Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 21:20:26 Player: User15V Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2272) 2272 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4299) 4299 TOTAL SCORE: 10826 Bonus ------- Gauntlet 4299 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Weapon Cycler Gauss Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Airjet Aerolev Unit Gravmag System Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Coil Gun KE Penetrator Power Sword > --- INVENTORY -------- Neutrino Core Aerolev Unit Advanced Heat Sink Advanced Sensor Array Weapon Cycler Gauss Rifle Power Maul [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 6 | . . 1 1 1 1 2 Weapon 1 | . . . 1 . . . Parts Attached 92 | 7 7 16 15 15 14 18 Power 10 | 1 . 3 1 2 1 2 Engine 7 | 1 . 3 1 1 . 1 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 25 | 2 3 6 2 5 3 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 8 | 2 3 3 . . . . Hover 16 | . . 3 2 5 3 3 Flight 1 | . . . . . . 1 Utility 34 | 2 1 3 9 4 6 9 Device 17 | 1 1 . 3 3 4 5 Storage 4 | 1 . 1 2 . . . Processor 7 | . . 2 2 1 1 1 Hackware 6 | . . . 2 . 1 3 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 23 | 2 3 4 3 4 4 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 20 | 2 2 4 3 4 2 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . . Parts Lost 25 | . 2 3 1 4 1 14 Power 1 | . . . . . . 1 Propulsion 13 | . . 2 . 2 1 8 Utility 8 | . . 1 1 1 . 5 Weapon 3 | . 2 . . 1 . . Highest Loss Streak 7 | . 1 2 1 4 1 7 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 94 | . 95 97 97 99 100 63 Engine 6 | . 14 11 9 1 6 2 Core 3 | . . . . 5 6 3 Wheel 7 | . 28 23 . . . . Hover 19 | . . 8 27 29 26 13 Device 7 | . 14 7 1 7 7 2 Storage 8 | . 14 11 10 7 6 3 Processor 8 | . . 13 14 7 13 7 Hackware 9 | . . . 7 14 11 13 Ballistic Gun 20 | . 22 21 27 23 17 8 Peak Build Rating 74 | 8 11 25 33 44 56 74 Average Rating 33 | 5 7 17 30 42 51 44 On Entrance 25 | . 8 11 25 33 42 56 Naked Turns 49 | . . . . . . 49 Heaviest Build 43 | 13 15 19 27 28 35 43 Greatest Support 43 | 26 26 42 24 33 43 43 Greatest Overweight (x) 3 | . . 2 1 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 8 Most Carried 10 | 8 8 8 10 10 10 10 Average Carried 8 | 4 7 7 9 9 9 6 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 8 8 8 10 9 10 5 Class Distribution -------------------- 43% | Hacker-Skirmisher 23% | Mutant 14% | Scavenger-Mutant 11% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2692 | 366 138 534 242 875 112 425 Remotely . | . . . . . . . Salvage Created 3112 | 153 314 666 292 851 241 595 Parts 189 | 10 32 49 11 54 11 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 54 | . 10 18 4 14 4 4 Melee 3 | . . . . . . 3 Guns 45 | . 5 18 4 14 3 1 AOE 6 | . 5 . . . 1 . Classes Destroyed 9 | 2 5 1 . 1 . . Worker 12 | . 5 2 . 2 2 1 Tunneler 5 | 3 1 . . 1 . . Recycler 6 | 1 . . 1 1 1 2 Operator 3 | . 1 . . 2 . . Watcher 7 | . 1 2 . 4 . . Swarmer 27 | . 5 10 . 7 3 2 Grunt 8 | . 5 3 . . . . Sentry 15 | . . 5 4 4 . 2 Programmer 4 | . . . . 3 1 . Best Kill Streak 10 | 3 6 10 3 5 5 2 Combat Bots Only 8 | . 3 8 1 5 4 1 Max Kills in Single Turn 3 | 1 3 2 1 2 1 1 Gunslinging 1 | . . 1 . 1 . . Exploded 1 | . 1 . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 499 | . 42 69 20 147 65 156 Missed 204 | . 16 27 6 57 39 59 Damage Taken 4361 | . 421 484 202 914 502 1838 Core 1516 | . 52 106 45 148 151 1014 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 45 | . . . . 28 . 17 Core Remaining (%) 83 | 100 79 73 91 78 82 . Volleys Fired 192 | 16 26 48 15 71 9 7 Largest 3 | 2 2 2 3 3 3 1 Hottest 78 | 40 40 46 71 73 78 28 Shots Fired 463 | 32 44 96 45 212 27 7 Gun 456 | 32 37 96 45 212 27 7 Cannon . | . . . . . . . Launcher 7 | . 7 . . . . . Special . | . . . . . . . Kinetic 456 | 32 37 96 45 212 27 7 Thermal . | . . . . . . . Explosive 7 | . 7 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 3 5 10 15 15 6 1 Robot Miss Streak 9 | 3 3 3 2 9 3 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 4 . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 279 | 19 24 64 34 108 17 13 Core Hits 132 | 5 20 29 9 50 11 8 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 5 | 1 . 2 . . . 2 Destroy 3 | 1 . 2 . . . . Sever 2 | . . . . . . 2 Melee Attacks 29 | . . . . . 9 20 Impact 6 | . . . . . 