Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 22:07:42 Player: insell8 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (156) 780 Value Destroyed (5585) 5585 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (767) 767 TOTAL SCORE: 13112 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 134 Entered DSFs 500 Friendly Fire -255 Cogmind --------- Core Integrity 0/1150 Matter 32/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Phase Cannon Heavy Phase Cannon Coil Gun Railgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Wheel Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Targeting Computer Improved Targeting Computer Phase Shifter Advanced Shield Generator > --- WEAPON ----------- Coil Gun KE Penetrator Railgun Antimatter Cannon > --- INVENTORY -------- Armored Treads Coil Gun [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Battery Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . 2 . . 2 . . 2 Power 3 | . . 1 . . 1 . . . . . . . 1 Propulsion 3 | . . . . 1 . . 2 . . . . . . Utility 4 | . . 1 . . 1 . . . . 2 . . . Weapon 2 | . . . . 1 . . . . . . . . 1 Parts Attached 155 | 12 7 9 7 14 1 10 36 3 32 12 4 . 8 Power 32 | 3 1 2 1 3 . 4 8 1 8 1 . . . Engine 19 | 3 . 2 . 2 . 3 2 . 7 . . . . Core 12 | . 1 . 1 1 . 1 6 . 1 1 . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 58 | 5 5 3 1 4 . 3 10 2 12 5 3 . 5 Treads 18 | . . . . . . . . 2 6 4 2 . 4 Leg 4 | 3 . . . . . . 1 . . . . . . Wheel 19 | 2 4 3 1 . . . 4 . 3 1 1 . . Hover 3 | . 1 . . . . . 2 . . . . . . Flight 14 | . . . . 4 . 3 3 . 3 . . . 1 Utility 28 | 2 . 3 4 2 . 1 8 . 2 5 1 . . Device 21 | 2 . 1 4 1 . . 6 . 2 4 1 . . Storage 2 | . . 1 . . . 1 . . . . . . . Processor 2 | . . 1 . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 1 1 1 5 1 2 10 . 10 1 . . 3 Energy Gun 13 | 1 1 . 1 1 1 1 4 . 3 . . . . Energy Cannon 6 | . . . . 3 . . 1 . 1 . . . 1 Ballistic Gun 17 | 1 . 1 . 1 . 1 5 . 5 1 . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 2 . 2 . 1 . . Corrupted Parts 3 | . . . . 3 . . . . . . . . . System Corruption 15 | . . . . 15 . . . . . . . . . Parts Lost 55 | . . 1 4 4 . 1 16 . 11 2 4 . 12 Power 15 | . . . 1 2 . . 3 . 5 1 1 . 2 Propulsion 14 | . . . . . . . 5 . 3 . 2 . 4 Utility 10 | . . . 3 . . . 2 . . 1 1 . 3 Weapon 16 | . . 1 . 2 . 1 6 . 3 . . . 3 Highest Loss Streak 11 | . . 1 3 4 . 1 11 . 4 1 3 . 8 To Critical Strikes 3 | . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 85 | . 96 99 88 92 84 84 79 80 82 93 85 94 65 Engine 9 | . 9 13 14 12 7 7 9 . 10 11 8 5 2 Core 4 | . 4 8 2 4 7 1 4 15 3 2 5 5 3 Treads 10 | . . . . . . . . 8 16 23 20 23 13 Wheel 5 | . 21 22 22 . . . 3 8 5 4 . 5 3 Flight 5 | . . . . 26 23 22 17 2 . . . . . Device 15 | . 28 22 15 13 7 7 9 13 13 14 17 23 16 Storage 3 | . . 1 . . . 6 6 6 6 5 1 . . Processor 7 | . . 9 11 9 7 7 6 6 6 9 11 11 9 Energy Gun 4 | . 14 11 11 3 7 8 8 6 4 . . . . Energy Cannon 1 | . . . . 13 7 4 . . . . . . . Ballistic Gun 9 | . 14 10 11 3 7 7 7 6 8 11 11 11 10 Ballistic Cannon 2 | . . . . . . . . . 2 5 5 5 3 Naked Turns 32 | . . . . . . . . . . . . . 32 Heaviest Build 56 | 9 11 31 24 34 33 44 51 45 53 55 55 50 56 Greatest Support 140 | 20 26 26 26 26 18 18 24 140 140 126 126 10 105 Greatest Overweight (x) 12 | . 1 1 . 