Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 19:22:32 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (153) 765 Value Destroyed (5246) 5246 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1262) 1262 TOTAL SCORE: 14813 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 482 Met Data Miner 300 Friendly Fire -86 Cogmind --------- Core Integrity 752/1150 Matter 238/300 Energy 444/450 System Corruption 0% Temperature Cool (-128) Movement Hovering (62) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System Combat Airjet Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Cooling System Large Storage Unit Energy Well Enhanced Optical Array Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Gravmag System Gyrokinetic Inverter Weight Redist. System Long-range Sensor Array Stasis Canceller Advanced Transmission Jammer Improved Medium Armor Plating Makeshift Kinetic Plating Light Regenerative Plating System Restoration Module Improved System Restoration Module Ion Burst Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor Mini Fusion Reactor > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Gravmag System Combat Airjet Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Large Storage Unit Energy Well Enhanced Optical Array Improved Reaction Control System Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Long-range Proton Cannon Nova Cannon > --- INVENTORY -------- Improved Gravmag System Gyrokinetic Inverter Weight Redist. System Long-range Sensor Array Stasis Canceller Advanced Transmission Jammer Improved Medium Armor Plating Makeshift Kinetic Plating Light Regenerative Plating System Restoration Module Improved System Restoration Module Ion Burst Cannon [Rating: 100] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Regenerative Plating Weapon Heavy Particle Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 12 | . . 2 . . 4 . . . . 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . . 1 . . . . 1 . . . . . . . . . . Utility 7 | . . . . . 3 . . . . . . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 8 10 16 37 4 6 10 . . 4 17 14 15 4 1 9 9 7 3 31 11 Power 26 | 2 2 1 7 . . 1 . . 1 2 2 1 1 . 1 . . . 4 1 Engine 11 | 2 2 1 4 . . 1 . . . . . 1 . . . . . . . . Core 12 | . . . 3 . . . . . 1 2 1 . 1 . . . . . 3 1 Reactor 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . Propulsion 62 | 2 2 5 13 3 2 4 . . 1 8 . 5 . . 1 . . . 11 5 Treads 24 | . 2 . 12 3 2 4 . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . . . . . . . . . . . . . . . . . 3 . Hover 33 | . . 5 1 . . . . . . 8 . 5 . . 1 . . . 8 5 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 2 5 6 1 4 . . . . 6 10 8 1 1 7 4 3 1 5 3 Device 35 | 1 1 1 3 1 1 . . . . 3 4 5 1 . 3 3 1 1 3 3 Storage 9 | 1 1 1 1 . . . . . . 2 2 . . . . . . . 1 . Processor 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Hackware 4 | . . . . . 1 . . . . 1 . . . . . . 2 . . . Protection 19 | . . 3 2 . 1 . . . . . 4 2 . 1 4 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 4 5 11 . . 5 . . 2 1 2 1 2 . . 5 4 2 11 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 33 | . . 3 5 . . 4 . . 1 1 2 1 1 . . 3 2 2 6 2 Ballistic Gun 9 | 2 4 . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 2 . . 1 . . 1 . . . 1 . . 2 1 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . 2 . . . . . . 1 1 2 . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . System Corruption 14 | . . . . . . . . . 14 . . . . . . . . . . . Parts Lost 43 | . 1 2 7 . . 1 . . 4 . . 4 1 . . 1 . 1 13 8 Power 9 | . 1 . 1 . . 1 . . 1 . . . . . . . . . 