Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.06 @ 22:18:25 Player: Terminus Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (175) 875 Value Destroyed (5412) 5412 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 10780 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 190 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 48/100 System Corruption 3% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Medium Reactive Plating Hacking Suite > --- WEAPON (4) ------- Flak Gun Flak Gun > --- INVENTORY (25) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Large Matter Pod (150) Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Powered Armor Advanced Force Field Hacking Suite High-powered Tractor Beam Splice Drone Bay (6/6) Neutron Cannon Heavy Assault Rifle Autogun Gauss Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Neutron Cannon Neutron Cannon Autogun Autogun > --- INVENTORY -------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Large Matter Pod Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Powered Armor Advanced Force Field Hacking Suite High-powered Tractor Beam Splice Drone Bay Heavy Assault Rifle Autogun Gauss Rifle Flak Gun Flak Gun Heavy Missile Launcher [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 144 | 6 11 3 26 . 22 23 2 12 26 13 Power 10 | 1 1 1 2 . 2 . . 1 1 1 Engine 9 | 1 1 1 2 . 2 . . 1 1 . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 25 | 2 2 . 8 . 5 2 . 1 5 . Treads 21 | 2 2 . 8 . 5 2 . 1 1 . Leg 4 | . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 52 | 1 3 2 4 . 4 20 . 4 9 5 Device 23 | . 1 2 . . 1 11 . 2 3 3 Storage 5 | 1 1 . 2 . . 1 . . . . Processor 2 | . . . . . . 1 . . 1 . Hackware 1 | . . . . . 1 . . . . . Protection 21 | . 1 . 2 . 2 7 . 2 5 2 Artifact . | . . . . . . . . . . . Weapon 57 | 2 5 . 12 . 11 1 2 6 11 7 Energy Gun 4 | 1 3 . . . . . . . . . Energy Cannon 5 | . 2 . . . . . . . 1 2 Ballistic Gun 43 | 1 . . 12 . 11 1 2 3 9 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . . 3 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 2 . . . 2 . Parts Lost 26 | . 2 . . . 1 4 . 1 13 5 Power 4 | . 1 . . . . . . . 1 2 Propulsion 4 | . . . . . . 1 . 1 2 . Utility 7 | . . . . . 1 2 . . 4 . Weapon 11 | . 1 . . . . 1 . . 6 3 Highest Loss Streak 11 | . 1 . . . 1 2 . 1 11 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 87 99 98 100 99 100 100 100 96 99 Engine 9 | . 14 14 10 11 8 7 7 7 6 6 Treads 21 | . 28 28 22 22 18 23 23 23 13 . Leg 1 | . . . . . . . . . 8 23 Device 9 | . 1 13 2 . 9 13 15 13 10 14 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 2 | . . . . . . 7 7 7 7 7 Hackware 4 | . . . . . 9 7 7 7 7 7 Protection 4 | . 1 . 7 11 9 1 . . 2 . Energy Gun 1 | . 16 . . . . . . . . . Energy Cannon 3 | . 2 28 5 . . . . . 2 3 Ballistic Gun 29 | . 8 . 37 44 36 30 30 29 24 25 Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 12 26 24 67 67 69 110 103 113 116 131 Greatest Support 84 | 40 40 40 46 46 46 66 66 66 84 84 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 1 1 2 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 Average Capacity 19 | 6 8 10 13 20 20 24 25 25 25 25 Most Carried 25 | 2 10 10 20 20 20 25 25 25 25 25 Average Carried 18 | 1 5 10 12 19 19 22 24 24 23 24 Final Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 Final Carried 25 | 2 10 10 20 20 20 23 25 25 25 23 Class Distribution -------------------- 27% | Skirmisher 24% | Tank 17% | Scavenger-Tank 15% | Mutant 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 5395 | 187 215 58 533 321 1274 1272 109 985 376 65 Remotely 408 | . . . . . . 