Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 18:07:39 Player: djcoinslot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (382) 382 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2447 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 28/400 Matter 234/300 Energy 125/125 System Corruption 1% Temperature Cool (23) Movement Rolling (110) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Disposable Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (12) --- Ion Engine Fission Core Improved Hover Unit Improved Flight Unit High-capacity Matter Pod (200) Skeleton Box Medium Laser Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Field Lobotomy Kit > --- INVENTORY -------- Ion Engine Light Ion Engine Nuclear Core Fission Core Light Fission Core Improved Hover Unit Improved Flight Unit High-capacity Matter Pod Heavy EM Pulse Gun Medium Laser Light Assault Rifle Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 46 | 8 2 17 10 6 3 Power 6 | 1 . 2 3 . . Engine 6 | 1 . 2 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 3 . 4 2 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 3 . 3 2 . 2 Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 9 | 1 1 4 1 2 . Device 4 | . 1 1 . 2 . Storage 4 | 1 . 3 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 3 1 7 4 4 1 Energy Gun 4 | 2 . 1 . 1 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 12 | 1 1 5 3 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 . 3 . Parts Lost 16 | . . 5 7 . 4 Power 2 | . . . 2 . . Propulsion 7 | . . 3 2 . 2 Utility 1 | . . . 1 . . Weapon 6 | . . 2 2 . 2 Highest Loss Streak 7 | . . 4 7 . 4 Average Slot Usage (%) 83 | . 89 90 84 76 85 Engine 11 | . 14 11 10 11 11 Wheel 18 | . 28 26 20 11 23 Device 12 | . 4 13 19 11 11 Storage 12 | . 14 18 11 11 11 Processor 5 | . . . 2 11 11 Energy Gun 4 | . 14 4 . 3 11 Energy Cannon 2 | . . 2 7 . . Ballistic Gun 15 | . 14 14 12 17 7 Naked Turns . | . . . . . . Heaviest Build 49 | 11 13 48 49 42 42 Greatest Support 36 | 26 20 36 36 10 30 Greatest Overweight (x) 4 | . . 1 3 4 4 Average Overweight (x) 1 | . . . 1 3 1 Largest Inventory Capacity 18 | 6 6 18 12 12 12 Average Capacity 11 | 5 6 13 12 12 12 Most Carried 12 | 6 6 12 12 12 12 Average Carried 9 | 2 5 7 10 11 11 Final Capacity 12 | 6 6 12 12 12 12 Final Carried 12 | 6 6 10 9 12 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 909 | 289 . 300 293 . 27 Remotely . | . . . . . . Salvage Created 559 | 96 29 333 86 . 15 Parts 45 | 5 6 22 7 . 5 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 16 | . . 11 5 . . Guns 14 | . . 11 3 . . Cannons 2 | . . . 2 . . Classes Destroyed 10 | 2 2 5 1 . . Worker 5 | . 1 . 2 . 2 Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 10 | . . 6 4 . . Grunt 3 | . . 3 . . . Brawler 1 | . . 1 . . . Sentry 1 | . . 1 . . . Demolisher 1 | . . . 1 . . Best Kill Streak 5 | 2 2 5 5 . 1 Combat Bots Only 5 | . . 5 4 . . Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1710 | . 14 800 569 . 327 Core 386 | . 14 189 86 . 97 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 66 | 3 2 35 14 . 12 Largest 2 | 2 2 2 2 . 2 Hottest 101 | 70 73 91 101 . 65 Shots Fired 116 | 6 4 64 28 . 14 Gun 102 | 6 4 63 15 . 14 Cannon 13 | . . 1 12 . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 80 | 3 2 52 15 . 8 Thermal 29 | 3 2 12 12 . . Explosive 1 | . . . 1 . . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 8 | 5 6 8 5 . 4 Robot Miss Streak 12 | 1 2 4 12 . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 73 | 5 2 48 12 . 6 Core Hits 37 | 2 2 20 11 . 2 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1253 | 61 25 713 363 . 91 Guns 976 | 61 25 693 106 . 91 Cannons 206 | . . 20 186 . . Explosions 71 | . . . 71 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 813 | 36 13 581 106 . 77 Thermal 355 | 25 12 132 186 . . Explosive 71 | . . . 71 . . Electromagnetic 14 | . . . . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Effects 5 | . . . 2 2 1 Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles 1 | . . . 1 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 99 | 18 33 99 3 . 37 Average Temperature 28 | 9 15 37 2 . 21 Received Heat Transfer 324 | . 9 261 . . 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 814 | 74 37 370 333 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 255 | 10 43 255 138 . 45 Initial 28 | . 6 17 28 . . Average 91 | 4 15 157 74 . 9 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 85 | 100 100 63 100 . 100 Level 1 14 | . . 36 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 3 18 6 . 9 Peak Tracking Total 7 | . 3 6 4 . 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 2 | . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 8 | . 1 3 . 4 . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 65 | . 7 9 . 49 . Successful 57 | . 4 4 . 49 . Failed 8 | . 3 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 15 | . 