Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.03 @ 11:04:54 Player: lumberblack Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (122) 610 Value Destroyed (3730) 3730 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (1674) 1674 TOTAL SCORE: 12274 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1600) Ox31 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (28) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Biocell (1000) Zionite Biocell (1000) Zionite Biocell (1000) Precision Energy Filter Zionite Weapon Casing Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Powered Armor Long-range Tractor Beam Hacking Drone Bay (1/1) Army-in-a-Box (30/30) Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Advanced Power Amplifier Advanced Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Zionite Metafield Generator Surveybot 24 Scanner Surveybot 24 Chip Tactical Coordination Suite Precision Energy Filter Improved Particle Charger Improved Transmission Jammer Advanced Reaction Control System Improved Weapon Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Zionite Heavy Carapace Zionite Heavy Carapace Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Powered Armor Improved Powered Armor Advanced Force Field Hacking Drone Bay Army-in-a-Box Bomb Factory No. 2 Precision Rocket Launcher [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Cooled Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 3 | . . . . . 2 . . . . . 1 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 173 | 7 23 4 4 4 30 18 14 . . . 22 1 3 6 30 7 Power 18 | . 2 . . . 3 2 . . . . 3 . . . 7 1 Engine 10 | . 2 . . . 3 2 . . . . 2 . . . 1 . Core 3 | . . . . . . . . . . . 1 . . . 2 . Reactor 5 | . . . . . . . . . . . . . . . 4 1 Propulsion 25 | 3 3 . 2 . 7 3 2 . . . 3 . 1 . . 1 Treads 23 | 2 3 . 2 . 7 3 2 . . . 3 . 1 . . . Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 67 | 3 7 . . . 6 2 9 . . . 9 1 . 6 21 3 Device 22 | 3 2 . . . 2 . 4 . . . 1 . . 1 9 . Storage 16 | . 2 . . . . 1 1 . . . 3 1 . 1 7 . Processor 2 | . . . . . . . 1 . . . 1 . . . . . Hackware 3 | . . . . . 2 . . . . . 1 . . . . . Protection 24 | . 3 . . . 2 1 3 . . . 3 . . 4 5 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 63 | 1 11 4 2 4 14 11 3 . . . 7 . 2 . 2 2 Energy Gun 16 | . 2 . . . 10 4 . . . . . . . . . . Energy Cannon 26 | . 4 3 2 2 . 7 1 . . . 5 . 1 . 1 . Ballistic Gun 6 | 1 1 . . . 3 . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . Launcher 12 | . 2 1 . 2 . . 2 . . . 1 . 1 . 1 2 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 1 2 . . . 1 . . 1 6 1 Parts Lost 19 | . 1 . . . . . . . . . . . . . . 18 Power 3 | . . . . . . . . . . . . . . . . 3 Propulsion 5 | . . . . . . . . . . . . . . . . 5 Utility 4 | . . . . . . . . . . . . . . . . 4 Weapon 7 | . 1 . . . . . . . . . . . . . . 6 Highest Loss Streak 17 | . 1 . . . . . . . . . . . . . . 17 Average Slot Usage (%) 97 | . 99 99 99 100 99 98 99 100 100 100 99 100 100 95 92 87 Engine 7 | . 14 14 14 14 8 7 7 7 7 7 9 6 6 6 4 . Core 2 | . . . . . . . . . . . 3 6 6 6 4 . Reactor 1 | . . . . . . . . . . . . . . . 2 12 Treads 25 | . 27 28 28 28 18 29 30 30 30 30 26 26 26 26 26 21 Device 2 | . 3 . . . 7 6 4 . . . 1 . . . 2 . Storage 19 | . 21 28 28 28 18 15 16 23 23 23 18 20 20 15 16 25 Protection 6 | . 3 . . . 7 8 3 7 7 7 12 13 13 12 6 . Energy Gun 5 | . 3 . . . 28 23 . . . . . . . . . . Energy Cannon 21 | . 20 27 27 27 3 5 29 23 23 23 25 26 25 26 25 24 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 224 | 11 45 45 45 45 64 101 110 110 110 110 164 164 165 224 224 224 Greatest Support 114 | 40 40 40 40 40 40 90 98 98 98 98 114 114 114 114 114 114 Greatest Overweight (x) 31 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 31 Average Overweight (x) . | . . 