Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 10:42:38 Player: teag2 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (464) 2320 Value Destroyed (23762) 23762 Prototype IDs (84) 1680 Alien Tech Used (14) 2800 Bonus (26965) 26965 TOTAL SCORE: 67827 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5858 Follower Combat Kills 4804 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 368 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -765 Cogmind --------- Core Integrity 1160/1600 Matter 550/550 Energy 442/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Targeting Computer Experimental Core Analyzer Precision Energy Filter Graphene Brace Improved System Shield > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Focal Shield Advanced Thermal Shield Advanced Shield Generator Subatomic Replicator Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Targeting Computer Experimental Core Analyzer Precision Energy Filter Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Shield Generator Integrity Redistributor Subatomic Replicator Terrabomb Advanced Variable Charge Gun [Rating: 232] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Cooled Gravmag System Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Hypercooled Linear Accelerator Energy Gun Zionite Laser-S Energy Cannon Cooled Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypercooled Linear Accelerator Launcher Grenade Launcher Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Utility 11 | . . . 2 1 . . . . . . . . . 2 . . . . 2 . . . . 1 1 . . 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 255 | 1 14 8 28 13 . 2 1 8 7 15 7 6 11 10 5 4 12 8 9 . 11 2 . 7 6 37 13 8 2 Power 27 | . 2 . 2 3 . . . . 1 2 1 2 . 1 1 1 . 1 3 . 2 . . . . 1 4 . . Engine 12 | . 2 . 2 3 . . . . 1 1 . . . . 1 1 . . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . 1 1 1 . . . . . 1 2 . 2 . . . . 1 4 . . Propulsion 55 | . 3 2 4 4 . . . 2 1 8 2 1 2 3 . 1 3 1 1 . 1 1 . 2 . 9 4 . . Treads 43 | . 3 2 . 4 . . . 2 1 6 2 1 1 3 . 1 . 1 1 . 1 . . 2 . 8 4 . . Leg 9 | . . . 4 . . . . . . 2 . . 1 . . . 1 . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 104 | . 6 1 9 4 . 2 . 3 3 4 2 2 3 5 2 2 6 2 5 . 5 1 . 3 5 15 4 8 2 Device 54 | . 2 . 2 3 . 2 . 2 3 . . 2 1 4 . 1 3 1 2 . 3 . . 1 5 7 3 7 . Storage 10 | . 3 1 . . . . . . . 1 . . 1 . . . 1 . . . 1 1 . . . 1 . . . Processor 11 | . . . 1 1 . . . 1 . . . . . 1 . . . 1 1 . . . . 1 . 2 1 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Protection 25 | . 1 . 6 . . . . . . 3 2 . 1 . 2 1 2 . 2 . 1 . . 1 . 3 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 69 | 1 3 5 13 2 . . 1 3 2 1 2 1 6 1 2 . 3 4 . . 3 . . 2 1 12 1 . . Energy Gun 18 | . 1 . 3 . . . . 1 1 1 1 . . . 1 . 2 . . . 2 . . 1 . 3 1 . . Energy Cannon 12 | . . 4 1 . . . . . . . . . 2 . 1 . . 3 . . . . . . . 1 . . . Ballistic Gun 18 | 1 . . 7 1 . . 1 2 1 . 1 . 1 1 . . . . . . . . . 1 1 . . . . Ballistic Cannon 8 | . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . 4 . . . Launcher 7 | . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Unidentified Prototypes 47 | . . . 1 1 . 1 . . 1 5 4 . 3 1 . . 9 4 . . 2 3 . 2 . 9 . 1 . Corrupted Parts 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . 6 . . . 5 . . . . . . . . . . . . . Parts Lost 86 | . 3 5 14 . . . . 2 2 4 . . 2 5 4 . . 2 5 3 3 . . 1 5 7 18 1 . Power 13 | . 1 . 1 . . . . . . . . . . 3 1 . . 1 2 . 1 . . . . 1 2 . . Propulsion 17 | . 1 2 2 . . . . 1 . 3 . . . 1 . . . . 1 . 1 . . . . 3 2 . . Utility 35 | . 1 . 6 . . . . . 1 1 . . 1 1 . . . 1 2 3 . . . 1 4 3 9 1 . Weapon 21 | . . 3 5 . . . . 1 1 . . . 1 . 3 . . . . . 1 . . . 1 . 5 . . Highest Loss Streak 11 | . 2 2 2 . . . . 1 2 3 . . 1 3 2 . . 2 2 2 3 . . 1 2 2 11 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 6 12 20 21 17 18 13 6 15 11 16 16 15 18 18 20 20 21 22 21 22 21 22 23 21 21 23 20 4 4 Power 2 | 1 1 3 3 2 3 2 . 1 1 1 2 2 2 2 1 2 2 2 1 2 1 2 2 2 2 2 2 . . Propulsion 2 | 4 1 1 4 3 2 2 . 2 2 4 5 5 5 2 4 4 2 2 2 3 2 3 3 2 3 1 1 . . Utility 7 | . 3 8 5 2 2 2 1 5 6 6 5 4 6 8 11 11 10 9 8 8 8 9 9 8 7 11 8 1 2 Weapon 4 | 1 5 6 5 6 7 4 2 3 . 1 2 2 2 3 2 2 3 6 7 7 6 6 6 5 5 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 7 2 8 1 1 1 5 5 1 7 5 . 1 3 3 . 2 . . . . 2 . . . 3 8 . 1 Power 9 | . . . 1 1 . . 1 . . 1 1 . . 1 . . . . . . . . . . . 1 2 . . Propulsion 16 | . 4 . 2 . 1 . . . . 2 . . 1 1 . . 1 . . . . . . . . 1 3 . . Utility 18 | . 1 . 3 . . . 1 1 1 2 1 . . 1 2 . 1 . . . . 2 . . . . 2 . . Weapon 19 | . 2 2 2 . . 1 3 3 . 2 2 . . . 1 . . . . . . . . . . 1 . . . Tool/Special 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 88 | . 95 99 68 95 100 90 76 82 89 99 88 85 85 87 92 90 88 87 88 84 82 81 84 84 84 93 84 77 81 Engine 6 | . 13 14 8 7 7 7 7 6 8 12 11 . . . 4 8 11 6 3 5 1 . . . . 3 . . . Reactor 2 | . . . . . . . . . . . . 11 6 4 . . . 3 6 5 4 5 5 4 4 4 7 9 9 Treads 21 | . 26 27 . 29 30 30 30 29 28 32 21 20 20 18 23 23 22 19 14 15 14 14 15 18 17 20 14 . . Leg 1 | . 1 . 17 . . . . . . . . . . . . . . . . . . . . . . . 1 9 9 Device 16 | . 9 . 4 11 15 13 14 15 19 14 13 18 16 21 18 17 17 18 22 21 24 24 26 27 30 25 18 25 21 Storage 6 | . 14 14 8 7 7 4 7 7 6 6 6 6 6 5 5 5 5 5 5 5 6 5 5 4 4 4 3 . . Processor 5 | . . . 2 4 7 7 . 1 6 2 . . . 2 5 5 5 8 10 10 10 10 10 9 9 12 12 16 18 Protection 5 | . . 14 8 9 7 3 . . . 8 13 6 8 8 9 9 6 6 8 4 3 5 5 3 . 4 6 . . Energy Gun 2 | . 8 . 2 . . . . . . 6 11 8 1 . 3 5 7 . . . 2 5 4 4 4 1 3 18 18 Energy Cannon 5 | . . 19 1 . . 2 6 . 4 6 1 . 2 2 5 5 5 10 14 14 10 10 10 8 7 . . . . Ballistic Gun 6 | . 8 . 13 22 23 18 7 19 13 6 6 6 12 13 1 . . . . . . . . . 4 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . 2 4 1 2 . . . . . . . 13 10 . . Launcher 1 | . 10 8 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Peak Build Rating 232 | 6 12 18 60 46 46 60 60 63 57 71 112 115 117 129 104 103 116 131 150 150 156 154 154 162 189 195 223 232 230 Average Rating 102 | 6 8 15 46 43 45 51 51 56 49 61 97 113 111 118 101 100 102 122 146 144 149 149 151 159 180 189 192 229 228 On Entrance 102 | 6 6 12 18 38 46 46 59 60 46 57 70 112 114 105 104 98 103 110 130 150 134 153 154 150 162 189 191 222 229 Avg Prop Armor Cover (%) 5 | . . . . . . . . 6 . 7 . . . . . . . . . . . . . . . 2 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 12 58 100 114 74 70 73 85 82 81 89 100 109 144 149 143 131 153 153 156 150 174 170 174 176 181 196 195 45 45 Greatest Support 215 | 20 40 40 75 83 83 83 83 88 108 126 188 188 188 190 166 166 166 188 188 187 187 177 177 205 205 210 215 60 60 Greatest Overweight (x) 3 | . 1 2 3 . . . 1 1 . 2 . . . 1 . . 1 . . . 1 1 . 1 . 1 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 8 16 22 24 20 20 15 20 20 19 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 21 5 5 Most Carried 25 | 6 19 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 20 | 6 12 21 23 19 19 15 7 18 14 19 19 19 22 21 24 24 24 24 24 25 22 24 25 23 24 24 21 4 4 Final Capacity 25 | 8 20 25 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 19 21 20 20 20 20 20 12 19 20 20 20 22 25 25 24 25 25 25 25 25 25 25 25 25 25 4 4 5 Class Distribution -------------------- 37% | Scavenger-Tank 26% | Mutant 10% | Messiah-Tank 7% | Skirmisher 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Messiah-Tank | -6/Extension Messiah-Tank | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Alien-Tank | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Matter Collected 16558 | 200 404 263 2080 73 415 326 305 1465 363 414 130 168 845 672 642 339 418 690 528 143 231 30 229 125 286 3273 1223 201 77 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22015 | . 