Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 23:39:59 Player: H3-MLN Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (413) 2065 Value Destroyed (17102) 17102 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (16415) 16415 TOTAL SCORE: 45442 Bonus ------- High Alert Combat Kills 2706 Follower Combat Kills 313 Hunted by Unchained 1000 Destroyed Unchained 1000 Entered Garrisons 1200 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -304 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Experimental Coolant Injector Experimental Energy Well (600) Advanced Transmission Jammer Compact HERF Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Experimental Weapon Cycler DW-4LL's Blast Wall Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Multirail > --- INVENTORY -------- Gyrokinetic Inverter Advanced Coolant Injector Experimental Energy Well Advanced Matter Compressor Experimental Sensor Array Advanced Transmission Jammer Improved Utility Shielding Centrium Heavy Armor Plating Graphene Brace Enhanced Nova Cannon Multirail [Rating: 221] Favorites ----------- Power Graviton Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 . . . 2 . . 2 . . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 1 . . 1 1 1 . . Utility 9 | . . 1 1 . . . 1 . . 2 . . . . . . 1 1 1 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 333 | 6 14 15 22 6 18 6 13 20 14 31 17 30 . 9 6 13 11 32 9 29 12 Power 26 | 1 1 1 1 . 1 . . 2 1 4 1 2 . 1 2 . 1 3 . 1 3 Engine 11 | 1 1 1 1 . 1 . . . 1 2 1 2 . . . . . . . . . Core 8 | . . . . . . . . 2 . 2 . . . 1 2 . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 3 . 1 3 Propulsion 83 | 2 2 3 5 . 8 2 5 2 2 4 3 10 . 2 1 1 2 16 3 9 1 Treads 25 | . 2 3 5 . 8 1 3 1 . . . 1 . . . . . . . . 1 Leg 8 | . . . . . . . . . . . 3 4 . . . . . 1 . . . Wheel 13 | 2 . . . . . 1 2 1 2 3 . 2 . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . . . 1 12 3 9 . Flight 12 | . . . . . . . . . . 1 . 3 . 2 1 1 1 3 . . . Utility 114 | 1 2 5 4 2 1 2 4 10 5 14 7 10 . 1 3 6 4 11 4 12 6 Device 49 | . . 1 . . . . 1 5 3 5 4 5 . . 2 2 1 6 3 8 3 Storage 8 | 1 1 1 . . . . . . . . . . . 1 1 1 . 1 . 1 . Processor 13 | . 1 . . . . . . . . 2 . 3 . . . 2 . 2 . 3 . Hackware 18 | . . 1 1 2 . 1 . 1 1 3 . 2 . . . 1 3 2 . . . Protection 26 | . . 2 3 . 1 1 3 4 1 4 3 . . . . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 9 6 12 4 8 2 4 6 6 9 6 8 . 5 . 6 4 2 2 7 2 Energy Gun 11 | 1 1 . . . . . 1 3 1 2 . 2 . . . . . . . . . Energy Cannon 15 | . . 1 . . . . . 1 . . . 3 . . . 1 . 2 2 5 . Ballistic Gun 53 | 1 3 3 11 1 8 2 3 1 5 4 5 1 . . . 1 2 . . 1 1 Ballistic Cannon 7 | . 3 . . . . . . . . . . 1 . . . 1 1 . . . 1 Launcher 14 | . 1 2 . 3 . . . 1 . 3 1 . . 1 . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . Slashing Weapon 6 | . 1 . . . . . . . . . . 1 . 2 . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 2 1 1 . . 1 . . 6 . . . 1 1 5 2 6 3 7 6 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . 19 Parts Lost 110 | . 1 . 5 . 3 6 5 17 3 6 10 12 1 2 1 . 3 1 1 3 30 Power 11 | . . . . . . . . 1 . 1 1 2 . . . . . . . 1 5 Propulsion 29 | . . . 1 . 3 2 1 3 . . 2 3 . 1 1 . 1 1 1 . 9 Utility 36 | . . . 2 . . 1 2 7 3 2 5 2 1 . . . 1 . . 1 9 Weapon 34 | . 1 . 2 . . 3 2 6 . 3 2 5 . 1 . . 1 . . 1 7 Highest Loss Streak 22 | . 1 . 2 . 2 5 4 4 2 1 4 9 1 1 1 . 1 1 1 1 22 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 17 | 2 12 18 24 24 24 21 22 17 23 23 23 19 4 6 9 8 6 9 11 11 11 Power . | . . . 1 1 1 1 1 1 1 . . . . . 1 . . . 1 . . Propulsion 2 | 1 2 3 1 1 1 1 3 1 2 4 4 4 1 . . 1 . 1 . . . Utility 7 | . 4 10 13 13 11 9 8 6 8 6 9 6 1 1 3 3 3 5 7 8 7 Weapon 6 | . 3 5 8 9 9 7 8 6 10 10 9 8 2 3 3 3 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 8 4 6 . 3 . 9 . 7 13 1 7 . 1 1 5 1 2 1 2 3 Power 5 | . 1 . 1 . . . 1 . . . . 1 . . . 1 . . . . . Propulsion 21 | . 2 2 2 . . . 2 . 2 2 . 3 . 1 1 1 1 . . . 2 Utility 32 | . 3 1 1 . 3 . 4 . 3 6 . 3 . . . 2 . 2 1 2 1 Weapon 14 | . 2 . 2 . . . 2 . 2 4 1 . . . . 1 . . . . . Tool/Special 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 100 99 91 83 80 82 83 91 90 98 92 88 94 92 93 96 95 86 Engine 5 | . 14 11 9 9 9 9 7 3 3 4 6 5 6 5 4 . . . . . . Core 1 | . . . . . . . . 3 3 1 . . . 1 . 10 10 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 8 7 7 Treads 9 | . 25 22 26 27 26 13 9 4 . . . 1 . . . . . . . . . Wheel 3 | . 2 . . . . 5 10 12 14 13 6 6 . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 4 21 31 32 30 Flight 4 | . . . . . . . . . . . . 5 26 28 28 27 21 6 . . . Device 7 | . . 5 . . . . 7 10 7 7 7 16 11 8 10 15 16 15 16 19 13 Storage 6 | . 14 11 9 9 9 9 7 7 7 6 6 4 . 2 5 5 5 4 4 4 4 Processor 6 | . 13 2 . . . . . . . 8 6 11 26 22 17 12 10 9 8 10 10 Hackware 10 | . . 3 17 24 19 18 8 6 11 12 6 6 6 5 5 5 7 12 13 6 3 Protection 5 | . . 10 9 1 6 8 6 7 8 6 16 5 . . . . . . . . 3 Energy Gun 1 | . 1 . . . . . 2 8 7 8 . 3 . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . 1 . . . . . 5 8 12 12 Ballistic Gun 13 | . 10 32 26 22 25 25 20 8 14 10 18 10 . . . 2 4 . . . . Ballistic Cannon 1 | . 14 . . . . . . . . . . . 6 2 . . . . . . . Impact Weapon 1 | . . . . 4 1 . . . . . . . 6 3 5 3 4 3 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . 6 7 5 4 4 1 1 2 . Peak Build Rating 221 | 6 10 25 33 34 32 38 46 57 56 74 74 75 66 76 76 85 111 144 170 216 221 Average Rating 67 | 3 7 22 30 32 28 33 43 46 54 64 70 68 62 69 71 78 99 131 155 199 198 On Entrance 65 | . 6 10 25 30 32 28 38 45 50 55 74 72 63 63 68 72 84 103 143 162 214 Avg Prop Armor Cover (%) 6 | . 14 . . . . 8 7 8 . . 5 6 11 . 16 . 4 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 31 106 106 103 107 107 117 118 106 147 155 134 21 29 34 36 39 80 83 108 157 Greatest Support 120 | 26 40 40 63 63 63 60 44 56 56 56 56 44 27 29 35 44 45 86 105 120 118 Greatest Overweight (x) 10 | . . 2 2 1 2 3 4 4 3 3 5 10 6 . 9 . . 3 1 . 1 Average Overweight (x) . | . . . 1 1 1 2 2 1 1 1 4 1 1 . 