Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 19:07:40 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1196) 1196 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6716 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 842/1000 Matter 300/300 Energy 28/100 System Corruption 24% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Terrain Scanner Hacking Suite Trap Reconfigurator > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Fusion Compressor Micro Fission Core Large Storage Unit Advanced Terrain Scan Processor Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit VTOL Module Cooled VTOL Module Field Propulsion Drive Q-thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Fusion Compressor Micro Fission Core Large Storage Unit Advanced Terrain Scan Processor Rocket Launcher Improved Plasma Cutter [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Trap Reconfigurator Device Trap Reconfigurator Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 1 . . . Utility 5 | . . . . . 2 . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 79 | . 14 . . 2 19 11 17 9 3 4 Power 15 | . 2 . . 1 3 2 4 2 1 . Engine 10 | . 2 . . 1 3 1 3 . . . Core 4 | . . . . . . 1 1 2 . . Reactor 1 | . . . . . . . . . 1 . Propulsion 26 | . 2 . . 1 8 4 5 3 1 2 Treads . | . . . . . . . . . . . Leg 16 | . 2 . . 1 8 3 . . . 2 Wheel 1 | . . . . . . . . 1 . . Hover 1 | . . . . . . . . 1 . . Flight 8 | . . . . . . 1 5 1 1 . Utility 18 | . 2 . . . 3 . 6 4 1 2 Device 7 | . . . . . 1 . 3 1 1 1 Storage 2 | . 1 . . . . . 1 . . . Processor 5 | . 1 . . . . . 2 1 . 1 Hackware 2 | . . . . . . . . 2 . . Protection 2 | . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | . 8 . . . 5 5 2 . . . Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | . 6 . . . 2 5 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 . . . . Parts Lost 20 | . . . . . 1 . 5 4 . 10 Power 4 | . . . . . 1 . 1 . . 2 Propulsion 11 | . . . . . . . 3 3 . 5 Utility 5 | . . . . . . . 1 1 . 3 Weapon . | . . . . . . . . . . . Highest Loss Streak 6 | . . . . . 1 . 1 4 . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | . 8 15 14 14 14 14 8 7 7 6 Power . | . 1 1 1 1 1 . . 1 2 2 Propulsion 1 | . 2 2 2 2 2 2 . . . . Utility 3 | . . 2 2 3 2 5 4 3 3 2 Weapon 4 | . 3 9 8 7 6 6 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 7 . 2 . 7 9 . . . 3 Power 2 | . 1 . . . 1 . . . . . Propulsion 5 | . . . . . 1 4 . . . . Utility 7 | . 2 . . . 1 3 . . . 1 Weapon 13 | . 4 . 2 . 4 2 . . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 92 100 100 100 94 99 85 76 81 76 Engine 8 | . 14 14 14 14 9 8 5 . 5 3 Core 3 | . . . . . . 5 5 10 5 4 Leg 24 | . 28 28 28 28 35 37 11 2 . 3 Flight 6 | . . . . . . . 20 15 22 13 Device 9 | . . . . . 9 7 18 18 14 16 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 Processor 7 | . 6 14 14 14 9 7 6 6 5 5 Hackware 1 | . . . . . . . . 5 11 10 Protection 2 | . . . . . 4 7 . . . . Energy Gun 1 | . 5 . . . 1 . . . . . Ballistic Gun 11 | . 22 28 28 28 15 11 3 . . . Slashing Weapon 2 | . . . . . . 3 2 4 1 5 Peak Build Rating 66 | . 17 17 18 18 35 49 57 61 64 66 Average Rating 37 | . 12 17 17 18 30 46 48 54 61 56 On Entrance 29 | 6 6 17 17 18 18 34 49 42 55 61 Avg Prop Armor Cover (%) 9 | . . . . . . 9 9 9 9 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 11 29 29 29 31 39 47 49 26 24 25 Greatest Support 93 | 20 40 40 40 40 67 84 93 25 33 39 Greatest Overweight (x) 2 | . . . . . . 2 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 8 8 8 Average Capacity 11 | . 9 15 15 15 15 15 9 8 8 7 Most Carried 15 | . 