618 431 2787 73 177 432 79 601 621 896 148 443 1393 1608 345 157 228 448 1187 529 764 351 378 1611 980 2415 1156 546 613 Parts 985 | . 32 24 156 8 7 9 1 18 22 29 5 23 60 59 17 3 4 19 78 17 30 2 15 71 47 101 51 34 43 Haulers Intercepted 16 | . 2 . 4 . . . . . . 2 . . 3 1 . . . . . . 1 . . 1 . 1 1 . . Recyclers Shooed 7 | . . . 1 . . . . . 2 1 . . . 1 . . . . 1 . . . . . . 1 . . . Parts Field Recycled 75 | . . . . . . 10 27 38 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 711 | . . . . . . 47 378 286 . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . 6 . . 7 1 . 30 . . . . . . 18 3 . 15 . 21 24 1 11 . . . . . . Prevented 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 368 | . 19 13 54 1 7 . . 7 5 11 2 3 10 25 12 4 3 16 25 8 11 . 11 25 16 40 25 9 6 Melee 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 6 . . Guns 178 | . 13 . 52 1 7 . . 7 4 7 1 3 8 15 1 . . . . . . . 3 15 10 15 1 9 6 Cannons 93 | . . 7 . . . . . . . 4 1 . 1 1 1 2 1 5 15 4 6 . 4 10 6 14 11 . . AOE 81 | . 6 5 1 . . . . . . . . . . 9 9 2 . 11 10 3 5 . 4 . . 9 7 . . Classes Destroyed 27 | . 4 1 10 1 . 1 . 1 . . . . 2 1 . . 1 . . . . . . 1 . 2 . 1 1 Worker 12 | . . . 4 . . . . . . . . . 4 1 . . . . . . . . . 1 . 2 . . . Builder 15 | . . . 1 . . . . . 1 2 . . 2 . . . . . . . . . . 1 . 7 . 1 . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 16 | . 2 . 4 . . . . . . 2 . . 3 1 . . . . . . 1 . . 1 . 1 1 . . Recycler 10 | . . . 1 . . . . . 3 . . . 2 2 . . . . . . . . . . . 1 . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 12 | . . . 1 . . . . . . 1 . 5 1 . . . . . . . . . . . . 1 . . 3 Watcher 22 | . 2 . 5 . . . . . . 1 . . 2 1 . . . . . . . . . 5 . 2 1 1 2 Swarmer 89 | . 9 . 11 . 7 . . 4 2 3 . . . . 7 . . 13 9 . 5 . 4 . 1 . 5 9 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 114 | . 10 4 31 . . . . 1 2 2 . . 1 13 . 3 . 3 1 6 5 . 3 6 4 12 7 . . Brawler 8 | . . . 2 . . . . . . 1 . . . 1 . . . . . . . . 1 . 1 1 1 . . Duelist 5 | . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Protector 4 | . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 33 | . . . 4 . . . . 2 . 4 . 3 3 1 1 . . . . . . . 1 4 1 3 4 . 2 Specialist 4 | . . . 1 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Hunter 33 | . . . 1 1 . . . . 1 1 . . 1 2 3 1 . . 6 2 . . . 2 4 8 . . . Programmer 50 | . . . . . . . . . . . . . 3 3 1 . 1 . 7 . 1 . 2 12 5 7 6 . 2 Heavy 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 4 2 7 1 4 . . 5 5 3 1 3 9 9 4 3 1 5 5 3 5 . 4 6 6 11 9 6 6 Combat Bots Only 7 | . 4 2 7 1 4 . . 5 4 2 1 2 2 7 4 3 1 5 5 3 5 . 4 6 6 6 7 5 4 Max Kills in Single Turn 10 | . 2 1 2 1 2 1 . 2 1 1 1 1 10 7 4 2 2 4 3 2 4 . 3 2 1 3 3 2 2 Gunslinging 1 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 Exploded 5 | . 2 1 1 . . . . . . . . . . 5 4 2 . 4 3 2 4 . 3 . . 2 2 . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Hostile Shots Fired 2468 | . 82 45 326 10 32 . . 73 42 166 32 4 70 117 59 18 1 62 114 36 85 . 39 121 151 349 206 73 155 Missed 754 | . 20 13 70 5 7 . . 18 18 62 9 . 27 37 12 6 . 22 31 8 30 . 11 30 53 100 70 25 70 Hits 1714 | . 62 32 256 5 25 . . 55 24 104 23 4 43 80 47 12 1 40 83 28 55 . 28 91 98 249 136 48 85 Melee 15 | . . . 7 . . . . . . . . . . . . . . . . . . . 1 . 3 2 . . 2 Projectile 1699 | . 62 32 249 5 25 . . 55 24 104 23 4 43 80 47 12 1 40 83 28 55 . 27 91 95 247 136 48 83 AOE 7 | . . . . . . . . . . . . . 1 3 . . 2 . . . . . . . . . . . 1 Critical Strikes 96 | . . 3 13 1 . . . 2 3 1 5 1 1 3 3 . . 1 7 1 1 . 4 8 7 14 8 2 7 Actively Blocked 66 | . . . . . . . . . . . 1 1 . 1 3 . . 1 7 1 1 . 4 8 7 14 8 2 7 Part Disruptions 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 4 . . Damage Taken 28450 | . 647 858 4046 227 394 . . 904 474 1130 637 94 1144 1701 860 233 117 726 1764 576 534 . 327 933 1029 4104 3630 522 839 Core 2510 | . 99 116 340 . 18 . . 79 20 128 63 . 84 65 48 26 . 50 117 38 30 . 25 52 65 407 225 161 254 Absorbed by Shields 5635 | . . . . . . . . . . . 77 . . . . . 63 . . . 168 . 342 929 1059 1947 792 184 74 Redirected to Shielding 432 | . . . . . . . . . . 63 89 47 . . 14 74 . 145 . . . . . . . . . . . Ignored by Resistances 3677 | . . . . . . . . . . . . . . 183 . . . . . . 464 . 55 196 182 758 167 729 943 Regen/Repaired (Parts) 1140 | . . . . . . . . . . . . . . . . . 101 . . . . . . 151 . 251 497 140 . Core Remaining (%) 67 | 100 . 14 38 . . . . 86 . . . . 65 . . . . 81 . . . . 81 96 . . 46 . 72 Volleys Fired 1180 | . 67 48 221 10 17 34 9 36 30 53 17 23 44 61 21 8 11 30 50 16 28 5 17 72 32 123 43 25 29 Largest 4 | . 2 2 3 3 3 3 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 4 4 4 2 2 Hottest 292 | . 70 136 118 75 75 75 75 75 172 172 240 175 150 150 222 202 240 174 120 120 120 80 125 140 188 292 240 200 200 Shots Fired 2859 | . 126 83 475 28 51 72 9 91 75 149 42 65 111 166 46 19 25 58 141 44 65 10 48 191 129 343 89 50 58 Gun 1681 | . 118 . 462 27 51 57 . 83 45 98 34 65 85 136 14 7 12 4 . . 1 . 12 56 66 117 23 50 58 Cannon 1095 | . . 58 13 1 . 15 9 8 30 51 8 . 26 27 24 10 13 48 139 42 62 10 32 135 63 209 62 . . Launcher 83 | . 8 25 . . . . . . . . . . . 3 8 2 . 6 2 2 2 . 4 . . 17 4 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1378 | . 59 . 425 28 51 68 . 83 41 50 15 23 79 146 21 4 3 11 . . . . . . 36 173 62 . . Thermal 1126 | . 59 58 25 . . 4 9 8 34 99 27 42 32 17 17 13 22 41 139 42 62 10 32 135 61 127 11 . . Explosive 83 | . 8 25 . . . . . . . . . . . 3 8 2 . 6 2 2 2 . 4 . . 17 4 . . Electromagnetic 25 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 50 58 Entropic 127 | . . . . . . . . . . . . . . . . . . . . . 1 . 12 56 32 26 . . . Robot Hit Streak 30 | . 7 10 18 9 6 7 7 16 21 20 8 11 10 15 8 4 11 7 9 7 11 9 14 13 11 30 23 12 10 Robot Miss Streak 11 | . 4 1 11 2 4 2 . 5 7 2 1 3 4 2 5 5 3 5 3 2 3 . 4 6 3 3 3 5 5 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . 1 1 Secondary Targets 18 | . 1 . 6 . 3 . . 3 . . . . . 2 1 . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . . 1 1 Shots Hit Robots 1682 | . 72 44 286 21 28 40 7 64 42 102 31 43 66 105 27 10 17 18 57 18 28 8 29 106 75 211 76 24 27 Core Hits 986 | . 33 22 124 5 14 18 2 29 19 45 10 19 37 85 28 18 7 36 39 24 21 6 33 65 38 135 43 17 14 Critical Kills 27 | . . 1 . . 1 . . . 3 1 1 1 8 5 1 . 2 . . 1 1 . . 1 . . . . . Critical Parts Destroyed 17 | . . . . . 1 . . 1 . 1 . . 5 3 1 . . . . . . . . 3 . 2 . . . Critical Strikes 64 | . 2 1 . . 2 . . 1 3 3 2 1 13 9 2 1 3 . . 1 1 . . 4 . 9 6 . . Burn 4 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Meltdown 9 | . . 1 . . . . . . 1 . . . 1 . 1 . 2 . . 1 1 . . 1 . . . . . Destroy 32 | . . . . . 2 . . 1 2 2 2 1 12 9 1 . . . . . . . . . . . . . . Blast 11 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 5 4 . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Melee Attacks 77 | . . . 15 . . . . . . . . 3 8 3 1 . . . . . 1 . . . . 11 35 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 11 28 . . Piercing 22 | . . . 14 . . . . . . . . . . . . . . . . . 1 . . . . . 7 . . Sneak Attacks 23 | . . . . . . . . . . . . 3 8 3 1 . . . . . . . . . . . 8 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65675 | . 1425 1681 5107 388 469 743 175 1095 998 2613 959 1198 3289 4783 1226 579 741 1531 3872 1339 1329 256 2007 5365 3208 10584 5239 1552 1924 Guns 28508 | . 831 . 4812 388 469 693 . 895 475 1572 784 1198 1476 2230 250 29 199 111 . . . . 