3 2 Propulsion 21 | . . 2 4 . . . . . 3 . . 2 1 . . 1 . 1 4 3 Utility 5 | . . . . . . . . . . . . 2 . . . . . . 2 1 Weapon 8 | . . . 2 . . . . . . . . . . . . . . . 4 2 Highest Loss Streak 8 | . 1 2 4 . . 1 . . 3 . . 2 1 . . 1 . 1 7 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 86 94 100 91 100 100 100 88 88 97 97 96 93 98 96 91 88 86 85 Engine 4 | . 13 11 9 . . 5 7 7 4 . . 1 6 6 1 . . . . . Core 4 | . . . 1 11 7 1 . . 2 12 13 11 6 6 6 6 5 5 4 1 Reactor 1 | . . . . . . . . . . . . . . . 4 6 5 5 5 5 Treads 17 | . 27 11 31 44 38 38 38 38 27 10 . . . . . . . . . . Hover 16 | . . 19 8 . . . . . . 18 40 40 36 33 39 36 29 23 22 29 Device 9 | . 14 6 . 8 7 7 7 7 7 6 7 13 13 13 12 6 11 17 15 12 Storage 8 | . 14 11 11 11 7 7 7 7 7 6 5 6 6 6 6 6 5 5 5 10 Processor 3 | . . . . . 2 7 7 7 7 6 4 5 6 6 6 6 5 5 5 5 Hackware 4 | . . . . . 4 7 7 7 7 12 8 . . . . . 9 11 11 10 Protection 4 | . . 4 10 2 7 7 7 7 7 . 2 3 6 6 6 13 5 . . . Energy Cannon 11 | . . 8 12 22 15 13 15 15 12 13 13 13 12 13 13 10 7 11 9 8 Ballistic Gun 4 | . 27 8 8 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 15 29 31 62 59 61 67 67 67 67 66 73 57 57 55 81 69 69 58 60 64 Greatest Support 109 | 26 46 46 83 86 109 109 103 103 103 68 51 59 59 56 68 68 59 59 70 59 Greatest Overweight (x) 5 | 1 . 1 5 . . . . . 1 1 1 1 1 . 1 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 14 13 16 20 20 20 20 20 20 17 14 15 15 15 15 15 15 15 15 15 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 13 Average Carried 15 | 4 13 12 15 19 19 19 20 20 20 17 13 14 15 14 14 14 14 15 14 11 Final Capacity 20 | 8 15 10 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 8 15 10 17 20 20 20 20 20 20 15 15 15 15 15 14 15 15 15 13 12 Class Distribution -------------------- 34% | Scavenger-Mutant 26% | Hacker-Mutant 25% | Mutant 8% | Commander-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 3399 | 225 412 53 748 40 37 131 4 . 42 106 404 233 220 26 53 227 18 97 194 129 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6237 | 36 409 157 1742 281 88 386 50 . 274 106 336 463 66 151 . 439 65 476 617 95 Parts 287 | 4 27 21 88 19 2 10 4 . 15 4 1 15 4 4 . 12 9 3 32 13 Haulers Intercepted 6 | . 1 . 4 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 7 | . 2 1 3 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 2 3 . 21 . . . 4 8 . 11 . . . . Prevented 9 | . . . . . . 5 . . 1 . . . . 3 . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 126 | . 12 10 36 5 2 3 1 . 5 . . 7 3 3 . 10 5 2 17 5 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Guns 23 | . 12 1 10 . . . . . . . . . . . . . . . . . Cannons 50 | . . 1 17 5 1 2 1 . 5 . . 6 . 2 . 5 . 1 4 . AOE 46 | . . 8 8 . . . . . . . . . 3 . . 4 5 . 13 5 Classes Destroyed 19 | 1 5 2 6 . 1 1 1 . . . . . . . . . . 1 1 . Worker 3 | . 1 . . . . . . . . . . 1 . . . . . . . 1 Builder 4 | . . 1 1 . . . . . . . . . . . . . . . 1 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 4 . . . . . . 1 . . . . . . . . . . Recycler 5 | . . . 2 1 . . . . 1 . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 Watcher 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . Swarmer 38 | . 6 8 3 . . . . . 4 . . . 3 . . . 5 . 4 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . Grunt 51 | . 6 . 18 1 1 2 . . . . . 6 . 1 . 9 . . 7 . Brawler 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . Duelist 4 | . . . 2 1 . . . . . . . . . 1 . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . Sentry 18 | . . 2 10 2 . . . . . . . 1 . . . 1 . . 2 . Hunter 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . Samaritan 6 | . . . . . . 