Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 21:32:47 Player: celerysam Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3591) 3591 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 8192 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 164 Entered Garrisons 200 Friendly Fire -7 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 10/100 System Corruption 10% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Cesium-ion Thruster Autogun Coil Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Scrap Engine Coolant Injector Huge Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Improved Spread Laser Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Armored Huge Wheel Aerolev Unit Flight Unit Cesium-ion Thruster Power Amplifier Small Storage Unit Improved Light Armor Plating Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Plasma Cannon Coil Gun Flak Cannon Shock Bomb Launcher Mini Grenade Launcher Improved Grenade Launcher Concussive RPG Scythe [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Flak Cannon Energy Gun Improved Spread Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 2 2 . . . 4 Power 1 | . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . 1 Utility 3 | . . . 1 . . . . 2 Weapon 1 | . . . . . . . . 1 Parts Attached 141 | 10 4 1 13 9 13 39 3 49 Power 26 | 1 . . 1 1 3 7 1 12 Engine 18 | 1 . . 1 1 3 7 . 5 Core 8 | . . . . . . . 1 7 Reactor . | . . . . . . . . . Propulsion 57 | 8 . . 4 4 4 22 2 13 Treads 19 | 2 . . 4 . 4 9 . . Leg 19 | 4 . . . . . 7 2 6 Wheel 12 | 2 . . . 4 . 3 . 3 Hover . | . . . . . . . . . Flight 7 | . . . . . . 3 . 4 Utility 21 | 1 1 . 4 2 2 3 . 8 Device 11 | . . . 2 1 1 2 . 5 Storage 3 | 1 . . . 1 . . . 1 Processor 2 | . . . . . . 1 . 1 Hackware 1 | . . . . . . . . 1 Protection 4 | . 1 . 2 . 1 . . . Artifact . | . . . . . . . . . Weapon 37 | . 3 1 4 2 4 7 . 16 Energy Gun 9 | . . . 2 1 2 2 . 2 Energy Cannon 5 | . . . 1 . . 1 . 3 Ballistic Gun 7 | . 3 . 1 . . 1 . 2 Ballistic Cannon 7 | . . . . 1 . 1 . 5 Launcher 3 | . . 1 . . . 1 . 1 Special Weapon 2 | . . . . . . . . 2 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 3 | . . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 43 | . . . 4 . 9 11 . 19 Power 10 | . . . 1 . 3 . . 6 Propulsion 17 | . . . . . 3 9 . 5 Utility 7 | . . . 1 . 2 1 . 3 Weapon 9 | . . . 2 . 1 1 . 5 Highest Loss Streak 8 | . . . 3 . 8 3 . 6 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 91 | . 87 100 94 95 89 90 97 87 Engine 10 | . 14 14 10 15 16 15 10 3 Core 4 | . . . . . . . 7 7 Treads 9 | . . . 31 2 18 22 3 . Leg 17 | . 28 28 . . . 3 30 26 Wheel 3 | . . . . 32 13 3 . 2 Device 9 | . . . 9 12 10 9 9 11 Storage 8 | . 14 14 11 9 9 9 9 6 Processor 6 | . . . . . . 8 9 7 Protection 2 | . 9 14 11 5 4 . . . Energy Gun 4 | . . . 4 9 13 9 . 4 Ballistic Gun 4 | . 21 22 10 4 . 2 . 4 Ballistic Cannon 4 | . . . . 3 1 3 9 5 Launcher 2 | . . 5 2 . . . 9 . Naked Turns 3 | . . . . . . . . 3 Heaviest Build 120 | 10 17 18 25 105 106 107 107 120 Greatest Support 84 | 20 20 20 60 60 80 80 50 84 Greatest Overweight (x) 34 | 1 . . . 2 8 34 2 3 Average Overweight (x) 1 | . . . . . 