Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.19 @ 08:47:29 Player: viper Result: Destroyed by Q456-f with Centrium Greatsword Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (306) 1530 Value Destroyed (15852) 15852 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4735) 4735 TOTAL SCORE: 30217 Bonus ------- High Alert Combat Kills 2359 Follower Combat Kills 528 Entered Garrisons 400 Used RIF Installer 1000 Scanned by Researcher 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 80/265 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (4) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Matter Compressor Advanced Target Analyzer Centrium Heavy Armor Plating Improved System Guard > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Cooled Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Target Analyzer Hammer Molecular Scythe Enhanced Force Lance [Rating: 152] Favorites ----------- Power Cooled Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Cooled Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Coil Gun Energy Gun Small Laser Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Impact Weapon Hammer Slashing Weapon Molecular Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Slots Evolved 19 | . 1 2 2 2 2 2 . . 2 2 2 . . 2 . . Power 3 | . . . . . . 1 . . . . 1 . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 10 | . 1 2 . 2 . 1 . . . 2 1 . . 1 . . Weapon 4 | . . . 2 . . . . . 2 . . . . . . . Parts Attached 214 | 7 5 13 5 5 9 4 3 4 2 24 5 40 32 1 28 27 Power 43 | 1 1 1 1 . . 1 1 1 . 7 1 9 3 1 8 7 Engine 10 | 1 1 1 1 . . 1 1 . . 3 . . . . . 1 Core 2 | . . . . . . . . . . . . 1 . . . 1 Reactor 31 | . . . . . . . . 1 . 4 1 8 3 1 8 5 Propulsion 48 | 2 2 4 1 3 3 1 2 . . 1 1 7 9 . 6 6 Treads 26 | . . . . 2 3 1 2 . . 1 1 7 9 . . . Leg 22 | 2 2 4 1 1 . . . . . . . . . . 6 6 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 62 | 2 2 2 1 2 2 2 . 2 . 8 1 8 13 . 8 9 Device 40 | . . . 1 1 2 2 . 1 . 6 1 2 13 . 5 6 Storage 6 | 1 1 1 . . . . . . . . . 2 . . . 1 Processor 12 | 1 1 . . 1 . . . . . 2 . 3 . . 2 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . . 1 . . . . . 1 . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 2 . 6 2 . 4 . . 1 2 8 2 16 7 . 6 5 Energy Gun 6 | 2 . 1 . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 42 | . . 5 2 . 4 . . 1 2 8 . 12 3 . 4 1 Ballistic Cannon 7 | . . . . . . . . . . . 1 2 4 . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . 2 . . 1 . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . . 1 . . . 3 . 6 . . . . Parts Lost 97 | . . . . . 1 . 1 3 . 7 . 13 11 . 28 33 Power 20 | . . . . . . . 1 . . 2 . 2 . . 8 7 Propulsion 17 | . . . . . . . . . . . . 4 2 . 4 7 Utility 31 | . . . . . 1 . . 2 . 1 . 3 4 . 9 11 Weapon 29 | . . . . . . . . 1 . 4 . 4 5 . 7 8 Highest Loss Streak 17 | . . . . . 1 . 1 3 . 3 . 5 4 . 15 17 To Critical Strikes 4 | . . . . . . . . . . 1 . 1 . . 2 . Average Slot Usage (%) 93 | . 100 100 100 99 99 94 93 93 95 94 95 95 93 88 60 64 Engine 4 | . 12 10 8 7 6 11 10 9 5 1 8 2 . . . . Reactor 5 | . . . . . . . . 1 5 7 4 8 12 15 11 9 Treads 9 | . . . . . 25 16 16 16 15 13 12 13 15 15 4 . Leg 6 | . 25 20 16 13 . . . . . . . . . . 4 12 Device 13 | . . . 7 14 13 22 22 21 20 19 25 20 15 15 9 10 Storage 10 | . 12 20 16 14 10 5 5 5 5 4 4 5 12 11 8 6 Processor 13 | . 25 20 8 14 12 11 11 11 10 18 16 17 8 7 6 9 Protection 4 | . . 