Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 16:58:31 Player: Moddy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (148) 740 Value Destroyed (4214) 4214 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 9115 Bonus ------- High Alert Combat Kills 381 Cogmind --------- Core Integrity 771/850 Matter 142/300 Energy 4/490 System Corruption 0% Temperature Cool (6) Movement Treading (165) Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Armored Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Battery Weight Redist. System Improved Utility Shielding Improved Shield Generator > --- WEAPON (4) ------- Heavy Laser Heavy Particle Cannon Flak Gun > --- INVENTORY (5) ---- Improved Heat Sink Compact Battery (200) Improved Light Armor Plating Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Utility Shielding Medium Reactive Plating > --- WEAPON ----------- Cooled Particle Cannon Heavy Assault Rifle Advanced EMP Blaster Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Sensor Array Transport Network Coupler Recoil Stabilizer Heavy Armor Plating Beam Rifle Advanced Beam Rifle [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Advanced EMP Blaster Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 . . . . . 2 Utility 3 | . . 1 . 1 1 . . . Weapon 2 | . . . . 1 1 . . . Parts Attached 94 | 1 5 17 16 27 4 2 13 9 Power 9 | . 1 2 2 3 . . 1 . Engine 6 | . . 2 2 2 . . . . Core 3 | . 1 . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 27 | . . 7 4 8 1 . 3 4 Treads 4 | . . 2 . . . . 1 1 Leg 14 | . . . 3 8 1 . . 2 Wheel 7 | . . 5 1 . . . 1 . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . 1 . Utility 27 | 1 2 3 5 5 2 1 5 3 Device 13 | 1 1 . 2 2 . . 4 3 Storage 3 | . 1 . . 1 . . 1 . Processor 5 | . . 3 2 . . . . . Hackware . | . . . . . . . . . Protection 6 | . . . 1 2 2 1 . . Artifact . | . . . . . . . . . Weapon 31 | . 2 5 5 11 1 1 4 2 Energy Gun 9 | . . 2 2 3 . . 1 1 Energy Cannon 6 | . . . . 4 . . 2 . Ballistic Gun 10 | . 2 3 2 2 . . . 1 Ballistic Cannon 2 | . . . 1 . . . 1 . Launcher 3 | . . . . 1 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 7 | . . 1 3 3 . . . . Corrupted Parts 2 | . . . . 1 . 1 . . System Corruption 10 | . . . . 7 . 3 . . Parts Lost 37 | . 2 6 8 5 3 9 3 1 Power 4 | . . 1 1 1 . 1 . . Propulsion 9 | . . 2 3 1 1 1 1 . Utility 7 | . 1 1 1 . 1 3 . . Weapon 17 | . 1 2 3 3 1 4 2 1 Highest Loss Streak 7 | . 1 6 3 2 3 7 3 1 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 6 8 9 8 13 11 7 . 2 Power 1 | 1 1 . . 3 3 1 . . Propulsion 1 | 4 3 . 1 . . . . . Utility 4 | . 2 5 4 6 7 5 . 2 Weapon 1 | 1 1 2 1 2 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 26 | . 7 1 4 7 . 5 . 2 Power 5 | . 1 . . 2 . 2 . . Propulsion 2 | . . 1 . 1 . . . . Utility 17 | . 6 . 3 3 . 3 . 2 Weapon 2 | . . . 1 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 98 99 93 37 63 78 Engine 6 | . 5 8 11 8 7 2 . . Core 2 | . 8 1 . . . . 7 6 Leg 16 | . 28 3 6 26 21 7 . 8 Wheel 6 | . . 26 25 . . . 2 3 Device 5 | . 13 . 2 . . . 22 20 Storage 9 | . 14 11 11 9 7 3 6 6 Processor 12 | . . 21 13 18 15 6 . . Protection 5 | . . . 5 8 11 3 6 6 Energy Gun 4 | . . 9 9 3 2 3 3 6 Energy Cannon 5 | . . . . 8 7 2 6 7 Ballistic Gun 9 | . 28 12 11 8 7 2 . . Launcher 2 | . . . . 5 10 3 . . Peak Build Rating 43 | 9 10 16 23 37 43 41 41 41 Average Rating 24 | 7 9 14 18 30 40 16 25 36 On Entrance 18 | 6 9 10 16 16 37 41 1 30 Avg Prop Armor Cover (%) 8 | . . 11 3 . . . 8 9 Naked Turns 58 | . . . . . . 58 . . Heaviest Build 73 | 13 19 21 31 65 73 62 44 38 Greatest Support 54 | 20 20 48 40 47 47 47 20 54 Greatest Overweight (x) 15 | . . . 2 1 1 15 8 2 Average Overweight (x) . | . . . . . 1 . 3 . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 5 5 Average Capacity 11 | 8 9 10 10 14 15 9 5 5 Most Carried 15 | 6 10 10 10 15 14 10 4 5 Average Carried 9 | 6 8 9 8 13 12 7 . 