4 . . 1 . . . 1 . . . . . . . Best Kill Streak 8 | 1 4 5 7 2 2 2 1 . 4 1 . 2 3 2 . 4 5 2 8 7 Combat Bots Only 8 | . 3 5 6 2 2 2 1 . 4 . . 2 3 2 . 4 5 2 8 5 Max Kills in Single Turn 7 | 1 1 3 4 1 1 1 1 . 1 1 . 1 2 1 . 1 5 1 5 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 4 . . . . . . . . . 2 . . 1 5 . 5 5 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Damage Taken 9189 | . 556 180 1895 216 218 370 23 . 564 . . 528 136 193 . 566 43 35 2715 951 Core 1604 | . 79 8 160 18 91 39 . . 13 . . 57 11 12 . . . 35 683 398 Absorbed by Shields 142 | . . . . . 11 93 6 . 32 . . . . . . . . . . . Redirected to Shielding 75 | . . . . . . . . . . . . 75 . . . . . . . . Regen/Repaired (Parts) 1491 | . . . 512 42 18 44 . . 16 83 . 146 . . 440 61 . . 129 . Core Remaining (%) 69 | 100 68 . . 53 . . . . 79 . . . . . . 90 . . 28 . Volleys Fired 377 | 3 64 12 102 13 2 26 2 . 21 5 3 30 7 7 . 24 3 25 26 2 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 1 Hottest 213 | 40 40 89 131 131 131 131 150 . 150 155 155 165 165 165 . 211 213 213 213 113 Shots Fired 629 | 6 128 15 143 26 3 43 4 . 30 10 6 55 11 14 . 35 5 50 43 2 Gun 211 | 6 128 4 73 . . . . . . . . . . . . . . . . . Cannon 389 | . . 7 66 26 3 40 4 . 27 10 6 55 9 14 . 28 4 50 38 2 Launcher 29 | . . 4 4 . . 3 . . 3 . . . 2 . . 7 1 . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 211 | 6 128 4 73 . . . . . . . . . . . . . . . . . Thermal 318 | . . . 52 13 1 14 4 . 27 10 6 55 9 14 . 28 4 50 29 2 Explosive 23 | . . 4 4 . . . . . . . . . 2 . . 7 1 . 5 . Electromagnetic 77 | . . 7 14 13 2 29 . . 3 . . . . . . . . . 9 . Robot Hit Streak 12 | 5 9 11 12 9 2 10 2 . 5 3 5 5 4 5 . 5 1 11 5 3 Robot Miss Streak 6 | . 4 5 6 2 1 2 1 . 3 1 1 5 2 2 . 2 3 3 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 423 | 5 88 9 96 20 2 33 3 . 15 6 4 29 7 8 . 23 2 44 28 1 Core Hits 250 | 2 29 16 64 9 1 13 1 . 11 2 2 12 6 3 . 19 6 9 40 5 Critical Kills 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . 1 . . . . . 1 . . . 1 . 1 . . Meltdown 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 5 | . . . 4 . . . . . . . . . . . . . . . 1 . Impact 5 | . . . 4 . . . . . . . . . . . . . . . 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16098 | 62 953 491 3189 490 47 916 93 . 540 149 124 801 534 228 . 1437 401 2082 2703 858 Guns 1767 | 62 944 36 725 . . . . . . . . . . . . . . . . . Cannons 8579 | . . 55 1522 486 45 764 93 . 486 149 124 801 173 228 . 597 43 2082 890 41 Explosions 5588 | . . 400 797 . . 152 . . 54 . . . 361 . . 840 358 . 1809 817 Melee 107 | . . . 107 . . . . . . . . . . . . . . . . . Ramming 57 | . 9 . 38 4 2 . . . . . . . . . . . . . 4 . Kinetic 1767 | 62 944 36 725 . . . . . . . . . . . . . . . . . Thermal 8409 | . . 37 1381 322 . 288 93 . 486 149 124 801 173 228 . 597 43 2082 747 858 Explosive 4528 | . . 363 797 . . . . . . . . . 361 . . 840 358 . 1809 . Electromagnetic 1230 | . . 55 141 164 45 628 . . 54 . . . . . . . . . 143 . Impact 107 | . . . 107 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 15 . . . . . . . . . 1 . Average Corruption 10 | . . . . . . . . . 10 . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 670 | . . . 82 5 . 57 . . 29 1 . 17 42 . . 64 2 . 169 202 Projectiles 193 | . . . 28 5 . 57 . . 29 1 . 17 26 . . . . . 30 . Explosions 444 | . . . 21 . . . . . . . . . 16 . . 64 2 . 139 202 Melee 33 | . . . 33 . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1210 | . . 35 146 . . . . . . . . . . . . . . . 518 511 Shots 18 | . . 1 4 . . . . . . . . . . . . . . . 