Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 19:33:25 Player: Artackni Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1351) 1351 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 3072 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 43/400 Matter 280/300 Energy 70/100 System Corruption 4% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Scrap Suit Heat Sink High-capacity Matter Pod (200) Transport Network Coupler Light Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Medium Laser Improved Medium Laser Mini Grenade Launcher Improved Datajack Plasma Flamer Katana Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Spread Laser Assault Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Wheel Wheel Armored Wheel Scrap Suit Heat Sink Small Storage Unit High-capacity Matter Pod Transport Network Coupler Hacking Suite Small Laser Light Assault Rifle Improved Datajack Mining Laser Plasma Flamer Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 32 | 6 8 3 13 2 Power 5 | 1 1 . 3 . Engine 5 | 1 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 3 . 7 1 Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel 8 | . 3 . 4 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 1 . 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 2 2 3 . Energy Gun 4 | 1 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 2 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 15 | . 3 . 2 10 Power 3 | . 1 . 1 1 Propulsion 4 | . 1 . . 3 Utility 2 | . . . . 2 Weapon 6 | . 1 . 1 4 Highest Loss Streak 8 | . 2 . 1 8 To Critical Strikes . | . . . . . Average Backups 17 | 1 8 18 20 21 Power 1 | . 1 2 1 2 Propulsion 5 | 1 3 6 6 6 Utility 5 | . 2 5 6 8 Weapon 4 | . 1 5 4 4 Tool/Special . | . . . . . Unused Backups 23 | . . 3 3 17 Power 3 | . . 1 1 1 Propulsion 3 | . . . 1 2 Utility 8 | . . 1 . 7 Weapon 8 | . . 1 1 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 94 100 99 99 Engine 12 | . 14 14 10 10 Treads 14 | . 1 . 16 32 Wheel 15 | . 26 28 16 . Device 3 | . 9 8 . . Storage 12 | . 14 14 11 11 Processor 7 | . . 5 11 9 Energy Gun 15 | . 23 22 10 11 Ballistic Gun 15 | . 4 5 22 21 Peak Build Rating 25 | 6 8 15 25 24 Average Rating 16 | 4 7 11 22 21 On Entrance 10 | . 6 8 15 24 Avg Prop Armor Cover (%) 9 | . . . 9 17 Naked Turns . | . . . . . Heaviest Build 99 | 11 89 90 97 99 Greatest Support 63 | 40 40 26 63 63 Greatest Overweight (x) 9 | 1 8 3 4 9 Average Overweight (x) 2 | . 3 3 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 Most Carried 25 | 2 17 25 25 25 Average Carried 20 | 1 8 21 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 17 25 25 23 Class Distribution -------------------- 56% | Gunner 22% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1143 | 250 184 54 539 116 Remotely . | . . . . . Salvage Created 1931 | . 524 48 975 384 Parts 119 | . 31 5 65 18 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 50 | . 11 3 27 9 Guns 50 | . 11 3 27 9 Classes Destroyed 11 | . 7 . 3 1 Worker 1 | . . . 1 . Hauler 5 | . 2 . 3 . Recycler 3 | . 2 . . 1 Mechanic 1 | . 1 . . . Operator 3 | . 1 . 2 . Watcher 3 | . 1 . 2 . Swarmer 26 | . 9 3 11 3 Grunt 14 | . 2 . 9 3 Brawler 1 | . . . . 1 Duelist 3 | . . . 1 2 Sentry 6 | . . . 6 . Best Kill Streak 6 | . 6 3 5 3 Combat Bots Only 5 | . 4 3 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 215 | . 64 15 77 59 Missed 59 | . 17 3 24 15 Hits 156 | . 47 12 53 44 Melee 12 | . . . 4 8 Projectile 144 | . 47 12 49 36 AOE 12 | . . . . 12 Critical Strikes 5 | . . . 5 . Part Disruptions 1 | . . . . 1 Damage Taken 2258 | . 387 90 748 1033 Core 471 | . 100 14 85 272 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 55 | . . . 55 . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 123 | . 48 6 52 17 Largest 3 | . 2 2 3 3 Hottest 113 | . 90 90 113 104 Shots Fired 306 | . 95 12 148 51 Gun 306 | . 95 12 148 51 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 160 | . 27 . 99 34 Thermal 146 | . 68 12 49 17 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 24 | . 11 5 16 24 Robot Miss Streak 7 | . 3 3 7 1 Penetration Max . | . . . . . Secondary Targets 6 | . 2 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 214 | . 67 7 105 35 Core Hits 128 | . 28 3 81 16 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 11 | . 5 . 4 2 Burn 8 | . 5 . 1 2 Destroy 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3168 | . 776 99 1698 595 Guns 3160 | . 776 99 1698 587 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 1588 | . 135 . 1126 327 Thermal 1572 | . 641 99 572 260 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 224 | . 224 . 203 161 Average Temperature 62 | . 73 . 56 65 Received Heat Transfer 263 | . 54 . 153 56 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 3 1 . 2 Heat Transferred 3921 | . 2040 236 942 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 87 | 100 100 100 59 100 Level 1 12 | . . . 