Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 11:20:44 Player: Goose Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1601) 1601 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4231 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 100/100 System Corruption 2% Temperature Cool (65) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Microactuators Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Microactuators Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Minigun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Autogun Minigun [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mining Claw Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 4 | . . 2 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 61 | 7 13 15 12 14 Power 10 | 2 1 2 2 3 Engine 5 | 2 1 1 . 1 Core 5 | . . 1 2 2 Reactor . | . . . . . Propulsion 22 | 2 4 8 5 3 Treads . | . . . . . Leg 21 | 2 4 7 5 3 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 13 | 1 3 2 4 3 Device 3 | . 2 . . 1 Storage 3 | 1 . 1 1 . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 6 | . 1 . 3 2 Artifact . | . . . . . Weapon 16 | 2 5 3 1 5 Energy Gun 6 | 2 3 1 . . Energy Cannon 3 | . . 1 . 2 Ballistic Gun 3 | . . . . 3 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . 4 4 7 23 Power 5 | . . . 1 4 Propulsion 17 | . 2 3 4 8 Utility 5 | . . . 1 4 Weapon 11 | . 2 1 1 7 Highest Loss Streak 21 | . 2 2 3 21 To Critical Strikes . | . . . . . Average Backups 7 | 1 7 7 5 11 Power 1 | . 1 1 . 2 Propulsion . | . 1 . . . Utility 2 | . 1 2 1 5 Weapon 2 | . 3 2 2 3 Tool/Special . | . . . . . Unused Backups 13 | . 4 5 . 4 Power 3 | . . 2 . 1 Propulsion 1 | . 1 . . . Utility 5 | . . 2 . 3 Weapon 4 | . 3 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 98 92 85 Engine 5 | . 14 4 . . Core 6 | . . 6 6 12 Leg 36 | . 27 42 40 35 Device 4 | . 13 . . . Storage 10 | . 14 10 9 7 Hackware 6 | . . 10 9 7 Protection 3 | . . . 8 6 Energy Gun 6 | . 22 1 . . Energy Cannon 1 | . . 5 . . Ballistic Cannon 1 | . . . 3 2 Impact Weapon 3 | . 3 3 5 . Slashing Weapon 6 | . 2 10 9 5 Peak Build Rating 35 | 6 10 18 21 35 Average Rating 16 | 4 9 15 17 27 On Entrance 10 | . 6 8 16 21 Avg Prop Armor Cover (%) 2 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 51 | 13 17 51 41 46 Greatest Support 76 | 20 20 46 56 76 Greatest Overweight (x) 13 | . 1 1 . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 15 15 Average Capacity 9 | 6 8 8 9 15 Most Carried 15 | 2 8 10 9 15 Average Carried 7 | 1 7 7 5 11 Final Capacity 15 | 8 8 8 15 15 Final Carried 9 | 2 8 6 9 6 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 835 | 212 204 200 104 115 Remotely 42 | . 42 . . . Salvage Created 1743 | . 365 478 540 360 Parts 103 | . 27 28 18 30 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 10 12 11 8 Melee 23 | . 3 9 7 4 Guns 8 | . 5 1 . 2 Cannons 2 | . . . . 2 AOE 1 | . 1 . . . Classes Destroyed 9 | . 3 4 1 1 Worker 3 | . 2 1 . . Builder 3 | . . 1 . 2 Hauler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 10 | . 3 4 . 3 Grunt 24 | . 7 5 9 3 Sentry 5 | . . 3 2 . Programmer 2 | . . . . 2 Best Kill Streak 5 | . 3 5 3 4 Combat Bots Only 5 | . 3 5 3 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 549 | . 46 102 75 326 Missed 160 | . 11 32 24 93 Hits 389 | . 35 70 51 233 Projectile 389 | . 35 70 51 233 Critical Strikes 9 | . 1 3 1 4 Damage Taken 5393 | . 584 829 808 3172 Core 1026 | . 67 136 119 704 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 73 66 78 . Volleys Fired 53 | . 20 6 5 22 Largest 2 | . 2 1 1 2 Hottest 101 | . 101 68 37 94 Shots Fired 90 | . 37 6 5 42 Gun 64 | . 37 5 . 22 Cannon 26 | . . 1 5 20 Launcher . | . . . . . Special . | . . . . . Kinetic 27 | . . . 5 22 Thermal 40 | . 