7 6 Rammed 5 | . . . 2 2 . . . . . . . . . . . . . . 1 . Targets Rammed 9 | . 1 . 3 3 1 . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . Highest Temperature 347 | . 19 72 304 252 21 1 6 . 12 279 126 272 197 255 . 347 180 36 307 78 Average Temperature 82 | . 8 24 99 84 14 1 3 . 5 89 30 66 85 108 . 111 97 16 99 43 Received Heat Transfer 1646 | . 186 9 666 33 36 133 . . . . . 141 21 . . 192 . . 211 18 Effects 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 7 | . . 1 . . . 5 . . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . . Parts Melted 10 | . . . . . . . . . . . . 3 1 2 . 3 . 1 . . Heat Transferred 10444 | . . 50 1680 444 . 420 111 . 666 261 211 1396 248 348 . 911 50 2264 897 487 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Peak Influence 1066 | 10 134 337 1066 539 591 . . . . 383 134 184 . . . . 232 102 671 427 Initial 415 | . 6 29 142 415 181 . . . . 320 134 . . . . . 25 81 64 254 Average 275 | 3 37 141 663 333 295 . . . . 352 98 90 . . . . 59 88 235 279 Maximum Alert Level 3 | . . 1 3 2 2 . . . . 1 . . . . . . 1 . 2 2 Low Security (%) 53 | 100 100 58 1 29 63 . . . . . 100 100 . . . . 94 100 56 20 Level 1 21 | . . 41 13 27 12 . . . . 100 . . . . . . 5 . 22 78 Level 2 17 | . . . 40 42 24 . . . . . . . . . . . . . 21 . Level 3 8 | . . . 44 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 7 . 3 . . . . 1 . 4 . . . . . . 6 1 Investigation 4 | . 1 . . . . . . . . . . 2 . . . . . . 1 . Extermination 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Reinforcement 10 | . 1 . 2 . 2 . . . . . . 1 . . . . . . 3 1 Assault 5 | . . . 4 . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 4 | . 1 1 1 . . . . . . . . . . . . . . . 1 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . 6 . Times Spotted 217 | . 16 14 58 5 10 6 1 . 8 2 . 11 5 10 . 10 7 6 36 12 Peak Tracking Total 9 | . 4 6 9 2 7 3 1 . 4 1 . 3 3 4 . 5 6 4 7 6 Tactical Retreats 15 | . . . 5 . . 1 . . 1 . . . 1 4 . 1 . . 2 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 10 | . 1 1 . . . . . . . 1 . 5 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . . . . . 5 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 . . . . . . . 3 . . . . 2 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 29 | . . . 4 . 4 . . . . 1 . 1 . . . . . . 9 10 Max in Single Turn 10 | . . . 1 . . . . . . 1 . 1 . . . . . . 6 10 Garrison Access 4 | . . . 1 . . . . . . 1 . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 61 | . 6 3 10 11 1 . . 3 1 3 . 7 . . . . 1 . 11 4 Terminals 33 | . 6 2 8 6 . . . . 1 1 . 2 . . . . . . 5 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 7 | . . 1 1 . . . . . . 1 . 2 . . . . . . 2 . Recycling Units 8 | . . . . 5 . . . . . . . 1 . . . . . . 2 . Scanalyzers 5 | . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 Garrison Access 4 | . . . 1 . . . . . . 1 . 1 . . . . . . 1 . Total Hacks 184 | . 18 7 41 25 1 . . 21 1 10 . 18 . . . . 5 . 27 10 Successful 97 | . 9 2 26 7 . . . 21 1 6 . 7 . . . . 2 . 11 5 Failed 85 | . 8 5 14 18 1 . . . . 4 . 11 . . . . 3 . 16 5 Catastrophic 12 | . 2 . 1 4 . . . . . . . 2 . . . . . . 3 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Manual 40 | . 11 3 15 2 . . . . . 3 . 5 . . . . . . . 1 Terminals 106 | . 18 6 35 16 . . . . 1 6 . 5 . . . . . . 13 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 20 | . . 1 4 . . . . . . 2 . 7 . . . . . . 6 . Recycling Units 15 | . . . . 9 . . . . . . . 2 . . . . . . 4 . Scanalyzers 14 | . . . . . 1 . . . . . . 2 . . . . 5 . 3 3 Garrison Access 7 | . . . 2 . . . . . . 2 . 2 . . . . . . 