Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 20:19:00 Player: Mogwok Wargfriend Result: Destroyed by H3-MM3(l) with Ripper Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (132) 660 Value Destroyed (3948) 3948 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 8246 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 49 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 72/310 System Corruption 17% Temperature Warm (186) Movement Core (450) Ox8 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved System Shield Improved System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Advanced Sensor Array Antimatter Cannon Carbide Saw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Core Shielding Improved System Shield Improved System Shield > --- WEAPON ----------- Thermic Laser Antimatter Cannon > --- INVENTORY -------- Heavy Deuterium Engine Fission Core Advanced Sensor Array Phase Shifter Thermic Laser Gauss Rifle Antimatter Cannon Improved Grenade Launcher Carbide Saw [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 6 | . . 1 2 2 1 . Weapon . | . . . . . . . Parts Attached 146 | 7 9 27 32 11 47 13 Power 13 | 1 2 2 3 2 1 2 Engine 12 | 1 2 2 3 2 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 46 | 2 3 10 9 4 17 1 Treads 3 | . . 2 . . 1 . Leg 42 | 2 3 8 9 4 15 1 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 45 | 2 1 9 9 4 18 2 Device 26 | 1 1 5 3 2 12 2 Storage 6 | 1 . 1 3 . 1 . Processor 5 | . . 1 2 . 2 . Hackware 4 | . . 1 . 1 2 . Protection 4 | . . 1 1 1 1 . Artifact . | . . . . . . . Weapon 42 | 2 3 6 11 1 11 8 Energy Gun 19 | 1 3 3 5 1 6 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 13 | 1 . 3 4 . 2 3 Ballistic Cannon 6 | . . . . . 3 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 3 1 3 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 39 | . 3 7 6 2 13 8 Power 4 | . 1 . 2 . . 1 Propulsion 13 | . 1 2 . 1 6 3 Utility 12 | . . 3 2 . 4 3 Weapon 10 | . 1 2 2 1 3 1 Highest Loss Streak 8 | . 3 3 2 1 3 8 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 98 | . 99 95 97 97 99 94 Engine 8 | . 14 11 8 7 5 5 Treads 3 | . . 11 1 . 5 . Leg 22 | . 28 22 25 22 19 18 Device 13 | . 14 12 14 17 12 13 Storage 8 | . 14 11 9 7 6 6 Processor 12 | . . 2 12 15 17 13 Hackware 5 | . . 3 . 6 8 13 Protection 4 | . . . 6 3 5 5 Energy Gun 8 | . 13 11 8 7 5 6 Ballistic Gun 6 | . 14 10 8 7 3 . Ballistic Cannon 1 | . . . . . 2 4 Naked Turns . | . . . . . . . Heaviest Build 38 | 15 16 25 29 36 37 38 Greatest Support 58 | 20 20 20 40 45 58 48 Greatest Overweight (x) 3 | 3 . 1 2 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 7 8 8 8 10 10 10 Average Carried 8 | 5 7 7 7 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 9 | 7 8 8 8 9 9 3 Class Distribution -------------------- 46% | Scavenger-Skirmisher 19% | Scavenger-Mutant 15% | Hacker-Skirmisher 12% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 3224 | 359 195 538 663 220 1221 28 Remotely . | . . . . . . . Salvage Created 5787 | 183 525 1435 1137 181 2215 111 Parts 297 | 22 38 75 62 8 92 . Haulers Intercepted 6 | . . 2 3 . 1 . Recyclers Shooed 7 | . 1 1 2 . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 83 | . 13 24 17 4 23 2 Guns 72 | . 13 24 17 4 13 1 Cannons 8 | . . . . . 7 1 AOE 3 | . . . . . 3 . Classes Destroyed 15 | 3 4 5 1 1 1 . Worker 8 | 1 1 1 1 . 4 . Builder 3 | . . . 1 . 2 . Tunneler 6 | 4 . 1 . . 1 . Hauler 6 | . . 2 3 . 1 . Recycler 12 | 1 . 2 2 . 7 . Mechanic 1 | . . 1 . . . . Operator 4 | . 1 2 1 . . . Watcher 9 | . 1 3 2 . 3 . Swarmer 16 | . 3 4 6 . 3 . Grunt 41 | . 10 12 9 3 7 . Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 6 2 . 3 . Hunter 4 | . . . . . 4 . Programmer 7 | . . . . 1 6 . Savage 1 | . . . . . . 1 Butcher 1 | . . . . . . 1 Best Kill Streak 6 | 2 4 6 4 3 5 1 Combat Bots Only 4 | . 4 4 3 3 4 1 Max Kills in Single Turn 3 | 1 1 2 1 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 551 | . 65 120 107 32 175 52 Missed 151 | . 16 31 28 5 59 12 Damage Taken 7050 | . 623 1173 1067 418 2534 1235 Core 1300 | . 