6 . Slashing 23 | . . . . . 3 20 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5824 | 255 978 978 540 1867 585 621 Guns 4217 | 255 261 978 540 1867 279 37 Cannons . | . . . . . . . Explosions 939 | . 717 . . . 205 17 Melee 626 | . . . . . 59 567 Ramming 42 | . . . . . 42 . Kinetic 4217 | 255 261 978 540 1867 279 37 Thermal 526 | . 321 . . . 205 . Explosive 396 | . 396 . . . . . Electromagnetic 17 | . . . . . . 17 Impact 59 | . . . . . 59 . Slashing 567 | . . . . . . 567 Piercing . | . . . . . . . Highest Corruption 2 | . . 1 . 1 2 2 Average Corruption 1 | . . 1 . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 2 3 1 Message Errors 2 | . . . . 1 1 . Heat Flow Errors 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 446 | . 255 . . . 87 104 Projectiles . | . . . . . . . Explosions 321 | . 255 . . . 66 . Melee 125 | . . . . . 21 104 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 396 | . 147 . . . 206 43 Shots 6 | . 3 . . . 2 1 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 238 | 6 4 11 90 136 116 238 Average Temperature 39 | 6 4 3 30 42 42 138 Received Heat Transfer 591 | . 108 108 90 108 33 144 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 350 | . 200 . . . 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 437 | 20 350 290 234 437 383 205 Initial 213 | . 13 70 118 60 213 133 Average 137 | 6 105 181 143 119 196 117 Maximum Alert Level 2 | . 1 1 1 2 1 1 Low Security (%) 78 | 100 88 60 85 86 47 96 Level 1 21 | . 11 39 14 12 52 3 Level 2 . | . . . . 1 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . . 3 5 1 Investigation 5 | . 1 . . 1 3 . Extermination 4 | . . . . 2 1 1 Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . 3 1 . . 2 Communications Jammed 25 | . . . . 25 . . Distress Signals 22 | . . . . 22 . . Times Spotted 122 | . 16 27 5 33 12 29 Peak Tracking Total 9 | . 4 6 3 5 4 9 Tactical Retreats 16 | . 1 2 . 5 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 13 | . 1 3 . 3 4 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 22 | . 6 . . 3 6 7 Max in Single Turn 6 | . 6 . . 1 4 6 Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 43 | . 3 6 3 14 11 6 Terminals 33 | . 3 6 3 9 9 3 Fabricators 4 | . . . . 1 1 2 Repair Stations 2 | . . . . 1 . 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 2 . . Total Hacks 175 | . 11 21 13 53 50 27 Successful 91 | . 4 11 7 33 24 12 Failed 84 | . 7 10 6 20 26 15 Catastrophic 5 | . . . . 2 2 1 Database Lockouts . | . . . . . . . Manual 92 | . 9 17 8 29 20 9 Terminals 144 | . 11 21 13 43 43 13 Fabricators 14 | . . . . 3 3 8 Repair Stations 9 | . . . . 3 . 6 Recycling Units 4 | . . . . . 4 . Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 36 | . 2 3 3 13 12 3 Part Schematic 2 | . . . . 2 . . Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Level Access Points 3 | . . . . 2 1 . Emergency Access Points 2 | . . . . 1 1 . Terminal Index 1 | . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . Alert Level 9 | . 1 2 1 2 3 . Unreport Threat 7 | . 1 1 1 1 1 2 Locate Traps 3 | . . . 1 1 1 . Dispatch Records 1 | . . . . 1 . . Transport Status 1 | . . . . . 1 . Investigation Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Fabricator Hacks 5 | . . . . 2 1 2 Network Status 3 | . . . . 1 1 1 Build 2 | . . . . 1 . 1 Repair Station Hacks 5 | . . . . 2 . 3 Scan Component 3 | . . . . 1 . 2 Repair 2 | . . . . 1 . 1 Recycling Unit Hacks 3 | . . . . . 3 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 2 | . . . . 2 . . Unauthorized Hacks 38 | . 2 8 4 12 8 4 Terminals 34 | . 2 8 4 11 8 1 Track 2 | . . . . 1 1 . Botnet 14 | . 1 3 2 3 4 1 Operators 3 | . . . . 2 1 . Skim 15 | . 1 5 2 5 2 . Fabricators 4 | . . . . 1 . 3 Liberate 1 | . . . . . . 1 Fabnet 3 | . . . . 1 . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 36 | . 3 6 3 9 11 4 Full Trace Events 4 | . . 1 . 1 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 2 | . . . . . . 2 Part Schematics Acquired 3 | . . . . 3 . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 106 | . . . . 106 . . Total Part Build Rating 12 | . . . . 12 . . Parts Repaired 2 | . . . . 1 . 1 Time 82 | . . . . 60 . 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 Autooverrided 1 | . . . . . 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . . 1 2 Largest Group 2 | . . . . . 1 2 Highest-Rated Group 16 | . . . . . 