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 48 | 6 16 16 16 16 16 18 24 24 24 24 28 28 28 48 48 48 Average Capacity 24 | 6 12 16 16 16 16 16 19 24 24 24 24 26 28 30 34 46 Most Carried 48 | 6 16 16 16 16 16 18 24 24 24 24 28 28 28 32 48 48 Average Carried 23 | 4 11 15 15 15 15 16 19 24 24 24 24 26 28 30 32 46 Final Capacity 48 | 6 16 16 16 16 16 18 24 24 24 24 26 28 28 32 48 28 Final Carried 48 | 5 16 16 16 16 16 18 24 24 24 24 26 28 28 32 48 22 Class Distribution -------------------- 32% | Hauler-Tank 25% | Mutant 12% | Skirmisher 11% | Hauler-Gunner 7% | Hauler-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Gunner | -6/Deep Caves Hauler-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 2177 | 286 231 65 40 80 302 161 205 35 . . 201 10 75 60 284 142 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5056 | 211 910 117 . 14 931 491 767 168 . . 388 57 101 . 264 637 Parts 241 | 21 58 10 . 5 46 19 25 4 . . 18 1 2 . 14 18 Haulers Intercepted 7 | . 2 . . . 3 . 1 . . . 1 . . . . . Recyclers Shooed 5 | . 2 . . . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 8 7 . . . . 3 1 . 13 Prevented 21 | . . . . . . . 15 3 . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 91 | . 15 8 . 4 14 6 11 5 . . 5 . 3 . 9 11 Guns 22 | . 4 . . . 14 4 . . . . . . . . . . Cannons 32 | . 8 2 . 1 . 1 2 1 . . 5 . 1 . 7 4 AOE 35 | . 3 6 . 3 . . 8 4 . . . . 2 . 2 7 Classes Destroyed 19 | 2 7 . . . 3 2 2 1 . . . . . . 2 . Worker 4 | . 2 . . . . 1 . . . . 1 . . . . . Builder 3 | . 1 . . . 2 . . . . . . . . . . . Tunneler 8 | 8 . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 . 1 . . . 1 . . . . . Recycler 7 | 1 3 . . . . 3 . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 3 | . . . . . 1 1 . . . . 1 . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . Swarmer 22 | . 3 6 . 4 . 2 1 4 . . . . . . . 2 Grunt 37 | . 12 2 . . 11 . 6 . . . . . 2 . . 4 Brawler 3 | . . . . . . . 1 . . . . . 1 . . 1 Duelist 4 | . . . . . . 1 1 . . . . . . . . 2 Sentry 5 | . . . . . 2 1 1 . . . 1 . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . 2 Programmer 8 | . . . . . . 2 1 1 . . 4 . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . 3 . Z-Light 2 | . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . 1 . . . . 1 . . . . Assembled 6 | . . . . . . . . . . . . . . . 6 . Best Kill Streak 9 | 3 4 3 . 4 4 3 5 2 . . 3 . 3 . 3 9 Combat Bots Only 9 | . 3 3 . 4 4 3 5 2 . . 1 . 3 . 3 9 Max Kills in Single Turn 4 | 1 2 3 . 2 1 1 2 2 . . 1 1 1 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 2 . . 2 2 . . . . 1 . 2 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 6923 | . 497 185 . 30 570 433 413 226 . . 128 . 133 . 982 3326 Core 1139 | . 59 20 . . 173 19 16 . . . . . . . 101 751 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 68 68 . . . . 95 . . . . . . Volleys Fired 316 | 23 72 5 . 3 35 19 21 13 . . 27 1 15 4 51 27 Largest 4 | 2 2 2 . 2 4 4 4 3 . . 4 4 4 4 4 4 Hottest 244 | 90 120 120 . 120 244 244 120 90 . . 120 120 120 180 120 150 Shots Fired 813 | 46 133 7 . 6 140 66 51 25 . . 108 4 47 10 92 78 Gun 272 | 46 41 . . . 140 45 . . . . . . . . . . Cannon 498 | . 86 4 . 2 . 21 40 18 . . 108 4 44 10 91 70 Launcher 39 | . 2 3 . 4 . . 11 7 . . . . 3 . 1 8 Special 4 | . 4 . . . . . . . . . . . . . . . Kinetic 41 | 16 23 . . . 2 . . . . . . . . . . . Thermal 733 | 30 108 4 . 2 138 66 40 18 . . 108 4 44 10 91 70 Explosive 21 | . 2 3 . 4 . . . . . . . . 3 . 