1 2 2 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 Average Capacity 22 | 6 8 8 8 23 25 25 25 24 Most Carried 25 | 8 8 8 8 25 25 25 25 25 Average Carried 21 | 5 7 8 7 15 21 24 24 24 Final Capacity 25 | 8 8 8 8 25 25 25 25 5 Final Carried 25 | 8 8 8 8 25 21 25 25 5 Class Distribution -------------------- 58% | Scavenger-Mutant 20% | Mutant 15% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Matter Collected 2853 | 174 71 22 394 142 201 636 97 1116 Remotely . | . . . . . . . . . Salvage Created 2865 | . 71 . 504 208 622 585 46 829 Parts 187 | . 7 . 41 13 38 39 3 46 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 80 | . 3 . 16 4 14 20 1 22 Melee 5 | . . . . . 2 1 . 2 Guns 50 | . 3 . 12 3 9 12 . 11 Cannons 19 | . . . 1 1 2 7 . 8 AOE 6 | . . . 3 . 1 . 1 1 Classes Destroyed 13 | . 2 . 5 2 1 1 . 2 Worker 1 | . . . 1 . . . . . Builder 4 | . 1 . 1 . 1 . . 1 Tunneler 1 | . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . 1 . . . . Watcher 5 | . . . 1 1 1 . . 2 Swarmer 26 | . 3 . 7 . 3 5 . 8 Cutter 2 | . . . . . . 2 . . Grunt 24 | . . . 6 2 6 8 . 2 Duelist 1 | . . . . 1 . . . . Sentry 19 | . . . 3 1 5 5 1 4 Hunter 3 | . . . . . . . . 3 Programmer 5 | . . . . . . . . 5 Best Kill Streak 6 | . 3 . 6 3 4 4 1 6 Combat Bots Only 4 | . 3 . 4 3 3 4 1 4 Max Kills in Single Turn 4 | . 1 . 3 1 4 2 1 2 Gunslinging 1 | . . . 1 . . . . 1 Exploded 1 | . . . 1 . 1 . 1 1 Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Hostile Shots Fired 867 | . 11 . 128 20 86 153 2 467 Missed 241 | . 3 . 48 3 19 37 1 130 Damage Taken 8461 | . 63 . 917 325 1031 1590 13 4522 Core 1407 | . 13 . 94 93 201 153 . 853 Absorbed by Shields 22 | . . . . . 22 . . . Redirected to Shielding 53 | . . . . . 49 4 . . Regen/Repaired (Parts) 96 | . . . 96 . . . . . Core Remaining (%) 72 | 100 . 94 76 . . . 18 . Volleys Fired 208 | . 8 . 37 13 22 38 1 89 Largest 3 | . 2 . 2 2 2 2 2 3 Hottest 207 | . 40 . 76 131 150 150 80 207 Shots Fired 370 | . 16 . 64 22 44 65 3 156 Gun 240 | . 16 . 53 19 34 42 . 76 Cannon 119 | . . . 4 3 10 23 2 77 Launcher 11 | . . . 7 . . . 1 3 Special . | . . . . . . . . . Kinetic 161 | . 16 . 37 7 10 18 2 71 Thermal 168 | . . . . 15 34 47 . 72 Explosive 8 | . . . 7 . . . . 1 Electromagnetic 33 | . . . 20 . . . 1 12 Robot Hit Streak 14 | . 4 . 7 8 14 8 2 12 Robot Miss Streak 10 | . 1 . 4 5 6 10 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 3 1 1 . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 Shots Hit Robots 288 | . 9 . 39 18 44 57 2 119 Core Hits 280 | . 5 . 30 20 61 73 4 87 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . 1 . 1 . 4 Burn 4 | . . . . 1 . . . 3 Blast 1 | . . . . . . . . 1 Sever 1 | . . . . . . 1 . . Melee Attacks 22 | . . . . . 7 6 . 9 Impact 2 | . . . . . 2 . . . Slashing 20 | . . . . . 5 6 . 9 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6699 | . 137 . 732 256 1316 1171 66 3021 Guns 3347 | . 137 . 420 224 692 757 . 1117 Cannons 2127 | . . . 66 32 124 332 45 1528 Explosions 549 | . . . 236 . 150 . 21 142 Melee 607 | . . . . . 338 82 . 187 Ramming 69 | . . . 10 . 12 . . 47 Kinetic 2019 | . 137 . 295 43 124 260 45 1115 Thermal 3163 | . . . 111 213 692 829 . 1318 Explosive 338 | . . . 125 . 150 . . 63 Electromagnetic 493 | . . . 191 . . . 21 281 Impact 196 | . . . . . 186 . . 10 Slashing 421 | . . . . . 152 82 . 187 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 2 3 3 3 10 Average Corruption 2 | . . . . 