10 8 7 6 5 5 5 5 2 . . 4 3 . . Energy Gun 2 | . 25 5 . . . . . . . . . . . . . 1 Ballistic Gun 18 | . . 14 33 28 25 22 22 22 30 26 20 18 17 11 5 7 Ballistic Cannon 1 | . . . . . . . . . . . 3 5 5 7 2 . Peak Build Rating 152 | 7 9 23 35 44 67 80 83 85 95 119 131 146 151 152 152 147 Average Rating 86 | 5 8 15 34 41 57 78 82 83 93 113 127 133 146 152 104 110 On Entrance 78 | . 7 9 23 35 44 67 80 83 85 95 111 131 146 143 152 124 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 186 | 17 47 59 70 71 79 83 84 85 95 110 117 157 172 186 186 128 Greatest Support 144 | 20 20 30 32 56 114 128 128 124 124 136 144 144 133 104 104 108 Greatest Overweight (x) 28 | 4 4 17 2 23 . . . . . . . 1 3 1 28 14 Average Overweight (x) . | . 1 2 2 1 . . . . . . . . 1 1 2 1 Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 9 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 12 20 20 20 20 20 20 20 18 20 17 20 20 19 19 12 Average Carried 17 | 1 9 14 19 18 18 19 19 19 17 18 15 18 19 19 13 9 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 12 20 20 19 20 20 20 19 18 16 16 20 20 19 11 4 Class Distribution -------------------- 28% | Scavenger-Executioner 18% | Hacker-Mutant 18% | Hacker-Gunner 12% | Hacker-Skirmisher 11% | Hacker-Executioner 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Executioner | -4/Factory Hacker-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -1/Access Scavenger-Mutant | -1/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Matter Collected 11040 | 270 246 486 377 329 667 . 318 185 32 1654 81 2231 2659 . 915 590 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 17516 | 89 739 932 971 656 1044 . 358 260 28 3518 . 4279 2401 . 843 1398 Parts 780 | 2 44 74 46 32 47 . 22 14 2 184 . 160 80 . 25 48 Haulers Intercepted 14 | . 1 4 5 1 . . . . . 2 . 1 . . . . Recyclers Shooed 12 | . 3 1 1 . 3 . . . . 1 . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Combat Hostiles Destroyed 213 | . 11 16 12 8 13 . 6 5 . 34 . 42 35 . 16 15 Melee 3 | . . . . . . . . . . . . . . . 2 1 Guns 178 | . 11 16 12 8 13 . 6 5 . 34 . 28 25 . 9 11 Cannons 29 | . . . . . . . . . . . . 14 10 . 5 . Classes Destroyed 19 | 1 5 4 1 1 1 . 1 . . 2 . 2 1 . . . Worker 16 | . 2 3 1 . . . . . . 4 . 3 . . . 3 Builder 14 | . . 1 . 1 2 . . . . 3 . 4 . . . 3 Hauler 14 | . 1 4 5 1 . . . . . 2 . 1 . . . . Recycler 23 | 1 3 1 . 3 2 . . . . 5 . 6 . . . 2 Mechanic 3 | . . 1 . . . . . . . . . 2 . . . . Operator 5 | . . 2 2 . . . . . 1 . . . . . . . Watcher 14 | . 2 3 2 1 2 . . . . 2 . 2 . . . . Swarmer 36 | . 4 8 . 2 3 . . 2 . 3 . 3 6 . 5 . Grunt 68 | . 7 5 10 2 8 . 1 . . 1 . 9 12 . 4 9 Brawler 6 | . . . . . . . 1 . . . . 1 4 . . . Duelist 4 | . . . . . . . . . . . . 2 1 . . 1 Researcher 4 | . . . . . . . . . . . . 4 . . . . Sentry 15 | . . 3 . . . . . 1 . 3 . 2 6 . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . Specialist 8 | . . . . . . . . . . 5 . 3 . . . . Hunter 36 | . . . 2 2 . . 3 . . 9 . 15 . . 3 2 Programmer 34 | . . . . 2 1 . 1 2 . 12 . 7 3 . 3 3 Heavy 1 | . . . . . . . . . . 1 . . . . . . Behemoth 4 | . . . . . 1 . . . . . . . 2 . 1 . Best Kill Streak 9 | 1 4 6 5 4 4 . 2 5 1 7 . 9 6 . 5 5 Combat Bots Only 8 | . 4 3 5 2 3 . 2 5 . 7 . 8 6 . 5 3 Max Kills in Single Turn 3 | 1 1 2 2 1 2 . 1 1 1 3 . 3 2 . 1 1 Gunslinging 1 | . . 1 . . . . . . . 1 . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Hostile Shots Fired 1809 | . 