Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.11 @ 19:10:02 Player: Smie Result: Destroyed by B4-92A(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (3227) 3227 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1553) 1553 TOTAL SCORE: 9755 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 89 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 9/100 System Corruption 0% Temperature Hot (244) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (6) ------ Improved Signal Interpreter Targeting Computer Zionite Light Carapace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Booster Improved EM Pulse Cannon Proton Missile Launcher Heavy Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Makeshift Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Targeting Computer Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Huge Storage Unit High-capacity Battery Structural Scanner Visual Processing Unit Force Booster Improved Shield Generator Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Missile Launcher Heavy Rocket Launcher Maul [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 164 | 8 21 8 23 8 2 3 48 21 6 2 5 9 Power 11 | 1 2 . 3 . . . 3 1 . . . 1 Engine 8 | 1 2 . 3 . . . 1 1 . . . . Core 3 | . . . . . . . 2 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 40 | 4 6 3 6 1 2 1 9 2 . 1 2 3 Treads 1 | . . . . . . . 1 . . . . . Leg 34 | 2 5 3 5 1 2 . 8 2 . 1 2 3 Wheel 5 | 2 1 . 1 . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 7 . 2 1 . . 11 5 3 1 . 2 Device 14 | . 2 . . . . . 8 1 2 1 . . Storage 3 | 1 1 . . . . . . 1 . . . . Processor 5 | . . . 1 . . . 2 1 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 11 | . 4 . 1 1 . . 1 2 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 80 | 2 6 5 12 6 . 2 25 13 3 . 3 3 Energy Gun 37 | 1 5 3 7 2 . 1 6 7 2 . 3 . Energy Cannon 12 | . . . 1 . . . 10 . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 18 | . 1 2 3 3 . 1 5 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . . Slashing Weapon 10 | . . . . 1 . . 4 5 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . 2 Corrupted Parts 3 | . . . . 1 . . 1 . . . 1 . System Corruption 11 | . . . . 3 . . 4 . . . 4 . Parts Lost 41 | . 3 1 11 1 . 2 4 1 1 1 . 16 Power 8 | . . . 2 . . 1 2 1 . . . 2 Propulsion 15 | . 3 . 5 . . 1 . . . . . 6 Utility 8 | . . . 1 . . . . . 1 1 . 5 Weapon 10 | . . 1 3 1 . . 2 . . . . 3 Highest Loss Streak 16 | . 2 1 5 1 . 2 2 1 1 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 93 97 100 92 98 98 100 99 97 90 Engine 9 | . 14 14 9 11 11 4 3 5 7 7 7 4 Leg 28 | . 18 28 27 33 33 26 33 30 30 30 30 27 Wheel 1 | . 7 . 2 . . 5 . . . . . . Device 4 | . 3 . . . . . 7 6 7 9 15 13 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 6 Processor 11 | . . . 11 11 11 11 10 23 23 20 15 15 Protection 9 | . 10 14 9 11 11 11 7 6 7 7 7 4 Energy Gun 18 | . 25 27 20 19 22 21 9 11 14 15 12 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 48 | 13 34 34 38 41 40 40 44 41 48 47 47 45 Greatest Support 90 | 32 32 20 30 30 33 33 88 84 60 80 75 90 Greatest Overweight (x) 3 | 1 1 1 3 1 1 2 . . . . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 13 14 14 14 15 14 14 14 14 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2325 | 273 517 120 245 117 . 86 448 212 243 24 40 . Remotely . | . . . . . . . . . . . . . Salvage Created 3553 | 84 683 137 764 31 . 110 910 158 451 141 . 84 Parts 180 | 2 44 8 43 8 . 3 49 5 14 . . 4 Haulers Intercepted 4 | . 2 . 1 . . . 1 . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 12 1 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 85 | . 13 6 19 7 . 1 22 3 10 2 . 2 Guns 51 | . 12 5 11 2 . 1 8 3 7 2 . . Cannons 5 | . . . . . . . 5 . . . . . AOE 27 | . 1 1 7 5 . . 8 . 3 . . 2 Classes Destroyed 16 | 1 7 1 1 . . 1 1 1 2 . . 1 Worker 3 | . 2 . 