Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 21:14:14 Player: Anting Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (149) 745 Value Destroyed (4811) 4811 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 11870 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 111 Registered with UFD 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 198/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (20) --- Advanced Terrain Scan Processor Hacking Suite Shock Rifle Lightning Gun Ion Cannon Heavy Plasma Cannon Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Advanced Assault Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Active Sensor Suite Improved Utility Shielding Layered Heavy Armor Plating Thermal Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Advanced Terrain Scan Processor Hacking Suite Shock Rifle Lightning Gun Ion Cannon Heavy Plasma Cannon Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Advanced Assault Cannon Rocket Launcher Improved Grenade Launcher DRS Beacon [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 . Utility 7 | . . . 1 . . . 1 1 . . . 2 2 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 168 | 6 7 5 34 3 1 11 51 17 7 5 7 5 9 Power 10 | 1 1 . 2 1 . . 3 . 1 1 . . . Engine 7 | 1 1 . 2 1 . . . . 1 1 . . . Core 3 | . . . . . . . 3 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 . . 7 1 . 1 16 5 . 1 . 2 4 Treads 38 | 2 . . 7 1 . 1 16 5 . 1 . 2 3 Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | 1 3 . 10 1 1 3 10 3 1 3 1 2 3 Device 12 | . . . 3 1 . 1 2 1 . 1 1 . 2 Storage 4 | 1 1 . 1 . 1 . . . . . . . . Processor 3 | . . . 1 . . . 1 1 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 22 | . 2 . 5 . . 2 7 1 . 2 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 3 5 15 . . 7 22 9 5 . 6 1 2 Energy Gun 10 | . . . . . . 3 2 4 1 . . . . Energy Cannon 5 | . . . . . . . 2 2 1 . . . . Ballistic Gun 32 | 2 2 3 7 . . 2 10 2 1 . 2 1 . Ballistic Cannon 4 | . . . 3 . . . 1 . . . . . . Launcher 21 | . 1 2 5 . . 2 7 . 2 . . . 2 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . Parts Lost 40 | . 1 . 4 . . 2 10 1 1 1 . . 20 Power 6 | . . . 2 . . . 2 . 1 . . . 1 Propulsion 14 | . . . . . . 1 3 . . . . . 10 Utility 15 | . 1 . 1 . . 1 3 1 . 1 . . 7 Weapon 5 | . . . 1 . . . 2 . . . . . 2 Highest Loss Streak 19 | . 1 . 2 . . 2 4 1 1 1 . . 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 99 100 100 97 91 88 99 80 78 56 Engine 7 | . 14 14 10 10 11 11 2 . . 7 7 5 3 Core 1 | . . . . . . . 5 7 3 . . . . Treads 31 | . 28 28 32 33 33 33 35 29 30 30 30 35 23 Device 5 | . . . 6 11 11 5 4 7 . 5 6 5 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 Processor 7 | . . . 11 11 11 11 12 7 7 7 5 . . Hackware 2 | . . . . . . . . . 6 7 5 . . Protection 7 | . 12 14 4 . . 5 8 7 7 8 7 17 11 Energy Gun 1 | . . . . . . 7 2 8 8 . . . . Energy Cannon 1 | . . . . . . . 1 3 3 7 . . . Ballistic Gun 11 | . 27 27 17 22 22 13 12 2 3 7 . 2 . Slashing Weapon 3 | . . . . . . . . 6 7 7 6 5 5 Peak Build Rating 85 | 6 8 9 16 19 19 22 29 44 45 43 64 75 85 Average Rating 29 | 3 7 8 11 18 19 20 26 37 42 42 42 71 64 On Entrance 27 | . 6 8 8 16 19 19 22 29 44 42 43 59 71 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 84 | 11 19 19 32 37 57 64 70 74 76 72 68 70 84 Greatest Support 136 | 40 40 40 60 60 60 60 83 83 80 80 80 124 136 Greatest Overweight (x) 14 | . . . . . . 1 . 3 . . . . 