Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 23:08:33 Player: Player Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (3376) 3376 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4314) 4314 TOTAL SCORE: 15790 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 960 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 248 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 189/300 Energy 104/190 System Corruption 22% Temperature Cool (0) Movement Walking (190) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Centrium Leg > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- Enhanced Nova Cannon Falx > --- INVENTORY (5) ---- Improved Thermal Shield Dynamic Insulation System Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Wardrone Bay > --- WEAPON ----------- Force Lance Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Structural Scanner Triangulator Seismic Detector Improved Transmission Jammer Improved Core Shielding Advanced Focal Shield Improved Thermal Shield Shock Absorption System Dynamic Insulation System Enhanced Nova Cannon Long-range Missile Launcher Falx Phasing Sabre Force Lance [Rating: 223] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Makeshift Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Reactive Plating Weapon Falx Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Falx Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . . 4 2 2 2 2 . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . 2 1 1 . 1 . . . . 1 . Utility 11 | . . . . 2 1 . 2 1 . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 210 | 8 14 7 3 53 15 12 7 12 2 15 1 16 25 20 Power 26 | 1 2 . 1 6 . 1 1 1 . 3 . 3 2 5 Engine 6 | 1 2 . 1 2 . . . . . . . . . . Core 8 | . . . . 4 . 1 1 . . 2 . . . . Reactor 12 | . . . . . . . . 1 . 1 . 3 2 5 Propulsion 51 | 2 2 1 . 18 4 1 . 2 . 4 . 1 14 2 Treads 17 | 2 1 1 . 11 1 . . . . 1 . . . . Leg 16 | . . . . 7 2 . . 1 . . . . 5 1 Wheel 5 | . 1 . . . 1 . . 1 . . . 1 1 . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . . . . . 1 . . . 3 . . 8 1 Utility 65 | 2 3 . . 8 5 8 6 7 2 2 . 11 6 5 Device 44 | 1 2 . . 3 2 7 3 6 2 . . 9 4 5 Storage 4 | 1 1 . . . . . 1 . . . . 1 . . Processor 11 | . . . . 2 2 1 1 . . 2 . 1 2 . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . 3 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 3 7 6 2 21 6 2 . 2 . 6 1 1 3 8 Energy Gun 3 | 2 1 . . . . . . . . . . . . . Energy Cannon 14 | . 3 2 . 7 . . . . . . . . . 2 Ballistic Gun 7 | 1 1 2 . 3 . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 16 | . 1 2 1 4 3 . . . . 3 1 . . 1 Special Weapon 4 | . 1 . 1 2 . . . . . . . . . . Impact Weapon 5 | . . . . 2 3 . . . . . . . . . Slashing Weapon 14 | . . . . 2 . 2 . 2 . 3 . 1 1 3 Piercing Weapon 4 | . . . . . . . . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . 2 1 Parts Lost 44 | . 6 . . 12 . . . 1 . 1 4 . 1 19 Power 6 | . 1 . . 2 . . . . . . 1 . . 2 Propulsion 12 | . 1 . . 5 . . . . . . 1 . 1 4 Utility 15 | . 1 . . 3 . . . 1 . 1 1 . . 8 Weapon 11 | . 3 . . 2 . . . . . . 1 . . 5 Highest Loss Streak 13 | . 2 . . 4 . . . 1 . 1 3 . 1 13 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 . Average Slot Usage (%) 85 | . 94 99 100 93 88 85 79 80 80 81 83 74 86 42 Engine 5 | . 13 14 14 4 7 5 . . . . . . . . Core 2 | . . . . 3 . 