1 . . . . . . . . . Builder 8 | . 1 . 4 . . . 3 . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 4 | . 2 . 1 . . . 1 . . . . . Recycler 3 | 1 . . 1 . . 1 . . . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . . Swarmer 24 | . 2 1 10 7 . . 3 . 1 . . . Grunt 36 | . 11 4 4 . . . 14 . 3 . . . Brawler 3 | . . . . . . . . . 3 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 10 | . . . 5 . . . 2 1 2 . . . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 2 | . . . . . . . . 2 . . . . Z-Light 2 | . . . . . . . . . . . . 2 Savage 2 | . . . . . . . . . . 2 . . Best Kill Streak 8 | 1 3 2 8 4 . 2 5 1 5 2 . 2 Combat Bots Only 6 | . 2 2 6 4 . 1 4 1 5 2 . 2 Max Kills in Single Turn 3 | 1 2 2 3 3 . 1 2 1 1 1 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . 1 1 3 3 . . 2 . 1 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7680 | 22 821 312 1242 172 . 171 1567 296 508 109 . 2460 Core 1357 | 11 125 55 202 35 . . 224 . 46 49 . 610 Absorbed by Shields 127 | . . . . . . . . . 127 . . . Regen/Repaired (Parts) 128 | . . . . . . . 128 . . . . . Core Remaining (%) 54 | 95 . 23 . . . 40 59 . . . . . Volleys Fired 280 | 2 64 15 73 5 . 6 63 12 21 9 . 10 Largest 2 | 1 2 2 2 2 . 2 2 2 2 2 . 2 Hottest 150 | 40 80 80 115 95 . 121 132 138 138 138 . 150 Shots Fired 528 | 2 127 30 130 10 . 12 116 24 43 17 . 17 Gun 451 | 2 125 26 125 6 . 11 61 24 40 17 . 14 Cannon 48 | . . . . . . . 47 . . . . 1 Launcher 29 | . 2 4 5 4 . 1 8 . 3 . . 2 Special . | . . . . . . . . . . . . . Kinetic 18 | . 18 . . . . . . . . . . . Thermal 461 | . 96 26 125 6 . 11 102 24 40 17 . 14 Explosive 29 | . 2 4 5 4 . 1 8 . 3 . . 2 Electromagnetic 20 | 2 11 . . . . . 6 . . . . 1 Robot Hit Streak 25 | 2 7 5 12 1 . 4 15 12 25 22 . 3 Robot Miss Streak 5 | . 4 2 2 2 . 2 4 2 1 . . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 1 . . Shots Hit Robots 343 | 2 72 14 94 2 . 8 81 17 31 16 . 6 Core Hits 190 | 2 35 11 41 7 . 8 46 7 22 5 . 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 18 | . 1 . 6 . . 1 3 3 3 1 . . Burn 17 | . . . 6 . . 1 3 3 3 1 . . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 24 | . . . 3 . . . 5 16 . . . . Impact 4 | . . . 3 . . . . 1 . . . . Slashing 20 | . . . . . . . 5 15 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8124 | 70 892 418 1573 368 . 178 2453 422 1051 305 . 394 Guns 4314 | 25 795 136 1189 33 . 118 684 344 613 305 . 72 Cannons 710 | . . . . . . . 685 . . . . 25 Explosions 2931 | 45 97 266 356 304 . 44 1084 . 438 . . 297 Melee 78 | . . . . . . . . 78 . . . . Ramming 91 | . . 16 28 31 . 16 . . . . . . Kinetic 95 | . 95 . . . . . . . . . . . Thermal 4701 | 45 591 136 1189 33 . 118 1255 344 613 305 . 72 Explosive 2886 | . 97 266 356 304 . 44 1084 . 438 . . 297 Electromagnetic 273 | 25 109 . . . . . 114 . . . . 25 Impact . | . . . . . . . . . . . . . Slashing 78 | . . . . . . . . 78 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . 3 3 3 4 1 1 6 10 . Average Corruption 2 | . . . . 3 3 3 4 1 1 2 10 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 43 | . . . . 9 8 6 . 5 7 7 1 . Message Errors 8 | . . . . 3 . 2 . . 1 2 . . Matter Fused 12 | . . . . 2 5 . . 3 1 1 . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . Energy Discharges 9 | . . . . 1 1 . . 1 3 2 1 . Data Loss (minor) 7 | . . . . 2 2 . . 1 1 1 . . Data Loss (major) 2 | . . . . . . 2 . . . . . . Misfires 2 | . . . . 1 . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots 3 | . . . . . . . . . . . . 3 Effects 2 | . . . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . . . 2 Overflow Damage 208 | . . . 90 23 . . 57 38 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 170 | . . . 90 23 . . 57 . . . . . Melee 38 | . . . . . . . . 38 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 420 | 22 . . 171 94 . 46 65 . 22 . . . Shots 12 | 1 . . 3 3 . 1 2 . 