526 2646 1881 3379 247 1493 1924 Cannons 19770 | . . 630 61 . . 50 175 200 500 949 175 . 346 460 309 197 542 436 2644 783 989 256 614 2386 1325 3915 1828 . . Explosions 14733 | . 584 1051 88 . . . . . . 41 . . 1453 2044 667 353 . 984 1172 556 337 . 867 325 . 2669 1542 . . Melee 2158 | . . . 24 . . . . . . . . . . . . . . . . . 3 . . . . 575 1556 . . Ramming 506 | . 10 . 122 . . . . . 23 51 . . 14 49 . . . . 56 . . . . 8 2 46 66 59 . Kinetic 19207 | . 385 . 4517 388 469 693 . 895 436 737 419 276 1312 2329 278 62 276 168 . . . . . . 409 3330 1828 . . Thermal 21708 | . 446 630 220 . . 50 175 200 539 1825 540 922 510 1396 281 164 465 379 3430 783 989 256 614 2711 1289 2766 128 . . Explosive 10824 | . 584 1051 30 . . . . . . . . . . 1009 667 353 . 984 386 556 337 . 867 . . 2458 1542 . . Electromagnetic 1647 | . . . 194 . . . . . . . . . 1453 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5662 | . . . . . . . . . . . . . . . . . . . . . . . . . . 575 1670 1493 1924 Piercing 32 | . . . 24 . . . . . . . . . . . . . . . . . 3 . . . . . 5 . . Entropic 6089 | . . . . . . . . . . . . . . . . . . . . . . . 526 2646 1508 1409 . . . Highest Corruption 42 | . . . . . . . . . . . . 5 1 3 4 9 9 . 1 1 1 1 1 7 7 21 42 . . Average Corruption 7 | . . . . . . . . . . . . 2 1 2 3 4 9 . 1 1 1 1 1 3 5 18 19 . . Corruption Purged 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 328 | . . . . . . . . . . . . 2 6 6 36 25 1 . 2 7 3 2 7 23 15 143 50 . . Message Errors 75 | . . . . . . . . . . . . . 1 1 9 5 . . . . 1 . 2 8 3 32 13 . . Matter Fused 65 | . . . . . . . . . . . . 1 1 1 10 4 . . . 5 2 . 2 3 2 26 8 . . Heat Flow Errors 36 | . . . . . . . . . . . . . . 2 5 2 . . . 2 . 1 1 2 . 15 6 . . Energy Discharges 44 | . . . . . . . . . . . . . . . 2 6 . . . . . . . 5 4 21 6 . . Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . . Parts Fused 9 | . . . . . . . . . . . . . . . 4 2 . . . . . . . . . 2 1 . . Data Loss (minor) 41 | . . . . . . . . . . . . . 2 1 2 4 . . 1 . . 1 2 1 1 17 9 . . Data Loss (major) 11 | . . . . . . . . . . . . 1 . . 1 1 1 . 1 . . . . . 1 3 2 . . Misfires 16 | . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 2 10 . . . Alerts 7 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 5 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 18 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 11 3 . . Overload Shots 9 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 6 . . Overflow Damage 1218 | . 21 1 . . . . 17 30 . 36 . . 10 106 6 . 5 30 347 7 . 10 41 55 . 143 314 39 . Projectiles 446 | . . 1 . . . . 17 30 . 35 . . . . 6 . 5 5 45 7 . 10 21 31 . 113 120 . . Explosions 609 | . 21 . . . . . . . . . . . 10 88 . . . 25 299 . . . 20 24 . 30 92 . . Melee 163 | . . . . . . . . . . 1 . . . 18 . . . . 3 . . . . . . . 102 39 . Knockbacks 35 | . . . . . . . . . . . . . 2 1 . . 2 3 1 . . . . . 1 4 20 1 . Impact 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Kinetic 27 | . . . . . . . . . . . . . . 1 . . 2 2 . . . . . . 1 4 17 . . Secondary 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 3 . . Self-Inflicted Damage 715 | . 34 55 113 . . . . . . . . . 86 . 21 20 . 113 52 . 24 . 64 83 . 50 . . . Shots 21 | . 1 3 1 . . . . . . . . . 1 . 1 1 . 5 2 . 1 . 3 1 . 1 . . . Rammed 18 | . 2 1 . . . . . . 1 3 . . 1 3 . . . . 2 . . . . 1 1 3 . . . Targets Rammed 43 | . 2 1 20 . . . . . 1 4 . . 1 3 . . . . 2 . . . . 1 1 3 3 1 . Kicked 24 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 63 150 263 . . 40 140 159 75 102 288 156 228 368 246 182 267 250 233 220 16 170 109 223 77 237 226 . . Average Temperature 52 | . 25 47 56 . . 23 57 36 21 29 54 53 57 60 87 61 67 85 55 68 9 100 61 91 27 26 113 . . Received Heat Transfer 4282 | . 204 183 1836 . . . . 230 51 195 36 9 156 351 36 9 . 30 21 87 259 . 41 72 52 154 225 . 45 Effects 7 | . . . 3 . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 5 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . . 3 . . 7 . . . . . 1 . . . . . . . . 4 . Impact Corruptions 4 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . Robots Melted 9 | . . 1 . . . . . . 1 . . . 1 . 1 . 2 . . 1 1 . . 1 . . . . . Combat Hostiles 7 | . . 1 . . . . . . 1 . . . 1 . 1 . 2 . . 1 . . . . . . . . . Parts Melted 37 | . . 4 2 . . . . . 3 2 . 1 1 1 2 1 3 . 7 2 1 . . 4 1 2 . . . Heat Transferred 25354 | . 1480 1147 433 . . 74 259 296 814 2751 722 1193 846 1250 500 237 566 522 2609 703 999 240 592 2618 1258 3097 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Maximum Alert Level 5 | . 1 . 2 1 . . . . 2 3 2 2 5 5 . . . . 3 . . . . 2 2 4 5 5 5 Low Security (%) 19 | 100 79 . 26 68 . . . . 27 . . 54 5 . . . . . 38 . . . . 40 . 4 . . . Level 1 21 | . 20 . 49 31 . . . . 41 50 . 43 15 . . . . . 12 . . . . 14 55 2 . . . Level 2 20 | . . . 24 . . . . . 31 29 100 2 56 . . . . . 44 . . . . 44 44 4 24 . . Level 3 9 | . . . . . . . . . . 20 . . 9 38 . . . . 4 . . . . . . 6 61 . . Level 4 26 | . . . . . . . . . . . . . 10 11 . . . . . . . . . . . 82 12 5 72 Level 5 2 | . . . . . . . . . . . . . 2 50 . . . . . . . . . . . . . . 27 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 94 . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2137 | . 264 . 618 279 . . . . 673 993 562 419 1819 2052 . . . . 704 . . . . 516 458 1386 1678 2109 2137 Initial 1324 | . . . . 279 . . . . 453 329 554 208 . 887 . . . . 51 . . . . 45 288 210 756 1100 1324 Average 670 | . 123 . 321 141 . . . . 316 477 498 184 614 1394 . . . . 310 . . . . 264 358 1180 923 1740 1521 Influence Increases 20150 | . 637 100 1635 50 175 15 14 439 1290 1518 378 311 2409 1821 367 100 311 410 1213 195 245 5 250 948 506 1976 1010 619 1203 Destroy 0b10 Robot/C 9380 | . 380 80 1060 20 140 . . 320 460 640 160 80 620 760 320 80 220 320 560 160 220 . 220 540 320 820 480 260 140 Destroy 0b10 Robot/NC 640 | . 20 . 85 5 . 15 10 30 35 50 10 25 105 55 . . 5 5 5 5 5 5 . 40 . 70 15 15 25 Destroy Leader 1774 | . 78 20 208 10 20 . . 30 122 94 . . 186 168 30 20 . 40 130 30 20 . 30 122 60 156 104 42 54 Allied During Kill 2691 | . . . . . . . 4 59 176 609 148 105 911 296 17 . 86 . 14 . . . . 46 . . . 143 77 Successful Hack 127 | . 15 . 7 . . . . . . 7 8 . . 24 . . . . 14 . . . . 40 12 . . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1605 | . 30 . 45 15 . . . . . 60 30 90 390 225 . . . . 210 . . . . . 45 270 135 15 45 Destroy Structure 2298 | . 69 . 50 . . . . . 2 28 22 11 182 278 . . . . 280 . . . . 160 69 645 216 114 172 Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 15 Lose Combat Pursuer 1080 | . 15 . 150 . 15 . . . 45 30 . . 15 15 . . . 45 . . . . . . . 15 30 30 675 Influence Decreases 19245 | . 486 251 1020 665 175 15 14 433 623 1200 847 833 597 1593 1481 587 567 511 599 650 444 47 182 504 644 1004 1316 822 1135 Entered New Map 6782 | . . 73 . 336 . . . . 3 344 437 314 . 925 755 177 439 183 31 258 47 42 . 23 224 164 590 672 745 Time Decay 10081 | . 456 178 690 329 175 15 14 383 380 656 270 519 535 428 626 410 58 308 498 362 367 5 182 421 350 770 546 . 150 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Lost Part 792 | . 30 . 140 . . . . 10 20 40 . . 12 50 40 . . 20 50 30 30 . . 10 50 70 180 10 . Lost Ally 1340 | . . . 40 . . . . 40 120 160 140 . 50 190 60 . 70 . 20 . . . . 50 20 . . 140 240 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 105 | . 4 . 14 3 . . . . 7 1 . . 8 15 . . . . 6 . . . . 4 3 7 15 15 3 Investigation 10 | . 4 . 3 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Extermination 25 | . . . . 2 . . . . 2 . . . 2 3 . . . . 3 . . . . 