . . . . 5 1 Matter Decay 2 | . . . 1 . . . . . . . 1 Short Circuit 2 | . . . . . . . . 1 . . 1 Damage (minor) 3 | . . . 3 . . . . . . . . Damage (major) 4 | . . . 2 . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . 2 . Combat Hostiles 2 | . . . 1 . . . . . . 1 . Parts Melted 27 | . 1 . 12 . . 1 1 1 . 9 2 Heat Transferred 13167 | . 425 250 4277 222 . 1332 777 555 . 3918 1411 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Maximum Alert Level 3 | . . . 1 . . . 2 . . 3 2 Low Security (%) 59 | . 100 100 79 100 . . 75 . . 59 . Level 1 17 | . . . 20 . . . 2 . . 15 41 Level 2 22 | . . . . . . . 22 . . 24 58 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 788 | . 75 75 361 95 . . 476 . . 788 484 Initial 332 | . . 5 . 75 . . 83 . . . 332 Average 202 | . 21 29 111 69 . . 137 . . 246 397 Influence Increases 5413 | . 172 90 942 50 . 313 649 192 . 1885 1120 Destroy 0b10 Robot/C 3240 | . 120 80 640 40 . 220 240 120 . 980 800 Destroy 0b10 Robot/NC 245 | . 10 . 65 . . 10 40 . . 45 75 Destroy Leader 746 | . 24 10 180 10 . 20 56 30 . 260 156 Allied During Kill 384 | . . . . . . 48 128 42 . 155 11 Successful Hack 42 | . 3 . . . . . . . . 39 . Disable Machine 198 | . . . 9 . . . 144 . . 36 9 Anti-Garrison Action 150 | . . . . . . . . . . 150 . Destroy Structure 153 | . . . 3 . . . 26 . . 70 54 Partial Spotted 30 | . 15 . . . . . 15 . . . . Lose Combat Pursuer 225 | . . . 45 . . 15 . . . 150 15 Influence Decreases 5031 | . 155 107 713 234 45 162 404 588 . 1097 1526 Entered New Map 913 | . . 12 . 154 45 . 68 178 . . 456 Time Decay 2929 | . 123 95 443 80 . 132 316 360 . 790 590 Lost Part 740 | . . . 120 . . 10 20 30 . 160 400 Lost Ally 267 | . . . . . . 20 . 20 . 147 80 Purge Threat 182 | . 32 . 150 . . . . . . . . Squads Dispatched 33 | . . . 5 . . . 3 . . 16 9 Investigation 6 | . . . 2 . . . . . . 4 . Extermination 7 | . . . . . . . 1 . . 3 3 Reinforcement 12 | . . . 3 . . . 2 . . 5 2 Assault 4 | . . . . . . . . . . 2 2 Garrison 4 | . . . . . . . . . . 2 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 2 1 Haulers Reinforced 2 | . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Distress Signals 10 | . 1 . 2 . . . . . . 5 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 220 | . 14 9 41 2 . 14 13 7 . 68 52 Peak Tracking Total 7 | . 6 5 5 2 . 6 5 4 . 7 7 Tactical Retreats 12 | . . . 2 . . 1 . . . 8 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Traps Triggered 5 | . . . 1 . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Machines Disabled 24 | . . . 1 . . . 16 1 . 5 1 Max in Single Turn 1 | . . . 1 . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Machines Accessed 23 | . 6 . 5 . . . 5 . . 6 1 Terminals 10 | . 5 . 4 . . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 3 | . 1 . . . . . 1 . . 1 . Recycling Units 2 | . . . 1 . . . 1 . . . . Scanalyzers 3 | . . . . . . . 1 . . 2 . Garrison Access 3 | . . . . . . . 1 . . 1 1 Total Hacks 58 | . 16 . 13 . . . 10 . . 18 1 Successful 29 | . 9 . 4 . . . 8 . . 8 . Failed 29 | . 7 . 9 . . . 2 . . 10 1 Catastrophic 3 | . . . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 4 . 11 . 1 . 16 . . 10 5 Terminals 27 | . 14 . 11 . . . 2 . . . . Fabricators 5 | . . . . . . . . . . 5 . Repair Stations 9 | . 2 . . . . . 2 . . 5 . Recycling Units 5 | . . . 2 . . . 3 . . . . Scanalyzers 7 | . . . . . . . 2 . . 5 . Garrison Access 5 | . . . . . . . 1 . . 3 1 Terminal Hacks 10 | . 7 . 2 . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . . . 2 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 6 | . 2 . . . . . 2 . . 2 . Scan Component 3 | . 1 . . . . . 1 . . 1 . Repair 3 | . 1 . . . . . 1 . . 1 . Recycling Unit Hacks 5 | . . . 2 . . . 3 . . . . Process 1 | . . . . . . . 1 . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 1 . . 3 . Retrieve Study 4 | . . . . . . . 1 . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 . 4 . . . 3 . . 6 1 Full Trace Events 5 | . . . 1 . . . . . . 4 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . 5 . . . . Robots Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . Total Robot Build Rating 8 | . . . . . . . . . . 8 . Part Schematics Acquired 26 | . . . . . 14 . 12 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 1 . . 3 . Parts Repaired 3 | . 1 . . . . . 1 . . 1 . Time 114 | . 26 . . . . . 44 . . 44 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . 5 . . . . Retrieved Matter 5 | . . . . . . . 5 . . . . Retrieved Components 3 | . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Total Allies 21 | . . . . . 4 . 5 . . 10 2 Largest Group 6 | . . . . . 4 4 6 4 3 6 2 Highest-Rated Group 443 | . . . . . 157 157 443 297 226 310 206 Highest-Rated Ally 103 | . . . . . 41 41 96 96 96 96 103 Zionite Dispatches 6 | . . . . . . . 2 . . 3 1 Heavy 2 | . . . . . . . . . . 1 1 Light 2 | . . . . . . . 1 . . 1 . Recon 1 | . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . Ally Attacks 198 | . . . . . . 37 45 13 . 82 21 Total Damage 7903 | . . . . . . 663 2569 471 . 2847 1353 Kills 59 | . . . . . . 8 20 3 . 20 8 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Active Infowar (turns) 670 | . . . . . . . . . . . 670 Optics 391 | . . . . . . . . . . . 391 Seismic 491 | . . . . . . . . . . . 491 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 2 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . 3 . . 1 1 Branch Access 1 | . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Turns Passed 7864 | . 527 221 1035 171 765 606 812 759 82 1698 1188 Spaces Moved 5063 | 1 347 165 487 86 611 439 649 586 92 1134 466 Core 9 | . . . 2 . . . . 2 . . 5 Treads 3 | . . . . . . . . 3 . . . Legs 155 | 1 138 . 4 11 . . . . . . 1 Wheels 4896 | . 209 165 481 75 611 439 649 581 92 1134 460 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 85 | 120 110 110 110 145 115 115 105 85 90 90 113 Average Speed 118 | 120 113 110 130 159 124 115 105 99 90 110 164 Slowest Speed 1500 | 120 120 140 850 260 145 115 115 400 90 135 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 2 68 58 38 17 74 59 19 72 19 34 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 4 . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 7 | . . . . . 2 3 . 1 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 21 | . . . . . . . . . . 7 14 Melee . | . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . 3 14 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Total 6262 | . 439 187 720 103 617 510 763 744 91 1389 699 Wait 475 | . 28 . 72 . 1 48 68 115 . 95 48 Move 5052 | . 346 164 486 85 610 438 648 585 91 1133 466 Hop . | . . . . . . . . . . . . Pick Up 170 | . 25 3 30 3 1 4 21 9 . 45 29 Fast Attach . | . . . . . . . . . . . . Attach 103 | . 5 1 18 3 1 1 9 9 . 22 34 Detach 16 | . 1 . 5 3 . . . 6 . . 1 Swap 1 | . . . . . . . . . . . 1 Drop 68 | . 9 6 18 . 3 3 8 8 . 9 4 Fire 336 | . 25 11 91 9 . 16 8 10 . 85 81 Melee 18 | . . . . . . . . . . . 18 Ram 4 | . . 2 . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 16 Rewire 3 | . . . . . 1 . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Repaired Ion Engine 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 10) 528 | -10/Materials | Entered Mines 615 | -10/Mines | Found a hidden stash of uninstalled traps 626 | -10/Mines | Assembled infested the area 642 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 645 | -10/Mines | Found Prototype Device 665 | -10/Mines | Learned Materials terminal intel 709 | -10/Mines | Discovered new exit (range 3) 749 | -10/Mines | Entered Materials 749 | -9/Materials | Evolved 2 slots: Utility x2 750 | -9/Materials | Loaded intel: 12 terminal locations 967 | -9/Materials | Lost 3 parts (2n1w) 1521 | -9/Materials | Destroyed 8 combat bots 1721 | -9/Materials | Core integrity fell below 50% 1762 | -9/Materials | Discovered new exit (range 12) 1782 | -9/Materials | Identified exit to Mines 1784 | -9/Materials | Entered Mines 1805 | -9/Mines | Excavation squad dispatched 1805 | -9/Mines | A large section of the