Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.21 @ 21:36:17

Player: aoemica

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (40)       8000
Robots Destroyed (120)     600
Value Destroyed (3767)     3767
Prototype IDs (119)        2380
Alien Tech Used (8)        1600
Bonus (7812)               7812
              TOTAL SCORE: 28659

 Bonus
-------
Follower Combat Kills      924
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met Warlord at Research    2000
Win                        3000
Friendly Fire              -12

 Cogmind 
---------
Core Integrity             1432/1600
Matter                     300/300
Energy                     402/410
System Corruption          0%
Temperature                Cool (11)
Movement                   Flying (12)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (2) --------
          Mini Fusion Reactor
          Mini Fusion Reactor
>              --- PROPULSION (6) ---
      Improved Diametric Drive
      Improved Diametric Drive
        Cooled Impulse Thruster
        Cooled Impulse Thruster
        Cooled Impulse Thruster
  Experimental Q-thruster
>              --- UTILITY (15) -----
         Large Storage Unit
  Experimental Sensor Array
      Advanced Signal Interpreter
  Experimental Terrain Scanner
  Experimental Terrain Scan Processor
      Advanced Transmission Jammer
      Advanced ECM Suite
      Advanced Reaction Control System
  Experimental Cloaking Device
  Experimental Power Shielding
      Advanced Hacking Suite
      Advanced System Shield
      Advanced System Shield
               Ghost Barrier
>              --- WEAPON (3) -------
               Sigix Broadsword
>              --- INVENTORY (10) ---
         Light Quantum Reactor
               Electron Diverter
      Improved Q-thruster
      Advanced Hacking Suite
               Dimensional Node Initializer
  High-powered Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
               Subatomic Replicator
               Sigix Quantum Sheargun
               Micro-nuke Launcher

 Peak State 
------------
>              --- POWER ------------
          Mini Fusion Reactor
          Mini Fusion Reactor
>              --- PROPULSION -------
      Improved Diametric Drive
      Improved Diametric Drive
        Cooled Impulse Thruster
        Cooled Impulse Thruster
        Cooled Impulse Thruster
  Experimental Q-thruster
>              --- UTILITY ----------
         Large Storage Unit
  Experimental Sensor Array
      Advanced Signal Interpreter
  Experimental Terrain Scanner
  Experimental Terrain Scan Processor
      Advanced Transmission Jammer
      Advanced ECM Suite
      Advanced Reaction Control System
  Experimental Cloaking Device
  Experimental Power Shielding
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced System Shield
      Advanced System Shield
               Ghost Barrier
>              --- WEAPON -----------
               Micro-nuke Launcher
               Sigix Broadsword
>              --- INVENTORY --------
         Light Quantum Reactor
               Electron Diverter
      Improved Q-thruster
      Advanced Hacking Suite
               Dimensional Node Initializer
  High-powered Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
               Subatomic Replicator
               Sigix Quantum Sheargun
[Rating: 208]

 Favorites 
-----------
Power                      Mini Fusion Reactor
  Engine                   Heavy Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Improved VTOL Module
  Treads                   Armored Treads
  Wheel                    Wheel
  Hover Unit               Cooled Airjet
  Flight Unit              Improved VTOL Module
Utility                    Advanced Hacking Suite
  Device                   Long-range Sensor Array
  Storage                  Large Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Advanced Hacking Suite
  Protection               Experimental Power Shielding
Weapon                     Chainsword
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Flak Cannon
  Launcher                 Heavy Rocket Launcher
  Slashing Weapon          Chainsword
  Piercing Weapon          Lance

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  13   | .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   2   .   .   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             310  | 7   13  4   2   3   52  20  2   19  3   1   2   3   16  1   6   4   3   1   2   9   .   .   2   1   12  2   15  .   24  9   2   8   6   21  6   4   7   7   6   5   
  Power                    27   | 1   .   2   .   .   7   1   .   2   .   .   .   1   1   .   .   .   1   .   .   2   .   .   .   .   2   .   2   .   .   .   .   .   .   3   .   .   .   .   .   2   
    Engine                 11   | 1   .   2   .   .   5   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   .   .   2   .   .   1   .   .   .   1   1   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   3   .   .   .   .   .   2   
  Propulsion               56   | 2   4   1   .   3   10  5   .   3   1   .   .   .   7   .   2   .   .   .   .   1   .   .   .   .   2   .   2   .   .   1   .   2   .   5   1   .   .   2   2   .   
    Treads                 10   | .   .   1   .   .   8   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  11   | 2   4   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  9    | .   .   .   .   .   .   4   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 26   | .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   2   .   .   .   .   1   .   .   .   .   1   .   2   .   .   1   .   2   .   5   1   .   .   2   2   .   
  Utility                  168  | 2   3   .   2   .   19  8   2   7   .   .   1   1   8   1   3   4   2   .   .   6   .   .   2   1   8   2   11  .   24  8   2   4   6   11  2   3   5   4   4   2   
    Device                 105  | .   .   .   .   .   7   4   2   7   .   .   1   1   5   1   2   3   .   .   .   1   .   .   1   1   4   2   9   .   20  6   2   4   3   8   2   1   1   4   1   2   
    Storage                15   | 2   3   .   2   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   
    Processor              7    | .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Hackware               14   | .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   1   .   .   4   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   
    Protection             27   | .   .   .   .   .   7   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   3   .   1   .   3   2   .   .   3   1   .   2   2   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   59   | 2   6   1   .   .   16  6   .   7   2   1   1   1   .   .   1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   3   1   2   1   .   1   
    Energy Gun             15   | .   .   .   .   .   10  1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   
    Energy Cannon          4    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Ballistic Gun          10   | 2   5   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               8    | .   .   .   .   .   .   .   .   3   1   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        16   | .   .   .   .   .   3   2   .   3   1   1   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   
    Piercing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  22   | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   6   .   1   1   .   1   3   .   .   
Parts Lost                 26   | .   1   .   .   5   5   .   .   4   .   .   .   1   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   .   .   1   .   1   
  Power                    4    | .   .   .   .   1   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Utility                  10   | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   1   .   1   
  Weapon                   6    | .   1   .   .   2   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      4    | .   1   .   .   4   2   .   .   2   .   .   .   1   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   1   .   1   
Average Slot Usage (%)     94   | .   98  100 100 95  95  99  100 93  92  92  92  92  91  93  97  96  92  93  87  93  94  94  94  94  94  94  94  95  94  94  95  95  95  88  94  89  94  90  89  91  
  Engine                   3    | .   12  14  14  14  7   6   7   6   7   7   7   6   .   .   .   .   .   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   1   .   .   .   .   .   .   .   13  13  13  12  11  6   6   10  11  11  11  11  11  11  5   5   5   5   5   5   5   1   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   5   5   7   9   8   8   8   7   7   
  Treads                   3    | .   .   12  14  10  15  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    2    | .   28  15  14  17  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    3    | .   .   .   .   .   .   16  23  22  23  23  23  23  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   12   | .   .   .   .   .   .   .   .   .   .   .   .   .   25  26  26  25  25  25  25  22  22  22  22  22  22  22  25  25  25  25  25  25  25  17  18  16  16  18  23  23  
  Device                   13   | .   .   .   .   .   18  17  15  14  15  15  15  15  13  13  13  12  12  12  6   5   5   5   10  11  11  10  10  10  9   9   10  13  14  17  18  16  19  23  23  23  
  Storage                  12   | .   28  28  28  28  24  17  15  15  15  15  15  15  6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   3   3   
  Processor                8    | .   .   .   .   .   2   10  15  15  15  15  15  15  13  13  13  18  18  18  18  14  11  11  11  11  11  11  10  10  10  10  10  10  10  9   9   8   8   8   7   7   
  Hackware                 11   | .   .   .   .   .   .   4   7   7   7   7   7   7   11  13  13  6   5   6   6   17  22  22  22  22  22  22  24  25  25  24  20  20  20  21  22  20  20  17  16  18  
  Protection               1    | .   .   .   .   .   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   .   .   .   .   .   .   .   .   5   1   .   .   .   2   4   4   3   3   
  Energy Gun               2    | .   .   .   .   .   13  5   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   10  14  14  10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            1    | .   17  14  14  13  .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          5    | .   .   .   .   .   2   6   7   6   7   7   7   7   6   6   10  12  12  12  11  11  11  11  11  11  11  11  10  10  10  10  10  10  10  4   4   4   1   4   3   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             107  | 14  40  45  77  77  103 107 39  44  42  38  43  38  24  25  29  28  28  35  28  30  29  29  29  29  28  29  37  30  40  40  41  41  40  47  46  55  55  55  51  50  
  Greatest Support         66   | 26  26  20  10  20  40  60  39  51  39  39  39  51  28  26  30  30  30  30  30  30  30  30  30  30  30  30  44  44  44  44  42  48  48  57  59  59  59  59  60  66  
  Greatest Overweight (x)  7    | .   1   4   7   7   7   3   .   1   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   3   4   5   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 26   | 8   16  16  20  20  26  26  14  14  14  14  14  14  14  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  10  16  10  10  10  
  Average Capacity         13   | 5   12  16  16  20  23  17  14  14  14  14  14  14  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  10  10  10  10  
  Most Carried             26   | 6   15  16  17  17  26  26  14  14  14  14  14  14  12  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   7   10  10  10  10  10  10  10  10  10  
  Average Carried          12   | 4   10  15  16  16  22  17  14  13  14  14  14  13  8   8   7   8   8   7   7   7   8   7   8   8   7   8   7   8   8   7   6   9   10  9   9   9   9   9   9   9   
  Final Capacity           26   | 8   16  16  20  20  26  14  14  14  14  14  14  14  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  10  10  10  10  10  10  10  
  Final Carried            26   | 6   15  16  17  15  26  14  14  13  14  14  14  13  8   8   8   8   8   7   8   8   8   8   8   8   8   8   8   8   8   7   7   10  10  10  10  10  10  10  10  10  