83 193 71 74 384 495 Absorbed by Shields . | . . . . . . . Redirected to Shielding 101 | . . . . . 92 9 Regen/Repaired (Parts) 330 | . . . 75 67 188 . Core Remaining (%) 78 | 100 66 51 87 89 . . Volleys Fired 410 | 33 40 102 103 15 104 13 Largest 2 | 2 2 2 2 2 2 2 Hottest 142 | 60 85 79 81 90 125 142 Shots Fired 769 | 36 77 201 204 31 197 23 Gun 719 | 36 77 201 204 31 158 12 Cannon 50 | . . . . . 39 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 403 | 33 40 99 101 15 102 13 Thermal 363 | . 37 102 103 16 95 10 Explosive . | . . . . . . . Electromagnetic 3 | 3 . . . . . . Robot Hit Streak 19 | 5 12 19 15 15 14 6 Robot Miss Streak 8 | 4 2 4 8 3 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . 1 3 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 481 | 18 55 131 126 23 111 17 Core Hits 218 | 7 28 52 43 8 75 5 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 35 | . . 5 7 . 18 5 Burn 31 | . . 5 7 . 17 2 Destroy 3 | . . . . . . 3 Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9240 | 236 752 1933 2064 411 3516 328 Guns 7358 | 236 752 1933 2058 411 1838 130 Cannons 949 | . . . . . 751 198 Explosions 925 | . . . . . 925 . Melee . | . . . . . . . Ramming 8 | . . . 6 . 2 . Kinetic 4414 | 196 364 785 1137 212 1500 220 Thermal 4778 | . 388 1148 921 199 2014 108 Explosive . | . . . . . . . Electromagnetic 40 | 40 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . 9 1 1 17 17 Average Corruption 7 | . . 9 1 1 10 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 191 | . . 11 6 4 161 9 Message Errors 42 | . . 4 3 1 31 3 Matter Fused 51 | . . 2 1 1 45 2 Heat Flow Errors 24 | . . 3 1 . 20 . Energy Discharges 21 | . . . . . 19 2 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 23 | . . 1 1 . 21 . Data Loss (major) 9 | . . . . 1 8 . Misfires 4 | . . 1 . 1 2 . Alerts 2 | . . . . . 2 . Misdirections 4 | . . . . . 4 . Weapon Failures 8 | . . . . . 6 2 Overload Shots . | . . . . . . . Overflow Damage 129 | . . . . . 129 . Projectiles 10 | . . . . . 10 . Explosions 119 | . . . . . 119 . Melee . | . . . . . . . Knockbacks 7 | . . . . . 3 4 Impact . | . . . . . . . Kinetic 6 | . . . . . 2 4 Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . 2 . 1 . Kicked 3 | . . . 2 . 1 . Crushed . | . . . . . . . Highest Temperature 270 | . 126 207 178 12 270 228 Average Temperature 49 | . 44 73 10 5 77 98 Received Heat Transfer 1857 | . 306 381 414 180 436 140 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 19 | . 1 5 5 1 6 1 Heat Transferred 12665 | . 1036 3182 2775 444 4728 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 594 | 30 210 493 416 70 594 . Initial 180 | . 19 56 180 38 . . Average 219 | 10 96 309 171 24 315 . Maximum Alert Level 2 | . 1 2 2 . 2 . Low Security (%) 51 | 100 99 23 58 100 27 . Level 1 22 | . . 40 38 . 25 . Level 2 25 | . . 35 2 . 46 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 3 2 2 2 12 . Investigation 2 | . 1 . . . 1 . Extermination 8 | . . . . 2 6 . Reinforcement 10 | . 2 2 2 . 4 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 12 | . 1 5 4 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 24 37 33 5 41 6 Peak Tracking Total 6 | . 5 6 5 3 6 6 Tactical Retreats 7 | . 3 1 3 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 6 | . 2 . 1 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 16 | . 1 3 1 . 11 . Max in Single Turn 5 | . 1 1 1 . 5 . Garrison Access 3 | . . . . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 33 | . 5 6 7 4 10 1 Terminals 15 | . 5 3 5 . 2 . Fabricators 3 | . . . . . 3 . Repair Stations 5 | . . 1 1 1 2 . Recycling Units 4 | . . . 1 1 2 . Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . . 2 1 . Total Hacks 101 | . 20 19 21 13 27 1 Successful 55 | . 10 10 12 7 15 1 Failed 46 | . 10 9 9 6 12 . Catastrophic 7 | . 2 1 1 . 3 . Database Lockouts . | . . . . . . . Manual 46 | . 18 3 13 4 8 . Terminals 41 | . 20 8 10 . 3 . Fabricators 5 | . . . . . 5 . Repair Stations 19 | . . 1 7 3 8 . Recycling Units 15 | . . . 4 3 8 . Scanalyzers 10 | . . 