2 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 10 10 10 10 15 15 15 15 Average Capacity 19 | 6 12 19 25 25 25 25 25 25 25 25 25 20 5 7 10 10 10 12 15 15 14 Most Carried 25 | 4 15 25 25 25 25 25 25 25 25 25 25 25 5 10 10 10 10 15 15 15 15 Average Carried 18 | 2 12 18 24 24 24 22 24 18 24 24 24 19 4 6 9 9 9 12 14 14 13 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 10 10 10 10 15 15 15 5 Final Carried 25 | 4 15 25 25 25 25 25 25 23 25 25 24 5 5 10 10 10 9 15 15 15 5 Class Distribution -------------------- 21% | Scavenger-Tank 17% | Hacker-Tank 11% | Tank 9% | Mutant 4% | Hacker-Scout 4% | Hacker-Mutant 3% | Scavenger-Scout 3% | Hacker-Gunner 3% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Hacker-Tank | -8/Garrison Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Scout | -5/Factory Mutant | -5/Garrison Scavenger-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Machinist-Scout | -1/Access Scout | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Matter Collected 15643 | 228 594 643 1197 308 1008 905 1003 1621 571 1167 1062 973 30 146 372 662 995 843 209 584 522 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20002 | . 459 1042 1598 533 1412 705 1175 1531 866 2297 1067 1464 190 437 434 496 589 1088 461 709 1449 Parts 882 | . 28 66 82 40 86 34 48 50 41 76 37 58 18 20 21 22 31 28 20 23 53 Haulers Intercepted 18 | . 2 1 4 . 1 . . . . 4 . 2 . . . . . 1 1 2 . Recyclers Shooed 9 | . 1 . 1 . 1 . 2 . 2 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Combat Hostiles Destroyed 356 | . 7 22 21 17 25 20 15 83 13 38 24 15 5 4 10 2 6 8 1 5 15 Melee 7 | . . . . . . . . . . . . . 4 . . 1 . 2 . . . Guns 202 | . 1 18 21 9 21 8 15 30 12 37 20 9 . . . . 1 . . . . Cannons 28 | . 4 . . . . . . . . . . 5 . . . . 2 3 1 1 12 AOE 102 | . 2 4 . 8 4 12 . 51 1 1 3 . . 4 8 1 3 . . . . Classes Destroyed 19 | . 8 3 2 . . 1 1 2 . . . 1 . . 1 . . . . . . Worker 35 | . 2 2 3 . 4 . 1 . 5 3 . 3 . 4 . 3 2 1 . . 2 Builder 9 | . . . . . . . 1 . 2 2 . 3 . . . . . . . 1 . Tunneler 6 | . 1 . . . . . . . . 1 . . . . . 2 1 . 1 . . Hauler 18 | . 2 1 4 . 1 . . . . 4 . 2 . . . . . 1 1 2 . Recycler 19 | . 1 . 1 . 1 . 3 . 3 . . 2 . 2 . 1 2 2 1 . . Mechanic 5 | . . 1 . . . . . . . 1 . . . 1 . 1 . . 1 . . Operator 8 | . 1 . 1 . . . . . 2 . . . . . . 1 1 1 . 1 . Drone 5 | . . . . . . . . . . . . . . . 1 . 4 . . . . Watcher 19 | . 1 1 2 . 4 . . . 2 . . . . 1 . . 3 2 1 . 2 Swarmer 46 | . 3 4 . 8 5 8 . . . . 3 . 2 4 8 1 . . . . . Grunt 123 | . 4 9 11 5 8 7 1 14 4 29 17 11 . . . . . 1 . 2 . Brawler 7 | . . 2 1 . 2 1 . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . Sentry 45 | . . 7 7 3 7 . 8 1 2 3 2 . . . . . . 3 1 . 1 Specialist 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Hunter 25 | . . . 2 1 1 2 3 1 4 3 1 2 . . 1 . . . . 2 2 Programmer 30 | . . . . . . 2 3 2 2 3 . 1 3 . . . 2 4 . . 8 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Assembled 63 | . . . . . . . . 63 . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . 1 Infiltrator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 19 | . 3 4 4 8 5 10 5 19 8 7 5 5 5 7 5 2 5 4 2 2 4 Combat Bots Only 19 | . 3 4 3 8 5 10 2 19 3 7 5 4 5 4 5 1 4 1 1 2 3 Max Kills in Single Turn 7 | . 2 3 2 4 2 4 2 3 7 2 2 2 1 7 3 1 3 1 1 1 1 Gunslinging 1 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . Exploded 4 | . 1 3 . 4 2 4 . 3 1 1 2 . . 4 3 1 3 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . DW-4LL (-5/Factory) Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Hostile Shots Fired 2486 | . 24 72 132 62 116 132 323 228 119 215 239 185 47 26 24 15 41 41 10 64 371 Missed 782 | . 4 18 33 25 42 35 87 62 45 76 67 61 27 15 15 9 13 15 1 27 105 Hits 1704 | . 20 54 99 37 74 97 236 166 74 139 172 124 20 11 9 6 28 26 9 37 266 Melee 21 | . . . 1 . . . . 15 . . 4 . . . . . . . . . 1 Projectile 1683 | . 20 54 98 37 74 97 236 151 74 139 168 124 20 11 9 6 28 26 9 37 265 AOE 8 | . . . . . . . . . . . . . . . . . 1 . . . 7 Critical Strikes 63 | . . 3 2 2 2 4 2 4 1 5 8 8 2 . . 1 6 . . 1 12 Actively Blocked 13 | . . . . . . . . . . . . . . . . . 6 . . . 7 Part Disruptions 6 | . . . . . . 2 . . . . . . . . . . . 1 . . 3 Damage Taken 29763 | . 222 660 1516 417 1024 1461 1712 2766 1000 2036 2654 2030 321 412 130 94 737 640 237 801 8893 Core 3747 | . 46 60 50 39 90 153 131 270 96 156 322 215 68 240 . 12 55 99 29 51 1565 Absorbed by Shields 1016 | . . 74 . 87 . . 430 . . . . 306 21 . . . . . . . 98 Reduced by Siege Mode 111 | . . . . . . . . . . . . . . . . . . . . . 111 Redirected to Shielding 91 | . . . . . . . . . . . . . . . . . . . . . 91 Ignored by Resistances 743 | . . . . . . . . . . . 103 246 . . . . . . . . 394 Regen/Repaired (Parts) 1191 | . . . 141 . 136 . 198 . 363 325 . . . . . . . . . . 28 Core Remaining (%) 70 | 100 81 85 . . . 39 . . 29 . . . 10 . . 74 95 92 98 . . Volleys Fired 1261 | . 36 51 100 27 70 75 67 188 41 104 105 68 . 2 17 52 24 34 20 50 130 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 3 3 . 1 1 1 3 2 2 4 4 Hottest 480 | . 60 69 74 69 69 73 136 160 136 188 125 190 . 36 40 90 178 226 226 480 480 Shots Fired 2821 | . 66 145 300 75 202 185 199 285 121 303 249 182 . 2 17 52 32 55 27 81 243 Gun 2235 | . 28 141 300 72 199 177 199 208 121 303 247 155 . . . 29 22 . . . 34 Cannon 507 | . 36 . . . . . . 32 . . . 27 . . 13 20 7 55 27 81 209 Launcher 78 | . 2 4 . 3 3 8 . 45 . . 2 . . 1 4 3 3 . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 1992 | . 55 141 300 72 199 177 181 146 83 158 228 119 . . 13 47 27 . . . 46 Thermal 720 | . . . . . . . 18 94 38 145 19 63 . . . 2 2 55 27 71 186 Explosive 78 | . 2 4 . 3 3 8 . 45 . . 2 . . 1 4 3 3 . . . . Electromagnetic 30 | . 9 . . . . . . . . . . . . . . . . . . 10 11 Robot Hit Streak 36 | . 7 10 21 16 23 24 20 30 11 17 18 14 . 2 1 31 36 16 11 5 22 Robot Miss Streak 13 | . 3 4 3 2 3 4 4 12 13 6 5 5 . . 1 1 2 3 3 3 4 Penetration Max 1 | . . . . . . . 1 . . 1 1 . . . . 1 1 . . . . Secondary Targets 45 | . . 3 6 4 4 1 1 8 2 8 7 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Shots Hit Robots 1959 | . 36 92 210 50 131 128 137 190 94 245 155 120 6 10 10 62 22 50 19 31 161 Core Hits 1150 | . 18 43 71 28 66 73 49 209 97 223 61 51 4 11 10 20 16 11 7 8 74 Critical Kills 17 | . . . 2 . 1 . 1 1 . 2 . 1 . 1 . . 1 2 1 2 2 Critical Parts Destroyed 24 | . . . 2 . 1 1 1 1 . 1 1 . . . 1 4 5 6 . . . Critical Strikes 60 | . . . 4 . 2 1 2 2 . 3 1 6 1 2 1 15 6 8 1 2 3 Burn 3 | . . . . . . . . . . . . 