 Class Distribution 
--------------------
 18% | Wizard-Ninja
 17% | Hauler-Mutant
 12% | Scout
 11% | Mutant
 10% | Hacker-Scout
  8% | Wizard-Scout
  6% | Machinist-Scout
  4% | Hacker-Sprinter
  3% | Hacker-Ninja
  3% | Scavenger-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
      Hauler-Mutant | -9/Mines
      Hauler-Mutant | -8/Materials
              Scout | -7/Factory
             Mutant | -7/Waste
              Scout | -7/Factory
              Scout | -7/Lower Caves
              Scout | -7/Lower Caves
              Scout | -7/Data Miner
              Scout | -6/Proximity Caves
       Hacker-Scout | -6/Factory
    Hacker-Sprinter | -6/Waste
    Machinist-Scout | -6/Factory
    Machinist-Scout | -6/Lower Caves
    Machinist-Scout | -6/Lower Caves
    Machinist-Scout | -6/Zion
 Machinist-Sprinter | -5/Proximity Caves
    Hacker-Sprinter | -5/Factory
    Hacker-Sprinter | -5/Waste
    Hacker-Sprinter | -5/Factory
       Hacker-Scout | -5/Upper Caves
       Hacker-Scout | -5/Upper Caves
       Hacker-Scout | -5/Zhirov
       Hacker-Scout | -4/Proximity Caves
       Wizard-Scout | -4/Factory
       Wizard-Scout | -4/Waste
       Wizard-Scout | -4/Factory
       Wizard-Scout | -4/Upper Caves
       Hacker-Scout | -4/Upper Caves
       Hacker-Ninja | -4/Warlord
       Hacker-Ninja | -3/Proximity Caves
       Wizard-Ninja | -3/Research
       Wizard-Ninja | -3/Testing
       Wizard-Ninja | -2/Research
       Wizard-Ninja | -2/Quarantine
       Wizard-Ninja | -2/Section 7
       Wizard-Ninja | -1/Access
       Wizard-Ninja | -1/Command

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Matter Collected           4200 | 278  291  86   .    38   967  257  .    128  142  58   .    40   66   .    46   174  30   .    81   80   10   .    10   20   100  50   49   101  157  .    183  80   40   120  145  .    110  125  40   98   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            4296 | 60   307  298  .    83   1900 192  .    278  .    66   .    .    73   .    22   .    .    .    15   96   .    30   .    .    117  .    49   .    94   .    .    .    .    119  46   .    164  .    165  122  
  Parts                    275  | 2    22   14   .    8    117  7    .    28   .    6    .    .    6    .    3    .    .    .    2    9    .    4    .    .    3    .    3    .    8    .    .    .    .    9    .    .    7    .    11   6    
Haulers Intercepted        9    | .    1    .    .    .    6    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           3    | .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      51   | .    .    .    .    .    .    .    .    .    2    9    .    6    .    .    .    .    2    .    .    .    .    .    .    .    3    .    .    .    .    .    .    29   .    .    .    .    .    .    .    .    
  Prevented                14   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Combat Hostiles Destroyed  60   | .   7   4   .   3   32  1   .   6   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Melee                    2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     28   | .   7   2   .   .   17  1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  18   | .   .   2   .   3   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      11   | .   .   .   .   .   .   .   .   5   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          14   | 1   5   1   .   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Worker                   6    | .   .   .   .   .   1   1   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 2    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   9    | .   1   .   .   .   6   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 8    | 1   .   1   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Operator                 4    | .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Watcher                  31   | .   3   .   .   .   5   .   .   3   .   .   .   .   2   .   1   .   .   .   .   3   .   1   .   .   .   .   1   .   2   .   .   .   .   3   1   .   1   .   4   1   
  Swarmer                  21   | .   4   .   .   2   6   .   .   5   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    21   | .   3   4   .   1   11  .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   10   | .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           8    | 1   5   2   .   2   6   1   .   8   .   2   .   .   1   .   1   .   .   .   4   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   .   1   .   2   1   
  Combat Bots Only         5    | .   5   2   .   2   5   1   .   3   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Max Kills in Single Turn   5    | 1   2   1   .   1   1   1   .   5   .   1   .   .   1   .   1   .   .   .   2   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   .   1   .   1   1   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Damage Taken               6143  | .    276  61   .    519  1904 424  .    394  .    .    .    88   14   .    181  20   63   .    157  .    .    .    .    .    .    .    78   .    264  158  .    .    .    612  69   67   .    247  112  435  
  Core                     978   | .    38   16   .    89   216  91   .    57   .    .    .    24   .    .    52   .    .    .    58   .    .    .    .    .    .    .    39   .    41   34   .    .    .    93   .    48   .    64   18   .    
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         82    | 100  .    .    .    42   60   .    .    .    .    .    .    75   .    .    .    .    .    .    87   .    .    .    .    .    .    100  .    .    .    .    .    .    90   .    92   .    .    92   .    89   
Volleys Fired              206   | 2    47   12   .    6    111  8    .    13   .    2    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Largest                  2     | 2    2    2    .    2    2    2    .    2    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Hottest                  141   | 40   80   83   .    83   141  86   .    81   .    39   .    .    .    .    .    .    .    .    39   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   
Shots Fired                391   | 4    94   24   .    12   220  15   .    15   .    2    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gun                      268   | 4    82   12   .    6    139  15   .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   111   | .    12   12   .    6    81   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 12    | .    .    .    .    .    .    .    .    5    .    2    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  186   | 4    82   12   .    6    75   7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  185   | .    12   12   .    6    137  8    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                12    | .    .    .    .    .    .    .    .    5    .    2    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Electromagnetic          8     | .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         15    | 3    5    5    .    13   15   5    .    3    .    3    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        8     | .    4    2    .    .    8    5    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           333   | 3    50   16   .    9    168  20   .    15   .    3    .    1    7    .    1    .    .    .    2    5    .    1    .    .    2    .    2    .    5    .    .    .    .    9    1    1    2    .    8    2    
  Core Hits                218   | 2    20   11   .    4    115  6    .    25   .    2    .    .    2    .    1    .    .    .    6    3    .    1    .    .    1    .    1    .    2    .    .    .    .    4    1    .    2    .    4    5    
  Critical Hits            6     | .    1    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    
  Critical Kills           3     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    
  Critical Parts Destroyed 3     | .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              846   | .    .    .    .    .    12   48   .    54   10   7    .    20   60   .    62   6    18   .    3    47   .    20   9    12   2    13   67   .    58   12   7    2    18   71   42   12   38   38   51   27   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 720   | .    .    .    .    .    12   48   .    54   10   7    .    20   60   .    62   6    18   .    3    47   .    20   9    12   2    13   67   .    58   12   7    2    18   22   12   .    6    35   51   27   
  Piercing                 114   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   25   10   30   .    .    .    
  Entropic                 12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    2    3    .    .    
  Sneak Attacks            10    | .    .    .    .    .    .    3    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    1    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    
Damage Inflicted           10879 | 32   605  240  .    148  3179 707  .    1500 .    387  .    49   370  .    39   .    .    .    381  262  .    53   .    .    269  .    107  .    237  .    .    .    .    507  51   119  226  .    929  482  
  Guns                     3060  | 32   517  118  .    42   2015 197  .    139  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  1467  | .    88   122  .    106  1151 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               1858  | .    .    .    .    .    .    .    .    1040 .    344  .    .    .    .    .    .    .    .    381  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    93   
  Melee                    4481  | .    .    .    .    .    .    510  .    321  .    43   .    49   370  .    39   .    .    .    .    262  .    53   .    .    269  .    107  .    237  .    .    .    .    507  51   119  226  .    929  389  
  Ramming                  13    | .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1892  | 32   517  118  .    42   1081 102  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  2593  | .    88   122  .    106  1958 95   .    224  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                1643  | .    .    .    .    .    .    .    .    825  .    344  .    .    .    .    .    .    .    .    381  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    93   
  Electromagnetic          257   | .    .    .    .    .    127  .    .    130  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 3713  | .    .    .    .    .    .    510  .    321  .    43   .    49   370  .    39   .    .    .    .    262  .    53   .    .    269  .    107  .    237  .    .    .    .    49   .    .    86   .    929  389  
  Piercing                 768   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    458  51   119  140  .    .    .    
Highest Corruption         5     | .    .    .    .    1    .    5    1    2    .    .    .    .    .    5    5    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    .    .    .    .    .    
  Average Corruption       1     | .    .    .    .    1    .    2    1    1    .    .    .    .    .    5    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    .    .    
  Corruption Purged        12    | .    .    .    .    .    .    4    .    3    .    .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  27    | .    .    .    .    1    .    7    2    1    .    .    .    .    .    2    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    4    .    .    .    .    .    
    Message Errors         7     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    
    Matter Fused           4     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Discharges      8     | .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    
    Data Loss (minor)      3     | .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Targeting Errors       4     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            824   | .    .    .    .    .    .    69   .    173  .    24   .    .    108  .    .    .    .    .    4    16   .    .    .    .    63   .    .    .    1    .    .    .    .    51   .    89   .    .    226  .    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               109   | .    .    .    .    .    .    .    .    81   .    24   .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    715   | .    .    .    .    .    .    69   .    92   .    .    .    .    108  .    .    .    .    .    .    16   .    .    .    .    63   .    .    .    1    .    .    .    .    51   .    89   .    .    226  .    
Knockbacks                 21    | .    .    .    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  20    | .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      52    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        155   | .    60   81   .    126  144  6    .    .    .    .    .    .    1    155  .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Average Temperature      37    | .    21   33   .    42   39   4    .    .    .    .    .    .    1    96   .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Received Heat Transfer   1085  | .    93   33   .    230  540  6    .    36   .    .    .    .    .    .    45   9    9    .    .    .    .    .    .    .    .    .    21   .    27   9    .    .    .    .    .    .    .    9    9    9    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             7     | .    1    .    .    1    3    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         4841  | .    185  259  .    222  3705 148  .    322  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Peak Influence             943  | 5   147 76  .   124 296 161 60  359 .   .   .   .   401 155 183 .   .   .   .   553 140 211 .   .   .   .   80  107 164 .   .   .   .   466 394 356 203 208 310 943 
  Average Influence        90   | 1   50  49  .   80  72  87  39  122 .   .   .   .   66  149 86  .   .   .   .   186 140 55  .   .   .   .   31  66  60  .   .   .   .   34  294 174 79  48  97  505 
Maximum Alert Level        3    | .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   2   1   1   1   1   1   3   
  Low Security (%)         90   | 100 100 100 .   100 91  100 100 79  .   .   .   .   97  100 100 .   .   .   .   68  100 97  .   .   .   .   100 100 100 .   .   .   .   99  25  44  95  98  89  7   
  Level 1                  8    | .   .   .   .   .   8   .   .   20  .   .   .   .   .   .   .   .   .   .   .   24  .   2   .   .   .   .   .   .   .   .   .   .   .   .   74  55  4   1   10  38  
  Level 2                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   32  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          44   | .   3   .   .   .   3   1   .   4   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   .   .   2   .   4   .   .   .   .   1   4   3   2   3   4   4   
  Investigation            13   | .   3   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   2   2   
  Extermination            13   | .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   1   1   1   1   
  Reinforcement            13   | .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   .   1   1   1   .   1   .   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Garrison                 4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Distress Signals           53   | .   2   .   .   .   3   .   .   5   .   .   .   14  1   .   2   .   .   .   .   3   .   .   .   .   .   .   3   .   3   .   .   .   .   2   2   3   1   4   2   3   
Communications Jammed      94   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   41  .   1   3   14  14  13  
  Distress Signals         85   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   41  .   1   3   14  8   10  
Times Spotted              447  | .   18  5   .   25  52  22  6   38  2   5   .   3   12  5   27  3   9   .   4   9   .   4   .   .   .   .   22  4   36  11  .   3   .   24  4   8   6   21  25  34  
  Peak Tracking Total      19   | .   9   2   .   19  6   7   6   10  2   3   .   2   2   5   8   3   7   .   4   5   .   2   .   .   .   .   6   3   16  9   .   3   .   14  2   2   2   10  9   9   
  Tactical Retreats        76   | .   1   .   .   2   2   4   1   9   2   2   .   .   3   .   8   2   4   .   .   2   .   .   .   .   .   .   5   .   6   4   .   .   .   2   2   .   .   7   4   4   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Traps Triggered            19   | .   6   .   .   .   2   1   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   3   1   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   6   2   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Machines Disabled          33   | .   .   1   .   .   4   1   .   10  .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   6   3   .   4   
  Max in Single Turn       9    | .   .   1   .   .   1   1   .   9   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   2   
  Garrison Access          23   | .   .   .   .   .   1   2   .   3   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   1   1   3   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   