2 Final Capacity 15 | 8 10 10 10 15 15 5 5 5 Final Carried 15 | 6 10 10 5 15 10 5 2 4 Class Distribution -------------------- 48% | Mutant 23% | Gunner 12% | Scavenger-Gunner 7% | Bomber 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Bomber | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Matter Collected 2754 | 242 407 293 496 963 30 . 146 177 Remotely 128 | . . . . 128 . . . . Salvage Created 5810 | 139 443 395 1313 2941 89 221 146 123 Parts 335 | 8 33 33 80 160 10 2 4 5 Haulers Intercepted 9 | . 1 . 3 5 . . . . Recyclers Shooed 8 | . 2 1 3 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Combat Hostiles Destroyed 100 | . 13 16 21 42 4 1 1 2 Guns 54 | . 13 10 19 10 1 . . 1 Cannons 20 | . . . 1 14 3 . 1 1 AOE 25 | . . 6 1 17 . 1 . . Classes Destroyed 16 | 2 5 3 2 2 . 1 1 . Worker 12 | . 2 . 4 6 . . . . Builder 6 | . . . 1 5 . . . . Tunneler 4 | 3 . . . 1 . . . . Hauler 9 | . 1 . 3 5 . . . . Recycler 7 | 1 . . 2 3 . . 1 . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 8 | . 1 1 1 4 . . 1 . Swarmer 26 | . 9 7 2 4 4 . . . Grunt 47 | . 4 5 10 27 . . . 1 Brawler 1 | . . 1 . . . . . . Duelist 3 | . . 1 . 2 . . . . Sentry 19 | . . 2 9 7 . . . 1 Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . . . . 1 . Compactor 1 | . . . . . . 1 . . Best Kill Streak 9 | 4 4 7 9 7 3 1 1 1 Combat Bots Only 7 | . 3 7 4 6 3 1 1 1 Max Kills in Single Turn 5 | 1 1 4 2 5 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . 4 1 4 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Hostile Shots Fired 603 | . 65 110 110 157 39 10 44 68 Missed 187 | . 26 31 30 55 9 . 10 26 Hits 416 | . 39 79 80 102 30 10 34 42 Melee 12 | . . 1 . 1 . 10 . . Projectile 404 | . 39 78 80 101 30 . 34 42 Critical Strikes 14 | . . 2 3 1 . 5 1 2 Damage Taken 6138 | . 423 827 1073 1671 351 660 589 544 Core 1283 | . 71 231 138 269 68 282 145 79 Absorbed by Shields 107 | . . . . . . . 14 93 Redirected to Shielding 75 | . . . . . 14 . 27 34 Ignored by Resistances 116 | . . . . 17 99 . . . Core Remaining (%) 51 | 100 71 . 7 51 . . 29 . Volleys Fired 355 | 16 55 38 81 109 14 6 15 21 Largest 4 | 2 2 2 2 3 3 4 4 3 Hottest 234 | 40 40 88 88 144 114 150 234 213 Shots Fired 743 | 32 109 71 137 261 32 18 33 50 Gun 534 | 32 109 71 133 126 18 10 5 30 Cannon 172 | . . . 4 103 14 3 28 20 Launcher 37 | . . . . 32 . 5 . . Special . | . . . . . . . . . Kinetic 402 | 32 109 45 86 97 14 4 6 9 Thermal 256 | . . 26 26 121 18 9 16 40 Explosive 5 | . . . . . . 5 . . Electromagnetic 80 | . . . 25 43 . . 11 1 Robot Hit Streak 16 | 6 8 5 14 15 5 14 16 6 Robot Miss Streak 8 | 2 4 5 5 3 3 1 7 8 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 6 | . 4 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 473 | 20 58 47 111 158 17 17 12 33 Core Hits 291 | 8 27 40 77 107 7 4 5 16 Critical Kills 2 | . 1 . . 1 . . . . Critical Parts Destroyed 4 | . 1 1 . 2 . . . . Critical Strikes 7 | . 2 1 . 3 . 1 . . Burn 1 | . . . . . . 1 . . Destroy 6 | . 2 1 . 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11916 | 176 604 1095 1851 6049 363 742 371 665 Guns 5132 | 176 588 565 1697 1436 160 181 20 309 Cannons 2570 | . . . 89 1517 188 82 338 356 Explosions 4136 | . . 530 65 3093 . 448 . . Melee . | . . . . . . . . . Ramming 78 | . 16 . . 3 15 31 13 . Kinetic 3544 | 176 588 290 1000 1153 140 61 52 84 Thermal 4762 | . . 275 498 2824 208 202 205 550 Explosive 978 | . . 530 . . . 448 . . Electromagnetic 2554 | . . . 353 2069 . . 101 31 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . 5 6 7 . 19 19 . Average Corruption 10 | . . 4 5 7 . 12 19 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . . 9 18 1 . 11 37 . Message Errors 18 | . . 2 4 . . 2 10 . Matter Fused 13 | . . 1 . 1 . 2 9 . Heat Flow Errors 8 | . . 2 3 . . . 