1 . Terminal Hacks 54 | . 5 2 15 2 . . . 21 1 2 . . . . . . . . 3 3 Record 3 | . . . . . . . . 2 1 . . . . . . . . . . . Part Schematic 14 | . . . 3 . . . . 11 . . . . . . . . . . . . Robot Schematic 7 | . . . 1 . . . . 5 . . . . . . . . . . . 1 Robot Analysis 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Prototype ID Bank 11 | . 3 1 3 . . . . 3 . 1 . . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 4 . . . . . . 2 . 3 . . . . . . 4 . Scan Component 7 | . . . 2 . . . . . . 1 . 2 . . . . . . 2 . Repair 6 | . . . 2 . . . . . . 1 . 1 . . . . . . 2 . Recycling Unit Hacks 8 | . . . . 4 . . . . . . . 2 . . . . . . 2 . Report Inventory 6 | . . . . 4 . . . . . . . 1 . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Scanalyzer 6 | . . . . . . . . . . . . 1 . . . . 2 . 1 2 Insert Component 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 1 Analyze 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access Hacks 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . Seal Access 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 13 | . 4 . 6 1 . . . . . 1 . 1 . . . . . . . . Terminals 12 | . 4 . 6 . . . . . . 1 . 1 . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 3 . . . . . . 1 . 1 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 3 7 7 1 . . . 1 2 . 6 . . . . 1 . 9 4 Full Trace Events 6 | . . . 1 2 . . . . . . . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . . 5 . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . . . 11 . . . . . . . . 1 . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . . . . 1 . 1 . . . . . . 2 . Time 175 | . . . 29 . . . . . . 40 . 47 . . . . . . 59 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . 8 . . . . . . 3 . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 13 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 16 | . . . 2 13 . . . . 1 . . . . . . . . . . . Largest Group 13 | . . . 2 13 13 4 2 2 2 . . . . . . . . . . . Highest-Rated Group 245 | . . . 62 245 245 56 35 35 104 . . . . . . . . . . . Highest-Rated Ally 96 | . . . 31 34 34 27 27 27 96 . . . . . . . . . . . Total Orders 3 | . . . . . . 3 . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 69 | . . . 20 5 24 1 . . 19 . . . . . . . . . . . Total Damage 2192 | . . . 395 111 1175 14 . . 497 . . . . . . . . . . . Kills 24 | . . . 5 1 10 . . . 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Robot Analysis Total 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 6 | . . . . . . . 1 . 1 . . . 1 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 10833 | 66 1019 323 1419 934 364 620 243 130 553 376 541 559 165 366 534 415 196 260 1242 508 Spaces Moved 9179 | 45 496 280 653 472 210 327 146 81 300 358 535 850 255 437 1110 419 188 171 1414 432 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 2741 | . 488 90 513 472 210 327 146 81 300 114 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 176 | 41 8 . . . . . . . . . . . . . . . . . 127 . Hover 6258 | . . 190 140 . . . . . . 244 535 850 255 437 1110 419 188 171 1287 432 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 90 48 48 160 160 160 162 162 162 38 38 36 44 49 46 46 51 51 48 45 Average Speed 89 | 86 158 86 144 160 160 160 162 162 166 90 91 39 55 49 46 71 72 94 60 58 Slowest Speed 360 | 95 160 160 360 160 160 162 162 162 245 163 98 98 111 49 109 115 115 139 139 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 60 27 77 97 6 47 38 71 54 14 87 21 50 59 85 63 4 78 29 8 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . 1 . . . 1 1 . . . . . 2 . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . 1 . Scrap Searched 17 | . . . . . . 1 1 . 1 . . . 4 2 4 4 . . . . Spaces Dug 59 | . . . 21 . . . . . . . . . 13 . . . 11 . 14 . Terrain Destroyed 328 | . . 44 29 1 . 4 . . . . . 4 23 3 . 91 13 3 83 30 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Projectile 30 | . . . 5 1 . 1 . . . . . 4 1 3 . 5 2 3 5 . AOE 297 | . . 44 24 . . 3 . . . . . . 22 . . 86 11 . 77 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Total 11132 | 62 616 345 964 621 239 379 149 80 324 402 587 1019 266 575 1124 496 242 206 1753 683 Wait 967 | . 19 23 118 9 5 11 . . . 3 . 79 . 128 . 44 33 8 252 235 Move 9162 | 44 495 279 652 471 209 326 145 80 299 358 534 849 254 436 1109 418 188 170 1414 432 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 106 | 7 15 6 21 . 9 2 1 . . 6 8 13 . 1 1 . 3 . 10 3 Fast Attach 74 | 7 4 2 14 . 1 1 . . 2 3 11 6 1 . 4 . . . 13 5 Attach 48 | . 3 5 5 . 4 1 . . . 7 2 6 . . . . 4 . 7 4 Detach 21 | . . . 3 . . . . . . 3 6 4 . . . . 2 . 3 . Swap 95 | 1 3 9 18 4 1 8 . . 2 7 1 4 3 1 5 9 3 3 11 2 Drop 125 | . 12 9 24 . 7 4 1 . . 10 18 14 1 2 5 1 1 . 16 . Fire 377 | 3 64 12 102 13 2 26 2 . 21 5 3 30 7 7 . 24 3 25 26 2 Melee 5 | . . . 4 . . . . . . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . 3 3 1 . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 14 . . . . . . . . Rewire 125 | . . . . 121 . . . . . . 4 . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Central database locked down 951 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Discovered new exit (range 15) 1086 | -10/Materials | Entered another Materials area 1086 | -9/Materials | Evolved 2 slots: Propulsion x2 1381 | -9/Materials | Discovered new exit (range 4) 1409 | -9/Materials | Entered Storage 1495 | -9/Storage | Found Prototype Protection 1495 | -9/Storage | Identified Lgt. Regenerative Plating 1665 | -9/Storage | Lost 4 parts (3n1w) 1820 | -9/Storage | Used back door to open Recycling access 1820 | -9/Storage | Discovered new exit (range 5) 2023 | -9/Storage | Central database locked down 2040 | -9/Storage | Repaired Lgt. Treads 2073 | -9/Storage | Met a pair of Derelict thieves 2143 | -9/Storage | Garrison activated, responded to threat 2216 | -9/Storage | Build established: Scavenger-Mutant 2609 | -9/Storage | First assault squad dispatched 2717 | -9/Storage | Repaired Imp. Treads 2828 | -9/Storage | Entered Recycling 3476 | -9/Recycling | Build established: Commander-Mutant 3669 | -9/Recycling | Discovered new exit (range 16) 3762 | -9/Recycling | Entered Factory 3762 | -7/Factory | Accompanied by 13 allies 3762 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3952 | -7/Factory | Discovered new exit (range 16) 4033 | -7/Factory | Garrison activated, responded to threat 4126 | -7/Factory | Entered Lower Caves 4126 | -7/Lower Caves | Accompanied by 4 allies 4450 | -7/Lower Caves | Build established: Scavenger-Mutant 4717 | -7/Lower Caves | Discovered new exit (range 11) 4746 | -7/Lower Caves | Entered another Lower Caves area 4746 | -7/Lower Caves | Accompanied by 2 allies 4952 | -7/Lower Caves | Discovered new exit (range 15) 4989 | -7/Lower Caves | Entered Data Miner 4989 | -7/Data Miner | Accompanied by 2 allies 4989 | -7/Data Miner | Discovered new exit (range 6) 5017 | -7/Data Miner | Met Data Miner 5051 | -7/Data Miner | Learned location of Section 7 (-2) 5051 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5080 | -7/Data Miner | Received God Mode back door access code from Data Miner 5119 | -7/Data Miner | Entered Proximity Caves 5119 | -6/Proximity Caves | Accompanied by 2 allies 5224 | -6/Proximity Caves | Escorted by Enhanced Grunt 5436 | -6/Proximity Caves | Spotter reported a threat 5510 | -6/Proximity Caves | Spotter reported a threat 5532 | -6/Proximity Caves | Lost 3 parts (1p2n) 5543 | -6/Proximity Caves | System corruption reached 10% 5654 | -6/Proximity Caves | Discovered new exit (range 12) 5672 | -6/Proximity Caves | Entered Factory 5672 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5673 | -6/Factory | Identified exit to Lower Caves 5761 | -6/Factory | Repaired Ion Burst Cannon? 5945 | -6/Factory | Identified exit to Factory 5989 | -6/Factory | Build established: Hacker-Mutant 6046 | -6/Factory | Discovered exit to Lower Caves (range 18) 6048 | -6/Factory | Sucked down chute 6048 | -6/Factory | Entered Waste 6048 | -6/Waste | The area was eerily silent 6134 | -6/Waste | Discovered new exit (range 13) 6410 | -6/Waste | Found Damper Plating 6589 | -6/Waste | Entered Factory 6689 | -6/Factory | Incoming investigation squad redirected 6919 | -6/Factory | Found Prototype Processor 6919 | -6/Factory | Identified Exp. Targeting Computer 6932 | -6/Factory | Incoming investigation squad redirected 6944 | -6/Factory | Discovered exit to Lower Caves (range 11) 6964 | -6/Factory | Repaired Broken Nova Cannon 7007 | -6/Factory | Build established: Mutant 7046 | -6/Factory | Spotted B-75 Beast 7120 | -6/Factory | Garrison activated, responded to threat 7148 | -6/Factory | Entered Lower Caves 7228 | -6/Lower Caves | Encountered a Warlord checkpoint 7252 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7292 | -6/Lower Caves | Spotted B-75 Beast 7305 | -6/Lower Caves | Discovered new exit (range 9) 7313 | -6/Lower Caves | Entered another Lower Caves area 7579 | -6/Lower Caves | Build established: Scavenger-Mutant 7673 | -6/Lower Caves | Discovered new exit (range 14) 7679 | -6/Lower Caves | Entered Zion 7857 | -6/Zion | Visited the Megawrench Repair Shop 7857 | -6/Zion | Megawrench repaired 12 parts 7972 | -6/Zion | Found Prototype Device 7972 | -6/Zion | Identified Bomb Factory No. 2 8016 | -6/Zion | Learned location of Quarantine (-2) 8153 | -6/Zion | Build established: Mutant 8200 | -6/Zion | Discovered new exit (range 21) 8213 | -6/Zion | Entered Proximity Caves 8426 | -5/Proximity Caves | Learned Factory stockpile data 8442 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8506 | -5/Proximity Caves | Build established: Derelict-Mutant 8620 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8628 | -5/Proximity Caves | Entered Factory 8628 | -5/Factory | Evolved 2 slots: Utility x2 8629 | -5/Factory | Identified exit to Upper Caves 8653 | -5/Factory | Discovered new exit (range 18) 8824 | -5/Factory | Sucked down chute 8824 | -5/Factory | Entered Waste 8833 | -5/Waste | Spotted C-40 Crusher 8859 | -5/Waste | Destroyed C-40 Crusher 8865 | -5/Waste | Spotted C-40 Crusher 8873 | -5/Waste | Destroyed C-40 Crusher 8880 | -5/Waste | Spotted C-40 Crusher 8892 | -5/Waste | Spotted C-40 Crusher 8925 | -5/Waste | Build established: Hacker-Mutant 8933 | -5/Waste | Spotted C-40 Crusher 8933 | -5/Waste | Spotted C-40 Crusher 8954 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9065 | -5/Waste | Discovered new exit (range 12) 9084 | -5/Waste | Entered Factory 9350 | -5/Factory | Repaired Lgt. Fission Core? 9371 | -5/Factory | Identified exit to DSF 9706 | -5/Factory | Discovered new exit (range 17) 9796 | -5/Factory | Repaired Nova Cannon 9960 | -5/Factory | Cargo convoy interrupted 9982 | -5/Factory | Incoming assault squad redirected 9995 | -5/Factory | Incoming assault squad redirected 10087 | -5/Factory | Destroyed 8 combat bots 10317 | -5/Factory | Core integrity fell below 50% 10326 | -5/Factory | Entered another Factory area 10326 | -4/Factory | Evolved 2 slots: Utility x2 10354 | -4/Factory | Lost 7 parts (2p2n1u2w) 10658 | -4/Factory | Spotted B-86 Titan 10672 | -4/Factory | Identified exit to Upper Caves 10834 | -4/Factory | Self-destructed Last Messages --------------- 10832_ Destroyed Fusion Compressor. 