 Hacking                        | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Machines Accessed          244  | .    8    .    4    .    16   15   .    25   1    .    4    .    20   .    14   .    1    .    1    9    .    8    .    .    7    .    15   .    9    .    .    4    .    14   8    7    11   15   19   9    
  Terminals                147  | .    7    .    .    .    9    9    .    16   .    .    .    .    13   .    9    .    .    .    1    4    .    6    .    .    .    .    9    .    6    .    .    .    .    7    4    4    7    14   13   9    
  Fabricators              22   | .    .    .    .    .    .    2    .    3    .    .    .    .    3    .    1    .    .    .    .    1    .    1    .    .    .    .    4    .    1    .    .    .    .    3    .    1    .    .    2    .    
  Repair Stations          9    | .    1    .    .    .    2    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    1    .    .    .    .    .    
  Recycling Units          6    | .    .    .    .    .    2    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              13   | .    .    .    .    .    2    1    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    3    .    1    .    
  Garrison Access          26   | .    .    .    .    .    1    2    .    3    .    .    .    .    3    .    2    .    .    .    .    2    .    1    .    .    .    .    2    .    1    .    .    .    .    2    1    1    1    1    3    .    
Total Hacks                974  | .    25   .    4    .    60   40   .    58   1    .    26   .    58   .    35   .    1    .    2    28   .    49   .    .    43   .    58   .    45   .    .    10   .    80   42   30   41   83   105  50   
  Successful               661  | .    18   .    4    .    42   25   .    30   1    .    26   .    42   .    28   .    1    .    .    23   .    35   .    .    43   .    46   .    41   .    .    10   .    51   29   12   23   49   54   28   
  Failed                   311  | .    7    .    .    .    18   15   .    28   .    .    .    .    16   .    7    .    .    .    2    5    .    14   .    .    .    .    12   .    4    .    .    .    .    29   13   18   18   33   50   22   
    Catastrophic           40   | .    .    .    .    .    1    1    .    1    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    4    .    .    .    .    .    .    5    .    4    4    4    10   2    
  Database Lockouts        4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    
  Manual                   506  | .    15   .    1    .    23   16   .    34   .    .    .    .    36   .    17   .    .    .    2    15   .    26   .    .    .    .    31   .    26   .    .    1    .    38   21   21   24   54   70   35   
  Terminals                668  | .    20   .    .    .    33   22   .    42   .    .    .    .    40   .    22   .    .    .    2    14   .    41   .    .    .    .    42   .    40   .    .    .    .    45   31   22   32   82   88   50   
  Fabricators              93   | .    .    .    .    .    .    11   .    6    .    .    .    .    11   .    4    .    .    .    .    7    .    5    .    .    .    .    14   .    1    .    .    .    .    19   .    4    .    .    11   .    
  Repair Stations          39   | .    5    .    .    .    8    1    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    14   4    .    .    .    .    .    
  Recycling Units          16   | .    .    .    .    .    5    .    .    2    .    .    .    .    4    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              37   | .    .    .    .    .    11   3    .    1    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    2    7    .    2    .    
  Garrison Access          36   | .    .    .    .    .    3    3    .    3    .    .    .    .    3    .    4    .    .    .    .    2    .    3    .    .    .    .    2    .    1    .    .    .    .    2    1    2    2    1    4    .    
Terminal Hacks             331  | .    7    .    4    .    12   6    .    10   1    .    26   .    15   .    12   .    1    .    .    2    .    23   .    .    43   .    20   .    27   .    .    10   .    12   12   7    10   30   29   12   
  Record                   66   | .    .    .    4    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    35   .    .    .    1    .    .    8    .    .    1    1    3    .    .    2    
  Part Schematic           21   | .    .    .    .    .    .    1    .    1    .    .    6    .    3    .    1    .    .    .    .    .    .    3    .    .    .    .    2    .    2    .    .    .    .    1    .    .    1    .    .    .    
  Robot Schematic          6    | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Analysis           9    | .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Prototype ID Bank        53   | .    1    .    .    .    2    .    .    2    .    .    3    .    2    .    1    .    .    .    .    .    .    5    .    .    4    .    2    .    7    .    .    .    .    2    2    1    .    4    15   .    
  Open Door                10   | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    5    1    .    
  Level Access Points      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Branch Access Points     11   | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    1    1    .    
  Emergency Access Points  6    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    1    1    
  Machine Index            2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Terminal Index           7    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    1    .    
  Fabricator Index         7    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    
  Recycling Unit Index     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzer Index         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    
  Garrison Index           6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
  Alert Level              13   | .    1    .    .    .    1    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    2    .    1    2    1    .    
  Unreport Threat          27   | .    1    .    .    .    3    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    1    .    .    .    .    3    .    2    .    .    .    .    1    2    2    2    3    3    .    
  Locate Traps             19   | .    .    .    .    .    1    2    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    .    3    1    .    1    .    2    
  Reprogram Traps          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Dispatch Records         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Security Status          4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    .    .    
  Patrol Status            2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    
  Transport Status         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Investigation     5    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Recall Extermination     9    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    1    .    .    1    1    .    .    
  Recall Reinforcements    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Hauler Manifests         2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Registered Components    4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Registered Prototypes    6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    1    1    .    1    .    1    
  Zone Layout              22   | .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    .    .    .    .    3    .    2    .    .    .    .    2    .    .    .    3    4    .    
  Activate Exoskeleton     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Disengage Seal           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Fabricator Hacks           50   | .    .    .    .    .    .    6    .    3    .    .    .    .    6    .    2    .    .    .    .    4    .    2    .    .    .    .    11   .    .    .    .    .    .    10   .    .    .    .    6    .    
  Network Status           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Load Schematic           23   | .    .    .    .    .    .    4    .    2    .    .    .    .    2    .    1    .    .    .    .    1    .    1    .    .    .    .    5    .    .    .    .    .    .    4    .    .    .    .    3    .    
  Build                    25   | .    .    .    .    .    .    2    .    1    .    .    .    .    4    .    1    .    .    .    .    3    .    1    .    .    .    .    5    .    .    .    .    .    .    5    .    .    .    .    3    .    
Repair Station Hacks       30   | .    4    .    .    .    8    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    10   3    .    .    .    .    .    
  Scan Component           16   | .    2    .    .    .    4    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    5    2    .    .    .    .    .    
  Repair                   14   | .    2    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    5    1    .    .    .    .    .    
Recycling Unit Hacks       5    | .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Process                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Report Inventory         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieve Matter          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieve Components      1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scanalyzer                 31   | .    .    .    .    .    10   3    .    1    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    6    .    2    .    
  Insert Component         21   | .    .    .    .    .    6    1    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    6    .    2    .    
  Analyze                  10   | .    .    .    .    .    4    2    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Garrison Access Hacks      22   | .    .    .    .    .    1    2    .    3    .    .    .    .    2    .    2    .    .    .    .    2    .    1    .    .    .    .    2    .    1    .    .    .    .    1    .    .    1    1    3    .    
  Seal Access              22   | .    .    .    .    .    1    2    .    3    .    .    .    .    2    .    2    .    .    .    .    2    .    1    .    .    .    .    2    .    1    .    .    .    .    1    .    .    1    1    3    .    
Unauthorized Hacks         192  | .    7    .    .    .    10   7    .    11   .    .    .    .    16   .    9    .    .    .    .    12   .    9    .    .    .    .    13   .    11   .    .    .    .    18   10   5    6    18   14   16   
  Terminals                161  | .    7    .    .    .    9    6    .    10   .    .    .    .    12   .    6    .    .    .    .    8    .    8    .    .    .    .    11   .    10   .    .    .    .    12   9    2    6    18   11   16   
    Track                  46   | .    2    .    .    .    4    2    .    1    .    .    .    .    4    .    1    .    .    .    .    3    .    2    .    .    .    .    3    .    2    .    .    .    .    4    4    .    2    6    2    4    
    Assimilate             24   | .    1    .    .    .    1    1    .    4    .    .    .    .    3    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    3    2    2    
    Botnet                 50   | .    3    .    .    .    3    3    .    3    .    .    .    .    3    .    3    .    .    .    .    3    .    3    .    .    .    .    3    .    3    .    .    .    .    3    3    1    3    3    4    3    
    Disrupt                27   | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    3    .    .    .    .    3    2    .    .    5    2    6    
    Operators              14   | .    1    .    .    .    1    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    1    1    1    1    
  Fabricators              22   | .    .    .    .    .    .    1    .    1    .    .    .    .    3    .    2    .    .    .    .    2    .    1    .    .    .    .    2    .    1    .    .    .    .    5    .    1    .    .    3    .    
    Report                 2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Prioritize             6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    
    Siphon                 13   | .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    1    .    .    .    .    2    .    .    .    .    .    .    3    .    .    .    .    2    .    
    Download               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          5    | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Recyclers              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Mask                   2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Extract                1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Garrison Access          3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    
    Reprogram              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    
Data Cores Recovered       1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Used                     1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         169  | .    7    .    .    .    14   13   .    20   .    .    .    .    16   .    11   .    .    .    1    5    .    6    .    .    .    .    11   .    7    .    .    .    .    10   5    4    8    10   13   8    
  Full Trace Events        2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Feedback Events          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  6    | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   29   | .    .    .    .    .    4    2    .    1    .    .    6    .    2    .    1    .    .    .    .    .    .    3    .    .    .    .    2    .    2    .    .    .    .    1    .    4    1    .    .    .    
  Parts Built              23   | .    .    .    .    .    .    2    .    1    .    .    .    .    5    .    2    .    .    .    .    3    .    1    .    .    .    .    2    .    .    .    .    .    .    4    .    .    .    .    3    .    
    Matter                 4860 | .    .    .    .    .    .    310  .    219  .    .    .    .    773  .    146  .    .    .    .    530  .    168  .    .    .    .    702  .    .    .    .    .    .    1184 .    .    .    .    828  .    
    Time                   1674 | .    .    .    .    .    .    189  .    38   .    .    .    .    298  .    73   .    .    .    .    105  .    28   .    .    .    .    280  .    .    .    .    .    .    459  .    .    .    .    204  .    
  Total Part Build Rating  124  | .    .    .    .    .    .    6    .    3    .    .    .    .    30   .    6    .    .    .    .    18   .    4    .    .    .    .    14   .    .    .    .    .    .    24   .    .    .    .    19   .    
Parts Repaired             14   | .    2    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    5    1    .    .    .    .    .    
  Time                     618  | .    52   .    .    .    121  .    .    70   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    285  68   .    .    .    .    .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          6    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         6    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     9    | .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Scanalyzed           8    | .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Part Schematics Acquired 6    | .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Damaged            2    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Robots Rewired             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   .   .   .   
Allies Hacked              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total Allies               101   | .    1    .    .    1    1    1    .    4    .    .    .    1    3    .    1    .    .    .    .    1    .    1    .    .    .    .    1    19   1    .    .    4    .    1    2    1    .    5    2    50   
  Largest Group            26    | .    1    1    1    2    1    1    .    2    .    .    .    1    1    1    1    .    .    .    .    1    1    2    .    .    .    .    1    19   1    .    .    4    2    .    2    2    .    2    1    26   
  Highest-Rated Group      1379  | .    10   10   10   41   26   26   .    52   .    .    .    94   26   10   26   .    .    .    .    26   26   52   .    .    .    .    26   714  26   .    .    236  120  .    192  172  .    188  44   1379 
  Highest-Rated Ally       128   | .    10   10   10   31   26   26   .    26   .    .    .    94   26   10   26   .    .    .    .    26   26   26   .    .    .    .    26   50   26   .    .    60   60   .    128  128  .    94   44   90   
Total Orders               21    | .    .    2    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    4    .    .    .    2    
  STAY                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    1    
  GOTO                     6     | .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    
  FOLLOW                   9     | .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    1    
Ally Attacks               390   | .    .    .    .    7    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    98   .    .    .    2    .    .    11   6    .    5    .    248  
  Total Damage             17663 | .    .    .    .    105  .    .    .    .    .    .    .    325  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5540 .    .    .    147  .    .    1531 1181 .    234  .    8600 
  Kills                    62    | .    .    .    .    2    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    8    5    .    .    .    32   
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com 
Robot Analysis Total       9    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Derelict Logs Recovered    19   | .   .   1   .   .   .   .   .   .   .   3   .   1   .   .   .   .   2   1   3   .   .   .   .   3   .   1   .   .   .   1   3   .   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Turns Passed               26191 | 94   1021 602  532  325  4719 1130 167  1297 664  374  36   645  827  56   927  352  713  284  189  569  73   307  353  310  87   460  989  87   811  639  331  506  655  1498 435  194  594  813  1023 503  
Spaces Moved               33198 | 76   694  446  430  220  1644 1200 196  2219 936  601  79   899  2063 85   1504 722  827  748  568  1049 209  428  572  528  194  509  1388 227  1162 658  526  730  745  1755 759  477  1070 1515 1610 930  
  Core                     1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   1158  | .    .    .    .    .    991  167  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2518  | 75   694  446  430  220  653  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    5963  | .    .    .    .    .    .    1033 196  2219 936  601  79   899  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   23558 | .    .    .    .    .    .    .    .    .    .    .    .    .    2063 85   1504 722  827  748  568  1049 209  428  572  528  194  509  1388 227  1162 658  526  730  745  1755 759  477  1070 1515 1610 930  
  Fastest Speed            12    | 50   80   100  120  110  140  34   42   34   42   42   42   34   27   27   27   28   28   28   28   28   28   28   28   28   28   28   25   25   25   25   25   23   23   23   24   26   26   21   15   12   
  Average Speed            41    | 89   88   118  122  137  185  62   42   41   42   42   42   41   27   27   27   28   28   28   28   28   28   28   28   28   28   28   25   25   25   25   25   24   23   24   24   26   26   23   20   19   
  Slowest Speed            246   | 100  90   120  150  150  240  246  42   102  102  42   102  42   27   27   98   28   28   99   28   28   28   28   28   28   28   28   27   25   25   25   25   25   23   29   26   26   26   26   21   21   
  Overloaded Moves         252   | .    .    .    .    .    .    40   .    175  .    .    .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            173   | .    .    .    .    .    .    .    .    .    .    .    .    .    12   2    20   .    .    .    .    22   1    7    .    .    .    .    24   .    21   .    .    3    .    15   .    2    4    2    33   5    
  Cave-ins Triggered       1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       66    | 6    94   81   90   70   94   34   80   69   83   75   70   76   55   80   46   86   79   85   78   27   95   12   75   73   62   71   44   91   34   74   76   91   79   44   87   20   83   73   49   37   
  Regions Visited          40
    Branch Regions         23
  Pre-discovered Areas     9     | .    .    .    .    1    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        26    | .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             38    | .    .    1    .    .    .    .    .    .    3    3    .    2    .    .    .    4    2    3    4    .    .    .    4    4    .    2    .    .    .    .    3    .    3    .    .    .    .    .    .    .    
Spaces Dug                 626   | .    .    .    .    .    10   33   .    47   10   6    .    18   50   .    56   6    12   .    3    31   .    17   8    9    .    12   51   .    39   11   7    1    14   39   25   9    21   22   39   20   
Terrain Destroyed          785   | .    .    .    .    .    10   33   .    85   10   11   .    18   50   .    56   6    12   .    56   31   .    17   8    9    .    12   51   .    39   11   7    1    14   39   25   9    21   22   39   83   
  Melee                    626   | .    .    .    .    .    10   33   .    47   10   6    .    18   50   .    56   6    12   .    3    31   .    17   8    9    .    12   51   .    39   11   7    1    14   39   25   9    21   22   39   20   
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      159   | .    .    .    .    .    .    .    .    38   .    5    .    .    .    .    .    .    .    .    53   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    63   