3 . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . 1 . . . . . 2 . 2 2 Destroy 33 | . . . 3 . 2 1 2 1 . 3 1 . . . . 15 4 . . . 1 Smash 13 | . . . 1 . . . . 1 . . . . . 1 1 . 2 6 1 . . Sever 4 | . . . . . . . . . . . . 2 1 1 . . . . . . . Melee Attacks 206 | . 1 . 3 1 9 . . 11 1 3 3 17 8 25 18 33 33 25 11 4 . Impact 76 | . . . 3 1 9 . . 11 1 3 3 3 2 4 10 1 8 13 2 2 . Slashing 130 | . 1 . . . . . . . . . . 14 6 21 8 32 25 12 9 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . 1 . 1 . . . . 1 . . . 5 . 5 . 9 9 9 4 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . . . Follow-up Attacks 9 | . . . . . . . . . . . . 1 1 1 1 . . 4 . 1 . Damage Inflicted 54339 | . 699 1629 3285 1079 2233 2296 2732 6364 2235 5888 3753 3678 275 971 1281 2048 1861 2812 1024 1626 6570 Guns 28505 | . 128 1388 3142 722 2074 1394 2732 2509 1603 5784 3511 2348 . . . 203 135 . . . 832 Cannons 10268 | . 371 . . . . . . 323 . . . 485 . . . 223 137 1105 513 1380 5731 Explosions 7590 | . 140 241 . 357 157 902 . 3312 632 104 242 . . 383 583 134 403 . . . . Melee 7957 | . 58 . 135 . . . . 220 . . . 845 275 588 698 1488 1186 1707 511 246 . Ramming 19 | . 2 . 8 . 2 . . . . . . . . . . . . . . . 7 Kinetic 23187 | . 477 1388 3142 722 2074 1394 2307 1441 869 2409 3120 1872 . . . 426 272 . . . 1274 Thermal 15898 | . 140 . . . . . 425 1391 1366 3375 391 961 . . . . . 1105 513 1114 5117 Explosive 6818 | . . 241 . 357 157 902 . 3312 . 104 242 . . 383 583 134 403 . . . . Electromagnetic 460 | . 22 . . . . . . . . . . . . . . . . . . 266 172 Impact 2807 | . . . 135 . . . . 220 . . . 183 51 135 257 . 575 907 229 115 . Slashing 5150 | . 58 . . . . . . . . . . 662 224 453 441 1488 611 800 282 131 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 1 7 13 5 1 . . 1 . . . 1 10 . 2 25 Average Corruption 4 | . . . . . . 1 4 10 2 1 . . 1 . . . 1 9 . 1 5 Corruption Purged 29 | . . . . . . . . 10 5 1 . . . . . . . . . . 13 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 159 | . . . . . . 9 28 55 5 5 . . 7 . . . . 13 . 11 26 Message Errors 33 | . . . . . . 1 5 10 1 1 . . 3 . . . . 5 . 1 6 Matter Fused 31 | . . . . . . 1 5 12 1 . . . 1 . . . . 2 . 3 6 Heat Flow Errors 17 | . . . . . . 1 2 7 . . . . . . . . . 2 . 3 2 Energy Discharges 23 | . . . . . . 1 4 6 . 3 . . 1 . . . . 2 . 1 5 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 2 5 8 1 . . . 2 . . . . 1 . 1 . Data Loss (major) 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . Misfires 9 | . . . . . . 1 1 5 2 . . . . . . . . . . . . Alerts 7 | . . . . . . 2 2 2 . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 11 | . . . . . . . 2 5 . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3012 | . . 1 . 17 . 24 . 187 168 . . 96 1 59 335 519 402 718 74 182 229 Projectiles 253 | . . . . . . . . 8 . . . . . . . . . 16 . . 229 Explosions 431 | . . 1 . 17 . 24 . 122 168 . . . . . 45 54 . . . . . Melee 2328 | . . . . . . . . 57 . . . 96 1 59 290 465 402 702 74 182 . Knockbacks 20 | . 6 . . . . . . 1 . . . . . . 1 . 3 2 . . 7 Impact 6 | . . . . . . . . 1 . . . . . . 1 . 2 2 . . . Kinetic 14 | . 6 . . . . . . . . . . . . . . . 1 . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 502 | . 63 28 . 27 37 88 . 211 . . 45 . . . . . . . . . 3 Shots 21 | . 2 1 . 1 2 4 . 10 . . 1 . . . . . . . . . . Rammed 5 | . 1 . 2 . 1 . . . . . . . . . . . . . . . 1 Targets Rammed 5 | . 1 . 2 . 1 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 552 | . 52 109 290 41 246 272 295 237 206 178 158 228 225 11 20 96 198 552 240 221 272 Average Temperature 72 | . 26 34 50 14 60 129 104 98 44 34 25 68 119 11 9 32 54 95 94 77 99 Received Heat Transfer 6733 | . 18 243 594 129 342 378 324 900 72 705 999 869 248 36 9 36 189 57 45 54 486 Effects 12 | . . . . . . 3 . 1 . . . . . . . . . 5 . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Interference 5 | . . . . . . 1 . 1 . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . 16 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . 2 . . . . 1 . 2 . 1 2 . 2 1 Combat Hostiles 8 | . . . . . . . . 2 . . . . 1 . 2 . . . . 2 1 Parts Fried 17 | . . . . . . . . 3 . . . . 1 . 3 . 2 1 . 6 1 Impact Corruptions 29 | . . . . . . . . 2 . . . . 1 . 4 . 4 17 . 1 . Robots Melted 9 | . . . . . . . . . . . 1 1 . . . . . 3 . 2 2 Combat Hostiles 9 | . . . . . . . . . . . 1 1 . . . . . 3 . 2 2 Parts Melted 45 | . . . . . . . . 2 5 8 3 5 . . . . . 3 1 4 14 Heat Transferred 21235 | . 100 . . . . . 975 2869 2050 7510 887 1903 . . . . . 962 481 829 2669 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Maximum Alert Level 4 | . . 1 1 3 2 2 1 4 3 3 4 3 3 2 3 2 1 . . 1 2 Low Security (%) 34 | 100 100 77 95 8 53 13 29 11 . . . . . . 3 . 87 100 100 57 . Level 1 14 | . . 22 4 2 8 14 70 25 . 31 . . . 19 3 . 12 . . 42 27 Level 2 30 | . . . . 71 37 71 . 17 12 34 13 62 13 80 82 100 . . . . 71 Level 3 18 | . . . . 18 . . . 40 87 33 55 37 86 . 10 . . . . . . Level 4 2 | . . . . . . . . 5 . . 31 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1315 | . 57 244 213 809 504 569 302 1202 837 820 1315 748 813 547 1001 539 225 197 33 311 537 Initial 690 | . . 10 85 103 393 50 298 60 630 366 545 690 480 426 172 522 218 111 . 11 198 Average 412 | . 11 143 124 575 269 394 199 614 755 577 958 692 696 408 644 474 169 74 5 177 443 Influence Increases 13395 | . 337 690 738 706 784 579 560 1372 600 1250 870 520 383 331 854 292 388 369 151 788 833 Destroy 0b10 Robot/C 5920 | . 140 440 460 340 500 400 300 440 280 780 480 300 140 80 220 20 40 160 20 100 280 Destroy 0b10 Robot/NC 665 | . 45 25 55 . 50 15 25 25 70 55 . 50 . 40 20 40 45 35 25 20 25 Destroy Leader 1274 | . 36 124 142 20 150 30 120 40 94 178 30 74 10 12 30 . 16 56 14 24 74 Allied During Kill 67 | . . . 11 . . . . 18 5 . . . 6 . 27 . . . . . . Successful Hack 630 | . 32 46 19 10 41 12 67 26 15 79 . . 7 20 28 35 48 36 14 87 8 Disable Machine 540 | . 30 30 45 . 15 . 15 15 120 60 15 90 15 15 15 . 30 15 . 15 . Anti-Garrison Action 1600 | . . . . 250 . 100 . 600 . . 150 . 100 . 150 . . . . 200 50 Destroy Structure 1454 | . 24 25 6 26 28 22 3 163 16 38 150 6 . 44 169 62 104 52 33 192 291 Partial Spotted 195 | . . . . . . . . . . 15 . . 15 30 . . 