5 9 8 4 4 5 . . . Reactor 1 | . . . . . . . . . 4 4 5 4 7 5 Treads 11 | . 25 26 28 16 13 11 . . . . . . . . Leg 4 | . . . . 17 14 5 . 1 4 . . . 5 . Wheel 2 | . 1 1 . . 4 5 5 6 4 1 . 3 . . Flight 4 | . . . . . . . 5 4 4 13 19 13 14 11 Device 17 | . 13 14 14 19 6 14 30 32 33 27 18 21 20 3 Storage 7 | . 14 14 14 9 7 5 5 4 4 4 5 4 4 3 Processor 8 | . . . . 4 13 12 10 9 9 12 20 21 23 12 Energy Cannon 4 | . 7 18 4 5 . . . . . . . . . . Ballistic Gun 2 | . 8 9 1 3 . . . . . . . . . . Impact Weapon 1 | . . . . 2 5 5 . . . . . . . . Slashing Weapon 4 | . . . . 3 7 6 10 9 9 8 9 3 5 . Peak Build Rating 223 | 8 9 10 14 38 49 92 105 125 121 125 119 116 147 223 Average Rating 65 | 6 7 9 11 29 41 57 102 113 119 117 117 106 137 147 On Entrance 69 | . 8 9 10 14 33 49 92 103 121 119 119 99 116 147 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 109 | 15 52 52 53 62 63 73 85 62 65 65 52 51 59 109 Greatest Support 116 | 40 40 40 40 106 64 37 37 47 37 57 57 49 116 63 Greatest Overweight (x) 8 | . 5 5 1 3 2 2 2 1 1 1 . 1 1 8 Average Overweight (x) . | . 1 1 1 . 1 1 1 1 1 . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 17 | 7 14 20 20 20 20 20 16 15 15 15 15 15 15 14 Most Carried 20 | 8 13 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Carried 15 | 5 9 18 19 19 19 19 15 14 15 14 14 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 5 Final Carried 20 | 8 13 20 20 18 20 18 15 15 15 15 15 15 15 3 Class Distribution -------------------- 50% | Mutant 15% | Assassin 14% | Scavenger-Mutant 8% | Scout 3% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Assassin | -4/Factory Assassin | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Mutant | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Matter Collected 2667 | 294 173 214 . 786 162 146 . 31 64 273 29 134 296 65 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3549 | 166 687 347 . 1078 383 146 . 91 . 59 92 194 66 240 Parts 222 | 20 41 26 . 56 15 4 . 8 . 6 8 20 2 16 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 71 | . 12 13 . 22 7 . . 1 . 4 5 3 . 4 Melee 21 | . . . . 9 4 . . 1 . . . 3 . 4 Guns 8 | . 6 . . 2 . . . . . . . . . . Cannons 13 | . 2 7 . 4 . . . . . . . . . . AOE 27 | . 4 6 . 6 2 . . . . 4 5 . . . Classes Destroyed 16 | 2 4 2 . 6 1 . . 1 . . . . . . Worker 5 | . . 1 . 1 2 . . . . . . . . 1 Builder 2 | . . . . 1 1 . . . . . . . . . Tunneler 7 | 5 1 . . . . . . . . . . 1 . . Hauler 1 | . . . . . 1 . . . . . . . . . Recycler 6 | 1 2 . . . 2 1 . . . . . . . . Mechanic 3 | . . . . 1 . . . 1 . . . . 1 . Operator 2 | . 2 . . . . . . . . . . . . . Watcher 7 | . 2 . . 4 1 . . . . . . . . . Swarmer 28 | . 3 9 . 3 4 . . . . 4 5 . . . Grunt 23 | . 9 2 . 10 2 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . Sentry 4 | . . 2 . 2 . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 5 | . . . . 2 1 . . . . . . . . 2 Programmer 6 | . . . . . . . . 1 . . . 3 . 2 Best Kill Streak 6 | 3 5 4 . 6 6 1 . 1 . 4 5 3 1 3 Combat Bots Only 5 | . 3 3 . 3 4 . . 1 . 4 5 3 . 1 Max Kills in Single Turn 6 | 1 2 2 . 3 6 1 . 1 . 4 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 3 2 . . . . 4 3 . . . Melee 1 | . . . . 1 1 . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Hostile Shots Fired 817 | . 68 65 . 200 30 . . 48 . 36 48 28 2 292 Missed 262 | . 18 19 . 52 1 . . 