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total                      43680 | 94   1016 498  438  230  3083 1498 279  2502 1190 708  80   1137 2237 114  1908 860  1287 821  589  1241 221  581  750  674  222  806  1912 256  1576 1110 713  1053 1202 2711 964  528  1334 1905 2161 1191 
  Wait                     8968  | 4    240  24   .    2    1173 182  82   179  240  98   .    214  81   31   351  127  445  73   10   162  14   139  169  137  .    284  448  30   364  433  178  294  438  869  162  39   181  338  517  216  
  Move                     32838 | 75   693  445  429  219  1642 1200 195  2218 935  600  78   898  2041 81   1464 721  826  747  567  1012 206  413  571  527  193  508  1342 226  1124 657  525  724  744  1725 758  472  1061 1510 1548 918  
  Hop                      147   | .    .    .    .    .    .    .    .    .    .    .    .    .    10   1    19   .    .    .    .    15   1    7    .    .    .    .    22   .    16   .    .    2    .    14   .    2    3    2    28   5    
  Pick Up                  148   | 6    13   6    3    .    43   11   .    8    .    .    .    1    7    .    4    .    .    .    1    1    .    2    .    .    3    .    4    .    .    .    1    4    .    3    5    1    14   2    5    .    
  Fast Attach              102   | 7    7    1    .    .    15   5    .    2    1    .    .    .    7    .    2    3    2    .    .    5    .    .    .    .    8    .    1    .    1    .    .    8    .    11   .    .    3    9    2    2    
  Attach                   58    | .    1    1    .    2    10   6    .    7    .    .    .    1    3    .    1    .    .    1    1    1    .    .    .    .    2    .    2    .    .    1    1    .    .    3    2    2    2    2    3    3    
  Detach                   29    | .    1    1    .    .    4    3    .    3    1    .    .    .    3    .    1    .    .    .    1    1    .    .    .    .    2    .    1    .    .    .    .    2    .    .    .    .    .    1    1    3    
  Swap                     158   | .    5    2    2    1    27   9    2    10   2    1    2    2    6    1    3    2    1    .    1    3    .    .    2    1    3    2    12   .    23   8    1    .    6    7    4    2    3    .    2    .    
  Drop                     194   | .    9    6    4    .    42   26   .    8    1    .    .    1    19   .    5    1    1    .    1    3    .    2    .    .    9    .    4    .    1    .    .    9    .    9    3    .    18   6    4    2    
  Fire                     206   | 2    47   12   .    6    111  8    .    13   .    2    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Melee                    760   | .    .    .    .    .    12   48   .    54   10   7    .    20   60   .    58   6    12   .    3    38   .    18   8    9    2    12   58   .    47   11   7    1    14   59   29   10   34   35   51   27   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            58    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    11   .    .    15   .    .    13   
  Rewire                   11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    1    .    .    .    .    1    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2)
-7/Waste
-7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-6/Waste
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2)
-5/Waste
-5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x4 / Upp x2)
-4/Waste
-4/Factory (discovered 3 exits: Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access (discovered 2 exits: Sur / *Com)
-1/Command (discovered 2 exits: *Sur x2)
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
    14 | -11/Scrapyard      | Discovered new exit (range 15)
    95 | -11/Scrapyard      | Entered Materials
    96 | -10/Materials      | Discovered new exit (range 15)
   188 | -10/Materials      | Discovered new exit (range 3)
   320 | -10/Materials      | Build established: Mutant
   331 | -10/Materials      | Discovered new exit (range 15)
   728 | -10/Materials      | Discovered new exit (range 5)
  1032 | -10/Materials      | Repaired Assault Rifle
  1060 | -10/Materials      | Repaired Lgt. Ion Engine
  1116 | -10/Materials      | Entered Mines
  1116 | -10/Mines          | Accompanied by 1 ally
  1421 | -10/Mines          | Discovered new exit (range 15)
  1536 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1578 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  1647 | -10/Mines          | Learned Materials terminal intel
  1711 | -10/Mines          | Discovered new exit (range 5)
  1718 | -10/Mines          | Entered Exiles
  1718 | -10/Exiles         | Found Exiles lab abandoned
  1718 | -10/Exiles         | Accompanied by 1 ally
  2232 | -10/Exiles         | Discovered new exit (range 10)
  2250 | -10/Exiles         | Entered Mines
  2250 | -9/Mines           | Accompanied by 1 ally
  2254 | -9/Mines           | Escorted by a lone wolf Derelict
  2274 | -9/Mines           | Learned location of Storage (-7)
  2487 | -9/Mines           | Assembled infested the area
  2489 | -9/Mines           | Build established: Hauler-Mutant
  2492 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  2557 | -9/Mines           | Core integrity fell below 50%
  2568 | -9/Mines           | Discovered new exit (range 7)
  2575 | -9/Mines           | Entered Materials
  2575 | -8/Materials       | Evolved 4 slots: Utility x4
  2576 | -8/Materials       | Loaded intel: 12 terminal locations
  2601 | -8/Materials       | Lost 4 parts (1p2n1w)
  3563 | -8/Materials       | Build established: Scavenger-Mutant
  4187 | -8/Materials       | Repaired Imp. Heat Sink
  4303 | -8/Materials       | Build established: Hauler-Mutant
  4487 | -8/Materials       | Crushed by falling debris
  4590 | -8/Materials       | Discovered new exit (range 15)
  4695 | -8/Materials       | Garrison activated, responded to threat
  6033 | -8/Materials       | Repaired Imp. Heat Sink
  6060 | -8/Materials       | Repaired Lrg. Storage Unit
  6100 | -8/Materials       | Repaired Hacking Suite
  6406 | -8/Materials       | Discovered new exit (range 9)
  7117 | -8/Materials       | Discovered new exit (range 5)
  7294 | -8/Materials       | Entered Factory
  7294 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  7939 | -7/Factory         | Build established: Scout
  7988 | -7/Factory         | Identified exit to Storage
  7988 | -7/Factory         | Identified exit to Lower Caves
  7998 | -7/Factory         | Discovered new exit (range 11)
  8162 | -7/Factory         | Fabricated Adv. Sensor Array?
  8316 | -7/Factory         | Fabricated Imp. VTOL Module?
  8373 | -7/Factory         | Build established: Mutant
  8424 | -7/Factory         | Manually triggered Chute Trap
  8424 | -7/Factory         | Sucked down chute
  8424 | -7/Factory         | Entered Waste
  8521 | -7/Waste           | Spotted C-40 Crusher
  8522 | -7/Waste           | Spotted C-40 Crusher
  8522 | -7/Waste           | Spotted C-40 Crusher
  8524 | -7/Waste           | Spotted C-40 Crusher
  8526 | -7/Waste           | Spotted C-40 Crusher
  8545 | -7/Waste           | Discovered new exit (range 15)
  8545 | -7/Waste           | Spotted C-40 Crusher
  8560 | -7/Waste           | Identified exit to Factory
  8591 | -7/Waste           | Entered Factory
  8965 | -7/Factory         | Build established: Scout
  9205 | -7/Factory         | Repaired Cld. Airjet
  9514 | -7/Factory         | Discovered new exit (range 17)
  9524 | -7/Factory         | Identified exit to Factory
  9858 | -7/Factory         | Fabricated Imp. VTOL Module?
  9888 | -7/Factory         | Entered Lower Caves
 10141 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10487 | -7/Lower Caves     | Discovered new exit (range 11)
 10511 | -7/Lower Caves     | Identified exit to Lower Caves
 10552 | -7/Lower Caves     | Entered another Lower Caves area
 10559 | -7/Lower Caves     | Discovered exit to Factory (range 15)
 10563 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10630 | -7/Lower Caves     | Identified exit to Data Miner
 10768 | -7/Lower Caves     | Learned location of Zion (-6)
 10926 | -7/Lower Caves     | Entered Data Miner
 10926 | -7/Data Miner      | Discovered new exit (range 6)
 10934 | -7/Data Miner      | Met Data Miner
 10946 | -7/Data Miner      | Learned location of Section 7 (-2)
 10946 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 10950 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 10959 | -7/Data Miner      | Identified exit to Proximity Caves
 10962 | -7/Data Miner      | Entered Proximity Caves
 11242 | -6/Proximity Caves | Escorted by Enhanced Grunt
 11511 | -6/Proximity Caves | Learned location of 1 exit from Factory
 11601 | -6/Proximity Caves | Discovered exit to Factory (range 14)