45 15 45 . 30 Lose Combat Pursuer 1050 | . 30 . . 60 . . 30 45 . 45 45 . 90 90 195 135 60 . . 150 75 Influence Decreases 13170 | . 311 513 782 56 1516 87 1043 256 1054 1219 334 1149 256 897 105 842 620 581 134 496 919 Entered New Map 4339 | . . 16 118 56 416 27 271 26 572 382 234 625 206 387 75 474 228 103 2 8 113 Time Decay 6232 | . 256 497 594 . 620 . 486 . 452 607 . 404 . 190 . 368 362 318 114 458 506 Lost Part 1098 | . 10 . 50 . 30 60 50 170 30 60 100 120 10 20 10 . 30 10 8 30 300 Lost Ally 170 | . . . 20 . . . . 60 . 20 . . 40 . 20 . . . 10 . . Purge Threat 1331 | . 45 . . . 450 . 236 . . 150 . . . 300 . . . 150 . . . Squads Dispatched 87 | . 1 1 8 . 5 . 10 . 6 14 . 3 . 1 . 8 5 6 2 8 9 Investigation 25 | . 1 1 1 . 3 . 1 . 2 4 . . . 1 . 2 2 3 1 2 1 Extermination 23 | . . . . . . . 2 . 2 4 . 1 . . . 3 2 2 1 3 3 Reinforcement 23 | . . . 4 . 2 . 1 . 2 4 . 1 . . . 2 1 1 . 3 2 Assault 6 | . . . . . . . . . . 1 . 1 . . . 1 . . . . 3 Garrison 10 | . . . 3 . . . 6 . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 3 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Distress Signals 26 | . 1 4 5 . 3 . 1 1 . 5 . . . 1 . . . . 1 1 3 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . 12 5 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . 12 5 . Times Spotted 568 | . 14 27 40 17 37 20 18 101 18 55 27 17 12 11 26 18 16 14 4 19 57 Peak Tracking Total 25 | . 3 4 6 7 4 10 4 14 3 8 6 4 9 8 8 5 6 3 4 5 25 Tactical Retreats 42 | . 1 . . 1 . . 2 4 . 3 3 . 3 5 4 4 3 . . 4 5 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Traps Triggered 38 | . 1 1 . 4 1 6 . 2 1 1 6 1 3 3 . 2 2 . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Machines Disabled 42 | . 2 2 3 1 1 . 1 1 8 4 2 6 1 1 3 . 2 1 . 1 2 Max in Single Turn 7 | . 1 1 1 1 1 . 1 1 7 1 1 1 1 1 2 . 1 1 . 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . Garrison Relay 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Machines Accessed 150 | . 6 8 10 3 13 3 12 4 6 19 1 2 1 5 3 10 18 7 3 12 4 Terminals 95 | . 6 6 5 3 9 3 6 4 2 8 1 . 1 4 3 6 13 3 1 7 4 Fabricators 9 | . . . . . . . . . 2 3 . . . . . 1 1 1 1 . . Repair Stations 11 | . . 1 1 . 2 . 3 . 1 2 . . . . . . . . 1 . . Recycling Units 9 | . . . 1 . . . . . 1 2 . 1 . . . 1 2 1 . . . Scanalyzers 10 | . . 1 2 . 1 . . . . 3 . . . . . . 2 . . 1 . Garrison Access 16 | . . . 1 . 1 . 3 . . 1 . 1 . 1 . 2 . 2 . 4 . Total Hacks 461 | . 29 31 36 7 54 7 34 9 20 66 4 4 2 15 6 26 46 21 10 26 8 Successful 280 | . 18 21 31 1 44 2 20 4 7 45 1 2 1 8 3 15 25 10 7 12 3 Failed 176 | . 10 10 4 6 9 5 14 5 13 20 3 2 1 7 3 11 20 11 3 14 5 Catastrophic 30 | . 2 1 1 3 1 1 1 1 6 . 1 . . . 1 1 4 1 . 4 1 Database Lockouts 5 | . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . . Manual 174 | . 16 17 10 5 22 5 13 1 4 19 1 . . 5 3 9 25 9 4 3 3 Terminals 288 | . 29 21 18 7 38 7 21 9 3 23 4 . 2 14 6 16 32 11 2 17 8 Fabricators 34 | . . . . . . . . . 8 13 . . . . . 2 2 3 6 . . Repair Stations 36 | . . 2 2 . 9 . 6 . 7 8 . . . . . . . . 2 . . Recycling Units 20 | . . . 1 . . . . . 2 6 . 1 . . . 4 4 2 . . . Scanalyzers 50 | . . 8 13 . 4 . . . . 15 . . . . . . 8 . . 2 . Garrison Access 33 | . . . 2 . 3 . 7 . . 1 . 3 . 1 . 4 . 5 . 7 . Terminal Hacks 99 | . 10 4 9 1 18 2 6 4 1 7 1 . 1 5 2 6 7 5 1 7 2 Part Schematic 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 1 1 . 5 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 4 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Machine Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Terminal Index 4 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 11 | . 2 . . . 3 . 2 . . 1 . . . 2 . . . 1 . . . Locate Traps 19 | . 2 1 2 . 3 . 1 . 1 1 . . . 1 . 1 3 2 . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . 1 1 . . 1 . . . . 1 . . . . . . . . . . . Registered Components 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Zone Layout 16 | . 2 . 3 . 2 . 1 . . 1 . . . 2 . 4 1 . . . . Garrison Registry 4 | . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . Security Stations 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . . . . . . 1 7 . . . . . 1 . 2 3 . . Network Status 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . . . 1 3 . . . . . . . 1 1 . . Build 6 | . . . . . . . . . . 3 . . . . . . . 1 2 . . Repair Station Hacks 26 | . . 1 2 . 8 . 5 . 4 5 . . . . . . . . 1 . . Scan Component 15 | . . 1 1 . 4 . 3 . 2 3 . . . . . . . . 1 . . Repair 11 | . . . 1 . 4 . 2 . 2 2 . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . . 2 . 1 . . . 2 . . . . . Report Inventory 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . Retrieve Components 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . Scanalyzer 43 | . . 8 12 . 3 . . . . 13 . . . . . . 6 . . 1 . Insert Component 14 | . . 3 5 . 1 . . . . 5 . . . . . . . . . . . Analyze 14 | . . 4 6 . 1 . . . . 3 . . . . . . . . . . . Retrieve Study 15 | . . 1 1 . 1 . . . . 5 . . . . . . 6 . . 1 . Garrison Access Hacks 10 | . . . 1 . 1 . 2 . . 1 . 1 . 1 . 1 . . . 2 . Unlock Access 7 | . . . 1 . 1 . 2 . . 1 . 1 . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Unauthorized Hacks 82 | . 8 8 6 . 14 . 7 . 1 10 . . . 2 1 5 12 3 2 2 1 Terminals 64 | . 8 8 5 . 12 . 7 . . 2 . . . 2 1 4 9 3 1 1 1 Track 5 | . 2 . . . 1 . . . . . . . . . . . 1 . . . 1 Assimilate 5 | . . . . . . . . . . . . . . . . . 3 2 . . . Botnet 22 | . 2 2 . . 2 . 1 . . 2 . . . 2 1 3 4 1 1 1 . Disrupt 3 | . . . . . 3 . . . . . . . . . . . . . . . . Operators 4 | . 1 1 . . . . 1 . . . . . . . . . 1 . . . . Skim 24 | . 3 5 5 . 5 . 5 . . . . . . . . 1 . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 4 . . . . . . . . 1 . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . 4 . . . . . 1 3 . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . Reject 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Recyclers 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Mask 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . Reprogram 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 130 | . 6 6 7 3 13 3 11 4 5 16 1 2 . 4 3 7 16 7 3 11 2 Full Trace Events 19 | . . . . 2 1 . 1 2 1 4 . . . . . . 2 3 1 1 1 Feedback Events 5 | . . . . . . . 1 1 . 1 . . . . . . 1 . . 