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 305 | . 123 70 305 115 Initial 115 | . . . . 115 Average 62 | . 51 5 142 29 Influence Increases 1481 | . 348 70 793 270 Destroy 0b10 Robot/C 1000 | . 220 60 540 180 Destroy 0b10 Robot/NC 80 | . 35 . 40 5 Destroy Leader 226 | . 36 10 140 40 Successful Hack 49 | . 42 . 7 . Disable Machine 45 | . . . 15 30 Destroy Structure 6 | . . . 6 . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 60 | . 15 . 45 . Influence Decreases 1481 | . 348 70 496 567 Entered New Map 182 | . . . . 182 Time Decay 1200 | . 318 70 486 326 Lost Part 99 | . 30 . 10 59 Squads Dispatched 4 | . . 1 3 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 10 | . 3 . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 21 3 48 21 Peak Tracking Total 13 | . 4 3 6 13 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 6 1 7 . Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 20 1 15 . Successful 16 | . 8 1 7 . Failed 20 | . 12 . 8 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 21 | . 14 . 7 . Terminals 28 | . 16 . 12 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 1 5 . Robot Analysis 5 | . 4 . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 10 | . 5 . 5 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 50 | . . . 50 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 15 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total 5 | . 4 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4562 | 64 919 895 1379 1305 Spaces Moved 2397 | 44 547 640 659 507 Core 15 | 15 . . . . Treads 722 | 29 12 . 191 490 Legs . | . . . . . Wheels 1660 | . 535 640 468 17 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 135 135 116 215 Average Speed 165 | 123 137 135 163 239 Slowest Speed 320 | 160 320 135 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 56 99 68 94 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2735 | 51 621 662 847 554 Wait 113 | . 3 . 94 16 Move 2393 | 43 546 639 658 507 Hop . | . . . . . Pick Up 39 | 2 15 10 10 2 Fast Attach 17 | 6 4 . 6 1 Attach 5 | . 1 . 1 3 Detach 1 | . 1 . . . Swap 22 | . 3 3 13 3 Drop 18 | . . 4 13 1 Fire 123 | . 48 6 52 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Discovered new exit (range 7) 785 | -10/Materials | Build established: Scavenger-Mutant 826 | -10/Materials | Discovered new exit (range 8) 984 | -10/Materials | Entered Mines 1025 | -10/Mines | Learned Materials emergency access door positions 1131 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1182 | -10/Mines | Discovered new exit (range 15) 1323 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1326 | -10/Mines | Found Scrap Suit 1373 | -10/Mines | Found a hidden stash of uninstalled traps 1512 | -10/Mines | Met a Derelict shopkeep closing up shop 1549 | -10/Mines | Discovered new exit (range 8) 1569 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1570 | -10/Mines | Discovered new exit (range 5) 1820 | -10/Mines | Build established: Mutant 1840 | -10/Mines | Discovered new exit (range 5) 1879 | -10/Mines | Entered Materials 1879 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2197 | -9/Materials | Discovered new exit (range 16) 2258 | -9/Materials | Build established: Gunner 2581 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2682 | -9/Materials | Discovered new exit (range 9) 3079 | -9/Materials | Discovered new exit (range 12) 3258 | -9/Materials | Entered Mines 3268 | -9/Mines | Discovered new exit (range 14) 4309 | -9/Mines | Learned 2 Materials zone layouts 4405 | -9/Mines | Discovered new exit (range 6) 4530 | -9/Mines | Assembled infested the area 4535 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4552 | -9/Mines | Core integrity fell below 50% 4561 | -9/Mines | Core integrity fell below 20% 4563 | -9/Mines | Self-destructed Last Messages --------------- 04548_ C9-89Z(h) destroyed. 04551_ Assault Rifle destroyed. 04553_ as-38834 destroyed. 04553_ as-26953 destroyed. 04554_ Hvy. Assault Rifle destroyed. 04554_ Lgt. Armor Plating destroyed. 04555_ Imp. Treads destroyed. 04556_ The unstable cave ceiling collapses. 04556_ as-19809 destroyed. 04557_ as-61414 destroyed. 04558_ The unstable cave ceiling collapses. 04559_ Lgt. Treads destroyed. 04559_ Hvy. Ion Engine destroyed. 04560_ Wheel destroyed. 04560_ Imp. Medium Laser destroyed. 04560_ as-27108 destroyed. 04561_ The unstable cave ceiling collapses. 04562_ U-05 Engineer lays Concrete. 04563_ T-07 Excavator destroyed. 04563_ K-01 Serf collects debris. 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Angular Momentum Engine | 8% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBlastHumpback Manual? 0 Play Time 00:27:46 Cumulative 131.6 hours Start 2026.02.03 @ 19:02:24 End 2026.02.03 @ 19:33:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47815f58-a89b-4193-a764-ee3df82b005a