Mines collapsed 1946 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1952 | -9/Mines | Identified exit to Zion 1955 | -9/Mines | Entered Zion 2040 | -7/Zion | Given A8's code to call for help 2324 | -7/Zion | Met Imprinter 2344 | -7/Zion | Imprinted 2346 | -7/Zion | Declared Zion's savior 2456 | -7/Zion | Learned 4 Factory zone layouts 2645 | -7/Zion | Learned Factory security intel 2695 | -7/Zion | Received a hallucinogenic algorithm 2695 | -7/Zion | Ran a hallucination algorithm 2698 | -7/Zion | Discovered new exit (range 10) 2707 | -7/Zion | Identified exit to Proximity Caves 2720 | -7/Zion | Entered Proximity Caves 2720 | -6/Proximity Caves | Accompanied by 4 allies 2963 | -6/Proximity Caves | Learned Factory terminal intel 3214 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3260 | -6/Proximity Caves | Discovered new exit (range 9) 3268 | -6/Proximity Caves | Identified exit to Factory 3295 | -6/Proximity Caves | Learned 12 Factory zone layouts 3326 | -6/Proximity Caves | Entered Factory 3326 | -6/Factory | Accompanied by 3 allies 3326 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3326 | -6/Factory | Identified Exp. Sensor Array 3327 | -6/Factory | Identified exit to Lower Caves 3327 | -6/Factory | Identified exit to Factory 3329 | -6/Factory | Loaded intel: 26 terminal locations 3424 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 3581 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 3627 | -6/Factory | Build established: Gunner 3639 | -6/Factory | Retrieved Zion intel report: Component Schematics 3640 | -6/Factory | Zion Recon squad teleported in 3642 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3651 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3685 | -6/Factory | Zion Light squad teleported in 3758 | -6/Factory | Repaired Arm. Huge Wheel+ 3963 | -6/Factory | Spotted B-75 Beast 3978 | -6/Factory | Allies destroyed B-75 Beast 4138 | -6/Factory | Entered Lower Caves 4138 | -6/Lower Caves | Accompanied by 4 allies 4292 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4602 | -6/Lower Caves | Entered a destroyed Warlord outpost 4621 | -6/Lower Caves | Learned Factory trap positions 4727 | -6/Lower Caves | Discovered new exit (range 7) 4732 | -6/Lower Caves | Identified exit to Lower Caves 4897 | -6/Lower Caves | Entered another Lower Caves area 4897 | -6/Lower Caves | Accompanied by 3 allies 4922 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4943 | -6/Lower Caves | Discovered exit to Factory (range 13) 4979 | -6/Lower Caves | Entered Factory 4979 | -5/Factory | Accompanied by 3 allies 4979 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4980 | -5/Factory | Loaded intel: 121 trap records 5274 | -5/Factory | Zion Fire squad teleported in 5297 | -5/Factory | Build established: Hacker-Gunner 5581 | -5/Factory | Cargo convoy interrupted 5620 | -5/Factory | Lost 6 parts (2p1n3w) 5620 | -5/Factory | Lost 3 allies 5631 | -5/Factory | Found Prototype Device 5863 | -5/Factory | Garrison activated, responded to threat 6122 | -5/Factory | Retrieved Zion intel report: Branch Access 6122 | -5/Factory | Identified exit to Upper Caves 6123 | -5/Factory | Zion Light squad teleported in 6242 | -5/Factory | Fabricated Y-54 Guardian (x2) 6325 | -5/Factory | Repaired Arm. Huge Wheel+ 6374 | -5/Factory | Lost 5 allies 6479 | -5/Factory | First assault squad dispatched 6565 | -5/Factory | Zion Heavy squad teleported in 6617 | -5/Factory | Discovered new exit (range 15) 6676 | -5/Factory | Identified exit to Factory 6677 | -5/Factory | Entered another Factory area 6677 | -4/Factory | Accompanied by 2 allies 6677 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7093 | -4/Factory | Garrison activated, responded to threat 7150 | -4/Factory | Lost 12 parts (3p4n2u3w) 7186 | -4/Factory | Retrieved Zion intel report: Active Terminals 7187 | -4/Factory | Zion Heavy squad teleported in 7226 | -4/Factory | Lost 3 parts (2u1w) 7311 | -4/Factory | Found Prototype Protection 7427 | -4/Factory | First assault squad dispatched 7449 | -4/Factory | Lost 3 parts (1p1n1u) 7703 | -4/Factory | Core integrity fell below 50% 7710 | -4/Factory | System corruption reached 10% 7733 | -4/Factory | Lost 12 parts (4p3n2u3w) 7818 | -4/Factory | Core integrity fell below 20% 7859 | -4/Factory | Lost 5 parts (1n4u) 7865 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07748_ ,#VSNX B%MS<8C5GWTEL 07765_ Acquired Adv. Hacking Suite. 