16 . 22 23 10 2 99 Damage Taken 11275 | . 682 546 39 2439 496 . . 678 . 253 732 409 60 4941 Core 2359 | . 84 40 . 442 44 . . 27 . 24 20 68 . 1610 Absorbed by Shields 39 | . . . . . . . . 24 . . . 15 . . Ignored by Resistances 215 | . . . . . . . . 157 . . . . . 58 Regen/Repaired (Parts) 102 | . 82 . . . . . . . . 1 . 19 . . Core Remaining (%) 83 | 100 . . 50 19 93 100 100 . . . 93 94 100 . Volleys Fired 151 | 8 47 30 11 48 2 . . . . 1 2 . . 2 Largest 2 | 2 2 2 1 2 1 . . . . 1 1 . . 1 Hottest 120 | 60 120 120 100 104 40 . . . . 43 43 . . 120 Shots Fired 247 | 16 82 51 11 80 2 . . . . 1 2 . . 2 Gun 103 | 16 63 4 . 20 . . . . . . . . . . Cannon 103 | . 15 38 2 47 . . . . . . . . . 1 Launcher 26 | . 3 9 . 8 2 . . . . 1 2 . . 1 Special 15 | . 1 . 9 5 . . . . . . . . . . Kinetic 85 | 8 31 4 . 40 2 . . . . . . . . . Thermal 104 | . 16 38 11 38 . . . . . . . . . 1 Explosive 4 | . . . . . . . . . . 1 2 . . 1 Electromagnetic 54 | 8 35 9 . 2 . . . . . . . . . . Robot Hit Streak 15 | 4 15 7 . 7 1 . . . . . 2 . . . Robot Miss Streak 6 | 1 4 5 . 6 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 225 | 8 51 27 . 89 13 1 . 7 . 1 1 7 1 19 Core Hits 138 | 6 26 20 . 45 13 1 . 1 . 4 9 6 . 7 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . Critical Strikes 13 | . . . . 5 2 . . 2 . . . 1 . 3 Smash 3 | . . . . 1 2 . . . . . . . . . Sever 7 | . . . . 4 . . . 2 . . . 1 . . Impale 3 | . . . . . . . . . . . . . . 3 Melee Attacks 261 | . . . . 64 41 5 3 26 . 5 10 19 9 79 Impact 37 | . . . . 11 26 . . . . . . . . . Slashing 153 | . . . . 53 15 5 3 26 . 5 10 19 2 15 Piercing 71 | . . . . . . . . . . . . . 7 64 Sneak Attacks 11 | . . . . 3 3 1 . 1 . . . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 2 . . 1 . 1 . . . 1 Damage Inflicted 9098 | 106 927 699 . 3151 1464 81 . 335 . 339 589 386 94 927 Guns 775 | 106 524 11 . 134 . . . . . . . . . . Cannons 1384 | . 177 385 . 822 . . . . . . . . . . Explosions 3090 | . 226 303 . 693 891 . . . . 288 589 . . 100 Melee 3849 | . . . . 1502 573 81 . 335 . 51 . 386 94 827 Ramming . | . . . . . . . . . . . . . . . Kinetic 1327 | 13 172 11 . 901 230 . . . . . . . . . Thermal 2030 | . 305 446 . 618 661 . . . . . . . . . Explosive 977 | . . . . . . . . . . 288 589 . . 100 Electromagnetic 915 | 93 450 242 . 130 . . . . . . . . . . Impact 740 | . . . . 288 452 . . . . . . . . . Slashing 2486 | . . . . 1214 121 81 . 335 . 51 . 386 94 204 Piercing 623 | . . . . . . . . . . . . . . 623 Highest Corruption 22 | . . . . 3 . . . . . . . 2 . 22 Average Corruption 3 | . . . . 2 . . . . . . . 1 . 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 26 | . . . . 12 . . . . . . . . . 14 Message Errors 4 | . . . . 3 . . . . . . . . . 1 Matter Fused 9 | . . . . 3 . . . . . . . . . 6 Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . Energy Discharges 3 | . . . . 2 . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . . . . . . . . . 4 Data Loss (major) 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 912 | . 4 9 . 239 407 . . 48 . 1 . 43 54 107 Projectiles 7 | . . . . 7 . . . . . . . . . . Explosions 232 | . 4 9 . . 219 . . . . . . . . . Melee 673 | . . . . 232 188 . . 48 . 1 . 43 54 107 Knockbacks 6 | . . . . 5 1 . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . Kinetic 4 | . . . . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . 87 29 . 58 . . . . . . . . . 71 Shots 8 | . 3 3 . 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 434 | . 145 434 . 404 . . . 4 . 62 60 . 8 70 Average Temperature 58 | . 63 155 . 203 . . . 4 . 21 24 . 3 37 Received Heat Transfer 1724 | . 312 159 . 1080 . . . 73 . 21 30 4 . 45 Effects 5 | . . 1 . 4 . . . . . . . . . . Shutdowns 2 | . . 1 . 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 2 . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Parts Fried 11 | . 4 2 . 4 1 . . . . . . . . . Impact Corruptions 9 | . . . . 4 5 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . . . . Heat Transferred 2783 | . 520 914 . 999 350 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 4 3 . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Peak Influence 576 | 30 195 256 . 445 401 131 8 100 . . . 334 218 576 Initial 195 | . 19 39 . . 18 131 2 3 . . . 108 195 42 Average 132 | 15 57 119 . 139 162 97 7 18 . . . 190 135 388 Maximum Alert Level 2 | . . 1 . 2 2 . . . . . . 1 1 2 Low Security (%) 71 | 100 100 77 . 67 44 100 100 100 . . . 63 46 25 Level 1 19 | . . 22 . 21 49 . . . . . . 36 53 7 Level 2 8 | . . . . 10 6 . . . . . . . . 66 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . 2 2 1 . 1 . . . 1 3 4 Investigation 3 | . 1 . . 1 . . . . . . . . . 1 Extermination 5 | . . . . . 1 1 . 1 . . . 1 . 1 Reinforcement 8 | . 1 . . 1 1 . . . . . . . 3 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Distress Signals 23 | . 3 . . 2 . . . 2 . . 5 . 9 2 Communications Jammed 2 | . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . 2 . . Times Spotted 166 | . 18 12 . 28 6 . 1 8 . 16 14 10 11 42 Peak Tracking Total 12 | . 5 3 . 5 4 1 2 4 . 12 12 3 3 9 Tactical Retreats 15 | . . 1 . 4 . . . . . . 2 2 . 6 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Traps Triggered 7 | . 1 . 1 3 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 6 . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Machines Disabled 22 | . 5 . 1 6 10 . . . . . . . . . Max in Single Turn 9 | . 1 . 1 3 9 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Machines Accessed 22 | . 4 . 1 5 . 3 . 4 . 2 . 2 . 1 Terminals 12 | . 2 . . 4 . 1 . 3 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . Total Hacks 53 | . 10 . 1 18 . 6 . 7 . 2 . 6 . 3 Successful 24 | . 5 . 1 9 . 1 . 3 . 2 . 3 . . Failed 29 | . 5 . . 9 . 5 . 4 . . . 3 . 3 Catastrophic 5 | . 2 . . 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 6 . . 9 . 3 . 5 . . . 2 . . Terminals 35 | . 5 . . 17 . 2 . 6 . . . 2 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 12 | . 4 . . . . 3 . 1 . . . 4 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . Terminal Hacks 11 | . . . 1 7 . . . 1 . 2 . . . . Record 1 | . . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . 3 . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . 1 . . . . . 2 . . Scan Component 3 | . 1 . . . . 1 . . . . . 1 . . Repair 2 | . 1 . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . 2 . . . 2 . . . 1 . . Terminals 5 | . 1 . . 2 . . . 1 . . . 1 . . Botnet 5 | . 1 . . 2 . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . Mechanics 2 | . 1 . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . 5 . 3 . 3 . . . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . 1 . . Time 76 | . 26 . . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 42 | . . . . . . 6 7 11 8 . . . . 10 STAY 2 | . . . . . . . . . 1 . . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . 2 EXPLORE 20 | . . . . . . 4 4 6 4 . . . . 2 RETURN 18 | . . . . . . 2 3 5 3 . . . . 5 Ally Attacks 50 | . . . . . . . . . . . . . . 50 Total Damage 5969 | . . . . . . . . . . . . . . 5969 Kills 24 | . . . . . . . . . . . . . . 24 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . . . . . 2 . . . . . Drone Launches 24 | . . . . . . 4 4 6 4 . . . . 6 Drone Recoveries 22 | . . . . . . 3 4 6 4 . . . . 5 Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Turns Passed 10681 | 195 1177 1267 483 1723 779 509 254 771 243 929 420 392 739 800 Spaces Moved 7333 | 95 515 429 176 672 464 333 144 519 164 1222 894 403 865 438 Core 78 | 4 . . . . . . . . . . . . . 74 Treads 1453 | 91 440 355 176 241 150 . . . . . . . . . Legs 489 | . . . . 431 . . . . . . . . 54 4 Wheels 1895 | . 75 74 . . 314 333 144 519 164 272 . . . . Hover . | . . . . . . . . . . . . . . . Flight 3418 | . . . . . . . . . . 950 894 403 811 360 Fastest Speed 31 | 50 155 155 240 122 115 115 115 105 115 42 42 44 31 33 Average Speed 108 | 155 188 225 240 183 136 128 118 109 115 59 42 49 49 106 Slowest Speed 450 | 160 320 320 240 330 153 130 130 115 115 119 44 117 190 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . . Cave-ins Triggered 7 | . . . . . . . . . . . . . . 7 Exploration Rate (%) 39 | 5 76 83 12 57 15 13 9 23 51 97 84 15 38 13 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . 1 . 5 . . . Spaces Dug 125 | . 1 . . 8 18 4 3 12 . 2 5 8 7 57 Terrain Destroyed 296 | . 11 10 . 92 69 4 3 12 . 18 5 8 7 57 Melee 106 | . . . . 4 18 4 3 12 . 2 5 8 7 43 Projectile 10 | . 1 . . 9 . . . . . . . . . . AOE 180 | . 10 10 . 79 51 . . . . 16 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp War Pro Res Res Acc Total 9415 | 123 639 675 209 986 549 410 227 686 217 1418 918 554 1166 638 Wait 1173 | 5 36 198 13 80 14 23 51 112 52 160 13 112 226 78 Move 7312 | 94 514 428 175 671 463 332 143 518 163 1217 893 402 864 435 Hop 2 | . . . . . . . . . . 2 . . . . Pick Up 148 | 8 19 9 2 35 10 20 10 12 . 3 . . 12 8 Fast Attach 55 | 7 . . . 10 3 . . 3 . 5 . 8 14 5 Attach 65 | . 7 1 . 20 4 7 4 2 . 2 1 1 4 12 Detach 28 | . . 1 . 4 2 1 1 . . 1 1 2 5 10 Swap 90 | 1 7 6 3 23 8 5 3 7 2 8 . 7 7 3 Drop 152 | . 9 2 5 32 10 17 11 13 . 16 . 3 26 8 Fire 151 | 8 47 30 11 48 2 . . . . 1 2 . . 2 Melee 235 | . . . . 63 33 5 3 19 . 3 8 19 8 74 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 Rewire 1 | . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Discovered new exit (range 7) 1083 | -10/Materials | Discovered new exit (range 11) 1310 | -10/Materials | Repaired Lgt. Treads 1373 | -10/Materials | Entered Mines 1429 | -10/Mines | Discovered new exit (range 5) 2239 | -10/Mines | Learned location of Storage (-7) 2628 | -10/Mines | Discovered new exit (range 5) 2640 | -10/Mines | Entered Subcaves 2724 | -10/Subcaves | Discovered new exit (range 7) 2762 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2765 | -10/Subcaves | Learned 2 Materials zone layouts 2795 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2952 | -10/Subcaves | Visited 4L-MR0's lab 2977 | -10/Subcaves | Found