15 15 15 15 15 15 15 8 8 7 Average Carried 11 | . 8 15 14 14 14 14 8 7 7 6 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 5 Final Carried 15 | 6 15 15 14 15 15 15 8 8 7 5 Class Distribution -------------------- 72% | Mutant 15% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 2374 | 194 336 . . 82 350 224 483 436 234 35 Remotely . | . . . . . . . . . . . Salvage Created 1555 | . 276 . . 138 318 241 240 282 . 60 Parts 104 | . 24 . . 5 26 8 17 23 . 1 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 . Broken 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 34 | . 10 . . 3 11 4 4 1 . 1 Melee 7 | . . . . . 1 . 4 1 . 1 Guns 25 | . 10 . . 3 8 4 . . . . AOE 2 | . . . . . 2 . . . . . Classes Destroyed 10 | . 4 . . 1 1 1 1 2 . . Worker 4 | . 1 . . . . . 1 2 . . Hauler 1 | . . . . . . . . 1 . . Recycler 2 | . 1 . . . . 1 . . . . Operator 2 | . . . . . . . . 2 . . Watcher 1 | . . . . . . . 1 . . . Swarmer 16 | . 9 . . . 6 . 1 . . . Grunt 9 | . 1 . . 2 3 2 . . . 1 Brawler 1 | . . . . 1 . . . . . . Sentry 5 | . . . . . 2 1 1 1 . . Programmer 3 | . . . . . . 1 2 . . . Best Kill Streak 4 | . 3 . . 3 4 2 1 2 . 1 Combat Bots Only 4 | . 3 . . 3 4 2 1 1 . 1 Max Kills in Single Turn 2 | . 2 . . 1 2 2 1 1 . 1 Gunslinging 1 | . 1 . . . 1 1 . . . . Exploded 2 | . . . . . 2 . . . . . Melee 1 | . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 303 | . 26 . . 17 47 30 125 15 . 43 Missed 114 | . 8 . . 4 21 6 57 4 . 14 Hits 189 | . 18 . . 13 26 24 68 11 . 29 Melee 6 | . . . . 3 . . . . . 3 Projectile 183 | . 18 . . 10 26 24 68 11 . 26 AOE 1 | . . . . . 1 . . . . . Critical Strikes 8 | . 1 . . . 2 . 3 . . 2 Damage Taken 2732 | . 157 . . 170 480 261 765 241 . 658 Core 427 | . 27 . . 22 50 50 120 59 . 99 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 80 90 92 85 . . . Volleys Fired 94 | . 34 . . 8 30 11 11 . . . Largest 2 | . 2 . . 2 2 2 2 . . . Hottest 90 | . 90 . . 46 53 56 58 . . . Shots Fired 177 | . 68 . . 16 52 19 22 . . . Gun 175 | . 68 . . 16 50 19 22 . . . Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . Special . | . . . . . . . . . . . Kinetic 155 | . 48 . . 16 50 19 22 . . . Thermal 20 | . 20 . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 4 . . 6 6 9 9 . . . Robot Miss Streak 12 | . 3 . . 2 3 7 12 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 3 . . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . Shots Hit Robots 129 | . 29 . . 10 29 17 24 9 . 11 Core Hits 87 | . 15 . . 4 18 28 13 7 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 2 1 . 3 Sever 6 | . . . . . . . 2 1 . 3 Melee Attacks 71 | . 2 . . . 3 6 17 16 . 27 Impact . | . . . . . . . . . . . Slashing 69 | . . . . . 3 6 17 16 . 27 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . 2 . . . . . 2 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3123 | . 380 . . 162 496 317 737 611 . 420 Guns 1501 | . 380 . . 162 344 317 298 . . . Cannons . | . . . . . . . . . . . Explosions 116 | . . . . . 116 . . . . . Melee 1501 | . . . . . 31 . 439 611 . 420 Ramming 5 | . . . . . 5 . . . . . Kinetic 1357 | . 236 . . 162 344 317 298 . . . Thermal 144 | . 144 . . . . . . . . . Explosive 116 | . . . . . 116 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1501 | . . . . . 31 . 439 611 . 420 Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 2 . . 24 Average Corruption 2 | . . . . . . . 2 . . 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . 12 . . . Message Errors 3 | . . . . . . . 3 . . . Matter Fused 6 | . . . . . . . 6 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 73 | . . . . . . . 