Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 17:29:22 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (728) 728 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 3041 Bonus ------- Follower Combat Kills 300 Friendly Fire -182 Cogmind --------- Core Integrity 468/550 Matter 280/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (175) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (28) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit Improved Sensor Array Maneuvering Thrusters Light Armor Plating Light Armor Plating Hardened Light Armor Plating System Shield EM Pulse Gun Small Laser Light Assault Rifle Grenade Launcher Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit Improved Sensor Array Maneuvering Thrusters Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating System Shield EM Pulse Gun Small Laser Light Assault Rifle Grenade Launcher Grenade Launcher Heavy Mace [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 36 | 2 12 1 3 2 16 Power 1 | . . . . . 1 Engine 1 | . . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 . 1 . 6 Treads 10 | 2 1 . 1 . 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 . 2 . 5 Device 1 | . . . . . 1 Storage 5 | . 2 . 2 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 16 | . 9 1 . 2 4 Energy Gun 5 | . 3 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 2 1 . 1 2 Ballistic Cannon . | . . . . . . Launcher 5 | . 4 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . . 2 Average Slot Usage (%) 93 | . 88 100 100 100 96 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 25 Device 1 | . . . . . 7 Storage 22 | . 17 28 28 28 26 Processor 1 | . . . . . 8 Energy Gun 12 | . 13 14 14 14 6 Ballistic Gun 8 | . 4 13 14 14 11 Launcher 4 | . 9 . . . . Naked Turns . | . . . . . . Heaviest Build 110 | 11 40 40 71 71 110 Greatest Support 62 | 40 40 40 40 40 62 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 28 | 6 16 16 20 20 28 Average Capacity 14 | 6 8 16 18 20 27 Most Carried 27 | 6 14 14 17 20 27 Average Carried 12 | 6 7 14 15 19 20 Final Capacity 28 | 6 16 16 20 20 28 Final Carried 25 | 6 14 14 17 20 25 Class Distribution -------------------- 65% | Mutant 34% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 860 | 232 157 145 . 77 249 Remotely . | . . . . . . Salvage Created 1009 | 76 250 12 . 108 563 Parts 59 | 1 19 2 . 5 32 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 9 1 . 3 8 Guns 13 | . 3 1 . 3 6 AOE 8 | . 6 . . . 2 Classes Destroyed 9 | 1 5 . . . 3 Builder 2 | . 1 . . . 1 Tunneler 1 | . . . . . 1 Hauler 2 | . 2 . . . . Recycler 2 | 1 . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 8 | . 6 1 . . 1 Grunt 10 | . 3 . . 3 4 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 6 | 1 6 1 . 2 4 Combat Bots Only 5 | . 5 1 . 2 3 Max Kills in Single Turn 2 | 1 2 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 895 | . 244 207 . 128 316 Core 161 | . 24 43 . 12 82 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 88 | 4 34 8 . 11 31 Largest 2 | 2 2 2 . 2 2 Hottest 70 | 70 70 70 . 70 68 Shots Fired 166 | 8 60 16 . 22 60 Gun 156 | 8 52 16 . 22 58 Cannon . | . . . . . . Launcher 10 | . 8 . . . 2 Special . | . . . . . . Kinetic 92 | 4 26 8 . 11 43 Thermal 47 | 4 26 8 . 9 . Explosive 10 | . 8 . . . 2 Electromagnetic 17 | . . . . 2 15 Robot Hit Streak 12 | 5 7 3 . 6 12 Robot Miss Streak 4 | 3 4 3 . 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 108 | 5 34 10 . 17 42 Core Hits 52 | 2 18 1 . 8 23 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2068 | 53 856 148 . 232 779 Guns 1375 | 53 390 131 . 228 573 Cannons . | . . . . . . Explosions 640 | . 458 . . . 182 Melee . | . . . . . . Ramming 53 | . 8 17 . 4 24 Kinetic 716 | 28 161 66 . 108 353 Thermal 519 | 25 229 65 . 103 97 Explosive 543 | . 458 . . . 85 Electromagnetic 237 | . . . . 17 220 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 27 | . 18 2 2 5 . Message Errors 17 | . 11 1 2 3 . Energy Discharges 6 | . 3 1 . 2 . Data Loss (minor) 4 | . 4 . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . 24 . . . . Projectiles . | . . . . . . Explosions 24 | . 24 . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . . . . 54 Shots 2 | . . . . . 2 Rammed 11 | . 3 2 . 2 4 Targets Rammed 11 | . 3 2 . 2 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 105 | 36 63 105 . 45 24 Average Temperature 23 | 19 22 44 . 16 11 Received Heat Transfer 243 | . 18 69 . 75 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1371 | 74 666 185 . 296 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 238 | 5 238 171 . 216 145 Initial 3 | . 3 2 . . . Average 40 | 3 23 55 . 66 61 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 96 | 100 96 100 . 91 100 Level 1 3 | . 3 . . 