10 . . . . Garrison Access 10 | . . . . 7 3 . Terminal Hacks 12 | . 7 2 2 . . 1 Robot Analysis 5 | . 5 . . . . . Open Door 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Reprogram Traps 1 | . . 1 . . . . Patrol Status 1 | . . 1 . . . . Fabricator Hacks 4 | . . . . . 4 . Network Status 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 13 | . . . 5 3 5 . Scan Component 8 | . . . 3 2 3 . Repair 5 | . . . 2 1 2 . Recycling Unit Hacks 3 | . . . 1 1 1 . Report Inventory 3 | . . . 1 1 1 . Scanalyzer 8 | . . 8 . . . . Insert Component 4 | . . 4 . . . . Analyze 4 | . . 4 . . . . Garrison Access Hacks 3 | . . . . 2 1 . Seal Access 3 | . . . . 2 1 . Unauthorized Hacks 12 | . 3 . 4 1 4 . Terminals 6 | . 3 . 3 . . . Assimilate 4 | . 2 . 2 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 1 1 3 . Reject 4 | . . . 1 1 2 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Intercept 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 5 5 6 4 8 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 67 | . . . . . 67 . Total Robot Build Rating 12 | . . . . . 12 . Part Schematics Acquired 3 | . . 3 . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 53 | . . . . . 53 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired 5 | . . . 2 1 2 . Time 167 | . . . 91 38 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 5 | . 1 . 1 . 3 . Largest Group 3 | . 1 . 1 1 3 . Highest-Rated Group 60 | . 10 . 10 9 60 . Highest-Rated Ally 20 | . 10 . 10 9 20 . Total Orders 3 | . . . 2 1 . . STAY 2 | . . . 1 1 . . FOLLOW 1 | . . . 1 . . . Ally Attacks 7 | . . . . . 7 . Total Damage 124 | . . . . . 124 . Kills 1 | . . . . . 1 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 5 | . 5 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 10867 | 232 1023 1389 1719 1647 4662 195 Spaces Moved 6109 | 113 694 675 851 877 2788 111 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 6102 | 106 694 675 851 877 2788 111 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 131 | 128 120 141 131 147 127 123 Slowest Speed 260 | 200 120 190 260 190 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 37 | 8 88 48 56 11 31 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug 13 | . . . . . 13 . Terrain Destroyed 85 | . . . . . 81 4 Melee . | . . . . . . . Projectile 24 | . . . . . 20 4 AOE 61 | . . . . . 61 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 8216 | 161 816 913 1269 1210 3701 146 Wait 1357 | . 41 75 257 290 692 2 Move 6103 | 112 693 674 850 876 2787 111 Hop . | . . . . . . . Pick Up 74 | 8 15 12 5 8 25 1 Fast Attach 68 | 7 2 9 16 7 22 5 Attach 43 | . 3 6 6 3 17 8 Detach 16 | . 1 . 1 2 10 2 Swap 35 | . 4 12 10 1 8 . Drop 104 | 1 17 23 19 8 32 4 Fire 410 | 33 40 102 103 15 104 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . 2 . 1 . Crush . | . . . . . . . Escape Stasis 3 | . . . . . 3 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 4) 912 | -10/Materials | Discovered new exit (range 5) 1045 | -10/Materials | Lost 3 parts (1p1n1w) 1176 | -10/Materials | Discovered new exit (range 7) 1225 | -10/Materials | Discovered new exit (range 14) 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -9/Materials | Discovered new exit (range 15) 1632 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Discovered new exit (range 7) 1948 | -9/Materials | Identified exit to Mines 2201 | -9/Materials | Lost 3 parts (1n1u1w) 2378 | -9/Materials | Discovered new exit (range 16) 2645 | -9/Materials | Entered another Materials area 2645 | -8/Materials | Evolved 2 slots: Utility x2 3731 | -8/Materials | Build established: Scavenger-Skirmisher 3958 | -8/Materials | Repaired Carbon-fiber Leg 4014 | -8/Materials | Repaired Broken Carbon-fiber Leg 4350 | -8/Materials | Discovered new exit (range 10) 4363 | -8/Materials | Identified exit to Factory 4364 | -8/Materials | Entered Factory 4364 | -7/Factory | Accompanied by 1 ally 4364 | -7/Factory | Evolved 2 slots: Utility x2 4442 | -7/Factory | Repaired Carbon-fiber Leg 5138 | -7/Factory | Discovered new exit (range 8) 5277 | -7/Factory | Identified exit to Factory 6011 | -7/Factory | Entered another Factory area 6011 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6554 | -6/Factory | Fabricated B-48 Gladiator? 