Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 15:40:45 Player: Sixten Result: Destroyed by YB-1OL(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (75) 375 Value Destroyed (2120) 2120 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 8226 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Treads Improved Treads Improved Treads VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Advanced Weight Redist. System Targeting Computer Hacking Suite Katana [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 73 | 6 5 1 8 . . 2 21 5 3 5 10 7 Power 13 | 1 . 1 1 . . 1 2 . . 1 2 4 Engine 8 | 1 . . 1 . . . 2 . . 1 1 2 Core 5 | . . 1 . . . 1 . . . . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . . 2 . . . 10 . 1 1 3 . Treads 10 | 2 . . 2 . . . 6 . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . . 4 . 1 1 3 . Utility 21 | 1 1 . 3 . . 1 5 . 2 2 4 2 Device 8 | . . . . . . . 2 . 2 . 3 1 Storage 3 | 1 1 . . . . . . . . . 1 . Processor 3 | . . . 1 . . 1 1 . . . . . Hackware 4 | . . . 1 . . . 1 . . 2 . . Protection 3 | . . . 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 4 . 2 . . . 4 5 . 1 1 1 Energy Gun 6 | 2 . . . . . . 2 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | . 4 . 2 . . . 2 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Parts Lost 32 | . . . 1 . . 1 4 3 . 8 . 15 Power 9 | . . . 1 . . . 1 1 . 2 . 4 Propulsion 6 | . . . . . . . . . . 3 . 3 Utility 12 | . . . . . . 1 1 1 . 2 . 7 Weapon 5 | . . . . . . . 2 1 . 1 . 1 Highest Loss Streak 11 | . . . 1 . . 1 2 2 . 8 . 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 10 | . 6 8 14 12 12 13 12 4 4 3 . 1 Power 2 | . 1 1 3 4 4 4 2 1 1 . . . Propulsion 5 | . 3 4 7 6 6 6 7 3 2 1 . . Utility . | . . 1 1 1 1 . 1 . . 1 . . Weapon 1 | . 1 2 1 1 1 2 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . . . 2 . . . 8 1 . . . . Power 3 | . . . 1 . . . 2 . . . . . Propulsion 4 | . . . . . . . 4 . . . . . Utility 2 | . . . . . . . 2 . . . . . Weapon 2 | . . . 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 100 98 100 100 99 91 91 88 53 40 22 Engine 7 | . 14 6 6 11 11 2 5 8 7 3 . . Core 3 | . . 7 3 . . 8 3 . . . 4 2 Treads 19 | . 28 28 22 22 22 22 20 . . . . . Flight 6 | . . . . . . . 12 36 30 18 14 3 Device 1 | . . . . . . . 2 3 11 5 5 7 Storage 9 | . 14 28 13 11 11 11 5 . . . . . Processor 8 | . . . 10 11 11 18 12 . . . . . Hackware 9 | . . . 8 11 11 11 12 18 15 17 13 5 Protection 5 | . . . 10 11 11 2 2 9 7 1 . 1 Energy Gun 1 | . 1 . . . . . 2 2 . . . 1 Ballistic Gun 17 | . 26 28 22 22 22 22 11 7 7 1 . . Peak Build Rating 47 | 6 9 10 23 23 25 25 47 37 40 42 32 31 Average Rating 22 | 4 7 9 20 23 23 24 34 34 39 24 19 12 On Entrance 20 | . 6 8 10 23 23 25 25 32 34 40 6 32 Avg Prop Armor Cover (%) 1 | . . . . . . . . . 1 . . . Naked Turns 37 | . . . . . . . . . . . . 37 Heaviest Build 58 | 14 53 53 58 56 56 56 55 17 14 14 19 19 Greatest Support 90 | 40 40 40 44 44 44 44 90 20 20 20 14 10 Greatest Overweight (x) 4 | 1 1 1 1 1 1 1 1 . . . 1 4 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 20 5 Average Capacity 14 | 7 8 20 20 20 20 20 14 5 5 5 5 5 Most Carried 20 | 1 8 9 17 12 14 15 20 5 5 5 3 1 Average Carried 10 | . 6 8 14 12 12 14 12 4 4 2 . 1 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 15 | 1 8 9 12 12 14 15 5 4 4 2 . 1 Class Distribution -------------------- 69% | Mutant 15% | Hacker-Sprinter 9% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Matter Collected 1749 | 206 242 30 229 102 . 75 472 232 . 12 . 149 Remotely . | . . . . . . . . . . . . . Salvage Created 3003 | . 236 96 459 254 . 122 1229 607 . . . . Parts 169 | . 13 6 36 6 . 2 74 32 . . . . Haulers Intercepted 6 | . . . . . . . 3 3 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 14 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Combat Hostiles Destroyed 52 | . 6 2 12 5 . 1 19 7 . . . . Melee 4 | . . . . . . . 