07785_ Destroyed VTOL Module. 07785_ S-27 Virus destroyed. 07790_ Centrium Wheel destroyed. 07790_ Acquired 29 matter. 07793_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1J. 07794_ Adv. Hacking Suite destroyed. 07795_ Imp. Targeting Computer destroyed. 07807_ =F5P2UNZJ&RAXFZ XR#SWK JDD: 07812_ Adv. Recoil Stabilizer destroyed. 07826_ System corrupted: Heat flow error (+215). 07828_ Matter Compressor destroyed. 07840_ S-27 Virus destroyed. 07845_ U-05 Engineer builds a Door. 07847_ System corrupted: Energy discharge (-16). 07856_ S-27 Virus destroyed. 07862_ Adv. Cryofiber Web destroyed. 07864_ System corrupted: Lance rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? ##????????????????? | | ?????????????????????????????? ####?????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????" ???????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????#+?????? #?????????????????? | | ????????????????????# ###### #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????+ #?????????????????? | | ???? ?????????????# %%[ u #?????????????????? | | ???? ?????????????# = ##############????????? | | ???? ????????????# @=# #????????? | | ??? ????????????#=%[ + """ """???????????? | | ??? ????????????####*# """ """???????????? | | ???# #???????????????#p# ! """ """???????????? | | ???# #???????????????# # ??????????? | | ???# #???????????????#p############??????????? | | ???# #?##########????# #??????#??????????????? | | ???# #?# #????# #????? #??????????????? | | ???# #?# """ ]###### #????" #??????????????? | | ???# #?# """ # # #???"" #??????????????? | | ???# #?# """ %#"" # #?? ???????????????? | | ???# #?# #"" # #? ?????????????????? | | ???# #?# """ #"" !# ##"#########??????????? | | ???# #?# """ #T # """ +?????????? | | ???# #?# """ #" *!# ""F"" #?????????? | | ???# #?# #""%]# ^ "" "" #?????????? | | ???# #?######+###""%[+% // + ""??????? | | #### ###### #!%![![ // # ""??????? | | % [####%#!/ #?????????? | | % % [ !%%!% =%*[%* #?????????? | | = !##"###+##+## #?????????? | | #######+####### % #### % %% #? #?????????? | | ??????????????### ###??# """" #?? #?????????? | | ?????????????#### ###### """ #??? #?????????? | | ?????????????# + """" #??? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 62 Energy Capacity 485 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 6 Offensive Hacking 24 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Point Defense System | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Arm. Treads | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Sml. Storage Unit | -6/Factory | Z-intel Arc Projector | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive A-15 Conveyor | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel Fabricated ------------ Y-54 Guardian | x2 | -5/Factory Repaired ---------- Ion Engine | 73% | -10/Materials Arm. Huge Wheel | 12% | -6/Factory Arm. Huge Wheel | 18% | -5/Factory Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Arm. Wheel | -5/Factory | Hacked Fusion Compressor | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Fancy Inventory Help From High Places Jackpot Look Less Dangerous Next Time Oh No You Don't! The One Challenges ------------ None Game ------ Seed FortressGravityImmobilizer Manual? 0 Play Time 01:30:14 Cumulative 19.6 hours Start 2026.02.24 @ 20:11:47 End 2026.02.27 @ 13:58:21 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 28 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6419f7ce-acb6-4848-9993-179fc801590d