2 . . . Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 15 | . . 2 5 6 . 2 . . . . . . Kicked 14 | . . 2 5 6 . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 505 | 12 450 245 345 90 . 226 301 260 462 . . 505 Average Temperature 109 | 12 102 84 101 40 . 101 89 97 199 . . 280 Received Heat Transfer 2273 | . 399 135 309 . . . 639 48 140 . . 603 Effects 19 | . 4 2 3 . . . . . 6 . . 4 Shutdowns 3 | . . . 1 . . . . . 2 . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . Interference 12 | . 2 2 2 . . . . . 3 . . 3 Matter Decay 1 | . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . Parts Melted 28 | . 1 . 13 . . . 9 4 1 . . . Heat Transferred 11617 | 50 1350 300 3489 74 . 370 2997 851 1406 666 . 64 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 706 | 5 170 179 472 184 . 35 706 414 . . . . Initial 316 | . 3 . 11 81 . . . 316 . . . . Average 151 | 1 54 62 259 85 . 19 340 256 . . . . Maximum Alert Level 3 | . . . 2 . . . 3 2 . . . . Low Security (%) 71 | 100 100 100 33 100 . 100 39 22 . . . . Level 1 19 | . . . 48 . . . 16 68 . . . . Level 2 8 | . . . 18 . . . 38 8 . . . . Level 3 . | . . . . . . . 5 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 1 . . 4 3 . . . . Investigation 4 | . 2 . . 1 . . 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 6 | . . . 2 . . . 3 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 . 2 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 27 6 29 7 . 1 31 6 11 5 . 8 Peak Tracking Total 9 | . 5 2 6 4 . 1 7 4 9 3 . 6 Tactical Retreats 9 | . . . 2 . . . 4 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 2 . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . 1 1 1 . . . 3 . . . . 1 Max in Single Turn 1 | . 1 1 1 . . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 20 | . 8 . 3 2 2 . 1 4 . . . . Terminals 12 | . 7 . 3 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 54 | . 22 . 13 2 5 . 4 8 . . . . Successful 33 | . 11 . 7 2 5 . 4 4 . . . . Failed 21 | . 11 . 6 . . . . 4 . . . . Catastrophic 4 | . 2 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 15 . 6 . 1 . . . . . 4 . Terminals 38 | . 19 . 13 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . 3 . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 22 | . 8 . 5 2 5 . . 2 . . . . Record 4 | . . . . . 4 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . . . . . 4 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 2 | . . . . . . . 2 . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 8 . 3 . . . 1 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . Time 76 | . . . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . 2 . . . . . . 2 . . . Largest Group 2 | . . 2 2 . . . . . 2 2 . . Highest-Rated Group 46 | . . 42 42 . . . . . 46 46 . . Highest-Rated Ally 31 | . . 31 31 . . . . . 30 30 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 22 | . . . 9 . . . . . . 13 . . Total Damage 427 | . . . 105 . . . . . . 322 . . Kills 3 | . . . 1 . . . . . . 2 . . Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8808 | 81 1468 700 956 1177 434 405 737 1035 528 508 596 183 Spaces Moved 5715 | 56 745 336 382 597 227 248 374 1003 447 494 645 161 Core 15 | 6 . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . Legs 5132 | 24 451 336 295 597 227 87 374 1003 447 494 645 152 Wheels 568 | 26 294 . 87 . . 161 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 100 190 110 190 190 130 45 45 90 45 90 50 Average Speed 127 | 104 155 190 173 190 190 151 96 88 90 89 90 87 Slowest Speed 190 | 120 190 190 190 190 190 190 105 90 90 106 100 110 Overloaded Moves 76 | . . . . . . . 21 34 . 8 . 13 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 98 73 41 96 62 58 34 33 66 56 79 46 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . 1 . 2 . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . 1 3 1 . Spaces Dug 144 | . . 3 29 14 . . 43 14 41 . . . Terrain Destroyed 326 | . 7 34 57 39 . 22 93 14 41 . . 19 Melee 21 | . . . 2 . . . 5 14 . . . . Projectile 1 | . . . . . . . . . 1 . . . AOE 304 | . 7 34 55 39 . 22 88 . 40 . . 19 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6655 | 73 937 365 533 625 232 264 617 1099 528 542 654 186 Wait 281 | . 65 1 32 4 . 4 92 17 28 34 . 4 Move 5703 | 55 744 335 381 596 226 247 373 1002 446 493 644 161 Hop . | . . . . . . . . . . . . . Pick Up 83 | 8 22 1 12 2 2 1 15 15 2 2 1 . Fast Attach 31 | 5 3 . 3 2 . 1 7 4 . 1 3 2 Attach 35 | 1 4 1 9 . . . 7 5 1 1 . 6 Detach 5 | . . . . . . . 3 1 . . . 1 Swap 98 | 2 14 7 11 6 2 2 34 12 5 . 2 1 Drop 76 | . 21 3 4 4 2 1 18 15 1 2 4 1 Fire 280 | 2 64 15 73 5 . 6 63 12 21 9 . 10 Melee 24 | . . . 3 . . . 5 16 . . . . Ram 1 | . . . . . . 1 . . . . . . Kick 14 | . . 2 5 6 . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . 24 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 6) 382 | -10/Materials | Identified exit to Mines 599 | -10/Materials | Discovered new exit (range 14) 962 | -10/Materials | Core integrity fell below 50% 1039 | -10/Materials | Discovered new exit (range 8) 1550 | -10/Materials | Entered Mines 1560 | -10/Mines | Met a Derelict bent on vengeance 1847 | -10/Mines | Assembled infested the area 1958 | -10/Mines | Learned Materials stockpile data 2135 | -10/Mines | Discovered new exit (range 15) 2250 | -10/Mines | Entered Materials 2250 | -9/Materials | Accompanied by 2 allies 2250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2508 | -9/Materials | Lost 5 parts (1p2n1u1w) 2649 | -9/Materials | Discovered new exit (range 3) 2704 | -9/Materials | Identified exit to Mines 2710 | -9/Materials | Lost 4 parts (1p2n1w) 2824 | -9/Materials | Build established: Scavenger-Mutant 3165 | -9/Materials | Core integrity fell below 50% 3206 | -9/Materials | Entered Mines 3219 | -9/Mines | Met a Derelict shopkeep closing up shop 3449 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3544 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3939 | -9/Mines | Learned location of 1 exit from Materials 4059 | -9/Mines | Learned location of 1 exit from Proximity Caves 4097 | -9/Mines | Discovered new exit (range 7) 4104 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4117 | -9/Mines | Identified exit to Materials 4220 | -9/Mines | Discovered exit to Materials (range 6) 4376 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4376 | -9/Mines | Discovered new exit (range 5) 4381 | -9/Mines | Identified exit to Exiles 4383 | -9/Mines | Entered Exiles 4427 | -9/Exiles | Met 8R-AWN 4461 | -9/Exiles | Met EX-HEX 4516 | -9/Exiles | Met EX-BIN 4537 | -9/Exiles | Aligned with FarCom system 4539 | -9/Exiles | Given EX-Vault access code 4583 | -9/Exiles | Opened EX-Vault 4599 | -9/Exiles | Found Potential Leg 4602 | -9/Exiles | Found Potential Leg 4638 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4693 | -9/Exiles | Met EX-DEC 4701 | -9/Exiles | Learned location of Zion (-7) 4796 | -9/Exiles | Discovered new exit (range 10) 4815 | -9/Exiles | Identified exit to Mines 4817 | -9/Exiles | Left Exiles lab with Potential Leg 4817 | -9/Exiles | Entered Mines 5196 | -8/Mines | Discovered exit to Materials (range 2) 5222 | -8/Mines | Entered Materials 5222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5223 | -8/Materials | Identified exit to Factory 5797 | -8/Materials | Repaired Cooling System 5842 | -8/Materials | Repaired Hvy. Rocket Launcher 5959 | -8/Materials | Entered Factory 5959 | -7/Factory | Evolved 2 slots: Utility x2 6426 | -7/Factory | Discovered new exit (range 3) 6428 | -7/Factory | Identified exit to Factory 6668 | -7/Factory | Discovered new exit (range 13) 6690 | -7/Factory | Identified exit to Storage 6909 | -7/Factory | Cargo