14 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 13 15 16 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 10 15 15 15 17 20 20 20 20 20 20 18 Average Carried 16 | 1 6 9 12 14 15 15 18 15 19 19 19 19 15 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 10 10 15 15 15 16 15 17 20 20 20 20 11 Class Distribution -------------------- 64% | Mutant 25% | Scavenger-Mutant 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Assassin | -5/Factory Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Matter Collected 3461 | 211 265 69 595 143 . 238 1062 362 262 107 60 . 87 Remotely . | . . . . . . . . . . . . . . Salvage Created 5713 | . 320 154 858 . . 387 1454 341 1019 768 . . 412 Parts 276 | . 21 13 59 . . 12 77 20 36 28 . . 10 Haulers Intercepted 11 | . 2 . 3 . . . 3 . 3 . . . . Recyclers Shooed 4 | . . . . . . . 1 . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 110 | . 8 7 21 1 . 9 34 5 9 7 . . 9 Melee 11 | . . . . . . . . . . 5 . . 6 Guns 44 | . 8 . 9 1 . 2 14 4 4 2 . . . Cannons 13 | . . . 2 . . . 7 1 3 . . . . AOE 41 | . . 7 10 . . 7 13 . 1 . . . 3 Classes Destroyed 17 | . 5 1 5 1 . 1 3 1 . . . . . Worker 9 | . . . 2 . . . 1 . 5 1 . . . Builder 3 | . . . 1 . . 1 1 . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 3 . 3 . . . . Recycler 8 | . . . 1 . . . 1 . 3 3 . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . Watcher 5 | . 1 . 1 . . . 1 2 . . . . . Swarmer 21 | . 3 3 9 . . . 4 . . 1 . . 1 Grunt 58 | . 5 4 6 . . 8 20 3 7 . . . 5 Brawler 2 | . . . . . . . 1 . 1 . . . . Duelist 2 | . . . . . . . 1 . . 1 . . . Sentry 22 | . . . 6 . . . 6 1 1 5 . . 3 Hunter 2 | . . . . . . 1 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 3 5 7 1 . 5 5 2 5 6 . . 5 Combat Bots Only 5 | . 2 4 5 1 . 5 4 2 2 5 . . 5 Max Kills in Single Turn 5 | . 1 3 5 1 . 2 4 1 2 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . 2 3 . 1 . . . 2 Melee 1 | . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 910 | . 57 7 105 3 . 27 189 57 134 71 . . 260 Missed 264 | . 18 2 33 1 . 11 51 27 37 27 . . 57 Damage Taken 10625 | . 424 46 954 26 . 290 2454 357 1077 567 . . 4430 Core 1696 | . 51 . 179 . . 30 191 . 54 40 . . 1151 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 125 | . . . . . . . . . . . . . 125 Ignored by Resistances 173 | . . . . . . . . . . . . . 173 Core Remaining (%) 79 | 100 . 79 . . . 47 65 . . . 86 100 . Volleys Fired 333 | . 43 3 59 5 . 13 121 27 46 12 . . 4 Largest 2 | . 2 1 2 2 . 2 2 2 2 2 . . 2 Hottest 128 | . 50 33 70 46 . 100 116 128 100 91 . . 69 Shots Fired 620 | . 86 3 107 11 . 21 224 54 84 24 . . 6 Gun 480 | . 85 . 85 11 . 16 170 44 57 12 . . . Cannon 96 | . . . 15 . . . 36 10 23 12 . . . Launcher 44 | . 1 3 7 . . 5 18 . 4 . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 438 | . 85 . 100 11 . 8 181 16 25 12 . . . Thermal 55 | . . . . . . . 10 10 23 12 . . . Explosive 44 | . 1 3 7 . . 5 18 . 4 . . . 6 Electromagnetic 83 | . . . . . . 8 15 28 32 . . . . Robot Hit Streak 17 | . 11 6 11 11 . 6 17 10 13 10 . . 13 Robot Miss Streak 6 | . 4 . 4 2 . 2 6 2 5 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 477 | . 54 3 75 6 . 14 149 38 63 36 . 1 38 Core Hits 286 | . 25 9 45 2 . 25 87 14 35 16 . . 28 Critical Kills 3 | . 1 . . . . . 2 . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . . . . Critical Strikes 9 | . 1 . 2 . . . 3 . 1 . . . 2 Destroy 6 | . 1 . 1 . . . 3 . 1 . . . . Blast 1 | . . . 1 . . . . . . . . . . Melee Attacks 77 | . . . . . . . . . 9 25 . 3 40 Impact . | . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . 9 25 . 3 40 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . 5 10 . . . Combat Hostiles 5 | . . . . . . . . . . 5 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 13849 | . 606 452 1534 103 . 874 4274 817 1897 1285 . 31 1976 Guns 4642 | . 566 . 