Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.10 @ 00:58:38 Player: sasha Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1188) 1188 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3293 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 240/240 System Corruption 3% Temperature Cool (0) Movement Hovering (220) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Airjet > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Structural Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Particle Gun Advanced Beam Rifle > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Light Treads High-powered Tractor Beam Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Angular Momentum Engine Wheel Airjet Airjet High-powered Tractor Beam Advanced Beam Rifle Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Airjet Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 51 | 7 1 4 11 28 Power 7 | 1 . 1 2 3 Engine 5 | 1 . 1 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 1 . 3 8 Treads 2 | . . . . 2 Leg 7 | 2 1 . 3 1 Wheel . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 17 | 2 . 2 3 10 Device 11 | 1 . 2 2 6 Storage 2 | 1 . . 1 . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 . 1 3 7 Energy Gun 9 | 2 . . 2 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 15 | . . 1 2 12 Power 2 | . . . 1 1 Propulsion 5 | . . . 1 4 Utility 5 | . . . . 5 Weapon 3 | . . 1 . 2 Highest Loss Streak 6 | . . 1 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 97 96 89 Engine 10 | . 14 14 10 4 Core 1 | . . . . 5 Leg 21 | . 28 28 21 10 Hover 3 | . . . . 12 Device 21 | . 14 14 32 23 Storage 11 | . 14 14 11 7 Processor 2 | . . . . 7 Energy Gun 16 | . 28 15 16 13 Ballistic Gun 1 | . . . 3 1 Special Weapon 3 | . . 10 . . Naked Turns . | . . . . . Heaviest Build 29 | 13 13 13 29 27 Greatest Support 39 | 20 23 23 26 39 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 9 8 Most Carried 10 | 7 8 8 10 10 Average Carried 8 | 5 7 8 8 8 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 6 8 8 10 5 Class Distribution -------------------- 63% | Mutant 23% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 677 | 257 23 27 75 295 Remotely . | . . . . . Salvage Created 2011 | 103 375 187 329 1017 Parts 121 | 5 24 15 22 55 Haulers Intercepted 5 | . 1 . 2 2 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 5 4 6 18 Guns 24 | . 3 4 6 11 Cannons 5 | . . . . 5 AOE 2 | . 2 . . . Classes Destroyed 11 | 2 3 1 2 3 Builder 3 | . . . 1 2 Tunneler 5 | 1 . 3 . 1 Hauler 5 | . 1 . 2 2 Recycler 4 | 1 1 . . 2 Operator 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 12 | . . 2 3 7 Grunt 14 | . 5 2 1 6 Brawler 1 | . . . . 1 Sentry 5 | . . . 2 3 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 4 3 4 7 Combat Bots Only 5 | . 3 2 4 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2126 | . 131 189 284 1522 Core 714 | . 38 47 78 551 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 66 80 . Volleys Fired 160 | 5 21 32 29 73 Largest 2 | 2 2 1 2 2 Hottest 136 | 90 90 50 125 136 Shots Fired 255 | 10 42 32 45 126 Gun 233 | 10 42 32 45 104 Cannon 22 | . . . . 22 Launcher . | . . . . . Special . | . . . . . Kinetic 15 | . . . 1 14 Thermal 214 | 5 21 32 44 112 Explosive . | . . . . . Electromagnetic 26 | 5 21 . . . Robot Hit Streak 16 | 4 9 16 11 9 Robot Miss Streak 4 | 1 4 2 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 165 | 7 28 24 29 77 Core Hits 73 | 3 15 10 11 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 1 . 1 10 Burn 12 | . 1 . 1 10 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3114 | 91 440 323 546 1714 Guns 2575 | 91 376 301 546 1261 Cannons 350 | . . . . 350 Explosions 163 | . 64 . . 99 Melee . | . . . . . Ramming 26 | . . 22 . 4 Kinetic 89 | . . . . 89 Thermal 2650 | 38 243 301 546 1522 Explosive 99 | . . . . 99 Electromagnetic 250 | 53 197 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Heat Flow Errors 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 112 | . 