Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.20 @ 07:08:31 Player: OldAgeTron Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1017) 1017 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3519 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 100/100 System Corruption 9% Temperature Cool (4) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Large Storage Unit Reflective Plating Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Recoil Stabilizer Improved Propulsion Shielding Utility Shielding > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Propulsion Shielding Light Armor Plating Heavy Assault Rifle Flak Cannon Flak Cannon [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Utility Shielding Device Improved Heat Sink Storage Large Storage Unit Protection Utility Shielding Weapon Flak Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 55 | 7 10 20 15 3 Power 9 | 2 1 3 3 . Engine 8 | 2 1 2 3 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 18 | 2 4 7 2 3 Treads . | . . . . . Leg 17 | 2 4 7 2 2 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 3 4 . Device 4 | . 1 1 2 . Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 16 | 2 1 7 6 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 4 1 . Ballistic Cannon 7 | . . 2 5 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 1 5 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . 1 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 96 97 99 52 Engine 8 | . 14 6 7 4 Core 1 | . . 4 1 . Leg 30 | . 28 33 36 21 Device 3 | . 3 . 5 4 Storage 10 | . 14 11 9 4 Protection 14 | . 7 20 21 7 Ballistic Gun 9 | . 28 3 . . Ballistic Cannon 10 | . . 17 17 8 Naked Turns 90 | . . . . 90 Heaviest Build 45 | 13 28 40 45 42 Greatest Support 53 | 20 20 36 53 53 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 10 14 15 11 Most Carried 15 | 5 10 15 15 15 Average Carried 10 | 1 5 13 14 11 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 1 10 15 14 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1439 | 233 323 281 507 95 Remotely . | . . . . . Salvage Created 825 | . 358 33 408 26 Parts 70 | . 27 4 35 4 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 13 3 20 . Guns 13 | . 13 . . . Cannons 20 | . . . 20 . AOE 3 | . . 3 . . Classes Destroyed 7 | . 2 1 3 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 16 | . 6 . 10 . Grunt 16 | . 7 3 6 . Sentry 4 | . . . 4 . Best Kill Streak 5 | . 3 3 5 1 Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3277 | . 672 284 1052 1269 Core 1092 | . 188 12 191 701 Absorbed by Shields 32 | . . . . 32 Redirected to Shielding 214 | . 13 8 163 30 Core Remaining (%) 71 | 100 24 97 65 . Volleys Fired 117 | . 52 13 52 . Largest 2 | . 2 2 2 . Hottest 88 | . 40 88 88 . Shots Fired 225 | . 104 17 104 . Gun 106 | . 104 2 . . Cannon 112 | . . 8 104 . Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 218 | . 104 10 104 . Thermal . | . . . . . Explosive 7 | . . 7 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 9 5 10 . Robot Miss Streak 8 | . 4 7 8 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 152 | . 61 9 82 . Core Hits 120 | . 23 10 86 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2612 | . 576 596 1422 18 Guns 576 | . 576 . . . Cannons 1506 | . . 87 1419 . Explosions 509 | . . 509 . . Melee . | . . . . . Ramming 21 | . . . 3 18 Kinetic 2082 | . 576 87 1419 . Thermal . | . . . . . Explosive 509 | . . 509 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 4 | . . 4 . . Projectiles . | . . . . . Explosions 4 | . . 4 . . Melee . | . . . . . Knockbacks 36 | . . . 36 . Impact . | . . . . . Kinetic 34 | . . . 34 . Secondary 2 | . . . 2 . Self-Inflicted Damage 38 | . . 29 . 9 Shots 1 | . . 1 . . Rammed 2 | . . . . 2 Targets Rammed 4 | . . . 2 2 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 274 | . 18 36 274 . Average Temperature 54 | . 7 13 71 . Received Heat Transfer 946 | . 243 120 459 124 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 400 | . 225 180 400 170 Initial 120 | . . 44 . 120 Average 102 | . 77 82 154 104 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 90 | 100 88 100 77 100 Level 1 9 | . 11 . 21 . Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 3 2 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 16 7 37 12 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 7 | . 1 . 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 7 | . 2 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 2 | . . 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 2 1 . Successful 2 | . . 2 . . Failed 1 | . . . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Record 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3030 | 97 863 693 834 543 Spaces Moved 1803 | 41 509 333 448 472 Core 145 | 16 . . . 129 Treads . | . . . . . Legs 1645 | 25 509 333 448 330 Wheels 13 | . . . . 13 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 50 Average Speed 114 | 92 121 172 97 83 Slowest Speed 190 | 120 190 190 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 51 30 32 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . 34 . . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . 34 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2555 | 99 661 438 740 617 Wait 480 | 46 71 30 203 130 Move 1799 | 40 508 332 447 472 Hop . | . . . . . Pick Up 56 | 6 13 24 11 2 Fast Attach 3 | 1 . . . 2 Attach 18 | 5 3 4 5 1 Detach 4 | . 2 1 1 . Swap 34 | 1 7 16 10 . Drop 32 | . 5 18 9 . Fire 117 | . 52 13 52 . Melee . | . . . . . Ram 2 | . . . . 2 Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 98 | -11/Junkyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 659 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Discovered new exit (range 13) 961 | -10/Materials | Entered another Materials area 961 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -9/Materials | Build established: Scavenger-Mutant 1300 | -9/Materials | Discovered new exit (range 8) 1624 | -9/Materials | Discovered new exit (range 4) 1654 | -9/Materials | Entered another Materials area 1654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1848 | -8/Materials | Build established: Mutant 2477 | -8/Materials | Discovered new exit (range 4) 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2841 | -7/Factory | Released all parts (8) 2937 | -7/Factory | Core integrity fell below 50% 2999 | -7/Factory | Core integrity fell below 20% 3031 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02973_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 02973_ U-05 Engineer lays Concrete. 02979_ U-05 Engineer builds a Wall. 02981_ System corrupted: Component data lost. 02984_ VSS Leg destroyed. 02985_ Acquired Wheel. 02988_ ALERT: Rogue bot located, Programmers report to Factory Zone 2F. 02996_ Wheel destroyed. 03021_ Triggered Stasis Trap. 03021_ A bubble of rippling energy engulfs the area. 03021_ Field strength at 94. 03022_ Field strength at 88. 03023_ Field strength at 74. 03024_ Field strength at 68. 03025_ Field strength at 62. 03027_ Field strength at 56. 03028_ Field strength at 41. 03028_ Door malfunctions. 03029_ Field strength at 31. 03030_ Field strength at 25. 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