1 8 Electromagnetic 18 | . . . . . . . 11 7 . . . . . . . . Robot Hit Streak 26 | 9 17 3 . 4 26 25 8 12 . . 6 10 21 . 7 13 Robot Miss Streak 6 | 6 4 . . . 3 4 1 1 . . 2 . 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 393 | 23 80 3 . 1 96 44 22 16 . . 25 4 13 . 26 40 Core Hits 219 | 13 37 9 . 7 36 17 21 9 . . 10 2 6 . 19 33 Critical Hits 3 | . 1 . . . . . . . . . 1 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11721 | 294 1414 307 . 212 1731 962 1397 722 . 1 785 109 643 . 1098 2046 Guns 2889 | 289 308 . . . 1683 609 . . . . . . . . . . Cannons 4869 | . 891 72 . 18 . 311 401 435 . . 692 109 293 . 806 841 Explosions 3354 | . 129 224 . 155 . . 988 272 . . . . 350 . 149 1087 Melee . | . . . . . . . . . . . . . . . . . Ramming 609 | 5 86 11 . 39 48 42 8 15 . 1 93 . . . 143 118 Kinetic 258 | 93 124 . . . 41 . . . . . . . . . . . Thermal 7659 | 196 1075 72 . 18 1642 920 553 442 . . 692 109 293 . 806 841 Explosive 2094 | . 129 224 . 155 . . . . . . . . 350 . 149 1087 Electromagnetic 1101 | . . . . . . . 836 265 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 1 1 1 1 1 . 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . 3 2 . 3 3 3 1 . . 1 Message Errors 7 | . . . . . . . 1 1 . 2 2 . 1 . . . Energy Discharges 4 | . . . . . . . 1 . . . 1 1 . . . 1 Data Loss (minor) 5 | . . . . . . . 1 1 . 1 . 2 . . . . Overload Shots 5 | . . . . . . . . . . . . . . 3 . 2 Effects 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 428 | . 16 . . . . 31 59 72 . . 41 17 23 . 86 83 Projectiles 295 | . 16 . . . . 31 38 72 . . 41 17 23 . 33 24 Explosions 36 | . . . . . . . 21 . . . . . . . . 15 Melee 97 | . . . . . . . . . . . . . . . 53 44 Knockbacks 3 | . 1 . . . . . . . . . . . . . 2 . Impact 3 | . 1 . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . . 26 . . . . 7 16 . . . . . . . 288 Shots 11 | . . 1 . . . . 2 1 . . . . . . . 7 Rammed 60 | 6 20 3 . 6 4 4 . . . 1 6 . . . 3 7 Targets Rammed 72 | 6 21 3 . 6 6 5 1 1 . 1 6 . . . 6 10 Kicked . | . . . . . . . . . . . . . . . . . Crushed 12 | . 1 . . . 2 1 1 1 . . . . . . 3 3 Highest Temperature 603 | 150 306 135 . 63 603 244 90 98 . . 210 75 246 135 270 259 Average Temperature 88 | 48 92 71 . 19 149 78 33 43 . . 71 43 77 48 102 92 Received Heat Transfer 1466 | . 252 9 . . 180 24 75 . . . 12 . 63 . 281 570 Effects 8 | . . . . . 6 . . . . . . . . . 1 1 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 1 Interference 3 | . . . . . 3 . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 11 | . . . . . . . 5 3 . . . . . . 3 . Impact Corruptions 10 | . . . . . . . . . . . 1 . . . 5 4 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 21 | . 4 . . . 7 3 3 . . . 2 . . . 2 . Heat Transferred 12103 | 580 2332 148 . 37 3071 1628 581 531 . . 851 148 407 . 690 1099 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 475 | 45 346 299 . 120 275 134 . . . . 475 . . . . . Initial 109 | . 29 109 . . . 16 . . . . . . . . . . Average 113 | 24 177 200 . 16 49 25 . . . . 214 . . . . . Maximum Alert Level 2 | . 1 1 . . 1 . . . . . 2 . . . . . Low Security (%) 74 | 100 50 67 . 100 95 100 . . . . 42 . . . . . Level 1 24 | . 49 32 . . 4 . . . . . 51 . . . . . Level 2 1 | . . . . . . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . . 1 2 2 . . . . 5 . . . . 1 Investigation 6 | . 3 . . 1 . . . . . . 2 . . . . . Extermination 5 | . . . . . . 2 . . . . 3 . . . . . Reinforcement 3 | . 1 . . . 2 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 7 | . . . . . 7 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 138 | . 33 10 . 3 27 8 13 7 . . 10 . 3 . 8 16 Peak Tracking Total 7 | . 