3 1 4 4 . 1 Reinforcement 36 | . . . 7 . . . . . 3 1 . . 5 7 . . . . 2 . . . . 1 2 2 1 3 2 Assault 27 | . . . 1 . . . . . . . . . 1 2 . . . . . . . . . . . 1 10 12 . Garrison 7 | . . . 3 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Distress Signals 26 | . 1 . 7 . . . . 1 1 1 2 . 5 1 . . 2 . . . . . . . . 1 1 . 3 Communications Jammed 113 | . . . . . . . . . . . . . . . . . . . . . . . . 60 . 3 50 . . Distress Signals 111 | . . . . . . . . . . . . . . . . . . . . . . . . 60 . 3 48 . . Times Spotted 643 | . 24 17 96 2 8 . . 17 25 30 10 13 35 43 15 4 12 18 26 9 10 . 11 43 17 50 38 20 50 Peak Tracking Total 49 | . 4 2 10 1 4 . . 7 9 5 5 2 7 9 3 3 9 5 5 3 5 . 4 6 6 5 9 7 49 Tactical Retreats 20 | . 1 . 6 . 1 . . . 1 1 . . 1 1 . . . 3 . . . . . . . 1 2 1 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Traps Triggered 13 | . 2 2 1 . . . . . . . . . . 1 . . . . . . . . . . 1 3 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Disabled 117 | . 2 1 3 1 . 1 . 3 . 5 2 6 26 15 . . 1 . 14 . . 1 . . 3 18 11 1 3 Max in Single Turn 14 | . 1 1 1 1 . 1 . . . 3 1 1 14 2 . . 1 . 6 . . 1 . . 1 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Accessed 57 | . 8 2 5 5 . . . . . 5 3 1 . 2 2 1 5 . 1 . 1 7 . 3 2 2 2 . . Terminals 21 | . 7 . 2 1 . . . . . 4 3 . . . . 1 . . . . . . . . 1 1 1 . . Fabricators 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . 2 1 1 . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 178 | . 18 4 24 9 . . . . . 6 10 9 . 6 7 1 12 . 3 . 1 46 . 13 2 3 4 . . Successful 126 | . 10 4 14 3 . . . . . 5 2 9 . 2 7 1 12 . 2 . 1 46 . 4 2 1 1 . . Failed 51 | . 8 . 9 6 . . . . . 1 8 . . 4 . . . . 1 . . . . 9 . 2 3 . . Catastrophic 13 | . 4 . . 1 . . . . . . 4 . . . . . . . . . . . . 2 . . 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 151 | . 14 . 9 2 . . 1 . 11 5 1 . 45 9 . . . . 7 . . . . 17 3 13 5 . 9 Terminals 49 | . 17 . 11 1 . . . . . 5 10 . . . . 1 . . . . . . . . 1 1 2 . . Fabricators 7 | . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . . . . . Recycling Units 5 | . 1 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 11 . . . . . . . . . . 6 . . . . . . . . . 5 1 2 . . . Garrison Access 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 93 | . 2 4 2 . . . . . . 4 2 9 . . 7 1 12 . . . 1 46 . . 1 1 1 . . Record 66 | . . 3 . . . . . . . . 2 9 . . 6 1 10 . . . . 34 . . . 1 . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 10 | . . . . . . . . . . 4 . . . . 1 . 2 . . . 1 . . . 1 . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 7 . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 4 . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 10 | . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 7 . 4 4 . . . . . 2 3 . . 2 . . . . 1 . . . . 1 1 2 1 . . Full Trace Events 5 | . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . 1 . 1 . . . 15 . . . . . 33 . . . . . . . . 4 . . . 3 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Part Studies Acquired 8 | . . . 4 . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 10 . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . 3 6 1 1 . . . . . . . . . . . . . . Non-combat 7 | . . . . . . . . . . . . 3 3 1 . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . . . 3 7 3 1 . . . . . . . . . . . . . . parse_system 6 | . . . . . . . . . . . . . 4 1 1 . . . . . . . . . . . . . . no_distress 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . check_alert 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 2 11 . . . . . . 5 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total Allies 119 | . . . 2 . . . 4 1 7 22 5 . 3 9 . . 5 . 2 . 1 . . 5 . . . 21 32 Largest Group 15 | . . . 1 . . . 4 4 7 15 13 11 11 9 2 . 5 . 2 . 1 . . 3 . . . 8 10 Highest-Rated Group 876 | . . . 40 . . . 159 159 269 672 876 826 808 714 140 . 245 . 206 . 116 . . 117 . . . 116 145 Highest-Rated Ally 159 | . . . 40 . . . 41 99 99 159 159 159 98 97 70 . 64 . 103 . 116 . . 39 . . . 15 15 Zionite Dispatches 14 | . . . . . . . . . 2 1 . . 3 3 . . . . 1 . . . . 3 1 . . . . Heavy 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Light 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Fire 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 14 | . . . . . . . . . 2 1 . . 5 2 . . . . . . . . . 2 2 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . 1 . . . . RETURN 5 | . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . 1 . . . . Ally Attacks 694 | . . . 2 . . . . 48 46 141 46 12 87 46 26 . 66 . 5 . . . . 16 . . . 84 69 Total Damage 21983 | . . . 38 . . . . 993 2055 3326 2010 553 4591 2630 482 . 1852 . 551 . . . . 182 . . . 1356 1364 Kills 141 | . . . . . . . . 11 21 26 8 1 30 21 4 . 9 . 3 . . . . 2 . . . 4 1 Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Allies Melted 5 | . . . . . . . . . 1 . . . 1 . . . 2 . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Active Infowar (turns) 28840 | . . . . 474 1146 563 8 2185 838 353 . 1213 881 667 2125 980 1214 1159 1478 774 309 367 966 1367 395 7971 1405 2 . Sensors 23477 | . . . . 474 1146 563 8 2051 838 353 . . . 667 2125 980 1214 1159 1478 774 309 367 966 1367 286 4947 1405 . . A.S.S. 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps 2788 | . . . . . . . . 134 560 . . 1213 881 . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Jamming 10093 | . . . . . . . . . . . . . . . . . . . . . . . . 1351 395 7713 632 2 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 1 1 1 . . . . . . 1 1 . . . 2 . . . . . . . . . Drone Launches 11 | . . . . . . . . . 2 1 . . 3 3 . . . . . . . . . . 2 . . . . Drone Recoveries 7 | . . . . . . . . . 2 1 . . 2 2 . . . . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . 1 1 . . 8 1 . . . . . . . . . 2 . 3 1 . 2 Emergency Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Component Stockpiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Component Schematics 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Trap Installations 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Turns Passed 49029 | 2 1801 3975 3749 759 1146 1190 2807 3011 895 2444 592 1570 1605 1049 2147 980 1214 1159 1485 823 915 367 966 1367 797 8084 1601 225 304 Spaces Moved 22412 | 1 814 1354 1134 292 667 663 1635 1369 387 1158 228 255 846 463 1185 553 679 637 776 458 395 207 509 601 385 2583 1036 421 721 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19624 | . 760 1354 31 291 667 663 1635 1369 387 1158 228 255 846 463 1185 553 679 637 776 458 395 207 509 601 385 2583 549 . . Legs 2788 | 1 54 . 1103 1 . . . . . . . . . . . . . . . . . . . . . . 487 421 721 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 240 140 140 162 162 162 160 165 164 160 160 160 160 160 160 160 160 160 163 163 163 163 162 162 145 30 30 30 Average Speed 165 | 120 178 280 232 161 162 162 162 197 165 166 160 160 161 161 160 160 160 160 162 163 163 163 163 162 162 153 107 30 30 Slowest Speed 470 | 120 240 320 470 162 162 162 242 243 166 330 164 160 163 240 160 160 240 160 163 163 245 240 163 243 162 239 238 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 93 | . . . 3 . . . . . . . . . 4 4 4 . . . 5 7 . . . . . . 57 . 9 Cave-ins Triggered 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 57 | 2 97 78 55 8 74 45 91 91 9 85 78 82 90 25 94 60 93 65 16 62 40 62 71 27 20 95 56 12 30 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 14 | . 1 1 1 . . . 1 . . . . . . . 3 . . . . 1 . 3 . 3 . . . . . Known Exits Taken 21 | . 1 1 . 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 . . 1 . . . 