10832_ Imp. Hover Unit destroyed. 10832_ Destroyed Imp. Hover Unit. 10832_ Fusion Modulator explodes. 10832_ Destroyed VTOL Module. 10832_ S-27 Virus destroyed. 10832_ Nova Cannon destroyed. 10832_ Destroyed Nova Cannon. 10832_ Fusion Modulator explodes. 10832_ Imp. Reaction Control System destroyed. 10832_ Destroyed Imp. Reaction Control System. 10832_ Lrn. Proton Cannon destroyed. 10832_ Destroyed Lrn. Proton Cannon. 10832_ K-01 Serf destroyed. 10832_ Fusion Modulator explodes. 10832_ Subcomponent Replicator disabled. 10832_ Destroyed Terrain Scanner. 10832_ U-05 Engineer destroyed. 10833_ Mni. Fusion Reactor destroyed. 10833_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####???##############????? | | ?????????????####+###???# ##??# #????? | | ????????????? ##### ;#### " " " #????? | | ????????????? # " " " #????? | | ??????????????? # " " " #????? | | ????????????????# BB! # " " " #????? | | ????????????????# BB # " " " #????? | | ????????????????# ! + """ " " " #????? | | ????????????????# # """ " " " #????? | | ????????????????# !! # "S " " " #????? | | ????????????????# !! # """ " " " #????? | | ????????????????# ! # "" #????? | | ????????????? + # #????? | | ????????????? ? # ###"############### | | ????????????????# ### #????????# ! | | ????????????????# [ ## #????????# | | ????????????????# ## #????????# | | ????????????????# @ [ ;###+#####????# """ | | ????????????????# #????# """ | | ????????????????# ""#????# """ | | ????????????????# """ ""#????# | | ????????????????# ; "" T"#????# """ | | ????????????????# ; """ ""#????# """ | | ?????##########?# ; "" ""#????# """ | | ?????# ### ; "" #????# | | ?????# # ; ] #????# | | ?????# # !!! ;;###############+### | | ?????# ! # !!! | | ?????# ^!! ! + w !!! | | ?????# # | | ?????# # ##################### | | ?????# = # ;;;;;##############????????? | | ?????# ######;;; !] #????????? | | ?????##########????#### !] #????????? | | ??????????????????????# ] #????????? | | ??????????????????????# """ """ """ #????????? | | ??????????????????????# """ """ """ #????????? | | ??????????????????????# """ """ """ #????????? | | ??????????????????????# ] #????????? | | ??????????????????????###################????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 35 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 1750 Resistance: KI 10 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 67 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Plasma Cannon | -9/Storage | Hacked Hardlight Generator | -9/Storage | Hacked Hacking Suite | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. System Restoration Module | -5/Factory | Scanalyzed Ion Burst Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-77 Assassin | -4/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed WeldingArcSplitter Manual? 0 Play Time 02:16:13 Cumulative 87.1 hours Start 2023.11.27 @ 16:40:23 End 2023.11.27 @ 19:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 71 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0513d3f8-9f1e-432e-a198-f2f56eb5a875