73 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 73 | . . . . . . . 73 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 244 | . 244 . . 30 22 45 32 . . 3 Average Temperature 47 | . 86 . . 11 8 27 11 . . 3 Received Heat Transfer 783 | . 12 . . 60 153 99 162 45 . 252 Effects 2 | . 2 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 372 | . 372 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 143 | . 70 . . 60 143 50 51 36 10 35 Initial 30 | . . . . . 15 30 19 8 10 . Average 22 | . 18 . . 45 69 7 12 10 1 13 Influence Increases 1403 | . 263 . . 70 378 143 243 160 . 146 Destroy 0b10 Robot/C 680 | . 200 . . 60 220 80 80 20 . 20 Destroy 0b10 Robot/NC 50 | . 10 . . . . 5 10 25 . . Destroy Leader 164 | . 30 . . 10 50 30 32 12 . . Trap Triggered on 0b10 80 | . . . . . 10 10 10 50 . . Successful Hack 61 | . 6 . . . 18 12 5 13 . 7 Disable Machine 75 | . 15 . . . . . 30 15 . 15 Destroy Structure 53 | . 2 . . . 20 6 1 10 . 14 Partial Spotted 90 | . . . . . . . 15 15 . 60 Lose Combat Pursuer 150 | . . . . . 60 . 60 . . 30 Influence Decreases 1403 | . 263 . . 30 350 171 265 148 30 146 Entered New Map 114 | . . . . . 25 38 21 10 20 . Time Decay 1203 | . 263 . . 30 315 133 223 138 10 91 Lost Part 86 | . . . . . 10 . 21 . . 55 Squads Dispatched 26 | . . . . . 6 5 5 9 . 1 Investigation 3 | . . . . . 1 1 . 1 . . Extermination 6 | . . . . . . 3 2 1 . . Reinforcement 8 | . . . . . 2 1 . 4 . 1 Assault . | . . . . . . . . . . . Garrison 9 | . . . . . 3 . 3 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 8 | . 1 . . . 5 1 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 72 | . 17 . . 3 20 4 13 9 . 6 Peak Tracking Total 7 | . 4 . . 3 7 2 3 6 . 4 Tactical Retreats 6 | . . . . . 2 . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 11 | . 1 . . . 1 1 4 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 8 | . . . . . 1 1 1 5 . . Traps Reconfigurated 28 | . . . . . 12 4 4 6 . 2 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 8 | . . . . . 1 1 1 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 5 | . 1 . . . . . 2 1 . 1 Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 28 | . 3 . 2 . 4 6 5 6 . 2 Terminals 19 | . 3 . . . 4 4 3 3 . 2 Fabricators 3 | . . . . . . . 2 1 . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 52 | . 5 . 2 . 12 7 9 13 . 4 Successful 26 | . 2 . 2 . 5 2 4 9 . 2 Failed 26 | . 3 . . . 7 5 5 4 . 2 Catastrophic 9 | . 1 . . . 1 3 2 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 30 | . 2 . 1 . 12 4 3 4 . 4 Terminals 34 | . 5 . . . 12 4 6 3 . 4 Fabricators 5 | . . . . . . . 3 2 . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 6 | . . . . . . . . 6 . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 6 | . 1 . 2 . 1 . 1 . . 1 Record 2 | . . . 1 . . . 1 . . . Part Schematic 2 | . . . . . 1 . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . 1 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . . Recycle Component 1 | . . . . . . . . 1 . . Process 2 | . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . 2 . . Scanalyzer 1 | . . . . . . 1 . . . . Insert Component 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 4 1 1 2 . 1 Terminals 10 | . 1 . . . 4 1 1 2 . 1 Assimilate 3 | . 1 . . . 1 . . 1 . . Botnet 7 | . . . . . 3 1 1 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 4 4 5 5 . 2 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . Recycled Matter 20 | . . . . . . . . 20 . . Retrieved Matter 20 | . . . . . . . . 20 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . Total Orders 4 | . . . . . 