1 . . 1 1 1 . . . . . . . . . . . . 1 . . 1 . Scrap Searched 45 | . . 14 . . 7 1 4 4 . . . . . . 4 2 . 2 . 1 3 . 3 . . . . . . Spaces Dug 124 | . . . 10 . . 4 . . . . . . 3 6 . . . 6 24 3 11 . . 12 . 16 6 12 11 Terrain Destroyed 2136 | . 67 132 51 . . 4 . . . 26 3 19 193 157 289 56 . 175 168 25 94 . 73 103 29 274 75 51 72 Melee 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Projectile 605 | . . . 9 . . 4 . . . 4 3 19 29 34 11 8 . 36 55 21 33 . 6 73 29 87 21 51 72 AOE 1529 | . 67 132 41 . . . . . . 22 . . 164 123 278 48 . 139 113 4 61 . 67 30 . 186 54 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total 32190 | 1 1041 1442 1958 566 713 743 1781 1629 594 1564 423 1369 995 625 1393 630 785 718 890 498 605 226 602 836 477 6457 1392 475 762 Wait 7210 | . 102 9 473 231 24 12 92 192 101 208 154 1067 49 34 155 61 . 18 40 23 145 . 71 136 34 3573 201 2 3 Move 22378 | . 813 1353 1133 291 666 662 1634 1368 386 1157 227 254 844 462 1184 552 678 636 775 457 394 206 508 600 384 2582 1032 420 720 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 323 | . 28 10 30 8 3 16 20 4 21 18 4 5 11 11 12 1 14 6 7 . 11 2 . 5 11 39 18 6 2 Fast Attach 107 | . . . 5 4 . 3 . 3 1 5 7 4 3 3 . 1 6 5 2 . 2 6 . 4 2 25 11 4 1 Attach 164 | . 5 7 20 7 . 1 2 6 5 9 . 2 3 8 4 1 6 5 7 . 7 . . 8 8 22 15 5 1 Detach 55 | . 1 1 7 2 . 4 2 1 . 5 . 1 1 1 . . 4 3 1 . 2 . . 3 . 9 5 . 2 Swap 198 | 1 11 9 13 6 . 1 3 9 7 9 . 2 21 13 7 4 4 7 5 2 8 . 6 3 2 24 13 7 1 Drop 257 | . 12 4 21 7 3 6 19 10 2 18 14 8 9 4 9 2 16 8 1 . 7 7 . 4 3 46 11 5 1 Fire 1180 | . 67 48 221 10 17 34 9 36 30 53 17 23 44 61 21 8 11 30 50 16 28 5 17 72 32 123 43 25 29 Melee 77 | . . . 15 . . . . . . . . 3 8 3 1 . . . . . 1 . . . . 11 35 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 24 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Crush 19 | . 2 1 . . . . . . 1 4 . . 1 3 . . . . 2 . . . . 1 1 3 . . . Escape Stasis 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 2 Rewire 170 | . . . . . . 4 . . 40 78 . . . . . . 46 . . . . . . . . . 2 . . Trap 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Discovered new exit (range 14) 938 | -10/Materials | Discovered new exit (range 10) 1011 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Learned Storage stockpile data 1109 | -10/Materials | Learned Storage stockpile data 1136 | -10/Materials | Learned location of 1 exit from Recycling 1152 | -10/Materials | Learned Storage emergency access door positions 1156 | -10/Materials | Identified exit to Mines 1156 | -10/Materials | Identified exit to Subcaves 1160 | -10/Materials | Learned 4 Subcaves zone layouts 1174 | -10/Materials | Learned Storage garrison access intel 1199 | -10/Materials | Learned location of 1 exit from Recycling 1232 | -10/Materials | Learned Storage non-interactive machine intel 1804 | -10/Materials | Entered Subcaves 1805 | -10/Subcaves | Identified exit to Materials 1920 | -10/Subcaves | Discovered exit to Materials (range 13) 1935 | -10/Subcaves | Learned location of Zion (-7) 1935 | -10/Subcaves | Met a Zionite searching for "candidates" 2023 | -10/Subcaves | Learned location of 1 exit from Materials 2176 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2849 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3071 | -10/Subcaves | Visited Clippyterm 3079 | -10/Subcaves | Identified exit to Recycling 3676 | -10/Subcaves | Visited 4L-MR0's lab 3704 | -10/Subcaves | Found Prototype Device 3714 | -10/Subcaves | Found Rainbow Chip 3880 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4491 | -10/Subcaves | Core integrity fell below 50% 5479 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5555 | -10/Subcaves | Core integrity fell below 20% 5779 | -10/Subcaves | Entered Materials 5779 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5780 | -8/Materials | Identified exit to Storage 6383 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 6640 | -8/Materials | Build established: Tank 7110 | -8/Materials | Build established: Mutant 7633 | -8/Materials | Garrison activated, responded to threat 7666 | -8/Materials | Core integrity fell below 50% 8739 | -8/Materials | Central database locked down 9379 | -8/Materials | First assault squad dispatched 9398 | -8/Materials | Discovered new exit (range 9) 9464 | -8/Materials | Sterilization system engaged 9464 | -8/Materials | Non-combat units ordered to evacuate 9492 | -8/Materials | Destroyed 7 combat bots 9528 | -8/Materials | Entered Factory 9528 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10099 | -7/Factory | Build established: Skirmisher 10204 | -7/Factory | Discovered new exit (range 13) 10285 | -7/Factory | Identified exit to Lower Caves 10287 | -7/Factory | Entered Lower Caves 10433 | -7/Lower Caves | Learned Factory emergency access door positions 11287 | -7/Lower Caves | Discovered new exit (range 10) 11420 | -7/Lower Caves | Identified exit to Lower Caves 11433 | -7/Lower Caves | Entered another Lower Caves area 11538 | -7/Lower Caves | Learned Factory emergency access door positions 11720 | -7/Lower Caves | Discovered new exit (range 16) 11763 | -7/Lower Caves | Identified exit to Zion 11999 | -7/Lower Caves | Found Prototype Device 11999 | -7/Lower Caves | Identified Heart of Steel 12486 | -7/Lower Caves | Build established: Gunner 12623 | -7/Lower Caves | Entered Zion 12643 | -7/Zion | Given the Hacking Drone Bay 12690 | -7/Zion | Given A8's code to call for help 12695 | -7/Zion | Discovered new exit (range 13) 12818 | -7/Zion | Found Prototype Device 13046 | -7/Zion | Build established: Mutant 13421 | -7/Zion | Found GAL Module 13453 | -7/Zion | Learned Factory garrison access intel 13766 | -7/Zion | Met Imprinter 13798 | -7/Zion | Imprinted 13800 | -7/Zion | Declared Zion's savior 14087 | -7/Zion | Learned location of Warlord (-5) 14460 | -7/Zion | Received a visual enhancement algorithm 14462 | -7/Zion | Ran a visual enhancement algorithm 15430 | -7/Zion | Entered Proximity Caves 15430 | -6/Proximity Caves | Accompanied by 4 allies 15497 | -6/Proximity Caves | Learned Factory machine intel 15546 | -6/Proximity Caves | Spotter reported a threat 15635 | -6/Proximity Caves | Attracted the attention of an 0b10 base 15728 | -6/Proximity Caves | Spotter reported a threat 15748 | -6/Proximity Caves | Spotter reported a threat 15775 | -6/Proximity Caves | Build established: Skirmisher 16556 | -6/Proximity Caves | Spotted B-75 Beast 16569 | -6/Proximity Caves | Allies destroyed B-75 Beast 17013 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17343 | -6/Proximity Caves | Build established: Mutant 17748 | -6/Proximity Caves | Heart of Steel transformed into Warbot 17967 | -6/Proximity Caves | Discovered new exit (range 5) 17971 | -6/Proximity Caves | Identified exit to Factory 18441 | -6/Proximity Caves | Entered Factory 18441 | -6/Factory | Accompanied by 1 ally (Warbot) 18441 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 18443 | -6/Factory | Loaded intel: 287 machine locations 18444 | -6/Factory | Loaded intel: 4 garrison access locations 18479 | -6/Factory | Identified Hacking Drone Bay 18611 | -6/Factory | Build established: Scavenger-Skirmisher 18762 | -6/Factory | Identified exit to Factory 18791 | -6/Factory | Search patrols dispatched 18857 | -6/Factory | Zion Fire squad teleported in 18980 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18981 | -6/Factory | Zion Melee Resupply teleported in 19177 | -6/Factory | Garrison activated, responded to threat 19229 | -6/Factory | Lost 4 allies 19311 | -6/Factory | Discovered new exit (range 10) 19334 | -6/Factory | Identified exit to Extension 19336 | -6/Factory | Entered Extension 19336 | -6/Extension | Accompanied by 1 ally (Warbot) 19437 | -6/Extension | Lost 3 parts (3n) 19870 | -6/Extension | Rescued a captive Derelict 19888 | -6/Extension | Rescued a captive Derelict 19921 | -6/Extension | Retrieved Zion intel report: Trap Installations 19922 | -6/Extension | Zion Light squad teleported in 19999 | -6/Extension | Build established: Scavenger-Tank 20004 | -6/Extension | Rescued a captive Derelict 20005 | -6/Extension | Rescued a captive Derelict 20449 | -6/Extension | Spotted B-75 Beast 20465 | -6/Extension | Allies destroyed B-75 Beast 20465 | -6/Extension | Spotted B-75 Beast 20479 | -6/Extension | Allies destroyed B-75 Beast 20492 | -6/Extension | Found Prototype Protection 20493 | -6/Extension | Identified Zio. Weapon Casing 20507 | -6/Extension | Lost 7 allies 20683 | -6/Extension | Rescued a captive Derelict 20692 | -6/Extension | Terminal network hard line cut 20799 | -6/Extension | Build established: Messiah-Tank 21240 | -6/Extension | Discovered exit to Factory (range 10) 21241 | -6/Extension | Discovered new exit (range 6) 21262 | -6/Extension | Disrupted transfer network 21528 | -6/Extension | Energy Cycler disabled 21528 | -6/Extension | Rescued a captive Derelict 21531 | -6/Extension | Rescued a captive Derelict 21536 | -6/Extension | Rescued A7 21780 | -6/Extension | Entered Cetus 21780 | -6/Cetus | Accompanied by 13 allies (incl. A7, Warbot) 21785 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 21801 | -6/Cetus | Spotted Cetus Guard 21802 | -6/Cetus | Spotted Cetus Guard 21804 | -6/Cetus | Spotted Cetus Guard 21809 | -6/Cetus | Spotted Cetus Guard 21815 | -6/Cetus | Allies destroyed Cetus Guard 21816 | -6/Cetus | Destroyed Cetus Guard 21825 | -6/Cetus | Allies destroyed Cetus Guard 21832 | -6/Cetus | Allies destroyed Cetus Guard 21851 | -6/Cetus | Lost 6 allies 21915 | -6/Cetus | Found Zio. Weapon Casing 22018 | -6/Cetus | Started Cetus Manufacturing Module 22036 | -6/Cetus | Escorted A7 to Cetus Mainframe 22043 | -6/Cetus | Manufactured an Enhanced Grunt 22068 | -6/Cetus | Manufactured an Enhanced Grunt 22093 | -6/Cetus | Manufactured an Enhanced Grunt 22118 | -6/Cetus | Manufactured an Enhanced Grunt 22143 | -6/Cetus | Manufactured an Enhanced Grunt 22170 | -6/Cetus | Discovered new exit (range 16) 22234 | -6/Cetus | Spotted Cetus Guard 22234 | -6/Cetus | Spotted Cetus Guard 22238 | -6/Cetus | Spotted Cetus Guard 22239 | -6/Cetus | Spotted Cetus Guard 22247 | -6/Cetus | Destroyed Cetus Guard 22252 | -6/Cetus | Allies destroyed Cetus Guard 22257 | -6/Cetus | Allies destroyed Cetus Guard 22262 | -6/Cetus | Allies destroyed Cetus Guard 22266 | -6/Cetus | Discovered exit to Factory (range 16) 22274 | -6/Cetus | Scared off Revision 17 22372 | -6/Cetus | Entered Archives 22372 | -6/Archives | Accompanied by 11 allies (incl. A7, Warbot) 22377 | -6/Archives | Received a hacking code to weaken MAIN.C 22427 | -6/Archives | Unable to access archive contents 22453 | -6/Archives | Unable to access archive contents 22578 | -6/Archives | Discovered exit to Factory (range 16) 22997 | -6/Archives | Build established: Scavenger-Mutant 23001 | -6/Archives | Discovered new exit (range 15) 23790 | -6/Archives | Discovered new exit (range 14) 23942 | -6/Archives | Entered Hub_04(d) 23942 | -6/Hub_04(d) | Accompanied by 9 allies (Warbot) 23971 | -6/Hub_04(d) | Spotted B-75 Beast 23990 | -6/Hub_04(d) | Zion Heavy squad teleported in 24008 | -6/Hub_04(d) | Allies destroyed B-75 Beast 24030 | -6/Hub_04(d) | Build established: Scavenger-Tank 24046 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 24116 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 24117 | -6/Hub_04(d) | Zion Resource Resupply teleported in 24125 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 24217 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 24227 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 24253 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 24313 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 24797 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 24798 | -6/Hub_04(d) | Zion Recon squad teleported in 24873 | -6/Hub_04(d) | Discovered exit to Factory (range 37) 24874 | -6/Hub_04(d) | Discovered exit to Factory (range 48) 25021 | -6/Hub_04(d) | P-60 Hacker assimilated allied YY-K5A(l) 25061 | -6/Hub_04(d) | Found Prototype Launcher 25061 | -6/Hub_04(d) | Identified Rocket Array 25223 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 25280 | -6/Hub_04(d) | Terminal network hard line cut 25342 | -6/Hub_04(d) | First assault squad dispatched 25385 | -6/Hub_04(d) | Found Exp. Thermal Shield 25451 | -6/Hub_04(d) | Crushed by falling debris 25513 | -6/Hub_04(d) | Network Hub disabled 25547 | -6/Hub_04(d) | Entered Factory 25547 | -5/Factory | Accompanied by 6 allies (Warbot) 25547 | -5/Factory | Evolved 2 slots: Utility x2 25665 | -5/Factory | Zion Hacker squad teleported in 25728 | -5/Factory | Discovered new exit (range 70) 25847 | -5/Factory | First assault squad dispatched 26006 | -5/Factory | Lost 8 allies 26026 | -5/Factory | Retrieved Zion intel report: Active Terminals 26027 | -5/Factory | Zion Fire squad teleported in 26082 | -5/Factory | Found Prototype Device 26095 | -5/Factory | Destroyed 7 combat bots 26128 | -5/Factory | Lost 3 allies 26131 | -5/Factory | Lost 3 parts (1p1n1u) 26476 | -5/Factory | Garrison activated, responded to threat 26538 | -5/Factory | Discovered new exit (range 8) 26578 | -5/Factory | Zion Light squad teleported in 26595 | -5/Factory | Identified exit to Upper Caves 26596 | -5/Factory | Entered Upper Caves 26596 | -5/Upper Caves | Accompanied by 3 allies 26598 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26646 | -5/Upper Caves | Encountered a Warlord checkpoint 26849 | -5/Upper Caves | Found Zio. Weapon Casing 27219 | -5/Upper Caves | Found Zio. Weapon Casing 27487 | -5/Upper Caves | Build established: Messiah-Tank 28319 | -5/Upper Caves | Ambushed by research squad 28520 | -5/Upper Caves | Entered an active Warlord outpost 28546 | -5/Upper Caves | Learned Factory terminal intel 28546 | -5/Upper Caves | Learned Research terminal intel 28546 | -5/Upper Caves | Learned Research garrison access intel 28640 | -5/Upper Caves | Discovered new exit (range 8) 28658 | -5/Upper Caves | Identified exit to Upper Caves 28743 | -5/Upper Caves | Entered another Upper Caves area 29306 | -5/Upper Caves | Learned Factory terminal intel 29335 | -5/Upper Caves | Discovered new exit (range 14) 29352 | -5/Upper Caves | Identified exit to Warlord 29723 | -5/Upper Caves | Entered Warlord 29776 | -5/Warlord | System corruption cleaned by Quarantine Array 29831 | -5/Warlord | Build established: Scavenger-Tank 30028 | -5/Warlord | Found Prototype Device 30029 | -5/Warlord | Identified Thermal Barrier 30069 | -5/Warlord | Found Prototype Reactor 30088 | -5/Warlord | Rebuked by Warlord 30113 | -5/Warlord | Warlord's base attacked by MAIN.C 30269 | -5/Warlord | Found Prototype Energy Gun 30270 | -5/Warlord | Identified Vortex Rifle 30277 | -5/Warlord | Found Prototype Energy Gun 30277 | -5/Warlord | Identified Vortex Shotgun 30290 | -5/Warlord | Met EX-DEC 30300 | -5/Warlord | Found Vortex Rifle 30303 | -5/Warlord | Identified Active Sensor Suite 30314 | -5/Warlord | Found Vortex Shotgun 30463 | -5/Warlord | Warlord forces counterattacked 30738 | -5/Warlord | Spotted Striker 30744 | -5/Warlord | Allies destroyed Striker 30774 | -5/Warlord | Found Prototype Ballistic Cannon 30774 | -5/Warlord | Identified Hvy. Autocannon 30783 | -5/Warlord | P-70 Sage assimilated allied Chaingunner 6a 30788 | -5/Warlord | Warlord base infiltrated, sounded retreat 30792 | -5/Warlord | Destroyed 0J-QLS(B) 30850 | -5/Warlord | Lost 5 allies 30923 | -5/Warlord | Discovered new exit (range 10) 30935 | -5/Warlord | Identified exit to Proximity Caves 30937 | -5/Warlord | Entered Proximity Caves 31421 | -4/Proximity Caves | Found Prototype Processor 31422 | -4/Proximity Caves | Identified Exp. Core Analyzer 31426 | -4/Proximity Caves | Found Prototype Device 31427 | -4/Proximity Caves | Identified Exp. EM Disruption Field 31466 | -4/Proximity Caves | Found Exp. Core Analyzer 32080 | -4/Proximity Caves | Discovered new exit (range 10) 32094 | -4/Proximity Caves | Identified exit to Factory 32096 | -4/Proximity Caves | Entered Factory 32096 | -4/Factory | Evolved 2 slots: Utility x2 32097 | -4/Factory | Loaded intel: 25 terminal locations 32436 | -4/Factory | Discovered new exit (range 9) 32449 | -4/Factory | Identified exit to Upper Caves 32714 | -4/Factory | Zion Heavy squad teleported in 32749 | -4/Factory | Spotted B-86 Titan 32755 | -4/Factory | Destroyed B-86 Titan 32853 | -4/Factory | Fabricated Cld. Deuterium Engine (x1) 33317 | -4/Factory | Terminal network hard line cut 33581 | -4/Factory | Entered Upper Caves 34371 | -4/Upper Caves | Discovered new exit (range 14) 34402 | -4/Upper Caves | Identified exit to Upper Caves 34404 | -4/Upper Caves | Entered another Upper Caves area 34599 | -4/Upper Caves | Lost 3 parts (1p1n1w) 34634 | -4/Upper Caves | Identified Vortex Chain Reactor 35005 | -4/Upper Caves | Build established: Tank 35208 | -4/Upper Caves | Spotted B-86 Titan 35244 | -4/Upper Caves | Destroyed B-86 Titan 35304 | -4/Upper Caves | Discovered new exit (range 7) 35317 | -4/Upper Caves | Identified exit to Zhirov 35319 | -4/Upper Caves | Entered Zhirov 35319 | -4/Zhirov | Discovered new exit (range 3) 35349 | -4/Zhirov | Met Zhirov 35396 | -4/Zhirov | Learned location of Quarantine (-2) 35396 | -4/Zhirov | Learned location of Testing (-3) 35396 | -4/Zhirov | Learned location of Command (-1) 35411 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35447 | -4/Zhirov | Found Alien Artifact 35447 | -4/Zhirov | Identified Integrated Reactor 35447 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 35623 | -4/Zhirov | Found Alien Artifact 35685 | -4/Zhirov | Identified exit to Proximity Caves 35686 | -4/Zhirov | Entered Proximity Caves 36505 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36633 | -3/Proximity Caves | Discovered new exit (range 7) 36651 | -3/Proximity Caves | Identified exit to Research 36652 | -3/Proximity Caves | Entered Research 36652 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36653 | -3/Research | Identified exit to Testing 36654 | -3/Research | Loaded intel: 22 terminal locations 36655 | -3/Research | Loaded intel: 3 garrison access locations 36712 | -3/Research | Retrieved Zion intel report: Trap Installations 36747 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 36748 | -3/Research | Zion Zionite Resupply teleported in 36949 | -3/Research | Build established: Scavenger-Tank 36989 | -3/Research | Repaired Broken Cld. Phase Cannon 37186 | -3/Research | Zion Fire squad teleported in 37245 | -3/Research | P-80 Master assimilated allied CL-LHX(i) 37455 | -3/Research | Zion Heavy Resupply teleported in 37916 | -3/Research | Found Prototype Processor 37916 | -3/Research | Identified Exp. Targeting Computer 37981 | -3/Research | Discovered new exit (range 10) 38016 | -3/Research | Terminal network hard line cut 38017 | -3/Research | Identified exit to Research 38019 | -3/Research | Entered another Research area 38019 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 38077 | -2/Research | Found Fusion Bomb Launcher 38079 | -2/Research | Found Fusion Bomb Launcher 38527 | -2/Research | Discovered new exit (range 11) 38726 | -2/Research | Zion Recon squad teleported in 38770 | -2/Research | Discovered new exit (range 8) 38816 | -2/Research | Entered Quarantine 39250 | -2/Quarantine | System corruption reached 10% 39300 | -2/Quarantine | Found Alien Slashing Weapon 39551 | -2/Quarantine | Found Alien Artifact 39552 | -2/Quarantine | Identified Subatomic Replicator 39620 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 39631 | -2/Quarantine | Build established: Tank 39733 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 39808 | -2/Quarantine | Found Alien Reactor 39816 | -2/Quarantine | First assault squad dispatched 39950 | -2/Quarantine | Scanned by Researcher 40278 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 40359 | -2/Quarantine | Build established: Scavenger-Tank 40376 | -2/Quarantine | Found Alien Artifact 40376 | -2/Quarantine | Identified Phase Redirector 40408 | -2/Quarantine | Terminal network hard line cut 40425 | -2/Quarantine | Cryocooling Duct disabled 40427 | -2/Quarantine | Cryocooling Duct disabled 40440 | -2/Quarantine | Ambient heat levels rising (+20) 40440 | -2/Quarantine | Non-combat units ordered to evacuate 40442 | -2/Quarantine | Ambient heat levels rising (+20) 40442 | -2/Quarantine | Combat units ordered to evacuate 40542 | -2/Quarantine | Quarantine Guard activated 40630 | -2/Quarantine | Spotted Quarantine Guard 40630 | -2/Quarantine | Spotted Quarantine Guard 40642 | -2/Quarantine | Identified Sigix Broadsword 40662 | -2/Quarantine | Destroyed Quarantine Guard 40683 | -2/Quarantine | Destroyed Quarantine Guard 40939 | -2/Quarantine | Build established: Scavenger-Mutant 41036 | -2/Quarantine | Spotted Quarantine Guard 41043 | -2/Quarantine | Destroyed Quarantine Guard 41121 | -2/Quarantine | Spotted Quarantine Guard 41122 | -2/Quarantine | Cryocooling Duct disabled 41129 | -2/Quarantine | Destroyed Quarantine Guard 41137 | -2/Quarantine | Ambient heat levels rising (+20) 41153 | -2/Quarantine | Discovered new exit (range 4) 41263 | -2/Quarantine | Build established: Scavenger-Tank 41476 | -2/Quarantine | Spotted Quarantine Guard 41483 | -2/Quarantine | Destroyed Quarantine Guard 41647 | -2/Quarantine | Spotted Quarantine Guard 41651 | -2/Quarantine | Destroyed Quarantine Guard 41820 | -2/Quarantine | Found Alien Artifact 41820 | -2/Quarantine | Identified Core Reset Matrix 41820 | -2/Quarantine | Identified Matter Drive 41820 | -2/Quarantine | Identified Transdimensional Reconstructor 41820 | -2/Quarantine | Used Core Reset Matrix 41824 | -2/Quarantine | Detected hypermatrix surge 41824 | -2/Quarantine | Sensed 9 artifacts in vicinity 41900 | -2/Quarantine | Spotted Quarantine Guard 41912 | -2/Quarantine | Destroyed Quarantine Guard 41989 | -2/Quarantine | Spotted Quarantine Guard 42034 | -2/Quarantine | Destroyed Quarantine Guard 42102 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 42115 | -2/Quarantine | Found Dimensional Node Initializer 42783 | -2/Quarantine | Discovered new exit (range 5) 42796 | -2/Quarantine | Identified exit to Access 46794 | -2/Quarantine | Spotted Fortress 46894 | -2/Quarantine | Discovered new exit (range 5) 46894 | -2/Quarantine | Discovered new exit (range 6) 46894 | -2/Quarantine | Spotted Quarantine Guard 46894 | -2/Quarantine | Spotted Quarantine Guard 46898 | -2/Quarantine | Identified exit to Section 7 