1 3 . . . . Guns 48 | . 6 2 12 5 . 1 18 4 . . . . Classes Destroyed 13 | . 3 . 3 1 . 2 4 . . . . . Worker 3 | . . . . . . . 2 1 . . . . Builder 3 | . . . . . . . 3 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 6 | . . . . . . . 3 3 . . . . Recycler 2 | . . . . . . 1 . 1 . . . . Operator 2 | . 1 . 1 . . . . . . . . . Watcher 6 | . 1 . 1 . . . 4 . . . . . Swarmer 10 | . . . 6 . . . 3 1 . . . . Grunt 25 | . 6 2 3 4 . . 9 1 . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 14 | . . . 3 . . . 6 5 . . . . Hunter 1 | . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 2 5 5 . 1 8 4 . . . . Combat Bots Only 6 | . 3 2 3 5 . 1 6 1 . . . . Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Hostile Shots Fired 521 | . 31 16 71 22 . 18 87 63 . 34 45 134 Missed 180 | . 6 6 21 7 . 7 31 18 . 16 22 46 Hits 341 | . 25 10 50 15 . 11 56 45 . 18 23 88 Melee 20 | . . . . 1 . . 5 . . 14 . . Projectile 321 | . 25 10 50 14 . 11 51 45 . 4 23 88 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 21 | . . 1 1 . . . 8 1 . 9 . 1 Damage Taken 5020 | . 297 138 489 188 . 169 846 716 . 463 325 1389 Core 1613 | . 61 40 44 22 . 32 165 214 . 167 182 686 Absorbed by Shields 65 | . . . . . . . . . . 45 20 . Redirected to Shielding 81 | . . . . . . . . 81 . . . . Regen/Repaired (Parts) 46 | . . . . . . . 46 . . . . . Core Remaining (%) 68 | 100 . 59 . . . 75 . 31 . 76 . . Volleys Fired 188 | . 25 5 37 16 . 10 53 39 . 2 . 1 Largest 2 | . 2 2 2 2 . 2 2 2 . 1 . 1 Hottest 86 | . 46 40 46 46 . 46 86 79 . 5 . 75 Shots Fired 386 | . 50 10 74 32 . 20 147 50 . 2 . 1 Gun 384 | . 50 10 74 32 . 20 147 50 . . . 1 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . Kinetic 349 | . 50 10 74 32 . 20 123 40 . . . . Thermal 35 | . . . . . . . 24 10 . . . 1 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | . 13 10 9 6 . 11 23 8 . 4 . . Robot Miss Streak 4 | . 4 1 3 4 . 2 3 3 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Autonomous 61 | . . . . . . . 61 . . . . . Shots Hit Robots 288 | . 38 8 47 21 . 15 117 40 . 2 . . Core Hits 127 | . 17 6 26 9 . 4 45 19 . . . 1 Critical Kills 2 | . . . 1 . . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 8 | . . . 2 . . . 1 5 . . . . Burn 3 | . . . . . . . . 3 . . . . Destroy 3 | . . . 2 . . . 1 . . . . . Sever 2 | . . . . . . . . 2 . . . . Melee Attacks 28 | . . . . . . . . 28 . . . . Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . . . . . 28 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5230 | . 558 66 518 339 . 167 2642 931 . . . 9 Guns 4772 | . 550 66 518 334 . 167 2594 543 . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 388 | . . . . . . . . 388 . . . . Ramming 70 | . 8 . . 5 . . 48 . . . . 9 Kinetic 4414 | . 550 66 518 334 . 167 2366 413 . . . . Thermal 358 | . . . . . . . 228 130 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 388 | . . . . . . . . 388 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 . . . . Average Corruption 3 | . . . . . . . . 3 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . 3 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 71 | . . . . . . . . 71 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 71 | . . . . . . . . 71 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . Rammed 15 | . 2 . . 1 . . 7 . . . . 5 Targets Rammed 16 | . 2 . . 1 . . 8 . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 191 | . 12 9 52 46 . . 74 191 . . . 14 Average Temperature 21 | . 4 8 11 16 . . 25 34 . . . 11 Received Heat Transfer 1338 | . 159 102 138 96 . . 342 243 . . 144 114 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1073 | . . . . . . . 518 555 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Maximum Alert Level 2 | . . . . . . . 2 1 . . . . Low Security (%) 86 | 100 100 100 100 100 . 100 49 99 100 100 100 . Level 1 10 | . . . . . . . 38 . . . . . Level 2 3 | . . . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 423 | . 62 40 61 104 . 30 423 207 95 66 45 . Initial 109 | . . . . 12 . . . 109 77 66 . . Average 63 | . 10 3 19 17 . 1 182 107 72 24 7 . Influence Increases 2036 | . 152 50 332 120 . 35 748 440 38 15 46 60 Destroy 0b10 Robot/C 1040 | . 120 40 240 100 . 20 380 140 . . . . Destroy 0b10 Robot/NC 115 | . 10 . 15 . . 5 60 25 . . . . Destroy Leader 304 | . 22 10 72 20 . 10 114 56 . . . . Successful Hack 60 | . . . 4 . . . 36 11 8 . 1 . Disable Machine 45 | . . . . . . . 45 . . . . . Destroy Structure 37 | . . . 1 . . . 23 13 . . . . Partial Spotted 45 | . . . . . . . 30 15 . . . . Lose Combat Pursuer 390 | . . . . . . . 60 180 30 15 45 60 Influence Decreases 2036 | . 152 50 300 112 40 35 489 528 114 109 47 60 Entered New Map 334 | . . . . 20 40 . . 150 94 29 1 . Time Decay 1207 | . 152 50 260 92 . 35 329 198 20 . 46 25 Lost Part 165 | . . . 10 . . . 10 30 . 80 . 35 Purge Threat 330 | . . . 30 . . . 150 150 . . . . Squads Dispatched 18 | . 2 1 3 . . . 4 2 1 1 4 . Investigation 11 | . 1 . 1 . . . 3 2 1 . 3 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 5 | . 1 . 2 . . . 1 . . 1 . . Assault 1 | . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Distress Signals 8 | . . . 1 . . . 5 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 12 2 14 5 . 1 48 26 1 5 4 12 Peak Tracking Total 7 | . 3 2 3 5 . 1 7 6 2 4 3 6 Tactical Retreats 16 | . . . . . . . 6 4 1 1 1 3 ECM-based Alert Blocks 2 | . . . . . . . 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Traps Triggered 10 | . 1 . . . . . 4 1 . 3 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Machines Disabled 3 | . . . . . . . 3 . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Machines Accessed 19 | . . . 2 . 1 . 5 5 3 . 3 . Terminals 11 | . . . 2 . . . 3 4 1 . 1 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . 1 . 1 . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 60 | . . . 6 . 1 . 20 17 8 . 8 . Successful 38 | . . . 4 . 1 . 18 8 3 . 4 . Failed 21 | . . . 2 . . . 2 8 5 . 4 . Catastrophic 2 | . . . . . . . . . . . 2 . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 27 | . . . 2 . 1 . 8 12 . . 4 . Terminals 37 | . . . 6 . . . 11 15 2 . 3 . Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations 9 | . . . . . . . 4 . 5 . . . Recycling Units 3 | . . . . . . . . 2 1 . . . Scanalyzers 5 | . . . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . . . 4 . 1 . 9 7 1 . . . Record 7 | . . . . . . . 2 5 . . . . Open DSF 1 | . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . Unreport Threat 4 | . . . 1 . . . 2 1 . . . . Dispatch Records 2 | . . . 1 . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . 2 . Repair Station Hacks 5 | . . . . . . . 4 . 1 . . . Scan Component 3 | . . . . . . . 2 . 1 . . . Repair 2 | . . . . . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . Report Inventory 2 | . . . . . . . . 1 1 . . . Scanalyzer 5 | . . . . . . . 5 . . . . . Insert Component 3 | . . . . . . . 3 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . . . 1 . . . 5 4 3 . 3 . Full Trace Events 12 | . . . 1 . . . 4 3 1 . 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 3 | . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . 190 . Total Part Build Rating 12 | . . . . . . . . . . . 12 . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . Time 92 | . . . . . . . 92 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . . . . Total Damage 84 | . . . 84 . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Active Infowar (turns) 144 | . . . . . . . 9 . . . 29 106 Sensors 135 | . . . . . . . . . . . 29 106 ECM 9 | . . . . . . . 9 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Turns Passed 7526 | 99 840 496 1149 750 591 711 1765 413 57 70 281 304 Spaces Moved 6391 | 61 460 201 449 312 263 302 2358 911 191 122 471 290 Core 270 | 9 . . . . . . . . . 