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 . . . 1 Investigation 4 | . 4 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 19 5 . 10 18 Peak Tracking Total 6 | . 5 2 . 3 6 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . . 1 . 1 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 11 . 1 . 1 Terminals 9 | . 8 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 38 . 1 . 2 Successful 24 | . 21 . 1 . 2 Failed 17 | . 17 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 28 | . 27 . . . 1 Terminals 31 | . 29 . . . 2 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 . 1 . 1 Record 1 | . . . 1 . . Robot Analysis 5 | . 5 . . . . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 8 . . . 1 Terminals 7 | . 6 . . . 1 Track 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 2 . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 9 . . . 1 Full Trace Events 3 | . 3 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . 1 3 . 1 . Largest Group 3 | . 1 3 2 3 3 Highest-Rated Group 63 | . 10 40 32 63 63 Highest-Rated Ally 31 | . 10 16 16 31 31 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 73 | . . 27 . 23 23 Total Damage 914 | . . 315 . 306 293 Kills 16 | . . 7 . 7 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 5 | . 5 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6600 | 27 3268 771 601 1086 847 Spaces Moved 2437 | 8 671 448 346 578 386 Core . | . . . . . . Treads 2437 | 8 671 448 346 578 386 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 160 | 160 160 160 160 180 175 Average Speed 169 | 160 160 160 171 180 181 Slowest Speed 200 | 160 160 160 180 180 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 2 96 99 65 99 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . 40 . . . 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 59 | . 40 . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4717 | 13 2798 485 353 600 468 Wait 2119 | . 2070 27 4 4 14 Move 2432 | 7 670 447 345 577 386 Hop . | . . . . . . Pick Up 22 | . 8 . 1 3 10 Fast Attach 5 | . 3 . . 1 1 Attach 5 | . . . . . 5 Detach . | . . . . . . Swap 26 | 2 9 1 3 1 10 Drop 9 | . 1 . . 1 7 Fire 88 | 4 34 8 . 11 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . 3 2 . 2 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 28 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 9) 2309 | -10/Materials | Discovered new exit (range 12) 2430 | -10/Materials | Discovered new exit (range 3) 2684 | -10/Materials | Discovered new exit (range 16) 3158 | -10/Materials | Repaired Assault Rifle 3185 | -10/Materials | Repaired Med. Laser 3296 | -10/Materials | Entered Mines 3306 | -10/Mines | Met a Derelict bent on vengeance 3391 | -10/Mines | Learned 8 Materials zone layouts 3397 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3483 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3483 | -10/Mines | Discovered new exit (range 5) 3520 | -10/Mines | Discovered new exit (range 9) 3544 | -10/Mines | Discovered new exit (range 12) 4067 | -10/Mines | Entered Exiles 4067 | -10/Exiles | Accompanied by 2 allies 4106 | -10/Exiles | Met 8R-AWN 4133 | -10/Exiles | Met EX-HEX 4215 | -10/Exiles | Met EX-DEC 4253 | -10/Exiles | Learned location of Zion (-6) 4422 | -10/Exiles | Met EX-BIN 4606 | -10/Exiles | Build established: Hauler-Mutant 4641 | -10/Exiles | Discovered new exit (range 14) 4668 | -10/Exiles | Entered Mines 4668 | -9/Mines | Accompanied by 2 allies 4724 | -9/Mines | Discovered new exit (range 6) 4839 | -9/Mines | Discovered new exit (range 7) 4853 | -9/Mines | Escorted by a lone wolf Derelict 4873 | -9/Mines | Learned location of Storage (-9) 5074 | -9/Mines | Learned location of 1 exit from Materials 5754 | -9/Mines | Entered Materials 5754 | -8/Materials | Accompanied by 3 allies 5754 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5755 | -8/Materials | Identified exit to Factory 6601 | -8/Materials | Self-destructed Last Messages --------------- 06569_ R-06 Scavenger collects Lgt. Ion Engine. 06572_ T-07 Excavator destroyed. 06572_ R-06 Scavenger collects Wheel. 06573_ K-01 Serf collects debris. 06575_ R-06 Scavenger collects Lgt. Assault Rifle. 06577_ K-01 Serf collects debris. 06577_ Assault Rifle destroyed. 06579_ R-06 Scavenger collects Lgt. Ion Engine. 06580_ K-01 Serf collects debris. 06581_ Imp. Sensor Array destroyed. 06583_ G-50 Soldier destroyed. 06584_ K-01 Serf collects debris. 06589_ G-47 Trooper destroyed. 06592_ Acquired 55 matter. 06593_ K-01 Serf collects debris. 06594_ Slammed into U-05 Engineer. 06595_ Acquired 17 matter. 06596_ K-01 Serf cleans the Processing Tank. 06597_ K-01 Serf collects debris. 06597_ K-01 Serf cleans the Processing Tank. 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