46 96 25 24 74 . 37 34 . 222 12 319 187 . 403 330 Missed 519 | . 7 23 8 7 19 . 9 9 . 81 7 113 46 . 107 83 Damage Taken 18099 | . 250 488 117 301 733 27 359 373 . 1664 82 2681 2825 . 4260 3939 Core 2508 | . 55 118 9 44 75 . 14 48 . 116 . 309 97 . 855 768 Absorbed by Shields 15 | . . . . . . . . . . . . . 15 . . . Redirected to Shielding 102 | . . 12 4 2 6 8 12 21 . 37 . . . . . . Ignored by Resistances 10575 | . 168 323 70 176 436 16 210 218 . 999 47 1484 1634 . 2489 2305 Core Remaining (%) 88 | 100 78 70 98 93 91 . . 93 100 91 . . 72 . . . Volleys Fired 585 | 4 50 71 27 23 38 . 16 10 1 65 . 79 77 . 49 75 Largest 6 | 2 2 2 4 4 4 . 4 4 6 6 . 6 6 . 5 3 Hottest 241 | 80 80 60 92 92 120 . 120 120 180 185 . 241 233 . 202 190 Shots Fired 2268 | 8 100 140 108 93 152 . 64 40 6 390 . 456 426 . 125 160 Gun 1986 | 8 100 140 108 93 152 . 64 40 6 390 . 347 311 . 67 160 Cannon 282 | . . . . . . . . . . . . 109 115 . 58 . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 2070 | . . 94 108 93 152 . 64 40 6 390 . 456 426 . 125 116 Thermal 198 | 8 100 46 . . . . . . . . . . . . . 44 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 57 | 6 16 33 35 31 23 . 30 23 4 57 . 50 42 . 53 16 Robot Miss Streak 3 | 1 1 2 1 2 1 . 1 1 . 3 . 2 2 . 3 2 Penetration Max 2 | . . . . . 1 . . 1 . 2 . 1 1 . 1 1 Secondary Targets 32 | . 2 5 1 2 3 . . 2 . 9 . . 2 . 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . 1 . . 1 . 1 1 Shots Hit Robots 1717 | 6 78 120 76 68 113 . 53 33 1 280 . 330 289 . 114 156 Core Hits 801 | 2 35 51 39 25 40 . 15 10 1 121 . 192 144 . 75 51 Critical Kills 44 | . . 1 . 1 1 . 1 . . 11 . 14 11 . . 4 Critical Parts Destroyed 75 | . . 1 1 . 1 . 1 1 . 23 . 22 11 . 3 11 Critical Strikes 163 | . . 2 1 1 2 . 3 3 . 36 . 44 37 . 14 20 Burn 4 | . . . . . . . . . . . . . . . . 4 Destroy 132 | . . 2 1 1 2 . 3 3 . 36 . 37 31 . 5 11 Blast 19 | . . . . . . . . . . . . 7 6 . 6 . Smash 4 | . . . . . . . . . . . . . . . . 4 Sever 4 | . . . . . . . . . . . . . . . 3 1 Melee Attacks 40 | . . . . . . . . . . . 5 1 . . 9 25 Impact 17 | . . . . . . . . . . . . . . . . 17 Slashing 18 | . . . . . . . . . . . . 1 . . 9 8 Piercing 5 | . . . . . . . . . . . 5 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 40428 | 68 891 1631 1225 1107 2308 5 1037 885 25 6678 . 9127 7944 . 3482 4015 Guns 33183 | 68 883 1631 1222 1102 2308 . 1037 885 25 6656 . 6866 5892 . 1513 3095 Cannons 5668 | . . . . . . . . . . . . 2109 2052 . 1507 . Explosions . | . . . . . . . . . . . . . . . . . Melee 1382 | . . . . . . . . . . . . . . . 462 920 Ramming 195 | . 8 . 3 5 . 5 . . . 22 . 152 . . . . Kinetic 36630 | . . 1178 1222 1102 2308 . 1037 885 25 6656 . 8975 7944 . 3020 2278 Thermal 2221 | 68 883 453 . . . . . . . . . . . . . 817 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 492 | . . . . . . . . . . . . . . . . 492 Slashing 890 | . . . . . . . . . . . . . . . 462 428 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 . 1 . . . 1 . 3 . 1 . . 4 7 Average Corruption 2 | . . 1 . 1 . . . 1 . 1 . 1 . . 4 4 Corruption Purged 6 | . . . . . . . . . . 6 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 56 | . . 13 . 2 . . . 1 . 10 . 1 . . 11 18 Message Errors 14 | . . 4 . 1 . . . . . 2 . . . . 3 4 Matter Fused 14 | . . 5 . . . . . . . 2 . 1 . . 2 4 Heat Flow Errors 7 | . . 3 . . . . . 1 . 1 . . . . 1 1 Energy Discharges 7 | . . . . . . . . . . 