convoy interrupted 6988 | -7/Factory | Discovered new exit (range 6) 6993 | -7/Factory | Identified exit to Lower Caves 6994 | -7/Factory | Entered Lower Caves 6996 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7041 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7247 | -7/Lower Caves | Build established: Mutant 7316 | -7/Lower Caves | Learned 8 Factory zone layouts 7336 | -7/Lower Caves | Encountered a Warlord checkpoint 7500 | -7/Lower Caves | Discovered new exit (range 9) 7505 | -7/Lower Caves | Identified exit to Lower Caves 7522 | -7/Lower Caves | Entered another Lower Caves area 7522 | -7/Lower Caves | Accompanied by 2 allies 7522 | -7/Lower Caves | Discovered exit to Factory (range 7) 8021 | -7/Lower Caves | Discovered new exit (range 5) 8025 | -7/Lower Caves | Identified exit to Zion 8030 | -7/Lower Caves | Entered Zion 8031 | -7/Zion | System corruption reached 10% 8054 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8074 | -7/Zion | System corruption cleaned by Quarantine Array 8244 | -7/Zion | Given the Hacking Drone Bay 8405 | -7/Zion | Found CR-A16's Pointy Stick 8429 | -7/Zion | Learned Factory terminal intel 8446 | -7/Zion | Learned location of Recycling (-7) 8610 | -7/Zion | Opened final containment barrier to the Deep Caves 8621 | -7/Zion | Discovered new exit (range 5) 8623 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8625 | -7/Zion | Identified exit to Deep Caves 8626 | -7/Zion | Entered Deep Caves 8735 | -7/Deep Caves | Attacked by Z-Imprinter 8745 | -7/Deep Caves | Z-Facility disabled 8799 | -7/Deep Caves | Core integrity fell below 50% 8804 | -7/Deep Caves | Core integrity fell below 20% 8809 | -7/Deep Caves | Destroyed by B4-92A(z) with Zionite Laser-S Last Messages --------------- 08783_ Overload: Heat surge (+181). 08785_ The unstable cave ceiling collapses. 08786_ Carbon-fiber Leg destroyed. 08787_ Overheating: System interference. 08787_ Targeting Computer temporarily disabled. 08787_ Reaction Control System temporarily disabled. 08787_ Targeting Computer temporarily disabled. 08787_ Carbon-fiber Leg destroyed. 08789_ Potential Leg destroyed. 08789_ Imp. EM Pulse Cannon destroyed. 08793_ Reaction Control System destroyed. 08794_ Potential Leg destroyed. 08794_ Overload: Heat surge (+138). 08795_ Mak. Laser destroyed. 08796_ Overheating: Lrg. Storage Unit damaged (-19). 08796_ Lrg. Storage Unit destroyed. 08803_ Acquired Prototype Leg. 08803_ Identified Zio. Composite Leg I. 08808_ Acquired Prototype Protection. 08808_ Identified Zio. Light Carapace. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????######;#######???????????????? | | ????????????????????# *! @!!!![[*#??????#??????#?? | | ????????????????????# ####??!???### ? | | ????????????????????# ### #??*??# ? | | ????????????????????#?#####; * ##? #?# | | ???????????????????# #### zz%!! #? ## | | ?????????????????? # zz ! ;# | | ?????????????????? !%[ | | ??????????????????? z | | ???????????????????## | | ????????????????????## | | ????????????????????# """"" | | ?????????????????#??# """"???? | | ????????????????## # """"???? | | ????????????????# """"???" | | ???????????????????# """""""" | | ????????????????????# """""" | | ???????????????????## """ | | ???????????????????# " | | ???????????????????## | | ????????????????????# | | ????????????????????# | | ????????????????# | | ????????????????# | | ????????????????# | | ????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 11 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyAuthchipBlaster Manual? 0 Play Time 02:35:35 Cumulative 94.8 hours Start 2022.07.11 @ 11:05:28 End 2022.07.11 @ 19:10:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 49 Adventurer 16 Explorer 3 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ede5751a-c344-4c65-8a5d-7c67b171b6d8