Flightbrick 3123 | -10/Subcaves | Entered Materials 3123 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4084 | -8/Materials | Lost 4 parts (1p3n) 4156 | -8/Materials | Core integrity fell below 50% 4167 | -8/Materials | Lost 3 parts (1n1u1w) 4576 | -8/Materials | Build established: Scavenger-Mutant 4771 | -8/Materials | Core integrity fell below 20% 4809 | -8/Materials | Lost 3 parts (1p1n1u) 4842 | -8/Materials | Discovered new exit (range 4) 4846 | -8/Materials | Entered Factory 4846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5117 | -7/Factory | Discovered new exit (range 13) 5134 | -7/Factory | Discovered new exit (range 10) 5143 | -7/Factory | Identified exit to Factory 5170 | -7/Factory | Discovered new exit (range 17) 5625 | -7/Factory | Entered another Factory area 5625 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5646 | -6/Factory | Build established: Gladiator 5952 | -6/Factory | Build established: Mutant 6048 | -6/Factory | Discovered new exit (range 29) 6094 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6133 | -6/Factory | Identified exit to Factory 6134 | -6/Factory | Entered another Factory area 6134 | -5/Factory | Evolved 2 slots: Utility x2 6291 | -5/Factory | Discovered new exit (range 58) 6387 | -5/Factory | Identified exit to Factory 6388 | -5/Factory | Entered another Factory area 6388 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6539 | -4/Factory | Build established: Assassin 7129 | -4/Factory | Discovered new exit (range 15) 7158 | -4/Factory | Identified exit to Upper Caves 7159 | -4/Factory | Entered Upper Caves 7213 | -4/Upper Caves | Learned location of Testing (-2) 7335 | -4/Upper Caves | Learned Research terminal intel 7385 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7401 | -4/Upper Caves | Identified exit to Warlord 7402 | -4/Upper Caves | Entered Warlord 7436 | -4/Warlord | Discovered new exit (range 9) 7869 | -4/Warlord | Warlord's base attacked by MAIN.C 7933 | -4/Warlord | Met Warlord 8005 | -4/Warlord | Found Prototype Device 8025 | -4/Warlord | Build established: Scout 8033 | -4/Warlord | Opened side exit 8208 | -4/Warlord | Lost 5 allies 8219 | -4/Warlord | Warlord forces counterattacked 8272 | -4/Warlord | Lost 3 allies 8315 | -4/Warlord | Spotted Striker 8331 | -4/Warlord | Identified exit to Proximity Caves 8331 | -4/Warlord | Entered Proximity Caves 8466 | -3/Proximity Caves | Spotted B-86 Titan 8736 | -3/Proximity Caves | Discovered new exit (range 20) 8750 | -3/Proximity Caves | Identified exit to Research 8751 | -3/Proximity Caves | Entered Research 8751 | -3/Research | Evolved 2 slots: Utility x2 8752 | -3/Research | Loaded intel: 23 terminal locations 8781 | -3/Research | Lost 3 parts (1p1n1w) 8908 | -3/Research | Repaired Falx 9128 | -3/Research | Discovered new exit (range 7) 9139 | -3/Research | Identified exit to Research 9143 | -3/Research | Entered another Research area 9143 | -2/Research | Warlord forces began assault on 0b10 9143 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9253 | -2/Research | Research machine network offline 9262 | -2/Research | Met up with Warlord 9309 | -2/Research | Borebot progress halted 9340 | -2/Research | Lost 3 allies 9560 | -2/Research | Spotted Striker 9564 | -2/Research | Spotted Striker 