2 . . . . 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . . . 1 . . . . . 3 Data Loss (major) 4 | . . 1 . . . . . . . 1 . . . . 1 1 Misfires 1 | . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 192 | . . . . . . . . . . . . 31 . . 20 141 Projectiles 51 | . . . . . . . . . . . . 31 . . 20 . Explosions . | . . . . . . . . . . . . . . . . . Melee 141 | . . . . . . . . . . . . . . . . 141 Knockbacks 60 | . . . . . . . . . . . . 30 8 . 19 3 Impact 5 | . . . . . . . . . . . . 2 . . . 3 Kinetic 53 | . . . . . . . . . . . . 26 8 . 19 . Secondary 2 | . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 55 | . . . . . . . . . . . . . 55 . . . Shots 1 | . . . . . . . . . . . . . 1 . . . Rammed 15 | . . . . . . 1 . . . 3 . 11 . . . . Targets Rammed 20 | . 1 . 1 1 . 1 . . . 4 . 12 . . . . Kicked 3 | . 1 . 1 1 . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 1 . 1 . . . . Highest Temperature 548 | 72 186 155 79 35 456 . . 95 . 66 . 548 533 . 105 167 Average Temperature 102 | 38 59 62 21 13 136 . . 73 . 23 . 207 220 . 58 45 Received Heat Transfer 3075 | . 159 309 63 . 468 . 9 72 . 141 18 171 945 . 153 567 Effects 38 | . . . . . 6 . . . . . . 14 18 . . . Shutdowns 19 | . . . . . 1 . . . . . . 9 9 . . . Energy Bleed 5 | . . . . . 1 . . . . . . 1 3 . . . Interference 6 | . . . . . 2 . . . . . . 3 1 . . . Matter Decay 5 | . . . . . 1 . . . . . . . 4 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Parts Fried 4 | . . . . . . . . . . . . . . . . 4 Impact Corruptions 7 | . . . . . . . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . . . . . . . . . . . . . 4 Heat Transferred 4877 | 150 2000 1025 . . . . . . . . . . . . . 1702 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Peak Influence 2531 | 5 268 238 315 187 191 68 . . 66 364 69 671 2531 1151 912 624 Initial 1151 | . 2 . 23 73 1 68 . . 42 25 45 28 330 1151 724 408 Average 434 | . 53 70 170 49 92 68 . . 56 112 47 270 1272 1151 830 439 Maximum Alert Level 5 | . 1 1 1 . . . . . . 1 . 2 5 4 3 2 Low Security (%) 55 | 100 96 97 54 100 100 100 . . 100 77 100 40 . . . . Level 1 11 | . 3 2 45 . . . . . . 22 . 34 2 . . 31 Level 2 7 | . . . . . . . . . . . . 24 9 . . 68 Level 3 14 | . . . . . . . . . . . . . 39 . 100 . Level 4 5 | . . . . . . . . . . . . . 19 100 . . Level 5 6 | . . . . . . . . . . . . . 28 . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 1 7 6 4 . . . 1 14 . 15 . . . 4 Investigation 16 | . 2 . 2 2 2 . . . 1 4 . 2 . . . 1 Extermination 13 | . . . . 3 1 . . . . 5 . 3 . . . 1 Reinforcement 17 | . . 1 3 1 1 . . . . 5 . 5 . . . 1 Assault 2 | . . . 1 . . . . . . . . . . . . 1 Garrison 6 | . . . 1 . . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . 1 Haulers Reinforced 2 | . . . . 1 . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Distress Signals 15 | . 1 4 4 . . . . . . 1 . 5 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 278 | . 14 29 17 11 16 . 6 4 1 39 3 53 39 . 20 26 Peak Tracking Total 6 | . 3 5 4 3 4 . 2 4 1 4 3 6 6 . 5 5 Tactical Retreats 11 | . . 1 2 . . . . . . 2 . 1 2 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Traps Triggered 22 | . 2 1 . 2 1 1 . . . 7 . . 7 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed 20 | . 12 4 4 . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Machines Disabled 17 | . . . . . 1 . . 1 1 1 . 2 10 . 1 . Max in Single Turn 2 | . . . . . 