2 2 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 96 | . . . . 1 9 36 34 16 Message Errors 22 | . . . . . . 9 9 4 Matter Fused 18 | . . . . . 2 3 7 6 Heat Flow Errors 8 | . . . . . . 4 4 . Energy Discharges 12 | . . . . . 2 4 6 . Parts Rejected 4 | . . . . . . 3 1 . Data Loss (minor) 8 | . . . . . 1 4 1 2 Data Loss (major) 9 | . . . . 1 2 4 2 . Misfires 5 | . . . . . 1 1 1 2 Alerts 6 | . . . . . . 2 3 1 Weapon Failures 4 | . . . . . 1 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 227 | . . . . . 173 . . 54 Projectiles 26 | . . . . . . . . 26 Explosions 7 | . . . . . 7 . . . Melee 194 | . . . . . 166 . . 28 Knockbacks 32 | . . . . . 12 2 . 18 Impact 2 | . . . . . 1 . . 1 Kinetic 21 | . . . . . 7 2 . 12 Secondary 9 | . . . . . 4 . . 5 Self-Inflicted Damage 94 | . . . 20 . 51 . . 23 Shots 3 | . . . 1 . 1 . . 1 Rammed 4 | . . . 2 . 1 . . 1 Targets Rammed 5 | . . . 2 . 1 . . 2 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 563 | . . . 27 377 315 563 208 363 Average Temperature 109 | . . . 11 125 105 155 98 93 Received Heat Transfer 1839 | . . . 294 144 387 594 . 420 Effects 21 | . . . . 1 . 19 . 1 Shutdowns 6 | . . . . 1 . 5 . . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Matter Decay 5 | . . . . . . 4 . 1 Short Circuit 3 | . . . . . . 3 . . Damage (major) 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 1 . 2 . . 2 Impact Corruptions 4 | . . . . . 3 . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 Heat Transferred 3667 | . . . 150 374 590 760 . 1793 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Peak Influence 806 | . 105 40 414 268 313 806 362 327 Initial 362 | . . 40 7 111 113 66 362 50 Average 172 | . 52 29 225 162 203 397 80 103 Maximum Alert Level 3 | . . . 2 1 1 3 1 1 Low Security (%) 64 | 100 100 100 25 71 44 29 76 85 Level 1 27 | . . . 72 28 55 27 23 14 Level 2 5 | . . . 1 . . 28 . . Level 3 2 | . . . . . . 15 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 . 2 . 3 . . 8 Investigation 2 | . . . 2 . . . . . Extermination 4 | . . . . . . . . 4 Reinforcement 3 | . 2 . . . . . . 1 Assault . | . . . . . . . . . Garrison 6 | . . . . . 3 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Distress Signals 4 | . 1 . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 6 6 21 7 17 24 1 49 Peak Tracking Total 11 | . 3 7 4 4 5 4 1 11 Tactical Retreats 6 | . . . . . . 6 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Traps Triggered 12 | . . . 1 1 2 7 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Machines Disabled 11 | . . . 1 . 1 3 1 5 Max in Single Turn 4 | . . . 1 . 1 1 1 4 Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Machines Accessed 18 | . 2 . 2 1 4 3 4 2 Terminals 13 | . 2 . 1 1 3 3 3 . Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 38 | . 3 . 5 2 10 6 9 3 Successful 17 | . . . 2 . 6 1 6 2 Failed 21 | . 3 . 3 2 4 5 3 1 Catastrophic 5 | . 1 . 1 . . 2 1 . Database Lockouts . | . . . . . . . . . Manual 13 | . 2 . 2 2 3 1 2 1 Terminals 28 | . 3 . 2 2 8 6 7 . Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . 3 . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 9 | . . . . . 4 1 4 . Record 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . Alert Level 2 | . . . . . 1 . 1 . Unreport Threat 2 | . . . . . 1 . 