19 6 . 15 Explosive . | . . . . . Electromagnetic 23 | . 18 . . 5 Robot Hit Streak 8 | . 8 6 3 7 Robot Miss Streak 8 | . 2 1 8 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 160 | . 37 40 47 36 Core Hits 56 | . 14 14 13 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 7 | . 2 1 4 . Critical Strikes 10 | . 3 2 5 . Burn 1 | . 1 . . . Smash 9 | . 2 2 5 . Melee Attacks 131 | . 18 45 51 17 Impact 76 | . 14 21 41 . Slashing 55 | . 4 24 10 17 Piercing . | . . . . . Sneak Attacks 7 | . 1 4 2 . Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . 4 5 . Damage Inflicted 3759 | 2 785 1074 1153 745 Guns 704 | . 351 57 . 296 Cannons 362 | . . 21 39 302 Explosions 172 | . 172 . . . Melee 2503 | . 246 996 1114 147 Ramming 18 | 2 16 . . . Kinetic 335 | . . . 39 296 Thermal 587 | . 283 78 . 226 Explosive 48 | . 48 . . . Electromagnetic 268 | . 192 . . 76 Impact 1694 | . 199 576 919 . Slashing 809 | . 47 420 195 147 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 337 | . 78 89 170 . Projectiles . | . . . . . Explosions 15 | . 15 . . . Melee 322 | . 63 89 170 . Knockbacks 7 | . 1 . 6 . Impact 5 | . 1 . 4 . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 183 | . 183 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed 5 | 1 4 . . . Kicked 5 | 1 4 . . . Crushed . | . . . . . Highest Temperature 470 | . 135 78 2 470 Average Temperature 125 | . 36 28 1 201 Received Heat Transfer 2178 | . 210 267 414 1287 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 8 | . 1 3 4 . Combat Hostiles 7 | . 1 2 4 . Parts Fried 11 | . 3 3 5 . Impact Corruptions 15 | . 2 5 8 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1223 | . 631 185 . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 165 | . 151 101 165 85 Initial 35 | . . 33 33 35 Average 48 | . 56 38 96 14 Influence Increases 1265 | . 354 356 320 235 Destroy 0b10 Robot/C 820 | . 200 240 220 160 Destroy 0b10 Robot/NC 45 | . 10 20 5 10 Destroy Leader 194 | . 40 62 42 50 Successful Hack 42 | . 15 19 8 . Disable Machine 60 | . 45 . 15 . Destroy Structure 29 | . 29 . . . Lose Combat Pursuer 75 | . 15 15 30 15 Influence Decreases 1251 | . 274 355 323 299 Entered New Map 138 | . . 47 48 43 Time Decay 816 | . 234 275 212 95 Lost Part 289 | . 40 25 63 161 Purge Threat 8 | . . 8 . . Squads Dispatched 18 | . 1 4 8 5 Investigation 6 | . 1 3 1 1 Extermination 1 | . . . . 1 Reinforcement 5 | . . 1 4 . Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 1 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 19 16 15 17 Peak Tracking Total 7 | . 6 5 6 7 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 3 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 7 7 4 1 Terminals 14 | . 5 5 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Total Hacks 49 | . 13 23 11 2 Successful 16 | . 6 8 2 . Failed 33 | . 7 15 9 2 Catastrophic 6 | . 2 2 . 2 Database Lockouts . | . . . . . Manual 35 | . 8 15 10 2 Terminals 34 | . 9 14 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers 9 | . . 9 . . Garrison Access 2 | . . . . 2 Terminal Hacks 6 | . 2 2 2 . Prototype ID Bank 2 | . 1 . 1 . Level Access Points 3 | . 1 1 1 . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 4 7 4 1 Full Trace Events 4 | . 1 2 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2581 | 53 703 815 465 545 Spaces Moved 1513 | 37 427 508 224 317 Core 10 | 5 . . . 5 Treads . | . . . . . Legs 1503 | 32 427 508 224 312 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 110 120 120 120 128 Slowest Speed 700 | 120 190 190 120 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 59 40 23 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . 32 . . . Melee . | . . . . . Projectile . | . . . . . AOE 32 | . 