31 . . 81 Shots 3 | . 2 . . 1 Rammed 1 | . . . . 1 Targets Rammed 4 | . . 3 . 1 Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 601 | 120 197 226 263 601 Average Temperature 122 | 68 71 77 87 175 Received Heat Transfer 645 | . 57 66 54 468 Effects 28 | . . . . 28 Shutdowns 6 | . . . . 6 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 11 | . . . . 11 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 15 | . . 5 3 7 Heat Transferred 6329 | 111 742 888 1184 3404 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 227 | 10 193 85 227 214 Initial 75 | . 6 75 25 17 Average 73 | 4 103 58 91 73 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 94 | 100 100 100 80 94 Level 1 5 | . . . 19 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 9 6 11 29 Peak Tracking Total 8 | . 3 3 3 8 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 4 | . 3 . . 1 Successful 1 | . 1 . . . Failed 3 | . 2 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 50 | . . 50 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 127 | . . . 127 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2995 | 76 327 1075 613 904 Spaces Moved 1755 | 42 203 798 313 399 Core 10 | 10 . . . . Treads 1 | . . . . 1 Legs 1417 | 32 203 798 313 71 Wheels . | . . . . . Hover 327 | . . . . 327 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 52 Average Speed 119 | 103 120 120 154 92 Slowest Speed 260 | 120 120 120 260 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 53 98 33 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 3 . . 34 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 30 | . 3 . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2397 | 62 246 884 397 808 Wait 361 | . 12 43 33 273 Move 1751 | 41 202 797 312 399 Hop . | . . . . . Pick Up 40 | 9 6 1 8 16 Fast Attach 18 | 4 . 1 2 11 Attach 20 | 3 . . 4 13 Detach . | . . . . . Swap 13 | . 1 3 5 4 Drop 30 | . 4 4 4 18 Fire 160 | 5 21 32 29 73 Melee 1 | . . . . 1 Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 14) 77 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 12) 371 | -10/Materials | Discovered new exit (range 22) 404 | -10/Materials | Entered Mines 431 | -10/Mines | Learned location of Zion (-6) 471 | -10/Mines | Met a Derelict bent on vengeance 744 | -10/Mines | Discovered new exit (range 5) 1347 | -10/Mines | Discovered new exit (range 11) 1479 | -10/Mines | Entered Materials 1479 | -9/Materials | Accompanied by 1 ally 1479 | -9/Materials | Evolved 2 slots: Utility x2 1484 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1807 | -9/Materials | Build established: Scavenger-Mutant 1909 | -9/Materials | Discovered new exit (range 14) 2086 | -9/Materials | Discovered new exit (range 3) 2092 | -9/Materials | Entered another Materials area 2092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2775 | -8/Materials | Core integrity fell below 50% 2811 | -8/Materials | Lost 6 parts (1p3n1u1w) 2822 | -8/Materials | Build established: Mutant 2833 | -8/Materials | Core integrity fell below 20% 2981 | -8/Materials | Lost 3 parts (1n1u1w) 2996 | -8/Materials | Core destroyed Last Messages --------------- 02942_ G-47 Trooper destroyed. 02943_ K-01 Serf collects debris. 02947_ U-05 Engineer builds a Wall. 02949_ G-47 Trooper suffers critical hit (Burn). 02950_ Hvy. Particle Cannon destroyed. 02950_ K-01 Serf collects debris. 02952_ G-47 Trooper suffers critical hit (Burn). 02954_ K-01 Serf collects debris. 02954_ G-47 Trooper overheating. 02957_ G-47 Trooper heat damages Lgt. Nuclear Core. 02957_ G-47 Trooper overheating. 02958_ K-01 Serf collects debris. 02958_ G-47 Trooper destroyed. 02961_ K-01 Serf collects debris. 02965_ Acquired Lgt. Treads. 02973_ Dropped Wheel. 02973_ Acquired Lgt. Treads. 02979_ Acquired 20 matter. 02985_ Acquired Particle Gun. 02996_ Slammed into U-05 Engineer. 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