Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 21:47:52 Player: VoodooWoodoo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (654) 654 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4294 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 60/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Advanced Weight Redist. System Visual Processing Unit Hacking Suite Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Array Targeting Computer Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Medium Treads Heat Sink Signal Interpreter Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Light Cannon Advanced Assault Cannon [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Medium Treads Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 6 | . . 1 2 1 2 . . Weapon . | . . . . . . . . Parts Attached 53 | 8 14 10 18 2 1 . . Power 7 | 2 2 2 1 . . . . Engine 7 | 2 2 2 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 4 3 9 2 . . . Treads 3 | . . . 3 . . . . Leg . | . . . . . . . . Wheel 9 | 2 4 3 . . . . . Hover . | . . . . . . . . Flight 8 | . . . 6 2 . . . Utility 11 | 2 3 2 4 . . . . Device 5 | 1 2 1 1 . . . . Storage 2 | 1 1 . . . . . . Processor 3 | . . 1 2 . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 15 | 2 5 3 4 . 1 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 4 1 . . . . . Ballistic Cannon 5 | . . 2 3 . . . . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 18 | . 2 6 1 . . . 9 Power 3 | . 1 1 . . . . 1 Propulsion 9 | . 1 3 1 . . . 4 Utility 3 | . . . . . . . 3 Weapon 3 | . . 2 . . . . 1 Highest Loss Streak 7 | . 1 5 1 . . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 98 89 92 76 74 80 47 Engine 10 | . 13 11 9 7 6 6 2 Treads 2 | . . . 12 . . . . Wheel 15 | . 28 23 . . . . . Flight 7 | . . . 13 23 26 26 15 Device 12 | . 12 11 13 15 13 13 5 Storage 8 | . 14 11 4 . . . . Processor 8 | . . 11 17 15 13 13 13 Protection 2 | . . . 9 7 6 6 2 Ballistic Gun 10 | . 27 3 . . . . . Ballistic Cannon 6 | . . 18 11 . . . . Impact Weapon 1 | . . . 1 7 6 6 3 Peak Build Rating 30 | 9 9 14 30 19 23 23 23 Average Rating 12 | 5 7 11 21 16 19 22 15 On Entrance 14 | . 9 8 13 17 19 23 23 Naked Turns . | . . . . . . . . Heaviest Build 33 | 9 17 26 33 11 14 14 14 Greatest Support 84 | 20 20 32 84 17 17 17 17 Greatest Overweight (x) 1 | . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 5 5 5 5 Average Capacity 7 | 5 8 10 7 5 5 5 5 Most Carried 10 | 5 10 10 10 5 5 5 5 Average Carried 6 | 2 7 9 7 4 4 4 5 Final Capacity 10 | 5 10 10 5 5 5 5 5 Final Carried 10 | 5 10 10 4 5 5 5 5 Class Distribution -------------------- 71% | Mutant 22% | Scavenger-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1011 | 389 248 320 49 . . . 5 Remotely . | . . . . . . . . Salvage Created 721 | 67 334 292 28 . . . . Parts 54 | 6 25 15 8 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 26 | 1 14 8 3 . . . . Guns 16 | 1 13 2 . . . . . Cannons 9 | . . 6 3 . . . . AOE 1 | . 1 . . . . . . Classes Destroyed 7 | 3 3 1 . . . . . Worker 1 | 1 . . . . . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | . 1 . . . . . . Watcher 3 | . 1 1 1 . . . . Swarmer 15 | . 12 1 2 . . . . Grunt 8 | 1 2 4 1 . . . . Sentry 3 | . . 3 . . . . . Best Kill Streak 4 | 1 4 4 2 . . . . Combat Bots Only 4 | 1 4 3 2 . . . . Max Kills in Single Turn 2 | 1 1 1 2 . . . . Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 299 | 6 58 62 31 . . . 142 Missed 113 | 3 9 21 17 . . . 63 Damage Taken 2445 | 31 424 496 197 . . . 1297 Core 1054 | . 58 101 37 . . . 858 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 25 | . 7 . . 18 . . . Core Remaining (%) 88 | 100 76 74 93 100 . . . Volleys Fired 95 | 14 42 27 12 . . . . Largest 2 | 2 2 2 2 . . . . Hottest 96 | 40 40 78 96 . . . . Shots Fired 187 | 28 83 52 24 . . . . Gun 134 | 28 82 24 . . . . . Cannon 52 | . . 28 24 . . . . Launcher 1 | . 1 . . . . . . Special . | . . . . . . . . Kinetic 186 | 28 82 52 24 . . . . Thermal . | . . . . . . . . Explosive 1 | . 1 . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 6 12 14 5 . . . . Robot Miss Streak 6 | 2 6 3 4 . . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 113 | 20 42 39 12 . . . . Core Hits 45 | 5 24 11 4 . . . 1 Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed 2 | 2 . . . . . . . Critical Strikes 6 | 2 2 1 1 . . . . Destroy 5 | 2 2 1 . . . . . Blast 1 | . . . 1 . . . . Melee Attacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1886 | 210 585 658 421 . . . 12 Guns 891 | 210 480 201 . . . . . Cannons 878 | . . 457 421 . . . . Explosions 105 | . 105 . . . . . . Melee . | . . . . . . . . Ramming 12 | . . . . . . . 12 Kinetic 1769 | 210 480 658 421 . . . . Thermal . | . . . . . . . . Explosive 105 | . 105 . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 1 . . . . 8 10 Average Corruption 3 | . 1 . . . . 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . 2 . . . . 2 5 Message Errors 4 | . 2 . . . . . 2 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 32 | . . 4 28 . . . . Projectiles 32 | . . 4 28 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 9 | . . 3 6 . . . . Impact . | . . . . . . . . Kinetic 9 | . . 