6 1 2 11 2 12 3 4 4 5 Average Overweight (x) 1 | . . . . . 1 1 1 . 2 1 1 4 1 Largest Inventory Capacity 10 | 5 5 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 1 5 Average Carried 3 | 3 3 4 4 4 5 4 4 5 3 2 3 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 3 5 5 5 5 4 5 5 4 3 1 1 5 Class Distribution -------------------- 51% | Scavenger-Gunner 29% | Scavenger-Mutant 11% | Gunner 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Matter Collected 3681 | 332 217 141 173 232 . 63 630 130 1034 466 107 . 156 Remotely . | . . . . . . . . . . . . . . Salvage Created 6280 | 90 553 372 429 1106 . 63 1315 . 1776 458 . . 118 Parts 321 | 6 42 30 29 49 . 3 47 . 91 20 . . 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . . . . . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Combat Hostiles Destroyed 112 | 1 6 7 14 16 . 1 23 . 29 12 1 . 2 Guns 78 | 1 6 7 14 1 . 1 19 . 20 8 1 . . Cannons 25 | . . . . 10 . . 1 . 8 4 . . 2 AOE 6 | . . . . 3 . . 3 . . . . . . Classes Destroyed 17 | 3 5 1 2 2 . 1 1 . 1 . 1 . . Worker 13 | 1 2 1 1 . . . 1 . 7 . . . . Builder 10 | . 2 1 2 1 . . 1 . 3 . . . . Tunneler 7 | 1 . . 1 . . . 1 . 3 1 . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 5 | . 2 . . 2 . . . . 1 . . . . Operator 3 | . . . . 2 . . 1 . . . . . . Watcher 13 | . 3 1 . 4 . . . . 4 . . . 1 Swarmer 18 | . 3 . . 3 . . 4 . 5 3 . . . Grunt 56 | 1 3 5 3 10 . . 13 . 17 4 . . . Brawler 5 | . . 2 . . . . 3 . . . . . . Sentry 9 | . . . 2 2 . . 2 . 1 1 . . 1 Specialist 3 | . . . . . . 1 . . 2 . . . . Hunter 6 | . . . . 1 . . . . 2 2 . . 1 Programmer 4 | . . . . . . . 1 . 1 2 . . . Heavy 1 | . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Assembled 9 | . . . 9 . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 5 4 9 9 . 1 8 . 10 7 1 . 1 Combat Bots Only 9 | 1 3 3 9 3 . 1 8 . 6 6 1 . 1 Max Kills in Single Turn 4 | 1 2 1 2 3 . 1 3 . 4 2 1 . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 3 | . . . . 3 . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Hostile Shots Fired 1167 | 11 37 33 55 95 . 4 266 . 273 69 103 . 221 Missed 391 | 5 8 7 25 21 . . 91 . 106 27 35 . 66 Damage Taken 9511 | 50 225 218 353 833 . 85 1995 . 2164 522 610 . 2456 Core 2196 | 16 46 51 43 115 . 14 296 . 332 50 76 . 1157 Absorbed by Shields 522 | . . . . . . . . . . . 219 . 303 Ignored by Resistances 3344 | 16 70 68 107 237 . 25 573 . 1046 202 229 . 771 Regen/Repaired (Parts) 20 | . . . . . . . 20 . . . . . . Core Remaining (%) 76 | 93 75 . 76 79 . 98 . . 26 . . 87 . Volleys Fired 437 | 8 45 25 35 44 . 4 84 . 139 28 12 . 13 Largest 4 | 2 2 2 2 3 . 3 3 . 3 3 3 . 4 Hottest 194 | 70 70 70 76 194 . 157 162 . 141 100 103 . 138 Shots Fired 937 | 16 90 47 70 103 . 10 149 . 280 84 36 . 52 Gun 771 | 16 90 47 70 41 . 8 145 . 235 56 24 . 39 Cannon 166 | . . . . 62 . 2 4 . 45 28 12 . 13 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 585 | 8 45 22 35 24 . 4 100 . 175 84 36 . 52 Thermal 248 | 8 45 25 35 17 . 4 37 . 77 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 104 | . . . . 62 . 2 12 . 28 . . . . Robot Hit Streak 59 | 9 16 28 59 36 . 15 32 . 35 20 31 . 11 Robot Miss Streak 3 | 1 2 1 2 1 . . 2 . 3 2 1 . 2 Penetration Max 2 | . . . . . . . 1 . 2 1 . . . Secondary Targets 14 | . 1 1 3 . . . 