28 9 224 Treads 2640 | 52 460 201 449 312 263 302 601 . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3481 | . . . . . . . 1757 911 191 94 462 66 Fastest Speed 26 | 50 160 240 225 225 225 225 26 26 26 26 29 32 Average Speed 103 | 147 162 240 226 225 225 225 61 26 26 33 54 90 Slowest Speed 355 | 160 240 240 240 225 225 225 232 26 29 50 115 355 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 13 1 . . 1 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . Exploration Rate (%) 40 | 5 36 23 23 47 60 67 67 69 4 84 9 36 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 3 | . . . . 1 . 1 . . . . . 1 Spaces Dug 12 | . . . . . . . . 12 . . . . Terrain Destroyed 42 | . . . . . . . 30 12 . . . . Melee 12 | . . . . . . . . 12 . . . . Projectile 30 | . . . . . . . 30 . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Total 6930 | 67 504 206 518 328 263 314 2576 994 195 148 493 324 Wait 129 | . 2 . 6 . . . 98 2 . . . 21 Move 6347 | 60 459 200 448 311 262 301 2331 908 190 121 468 288 Hop 16 | . . . . . . . 13 1 . . 1 1 Pick Up 43 | 1 9 . 9 . 1 1 17 3 1 1 . . Fast Attach 52 | 6 1 . 2 . . . 20 4 2 2 8 7 Attach 19 | . . . 2 . . 1 9 2 . 3 2 . Detach 6 | . . . 1 . . . 2 . . . 2 1 Swap 22 | . 4 1 4 . . 1 7 3 1 1 . . Drop 36 | . 2 . 9 . . . 18 4 1 . 2 . Fire 188 | . 25 5 37 16 . 10 53 39 . 2 . 1 Melee 28 | . . . . . . . . 28 . . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush 11 | . 2 . . 1 . . 8 . . . . . Escape Stasis 28 | . . . . . . . . . . 18 10 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 100 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 857 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Derelicts attacked the area 901 | -10/Materials | Discovered new exit (range 11) 940 | -10/Materials | Entered Mines 1266 | -10/Mines | Learned location of Storage (-8) 1418 | -10/Mines | Met a Derelict testing a Signal Generator 1419 | -10/Mines | Discovered new exit (range 5) 1436 | -10/Mines | Entered Materials 1436 | -9/Materials | Accompanied by 1 ally 1436 | -9/Materials | Evolved 2 slots: Utility x2 2558 | -9/Materials | Discovered new exit (range 9) 2585 | -9/Materials | Entered Mines 2673 | -9/Mines | Discovered new exit (range 14) 2750 | -9/Mines | Learned 4 Materials zone layouts 3320 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3322 | -9/Mines | Discovered new exit (range 5) 3335 | -9/Mines | Entered Exiles 3414 | -9/Exiles | Met 8R-AWN 3461 | -9/Exiles | Met EX-HEX 3545 | -9/Exiles | Met EX-BIN 3585 | -9/Exiles | Aligned with FarCom system 3587 | -9/Exiles | Given EX-Vault access code 3655 | -9/Exiles | Opened EX-Vault 3700 | -9/Exiles | Found AWS/Gauss 3744 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3747 | -9/Exiles | Exiles lab attacked by MAIN.C 3897 | -9/Exiles | Discovered new exit (range 14) 3926 | -9/Exiles | Left Exiles lab with AWS/Gauss 3926 | -9/Exiles | Entered Mines 4416 | -8/Mines | Build established: Scavenger-Mutant 4608 | -8/Mines | Discovered new exit (range 5) 4637 | -8/Mines | Entered Materials 4637 | -8/Materials | Evolved 2 slots: Propulsion x2 4638 | -8/Materials | Identified exit to Storage 5141 | -8/Materials | Build established: Mutant 5850 | -8/Materials | AWS/Gauss suddenly broke down 6055 | -8/Materials | Repaired Imp. VTOL Module 6090 | -8/Materials | Repaired Hvy. Assault Rifle 6271 | -8/Materials | Identified exit to Factory 6379 | -8/Materials | Build established: Hacker-Sprinter 6402 | -8/Materials | Entered Storage 6557 | -8/Storage | Central database locked down 6574 | -8/Storage | Crushed by falling debris 6585 | -8/Storage | Crushed by falling debris 6638 | -8/Storage | Core integrity fell below 50% 6815 | -8/Storage | Entered Factory 6815 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6872 | -7/Factory | Identified exit to DSF 6872 | -7/Factory | Entered DSF 6901 | -7/DSF | Additional patrols routed to DSF 6934 | -7/DSF | Discovered new exit (range 15) 6942 | -7/DSF | Entered Factory 6942 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6956 | -6/Factory | Lost 8 parts (2p3n2u1w) 7045 | -6/Factory | Fabricated VTOL Module (x2) 7091 | -6/Factory | Fabricated Com. HERF Cannon? 