4 . . . . . STAY 2 | . . . . . 2 . . . . . FOLLOW 2 | . . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Active Infowar (turns) 380 | . . . . . . . 158 2 . 220 Terrain 378 | . . . . . . . 158 . . 220 ECM 2 | . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 5449 | . 946 81 275 62 962 1279 874 599 131 240 Spaces Moved 5286 | 1 633 58 228 32 576 829 1215 968 388 358 Core 67 | . . . . . . . . 66 . 1 Treads . | . . . . . . . . . . . Legs 2494 | 1 633 58 228 32 576 829 98 1 . 38 Wheels 6 | . . . . . . . . 6 . . Hover 14 | . . . . . . . . 14 . . Flight 2705 | . . . . . . . 1117 881 388 319 Fastest Speed 22 | 120 120 120 120 120 120 115 22 32 29 29 Average Speed 79 | 120 120 120 120 120 121 139 43 43 31 39 Slowest Speed 260 | 120 120 120 120 120 122 260 123 120 32 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 2 79 18 61 7 44 22 28 23 95 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . . . . . 2 6 1 5 . 7 Terrain Destroyed 36 | . . . . . 17 6 1 5 . 7 Melee 21 | . . . . . 2 6 1 5 . 7 Projectile . | . . . . . . . . . . . AOE 15 | . . . . . 15 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 6279 | . 753 69 230 44 802 934 1516 1119 397 415 Wait 572 | . 31 12 . . 144 34 216 108 2 25 Move 5273 | . 632 57 227 31 575 828 1212 968 385 358 Hop 2 | . . . . . . . 1 . 1 . Pick Up 45 | . 16 . 1 1 10 13 2 2 . . Fast Attach 42 | . 6 . . . 3 4 13 10 3 3 Attach 26 | . 1 . . . 4 3 10 6 1 1 Detach 19 | . 2 . . . 2 2 7 5 . 1 Swap 47 | . 10 . . 2 12 12 8 2 1 . Drop 83 | . 15 . 2 2 18 21 19 2 4 . Fire 94 | . 34 . . 8 30 11 11 . . . Melee 71 | . 2 . . . 3 6 17 16 . 27 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 4 | . 4 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 11) 348 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 6) 563 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Identified exit to Mines 645 | -10/Materials | Identified exit to Materials 947 | -10/Materials | Entered Mines 975 | -10/Mines | Discovered exit to Materials (range 12) 979 | -10/Mines | Met a Derelict bent on vengeance 1022 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1023 | -10/Mines | Discovered new exit (range 5) 1027 | -10/Mines | Identified exit to Exiles 1028 | -10/Mines | Entered Exiles 1058 | -10/Exiles | Met 8R-AWN 1080 | -10/Exiles | Met EX-HEX 1115 | -10/Exiles | Met EX-BIN 1128 | -10/Exiles | Aligned with FarCom system 1129 | -10/Exiles | Given EX-Vault access code 1157 | -10/Exiles | Opened EX-Vault 1173 | -10/Exiles | Found Trap Reconfigurator 1198 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1232 | -10/Exiles | Met EX-DEC 1239 | -10/Exiles | Learned location of Zion (-6) 1292 | -10/Exiles | Discovered new exit (range 10) 1302 | -10/Exiles | Identified exit to Mines 1303 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1303 | -10/Exiles | Entered Mines 1347 | -9/Mines | Discovered new exit (range 15) 1364 | -9/Mines | Identified exit to Materials 1365 | -9/Mines | Entered Materials 1365 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1438 | -8/Materials | Met 7R-MNS 1930 | -8/Materials | Garrison activated, responded to threat 2179 | -8/Materials | Discovered new exit (range 9) 2189 | -8/Materials | Identified exit to Factory 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2328 | -7/Factory | Caught up to 7R-MNS 2663 | -7/Factory | Discovered new exit (range 16) 2684 | -7/Factory | Identified exit to Lower Caves 3001 | -7/Factory | Noticed a derelict Sapper rigging charges 3419 | -7/Factory | Discovered new exit (range 6) 3431 | -7/Factory | Identified