6 . 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 . . . . Shots Hit Robots 745 | 14 54 40 59 78 . 9 130 . 230 59 30 . 42 Core Hits 307 | 4 24 17 32 33 . 2 60 . 89 28 5 . 13 Critical Kills 4 | . . . 1 . . . . . 2 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . Critical Strikes 33 | 2 2 2 4 4 . . 1 . 13 3 1 . 1 Burn 18 | 2 2 2 3 3 . . 1 . 5 . . . . Destroy 7 | . . . 1 . . . . . 4 1 1 . . Blast 7 | . . . . . . . . . 4 2 . . 1 Corrupt 1 | . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16159 | 176 678 503 799 2316 . 153 3082 . 5246 1537 787 . 882 Guns 10786 | 176 678 503 799 456 . 104 2504 . 3597 910 472 . 587 Cannons 3946 | . . . . 1607 . 49 106 . 952 627 315 . 290 Explosions 1405 | . . . . 236 . . 472 . 697 . . . . Melee . | . . . . . . . . . . . . . . Ramming 22 | . . . . 17 . . . . . . . . 5 Kinetic 9208 | 90 341 230 388 299 . 47 1788 . 2824 1537 787 . 877 Thermal 4096 | 86 337 273 411 393 . 57 577 . 1962 . . . . Explosive 472 | . . . . . . . 472 . . . . . . Electromagnetic 2361 | . . . . 1607 . 49 245 . 460 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . 4 15 . . 2 2 6 . . . 1 Average Corruption 3 | . . . 4 8 . . 1 2 4 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 68 | . . . 1 13 . . 9 4 40 . . . 1 Message Errors 17 | . . . . 1 . . 1 2 12 . . . 1 Matter Fused 14 | . . . 1 4 . . 2 1 6 . . . . Heat Flow Errors 8 | . . . . 2 . . 2 . 4 . . . . Energy Discharges 8 | . . . . 2 . . . . 6 . . . . Data Loss (minor) 8 | . . . . 2 . . 1 . 5 . . . . Data Loss (major) 5 | . . . . 1 . . 1 1 2 . . . . Misfires 1 | . . . . . . . 1 . . . . . . Alerts 2 | . . . . 1 . . 1 . . . . . . Weapon Failures 5 | . . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 310 | . . . . 28 . . 49 . 201 32 . . . Projectiles 68 | . . . . 24 . . . . 12 32 . . . Explosions 242 | . . . . 4 . . 49 . 189 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 1 5 . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 1 4 . . 2 Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 354 | . . . . 104 . . 187 . 63 . . . . Shots 8 | . . . . 3 . . 3 . 2 . . . . Rammed 2 | . . . . 1 . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 421 | 8 96 318 364 421 . 18 350 . 276 19 176 . . Average Temperature 107 | 4 38 154 135 140 . 12 136 . 54 4 94 . . Received Heat Transfer 3123 | 36 90 156 136 369 . 27 826 . 789 126 271 . 297 Effects 10 | . . . 1 2 . . 7 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . 1 . . 2 . . . . . . Interference 4 | . . . . . . . 4 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Fried 15 | . . . . 14 . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 25 | . 3 2 3 1 . . 2 . 14 . . . . Heat Transferred 10468 | 407 1147 962 1295 929 . 148 1295 . 4285 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Peak Influence 760 | 30 235 256 205 449 178 134 272 79 760 564 . . 110 Initial 236 | . 16 43 84 62 174 109 60 79 48 236 . . . Average 222 | 7 111 159 172 253 174 115 119 79 383 376 . . 26 Maximum Alert Level 3 | . 1 1 1 2 . . 1 . 3 2 . . . Low Security (%) 53 | 100 83 60 79 28 100 100 82 100 20 . . . 100 Level 1 28 | . 16 39 20 63 . . 17 . 25 69 . . . Level 2 16 | . . . . 8 . . . . 47 30 . . . Level 3 1 | . . . . . . . . . 