408 . . . . Salvage Created 7260 | . 448 88 1410 312 2098 1624 77 726 412 65 Parts 404 | . 29 3 94 25 117 78 2 32 18 6 Haulers Intercepted 15 | . 2 . 5 . 4 3 . 1 . . Recyclers Shooed 5 | . . . 1 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 2 32 . 3 Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 121 | . 8 2 24 10 30 20 . 19 4 4 Melee 1 | . . . . . . . . . 1 . Guns 98 | . 8 . 16 8 30 20 . 12 3 1 Cannons 10 | . . 2 8 . . . . . . . AOE 12 | . . . . 2 . . . 7 . 3 Classes Destroyed 15 | . 5 1 4 1 1 1 1 1 . . Worker 5 | . . 1 . . 1 3 . . . . Builder 3 | . 1 . . . . 2 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 15 | . 2 . 5 . 4 3 . 1 . . Recycler 15 | . . . 4 2 4 5 . . . . Minesweeper 2 | . . . . . . . 2 . . . Operator 2 | . . . 1 . 1 . . . . . Watcher 11 | . 2 . 2 . 5 2 . . . . Swarmer 33 | . 3 . 8 7 3 5 . 3 . 4 Grunt 58 | . 5 2 9 2 19 7 . 14 . . Sentry 17 | . . . 7 . 7 3 . . . . Demolisher 1 | . . . . 1 . . . . . . Hunter 3 | . . . . . 1 2 . . . . Programmer 3 | . . . . . . 3 . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . Thug 1 | . . . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 . . Best Kill Streak 11 | . 3 2 5 6 7 11 1 10 2 4 Combat Bots Only 9 | . 3 2 4 4 7 9 . 5 2 4 Max Kills in Single Turn 3 | . 1 1 2 2 1 2 1 3 1 3 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . . 2 . . . 3 . 3 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Damage Taken 7688 | . 615 159 825 473 793 827 . 692 2254 1050 Core 1158 | . 160 12 106 121 58 45 . 115 304 237 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 329 | . . . 224 . 105 . . . . . Core Remaining (%) 65 | 100 . 31 . 43 89 . . . . . Volleys Fired 382 | . 54 8 80 16 82 65 4 35 16 22 Largest 4 | . 2 2 4 4 4 4 4 4 4 3 Hottest 180 | . 90 120 160 92 100 100 98 98 99 180 Shots Fired 1270 | . 108 16 284 64 328 260 16 106 52 36 Gun 1142 | . 108 . 210 64 328 260 16 94 52 10 Cannon 115 | . . 16 74 . . . . . . 25 Launcher 13 | . . . . . . . . 12 . 1 Special . | . . . . . . . . . . . Kinetic 1081 | . 47 . 210 64 328 260 16 94 52 10 Thermal 162 | . 47 16 74 . . . . . . 25 Explosive 13 | . . . . . . . . 12 . 1 Electromagnetic 14 | . 14 . . . . . . . . . Robot Hit Streak 24 | . 10 3 12 8 24 15 22 14 12 14 Robot Miss Streak 6 | . 3 6 4 6 3 4 . 4 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 19 | . 1 . 2 1 3 7 . 4 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 1 . Shots Hit Robots 786 | . 72 6 167 35 197 162 14 62 48 23 Core Hits 335 | . 25 4 63 15 90 59 4 41 23 11 Critical Kills 6 | . . . . . 1 3 . 1 1 . Critical Parts Destroyed 8 | . . . . . 2 4 . 2 . . Critical Strikes 17 | . . . . . 3 8 . 3 3 . Destroy 15 | . . . . . 3 8 . 3 1 . Sever 2 | . . . . . . . . . 2 . Melee Attacks 34 | . . . . . . . . . 34 . Impact . | . . . . . . . . . . . Slashing 34 | . . . . . . . . . 34 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14662 | . 782 166 2124 670 3074 3193 243 2242 1069 1099 Guns 10634 | . 773 . 1239 582 3049 3023 232 985 634 117 Cannons 1696 | . . 159 861 . . . . . . 676 Explosions 1755 | . . . . 88 . 116 . 1257 . 294 Melee 424 | . . . . . . . . . 424 . Ramming 153 | . 9 7 24 . 25 54 11 . 11 12 Kinetic 10127 | . 266 . 1239 582 3049 3023 232 985 634 117 Thermal 2150 | . 327 159 861 88 . . . . . 715 Explosive 1628 | . . . . . . 116 . 1257 . 255 Electromagnetic 180 | . 180 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 424 | . . . . . . . . . 424 . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 2 1 1 . 3 3 3 3 3 Average Corruption 2 | . 2 2 1 1 . 1 3 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 95 | . . 11 2 2 . 22 12 21 10 15 Message Errors 27 | . . 1 2 . . 5 6 7 3 3 Matter Fused 21 | . . 4 . . . 5 3 4 1 4 Heat Flow Errors 12 | . . . . 1 . 4 1 2 2 2 Energy Discharges 6 | . . . . . . 1 2 1 1 1 Data Loss (minor) 11 | . . 4 . 1 . 2 . 3 1 . Data Loss (major) 7 | . . . . . . 1 . 1 2 3 Misfires 5 | . . . . . . 1 . 2 . 2 Alerts 5 | . . 2 . . . 2 . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 69 | . . . . 8 . 34 . 9 . 18 Projectiles 18 | . . . . . . . . . . 18 Explosions 51 | . . . . 8 . 34 . 9 . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . . 99 . 54 . 11 Shots 5 | . . . . . . 2 . 2 . 1 Rammed 28 | . 3 1 8 1 4 6 3 . 2 . Targets Rammed 32 | . 3 2 8 1 4 6 3 . 2 3 Kicked 3 | . . . . . . . . . . 3 Crushed 1 | . . 1 . . . . . . . . Highest Temperature 309 | . 232 234 252 255 58 309 166 240 182 204 Average Temperature 69 | . 76 122 72 62 17 67 91 35 98 46 Received Heat Transfer 1668 | . 297 90 273 69 360 153 . 270 . 156 Effects 2 | . . . . 1 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 1 5 . . . . . 1 . Heat Transferred 3046 | . 750 333 1813 100 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 469 | . 176 99 320 387 417 469 . . . . Initial 189 | . . 26 8 47 80 189 . . . . Average 186 | . 61 49 176 239 178 310 . . . . Maximum Alert Level 2 | . . . 1 1 2 2 . . . . Low Security (%) 57 | 100 100 100 59 44 68 9 . . . . Level 1 36 | . . . 40 55 21 73 . . . . Level 2 6 | . . . . . 9 16 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . 5 . 2 7 . . . . Investigation 4 | . . . 2 . 1 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 7 | . 1 . 3 . 1 2 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 2 . 2 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 13 4 41 11 40 23 . 19 4 5 Peak Tracking Total 6 | . 4 2 5 4 5 6 . 5 3 4 Tactical Retreats 4 | . 1 . 1 . 2 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 1 . 2 . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 13 | . . . 13 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . . 3 . 1 Most Traps Carried 2 | . . . . . . . 2 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 18 | . . . 2 8 1 6 . . 1 . Max in Single Turn 8 | . . . 1 8 1 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 26 | . 3 1 5 . 7 5 . . 4 1 Terminals 16 | . 3 . 4 . 5 3 . . . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 103 | . 9 1 24 . 27 11 . . 30 1 Successful 75 | . 3 1 16 . 20 4 . . 30 1 Failed 27 | . 6 . 7 . 7 7 . . . . Catastrophic 2 | . . . 1 . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 39 | . 9 . 13 . 13 4 . . . . Terminals 56 | . 9 . 18 . 21 7 . . . 1 Fabricators 4 | . . . . . . 4 . . . . Repair Stations 8 | . . . 6 . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 53 | . 1 1 8 . 9 3 . . 30 1 Record 12 | . . . . . . . . . 11 1 Part Schematic 11 | . . . . . . 1 . . 10 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 4 | . . . 2 . 2 . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . . 3 . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . 1 . 1 . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Disarm Traps 3 | . . . 3 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 6 . 2 . . . . . Scan Component 4 | . . . 3 . 1 . . . . . Repair 4 | . . . 3 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . 5 1 . . . . Terminals 9 | . 2 . 2 . 5 . . . . . Botnet 9 | . 2 . 2 . 