3 6 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . 10 . . . . . 6 Shots 1 | . 1 . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 381 | 6 12 76 381 . . . . Average Temperature 98 | 6 7 28 190 . . . . Received Heat Transfer 387 | 18 60 177 99 . . . 33 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 329 | 30 325 282 329 212 118 71 214 Initial 149 | . 19 61 118 149 103 41 49 Average 166 | 10 183 187 209 182 117 58 99 Maximum Alert Level 1 | . 1 1 1 1 . . 1 Low Security (%) 55 | 100 40 40 30 90 100 100 98 Level 1 44 | . 59 59 69 9 . . 1 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 1 . 2 . 2 Investigation 2 | . . 1 . . 1 . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 5 | . 2 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | 1 22 14 14 1 1 6 21 Peak Tracking Total 16 | 1 4 5 7 1 1 6 16 Tactical Retreats 11 | . 3 1 4 . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 5 | . 1 . . . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 17 | . 4 3 3 5 2 . . Terminals 10 | . 3 1 3 3 . . . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 1 . 1 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 36 | . 8 9 7 9 3 . . Successful 19 | . 7 6 3 3 . . . Failed 17 | . 1 3 4 6 3 . . Catastrophic 3 | . . . . 1 2 . . Database Lockouts . | . . . . . . . . Manual 3 | . 1 2 . . . . . Terminals 20 | . 5 2 7 6 . . . Fabricators . | . . . . . . . . Repair Stations 7 | . 3 1 . 2 1 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 6 | . . 6 . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 9 | . 5 . 3 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 1 . 2 . . . Scan Component 3 | . 1 1 . 1 . . . Repair 2 | . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Assimilate 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 3 3 4 2 . . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . Time 98 | . 38 . . 60 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 10 | . . 10 . . . . . Highest-Rated Ally 10 | . . 10 . . . . . Total Orders 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 1698 | 119 545 390 258 196 31 38 121 Spaces Moved 2101 | 83 402 295 360 418 83 126 334 Core 51 | 15 . . . . . . 36 Treads 38 | . . . 38 . . . . Legs . | . . . . . . . . Wheels 769 | 68 402 295 4 . . . . Hover . | . . . . . . . . Flight 1243 | . . . 318 418 83 126 298 Fastest Speed 29 | 50 80 80 30 29 29 29 29 Average Speed 53 | 74 80 92 46 30 29 29 34 Slowest Speed 240 | 80 80 100 240 32 29 29 109 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 15 | . . . 7 5 . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 9 83 28 30 16 4 77 20 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 13 | . 5 1 7 . . . . Melee 1 | . . . 1 . . . . Projectile 7 | . . 1 6 . . . . AOE 5 | . 5 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 2486 | 112 552 362 425 481 90 127 337 Wait 161 | . 69 16 5 65 3 . 3 Move 2066 | 82 401 294 346 407 83 125 328 Hop 14 | . . . 6 5 . . 3 Pick Up 47 | 7 14 10 11 2 2 1 . Fast Attach 17 | 6 4 1 5 1 . . . Attach 16 | 2 1 6 5 1 1 . . Detach 5 | . . . 5 . . . . Swap 20 | . 9 3 8 . . . . Drop 41 | 1 12 5 21 . 1 1 . Fire 95 | 14 42 27 12 . . . . Melee 1 | . . . 1 . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Repaired Imp. Terrain Scanner 321 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Lost 5 parts (1p2n2w) 982 | -9/Materials | Discovered new exit (range 10) 1055 | -9/Materials | Entered another Materials area 1055 | -8/Materials | Evolved 2 slots: Utility x2 1256 | -8/Materials | Discovered new exit (range 7) 1258 | -8/Materials | Identified exit to Factory 1313 | -8/Materials | Entered Factory 1313 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1345 | -7/Factory | Discovered new exit (range 3) 1346 | -7/Factory | Identified exit to Factory 1431 | -7/Factory | Repaired Imp. VTOL Module 1509 | -7/Factory | Entered another Factory area 1509 | -6/Factory | Evolved 2 slots: Utility x2 1540 | -6/Factory | Sucked down chute 1540 | -6/Factory | Entered Waste 1543 | -6/Waste | Spotted C-40 Crusher 1555 | -6/Waste | EMP discharged 1556 | -6/Waste | Spotted C-40 Crusher 1557 | -6/Waste | Spotted C-40 Crusher 1563 | -6/Waste | Spotted C-40 Crusher 1569 | -6/Waste | Discovered new exit (range 18) 1571 | -6/Waste | Spotted C-40 Crusher 1574 | -6/Waste | Spotted C-40 Crusher 1578 | -6/Waste | Identified exit to Factory 1578 | -6/Waste | Entered Factory 1618 | -6/Factory | Spotted B-75 Beast 1662 | -6/Factory | Core integrity fell below 50% 1662 | -6/Factory | System corruption reached 10% 1664 | -6/Factory | Lost 7 parts (1p2n3u1w) 1689 | -6/Factory | Core integrity fell below 20% 1699 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01661_ System corrupted (+2). 01662_ #1NDE6NY18IGX1RGWBBRHDCL7OT7,U HPIYF 01666_ Flight Unit destroyed. 01678_ Imp. VTOL Module destroyed. 01679_ System corrupted: Energy discharge (-26). 01684_ Slug penetrates Wall. 01688_ Triggered Ambush Trap. 01688_ B-48 Gladiator emerges from a hatch in the floor. 01688_ S-27 Virus emerges from a hatch in the floor. 01688_ G-50 Soldier emerges from a hatch in the floor. 01688_ Knocked back. 01694_ ABEX8IHOXM4G4