1 . Corruption 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 5 . 1 . 1 . . 3 . . . . . . . 1 . . . Parts Built 11 | . . . . . . . . . . 5 . . . . . . . 2 4 . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . Time 380 | . . . . . . . . . . 135 . . . . . . . 42 203 . . Total Part Build Rating 73 | . . . . . . . . . . 23 . . . . . . . 16 34 . . Part Studies Acquired 15 | . . 1 1 . 1 . . . . 5 . . . . . . 6 . . 1 . Parts Repaired 11 | . . . 1 . 4 . 2 . 2 2 . . . . . . . . . . . Time 451 | . . . 53 . 172 . 96 . 88 42 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . . . . . 10 . 10 . . . 1 . . . . . Parts Scanalyzed 11 | . . 2 5 . 1 . . . . 3 . . . . . . . . . . . Part Schematics Acquired 11 | . . 2 5 . 1 . . . . 3 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 11 | . . . . 4 . . . . . . 4 . 3 . . . . . . . . Machine Destruction 8 | . . . . 4 . . . . . . 4 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Total Allies 16 | . . . 2 . . . . 5 . 2 . . 2 . 2 . 1 2 . . . Largest Group 4 | . . . 2 . . . . 4 1 2 . . 2 . 2 . 1 1 1 . . Highest-Rated Group 221 | . . . 30 . . . . 221 62 64 . . 80 . 175 . 26 45 10 . . Highest-Rated Ally 95 | . . . 15 . . . . 95 62 32 . . 51 . 95 . 26 45 10 . . Initial Warlord ECA Mod 18 | . . . . . 3 3 4 4 8 7 7 12 12 15 15 18 17 16 15 14 14 Total Orders 8 | . . . . . . . . . . 2 . . . . . . 1 5 . . . STAY 4 | . . . . . . . . . . . . . . . . . 1 3 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 90 | . . . 6 . . . . 57 2 3 . . 15 . 7 . . . . . . Total Damage 2050 | . . . 105 . . . . 1209 79 145 . . 263 . 249 . . . . . . Kills 24 | . . . 2 . . . . 16 1 1 . . 2 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Active Infowar (turns) 13113 | . . . . . . . . . . 1969 1742 966 1200 387 1338 847 837 871 467 1270 1219 Optics 8722 | . . . . . . . . . . . . 567 1200 387 1338 847 837 871 467 1270 938 Sensors 5833 | . . . . . . . . . . . . 164 2 384 120 835 809 776 453 1202 1088 Terrain 131 | . . . . . . . . . . . . . . . . . . . . 131 . Structural 1803 | . . . . . . . . . . . . 50 3 191 . 490 616 . . 453 . T.N.C. 2966 | . . . . . . . . . . 1289 . 127 1200 350 . . . . . . . Machine Analysis 7173 | . . . . . . . . . . 1324 1742 966 1200 387 1338 216 . . . . . Triangulation 2751 | . . . . . . . . . . . . 114 1197 2 1170 268 . . . . . Cloaking 1974 | . . . . . . . . . . . . . . . 1309 37 263 365 . . . Jamming 1832 | . . . . . . . . . . . . 46 106 . . . . . 57 973 650 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Turns Passed 27407 | 53 1417 1726 1961 1464 2087 1436 1332 1428 1131 1969 1742 966 1200 387 1338 847 837 871 467 1270 1478 Spaces Moved 18695 | 46 707 537 726 352 797 518 708 675 721 1107 800 808 351 883 716 1774 1608 1196 708 1765 1192 Core 316 | 6 . . . . . . . . . . . . 96 . 180 . . 1 . . 33 Treads 3143 | . 594 537 726 352 797 137 . . . . . . . . . . . . . . . Legs 5 | . . . . . . . . . . . . 5 . . . . . . . . . Wheels 4852 | 40 113 . . . . 381 708 675 721 1107 800 307 . . . . . . . . . Hover 4133 | . . . . . . . . . . . . . . . . . . 501 708 1765 1159 Flight 6246 | . . . . . . . . . . . . 496 255 883 536 1774 1608 694 . . . Fastest Speed 16 | 50 90 160 210 219 203 145 130 115 115 105 120 26 17 25 16 16 17 19 28 35 46 Average Speed 94 | 85 149 243 216 219 210 164 139 126 115 112 157 76 114 26 145 26 26 28 36 42 48 Slowest Speed 500 | 100 160 330 250 219 245 245 160 160 145 135 165 400 350 28 500 27 27 200 110 49 134 Overloaded Moves 58 | . . . . . . . . . . . . . 1 . 10 12 19 16 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . 1 2 8 . 7 13 7 . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 83 45 60 57 67 69 22 70 19 34 72 17 31 25 77 40 46 23 13 41 20 Regions Visited 21 Branch Regions 1 Pre-discovered Areas 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . 1 1 . 1 . 1 . 1 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 331 | . 5 16 2 4 13 15 . 129 1 2 14 2 . 21 4 23 15 13 8 22 22 Terrain Destroyed 886 | . 20 22 2 6 22 15 . 232 14 48 36 6 . 21 131 37 51 28 12 63 120 Melee 59 | . . . 2 . 9 . . 1 1 2 1 2 . 10 4 13 14 . . . . Projectile 167 | . . . . . . . . 3 . 4 7 4 . . 3 2 5 28 12 38 61 AOE 659 | . 20 22 . 6 13 15 . 228 13 42 28 . . 11 124 22 32 . . 25 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Fac Res Res Acc Com Total 26104 | 56 1006 853 895 986 1048 985 933 956 925 1590 1107 998 1134 988 962 2038 1938 1632 877 2244 1953 Wait 4621 | 1 203 210 7 587 104 343 107 16 104 258 124 11 732 53 192 116 204 277 97 325 550 Move 18599 | 45 706 536 725 350 796 515 708 672 720 1107 797 806 347 869 713 1760 1582 1182 707 1764 1192 Hop 32 | . . . . . . . . . . . . 1 1 6 . 6 12 6 . . . Pick Up 254 | 4 23 21 12 2 13 6 15 15 17 27 8 16 1 7 3 13 5 15 3 12 16 Fast Attach 172 | 6 6 3 1 . 7 1 8 5 6 23 5 22 . 9 2 8 10 21 13 14 2 Attach 134 | . 1 2 6 1 4 6 6 15 5 9 8 10 1 4 5 6 5 6 2 8 24 Detach 35 | . . . . . . . . 1 2 . . 2 . 3 4 6 4 2 1 . 10 Swap 285 | . 11 13 21 10 20 6 4 10 9 13 11 16 2 5 9 14 21 35 10 31 14 Drop 348 | . 18 17 18 2 24 3 18 1 20 46 6 30 . 9 3 24 12 33 13 37 14 Fire 1261 | . 36 51 100 27 70 75 67 188 41 104 105 68 . 2 17 52 24 34 20 50 130 Melee 187 | . 1 . 3 1 9 . . 11 1 3 3 16 7 21 14 33 29 21 11 3 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . Escape Stasis 165 | . . . . 6 . 30 . 16 . . 40 . 43 . . . 30 . . . . Rewire 6 | . . . . . . . . 