1 . . 1 1 1 . 1 2 . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Garrison Relay 5 | . . . . . . . . . . . . . 5 . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Machines Accessed 28 | . 4 4 2 1 2 . 1 2 1 3 . 3 4 1 . . Terminals 24 | . 4 4 2 1 2 . 1 . 1 3 . 2 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Total Hacks 91 | . 18 15 7 4 9 . 1 5 7 10 . 9 5 1 . . Successful 58 | . 14 10 2 . 6 . 1 5 5 7 . 3 4 1 . . Failed 33 | . 4 5 5 4 3 . . . 2 3 . 6 1 . . . Catastrophic 2 | . . . . . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 84 | . 18 15 7 4 9 . 1 . 7 10 . 8 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Terminal Hacks 56 | . 14 10 2 . 6 . 1 5 5 7 . 2 4 . . . Record 19 | . . 4 . . 5 . 1 4 1 4 . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . Emergency Access Points 6 | . 3 . . . . . . . 1 . . 1 1 . . . Locate Traps 6 | . 2 1 1 . . . . . . 2 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 4 | . 2 1 1 . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 1 2 . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 20 | . 3 3 2 1 2 . . . 1 3 . 3 1 1 . . Full Trace Events 15 | . 2 2 2 1 2 . . . 1 3 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Used RIF Installer 2 | . . . . . . . . . . . . . 2 . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . 2 . . . . . . . . . 18 . . . Machine Destruction 20 | . . . 2 . . . . . . . . . 18 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 6 . . . Allies Hacked 3 | . . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Total Allies 6 | . . . . . . . . . . . . . 6 . . . Largest Group 6 | . . . . . . . . . . . . . 6 5 4 . Highest-Rated Group 318 | . . . . . . . . . . . . . 318 254 190 . Highest-Rated Ally 64 | . . . . . . . . . . . . . 64 64 64 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . . . . . 15 . 39 . Total Damage 1452 | . . . . . . . . . . . . . 527 . 925 . Kills 9 | . . . . . . . . . . . . . 4 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Turns Passed 15198 | 96 1254 1326 680 1369 756 350 1213 345 122 1661 161 1338 3067 103 772 585 Spaces Moved 6025 | 54 467 395 215 476 377 214 702 184 70 759 88 515 1118 43 204 144 Core 62 | 19 . 31 . 1 . . . . . . . . . . 9 2 Treads 4155 | . . . . 22 377 214 702 184 70 759 88 515 1118 43 63 . Legs 1808 | 35 467 364 215 453 . . . . . . . . . . 132 142 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 260 240 160 160 160 166 166 165 158 158 236 242 186 117 Average Speed 208 | 132 233 273 262 265 160 160 164 166 166 165 158 181 241 242 276 190 Slowest Speed 1450 | 250 400 900 265 1200 160 160 166 166 166 166 166 238 405 242 1450 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 82 31 33 9 9 4 77 23 2 14 3 37 83 2 25 2 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 5 1 . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . 5 1 . . . . Terrain Destroyed 145 | . . . . . 5 . 5 . . 24 5 27 75 . 2 2 Melee 6 | . . . . . . . . . . . 5 1 . . . . Projectile 78 | . . . . . 5 . 4 . . 19 . 25 21 . 2 2 AOE 54 | . . . . . . . . . . . . . 54 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Gar Acc Gar Acc Total 7157 | 67 528 504 266 525 437 222 723 198 73 960 99 676 1270 43 289 277 Wait 118 | . . 5 8 . 2 . 2 . . 95 . . . . . 6 Move 6007 | 53 466 394 214 475 376 213 701 183 69 758 87 514 1116 42 202 144 Hop . | . . . . . . . . . . . . . . . . . Pick Up 61 | 3 6 11 5 7 5 1 . 