7122 | -6/Factory | Discovered new exit (range 12) 7223 | -6/Factory | Entered Lower Caves 7357 | -6/Lower Caves | Core integrity fell below 50% 7364 | -6/Lower Caves | Lost 11 parts (3p3n4u1w) 7455 | -6/Lower Caves | Core integrity fell below 20% 7466 | -6/Lower Caves | Learned Factory security intel 7487 | -6/Lower Caves | Ambushed by wild Derelicts 7527 | -6/Lower Caves | Destroyed by YB-1OL(g) with Beamcaster Last Messages --------------- 07379_ Acquired Imp. Medium Armor Plating. 07383_ Acquired 30 matter. 07386_ Slammed into S-27 Virus. 07386_ Destabilizing: Core damaged (-42). 07435_ Imp. Medium Armor Plating destroyed. 07461_ S-27 Virus destroyed. 07466_ Acquired derelict log, extracted data. Data stored: Factory security intel. 07468_ Lgt. Nuclear Core fries itself beyond repair. 07477_ Adv. Heat Sink destroyed. 07480_ Fusion Compressor destroyed. 07487_ YB-1OL(g): "Give us 100,000 units of matter and we'll let you pass... I didn't think so. We'll just take whatever you've got on you. Literally." 07487_ NR-JT9(i) springs to life. 07516_ Acquired Lgt. Nuclear Core. 07522_ VTOL Module fries itself beyond repair. 07523_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ????## | | ?????????????????????????????? ???## | | ?????????????????????????????? ??# | | ????????????????????????????? ### | | ????????????????????????????? =[### | | ?????????????????????????????? ## %##??# | | ????????????????????????????????????## =##??? | | ?????????????????????????????????????#### ##?? | | ????????????????????????????????????????# #?? | | ???????????????????????????????????????## #?? | | ???????????????????????????????????????# #?? | | ????????????????????????????###????????# ##?? | | ??????????????????????????### #????????### ##??? | | ??????????????????????????# #??????????## #???? | | ??????????????????????###?# ##???????????# #???? | | ??????????????????????? ## #????????????# ##??? | | ????????????????????????# # #???????????## #??? | | ?????????????????????????# g #??????????## #??? | | ?????????????????????????# #?????????## ##??? | | ?????????????????????????# ##???????### ### #???? | | ?????????????????????????#i%#???????## ##???? | | ?????????????????????????# %######### ## #????? | | ?????????????????????????# # ##? #????? | | ????????????????????????## ##?? ?????? | | ???????????????????????## ## #######??# ?????? | | ???????????????????????# @ ##### #????????# ?????? | | ??????????????????????# ##???# #????????##?????? | | ????????????????????? ##????# ???????????????? | | ??????????????????? #?????? ???????????????? | | ????????????????? #??????? ??????????????? | | ????????????????# ## ???????? ??????????????? | | ????????????????# ??# ???????? ??????????????? | | ????????????????#???# ???????? ?????????????? | | ????????????????????#????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ? ? ?????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 40 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -6/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Repaired ---------- Imp. VTOL Module | 70% | -8/Materials Hvy. Assault Rifle | 73% | -8/Materials Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Drive-By Heavy Suspicion Item+ Just What I Needed Novice Programmer Party Time Safety First Window Shopping root@ Challenges ------------ None Game ------ Seed TowerLayeredPropulsion Manual? 0 Play Time 01:20:12 Cumulative 20.2 hours Start 2026.10.20 @ 08:10:36 End 2026.10.20 @ 15:40:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fecbd85-2bbb-40e6-841e-e95289ded60d