1 . Reprogram Traps 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Process 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Unlock Access 1 | . . . . . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 2 1 2 2 1 2 Full Trace Events 3 | . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips 1 | . . . . . . . . 1 Time 76 | . . . . . . . . 76 Total Robot Build Rating 15 | . . . . . . . . 15 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 12 | . . . . . . . 12 . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . 8 . 4 Machine Destruction 8 | . . . . . . 8 . . Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Total Allies 9 | . . 2 . . . 1 . 6 Largest Group 6 | . . 2 . . . 1 . 6 Highest-Rated Group 180 | . . 45 . . . 39 . 180 Highest-Rated Ally 39 | . . 31 . . . 39 . 31 Total Orders . | . . . . . . . . . Ally Attacks 73 | . . 2 . . . 26 . 45 Total Damage 955 | . . 41 . . . 195 . 719 Kills 9 | . . 1 . . . 2 . 6 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Turns Passed 7167 | 111 319 50 715 268 458 1414 1686 2146 Spaces Moved 3150 | 77 216 41 348 178 185 502 618 985 Core 24 | 20 . . . . . 3 . 1 Treads 734 | . . . 341 12 84 297 . . Legs 1739 | 57 216 41 7 . . 44 618 756 Wheels 650 | . . . . 166 101 155 . 228 Hover . | . . . . . . . . . Flight 3 | . . . . . . 3 . . Fastest Speed 50 | 50 120 120 120 107 107 140 262 50 Average Speed 191 | 112 120 120 159 110 174 235 263 177 Slowest Speed 1980 | 120 120 120 160 160 240 1980 265 265 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 32 18 35 14 33 59 76 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 99 | . . . 54 . 3 . . 42 Melee . | . . . . . . . . . Projectile 13 | . . . . . . . . 13 AOE 86 | . . . 54 . 3 . . 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Total 3896 | 98 260 42 444 227 262 651 679 1233 Wait 181 | . 28 . 26 . 17 13 47 50 Move 3143 | 76 215 40 347 177 185 501 617 985 Hop . | . . . . . . . . . Pick Up 110 | 12 3 . 9 24 7 24 4 27 Fast Attach 28 | . 2 1 7 . 1 11 1 5 Attach 56 | 4 2 . 3 5 10 12 . 20 Detach . | . . . . . . . . . Swap 57 | 6 . . 3 4 2 16 2 24 Drop 66 | . 2 1 10 4 2 18 7 22 Fire 208 | . 8 . 37 13 22 38 1 89 Melee 22 | . . . . . 7 6 . 9 Ram 2 | . . . . . 1 . . 1 Kick 1 | . . . . . . . . 1 Crush 2 | . . . 2 . . . . . Escape Stasis 20 | . . . . . 8 12 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Entered Mines 432 | -10/Mines | Assembled infested the area 437 | -10/Mines | Assisted by a Guerilla fighting off Assembled 474 | -10/Mines | Discovered new exit (range 8) 481 | -10/Mines | Entered Materials 481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 485 | -9/Materials | Lost 3 allies 912 | -9/Materials | Lost 3 parts (1p1u1w) 991 | -9/Materials | Repaired Assault Rifle 1137 | -9/Materials | Discovered new exit (range 13) 1193 | -9/Materials | Build established: Scavenger-Mutant 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1427 | -8/Materials | Discovered new exit (range 11) 1464 | -8/Materials | Entered Storage 1642 | -8/Storage | Garrison activated, responded to threat 1655 | -8/Storage | Core integrity fell below 50% 1670 | -8/Storage | Lost 8 parts (2p3n2u1w) 1922 | -8/Storage | Identified exit to Garrison 1922 | -8/Storage | Entered Garrison 1958 | -8/Garrison | Triggered checkpoint 2044 | -8/Garrison | Garrison Relay disabled 2108 | -8/Garrison | Rescued a captive Derelict 2260 | -8/Garrison | Triggered checkpoint 2416 | -8/Garrison | Triggered checkpoint 2420 | -8/Garrison | Triggered checkpoint 2853 | -8/Garrison | Lost 3 parts (2n1w) 3006 | -8/Garrison | Triggered checkpoint 3078 | -8/Garrison | Discovered new exit (range 11) 3092 | -8/Garrison | Triggered checkpoint 3108 | -8/Garrison | Garrison Relay disabled 3152 | -8/Garrison | Core integrity fell below 20% 3336 | -8/Garrison | Entered Recycling 3353 | -8/Recycling | Found Scrap Engine 4982 | -8/Recycling | Discovered new exit (range 15) 5022 | -8/Recycling | Entered Factory 5022 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5409 | -6/Factory | Fabricated G-50 Soldier? 5431 | -6/Factory | Build established: Scavenger-Gunner 5551 | -6/Factory | Discovered new exit (range 10) 5840 | -6/Factory | Build established: Gunner 5874 | -6/Factory | Allied Derelicts emerged from ambush trap array 5879 | -6/Factory | P-60 Hacker assimilated allied Soldier 5c 6067 | -6/Factory | Garrison activated, responded to threat 6091 | -6/Factory | Lost 5 allies 6780 | -6/Factory | Core integrity fell below 50% 6790 | -6/Factory | Lost 6 parts (2p3n1w) 7130 | -6/Factory | Cargo convoy interrupted 7159 | -6/Factory | Core integrity fell below 20% 7162 | -6/Factory | System corruption reached 10% 7163 | -6/Factory | Released all parts (11) 7168 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07161_ R-10 Processor collects Gravmag System. 07161_ Slug penetrates Wall. 07161_ K-01 Serf collects debris. 07163_ System corrupted: Matter fused (-7). 07163_ Released VTOL Module. 07163_ Released Arm. Huge Wheel. 07163_ Released Armor Integrity Analyzer. 07163_ Released Huge Storage Unit. 07163_ Released Phase Cannon. 07163_ Released Mni. Assault Cannon. 07163_ Released Hvy. Flak Cannon. 07163_ Released VTOL Module. 07163_ Released Sml. Storage Unit. 07163_ Released Adv. Weight Redist. System. 07164_ R-10 Processor collects VTOL Module. 07165_ K-01 Serf collects debris. 07165_ Slug penetrates Wall. 07166_ M-28 Smith fits Backup Propulsion III on P-60 Hacker. 07166_ Acquired Arm. Huge Wheel. 07167_ R-10 Processor collects Arm. Leg. 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"% | | ??# % " | | ??# =% "%" ? | | ??###########+#############+#############+######/? | | ???????# ## % #???????????????? | | ???????# ## """"""" "#???????????????? | | ???????# ## """"""" ""#???????????????? | | ???????# """" """" ## """"""" ""#???????????????? | | ???????# """" """" ## """"""" ""#???????????????? | | ???????# """" """" ##? ""#???????????????? | | ???????# """" """" #????""""" T"#???????????????? | | ???????# """" """" #??????????"?????????????????? | | ???????# """" """" #????????????????????????????? | | ???????# """" """" #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????##############????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 38 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed ConcussiveTractorRifle Manual? 0 Play Time 01:17:48 Cumulative 36.0 hours Start 2024.06.08 @ 20:10:16 End 2024.06.08 @ 21:32:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1b3a19a-a0eb-491e-8c6b-8eebc624c3e5