6 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 10 exits: *Fac x4 / Sto x2 / *Low x2 / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory (discovered 9 exits: *Fac x4 / Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Central database locked down 207 | -10/Materials | Discovered new exit (range 18) 304 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 9) 834 | -10/Materials | Discovered new exit (range 12) 1436 | -10/Materials | Discovered new exit (range 9) 1471 | -10/Materials | Entered another Materials area 1471 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1774 | -9/Materials | Build established: Gunner 2163 | -9/Materials | Build established: Tank 2244 | -9/Materials | Discovered new exit (range 7) 2656 | -9/Materials | Discovered new exit (range 8) 2895 | -9/Materials | Discovered new exit (range 5) 2986 | -9/Materials | Identified exit to Materials 3026 | -9/Materials | Learned location of 3 exits from Materials 3054 | -9/Materials | Learned Storage trap positions 3074 | -9/Materials | Learned location of 1 exit from Recycling 3086 | -9/Materials | Learned location of 2 exits from Materials 3098 | -9/Materials | Learned 4 Recycling zone layouts 3120 | -9/Materials | Learned location of Zion (-6) 3151 | -9/Materials | Learned Storage trap positions 3197 | -9/Materials | Entered another Materials area 3197 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3198 | -8/Materials | Identified exit to Factory 3228 | -8/Materials | Central database locked down 3527 | -8/Materials | Build established: Hacker-Tank 4106 | -8/Materials | Identified exit to Garrison 4132 | -8/Materials | Garrison activated, responded to threat 4357 | -8/Materials | Repaired Broken Arm. Treads+ 4581 | -8/Materials | Learned Storage security intel 4658 | -8/Materials | Learned location of 1 exit from Extension 4723 | -8/Materials | Learned Storage security intel 4823 | -8/Materials | Learned 8 Factory zone layouts 4941 | -8/Materials | Learned 12 Factory zone layouts 5158 | -8/Materials | Entered Garrison 5159 | -8/Garrison | Identified exit to Materials 5215 | -8/Garrison | Discovered exit to Materials (range 58) 5215 | -8/Garrison | Discovered exit to Materials (range 71) 5215 | -8/Garrison | Discovered exit to Materials (range 33) 5277 | -8/Garrison | Triggered checkpoint 5330 | -8/Garrison | Destroyed 8 combat bots 5442 | -8/Garrison | Triggered checkpoint 5567 | -8/Garrison | Garrison Relay disabled 5986 | -8/Garrison | Build established: Hacker-Mutant 6359 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6622 | -8/Garrison | Entered Materials 6751 | -8/Materials | Build established: Hacker-Gunner 7276 | -8/Materials | Central database locked down 7364 | -8/Materials | Build established: Hacker-Tank 7397 | -8/Materials | Repaired Broken Enh. Autogun 7438 | -8/Materials | Repaired Shield Generator 7492 | -8/Materials | Watched by a mysterious "MATRIX" hacker. 7772 | -8/Materials | Build established: Scavenger-Tank 7807 | -8/Materials | Learned location of Recycling (-7) 7840 | -8/Materials | Learned 4 Lower Caves zone layouts 7861 | -8/Materials | Learned Factory stockpile data 7873 | -8/Materials | Learned 12 Factory zone layouts 7874 | -8/Materials | Learned Factory emergency access door positions 7876 | -8/Materials | Learned 2 Lower Caves zone layouts 7887 | -8/Materials | Learned location of 1 exit from Extension 8543 | -8/Materials | Identified exit to Garrison 8559 | -8/Materials | Repaired Hrd. Medium Armor Plating 8595 | -8/Materials | Repaired Hcp. Matter Pod 8709 | -8/Materials | Entered Garrison 8802 | -8/Garrison | Discovered exit to Factory (range 56) 8802 | -8/Garrison | Discovered exit to Factory (range 83) 8802 | -8/Garrison | Discovered exit to Factory (range 77) 8881 | -8/Garrison | Triggered checkpoint 8883 | -8/Garrison | Triggered checkpoint 8936 | -8/Garrison | Destroyed 10 combat bots 8944 | -8/Garrison | Lost 5 parts (2n1u2w) 9025 | -8/Garrison | Triggered checkpoint 9050 | -8/Garrison | Core integrity fell below 50% 9106 | -8/Garrison | Triggered checkpoint 9189 | -8/Garrison | Build established: Hacker-Tank 9383 | -8/Garrison | Learned Factory security intel 9392 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9917 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10145 | -8/Garrison | Entered Factory 10145 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10146 | -7/Factory | Identified exit to Lower Caves 10147 | -7/Factory | Identified exit to Storage 10147 | -7/Factory | Identified exit to Factory 10370 | -7/Factory | Garrison activated, responded to threat 10681 | -7/Factory | Build established: Tank 10824 | -7/Factory | Repaired Corrupted Arm. Huge Wheel 11027 | -7/Factory | Garrison activated, responded to threat 11053 | -7/Factory | Lost 4 parts (1n1u2w) 11107 | -7/Factory | Learned Extension emergency access door positions 11143 | -7/Factory | Loaded intel: 26 terminal locations 11169 | -7/Factory | Learned Hub_04(d) stockpile data 11175 | -7/Factory | Identified exit to Garrison 11183 | -7/Factory | Learned Extension trap positions 11208 | -7/Factory | Learned location of 2 exits from Factory 11242 | -7/Factory | Learned Hub_04(d) garrison access intel 11337 | -7/Factory | Repaired Prc. Assault Rifle 11369 | -7/Factory | Garrison activated, responded to threat 11453 | -7/Factory | Identified exit to Garrison 11477 | -7/Factory | Entered Garrison 11619 | -7/Garrison | Assembled breached garrison interior 11801 | -7/Garrison | System corruption reached 10% 11802 | -7/Garrison | Destroyed 15 combat bots 11897 | -7/Garrison | Lost 4 parts (2n1u1w) 11915 | -7/Garrison | Destroyed 19 combat bots 11975 | -7/Garrison | Destroyed 9 combat bots 12045 | -7/Garrison | Lost 3 parts (1u2w) 12386 | -7/Garrison | Discovered new exit (range 15) 12405 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12461 | -7/Garrison | Build established: Scavenger-Tank 12499 | -7/Garrison | Discovered new exit (range 74) 12499 | -7/Garrison | Discovered new exit (range 31) 12499 | -7/Garrison | Discovered new exit (range 24) 12572 | -7/Garrison | Found embedded Infiltrators 12616 | -7/Garrison | Core integrity fell below 50% 12669 | -7/Garrison | Lost 3 allies 12681 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12878 | -7/Garrison | Learned Factory security intel 12905 | -7/Garrison | Entered Factory 12905 | -7/Factory | Accompanied by 1 ally 13111 | -7/Factory | Discovered exit to Factory (range 15) 13547 | -7/Factory | Discovered exit to Lower Caves (range 7) 13749 | -7/Factory | Repaired Arm. Huge Wheel 13800 | -7/Factory | Repaired Arm. Huge Wheel 14036 | -7/Factory | Entered another Factory area 14036 | -6/Factory | Evolved 2 slots: Utility x2 14037 | -6/Factory | Identified exit to Extension 14157 | -6/Factory | Fabricated Enh. Autogun (x1) 14322 | -6/Factory | Repaired Broken Arm. Huge Wheel+ 14585 | -6/Factory | Identified exit to Lower Caves 14648 | -6/Factory | Identified exit to Factory 14675 | -6/Factory | Found Prototype Launcher 14675 | -6/Factory | Identified Scatter Rocket Array 14947 | -6/Factory | Repaired Hrd. Medium Armor Plating 15030 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 15057 | -6/Factory | Allied Derelicts emerged from ambush trap array 15114 | -6/Factory | Garrison activated, responded to threat 15275 | -6/Factory | Destroyed 7 combat bots 15319 | -6/Factory | Build established: Hacker-Tank 15436 | -6/Factory | First assault squad dispatched 15439 | -6/Factory | Fabricated Lrn. Tractor Beam (x2) 15455 | -6/Factory | Hacking Suite fried by hacking feedback 15732 | -6/Factory | Build established: Tank 15738 | -6/Factory | Central database locked down 15738 | -6/Factory | Targeted by mysterious "MATRIX" hacker. 