3 . Energy Discharges 9 | . . 1 3 . . 1 4 . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 9 | . . 1 2 . . . 6 . Data Loss (major) 6 | . . 2 2 . . . 2 . Misfires 2 | . . . 1 . . . 1 . Alerts 1 | . . . . . . . 1 . Misdirections 6 | . . . . . . 5 1 . Weapon Failures 3 | . . . 2 . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 220 | . . 66 . 117 3 27 7 . Projectiles 32 | . . . . 22 3 . 7 . Explosions 188 | . . 66 . 95 . 27 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 383 | . . 74 35 82 . 192 . . Shots 11 | . . 1 1 5 . 4 . . Rammed 17 | . . . . . . 8 9 . Targets Rammed 24 | . 3 . . 1 3 8 9 . Kicked 7 | . 3 . . 1 3 . . . Crushed . | . . . . . . . . . Highest Temperature 731 | . 18 287 246 259 66 129 731 514 Average Temperature 87 | . 5 59 70 60 36 60 263 179 Received Heat Transfer 1722 | . 153 186 363 720 . . 189 111 Effects 20 | . . 1 1 . . . 14 4 Shutdowns 3 | . . . . . . . 2 1 Energy Bleed 2 | . . 1 . . . . 1 . Interference 7 | . . . 1 . . . 4 2 Matter Decay 3 | . . . . . . . 2 1 Short Circuit 3 | . . . . . . . 3 . Damage (minor) 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 6 | . . . . 5 . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 6643 | . . 330 575 3851 296 407 259 925 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . . 2 9 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Maximum Alert Level 3 | . . 1 1 3 2 . . . Low Security (%) 53 | 100 100 66 45 20 . 100 100 100 Level 1 29 | . . 33 54 45 . . . . Level 2 3 | . . . . 1 100 . . . Level 3 13 | . . . . 31 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1081 | 10 114 254 358 1081 538 181 30 30 Initial 490 | . . 22 107 147 490 181 18 . Average 256 | 2 59 152 227 453 502 107 2 3 Influence Increases 3588 | 20 330 494 673 1798 138 25 60 50 Destroy 0b10 Robot/C 1980 | . 260 320 420 840 80 . 20 40 Destroy 0b10 Robot/NC 240 | 20 20 5 60 125 . . 10 . Destroy Leader 524 | . 44 82 148 218 10 . 12 10 Successful Hack 76 | . 5 18 19 34 . . . . Disable Machine 300 | . . 30 15 255 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . Destroy Structure 123 | . 1 39 11 41 3 25 3 . Lose Combat Pursuer 195 | . . . . 135 45 . 15 . Influence Decreases 3588 | 20 276 294 577 1071 697 517 86 50 Entered New Map 1314 | . . 32 147 203 587 337 8 . Time Decay 1825 | 20 256 242 350 668 80 90 69 50 Lost Part 299 | . 20 20 80 50 30 90 9 . Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 22 | . . 3 3 11 . . 2 3 Investigation 6 | . . 2 2 1 . . . 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 8 | . . 1 1 4 . . 1 1 Assault 2 | . . . . 2 . . . . Garrison 4 | . . . . 4 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Distress Signals 11 | . 1 1 4 4 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 17 20 29 55 8 6 11 6 Peak Tracking Total 7 | . 3 7 5 6 4 5 5 3 Tactical Retreats 7 | . . . . 5 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Traps Triggered 5 | . . 3 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Machines Disabled 21 | . . 2 1 18 . . . . Max in Single Turn 2 | . . 1 1 2 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Machines Accessed 36 | . 3 8 11 12 1 . . 1 Terminals 23 | . 2 5 9 7 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . Recycling Units 6 | . 1 . 1 2 1 . . 1 Scanalyzers 4 | . . 2 . 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 98 | . 10 25 25 35 1 . . 2 Successful 46 | . 5 12 10 18 1 . . . Failed 50 | . 5 12 15 16 . . . 2 Catastrophic 8 | . . 1 3 3 . . . 1 Database Lockouts 2 | . . 1 . 1 . . . . Manual 1 | . . . 1 . . . . . Terminals 58 | . 5 14 18 21 . . . . Fabricators . | . . . . . . . . . Repair Stations 8 | . . 2 2 4 . . . . Recycling Units 18 | . 5 . 5 5 1 . . 2 Scanalyzers 14 | . . 9 . 5 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . 2 6 6 11 . . . . Record 2 | . . . 