Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 23:44:53 Player: Windjigo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2510) 2510 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4978 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 35 Cogmind --------- Core Integrity 336/550 Matter 285/300 Energy 100/100 System Corruption 16% Temperature Cool (27) Movement Hovering (240) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (15) --- Heavy Deuterium Engine Heavy Deuterium Engine Improved Heat Sink Improved Heat Sink Cooling System Medium Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer ECM Suite Improved Light Armor Plating Reactive Plating Reactive Plating EM Pulse Cannon Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Cooling System Disposable Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Targeting Computer ECM Suite Improved Light Armor Plating Reactive Plating Reactive Plating Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Advanced EMP Blaster [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 74 | 6 17 4 24 23 Power 11 | 1 3 1 3 3 Engine 8 | 1 3 . 2 2 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 29 | 2 6 1 11 9 Treads . | . . . . . Leg 6 | . 1 . 3 2 Wheel 9 | 2 5 1 1 . Hover 14 | . . . 7 7 Flight . | . . . . . Utility 13 | 1 3 . 4 5 Device 6 | . 1 . 2 3 Storage 2 | 1 1 . . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 21 | 2 5 2 6 6 Energy Gun 9 | 1 2 2 2 2 Energy Cannon 6 | . . . 4 2 Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Corrupted Parts 1 | . . . . 1 System Corruption 10 | . . . . 10 Parts Lost 33 | . 12 3 7 11 Power 8 | . 3 1 2 2 Propulsion 17 | . 5 1 3 8 Utility 1 | . . . 1 . Weapon 7 | . 4 1 1 1 Highest Loss Streak 4 | . 4 3 4 3 To Critical Strikes . | . . . . . Average Backups 11 | 3 6 8 12 14 Power 1 | . . 1 1 1 Propulsion 1 | 1 1 2 1 . Utility 6 | . 2 4 6 9 Weapon 2 | . 1 1 3 2 Tool/Special . | . . . . . Unused Backups 19 | 2 1 1 3 12 Power 4 | . . 1 2 1 Propulsion 3 | 2 . . . 1 Utility 7 | . 1 . . 6 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 87 83 94 90 Engine 6 | . 10 4 5 5 Core 3 | . . 8 4 3 Leg 4 | . . . 4 8 Wheel 8 | . 24 26 3 . Hover 14 | . . . 20 20 Device 9 | . 5 . 8 15 Storage 11 | . 14 14 11 9 Processor 8 | . 4 . 10 8 Protection 1 | . . . 1 2 Energy Gun 6 | . 14 14 . 6 Energy Cannon 11 | . . . 20 10 Ballistic Gun 3 | . 12 14 . . Peak Build Rating 41 | 6 9 9 25 41 Average Rating 20 | 5 7 7 19 32 On Entrance 8 | . 6 7 9 22 Naked Turns . | . . . . . Heaviest Build 48 | 13 31 28 46 48 Greatest Support 59 | 20 20 26 51 59 Greatest Overweight (x) 7 | . 7 2 4 4 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 11 11 15 15 Average Carried 11 | 3 6 8 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 9 11 15 15 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1569 | 174 411 257 302 425 Remotely . | . . . . . Salvage Created 3967 | 86 504 206 1652 1519 Parts 183 | 13 36 9 66 59 Haulers Intercepted 8 | . 1 . 3 4 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 64 | . 15 3 29 17 Guns 26 | . 15 3 2 6 Cannons 34 | . . . 25 9 AOE 1 | . . . . 1 Classes Destroyed 13 | 1 6 1 4 1 Worker 4 | . 2 . . 2 Builder 1 | . . . 1 . Tunneler 5 | 5 . . . . Hauler 8 | . 1 . 3 4 Recycler 9 | . . 1 4 4 Operator 2 | . 1 . 1 . Watcher 8 | . 2 . 3 3 Swarmer 16 | . 9 . 7 . Grunt 34 | . 6 3 15 10 Brawler 1 | . . . 1 . Duelist 3 | . . . 1 2 Sentry 9 | . . . 5 4 Hunter 1 | . . . . 1 Best Kill Streak 5 | 5 4 2 5 5 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 409 | . 142 13 123 131 Missed 115 | . 34 4 38 39 Hits 294 | . 108 9 85 92 Melee 12 | . . . 5 7 Projectile 282 | . 108 9 80 85 Critical Strikes 10 | . . . 3 7 Damage Taken 3826 | . 1073 149 1036 1568 Core 668 | . 220 13 221 214 Absorbed by Shields . | . . . . . Ignored by Resistances 14 | . . . . 14 Regen/Repaired (Parts) 33 | . . . . 33 Core Remaining (%) 50 | 100 . 6 44 . Volleys Fired 336 | 9 106 14 99 108 Largest 2 | 2 2 2 2 2 Hottest 136 | 70 120 85 136 136 Shots Fired 619 | 18 176 25 191 209 Gun 330 | 18 175 25 12 100 Cannon 278 | . . . 179 99 Launcher 10 | . . . . 10 Special 1 | . 1 . . . Kinetic 116 | 9 93 14 . . Thermal 493 | 9 83 11 191 199 Explosive . | . . . . . Electromagnetic 10 | . . . . 10 Robot Hit Streak 25 | 10 8 7 25 15 Robot Miss Streak 7 | 1 6 2 7 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 349 | 13 89 16 118 113 Core Hits 134 | 7 35 8 38 46 Critical Kills 7 | 1 1 . 5 . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | 2 5 . 5 1 Burn 6 | 1 4 . . 1 Meltdown 5 | . . . 5 . Destroy 2 | 1 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6240 | 155 1008 158 2399 2520 Guns 2534 | 155 1008 158 74 1139 Cannons 3448 | . . . 2325 1123 Explosions 258 | . . . . 258 Melee . | . . . . . Ramming . | . . . . . Kinetic 598 | 53 470 75 . . Thermal 5384 | 102 538 83 2399 2262 Explosive . | . . . . . Electromagnetic 258 | . . . . 258 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . . 16 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 11 | . . . 6 5 Projectiles 8 | . . . 3 5 Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . . . 53 25 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 475 | 90 475 122 408 232 Average Temperature 73 | 33 115 49 63 56 Received Heat Transfer 1323 | . 285 81 237 720 Effects 3 | . 3 . . . Energy Bleed 2 | . 2 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 5 | . . . 5 . Combat Hostiles 2 | . . . 2 . Parts Melted 36 | 1 3 1 18 13 Heat Transferred 11090 | 370 1702 211 4404 4403 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 76 | 100 100 100 58 76 Level 1 22 | . . . 39 23 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 414 | 15 95 40 414 267 Initial 174 | . 6 18 7 174 Average 140 | 3 22 22 207 173 Influence Increases 2186 | 25 449 112 968 632 Destroy 0b10 Robot/C 1300 | . 300 80 580 340 Destroy 0b10 Robot/NC 185 | 25 30 5 60 65 Destroy Leader 332 | . 66 20 152 94 Allied During Kill 7 | . . 7 . . Successful Hack 45 | . 7 . . 38 Select Force Hacks 30 | . 30 . . . Disable Machine 150 | . 15 . 45 90 Destroy Structure 32 | . 1 . 26 5 Lose Combat Pursuer 105 | . . . 105 . Influence Decreases 1976 | 15 410 141 574 836 Entered New Map 288 | . 4 31 13 240 Time Decay 1378 | 15 286 70 521 486 Lost Part 290 | . 120 20 40 110 Lost Ally 20 | . . 20 . . Squads Dispatched 11 | . 3 . 5 3 Investigation 5 | . 2 . 2 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 25 4 48 36 Peak Tracking Total 6 | . 3 2 6 5 Tactical Retreats 6 | . . . 6 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 1 . 1 3 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . 1 . 3 6 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 6 . 1 3 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 31 | . 15 . 4 12 Successful 17 | . 6 . 3 8 Failed 14 | . 9 . 1 4 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 16 | . 13 . . 3 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units 3 | . 2 . . 1 Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . . 3 Record 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 2 | . 1 . . 1 Security Status 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 3 | . . . . 3 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 1 | . 1 . . . Retrieve Components 1 | . . . . 1 Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 1 3 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 53 | . . 53 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 191 | . . 191 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1581 | . 654 9 47 871 Optics 288 | . 288 . . . Sensors 1293 | . 366 9 47 871 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3966 | 93 941 149 1514 1269 Spaces Moved 2131 | 64 636 88 724 619 Core 13 | 11 2 . . . Treads . | . . . . . Legs 308 | . . . 120 188 Wheels 962 | 53 634 88 187 . Hover 848 | . . . 417 431 Flight . | . . . . . Fastest Speed 48 | 50 80 95 105 48 Average Speed 112 | 74 92 102 135 110 Slowest Speed 400 | 80 400 110 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 64 20 46 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . 23 . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . . 23 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3107 | 93 825 124 1073 992 Wait 393 | 1 34 8 170 180 Move 2127 | 63 635 87 723 619 Hop . | . . . . . Pick Up 88 | 12 21 6 29 20 Fast Attach 16 | . . . 5 11 Attach 56 | 6 15 4 18 13 Detach 4 | . 2 1 . 1 Swap 39 | . 9 3 8 19 Drop 48 | 2 3 1 21 21 Fire 336 | 9 106 14 99 108 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 475 | -10/Materials | Core integrity fell below 50% 495 | -10/Materials | Lost 4 parts (1p1n2w) 632 | -10/Materials | Discovered new exit (range 13) 714 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Core integrity fell below 20% 986 | -10/Materials | Lost 3 parts (1p1n1w) 1035 | -10/Materials | Entered Mines 1108 | -10/Mines | Lost 3 parts (1p1n1w) 1123 | -10/Mines | Discovered new exit (range 9) 1184 | -10/Mines | Entered Materials 1184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -9/Materials | Lost 4 parts (1p1n1u1w) 1290 | -9/Materials | Discovered new exit (range 12) 1303 | -9/Materials | Identified exit to Storage 2595 | -9/Materials | Core integrity fell below 50% 2695 | -9/Materials | Discovered new exit (range 4) 2697 | -9/Materials | Identified exit to Materials 2698 | -9/Materials | Entered another Materials area 2698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2933 | -8/Materials | Lost 3 parts (1p2n) 3821 | -8/Materials | System corruption reached 10% 3922 | -8/Materials | Repaired Gravmag System 3967 | -8/Materials | Self-destructed Last Messages --------------- Time: 38 03945_ System corrupted: Heat flow error (+166). 03945_ Connecting with Repair Station... >>Scan(Broken Imp. Sensor Array) Scanning Broken Imp. Sensor Array... Ready to Repair: Broken Imp. Sensor Array Rating: 3 Time: 53 03945_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 03948_ K-01 Serf destroyed. 03954_ Imp. Hover Unit destroyed. 03954_ System corrupted by crushing effect (+4). 03961_ System corrupted: Adv. Beam Cannon rejected. 03962_ Lgt. Nuclear Core destroyed. 03963_ Critical hit (Burn: +37). 03967_ Gravmag System destroyed. 03967_ Critical hit (Burn: +37). 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