664 93 . 182 1713 598 672 154 . . . Cannons 1605 | . . . 171 . . . 705 219 286 224 . . . Explosions 4736 | . 10 445 688 . . 635 1831 . 459 . . . 668 Melee 2725 | . . . . . . . . . 480 906 . 31 1308 Ramming 141 | . 30 7 11 10 . 57 25 . . 1 . . . Kinetic 4315 | . 566 . 835 93 . 110 2113 215 229 154 . . . Thermal 1009 | . . . . . . . 250 219 316 224 . . . Explosive 4618 | . 10 445 688 . . 635 1743 . 429 . . . 668 Electromagnetic 1041 | . . . . . . 72 143 383 443 . . . . Impact . | . . . . . . . . . . . . . . Slashing 2725 | . . . . . . . . . 480 906 . 31 1308 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 1 1 1 1 . . Average Corruption 1 | . . . 1 4 4 4 . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 93 | . . . 10 21 4 19 . 1 7 4 27 . . Message Errors 22 | . . . 1 4 2 3 . . 3 1 8 . . Matter Fused 29 | . . . 3 8 2 3 . 1 1 2 9 . . Heat Flow Errors 8 | . . . 2 1 . 2 . . . . 3 . . Energy Discharges 14 | . . . 1 5 . 4 . . 1 1 2 . . Parts Rejected 2 | . . . 2 . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . 1 2 . 4 . . . . 3 . . Misfires 2 | . . . . 1 . 1 . . . . . . . Alerts 3 | . . . . . . . . . 1 . 2 . . Weapon Failures 2 | . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 295 | . . . 18 . . 3 38 5 . 142 . . 89 Projectiles 5 | . . . . . . . . 5 . . . . . Explosions 73 | . . . 18 . . . 38 . . . . . 17 Melee 217 | . . . . . . 3 . . . 142 . . 72 Knockbacks 7 | . . . . . . . 7 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic 6 | . . . . . . . 6 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 465 | . 24 2 91 . . . 63 . . . . . 285 Shots 15 | . 1 1 4 . . . 3 . . . . . 6 Rammed 26 | . 8 3 2 2 . 7 3 . . 1 . . . Targets Rammed 29 | . 10 3 3 2 . 7 3 . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . 2 . 1 . . . . . . . . . . Highest Temperature 345 | . 34 5 268 125 . 257 345 315 334 108 251 . 33 Average Temperature 70 | . 9 4 43 52 . 59 53 125 101 38 112 . 10 Received Heat Transfer 3549 | . 132 12 291 20 . 126 963 135 531 84 . . 1255 Effects 6 | . . . 1 . . . 4 1 . . . . . Energy Bleed 3 | . . . 1 . . . 1 1 . . . . . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 9 | . . . . . . 5 1 . 3 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1617 | . . . . . . . 396 296 518 407 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Peak Influence 446 | . 259 176 446 229 . 200 424 172 362 298 . 45 329 Initial 173 | . . 62 9 173 . . . 120 9 131 . . 21 Average 127 | . 89 97 217 65 . 70 199 98 171 129 . 9 161 Maximum Alert Level 2 | . 1 . 2 1 . 1 2 . 1 1 . . 1 Low Security (%) 74 | 100 86 100 43 96 . 72 55 100 55 72 . 100 57 Level 1 22 | . 13 . 36 3 . 27 41 . 44 27 . . 42 Level 2 2 | . . . 20 . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 2 1 . . 12 2 2 . . . 3 Investigation 4 | . 1 . . 1 . . 1 . . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 14 | . . . 2 . . . 8 1 2 . . . 1 Assault 1 | . . 1 . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Distress Signals 11 | . 1 . 4 . . . 2 . 2 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 185 | . 20 10 32 5 . 10 58 11 19 3 . 4 13 Peak Tracking Total 7 | . 6 4 5 1 . 6 4 3 5 1 . 2 7 Tactical Retreats 9 | . 2 1 2 . . . . 1 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Traps Triggered 8 | . 1 . 4 . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Machines Disabled 11 | . . 1 1 . . 1 4 1 3 . . . . Max in Single Turn 1 | . . 1 1 . . 1 1 1 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Machines Accessed 46 | . 6 . 1 1 1 . 8 4 5 11 6 1 2 Terminals 28 | . 5 . . . . . 7 3 5 6 . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 . 