12 16 Highest-Rated Ally 12 | . . . . . 12 8 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . 2 . Total Damage 16 | . . . . . 16 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4480 | 139 578 781 291 1540 621 530 Spaces Moved 4825 | 83 379 705 173 1790 1002 693 Core 127 | 13 . . . . . 114 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 877 | 70 379 428 . . . . Hover 3650 | . . 277 173 1790 1002 408 Flight 171 | . . . . . . 171 Fastest Speed 35 | 50 90 42 42 40 45 35 Average Speed 54 | 83 90 72 64 41 49 50 Slowest Speed 280 | 90 90 180 102 111 108 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 54 69 22 48 34 22 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 4 2 Terrain Destroyed 120 | . 61 . . 21 36 2 Melee 6 | . . . . . 4 2 Projectile . | . . . . . . . AOE 114 | . 61 . . 21 32 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6315 | 120 575 885 321 2485 1092 837 Wait 996 | . 146 84 97 570 22 77 Move 4818 | 82 378 704 172 1788 1001 693 Hop . | . . . . . . . Pick Up 106 | 15 10 19 14 24 11 13 Fast Attach . | . . . . . . . Attach 47 | 7 3 6 6 8 4 13 Detach 2 | . . . . . . 2 Swap 45 | . 4 10 9 7 10 5 Drop 61 | . 8 14 8 17 7 7 Fire 192 | 16 26 48 15 71 9 7 Melee 29 | . . . . . 9 20 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 3) 674 | -10/Materials | Discovered new exit (range 12) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 812 | -9/Materials | Discovered new exit (range 11) 933 | -9/Materials | Build established: Scavenger-Mutant 966 | -9/Materials | Discovered new exit (range 16) 1020 | -9/Materials | Discovered new exit (range 10) 1177 | -9/Materials | Destroyed 8 combat bots 1492 | -9/Materials | Discovered new exit (range 16) 1499 | -9/Materials | Entered another Materials area 1499 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1787 | -8/Materials | Discovered new exit (range 7) 1790 | -8/Materials | Entered Factory 1790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1895 | -7/Factory | Build established: Hacker-Skirmisher 2068 | -7/Factory | Repaired Aerolev Unit 2164 | -7/Factory | Identified exit to Factory 3190 | -7/Factory | Fabricated Imp. Arc Projector? 3256 | -7/Factory | Learned location of Upper Caves (-4) 3310 | -7/Factory | Lost 4 parts (2n1u1w) 3312 | -7/Factory | Learned 2 Extension zone layouts 3330 | -7/Factory | Entered another Factory area 3330 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3494 | -6/Factory | Discovered new exit (range 13) 3508 | -6/Factory | Identified exit to Factory 3769 | -6/Factory | Discovered new exit (range 5) 3951 | -6/Factory | Entered another Factory area 3951 | -5/Factory | Evolved 2 slots: Utility x2 3982 | -5/Factory | Repaired Transmission Jammer 4057 | -5/Factory | Build established: Hacker-Mutant 4074 | -5/Factory | Discovered new exit (range 19) 4268 | -5/Factory | Lost 5 parts (3n2u) 4274 | -5/Factory | Fabricated R-06 Scavenger? 4287 | -5/Factory | Released all parts (9) 4299 | -5/Factory | Core integrity fell below 50% 4316 | -5/Factory | Lost 7 parts (1p4n2u) 4478 | -5/Factory | Core integrity fell below 20% 4481 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04357_ Acquired 2 matter. 04357_ Acquired 4 matter. 04358_ Acquired 3 matter. 04366_ Dropped Corrupted Lgt. Nuclear Core. 04367_ Dropped Neutrino Core. 04368_ Acquired Imp. Launcher Guidance Computer. 04371_ Acquired KE Penetrator. 04372_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 04383_ Acquired Adv. System Restoration Module. 04385_ Discarded Adv. System Restoration Module. 04451_ ALERT: Rogue bot located, Programmers report to Factory Zone 1W. 04471_ Slug penetrates Wall. 04471_ W-25 Informer sends out distress signal. 04474_ VTOL Module destroyed. 04474_ Door malfunctions. 04475_ Slug penetrates Wall. 04480_ Penetrated by Slug. 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Arc Projector | x2 | -7/Factory | Preloaded R-06 Scavenger | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Gauntlet Game ------ Seed ScrapReactiveStabilizer Manual? 0 Play Time 01:05:23 Cumulative 308.4 hours Start 2025.02.07 @ 20:14:43 End 2025.02.07 @ 21:20:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 96 Adventurer 87 Explorer 0 Win Type - Total 20 Types 13/3/0/4/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2711261-1eed-46c0-bb7e-ee6d934019ae