 11607 | -6/Proximity Caves | Entered Factory
 11607 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 11608 | -6/Factory         | Identified exit to Lower Caves
 11738 | -6/Factory         | Discovered new exit (range 3)
 11744 | -6/Factory         | Identified exit to Factory
 11873 | -6/Factory         | Discovered exit to Factory (range 9)
 12044 | -6/Factory         | Build established: Hacker-Scout
 12062 | -6/Factory         | Fabricated Lrn. Sensor Array (x1)
 12101 | -6/Factory         | Discovered exit to Lower Caves (range 6)
 12123 | -6/Factory         | Fabricated Adv. Hacking Suite?
 12171 | -6/Factory         | Discovered exit to Factory (range 16)
 12195 | -6/Factory         | Fabricated Adv. Hacking Suite?
 12243 | -6/Factory         | Fabricated Impulse Thruster?
 12413 | -6/Factory         | Local fabrication network quarantined
 12434 | -6/Factory         | Manually triggered Chute Trap
 12434 | -6/Factory         | Sucked down chute
 12434 | -6/Factory         | Entered Waste
 12437 | -6/Waste           | Spotted C-40 Crusher
 12438 | -6/Waste           | Spotted C-40 Crusher
 12439 | -6/Waste           | Spotted C-40 Crusher
 12448 | -6/Waste           | Spotted C-40 Crusher
 12449 | -6/Waste           | EMP discharged
 12451 | -6/Waste           | Spotted C-40 Crusher
 12452 | -6/Waste           | Spotted C-40 Crusher
 12452 | -6/Waste           | Discovered new exit (range 15)
 12475 | -6/Waste           | Identified exit to Factory
 12490 | -6/Waste           | 1 allies followed down the chute
 12490 | -6/Waste           | Entered Factory
 12738 | -6/Factory         | Build established: Hacker-Sprinter
 12844 | -6/Factory         | Discovered exit to Lower Caves (range 20)
 12885 | -6/Factory         | Discovered exit to Factory (range 17)
 13011 | -6/Factory         | Discovered exit to Factory (range 15)
 13089 | -6/Factory         | Build established: Hacker-Scout
 13099 | -6/Factory         | Fabricated Adv. Signal Interpreter (x2)
 13405 | -6/Factory         | Build established: Machinist-Scout
 13417 | -6/Factory         | Entered Lower Caves
 13479 | -6/Lower Caves     | Encountered a Warlord checkpoint
 13609 | -6/Lower Caves     | Found Alien Artifact
 13609 | -6/Lower Caves     | Identified Core Expander
 13609 | -6/Lower Caves     | Installed Core Expander, added new Weapon slot
 13730 | -6/Lower Caves     | Discovered new exit (range 12)
 13769 | -6/Lower Caves     | Identified exit to Lower Caves
 13769 | -6/Lower Caves     | Entered another Lower Caves area
 13775 | -6/Lower Caves     | Learned Factory terminal intel
 14359 | -6/Lower Caves     | Discovered new exit (range 16)
 14477 | -6/Lower Caves     | Identified exit to Zion
 14482 | -6/Lower Caves     | Entered Zion
 14488 | -6/Zion            | Received a hallucinogenic algorithm
 14505 | -6/Zion            | Visited the Megawrench Repair Shop
 14506 | -6/Zion            | Megawrench repaired 7 parts
 14579 | -6/Zion            | Learned Factory emergency access door positions
 14645 | -6/Zion            | Given A8's code to call for help
 14693 | -6/Zion            | Learned Factory terminal intel
 14731 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
 14761 | -6/Zion            | Discovered new exit (range 14)
 14764 | -6/Zion            | Identified exit to Proximity Caves
 14766 | -6/Zion            | Entered Proximity Caves
 14821 | -5/Proximity Caves | Learned Factory trap positions
 14870 | -5/Proximity Caves | Learned Factory stockpile data
 14944 | -5/Proximity Caves | Discovered exit to Factory (range 6)
 14955 | -5/Proximity Caves | Entered Factory
 14955 | -5/Factory         | Evolved 2 slots: Utility x2
 14956 | -5/Factory         | Loaded intel: 115 trap records
 14959 | -5/Factory         | Loaded intel: 20 terminal locations
 14983 | -5/Factory         | Identified exit to Upper Caves
 14983 | -5/Factory         | Identified exit to Extension
 15048 | -5/Factory         | Discovered new exit (range 7)
 15050 | -5/Factory         | Identified exit to Factory
 15282 | -5/Factory         | Fabricated Adv. Hacking Suite?
 15315 | -5/Factory         | Fabricated Adv. Hacking Suite?
 15344 | -5/Factory         | Build established: Hacker-Sprinter
 15346 | -5/Factory         | Local fabrication network quarantined
 15351 | -5/Factory         | Fabricated Adv. Hacking Suite?
 15524 | -5/Factory         | Manually triggered Chute Trap
 15524 | -5/Factory         | Sucked down chute
 15524 | -5/Factory         | Entered Waste
 15524 | -5/Waste           | The area was eerily silent
 15540 | -5/Waste           | 2 allies followed down the chute
 15579 | -5/Waste           | Discovered new exit (range 12)
 15582 | -5/Waste           | Identified exit to Factory
 15597 | -5/Waste           | Entered Factory
 15597 | -5/Factory         | Accompanied by 1 ally
 15598 | -5/Factory         | Loaded intel: 21 terminal locations
 15793 | -5/Factory         | Fabricated Lrn. Terrain Scanner (x1)
 15814 | -5/Factory         | Discovered exit to Factory (range 15)
 15904 | -5/Factory         | Entered Upper Caves
 15936 | -5/Upper Caves     | Spotted B-75 Beast
 16216 | -5/Upper Caves     | Build established: Hacker-Scout
 16217 | -5/Upper Caves     | Encountered a Warlord checkpoint
 16231 | -5/Upper Caves     | Discovered new exit (range 9)
 16239 | -5/Upper Caves     | Identified exit to Upper Caves
 16257 | -5/Upper Caves     | Entered another Upper Caves area
 16263 | -5/Upper Caves     | Discovered exit to Factory (range 23)
 16340 | -5/Upper Caves     | Learned Factory interactive machine intel
 16476 | -5/Upper Caves     | Learned Factory security intel
 16557 | -5/Upper Caves     | Discovered new exit (range 9)
 16559 | -5/Upper Caves     | Identified exit to Zhirov
 16567 | -5/Upper Caves     | Entered Zhirov
 16567 | -5/Zhirov          | Discovered new exit (range 3)
 16573 | -5/Zhirov          | Met Zhirov
 16581 | -5/Zhirov          | Learned location of Quarantine (-2)
 16581 | -5/Zhirov          | Learned location of Testing (-3)
 16581 | -5/Zhirov          | Learned location of Command (-1)
 16585 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 16591 | -5/Zhirov          | Found Alien Artifact
 16591 | -5/Zhirov          | Identified Integrated Dissipator
 16591 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 16639 | -5/Zhirov          | Found Alien Artifact
 16650 | -5/Zhirov          | Identified exit to Proximity Caves
 16654 | -5/Zhirov          | Entered Proximity Caves
 16760 | -4/Proximity Caves | Spotted B-86 Titan
 17060 | -4/Proximity Caves | Discovered exit to Factory (range 11)
 17104 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves
 17114 | -4/Proximity Caves | Entered Factory
 17114 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 17116 | -4/Factory         | Loaded intel: 45 interactive machine locations
 17127 | -4/Factory         | Identified exit to Upper Caves
 17161 | -4/Factory         | Discovered new exit (range 19)
 17182 | -4/Factory         | Identified exit to Research
 17437 | -4/Factory         | Discovered exit to Research (range 5)
 17500 | -4/Factory         | Fabricated Mni. Fusion Reactor (x1)
 17541 | -4/Factory         | Build established: Wizard-Scout
 17730 | -4/Factory         | Discovered exit to Research (range 14)
 17923 | -4/Factory         | Fabricated Cld. Field Propulsion Drive?
 18060 | -4/Factory         | Discovered exit to Research (range 13)
 18103 | -4/Factory         | Manually triggered Chute Trap
 18103 | -4/Factory         | Sucked down chute
 18103 | -4/Factory         | Entered Waste
 18107 | -4/Waste           | Spotted C-40 Crusher
 18114 | -4/Waste           | Warlord forces began an assault
 18122 | -4/Waste           | Spotted C-40 Crusher
 18123 | -4/Waste           | Spotted C-40 Crusher
 18125 | -4/Waste           | Spotted C-40 Crusher
 18125 | -4/Waste           | Spotted C-40 Crusher
 18128 | -4/Waste           | Spotted C-40 Crusher
 18128 | -4/Waste           | Discovered new exit (range 16)
 18132 | -4/Waste           | Identified exit to Factory
 18190 | -4/Waste           | Entered Factory
 18531 | -4/Factory         | Discovered exit to Research (range 20)
 18558 | -4/Factory         | Repaired Lrn. Terrain Scanner
 18996 | -4/Factory         | Discovered exit to Upper Caves (range 13)
 19001 | -4/Factory         | Entered Upper Caves
 19119 | -4/Upper Caves     | Encountered a Warlord checkpoint
 19525 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 19637 | -4/Upper Caves     | Discovered new exit (range 10)
 19639 | -4/Upper Caves     | Identified exit to Upper Caves
 19640 | -4/Upper Caves     | Entered another Upper Caves area
 19762 | -4/Upper Caves     | Discovered exit to Research (range 9)