46900 | -2/Quarantine | Entered Section 7 46901 | -2/Section 7 | Detected hypermatrix surge 46901 | -2/Section 7 | Sensed 21 artifacts in vicinity 47236 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 47334 | -2/Section 7 | Found Integrity Redistributor 47400 | -2/Section 7 | First assault squad dispatched 47408 | -2/Section 7 | Build established: Scavenger-Mutant 47573 | -2/Section 7 | Destroyed 7 combat bots 47577 | -2/Section 7 | Lost 6 parts (2n2u2w) 47783 | -2/Section 7 | Found Integrated Dissipator 47783 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47786 | -2/Section 7 | Found Integrated Dissipator 47786 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47794 | -2/Section 7 | Found Integrated Dissipator 47794 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47852 | -2/Section 7 | Found LRC Matter Compressor 47852 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 47855 | -2/Section 7 | Found LRC Matter Compressor 47855 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 48095 | -2/Section 7 | Build established: Alien-Tank 48133 | -2/Section 7 | Spotted B-99 Colossus 48240 | -2/Section 7 | Crushed by falling debris 48256 | -2/Section 7 | Crushed by falling debris 48275 | -2/Section 7 | Crushed by falling debris 48275 | -2/Section 7 | System corruption reached 30% 48278 | -2/Section 7 | Crushed by falling debris 48305 | -2/Section 7 | Integrated with Sigix Exoskeleton 48306 | -2/Section 7 | Lost 11 parts (1p7u3w) 48321 | -2/Section 7 | Warped through subspace 48321 | -2/Section 7 | Spotted Striker 48321 | -2/Section 7 | Spotted Striker 48325 | -2/Section 7 | Terminal network hard line cut 48352 | -2/Section 7 | Spotted Executioner 48352 | -2/Section 7 | Spotted Executioner 48365 | -2/Section 7 | Warped through subspace 48366 | -2/Section 7 | Core integrity fell below 50% 48389 | -2/Section 7 | Spotted Executioner 48447 | -2/Section 7 | Found Terrabomb 48448 | -2/Section 7 | Found Terrabomb 48470 | -2/Section 7 | Used Terrabomb 48481 | -2/Section 7 | Spotted S7 Guard 48486 | -2/Section 7 | Discovered exit to Access (range 18) 48501 | -2/Section 7 | Entered Access 48501 | -1/Access | Evolved 2 slots: Utility x2 48506 | -1/Access | Emitted hypermatrix ping 48511 | -1/Access | Assembled emerged from beneath the floor 48527 | -1/Access | Found Prototype Device 48528 | -1/Access | Identified Thermal Barrier 48567 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-25) 48604 | -1/Access | Assembled emerged from beneath the floor 48614 | -1/Access | Build established: Alien-Sigix 48690 | -1/Access | Assembled emerged from beneath the floor 48692 | -1/Access | Discovered new exit (range 18) 48713 | -1/Access | Spotted B-99 Colossus 48715 | -1/Access | Spotted B-99 Colossus 48721 | -1/Access | Used Terrabomb 48726 | -1/Access | Entered Command 48731 | -1/Command | Emitted hypermatrix ping 48736 | -1/Command | Assembled emerged from beneath the floor 48756 | -1/Command | Lost 3 allies 48768 | -1/Command | Assembled emerged from beneath the floor 48881 | -1/Command | Assembled emerged from beneath the floor 48882 | -1/Command | Retrieved Zion intel report: Emergency Access 48937 | -1/Command | Discovered new exit (range 18) 48937 | -1/Command | Retrieved Zion intel report: Component Stockpiles 48938 | -1/Command | Assembled emerged from beneath the floor 48954 | -1/Command | Spotted B-99 Colossus 48959 | -1/Command | Spotted B-99 Colossus 48964 | -1/Command | Assembled emerged from beneath the floor 49023 | -1/Command | Spotted Alpha 7 49023 | -1/Command | Spotted Executioner 49023 | -1/Command | Spotted Executioner 49023 | -1/Command | Spotted Striker 49023 | -1/Command | Spotted Executioner 49023 | -1/Command | Spotted Executioner 49023 | -1/Command | Spotted Striker 49023 | -1/Command | Spotted Alpha 7 49024 | -1/Command | Spotted B-99 Colossus 49026 | -1/Command | Spotted B-99 Colossus 49030 | *** | Heading to fleet! Last Messages --------------- Field strength at 3. Stasis field depleted. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Earth. Penetrated by Slug. Slug penetrates Alpha 7. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Executioner. Slug penetrates Wall. Slug penetrates Executioner. The Access Shell folds into the floor. Penetrated by Slug. Slug penetrates Striker. Penetrated by Slug. [Achievement: Tester] [Achievement: Home At Last?] [Achievement: Derelict Escape] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ############+####### ########????????????????? | | ########????????????????? | | ############## ???????????????? | | ############## ???????????????? | | ############## ???????????????? | | ############## ???????????????? | | #+## #######+########### ???????????????? | | # ## ########### ######?????????????/? | | # ## ###########+#####???????????????? | | # ## "##### ###???????????????? | | # ## "##### # ???????????????? | | # ## "##### """" # ???????????????? | | # ## T##### ""R"" + ???????????????? | | + ## "##### "" "" # ???????????????? | | # ## "##### # ??????????????? | | # ## "##### ######????????????? | | # ## ##### ##### ]???????????? | | # ## ################### ]]??????????? | | + ## ################### ]] ?????????? | | # ## #######;########### ?????????? | | #### ####+###### #### ????????? | | ##### #### ###### #### = ???????? | | ##### #### ###### #######Y##???????? | | ##### #### ###### ##########???????? | | ##### #### ###### ^ ###########??????? | | ##### #### ###### X" ###########??????? | | ##### #### ###### "" ###########??????? | | #### ###### ###########??????? | | #### ###### ###########??????? | | #### ###### ^ ########### ?????? | | """" #### ###### BB %BB########## ??????? | | """" #### ###### BB BB########## ??????? | | """" ####+##"###### ;;########### #?????? | | """" # ##### ############ ??????? | | # = ######E % E############# ??????? | | % " ##### EK ############ #?????? | | % # ###### % K############# ??????? | | %% % + ]##### E ############ ??????? | | # ""% % " #### 7 7;############ ??????? | | # %### % " ##### ^ %############ #?????? | | ###### # ###### % % ############# ??????? | | ###### # #####" #############+#?????? | | + # ######"++++######### ?????? | | # # % ##### " "######## ! ??????? | | # #"""##"""####"#% ######### ??????? | | # ######### ??????? | | !# ######### ??????? | | # ######### ??????? | | # "" " ######### ?????? | | # "" "" ###########+####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 80 Energy Capacity 1300 Matter Stores 550 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 70 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Deuterium Engine | x1 | -4/Factory Repaired ---------- Cld. Phase Cannon | 16% | -3/Research | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Phase Redirector Sigix Broadsword Core Reset Matrix Matter Drive Integrated Dissipator LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Integrity Redistributor Achievements -------------- A Problem For Future Me Brother of Steel Derelict Escape Freeware Friend Of Zion Hehehe Home At Last? Overachiever Sacrificial Teamwork Satisfying Some Acronyms Are Better Than Others Tester Challenges ------------ None Game ------ Seed TrackerSalvageWyrmplate Manual? 0 Play Time 05:41:01 Cumulative 77.4 hours Start 2026.07.26 @ 13:16:24 End 2026.07.27 @ 10:42:38 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 52 Adventurer 1 Explorer 0 Win Type 2 Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5023bac8-cbed-4aba-a706-9e80cd4d9c18