5 . . . . . Fabricators 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 . 3 . 6 5 . . . . Full Trace Events 2 | . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 1 . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 3 . 1 . . . . . Time 166 | . . . 115 . 51 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 58 | . . 29 29 . . . . . . . Total Damage 648 | . . 367 281 . . . . . . . Kills 10 | . . 4 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 4 | . . . 2 . 2 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 12195 | 66 789 967 2464 577 2270 2073 754 1067 649 519 Spaces Moved 4789 | 44 352 567 963 216 767 756 314 400 196 214 Core 15 | 15 . . . . . . . . . . Treads 4476 | 29 352 567 963 216 767 756 314 400 112 . Legs 298 | . . . . . . . . . 84 214 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 225 225 225 225 190 190 Average Speed 205 | 124 160 160 195 240 233 225 225 225 213 190 Slowest Speed 305 | 160 160 160 240 240 240 225 225 225 305 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 56 98 69 39 59 16 53 62 80 37 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 . . . . 1 1 Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 7 | . . 1 . 2 . . 1 2 . 1 Spaces Dug 37 | . . . . . . . . 11 . 26 Terrain Destroyed 222 | . . . . 19 . 42 . 130 3 28 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . . . 3 8 AOE 211 | . . . . 19 . 42 . 130 . 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total 6387 | 52 479 611 1388 235 1064 1054 355 526 339 284 Wait 835 | 1 39 25 273 1 148 184 25 66 47 26 Move 4780 | 43 352 566 962 215 766 755 313 399 195 214 Hop . | . . . . . . . . . . . Pick Up 88 | 2 12 2 17 1 16 13 4 7 12 2 Fast Attach 38 | 6 6 2 9 . 5 . 2 1 7 . Attach 28 | . 2 . . . 3 6 . 1 13 3 Detach 1 | . . . . . . . . . . 1 Swap 78 | . 3 1 17 . 14 17 . 10 6 10 Drop 88 | . 9 5 22 1 26 4 4 7 7 3 Fire 382 | . 54 8 80 16 82 65 4 35 16 22 Melee 34 | . . . . . . . . . 34 . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . . . . . 3 Crush 28 | . 2 2 8 1 4 6 3 . 2 . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 425 | -10/Materials | Discovered new exit (range 3) 517 | -10/Materials | Core integrity fell below 50% 856 | -10/Materials | Entered Mines 909 | -10/Mines | Learned location of 1 exit from Materials 920 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -10/Mines | Learned location of Zion (-6) 989 | -10/Mines | Found the Drone Emporium 996 | -10/Mines | Found Prototype Device 996 | -10/Mines | Identified Splice Drone Bay 1405 | -10/Mines | Discovered new exit (range 16) 1579 | -10/Mines | Found a hidden stash of uninstalled traps 1797 | -10/Mines | Discovered new exit (range 5) 1823 | -10/Mines | Entered Materials 1823 | -9/Materials | Accompanied by 3 allies 1823 | -9/Materials | Evolved 2 slots: Weapon x2 1824 | -9/Materials | Identified exit to Materials 2412 | -9/Materials | Build established: Scavenger-Gunner 2777 | -9/Materials | Build established: Scavenger-Tank 2941 | -9/Materials | Discovered new exit (range 14) 3199 | -9/Materials | Build established: Tank 3440 | -9/Materials | Repaired Med. Armor Plating 3493 | -9/Materials | Repaired Cld. Ion Engine 3526 | -9/Materials | Repaired Hvy. Assault Rifle 3671 | -9/Materials | Discovered exit to Materials (range 10) 3742 | -9/Materials | Build established: Scavenger-Tank 4177 | -9/Materials | Central database locked down 4287 | -9/Materials | Entered Mines 4327 | -9/Mines | Met a Derelict bent on vengeance 4524 | -9/Mines | Discovered exit to Materials (range 13) 4540 | -9/Mines | Build established: Tank 4632 | -9/Mines | Learned location of Storage (-7) 4633 | -9/Mines | Discovered exit to Materials (range 8) 4689 | -9/Mines | Assembled infested the area 4694 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4701 | -9/Mines | Core integrity fell below 50% 4864 | -9/Mines | Entered Materials 4864 | -8/Materials | Evolved 2 slots: Utility x2 5182 | -8/Materials | Build established: Scavenger-Tank 5636 | -8/Materials | Discovered new exit (range 3) 5920 | -8/Materials | Build established: Tank 6277 | -8/Materials | Repaired Cld. Ion Engine 6618 | -8/Materials | Discovered new exit (range 15) 6711 | -8/Materials | Destroyed 7 combat bots 7134 | -8/Materials | Entered Factory 7134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7208 | -7/Factory | Discovered new exit (range 7) 7222 | -7/Factory | Identified exit to Storage 7323 | -7/Factory | Found Powered Armor 7669 | -7/Factory | Destroyed 9 combat bots 7926 | -7/Factory | Discovered new exit (range 7) 7940 | -7/Factory | Identified exit to Factory 7954 | -7/Factory | Build established: Skirmisher 8064 | -7/Factory | Identified exit to Lower Caves 9128 | -7/Factory | Garrison activated, responded to threat 9207 | -7/Factory | Entered Lower Caves 9772 | -7/Lower Caves | Discovered new exit (range 3) 9778 | -7/Lower Caves | Encountered a Warlord checkpoint 9842 | -7/Lower Caves | Identified exit to Lower Caves 9875 | -7/Lower Caves | Learned 12 Factory zone layouts 9961 | -7/Lower Caves | Entered another Lower Caves area 10177 | -7/Lower Caves | Discovered exit to Factory (range 3) 10381 | -7/Lower Caves | Found Imp. Powered Armor 10776 | -7/Lower Caves | Learned 12 Factory zone layouts 10948 | -7/Lower Caves | Discovered new exit (range 10) 11017 | -7/Lower Caves | Identified exit to Data Miner 11028 | -7/Lower Caves | Entered Data Miner 11028 | -7/Data Miner | Discovered new exit (range 7) 11060 | -7/Data Miner | Identified exit to Proximity Caves 11106 | -7/Data Miner | Met Data Miner 11149 | -7/Data Miner | Learned location of Section 7 (-3) 11149 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11183 | -7/Data Miner | Received God Mode back door access code from Data Miner 11218 | -7/Data Miner | Data Conduit disabled 11404 | -7/Data Miner | Core integrity fell below 50% 11438 | -7/Data Miner | Lost 11 parts (1p2n3u5w) 11509 | -7/Data Miner | Build established: Scavenger-Mutant 11677 | -7/Data Miner | Entered Proximity Caves 11980 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 12148 | -6/Proximity Caves | Spotted B-75 Beast 12184 | -6/Proximity Caves | Core integrity fell below 20% 12196 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 11950_ Acquired 13 matter. 11952_ System corrupted: Matter fused (-6). 11992_ System corrupted: FCS attempts to trigger Autogun. 12017_ System corrupted: Autogun misfires. 12059_ System corrupted: Matter fused (-6). 12099_ VLR MD%JB7ZQQX9KTS%ML6NW5Z6 12132_ System corrupted: FCS attempts to trigger Autogun. 12132_ System corrupted: Autogun misfires. 12147_ ZPYYMDXCNQGTJU8%I>,XR2I|B,Q# 12155_ Cld. Ion Engine destroyed. 12155_ Critical hit (Blast). 12161_ Destroyed Dynamic Insulation System. 12164_ Chain reaction triggered in Rnf. Deuterium Engine. 12168_ Autogun destroyed. 12170_ System corrupted: Substantial component data lost. 12174_ Neutron Cannon destroyed. 12180_ Destroyed Imp. Cooling System. 12180_ Autogun destroyed. 12186_ Antimatter Reactor destroyed. 12191_ :M/M,EDOGQUI22E