9580 | -2/Research | Build established: Scavenger-Gladiator 9650 | -2/Research | Met DD-05H 9826 | -2/Research | Discovered new exit (range 17) 9828 | -2/Research | Spotted B-90 Cyclops 9882 | -2/Research | Identified exit to Access 9882 | -2/Research | Entered Access 9882 | -1/Access | Evolved 2 slots: Utility x2 9888 | -1/Access | Identified Wardrone Bay 10193 | -1/Access | Build established: Scavenger-Mutant 10331 | -1/Access | Spotted B-99 Colossus 10413 | -1/Access | Crushed by falling debris 10457 | -1/Access | System corruption reached 10% 10477 | -1/Access | Core integrity fell below 50% 10489 | -1/Access | Crushed by falling debris 10508 | -1/Access | Crushed by falling debris 10520 | -1/Access | Lost 13 parts (1p4n5u3w) 10540 | -1/Access | Crushed by falling debris 10566 | -1/Access | Crushed by falling debris 10582 | -1/Access | Crushed by falling debris 10612 | -1/Access | Crushed by falling debris 10661 | -1/Access | Spotted B-99 Colossus 10666 | -1/Access | Core integrity fell below 20% 10682 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10612_ Crushed by falling debris. 10612_ Force Lance destroyed. 10612_ System corrupted by crushing effect (+2). 10631_ System corrupted: Component data lost. 10635_ The unstable cave ceiling collapses. 10638_ Dropped Mni. Drone Bay. 10639_ Acquired Mni. Drone Bay. 10640_ Dropped Lrg. Storage Unit. 10640_ Dropped Lgt. Quantum Reactor. 10643_ Acquired Enh. Nova Cannon. 10644_ U-05 Engineer builds a Wall. 10647_ System corrupted: Matter fused (-6). 10650_ W-44 Eye sends out distress signal. 10659_ R-10 Processor suffers critical hit (Destroy). 10659_ R-10 Processor destroyed. 10670_ Acquired Centrium Leg. 10675_ Adv. Focal Shield destroyed. 10676_ Acquired Lgt. Quantum Reactor. 10678_ E1,,|#3C AISMPJKFZ46BNITR Map ----- +----------------------------------------------------+ | ?????????????????????????## #???????# """ # # | | ?????????????????????????# ##???????# " # # | | ?????????????????????????####???????# # # | | ?????????????????####################! # # | | ?????????????###?# #!!"""" ########### # | | ?????????????# ?# #!!""R"" #?????????# # | | ????########## ?# #!!"" "" #?????????# # | | ????? ?# =# * #?????????# # | | ?????? ## # #?????????? | | ??????? ## # #?????????? | | ???????? ## # #?????????? | | ????????? ## # #?????????? | | ?????? ?? " ## # #?????????? | | ??"" """ ## # #?????????? | | ??Y """ ## # #?????????? # | | ??"" " ## # #?????????? ? | | #####+#############+#######???? ? | | =%= ""? | | = "T? | | ? #########+######+##+#############+########## | | ????????????????# #???????? ???????????? | | ????????????????# #?????????! ?????????? | | ????????????????# " #?????????? ????????? | | ????????????????# """sss#??????????? #??????? | | ????????????????# """ #???????????"" #??????? | | ????????????????# " @#????????????" #??????? | | ????????????????# s ;#????????????""#??????? | | ????????????????# s ##??????????????#??????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ultimate Loadout Challenges ------------ None Game ------ Seed AccelerationWarlordMatrix Manual? 0 Play Time 05:08:03 Cumulative 122.1 hours Start 2025.04.27 @ 23:12:40 End 2025.04.28 @ 23:08:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea29e03c-29f7-412c-9923-8fbb241a7a52