16005 | -6/Factory | Identified exit to Garrison 16005 | -6/Factory | Entered Garrison 16204 | -6/Garrison | Build established: Hacker-Tank 16211 | -6/Garrison | Triggered checkpoint 16275 | -6/Garrison | Lost 4 parts (2u2w) 16403 | -6/Garrison | Discovered new exit (range 11) 16481 | -6/Garrison | Triggered checkpoint 16752 | -6/Garrison | Build established: Scavenger-Tank 16813 | -6/Garrison | Triggered checkpoint 16919 | -6/Garrison | Discovered new exit (range 12) 17076 | -6/Garrison | Garrison Relay disabled 17206 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17341 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17419 | -6/Garrison | Triggered checkpoint 17442 | -6/Garrison | Core integrity fell below 50% 17547 | -6/Garrison | Triggered checkpoint 17735 | -6/Garrison | Discovered new exit (range 8) 17747 | -6/Garrison | Entered Factory 18099 | -6/Factory | Spotted B-75 Beast 18326 | -6/Factory | Destroyed B-75 Beast 18338 | -6/Factory | Lost 9 parts (1p3n2u3w) 18344 | -6/Factory | Core integrity fell below 20% 18447 | -6/Factory | First assault squad dispatched 18591 | -6/Factory | Discovered exit to Lower Caves (range 12) 18713 | -6/Factory | Identified exit to Garrison 18713 | -6/Factory | Entered Garrison 18736 | -6/Garrison | Rescued a captive Derelict 18736 | -6/Garrison | Rescued a captive Derelict 18769 | -6/Garrison | Spotted B-75 Beast 18787 | -6/Garrison | Triggered checkpoint 18841 | -6/Garrison | Discovered exit to Factory (range 10) 19117 | -6/Garrison | Build established: Sprinter 19451 | -6/Garrison | Build established: Scavenger-Sprinter 19869 | -6/Garrison | Build established: Scavenger-Mutant 19913 | -6/Garrison | Entered Factory 19913 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20115 | -5/Factory | Discovered new exit (range 22) 20213 | -5/Factory | Build established: Scavenger-Scout 20281 | -5/Factory | Discovered new exit (range 20) 20295 | -5/Factory | Identified exit to Upper Caves 20300 | -5/Factory | Identified exit to Garrison 20300 | -5/Factory | Entered Garrison 20316 | -5/Garrison | Discovered new exit (range 80) 20316 | -5/Garrison | Discovered new exit (range 53) 20316 | -5/Garrison | Discovered new exit (range 87) 20346 | -5/Garrison | Phase Generator disabled 20349 | -5/Garrison | Spotted B-75 Beast 20349 | -5/Garrison | Spotted B-75 Beast 20402 | -5/Garrison | Triggered checkpoint 20410 | -5/Garrison | Spotted B-75 Beast 20413 | -5/Garrison | Triggered checkpoint 20452 | -5/Garrison | Identified exit to Factory 20895 | -5/Garrison | Build established: Mutant 21504 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21561 | -5/Garrison | Found embedded Infiltrators 21574 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21638 | -5/Garrison | Triggered checkpoint 21638 | -5/Garrison | Entered Factory 21651 | -5/Factory | Identified exit to Factory 21655 | -5/Factory | Discovered exit to Upper Caves (range 18) 21704 | -5/Factory | Unchained authorized (DW-4LL) 21880 | -5/Factory | DW-4LL burst out of a wall 22136 | -5/Factory | Destroyed DW-4LL 22144 | -5/Factory | Found Prototype Processor 22144 | -5/Factory | Identified Exp. Armor Integrity Analyzer 22146 | -5/Factory | Found Prototype Device 22146 | -5/Factory | Identified Exp. Weapon Cycler 22152 | -5/Factory | Found Prototype Protection 22238 | -5/Factory | First assault squad dispatched 22456 | -5/Factory | Build established: Scavenger-Scout 22485 | -5/Factory | Entered another Factory area 22485 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22494 | -4/Factory | Hacking Suite fried by hacking feedback 22498 | -4/Factory | Identified exit to DSF 22577 | -4/Factory | Discovered new exit (range 17) 22577 | -4/Factory | Spotted B-86 Titan 22581 | -4/Factory | Identified exit to Upper Caves 22632 | -4/Factory | Discovered new exit (range 5) 22780 | -4/Factory | Build established: Scavenger-Ninja 22918 | -4/Factory | Discovered new exit (range 10) 22920 | -4/Factory | Identified exit to Research 22923 | -4/Factory | Central database locked down 23081 | -4/Factory | Discovered exit to Upper Caves (range 15) 23089 | -4/Factory | Build established: Hacker-Scout 23158 | -4/Factory | Discovered exit to Research (range 5) 23322 | -4/Factory | Entered Research 23322 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23416 | -3/Research | Identified exit to Research 23492 | -3/Research | P-80 Master assimilated allied Director 8a 23754 | -3/Research | Build established: Hacker-Ninja 23875 | -3/Research | Found Prototype Processor 23885 | -3/Research | Identified Exp. Targeting Computer 23886 | -3/Research | System corruption reached 10% 23974 | -3/Research | Fabricated Cmb. Antigrav System (x2) 24132 | -3/Research | Build established: Hacker-Scout 24193 | -3/Research | Entered another Research area 24193 | -2/Research | Accompanied by 1 ally 24193 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24360 | -2/Research | Found Prototype Device 24360 | -2/Research | Identified System Purifier 24365 | -2/Research | Found System Purifier 24370 | -2/Research | Spotted B-90 Cyclops 24388 | -2/Research | Fabricated Enh. Nova Cannon? 