 19801 | -4/Upper Caves     | Learned Research terminal intel
 19807 | -4/Upper Caves     | Learned 12 Research zone layouts
 19910 | -4/Upper Caves     | Build established: Hacker-Scout
 19946 | -4/Upper Caves     | Learned Research terminal intel
 19961 | -4/Upper Caves     | Discovered new exit (range 10)
 19963 | -4/Upper Caves     | Identified exit to Warlord
 19971 | -4/Upper Caves     | Entered Warlord
 19976 | -4/Warlord         | Discovered new exit (range 21)
 19980 | -4/Warlord         | System corruption cleaned by Quarantine Array
 20033 | -4/Warlord         | Visited the Vortex Lab
 20035 | -4/Warlord         | Met EX-DEC
 20036 | -4/Warlord         | Found Prototype Piercing Weapon
 20037 | -4/Warlord         | Found Prototype Piercing Weapon
 20039 | -4/Warlord         | Found Prototype Energy Cannon
 20039 | -4/Warlord         | Identified Vortex Driver
 20042 | -4/Warlord         | Found Prototype Energy Gun
 20042 | -4/Warlord         | Identified Vortex Rail
 20055 | -4/Warlord         | Warlord's base attacked by MAIN.C
 20119 | -4/Warlord         | Met Warlord
 20121 | -4/Warlord         | Opened Warlord's prototype stash
 20128 | -4/Warlord         | Found Prototype Hackware
 20131 | -4/Warlord         | Found Prototype Device
 20131 | -4/Warlord         | Identified System Purifier
 20138 | -4/Warlord         | Found Prototype Device
 20138 | -4/Warlord         | Identified Exp. Cloaking Device
 20405 | -4/Warlord         | Warlord forces counterattacked
 20426 | -4/Warlord         | Build established: Hacker-Ninja
 20449 | -4/Warlord         | Opened side exit
 20455 | -4/Warlord         | Identified exit to Proximity Caves
 20477 | -4/Warlord         | Entered Proximity Caves
 20477 | -3/Proximity Caves | Accompanied by 2 allies
 21132 | -3/Proximity Caves | Entered Research
 21132 | -3/Research        | Evolved 2 slots: Utility x2
 21133 | -3/Research        | Identified exit to Armory
 21133 | -3/Research        | Identified Ghost Barrier
 21134 | -3/Research        | Identified exit to Research
 21135 | -3/Research        | Loaded intel: 18 terminal locations
 21189 | -3/Research        | Discovered new exit (range 10)
 21203 | -3/Research        | Discovered exit to Research (range 13)
 21243 | -3/Research        | Spotted B-86 Titan
 21614 | -3/Research        | Repaired Lrn. Sensor Array
 21635 | -3/Research        | Repaired Impulse Thruster
 21693 | -3/Research        | Discovered new exit (range 9)
 21693 | -3/Research        | Identified exit to Testing
 21820 | -3/Research        | Fabricated Exp. Sensor Array (x1)
 21832 | -3/Research        | Discovered exit to Research (range 21)
 21915 | -3/Research        | Fabricated Mni. Fusion Reactor?
 21919 | -3/Research        | Fabricated Cld. Field Propulsion Drive?
 21940 | -3/Research        | Fabricated Exp. Terrain Scanner?
 22109 | -3/Research        | Build established: Wizard-Ninja
 22395 | -3/Research        | Repaired Mni. Fusion Reactor
 22505 | -3/Research        | Repaired Imp. Diametric Drive
 22550 | -3/Research        | Repaired Chainsword
 22628 | -3/Research        | Local fabrication network quarantined
 22630 | -3/Research        | Entered Testing
 22632 | -3/Testing         | Spotted PD-E4KH7VS6EJ
 22633 | -3/Testing         | Rewired PD-E4KH7VS6EJ
 22699 | -3/Testing         | Identified Vortex Lance (x2)
 22700 | -3/Testing         | Found Prototype Energy Gun
 22715 | -3/Testing         | Discovered exit to Research (range 16)
 22735 | -3/Testing         | Garrison activated, responded to threat
 22787 | -3/Testing         | Identified Tachyon Dispersion Ray
 23047 | -3/Testing         | Repaired Broken Imp. Diametric Drive
 23065 | -3/Testing         | Entered Research
 23065 | -2/Research        | Accompanied by 1 ally
 23065 | -2/Research        | Warlord forces began assault on 0b10
 23065 | -2/Research        | Evolved 2 slots: Utility x2
 23066 | -2/Research        | Loaded intel: 18 terminal locations
 23081 | -2/Research        | Identified exit to Quarantine
 23152 | -2/Research        | Spotted B-90 Cyclops
 23165 | -2/Research        | Met up with Warlord
 23175 | -2/Research        | Research machine network offline
 23219 | -2/Research        | Found Enh. Force Lance
 23259 | -2/Research        | Entered Quarantine
 23390 | -2/Quarantine      | Found Alien Artifact
 23429 | -2/Quarantine      | Discovered new exit (range 17)
 23440 | -2/Quarantine      | Identified exit to Access
 23464 | -2/Quarantine      | Identified Transdimensional Reconstructor
 23464 | -2/Quarantine      | Identified Subatomic Replicator
 23479 | -2/Quarantine      | Found Alien Artifact
 23481 | -2/Quarantine      | Found Alien Artifact
 23483 | -2/Quarantine      | Found Transdimensional Reconstructor
 23492 | -2/Quarantine      | Identified Dimensional Node Initializer
 23492 | -2/Quarantine      | Identified Hpw. Transdimensional Reconstructor
 23500 | -2/Quarantine      | Initialized slip node
 23508 | -2/Quarantine      | Found Hpw. Transdimensional Reconstructor
 23511 | -2/Quarantine      | Found Dimensional Node Initializer
 23595 | -2/Quarantine      | Cryocooling Duct disabled
 23610 | -2/Quarantine      | Ambient heat levels rising (+20)
 23610 | -2/Quarantine      | Non-combat units ordered to evacuate
 23721 | -2/Quarantine      | Found Alien Artifact
 23731 | -2/Quarantine      | Identified Terrabomb
 23767 | -2/Quarantine      | Found Alien Slashing Weapon
 23767 | -2/Quarantine      | Identified Sigix Broadsword
 23832 | -2/Quarantine      | Spotted Fortress
 23851 | -2/Quarantine      | Discovered new exit (range 5)
 23852 | -2/Quarantine      | Identified exit to Section 7
 23853 | -2/Quarantine      | Entered Section 7
 23962 | -2/Section 7       | Found Integrated Dissipator
 23962 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 24031 | -2/Section 7       | Found Integrated Dissipator
 24031 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 24164 | -2/Section 7       | Spotted Executioner
 24178 | -2/Section 7       | Central database locked down
 24181 | -2/Section 7       | Enhanced Grunt warped into view, answering call for help
 24183 | -2/Section 7       | Enhanced Grunt warped into view, answering call for help
 24188 | -2/Section 7       | Spotted Executioner
 24192 | -2/Section 7       | Spotted Striker
 24192 | -2/Section 7       | Spotted Striker
 24200 | -2/Section 7       | Incoming investigation squad redirected
 24260 | -2/Section 7       | Found Alien Energy Gun
 24260 | -2/Section 7       | Identified Sigix Quantum Sheargun
 24486 | -2/Section 7       | Spotted B-99 Colossus
 24520 | -2/Section 7       | Found Alien Artifact
 24520 | -2/Section 7       | Identified LRC Energy Well
 24520 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 24523 | -2/Section 7       | Found Alien Artifact
 24523 | -2/Section 7       | Identified LRC Insulator
 24523 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 24575 | -2/Section 7       | Spotted Executioner
 24666 | -2/Section 7       | Entered Access
 24666 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 25008 | -1/Access          | Identified exit to Command
 25083 | -1/Access          | Discovered new exit (range 19)
 25126 | -1/Access          | Fabricated Cld. Impulse Thruster (x1)
 25258 | -1/Access          | Warped through subspace
 25623 | -1/Access          | Fabricated Exp. Terrain Scan Processor (x1)
 25650 | -1/Access          | Fabricated Adv. Hacking Suite (x1)
 25665 | -1/Access          | Central database locked down
 25689 | -1/Access          | Entered Command
 25701 | -1/Command         | Spotted B-99 Colossus
 25709 | -1/Command         | Identified exit to Surface
 25725 | -1/Command         | Phase Generator disabled
 25878 | -1/Command         | Disengaged cave seal
 25878 | -1/Command         | Derelicts emerged from the dark tunnel
 25939 | -1/Command         | First assault squad dispatched
 26002 | -1/Command         | Incoming assault squad redirected
 26027 | -1/Command         | Disengaged cave seal
 26027 | -1/Command         | Derelicts emerged from the dark tunnel
 26040 | -1/Command         | Incoming investigation squad redirected
 26171 | -1/Command         | Spotted Striker
 26171 | -1/Command         | Spotted Executioner
 26171 | -1/Command         | Spotted B-99 Colossus
 26174 | -1/Command         | Spotted Alpha 7
 26174 | -1/Command         | Spotted Executioner
 26174 | -1/Command         | Spotted B-99 Colossus
 26174 | -1/Command         | Spotted Executioner
 26174 | -1/Command         | Spotted Executioner
 26175 | -1/Command         | Spotted Striker
 26175 | -1/Command         | Spotted Alpha 7
 26192 | ***                | Escaped!

