Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 14:58:24 // Halloween2020/ForbiddenLore Player: EC-422UE Result: Destroyed by as-82058 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (197) 197 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 667 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Small Storage Unit Visual Processing Unit Signal Interpreter Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Visual Processing Unit Signal Interpreter Medium Laser Maul [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 7 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 95 | . 91 99 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 9 | . 5 14 Storage 14 | . 14 14 Energy Gun 9 | . 11 6 Ballistic Gun 13 | . 14 13 Launcher 4 | . 2 7 Naked Turns . | . . . Heaviest Build 19 | 11 15 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 4 6 7 Most Carried 8 | 3 6 8 Average Carried 5 | 1 3 7 Final Capacity 8 | 6 6 8 Final Carried 6 | 1 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 403 | 246 157 . Remotely . | . . . Salvage Created 268 | . 251 17 Parts 23 | . 23 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 7 | . 7 . AOE 6 | . 3 3 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Assembled 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1015 | . 252 763 Core 254 | . 71 183 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 28 | 1 24 3 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 54 | 2 48 4 Gun 51 | 2 47 2 Cannon . | . . . Launcher 3 | . 1 2 Special . | . . . Kinetic 26 | 1 24 1 Thermal 25 | 1 23 1 Explosive 3 | . 1 2 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 4 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 30 2 Core Hits 26 | . 16 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 611 | . 387 224 Guns 362 | . 338 24 Cannons . | . . . Explosions 249 | . 49 200 Melee . | . . . Ramming . | . . . Kinetic 163 | . 151 12 Thermal 199 | . 187 12 Explosive 249 | . 49 200 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . . 28 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 82 | 9 82 5 Average Temperature 29 | 6 31 5 Received Heat Transfer 204 | . 84 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 592 | . 555 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 290 | . 290 112 Initial 112 | . . 112 Average 128 | . 169 109 Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 51 100 Level 1 22 | . 48 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 13 16 Peak Tracking Total 16 | . 3 16 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 718 | 63 337 318 Spaces Moved 431 | 40 186 205 Core 6 | 5 . 1 Treads . | . . . Legs 425 | 35 186 204 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 111 120 120 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 35 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 5 14 Melee . | . . . Projectile . | . . . AOE 19 | . 5 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 577 | 56 251 270 Wait 72 | . 19 53 Move 429 | 39 185 205 Hop . | . . . Pick Up 22 | 8 11 3 Fast Attach . | . . . Attach 10 | 6 1 3 Detach . | . . . Swap 9 | 1 6 2 Drop 7 | 1 5 1 Fire 28 | 1 24 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 14) 401 | -10/Materials | Entered Mines 654 | -10/Mines | Assembled infested the area 659 | -10/Mines | Assisted by a Guerilla fighting off Assembled 706 | -10/Mines | Core integrity fell below 50% 711 | -10/Mines | Core integrity fell below 20% 719 | -10/Mines | Destroyed by as-82058 with Assembled F-torch Last Messages --------------- 00662_ as-70833 suffers critical hit. 00662_ HV Slug penetrates as-21944. 00662_ as-21944 knocked back. 00664_ XX-Q06(h) shuts down. 00665_ as-87255 sneak attacks. 00665_ XX-Q06(h) destroyed. 00679_ R-06 Scavenger destroyed. 00700_ Aluminum Leg destroyed. 00701_ as-09358 sneak attacks. 00701_ U-05 Engineer destroyed. 00702_ Assault Rifle destroyed. 00703_ Med. Laser destroyed. 00703_ Aluminum Leg severed. 00710_ as-02590 destroyed. 00710_ as-71803 destroyed. 00712_ as-96251 destroyed. 00712_ Ion Engine destroyed. 00713_ Grenade Launcher destroyed. 00716_ K-01 Serf destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | #???????????????????????# #####?????????????????? | | #??????????????????????## ??????????????????? | | #?????????????????????## ???????????????????? | | #???????????????????### #????????????????????? | | #??????????????????## ##???????????????????? | | #??????????????????# @ #???????????????????? | | #??????????????????# a #???????????????????? | | ######?????????????## #???????????????????? | | ##?????????????# ##???????????????????? | | #?????????????##a ##????????????????????? | | #?????????##### % ##?????????????????????? | | ## ##??????#### ##= #??????????????????????? | | ##?###???????# %a ###??????????????????????? | | ##???????????# """ ##????????????????????????? | | ##########??# """ #####????????????????????? | | %! #??# """ aa #???????????????????? | | ####### #??# #???????????????????? | | ######## #?## |%= ####?????????????????????? | | ## ### ! ?????????????????????????? | | ?# ##### ###?????????????????????????? | | ?# #???# %! ###???????????????????????????? | | ?# #???# ##?????????????????????????????? | | ?# #??# # ##??????????????????????????????? | | ?# #??# ## #######?????????????????????????? | | ## #??# ## #?????????????????????????? | | #??## ######### #?????????????????????????? | | ####???## ?????### #?????????????????????????? | | ????????## ##??### ##????????????????????????? | | ?????????#####??## #????????????????????????? | | ????????????????#! #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TrapTargetingRailgun Manual? 0 Play Time 00:08:23 Cumulative 28.7 hours Start 2020.11.02 @ 14:49:46 End 2020.11.02 @ 14:58:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b9b2cc7-72f8-49b1-8754-97e7e5fb74a4