1 1 8 . 10 2 . 1 . Fast Attach 59 | 7 . 2 1 2 . 1 . . . 6 1 4 4 . 15 16 Attach 82 | . 1 4 3 2 3 2 1 3 2 12 3 16 9 1 11 9 Detach 13 | . . 2 1 . . 2 . . . 2 2 4 . . . . Swap 73 | . 4 7 1 1 6 1 2 1 . 6 1 20 19 . 2 2 Drop 57 | . . 8 5 9 7 1 1 . . 4 . 10 12 . . . Fire 585 | 4 50 71 27 23 38 . 16 10 1 65 . 79 77 . 49 75 Melee 40 | . . . . . . . . . . . 5 1 . . 9 25 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . 1 . 1 1 . . . . . . . . . . . . Crush 17 | . . . . . . 1 . . . 4 . 12 . . . . Escape Stasis 22 | . . . . 5 . . . . . . . 6 11 . . . Rewire 20 | . . . . . . . . . . . . . 20 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Testing -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 188 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Hacker-Mutant 1286 | -10/Materials | Identified exit to Materials 1286 | -10/Materials | Discovered exit to Materials (range 9) 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Utility x2 1397 | -9/Materials | Identified exit to Storage 1397 | -9/Materials | Discovered exit to Storage (range 16) 2177 | -9/Materials | Identified exit to Materials 2177 | -9/Materials | Discovered exit to Materials (range 16) 2677 | -9/Materials | Entered another Materials area 2677 | -8/Materials | Evolved 2 slots: Weapon x2 2707 | -8/Materials | Garrison activated, responded to threat 2986 | -8/Materials | Build established: Hacker-Gunner 3292 | -8/Materials | Identified exit to Factory 3292 | -8/Materials | Discovered exit to Factory (range 11) 3357 | -8/Materials | Entered Factory 3357 | -7/Factory | Evolved 2 slots: Utility x2 4643 | -7/Factory | Identified exit to Factory 4643 | -7/Factory | Discovered exit to Factory (range 15) 4726 | -7/Factory | Entered another Factory area 4726 | -6/Factory | Evolved 2 slots: Propulsion x2 5274 | -6/Factory | Spotted B-75 Beast 5300 | -6/Factory | Destroyed B-75 Beast 5475 | -6/Factory | Identified exit to Factory 5475 | -6/Factory | Discovered exit to Factory (range 4) 5482 | -6/Factory | Entered another Factory area 5482 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5790 | -5/Factory | Build established: Hacker-Skirmisher 5821 | -5/Factory | Identified exit to Upper Caves 5821 | -5/Factory | Discovered exit to Upper Caves (range 6) 5832 | -5/Factory | Entered Upper Caves 6187 | -5/Upper Caves | Learned location of Armory (-3) 7006 | -5/Upper Caves | Identified exit to Upper Caves 7006 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 7045 | -5/Upper Caves | Entered another Upper Caves area 7220 | -5/Upper Caves | Identified exit to Factory 7220 | -5/Upper Caves | Discovered exit to Factory (range 10) 7306 | -5/Upper Caves | Lost 3 parts (2u1w) 7340 | -5/Upper Caves | Learned 8 Research zone layouts 7340 | -5/Upper Caves | Learned Research emergency access door positions 7340 | -5/Upper Caves | Learned Extension stockpile data 7340 | -5/Upper Caves | Learned Factory terminal intel 7390 | -5/Upper Caves | Entered Factory 7390 | -4/Factory | Evolved 2 slots: Weapon x2 7391 | -4/Factory | Loaded intel: 26 terminal locations 7476 | -4/Factory | Identified exit to Upper Caves 7488 | -4/Factory | Identified exit to Research 7488 | -4/Factory | Discovered exit to Research (range 12) 7512 | -4/Factory | Entered Research 7512 | -3/Research | Evolved 2 slots: Utility x2 7513 | -3/Research | Identified exit