5 3 . 2 6 3 5 4 . . 3 . 3 . 3 7 Tactical Retreats 10 | . 5 . . 1 . . 2 1 . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 3 | . 1 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . Triggered 4 | . . 1 . . . . 2 . . . . . 1 . . . Fabricated Traps 2 | . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 12 | . 2 . . 1 1 1 . . . . 1 . . 3 2 1 Max in Single Turn 1 | . 1 . . 1 1 1 . . . . 1 . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 34 | . 9 . 1 1 7 3 . . 4 . 9 . . . . . Terminals 15 | . 6 . . . 6 1 . . . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . . . 1 1 . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . Scanalyzers 4 | . . . . . . 1 . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 119 | . 31 . 1 1 29 7 . . 30 . 20 . . . . . Successful 85 | . 18 . 1 1 17 6 . . 30 . 12 . . . . . Failed 33 | . 12 . . . 12 1 . . . . 8 . . . . . Catastrophic 5 | . 1 . . . 2 . . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 52 | . 22 . 1 . 24 1 . . . . 4 . . . . . Terminals 51 | . 21 . . . 25 2 . . . . 3 . . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . . . Repair Stations 14 | . 5 . . . 4 3 . . . . 2 . . . . . Recycling Units 8 | . 5 . . . . . . . . . 3 . . . . . Scanalyzers 10 | . . . . . . 2 . . . . 8 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 9 . 1 1 10 2 . . 30 . . . . . . . Record 11 | . . . . . . . . . 11 . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . 3 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 12 | . 4 . . . 4 2 . . . . 2 . . . . . Scan Component 6 | . 2 . . . 2 1 . . . . 1 . . . . . Repair 6 | . 2 . . . 2 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 2 . . . . 5 . . . . . Insert Component 4 | . . . . . . 1 . . . . 3 . . . . . Analyze 3 | . . . . . . 1 . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 3 . . . . . 3 . . . . . Terminals 6 | . 3 . . . 3 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Disrupt 3 | . 1 . . . 2 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . 3 . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . Tunnel 3 | . 2 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 9 . . . 7 3 . . . . 7 . . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . 8 . 1 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Matter 190 | . . . . . . . . . . . 190 . . . . . Time 95 | . . . . . . . . . . . 95 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . Parts Repaired 6 | . 2 . . . 2 1 . . . . 1 . . . . . Time 272 | . 52 . . . 120 30 . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . . . . 3 . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 4 | . . 3 . 1 . . . . . . . . . . . . Largest Group 3 | . . 3 . 1 . . . . . . . . . . . . Highest-Rated Group 76 | . . 76 . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . 14 . . . . . . . . . . . . . . Total Damage 250 | . . 250 . . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 2 . . 2 . 1 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 19933 | 240 2176 723 574 986 2009 1445 798 483 143 326 1659 765 675 2699 2769 1463 Spaces Moved 9334 | 97 863 381 314 528 783 816 402 253 82 185 772 419 329 1434 1031 645 Core 1 | . . . . . . . . . . . . . . . . 1 Treads 9236 | 61 802 381 314 528 783 816 402 253 82 185 772 419 329 1434 1031 644 Legs 16 | 16 . . . . . . . . . . . . . . . . Wheels 81 | 20 61 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 180 180 180 180 155 156 176 176 176 175 180 180 185 160 185 Average Speed 177 | 138 166 180 180 180 180 159 163 176 176 176 179 180 182 185 181 199 Slowest Speed 1600 | 160 180 180 180 180 180 180 176 176 176 176 180 180 185 185 185 1600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 97 69 70 98 37 14 57 48 69 36 16 42 58 79 63 69 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 5 | . 