3 . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 126 | . 13 . 2 1 1 . 21 5 9 41 27 3 3 Successful 88 | . 6 . 2 1 1 . 8 1 6 32 27 2 2 Failed 38 | . 7 . . . . . 13 4 3 9 . 1 1 Catastrophic 11 | . 2 . . . . . 3 2 . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 12 . . . . . 19 4 10 8 . 3 1 Terminals 61 | . 12 . . . . . 20 4 9 11 . 3 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . 1 . 5 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 66 | . 2 . . 1 1 . 4 . 3 26 27 1 1 Record 51 | . . . . . 1 . . . . 25 25 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . 2 . 1 . . Open DSF 1 | . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . 1 . . Release Object 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . 1 . 3 . . . Report Inventory 5 | . 1 . . . . . . 1 . 3 . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . . . . 3 . 3 3 . 1 1 Terminals 13 | . 3 . . . . . 3 . 3 3 . 1 . Botnet 13 | . 3 . . . . . 3 . 3 3 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 1 . . . 5 3 2 8 . . 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Total Allies 6 | . . 1 . 5 . . . . . . . . . Largest Group 5 | . . 1 . 5 4 2 . . . . . . . Highest-Rated Group 84 | . . 31 . 84 68 24 . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 31 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 47 | . . 6 . 24 . 17 . . . . . . . Total Damage 471 | . . 62 . 264 . 145 . . . . . . . Kills 12 | . . . . 8 . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Turns Passed 15035 | 53 1122 964 1172 1318 275 1000 2194 831 732 1068 3494 553 259 Spaces Moved 7836 | 33 599 586 561 606 170 527 1006 407 325 562 2045 332 77 Core 14 | 11 . . . . . . . . . . . . 3 Treads 7821 | 22 599 586 561 606 170 527 1006 407 325 562 2045 332 73 Legs 1 | . . . . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 162 170 170 170 161 151 Average Speed 165 | 123 160 160 160 160 160 175 159 165 170 170 170 161 184 Slowest Speed 750 | 160 160 160 160 160 160 240 162 410 170 170 170 161 750 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 80 98 30 98 48 100 78 9 49 97 96 10 3 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . 1 . . . . 7 . . Spaces Dug 12 | . 4 . . . . . . . . 7 . . 1 Terrain Destroyed 296 | . 4 35 74 . . 36 74 . 24 7 . . 42 Melee 8 | . . . . . . . . . . 7 . . 1 Projectile 6 | . . . . . . . 6 . . . . . . AOE 282 | . 4 35 74 . . 36 68 . 24 . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Total 9198 | 45 679 607 736 946 174 573 1363 510 404 613 2067 348 133 Wait 587 | . 6 6 37 321 3 13 144 41 12 1 . . 3 Move 7823 | 32 598 585 560 605 169 526 1005 406 324 561 2044 331 77 Hop . | . . . . . . . . . . . . . . Pick Up 98 | 7 12 2 24 4 . 3 19 12 4 4 1 5 1 Fast Attach 21 | . . . 4 1 . . 6 1 2 1 5 1 . Attach 49 | 6 2 . 6 . . 2 11 6 . 1 2 4 9 Detach 5 | . . . . . . . . . . . 4 1 . Swap 98 | . 5 5 24 2 1 9 34 10 5 3 . . . Drop 78 | . 3 3 19 6 1 . 20 7 2 4 10 3 . Fire 333 | . 43 3 59 5 . 13 121 27 46 12 . . 4 Melee 76 | . . . . . . . . . 9 25 . 3 39 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 29 | . 10 3 3 2 . 7 3 . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 3) 680 | -10/Materials | Discovered new exit (range 6) 848 | -10/Materials | Discovered new exit (range 11) 1176 | -10/Materials | Entered Mines 1555 | -10/Mines | Met a Derelict testing a Signal Generator 1632 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1654 | -10/Mines | Learned Materials interactive machine intel 1718 | -10/Mines | Discovered new exit (range 6) 1949 | -10/Mines | Discovered new exit (range 16) 2140 | -10/Mines | Entered Materials 2140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2141 | -9/Materials | Loaded intel: 17 interactive machine locations 2329 | -9/Materials | Discovered new exit (range 15) 2368 | -9/Materials | Identified exit to Mines 2618 | -9/Materials | Build established: Scavenger-Mutant 3277 | -9/Materials | Discovered exit to Mines (range 12) 3312 | -9/Materials | Entered Mines 3464 | -9/Mines | Discovered new exit (range 5) 3503 | -9/Mines | Identified exit to Materials 3599 | -9/Mines | Build established: Mutant 3638 | -9/Mines | Met a Derelict shopkeep closing up shop 3724 | -9/Mines | Assembled infested the area 3741 | -9/Mines | Found DCF Scrap (14 items) 4287 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4374 | -9/Mines | Learned location of Storage (-7) 4441 | -9/Mines | Discovered exit to Materials (range 9) 4473 | -9/Mines | Learned Materials stockpile data 4556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4556 | -9/Mines | Discovered new exit (range 5) 4622 | -9/Mines | Identified exit to Exiles 4630 | -9/Mines | Entered Exiles 4630 | -9/Exiles | Accompanied by 4 allies 4660 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4669 | -9/Exiles | Met 8R-AWN 4698 | -9/Exiles | Met EX-HEX 4760 | -9/Exiles | Met EX-DEC 4768 | -9/Exiles | Learned location of Zion (-6) 4886 | -9/Exiles | Discovered new exit (range 10) 4898 | -9/Exiles | Identified exit to Mines 4905 | -9/Exiles | Entered Mines 4905 | -8/Mines | Accompanied by 2 allies 5091 | -8/Mines | Discovered exit to Materials (range 9) 5311 | -8/Mines | Build established: Scavenger-Mutant 5553 | -8/Mines | Core integrity fell below 50% 5864 | -8/Mines | Discovered exit to Materials (range 9) 5905 | -8/Mines | Entered Materials 5905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5961 | -8/Materials | Garrison activated, responded to threat 7187 | -8/Materials | Discovered new exit (range 3) 7192 | -8/Materials | Identified exit to Factory 7814 | -8/Materials | Lost 4 parts (2n2u) 7850 | -8/Materials | Discovered exit to Factory (range 8) 8099 | -8/Materials | Entered Factory 8099 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8392 | -7/Factory | Build established: Mutant 8447 | -7/Factory | Discovered new exit (range 16) 8498 | -7/Factory | Identified exit to Storage 8930 | -7/Factory | Entered Storage 9317 | -7/Storage | Identified exit to Recycling 9386 | -7/Storage | Used back door to open Recycling access 9662 | -7/Storage | Entered Recycling 9663 | -7/Recycling | Met a Zionite searching for Scraptown 10573 | -7/Recycling | Discovered new exit (range 15) 10602 | -7/Recycling | Identified exit to Factory 10657 | -7/Recycling | Scanned before Scraplab entrance 10681 | -7/Recycling | Entered Scraplab 10706 | -7/Recycling | Discovered new exit (range 3) 10708 | -7/Recycling | Identified exit to Scraptown 10730 | -7/Recycling | Entered Scraptown 10780 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11006 | -7/Scraptown | Visited UFD Registry 11018 | -7/Scraptown | Visited Assassins FH 11071 | -7/Scraptown | Visited Scrapoid Research Area 11131 | -7/Scraptown | Visited TADAMA 11213 | -7/Scraptown | Visited Bundlers 11371 | -7/Scraptown | Visited CPS Storage 11400 | -7/Scraptown | Visited The Evicted 11456 | -7/Scraptown | Visited Comm Corps 12175 | -7/Scraptown | Discovered exit to Factory (range 13) 12512 | -7/Scraptown | Registered with UFD as "Carbondrive" 12592 | -7/Scraptown | Visited Cartography Club 12666 | -7/Scraptown | Visited Science Guys 12729 | -7/Scraptown | Visited Abandonware Association 