32 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1940 | 45 552 631 329 383 Wait 82 | . 28 16 38 . Move 1509 | 36 426 507 223 317 Hop . | . . . . . Pick Up 46 | 1 17 19 5 4 Fast Attach 33 | 6 7 9 6 5 Attach 30 | . 7 7 4 12 Detach 7 | . 4 1 . 2 Swap 16 | 1 4 6 2 3 Drop 39 | . 17 20 1 1 Fire 53 | . 20 6 5 22 Melee 120 | . 18 40 45 17 Ram . | . . . . . Kick 5 | 1 4 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 14) 666 | -10/Materials | Identified exit to Materials 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Propulsion x2 1068 | -9/Materials | Discovered new exit (range 15) 1243 | -9/Materials | Discovered new exit (range 15) 1554 | -9/Materials | Discovered new exit (range 16) 1571 | -9/Materials | Identified exit to Materials 1572 | -9/Materials | Entered another Materials area 1572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -8/Materials | Garrison activated, responded to threat 1746 | -8/Materials | Discovered new exit (range 14) 1801 | -8/Materials | Lost 3 parts (2n1u) 2017 | -8/Materials | Discovered new exit (range 8) 2019 | -8/Materials | Build established: Scavenger-Mutant 2027 | -8/Materials | Identified exit to Factory 2037 | -8/Materials | Entered Factory 2037 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2521 | -7/Factory | Core integrity fell below 50% 2563 | -7/Factory | Core integrity fell below 20% 2582 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger inserts Particle Gun into recycling unit. G-47 Trooper destroyed. Autogun destroyed. K-01 Serf collects debris. R-06 Scavenger collects Hvy. Laser. Subcomponent Replicator comes online. Adv. Beam Cannon destroyed. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. R-06 Scavenger collects Adv. Heat Sink. U-05 Engineer destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. R-06 Scavenger collects Carbon-fiber Leg. Lgt. Nuclear Core destroyed. Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? #???????????????? | | ????????????????????????########+#???????????????? | | ????????????????????????# ] #???????????????? | | ????????????????????????# """"" #???????????????? | | ????????????????????????#!""""" #???????????????? | | ????????????????????????# """ u #???????????????? | | ????????????????????????#= k #???????????????? | | ??????????????????? ??# ! Y"r" #???????????????? | | ??????????????????# ?#=% r"Y" #????#####??????? | | ??????????????????# ?#@ uY""" #?### # ####???? | | ??????????????????# # =Y*= #?# ##" """"###?? | | ??????????????????# #####k######### #?? | | ??????????????????# ^ # "#?? | | ??????????????????# ! # "#?? | | ??????????????????# " ^ # "#?? | | ??????????????????# "" + "### | | ??????????????????# ^ G # "# | | ??????????????????# ""*% # # | | ???????????????+### "% ^ % # # | | ????????????? != % # *# | | ????????????? [% #""""""### | | ????????????? !! # ###?# | | ?????????????? % ######???# | | ?????????????? ! % % #????????# | | ???????????????+########## =#????????# | | ?????????????????????????# % #?????????? | | ????????????????????????## #??????????? | | ????????????????????????# % #??????????? | | ????????????????????????# % #??????????? | | ????????????????????????## #??????????? | | ?????????????????????????# #??????????? | | ????????????????????????## % #??????????? | | ????????????????????????## % #??????????? | | ?????????????????????????# #?########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hammer | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeSiegeSword Manual? 0 Play Time 00:48:06 Cumulative 16.7 hours Start 2026.07.21 @ 21:12:30 End 2026.07.22 @ 11:20:44 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 17 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 32c34384-3414-4e1a-bb84-ce713e9500a1