5 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . 1 1 9 . 1 5 . 12 3 . . 2 Investigation 13 | . . 1 . 5 . . 2 . 2 2 . . 1 Extermination 4 | . . . . . . . 1 . 2 1 . . . Reinforcement 11 | . . . 1 1 . 1 2 . 5 . . . 1 Assault 1 | . . . . . . . . . 1 . . . . Garrison 5 | . . . . 3 . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Distress Signals 4 | . 2 . . . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 179 | 1 11 9 29 24 . 1 26 . 47 15 4 . 12 Peak Tracking Total 20 | 1 3 3 20 5 . 1 7 . 6 4 1 . 9 Tactical Retreats 14 | . 2 1 1 3 . . 1 . 3 . 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Traps Triggered 5 | . . . . . . . 3 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Machines Disabled 29 | . 1 . . 4 . . 4 . 16 2 1 . 1 Max in Single Turn 6 | . 1 . . 1 . . 2 . 6 1 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Machines Accessed 27 | . 3 3 . 6 1 . 5 . 3 2 1 . 3 Terminals 20 | . 2 3 . 3 1 . 4 . 2 2 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 89 | . 7 10 . 25 2 . 19 . 10 6 1 . 9 Successful 61 | . 5 8 . 21 1 . 13 . 3 3 1 . 6 Failed 28 | . 2 2 . 4 1 . 6 . 7 3 . . 3 Catastrophic 3 | . 1 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 61 | . 4 10 . 14 2 . 10 . 6 6 . . 9 Fabricators . | . . . . . . . . . . . . . . Repair Stations 12 | . . . . 3 . . 9 . . . . . . Recycling Units 5 | . 3 . . 2 . . . . . . . . . Scanalyzers 10 | . . . . 6 . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 40 | . 2 8 . 12 1 . 5 . 2 3 1 . 6 Record 20 | . . 5 . 6 . . 1 . 2 3 1 . 2 Part Schematic 2 | . . . . . . . 2 . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . Open DSF 4 | . . . . . 1 . 2 . . . . . 1 Emergency Access Points 3 | . 1 . . 1 . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . . . Maintenance Status 2 | . . 1 . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 2 . . 8 . . . . . . Scan Component 6 | . . . . 2 . . 4 . . . . . . Repair 4 | . . . . . . . 4 . . . . . . Recycling Unit Hacks 5 | . 3 . . 2 . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . Retrieve Components 3 | . 2 . . 1 . . . . . . . . . Scanalyzer 6 | . . . . 5 . . . . 1 . . . . Insert Component 4 | . . . . 3 . . . . 1 . . . . Analyze 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 24 | . 3 2 . 6 1 . 4 . 3 2 . . 3 Full Trace Events 14 | . 1 2 . 4 . . 2 . 2 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 4 . . . . . . Time 176 | . . . . . . . 176 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . 9 . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . 1 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 18 . . . . Total Damage 216 | . . . . . . . . . 216 . . . . Kills 3 | . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Turns Passed 8380 | 145 615 387 243 717 80 164 1197 235 1647 748 1693 55 454 Spaces Moved 4662 | 140 382 307 125 487 84 101 688 154 827 317 804 40 206 Core 105 | 64 . . . 1 . . 15 . 13 . . . 12 Treads 1316 | . . . . . . . . 76 285 184 645 . 126 Legs . | . . . . . . . . . . . . . . Wheels 2028 | 76 309 307 125 4 . . 206 78 523 133 159 40 68 Hover 76 | . 73 . . . . . 3 . . . . . . Flight 1137 | . . . . 482 84 101 464 . 