 Last Messages 
---------------
26176_ Slug penetrates Q1-SA9(K). <x3>
26176_ Slug penetrates UZ-CI4(K).
26176_ Slug penetrates Q1-SA9(K). <x2>
26176_ Slug penetrates UZ-CI4(K).
26176_ Field strength at 74.
26177_ Field strength at 58.
26178_ Field strength at 42.
26179_ Field strength at 26.
26180_ Field strength at 10.
26181_ Stasis field depleted.
26181_ Evaded trap by timely firing Adv. Reaction Control System.
26181_ A bubble of rippling energy engulfs the area.
26184_ Field strength at 84.
26185_ Field strength at 68.
26186_ Field strength at 52.
26187_ Field strength at 36.
26188_ Field strength at 20.
26189_ ALERT: Rogue bot located, Programmers report to Command Zone 2C.
26189_ Field strength at 4.
26190_ Stasis field depleted.

 Map 
-----
+----------------------------------------------------+
| ##########  !              #####################?? |
| ##########                 ####################?## |
| ##########        !  !!!   ##  !   ############### |
| ##########  !        !!!   ##      ############### |
| ##########           !!    ##      ############### |
| ###      #####+###+##########      ############### |
| ###       [         g       +    ! ############### |
|       !   %!    ########### #      ############### |
|      !%  =%%*=[ ########### ### ################## |
| ###   =    !%%! ########### #      ############### |
| ###      ####+#+######  ### #      ############### |
| ##########   =      !%!   # #      ############### |
| ##########                  +      ############### |
|   ########    = !!!   [%   ##      ############### |
|   +      +      !!!    =  ###      #         ####? |
|   ########      !!K       ################## ##### |
|   ########         g     ################### ##### |
|   ################# M  ##################### ##### |
|   ##################Kg###################### ##### |
| ####################7 % #################### ##### |
| ###################BBE!!       ############# ##### |
| ###################BBE         ################### |
| ########### # # # #7g  ^       ############        |
| #########           g """"""   ############        |
| ##      +             "    "   ############    ""? |
| ##      +             " "@     ############   """" |
| ##      +          BB   "" "   ############   """" |
|         +             "    "   ############    ""  |
| ##     ##             """"""   #####     ##        |
| ##    ##### # # # #            #####     ##        |
| ##    #############            #####     ######+## |
| ##    #############            #####     #####     |
| ##    ##############################     #####     |
| ##    ##############################     +         |
| ##    ##############################     #####     |
| ##    ##############################     #####   # |
|  #    ##############################     #####   # |
|  #    ##############################     ##### p # |
|  #    ##############################     ###?#   # |
|  #    ##############################     #####   # |
|  #    ##############################+#########   # |
|  #    ################?########                  # |
|  #    #########################         ?      ? + |
|  #    ##############?##########          ?   ?   # |
|  #    ###################?###?#        ##?##### ## |
| ##    #########################        #?    ## ## |
| ##    #########?###############  ?   ? ??  ? ##?#? |
|         k ?    ##############?# ?      ##    ?# ?? |
| ###+#########  #############?##    ?   ##   ?##??? |
| ?     ?   ###  ### ?     ?  #####+##   ##  ? ????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           112
Energy Generation          49
Energy Capacity            410
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           30
Terrain Scan Range         30
Terrain Scan Density       1010
ECM Strength               3
Jamming Range              16
Cloak Strength             4
Power Amplification        30
Armor Coverage             225
Resistance: EM             25
Power Shielding            90
Evasion (%)                81
Recoil Reduction           3
Offensive Hacking          42
Defensive Hacking          60

