Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 21:14:56 Player: w0rldd3str0y3r Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (141) 141 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2086 Bonus ------- None Cogmind --------- Core Integrity 461/550 Matter 139/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (105) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (8) ---- Nuclear Core Flight Unit Weight Redist. System Visual Processing Unit Improved Terrain Scan Processor Hacking Suite System Shield Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Machine Analyzer Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Nuclear Core Flight Unit Weight Redist. System Visual Processing Unit Improved Terrain Scan Processor Hacking Suite System Shield Flak Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 41 | 8 9 14 2 8 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 6 6 . . Treads 5 | . 4 1 . . Leg 2 | 2 . . . . Wheel 3 | . 2 1 . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 10 | 2 . 2 . 6 Device 4 | 1 . 2 . 1 Storage 2 | 1 . . . 1 Processor 2 | . . . . 2 Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 2 4 1 2 Energy Gun 5 | 1 2 1 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 98 94 100 78 Engine 11 | . 14 11 11 8 Treads 8 | . 14 14 . . Leg 4 | . 11 . . . Wheel 1 | . 1 6 . . Flight 13 | . . 10 33 26 Device 15 | . 14 22 22 13 Storage 11 | . 14 11 11 9 Processor 3 | . . . . 9 Hackware 1 | . . . . 3 Energy Gun 6 | . 10 8 11 . Ballistic Gun 7 | . 17 . . . Special Weapon 3 | . . 9 11 2 Impact Weapon 2 | . . . . 6 Peak Build Rating 20 | 7 8 14 14 20 Average Rating 11 | 5 7 11 13 17 On Entrance 8 | . 7 7 13 14 Naked Turns . | . . . . . Heaviest Build 15 | 11 12 15 13 13 Greatest Support 40 | 20 40 19 13 13 Greatest Overweight (x) 4 | 1 3 4 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 7 8 8 6 8 Average Carried 6 | 3 7 6 5 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 7 7 5 8 Class Distribution -------------------- 54% | Mutant 19% | Scavenger-Sprinter 18% | Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 464 | 242 146 . 20 56 Remotely . | . . . . . Salvage Created 317 | 26 210 55 . 26 Parts 20 | 5 13 2 . . Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 5 | . 5 . . . Guns 5 | . 5 . . . Classes Destroyed 7 | 1 5 . . 1 Worker 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 1 1 . . Operator 2 | . . . . 2 Watcher 1 | . 1 . . . Swarmer 4 | . 4 . . . Grunt 1 | . 1 . . . Best Kill Streak 6 | 2 6 1 . 1 Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 65 | . 33 . 10 22 Missed 23 | . 9 . 7 7 Damage Taken 559 | 74 206 . 22 257 Core 136 | 18 29 . . 89 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 92 81 . 100 . Volleys Fired 49 | 5 30 6 . 8 Largest 2 | 2 2 1 . 1 Hottest 100 | 60 60 100 . 100 Shots Fired 84 | 10 60 6 . 8 Gun 73 | 10 60 3 . . Cannon . | . . . . . Launcher . | . . . . . Special 11 | . . 3 . 8 Kinetic 40 | 6 34 . . . Thermal 14 | . . 6 . 8 Explosive . | . . . . . Electromagnetic 30 | 4 26 . . . Robot Hit Streak 4 | 3 4 1 . . Robot Miss Streak 6 | 2 6 1 . . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 39 | 6 29 2 . 2 Core Hits 14 | 2 11 1 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 35 | . . . . 35 Impact 35 | . . . . 35 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 689 | 138 410 31 . 110 Guns 435 | 68 336 31 . . Cannons . | . . . . . Explosions 144 | 70 74 . . . Melee 110 | . . . . 110 Ramming . | . . . . . Kinetic 154 | 27 127 . . . Thermal 175 | 70 74 31 . . Explosive . | . . . . . Electromagnetic 250 | 41 209 . . . Impact 110 | . . . . 110 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 55 | 5 . . . 50 Projectiles . | . . . . . Explosions 5 | 5 . . . . Melee 50 | . . . . 50 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | 75 . . . . Shots 2 | 2 . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 250 | 64 58 250 . 24 Average Temperature 29 | 34 24 58 . 10 Received Heat Transfer 66 | . 30 . . 36 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . . 2 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 324 | 100 150 74 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 2 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 302 | 10 165 25 69 302 Initial 26 | . 6 . 9 26 Average 73 | 2 76 4 30 131 Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 82 Level 1 5 | . . . . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 9 . 8 16 Peak Tracking Total 11 | . 4 1 4 11 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 4 2 . 2 Terminals 8 | . 4 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 8 3 . 4 Successful 2 | . 2 . . . Failed 13 | . 6 3 . 4 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 7 | . 2 3 . 2 Terminals 15 | . 8 3 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 8 | . 4 2 . 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1112 | 114 407 183 38 370 Spaces Moved 1225 | 68 226 190 109 632 Core 11 | 3 1 7 . . Treads 76 | . 76 . . . Legs 173 | 65 108 . . . Wheels 123 | . 41 82 . . Hover . | . . . . . Flight 842 | . . 101 109 632 Fastest Speed 32 | 50 100 32 32 32 Average Speed 60 | 118 130 70 32 32 Slowest Speed 250 | 120 200 250 32 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . 1 3 1 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 26 | 5 38 15 31 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 41 | . . 2 . 39 Terrain Destroyed 48 | 7 . 2 . 39 Melee 31 | . . . . 31 Projectile 10 | . . 2 . 8 AOE 7 | 7 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1429 | 90 284 232 108 715 Wait 27 | . 12 . . 15 Move 1211 | 67 225 187 103 629 Hop 4 | . . 1 2 1 Pick Up 24 | 8 3 5 . 8 Fast Attach 22 | 7 5 5 . 5 Attach 13 | 1 2 8 1 1 Detach 12 | 1 . 10 . 1 Swap 6 | . 2 1 1 2 Drop 25 | 1 5 9 1 9 Fire 49 | 5 30 6 . 8 Melee 35 | . . . . 35 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 5) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -9/Materials | Discovered new exit (range 5) 692 | -9/Materials | Discovered new exit (range 9) 705 | -9/Materials | Entered Mines 713 | -9/Mines | Assembled infested the area 734 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 741 | -9/Mines | Discovered new exit (range 4) 743 | -9/Mines | Entered Materials 743 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 942 | -8/Materials | Met 7R-MNS 1010 | -8/Materials | Crushed by falling debris 1113 | -8/Materials | Self-destructed Last Messages --------------- 01053_ Acquired Hacking Suite. 01074_ Sneak attack on O-16 Technician. 01074_ Destroyed Hover Unit. 01074_ O-16 Technician system corrupted by crushing effect. 01074_ O-16 Technician sends out distress signal. 01075_ O-16 Technician system terminally corrupted. 01075_ Hacking Suite fried. 01077_ Acquired 12 matter. 01079_ Penetrated by Slug. 01079_ Lgt. Ion Engine destroyed. 01079_ Terminal disabled. 01092_ Slug penetrates Wall. 01100_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01105_ Flight Unit destroyed. 01106_ S/USPVAT8,%XOKZ4HFTA%SO6%F4 01112_ Flight Unit destroyed. 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