6 8 . 1 . Terminals 16 | . 7 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 51 | . 1 1 . 49 . Record 49 | . . . . 49 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 3 . . . Terminals 6 | . 3 3 . . . Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 1 2 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 1973 | 75 139 465 397 808 89 Spaces Moved 1641 | 55 158 342 316 712 58 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1640 | 54 158 342 316 712 58 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 96 110 90 Average Speed 102 | 86 80 96 102 111 98 Slowest Speed 120 | 90 80 100 110 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 23 49 63 94 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 7 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1818 | 72 168 414 359 729 76 Wait 22 | . . 4 17 . 1 Move 1636 | 54 157 341 315 711 58 Hop . | . . . . . . Pick Up 23 | 6 3 8 2 4 . Fast Attach 20 | 6 1 4 2 5 2 Attach 10 | . . 5 4 . 1 Detach 5 | . . 3 . 2 . Swap 16 | 2 1 8 4 1 . Drop 20 | 1 4 6 1 6 2 Fire 66 | 3 2 35 14 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 472 | -9/Materials | Lost 4 parts (2n2w) 672 | -9/Materials | Discovered new exit (range 9) 680 | -9/Materials | Entered Mines 711 | -9/Mines | Assembled infested the area 871 | -9/Mines | Core integrity fell below 50% 1001 | -9/Mines | Lost 7 parts (2p2n1u2w) 1041 | -9/Mines | Discovered new exit (range 8) 1073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1073 | -9/Mines | Discovered new exit (range 5) 1077 | -9/Mines | Entered Exiles 1095 | -9/Exiles | Discovered new exit (range 17) 1128 | -9/Exiles | Met 8R-AWN 1146 | -9/Exiles | Met EX-HEX 1214 | -9/Exiles | Met EX-DEC 1243 | -9/Exiles | Visited The Gauntlet 1397 | -9/Exiles | Learned location of Zion (-6) 1451 | -9/Exiles | Discovered new exit (range 12) 1519 | -9/Exiles | Met EX-BIN 1550 | -9/Exiles | Aligned with FarCom system 1551 | -9/Exiles | Given EX-Vault access code 1595 | -9/Exiles | Opened EX-Vault 1600 | -9/Exiles | Found Prototype Special Weapon 1600 | -9/Exiles | Identified Field Lobotomy Kit 1628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1759 | -9/Exiles | Found Prototype Energy Cannon 1759 | -9/Exiles | Identified Gui. Plasma Cannon 1766 | -9/Exiles | Found Prototype Device 1766 | -9/Exiles | Identified Skeleton Box 1885 | -9/Exiles | Left Exiles lab with Skeleton Box 1885 | -9/Exiles | Entered Mines 1968 | -8/Mines | Core integrity fell below 20% 1974 | -8/Mines | Self-destructed Last Messages --------------- 01890_ K-01 Serf collects debris. 01892_ Extracted 1 matter. 01893_ K-01 Serf collects debris. 01893_ Acquired 10 matter. 01896_ Acquired Wheel. 01896_ K-01 Serf collects debris. 01911_ K-01 Serf destroyed. 01933_ Extracted 11 matter. 01934_ Acquired 5 matter. 01936_ Acquired Wheel. 01939_ Shotgun destroyed. 01954_ System corrupted: Hvy. EM Pulse Gun targeting data glitched. 01960_ Dropped Rigged Nuclear Core. 01962_ Rigged Nuclear Core explodes. 01962_ Wheel destroyed. 01962_ Dropped Rigged Lgt. Fission Core. 01965_ Rigged Lgt. Fission Core explodes. 01965_ G-47 Trooper destroyed. 01966_ Wheel destroyed. 01972_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????###???# ?????#???????????? | | ????????????????????????# #??# ????# ???????????? | | ????????????????????????? ### ???? ????????????? | | ?????????????????????????? ## #??# ????????????? | | ??????????????????????????? ## ????????##### | | ??????????????????????????? ?????????# | | ??????????????????????????? ?????????# """ | | ??????????????????????????? ? ?????????# """ | | ??????????????????????????# ??# #?????????# """ | | ??????????????????????#### ????# #?????????# | | ?????????????????????## s ????# ########### | | ?????????????????????# ?????# * ! ### | | ?????????????????????# ?????# ########## #?# | | ?????????????????????# #?????# #???????# #?# | | ??????????????????????# ss#????## #???????# ### | | ???????????????????????# @#??### ##???????# | | ???????????????????????# #?## ##???????###### | | ??????????????????????## ;## #????????????? | | ??????????????????????#; !%## #????????????? | | ??????????????????????#; * # ## $ #??????? | | ??????????????????????#;gsg; ### #####?#??????? | | ??????????????????????#; ##?# #????????????? | | ??????????????????????#;;;;;###??? #????????????? | | ??????????????????????#######????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????#####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????s???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????s???????????????????????????? | | ???????????????????????s?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordAutogunStick Manual? 0 Play Time 00:21:09 Cumulative 70.6 hours Start 2021.08.15 @ 17:40:26 End 2021.08.15 @ 18:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33703778-7fcc-443f-ae6b-c4a94beb2b97