exit to Factory 3606 | -7/Factory | Entered another Factory area 3606 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3607 | -6/Factory | Caught up to 7R-MNS 3680 | -6/Factory | Garrison activated, responded to threat 3850 | -6/Factory | Discovered new exit (range 16) 3862 | -6/Factory | Identified exit to Lower Caves 4056 | -6/Factory | Discovered new exit (range 15) 4061 | -6/Factory | Identified exit to Extension 4074 | -6/Factory | Build established: Scavenger-Mutant 4391 | -6/Factory | Build established: Mutant 4391 | -6/Factory | Discovered new exit (range 8) 4394 | -6/Factory | Identified exit to Factory 4480 | -6/Factory | Entered another Factory area 4480 | -5/Factory | Evolved 2 slots: Utility x2 4481 | -5/Factory | Caught up to 7R-MNS 4783 | -5/Factory | Discovered new exit (range 4) 4784 | -5/Factory | Identified exit to Upper Caves 4798 | -5/Factory | Garrison activated, responded to threat 4844 | -5/Factory | Lost 4 parts (3n1u) 5065 | -5/Factory | Fabricated Hacking Suite? 5079 | -5/Factory | Sucked down chute 5079 | -5/Factory | Entered Waste 5079 | -5/Waste | The area was eerily silent 5115 | -5/Waste | Discovered new exit (range 16) 5210 | -5/Waste | Identified exit to Factory 5210 | -5/Waste | Entered Factory 5397 | -5/Factory | Lost 6 parts (1p5n) 5443 | -5/Factory | System corruption reached 10% 5450 | -5/Factory | Self-destructed Last Messages --------------- 05390_ Triggered EM Surge Trap. 05390_ The floor emits a surge of raw power. 05390_ System corrupted (+4). 05392_ U-05 Engineer builds a Wall. 05393_ Triggered EM Surge Trap. 05393_ The floor emits a surge of raw power. 05393_ System corrupted (+5). 05396_ U-05 Engineer builds a Wall. 05404_ U-05 Engineer lays Concrete. 05437_ B-60 Warrior Imp. Medium Armor Plating severed. 05442_ Mic. Nuclear Core destroyed. 05442_ System corrupted by crushing effect (+5). 05444_ Sml. Storage Unit destroyed. 05444_ System corrupted by crushing effect (+3). 05447_ Hacking Suite destroyed. 05447_ Adv. Signal Interpreter destroyed. 05447_ System corrupted by crushing effect (+3). 05447_ System corrupted by crushing effect (+4). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???# ## #?? | | ???# *] / #?? | | ??## *] ## #?? | | ??#" ] "#?? #?? | | ?##" !"#? ?? | | ?# " "# !#?? | | ?# " ""######/?####??? | | ?# " ????? | | ?### ????? | | ?? # ???? | | ?### ????? | | ?##" ????? | | ??## ""##### #????# | | ???# #######+#+## #????? | | ???# ## # #??"?? | | ???# ## """ # #????? | | ???# ## """ # ##???? | | ?#?# ## """ + #????? | | ???# ## """# #????? | | ??## ## T"# #????? | | ??# ## """# g #????? | | ??#T ## # #????? | | ??## ###########" #????? | | #??# #??????#??#" #????? | | ?###g###?#?????## #????? | | ?# @b #????????# #????? | | ?# g #???#????# ###### | | ?# #?????#??# # | | ?#== #?##?????# # | | ?#== ##?????#?# #= | | ?# #????????# # | | ?# #????????# + | | ?# #?????##?# # "" | | ?# ""#????????# # """" | | ?# T"########## # """" | | ?# ""# # | | ?# # # | | ?####### # | | ???????# # | | ???????# ###### | | ########## #????? | | # # #????? | | # # ##???? | | # + #????? | | # ! = # #????? | | # # #????? | | # # #????? | | # " " " #########+#######?? | | # " " " #??# ### | | # " " " #??# """ """ #] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Browsing Watch This! Challenges ------------ None Game ------ Seed DoorNetworkInterface Manual? 0 Play Time 01:10:20 Cumulative 35.2 hours Start 2026.09.11 @ 17:52:52 End 2026.09.11 @ 19:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132605f7-5843-4008-a583-b1edd0b68f01