7493 | -6/Factory | Discovered new exit (range 7) 7501 | -6/Factory | Identified exit to Lower Caves 7717 | -6/Factory | Repaired Carbon-fiber Leg 7838 | -6/Factory | Discovered exit to Lower Caves (range 6) 8419 | -6/Factory | System corruption reached 10% 8885 | -6/Factory | Build established: Skirmisher 9076 | -6/Factory | Fabricated Adv. Cooling System (x1) 9114 | -6/Factory | Crushed by falling debris 9438 | -6/Factory | Build established: Hacker-Skirmisher 10194 | -6/Factory | Lost 3 parts (3n) 10518 | -6/Factory | Repaired Carbon-fiber Leg 10561 | -6/Factory | First assault squad dispatched 10628 | -6/Factory | Lost 3 parts (1u2w) 10673 | -6/Factory | Entered Lower Caves 10804 | -6/Lower Caves | Attacked by a faux Warlord 10835 | -6/Lower Caves | Core integrity fell below 50% 10862 | -6/Lower Caves | Core integrity fell below 20% 10868 | -6/Lower Caves | Destroyed by H3-MM3(l) with Ripper Last Messages --------------- 10857_ DR-204(l) suffers critical hit (Burn). 10857_ Melee Analysis Suite melted. 10857_ DR-204(l) destroyed. 10857_ HV Slug penetrates PH-0L1(l). 10857_ PH-0L1(l) knocked back. 10857_ HV Slug penetrates PH-0L1(l). 10858_ Hvy. Deuterium Engine severed. 10859_ Carbon-fiber Leg destroyed. 10860_ HV Slug penetrates PH-0L1(l). 10860_ PH-0L1(l) suffers critical hit (Destroy). 10860_ Destroyed Imp. Deuterium Engine. 10860_ PH-0L1(l) knocked back. 10860_ HV Slug penetrates PH-0L1(l). 10861_ Phase Shifter destroyed. 10862_ Bore Cannon destroyed. 10862_ Critical hit (Burn: +80). 10865_ PH-0L1(l) suffers critical hit (Burn). 10865_ Slug penetrates Wall. 10868_ Thermic Laser severed. 10868_ Destroyed Melee Analysis Suite. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######?????????? | | ?????????????????????????????????#] !!#?????????? | | ?????????????????????????????????#] ![[#?????????? | | ?????????????????????????????????#]] #?????????? | | ?????????????????????????????????#### ##?????????? | | ???????????????????????????????????#X #??????????? | | ?????????????????????????????????### #??????????? | | ?????????????????????????????????# ! ##??????????? | | ??????##########???????????#######/###?####??????? | | ?????## #######????## ## #??????? | | ?????# ###### #??????? | | ?????# ##??????? | | ????## ### == M% #???????? | | ???## ####?# ###;;%### #???????? | | ???# ####???## #?#; l@l ##???????? | | ???# ##?????## %#?## l! ##???????? | | ???# #??????# ##??## ##??????? | | ???# ##?????## #????# ## ## #??????? | | ???# ##??????# #????####### #### #??????? | | ???##????????# ##?????????####??## #??????? | | ?????????????## #????????????????## ##??????? | | ??????????????# #?????????????????#####???????? | | ??????????????# #????????????????????????????? | | ??????????????## #???????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# #?????????????????????????? | | ??????????????? #?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? % ????????????????????????? | | ?????????????? ???????????????????????? | | ??????????????# ??????????????????????? | | ??????????????## ?????????????????????? | | ???????????????# ### ## ##????????????????????? | | ??????????????? ??? # ?# #?????????????????????? | | ??????????????? ??? ?? ?????????????????????? | | ??????????????? ??? ?? ????????????????????? | | ???????????????# ??? ?#?? ??????????????????????? | | ????????????????$???? ???????????????????????????? | | ???????????????? ????#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 30 Phase Shifting 5 Evasion (%) 55 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Adv. Cooling System | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeThrowingArmor Manual? 0 Play Time 01:09:54 Cumulative 123.2 hours Start 2024.03.25 @ 22:11:38 End 2024.03.26 @ 20:19:00 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13dc4098-fa52-45d8-b4f2-56581d552205