to Quarantine 7696 | -3/Research | Build established: Hacker-Executioner 8538 | -3/Research | Identified exit to Research 8538 | -3/Research | Discovered exit to Research (range 20) 8903 | -3/Research | Destroyed 7 combat bots 9147 | -3/Research | Lost 3 parts (1p2w) 9173 | -3/Research | Entered another Research area 9173 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9268 | -2/Research | Identified exit to Testing 9268 | -2/Research | Discovered exit to Testing (range 17) 9334 | -2/Research | Entered Testing 9492 | -2/Testing | Found Prototype Protection 9752 | -2/Testing | Scanned by Researcher 9791 | -2/Testing | Build established: Scavenger-Executioner 10038 | -2/Testing | Garrison activated, responded to threat 10141 | -2/Testing | Lost 5 parts (3n1u1w) 10284 | -2/Testing | Lost 3 parts (1p2w) 10299 | -2/Testing | Garrison activated, responded to threat 10420 | -2/Testing | Garrison activated, responded to threat 10427 | -2/Testing | Found Prototype Device 10430 | -2/Testing | Found Prototype Device 10431 | -2/Testing | Identified Exp. Transmission Jammer (x2) 10435 | -2/Testing | Identified Centrium Heavy Armor Plating 10441 | -2/Testing | Destroyed 8 combat bots 10617 | -2/Testing | Identified exit to Garrison 10672 | -2/Testing | Entered Garrison 10780 | -2/Garrison | Triggered checkpoint 10781 | -2/Garrison | Spotted B-90 Cyclops 10817 | -2/Garrison | Destroyed B-90 Cyclops 10963 | -2/Garrison | Identified exit to Access 10963 | -2/Garrison | Discovered exit to Access (range 13) 11103 | -2/Garrison | Installed Relay Interface Framework 11115 | -2/Garrison | Heavy support dispatched to Access 11210 | -2/Garrison | Garrison Relay disabled 11620 | -2/Garrison | Triggered checkpoint 11739 | -2/Garrison | Discovered exit to Access (range 11) 11826 | -2/Garrison | Triggered checkpoint 11872 | -2/Garrison | Garrison Relay disabled 12191 | -2/Garrison | Expanded RIF knowledge: Command Fork 12192 | -2/Garrison | Spotted B-90 Cyclops 12215 | -2/Garrison | Destroyed B-90 Cyclops 12244 | -2/Garrison | Lost 4 parts (2u2w) 12266 | -2/Garrison | Phase Generator disabled 12280 | -2/Garrison | Discovered exit to Access (range 9) 12410 | -2/Garrison | H-XX Assembler disabled 12545 | -2/Garrison | Triggered checkpoint 12632 | -2/Garrison | Triggered checkpoint 12686 | -2/Garrison | Garrison Relay disabled 12832 | -2/Garrison | Discovered exit to Access (range 38) 12832 | -2/Garrison | Discovered exit to Access (range 71) 12832 | -2/Garrison | Discovered exit to Access (range 74) 13024 | -2/Garrison | Triggered checkpoint 13082 | -2/Garrison | Triggered checkpoint 13122 | -2/Garrison | Garrison Relay disabled 13558 | -2/Garrison | Triggered checkpoint 13574 | -2/Garrison | Garrison Relay disabled 13739 | -2/Garrison | Entered Access 13739 | -1/Access | Accompanied by 5 allies 13739 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13840 | -1/Access | Identified exit to Garrison 13842 | -1/Access | Entered Garrison 13842 | -1/Garrison | Accompanied by 4 allies 13922 | -1/Garrison | Triggered checkpoint 13925 | -1/Garrison | Spotted B-99 Colossus 13942 | -1/Garrison | Destroyed B-99 Colossus 13945 | -1/Garrison | Triggered checkpoint 14009 | -1/Garrison | Lost 3 allies 14013 | -1/Garrison | Triggered checkpoint 14018 | -1/Garrison | Lost 5 parts (1p1n1u2w) 14028 | -1/Garrison | Triggered checkpoint 14081 | -1/Garrison | Lost 5 parts (1p1n2u1w) 14214 | -1/Garrison | Lost 15 parts (4p2n6u3w) 14430 | -1/Garrison | Core integrity fell below 50% 14481 | -1/Garrison | Lost 3 parts (2p1w) 14579 | -1/Garrison | Identified exit to Access 14579 | -1/Garrison | Discovered exit to Access (range 13) 14614 | -1/Garrison | Entered Access 14772 | -1/Access | Build established: Scavenger-Gunner 14864 | -1/Access | First assault squad dispatched 14970 | -1/Access | Lost 4 parts (2p1n1w) 15045 | -1/Access | Core integrity fell below 20% 15086 | -1/Access | Lost 17 parts (2p3n8u4w) 15199 | -1/Access | Destroyed by Q456-f with Centrium Greatsword Last Messages --------------- Scythe. 15192_ Lgt. Neutrino Core severed. 15193_ P-80 Master resets Q456-f, system corruption cleaned. 15194_ K-01 Serf collects debris. 15194_ Phase Gun destroyed. 15194_ Biometal Leg destroyed. 15195_ K-01 Serf destroyed. 15195_ Acquired Adv. Targeting Computer. 15196_ Lgt. Quantum Reactor destroyed. 15196_ Hcp. Storage Unit destroyed. 15196_ Q927-z follow-up attacks with Molecular Scythe. 15196_ Adv. Heat Sink severed. 15199_ Q927-z follow-up attacks with Prototype Slashing Weapon. 15199_ Acquired Imp. Ion Engine. 15199_ Q456-f follow-up attacks with Prototype Slashing Weapon. 15199_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ??????? ???????????????????? | | ????????????????? ??????? ?????????????????? | | ????????????????? ??????? #??????????????? | | ????????????????? ??????? #??????????????? | | ????????????????# ??????? # ?????????????? | | ????????????????## #? ???# # ?????????????? | | ????????????????## #?? ???? # ?????????????? | | ????????????????## ## ?# # ?????????????? | | ??????????????####%######## # ?????????????? | | ????????????###### #### + ?????????????? | | ????????????######+######## # ?????????????? | | ????????????## p = # # ?????????????? | | ????????????## % %%**# # ?????????????? | | ????????????## %!=%# # ?? ??????????? | | ????????????## %=%!# # ?????????????? | | ????????????## %=!|%#% ###????????????? | | ????????????## *!%%!+%% ##?????????????? | | ????????????## *=QQ#%! ##?????????????? | | ????????????## =*@# ##?????????????? | | ????????????## ![# #??????????????? | | ????????????## # #??????????????? | | ????????????## # ##?????????????? | | ????????????## # %##?????????????? | | ????????????############### ###????????????? | | ????????????############### ##?????????????? | | ???????????????????????#??# ##?????????????? | | ??????????????????????????# ##?????????????? | | ????????????????????????#?# #??????????????? | | ?????????????????? ??? ???# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????? #??????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 81 Energy Capacity 1190 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Railgun | -6/Factory | Hacked Centrium Heavy Treads | -2/Testing | Archive Exp. Actuator Array | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Exp. EM Disruption Field | -2/Testing | Archive Imp. Lightning Gun | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedScrapClaymores Manual? 0 Play Time 01:50:51 Cumulative 2008.5 hours Start 2025.02.15 @ 10:19:50 End 2025.02.19 @ 08:47:29 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1011 Rogue 62 Adventurer 0 Explorer 949 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad5fa58-36bc-427f-9580-06702081781a