1 1 . . . . Part Schematic 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 3 | . . . 3 . . . . . Level Access Points 1 | . . . . 1 . . . . Alert Level 2 | . . 1 . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Dispatch Records 2 | . . . . 2 . . . . Maintenance Status 3 | . . 1 1 1 . . . . Investigation Status 1 | . . . . 1 . . . . Hauler Manifests 2 | . . 2 . . . . . . Zone Layout 4 | . 1 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . 1 1 1 . . . . Scan Component 3 | . . 1 1 1 . . . . Recycling Unit Hacks 10 | . 3 . 3 3 1 . . . Process 2 | . 1 . 1 . . . . . Report Inventory 5 | . 1 . 1 2 1 . . . Retrieve Matter 2 | . 1 . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 8 | . . 5 . 3 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 6 | . . 5 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 2 6 8 8 . . . 1 Full Trace Events 7 | . . 2 3 1 . . . 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 4 . 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 303 | . 152 . 151 . . . . . Retrieved Matter 427 | . 267 . 160 . . . . . Retrieved Components 3 | . . . . 3 . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Active Infowar (turns) 683 | 29 590 7 10 . . . 47 . Optics 10 | . . . 10 . . . . . Terrain 626 | 29 590 7 . . . . . . ECM 47 | . . . . . . . 47 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . 4 . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Turns Passed 6162 | 81 622 598 785 2572 173 188 812 331 Spaces Moved 3320 | 32 374 471 552 1219 60 155 330 127 Core 280 | . . . . . . 130 150 . Treads 104 | . . 2 . . . . 4 98 Legs 1900 | 32 374 51 110 1219 60 25 . 29 Wheels 1036 | . . 418 442 . . . 176 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 86 80 105 193 50 110 165 Average Speed 145 | 120 120 96 93 175 193 101 219 193 Slowest Speed 800 | 120 120 160 175 193 195 800 450 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 56 41 72 81 2 82 6 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 150 | . . 56 7 35 3 47 2 . Melee . | . . . . . . . . . Projectile 20 | . . . . 15 3 . 2 . AOE 130 | . . 56 7 20 . 47 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Total 3963 | 48 459 546 683 1431 87 170 372 167 Wait 53 | . 5 3 . 37 3 . . 5 Move 3313 | 31 373 470 551 1218 60 154 329 127 Hop . | . . . . . . . . . Pick Up 54 | . 10 8 9 19 . . 5 3 Fast Attach 26 | 1 1 4 3 5 1 2 5 4 Attach 30 | . 1 6 7 3 4 . 8 1 Detach 1 | . . . . . 1 . . . Swap 49 | . 3 10 11 20 . . 1 4 Drop 46 | . 8 7 9 19 1 . . 2 Fire 355 | 16 55 38 81 109 14 6 15 21 Melee . | . . . . . . . . . Ram 8 | . . . . . . 8 . . Kick 7 | . 3 . . 1 3 . . . Crush 9 | . . . . . . . 9 . Escape Stasis 8 | . . . 8 . . . . . Rewire 4 | . . . 4 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 82 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 7) 452 | -10/Materials | Discovered new exit (range 14) 614 | -10/Materials | Discovered new exit (range 14) 614 | -10/Materials | Discovered new exit (range 20) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 832 | -9/Materials | Destroyed 7 combat bots 839 | -9/Materials | Lost 6 parts (1p2n1u2w) 1056 | -9/Materials | Discovered new exit (range 3) 1057 | -9/Materials | Identified exit to Materials 1092 | -9/Materials | Core integrity fell below 50% 1152 | -9/Materials | Discovered new exit (range 15) 1199 | -9/Materials | Identified exit to Storage 1277 | -9/Materials | Central database locked down 1302 | -9/Materials | Entered Storage 1524 | -9/Storage | Learned location of Armory (-4) 1895 | -9/Storage | Core integrity fell below 20% 1918 | -9/Storage | Lost 3 parts (2n1w) 2035 | -9/Storage | Discovered exit to Materials (range 11) 2087 | -9/Storage | Entered Materials 2087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2688 | -8/Materials | Discovered new exit (range 15) 2720 | -8/Materials | Build established: Scavenger-Gunner 2727 | -8/Materials | Central database locked down 3335 | -8/Materials | Build established: Gunner 3457 | -8/Materials | Garrison activated, responded to threat 3775 | -8/Materials | Garrison activated, responded to threat 4112 | -8/Materials | Discovered new exit (range 12) 4416 | -8/Materials | Identified exit to Factory 4659 | -8/Materials | Entered Factory 4659 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4738 | -7/Factory | Build established: Bomber 4789 | -7/Factory | Lost 3 parts (1n1u1w) 4832 | -7/Factory | Sucked down chute 4832 | -7/Factory | Entered Waste 4847 | -7/Waste | EMP discharged 4869 | -7/Waste | Spotted C-40 Crusher 4882 | -7/Waste | Spotted C-40 Crusher 4884 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4893 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4894 | -7/Waste | Destroyed C-40 Crusher 4903 | -7/Waste | Spotted C-40 Crusher 4907 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4910 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4913 | -7/Waste | Crushed by Compactor (1 part destroyed) 4922 | -7/Waste | Found Corrupted Imp. Powered Armor 4923 | -7/Waste | System corruption reached 10% 4944 | -7/Waste | Lost 7 parts (1p1n2u3w) 4947 | -7/Waste | EMP discharged 4955 | -7/Waste | Crushed by Compactor (1 part destroyed) 4957 | -7/Waste | Spotted C-40 Crusher 4995 | -7/Waste | Spotted C-40 Crusher 5002 | -7/Waste | Crushed by Compactor (1 part destroyed) 5011 | -7/Waste | Discovered new exit (range 16) 5011 | -7/Waste | Spotted C-40 Crusher 5020 | -7/Waste | Entered Factory 5195 | -7/Factory | Build established: Mutant 5390 | -7/Factory | Core integrity fell below 50% 5768 | -7/Factory | Discovered new exit (range 13) 5832 | -7/Factory | Entered another Factory area 5832 | -6/Factory | Evolved 2 slots: Propulsion x2 5861 | -6/Factory | Lost 3 parts (1n2w) 6163 | -6/Factory | Self-destructed Last Messages --------------- 06087_ Current location identified: Factory 06087_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 06104_ R-10 Processor collects Adv. ECM Suite. 06112_ Acquired Flak Gun. 06120_ Acquired Imp. Light Armor Plating. 06123_ Acquired Imp. Heat Sink. 06124_ Acquired 65 matter. 06130_ Dropped Broken Imp. Shield Generator. 06133_ Slug penetrates Wall. 06136_ Penetrated by Slug. 06138_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3C. 06139_ Penetrated by Slug. 06143_ Slug penetrates Wall. 06143_ Penetrated by Slug. 06153_ Destroyed Phase Shifter. 06155_ H-66 Slayer heat damages Flexi-carbon Leg. 06159_ Penetrated by Slug. 06163_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # """"" # #???????###+### | | # """"" # #???????# | | # + #???????# # | | # """ # #???????# # | | # """"" # ######### # | | # """"" # # | | # # # | | ########## # | | # # """" """" """ + | | #""" # """" """" """ # | | #"Y # """" """" """ / | | #""" # # | | # # # | | # !!! # ####+######+### | | # ! ! # # #? | | # ! # # #? | | # g + #? | | # # # #? | | # p # # #? | | # h # # #? | | # # # #? | | # # # #? | | # R # # #? | | # # # #? | | # ! # # #? | | # @ # # #? | | ##### #### ##############? | | ????###??# #?????????????? | | ?????????# #?????????????? | | ?????????# ?????????????? | | ?????????# ?????????????? | | ?????????# ?????????????? | | ?????????? ?????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Storage | Hacked Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Have A Map? Spot Them First Challenges ------------ None Game ------ Seed FieldthrustPartitionTrident Manual? 0 Play Time 00:57:46 Cumulative 34.7 hours Start 2026.02.06 @ 16:03:19 End 2026.02.06 @ 16:58:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfa5503c-6bd1-4082-bf16-f10dff8fa5a7