2 1 . . . . . . 1 . 1 . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 20 | . . 1 . 2 . . 3 2 . 2 . 2 3 3 . 2 Spaces Dug 82 | . 4 19 . . . . 5 1 . . 14 . 16 . 12 11 Terrain Destroyed 305 | . 19 26 . 18 . 3 10 8 . . 22 . 62 . 40 97 Melee . | . . . . . . . . . . . . . . . . . Projectile 89 | . 4 . . . . 3 7 3 . . 22 . 16 . 19 15 AOE 216 | . 15 26 . 18 . . 3 5 . . . . 46 . 21 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 11984 | 156 1452 408 326 553 1304 919 503 268 81 185 983 429 371 1476 1868 702 Wait 1718 | 17 433 13 . 5 389 36 49 2 . . 103 1 24 17 622 7 Move 9318 | 96 862 380 313 527 782 815 401 252 81 184 771 418 328 1433 1030 645 Hop . | . . . . . . . . . . . . . . . . . Pick Up 185 | 1 22 1 1 4 23 9 9 . . . 21 5 . 6 81 2 Fast Attach 69 | 2 5 1 . . 14 9 2 . . . 13 . 1 5 16 1 Attach 33 | 2 2 . 2 . 7 1 3 . . . 2 . . 1 7 6 Detach 15 | 1 2 . . . 1 1 1 . . . 3 . . 1 5 . Swap 71 | 3 16 3 2 4 9 8 9 . . . 7 1 2 . 7 . Drop 183 | 5 17 2 8 4 38 16 7 . . . 30 3 1 9 40 3 Fire 316 | 23 72 5 . 3 35 19 21 13 . . 27 1 15 4 51 27 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 69 | 6 21 3 . 6 6 5 1 1 . 1 6 . . . 6 7 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 1 1 Trap 2 | . . . . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 241 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 4) 732 | -10/Materials | Central database locked down 746 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Discovered new exit (range 16) 1600 | -10/Materials | Identified exit to Mines 1639 | -10/Materials | Discovered new exit (range 10) 2117 | -10/Materials | Repaired Lgt. Treads 2145 | -10/Materials | Repaired Lgt. Treads 2417 | -10/Materials | Entered Mines 2420 | -10/Mines | Escorted by a lone wolf Derelict 2440 | -10/Mines | Learned location of Storage (-9) 2574 | -10/Mines | Discovered new exit (range 12) 2902 | -10/Mines | Discovered new exit (range 11) 3077 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3107 | -10/Mines | Assembled infested the area 3133 | -10/Mines | Discovered new exit (range 5) 3140 | -10/Mines | Entered Exiles 3184 | -10/Exiles | Met 8R-AWN 3214 | -10/Exiles | Met EX-HEX 3265 | -10/Exiles | Met EX-BIN 3362 | -10/Exiles | Aligned with FarCom system 3364 | -10/Exiles | Given EX-Vault access code 3409 | -10/Exiles | Opened EX-Vault 3436 | -10/Exiles | Found Army-in-a-Box 3476 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3599 | -10/Exiles | Met EX-DEC 3698 | -10/Exiles | Discovered new exit (range 10) 3714 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3714 | -10/Exiles | Entered Mines 3835 | -9/Mines | Discovered new exit (range 5) 3838 | -9/Mines | Received a Mining Laser from a helpful Derelict 4144 | -9/Mines | Met a Derelict shopkeep closing up shop 4222 | -9/Mines | Learned Materials stockpile data 4399 | -9/Mines | Discovered new exit (range 15) 4700 | -9/Mines | Entered Materials 4700 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5007 | -8/Materials | Build established: Skirmisher 5052 | -8/Materials | Discovered new exit (range 3) 5547 | -8/Materials | Repaired Adv. Beam Rifle 5608 | -8/Materials | Repaired Adv. Beam Rifle 6709 | -8/Materials | Entered Factory 6709 | -7/Factory | Evolved 2 slots: Propulsion x2 7067 | -7/Factory | Discovered new exit (range 11) 7098 | -7/Factory | Build established: Mutant 7418 | -7/Factory | Identified exit to Lower Caves 7568 | -7/Factory | Build established: Skirmisher 7690 | -7/Factory | Repaired Prc. Beam Rifle 8154 | -7/Factory | Entered Lower Caves 8188 | -7/Lower Caves | Learned Factory interactive machine intel 8405 | -7/Lower Caves | Learned Factory trap positions 8531 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8777 | -7/Lower Caves | Found Imp. Powered Armor 8783 | -7/Lower Caves | Found Imp. Powered Armor 8869 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8893 | -7/Lower Caves | Discovered new exit (range 12) 8938 | -7/Lower Caves | Spotted B-75 Beast 8952 | -7/Lower Caves | Entered another Lower Caves area 8965 | -7/Lower Caves | Discovered new exit (range 10) 9015 | -7/Lower Caves | Encountered a Warlord checkpoint 9417 | -7/Lower Caves | Discovered new exit (range 5) 9435 | -7/Lower Caves | Entered Data Miner 9435 | -7/Data Miner | Discovered new exit (range 7) 9469 | -7/Data Miner | Met Data Miner 9501 | -7/Data Miner | Learned location of Section 7 (-2) 9501 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9531 | -7/Data Miner | Build established: Hauler-Mutant 9532 | -7/Data Miner | Received God Mode back door access code from Data Miner 9578 | -7/Data Miner | Entered Proximity Caves 9630 | -6/Proximity Caves | Learned 12 Factory zone layouts 9876 | -6/Proximity Caves | Discovered new exit (range 16) 9904 | -6/Proximity Caves | Entered Factory 9904 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9905 | -6/Factory | Identified exit to Lower Caves 9907 | -6/Factory | Loaded intel: 80 trap records 9908 | -6/Factory | Loaded intel: 46 interactive machine locations 10403 | -6/Factory | Build established: Scavenger-Tank 10594 | -6/Factory | Fabricated Tactical Coordination Suite? 10606 | -6/Factory | Local fabrication network quarantined 10808 | -6/Factory | Build established: Hauler-Tank 10916 | -6/Factory | Repaired Cld. Particle Cannon 11563 | -6/Factory | Entered Lower Caves 11571 | -6/Lower Caves | Learned Factory trap positions 11726 | -6/Lower Caves | Encountered a Warlord checkpoint 11986 | -6/Lower Caves | Discovered new exit (range 11) 12328 | -6/Lower Caves | Entered another Lower Caves area 12456 | -6/Lower Caves | Spotted B-75 Beast 12567 | -6/Lower Caves | Discovered new exit (range 15) 12724 | -6/Lower Caves | Learned location of 1 exit from Factory 12959 | -6/Lower Caves | Encountered a Warlord checkpoint 12971 | -6/Lower Caves | Discovered new exit (range 15) 13003 | -6/Lower Caves | Entered Zion 13090 | -6/Zion | Given the Hacking Drone Bay 13107 | -6/Zion | Discovered new exit (range 15) 13170 | -6/Zion | System corruption cleaned by Quarantine Array 13693 | -6/Zion | Found Prototype Device 13706 | -6/Zion | Identified Bomb Factory No. 2 13878 | -6/Zion | Learned Factory stockpile data 15112 | -6/Zion | Discovered new exit (range 4) 15112 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15355 | -6/Zion | Found Prototype Device 15702 | -6/Zion | Entered Deep Caves 16841 | -6/Deep Caves | Build established: Hauler-Gunner 16910 | -6/Deep Caves | Identified Hacking Drone Bay 17180 | -6/Deep Caves | Attacked by Z-Imprinter 17203 | -6/Deep Caves | Build established: Tank 17207 | -6/Deep Caves | Destroyed Z-Imprinter 17352 | -6/Deep Caves | Found Prototype Protection 17355 | -6/Deep Caves | Found Prototype Protection 17368 | -6/Deep Caves | Found Prototype Device 17387 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 17391 | -6/Deep Caves | Identified Zio. Metafield Generator 17535 | -6/Deep Caves | Z-Facility disabled 17750 | -6/Deep Caves | Found Zio. Weapon Casing 17849 | -6/Deep Caves | Build established: Hauler-Mutant 17866 | -6/Deep Caves | Found Prototype Protection 17875 | -6/Deep Caves | Found Prototype Protection 17882 | -6/Deep Caves | Found Prototype Protection 18125 | -6/Deep Caves | Found Surveybot 24 Scanner 18195 | -6/Deep Caves | Found Surveybot 24 Chip 18298 | -6/Deep Caves | Build established: Hauler-Gunner 18460 | -6/Deep Caves | Discovered new exit (range 6) 18471 | -6/Deep Caves | Entered Proximity Caves 19038 | -5/Proximity Caves | Spotted B-75 Beast 19192 | -5/Proximity Caves | Learned Factory security intel 19806 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19850 | -5/Proximity Caves | Identified Zio. Heavy Carapace (x3) 19866 | -5/Proximity Caves | Destroyed 9 combat bots 19871 | -5/Proximity Caves | Core integrity fell below 50% 19919 | -5/Proximity Caves | Core integrity fell below 20% 19934 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 19892_ 17 Matter crushed. 19892_ Penetrated by Slug. 19892_ Slug penetrates Earth. 19894_ The unstable cave ceiling collapses. 19898_ Machine disabled. 19899_ Penetrated by Slug. 19899_ Slug penetrates Earth. 19900_ The unstable cave ceiling collapses. 19900_ Zio. Heavy Carapace destroyed. 19900_ Destroyed Zio. Heavy Carapace. 19901_ The unstable cave ceiling collapses. 19902_ Slammed into Y-72 Warden. 19909_ The unstable cave ceiling collapses. 19911_ 12 Matter crushed. 19913_ Penetrated by Slug. 19913_ Zio. Light DM Reactor destroyed. 19918_ Prc. Rocket Launcher destroyed. 19923_ The unstable cave ceiling collapses. 19927_ Machine disabled. 19930_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????# ????????????????????????????? | | ?????###" ?????????????????????????????? | | ?????# ?????? #### ?????????????????? | | ??????? #?????# ??????????????????? | | ??????????# ##### #????????????????????? | | ??????????# # #????????????????????? | | ??????????# #?????????????????????? | | ??????????# ##### ????????????????? | | ??????????## ##?????? ## ??????????????????? | | ???????????# #?????????????#???????????????? | | ???????????# ##########??? ???????????????? | | ???????????# ##"# #??? ???????????????? | | ???????????# # ##? ????????????????? | | ???????????## # # #? #????????????????? | | ????????????## ## #????????????????? | | ?????????????## #????????????????? | | ?????????????## % # #????????????????? | | #?????######## # #????????????????? | | ??????# # %##???????????????? | | ??????# ## %# ##??????????????? | | ??##### #### ## #!!# # #??????????????? | | ?## ??????### # !%! ! #??????????????? | | ## ????????# # ! g ##?????????????? | | # #????????# # !! ! Y #?????????????? | | # ##???????# #### #"!! ##?????????????? | | # ###?????# #??#?#" @ ##?????????????? | | ###???# #????# # #?????????????? | | ##??# #????#" $ #?????????????? | | # #??# #????#b " ##?????????????? | | # #### #????#Y " ##??????????????? | | #????######## #???????????????? | | ######???????????? #???????????????? | | #?????????????????##???????????????? | | ##### ####??????????????????????????????????? | | ????#####?????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 49 Energy Capacity 1360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1200 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Power Amplifier | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Tactical Coordination Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalHeartLance Manual? 0 Play Time 02:10:07 Cumulative 332.3 hours Start 2022.02.03 @ 08:08:58 End 2022.02.03 @ 11:04:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ab8e8c7-50d2-4afd-8fe2-ba57ebb2a096