24472 | -2/Research | Fabricated Cmb. Antigrav System (x2) 24497 | -2/Research | Identified DW-4LL's Blast Wall 24625 | -2/Research | Discovered new exit (range 15) 24658 | -2/Research | Identified exit to Access 24660 | -2/Research | Entered Access 24660 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24897 | -1/Access | Identified exit to Command 24957 | -1/Access | Imp. System Shield fried by hacking feedback 25076 | -1/Access | Spotted B-99 Colossus 25173 | -1/Access | Spotted B-99 Colossus 25213 | -1/Access | Destroyed B-99 Colossus 25217 | -1/Access | Found Prototype Processor 25217 | -1/Access | Identified Exp. Core Analyzer 25224 | -1/Access | Found Prototype Ballistic Gun 25225 | -1/Access | Identified Multirail 25229 | -1/Access | Found Multirail 25292 | -1/Access | Found Prototype Device 25292 | -1/Access | Identified Exp. Sensor Array 25406 | -1/Access | Found Prototype Launcher 25406 | -1/Access | Identified Gui. Micro-nuke Launcher 25524 | -1/Access | Found Prototype Protection 25565 | -1/Access | Energy Cycler disabled 25770 | -1/Access | Build established: Machinist-Scout 25930 | -1/Access | Entered Command 25948 | -1/Command | Phase Generator disabled 26295 | -1/Command | Spotted M Guard 26296 | -1/Command | Spotted M Guard 26379 | -1/Command | Spotted Combat Programmer 26379 | -1/Command | Spotted Combat Programmer 26398 | -1/Command | Identified Centrium Heavy Armor Plating 26408 | -1/Command | System corruption reached 10% 26411 | -1/Command | Destroyed Combat Programmer 26416 | -1/Command | Destroyed Combat Programmer 26673 | -1/Command | Build established: Scout 26680 | -1/Command | First assault squad dispatched 26759 | -1/Command | Disengaged cave seal 26881 | -1/Command | Destroyed M Guard 26942 | -1/Command | All MAIN.C guards destroyed 26969 | -1/Command | Found Corrupted Prototype Protection 26970 | -1/Command | Found Corrupted Prototype Reactor 26992 | -1/Command | Met MAIN.C 27292 | -1/Command | Identified Hvy. Regenerative Plating 27296 | -1/Command | MAIN.C activated Command garrisons 27305 | -1/Command | Lost 4 parts (1n2u1w) 27340 | -1/Command | Core integrity fell below 50% 27349 | -1/Command | Identified Zero-point Reactor 27393 | -1/Command | Core integrity fell below 20% 27408 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 27371_ Penetrated by Slug. 27371_ Cmb. Antigrav System destroyed. 27375_ 6NS |70 27389_ Adv. Hacking Suite destroyed. 27391_ Acquired 48 matter. 27392_ Cmb. Antigrav System destroyed. 27392_ Knocked back. 27392_ Dropped Adv. Matter Compressor. 27398_ System corrupted: Graphene Brace rejected. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #"/%"#???????????????????????????????????????????? | | ## ###???????????????????????????????????????????? | | #% ##????????????????????????????????????????????? | | ## "#????????????????????????????????????????????? | | #" ##????????????????????????????????????????????? | | ## "#????????????????????????????????????????????? | | " ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | #!#????????????????????????????????#????????????? | | %"=#????????????????????????????????# ???????????? | | #!#????????????????????????????????# ############ | | #%#????????????????????????????????# | | #%#????????????????????????????????# | | =%###########??????????????????????# | | !! /! #??????????????????????# | | ####" #???????????????????????? | | = #?# #????????????????????????? | | *% +?# %%[ ######????????????????????? | | [= ### =!%! " #??????????????????????# | | =[ # # !%* ######??????????????????????# | | =!###!###+##########################????# | | !%*[!!==%%p%*%[%![=%% = %% =###### | | %=!=%%%%=*=%=*%%%%%%M[%!@ *%! *%* | | #"%!=|###+####!####+#########+########### "## | | =##[ #!!%=! ##*[ # ##*##??# | | ##%! #%==[ ## # ##!#??? | | ##= # | ## """" # ##%#?? | | ## #[T " ## """" # !! ##=#?# | | ## #%! =## """" # !! ## # ! | | ## =#!= = ## """" # ## # | | ## !*%%######%" ################# + * | | ## %|!%= ## ! #???????????????# # | | ## !!!# #####"######?????????????? # | | "" !# #???# #?????????????????? #?##### | | "# * # #???# #????????????????? #?????? | | ## %%|# """ #???# #??????????????? #?????? | | ### = # """T ##### #??????????????# #?????? | | ??# [%=# """" + #??????????????# #?????? | | ??"*%= # """ #######??????????????# ?????? | | ?#=%* #!% #???????????????????? ?????? | | ?=%! ##"!=!#"??????????????????? ?????? | | %%=%! =]!!%! ?????????????????? ?????? | | ! [ !*| ???????????????? !! ?????? | | ### % % % ???????????????# ] ?????? | | ??# " ? =*???????????????# ?????? | | ??# ""T"? ?%%*?????????????? ?????? | | ??# "" ?? ?!!!?????????????####### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 53 Energy Capacity 590 Matter Stores 546 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 2400 Resistance: KI 30 Resistance: EX 75 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. System Restoration Module | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Med. Reactive Plating | -6/Factory | Scanalyzed Cmb. Antigrav System | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Enh. Autogun | x1 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory Lrn. Tractor Beam | x2 | -6/Factory | Preloaded Cmb. Antigrav System | x2 | -3/Research Enh. Nova Cannon | x2 | -2/Research | Preloaded Cmb. Antigrav System | x2 | -2/Research Repaired ---------- Arm. Treads | 53% | -8/Materials | Broken Enh. Autogun | 99% | -8/Materials | Broken Shield Generator | 63% | -8/Materials Hrd. Medium Armor Plating | 67% | -8/Materials Hcp. Matter Pod | 57% | -8/Materials Arm. Huge Wheel | 78% | -7/Factory | Corrupted Prc. Assault Rifle | 10% | -7/Factory Arm. Huge Wheel | 23% | -7/Factory Arm. Huge Wheel | 31% | -7/Factory Arm. Huge Wheel | 32% | -6/Factory | Broken Hrd. Medium Armor Plating | 35% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Hvy. Flail | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Linear Gravjet | -4/Factory | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostPowerPick Manual? 0 Play Time 05:45:51 Cumulative 1360.5 hours Start 2026.02.10 @ 17:37:06 End 2026.02.10 @ 23:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 447 Adventurer 4 Explorer 1 Win Type - Total 35 Types 16/5/2/2/1/2/2/1/2/2 Lore% 97 Gallery% 93 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6c55462-caa9-4fae-bd95-61648af7f271