 Item Schematics 
-----------------
              Hcp. Storage Unit | -8/Materials  | Scanalyzed
              Lrg. Storage Unit | -8/Materials  | Scanalyzed
              Med. Storage Unit | -8/Materials  | Scanalyzed
              Lgt. Fission Core | -8/Materials  | Scanalyzed
               Imp. VTOL Module | -7/Factory    | Scanalyzed
              Adv. Sensor Array | -7/Factory    | Hacked
        Adv. Signal Interpreter | -7/Factory    | Hacked
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
                   Triangulator | -7/Data Miner | Free
    Tactical Coordination Suite | -7/Data Miner | Free
       Exp. Transmission Jammer | -7/Data Miner | Free
                   Plasma Sword | -7/Data Miner | Free
             Adv. Hacking Suite | -6/Factory    | Hacked
              Lrn. Sensor Array | -6/Factory    | Hacked
               Impulse Thruster | -6/Factory    | Scanalyzed
           Lrn. Terrain Scanner | -5/Factory    | Hacked
              Exp. Sensor Array | -5/Factory    | Hacked
 Imp. System Restoration Module | -5/Factory    | Hacked
            Mni. Fusion Reactor | -4/Factory    | Hacked
    Cld. Field Propulsion Drive | -4/Factory    | Hacked
           Exp. Terrain Scanner | -4/Factory    | Hacked
         Exp. Utility Shielding | -4/Factory    | Hacked
    Exp. Terrain Scan Processor | -3/Research   | Hacked
 Imp. Dynamic Insulation System | -2/Research   | Extracted
           Melee Analysis Suite | -2/Research   | Extracted
             Imp. System Shield | -2/Research   | Extracted
              Matter Compressor | -2/Research   | Extracted
          Cld. Impulse Thruster | -2/Quarantine | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
           Adv. Sensor Array | x1 | -7/Factory  
            Imp. VTOL Module | x1 | -7/Factory  
            Imp. VTOL Module | x1 | -7/Factory  
           Lrn. Sensor Array | x1 | -6/Factory  
          Adv. Hacking Suite | x1 | -6/Factory  
          Adv. Hacking Suite | x1 | -6/Factory  
            Impulse Thruster | x2 | -6/Factory  | Preloaded
     Adv. Signal Interpreter | x2 | -6/Factory  
          Adv. Hacking Suite | x1 | -5/Factory  
          Adv. Hacking Suite | x1 | -5/Factory  
          Adv. Hacking Suite | x1 | -5/Factory  
        Lrn. Terrain Scanner | x1 | -5/Factory  
         Mni. Fusion Reactor | x1 | -4/Factory  
 Cld. Field Propulsion Drive | x1 | -4/Factory  
           Exp. Sensor Array | x1 | -3/Research 
         Mni. Fusion Reactor | x1 | -3/Research 
 Cld. Field Propulsion Drive | x1 | -3/Research 
        Exp. Terrain Scanner | x1 | -3/Research 
       Cld. Impulse Thruster | x1 | -1/Access   
 Exp. Terrain Scan Processor | x1 | -1/Access   
          Adv. Hacking Suite | x1 | -1/Access   

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Dimensional Node Initializer
Sigix Broadsword
Sigix Quantum Sheargun
LRC Energy Well
LRC Insulator
Transdimensional Reconstructor

 Achievements 
--------------
Ultimate Loadout
Wheee!

 Challenges 
------------
None

 Game 
------
Seed              StasisFieldGreatsword
  Manual?         0
Play Time         07:48:17
  Cumulative      158.4 hours
  Start           2020.06.21 @ 10:35:20
  End             2020.06.21 @ 21:36:17
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          85
  Rogue           84
  Adventurer      1
  Explorer        0
Win Type          0
  Total           6
  Types           5/0/0/1/0/0/0
Lore%             74
Gallery%          77
Achievement%      57
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3c34b17f-ed87-4617-9615-c08aec17e6ba