12779 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 12779 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12932 | -7/Scraptown | Discovered exit to Factory (range 3) 12988 | -7/Scraptown | Visited LU-1G1's Boring Crew 13166 | -7/Scraptown | Visited Observation Area 13229 | -7/Scraptown | Visited Derelict Rescue Squad 13253 | -7/Scraptown | Found DRS Beacon 13283 | -7/Scraptown | Visited Junk Repository 13378 | -7/Scraptown | Visited Supply Room 13418 | -7/Scraptown | Visited Infowarlord's Domain 13431 | -7/Scraptown | Found Active Sensor Suite 13460 | -7/Scraptown | Visited Sword Containment 13742 | -7/Scraptown | Build established: Assassin 14152 | -7/Scraptown | System corruption cleaned by C-Scrubber 14224 | -7/Scraptown | Entered Factory 14224 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14455 | -5/Factory | Identified exit to Factory 14777 | -5/Factory | Entered another Factory area 14777 | -4/Factory | Evolved 2 slots: Utility x2 14782 | -4/Factory | Identified exit to DSF 14827 | -4/Factory | Garrison activated, responded to threat 15016 | -4/Factory | Core integrity fell below 50% 15029 | -4/Factory | Core integrity fell below 20% 15036 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15010_ U-05 Engineer lays Concrete. 15011_ Thermal Shield destroyed. 15013_ U-05 Engineer lays Concrete. 15013_ Acquired Flexi-carbon Leg. 15015_ U-05 Engineer lays Concrete. 15017_ The unstable cave ceiling collapses. 15017_ U-05 Engineer lays Concrete. 15018_ Flexi-carbon Leg destroyed. 15019_ U-05 Engineer lays Concrete. 15020_ G-67 Veteran Lgt. Antimatter Reactor severed. 15020_ U-05 Engineer lays Concrete. Companion Sword: "A little extra strain on your core to speed up their death is worth it." 15023_ U-05 Engineer lays Concrete. 15028_ The unstable cave ceiling collapses. 15028_ Critical hit (Burn: +50). 15029_ U-05 Engineer lays Concrete. 15029_ G-67 Veteran destroyed. 15030_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## ###??????????????????? | | ?????????????????????### ####????????????????? | | ????????????????????## # # # #????????????????? | | ????????????????????# * ######????????????? | | ????????????????????# %gg #????????????? | | ????????????????????# # @ g #????????????? | | ????????????????????# ## " #????????????? | | ???????????????????# % "" #????????????? | | ??????????????####?## u #????????????? | | ????????????###T>###### ;#???????????? | | ????????????# #?## ##???????????? | | ????????????# #??# ! #????????????? | | ????????????# #??# ! #????????????? | | ????????????# #??# #????????????? | | ????????????# #??# ! #????????????? | | ????????????### #??# !#????????????? | | ??????????????# ##########+######????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# """ """ """ """ #??????????????? | | ???????????#### """ """ """ """ #??????????????? | | ???????????#""" """ """ "%" "" #??????????????? | | ???????????#"F" % #??????????????? | | ???????????#" """ """ "%% %% #??????????????? | | ???????????#""" """ """ """ """ #??????????????? | | ???????????#""" """ "%" """ """ # ??????? | | ???????????#### + ??????? | | ??????????????# """ """ """ # ??????? | | ??????????????# """ """ """ #??????????????? | | ??????????????# """ """ """ ]#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 750 Resistance: TH 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed CobblerGodDesublimator Manual? 0 Play Time 02:11:33 Cumulative 20.2 hours Start 2025.01.20 @ 17:08:36 End 2025.01.20 @ 21:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1215e7fe-8706-441d-b969-bcf6f9085b1a