6 . . . . Fastest Speed 29 | 50 80 90 90 29 94 94 35 95 95 125 140 140 50 Average Speed 131 | 66 89 90 90 92 94 112 117 127 144 197 179 140 156 Slowest Speed 995 | 80 120 105 90 350 94 194 600 160 995 320 245 140 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 6 43 22 30 33 2 88 21 70 25 7 70 8 5 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 255 | . 41 . . 14 . . 58 . 122 6 2 . 12 Melee . | . . . . . . . . . . . . . . Projectile 33 | . . . . . . . . . 13 6 2 . 12 AOE 222 | . 41 . . 14 . . 58 . 109 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Total 6113 | 176 566 368 185 660 85 147 939 193 1043 377 1030 39 305 Wait 675 | 1 114 17 12 96 . 11 94 34 14 5 208 . 69 Move 4648 | 139 381 306 124 484 83 100 688 153 826 316 803 39 206 Hop 1 | . . . . 1 . . . . . . . . . Pick Up 99 | 12 9 7 3 10 . 10 18 . 15 9 2 . 4 Fast Attach 44 | . . 1 3 6 . 1 13 2 16 . 1 . 1 Attach 66 | 10 3 4 2 5 . 7 11 . 11 5 4 . 4 Detach 11 | 3 . 1 . 1 . 1 . . . 1 . . 4 Swap 46 | 2 4 4 2 3 1 2 12 1 5 7 . . 3 Drop 76 | 1 10 3 4 9 1 11 11 3 17 6 . . . Fire 437 | 8 45 25 35 44 . 4 84 . 139 28 12 . 13 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 8 | . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 757 | -10/Materials | Discovered new exit (range 5) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 762 | -9/Materials | Discovered new exit (range 8) 878 | -9/Materials | Build established: Scavenger-Mutant 1148 | -9/Materials | Entered Mines 1253 | -9/Mines | Learned location of 1 exit from Lower Caves 1257 | -9/Mines | Assembled infested the area 1334 | -9/Mines | Destroyed 9 combat bots 1339 | -9/Mines | Lost 3 parts (1p2u) 1377 | -9/Mines | Discovered new exit (range 13) 1389 | -9/Mines | Discovered new exit (range 6) 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1654 | -8/Materials | Garrison activated, responded to threat 1689 | -8/Materials | Build established: Scavenger-Gunner 1726 | -8/Materials | Lost 4 parts (2p2w) 2015 | -8/Materials | Discovered new exit (range 11) 2092 | -8/Materials | System corruption reached 10% 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2187 | -7/Factory | Identified exit to DSF 2188 | -7/Factory | Entered DSF 2189 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2216 | -7/DSF | Additional patrols routed to DSF 2335 | -7/DSF | Discovered new exit (range 15) 2352 | -7/DSF | Entered Factory 2352 | -6/Factory | Evolved 2 slots: Propulsion x2 2496 | -6/Factory | Build established: Gunner 2629 | -6/Factory | Lost 3 allies 2744 | -6/Factory | Lost 3 parts (1n1u1w) 3218 | -6/Factory | Destroyed 8 combat bots 3230 | -6/Factory | Lost 11 parts (3p3n1u4w) 3310 | -6/Factory | Spotted B-75 Beast 3467 | -6/Factory | Repaired Cld. Cesium-ion Thruster 3467 | -6/Factory | Repaired Mic. Nuclear Core 3467 | -6/Factory | Repaired Wheel 3493 | -6/Factory | Repaired Wheel 3533 | -6/Factory | Build established: Scavenger-Mutant 3549 | -6/Factory | Sucked down chute 3549 | -6/Factory | Entered Waste 3549 | -6/Waste | The area was eerily silent 3550 | -6/Waste | Met a frightened Derelict 3635 | -6/Waste | Discovered new exit (range 16) 3784 | -6/Waste | Entered Factory 3784 | -6/Factory | Accompanied by 1 ally 4386 | -6/Factory | Build established: Scavenger-Gunner 4619 | -6/Factory | Core integrity fell below 50% 4747 | -6/Factory | Lost 4 parts (2p2n) 5267 | -6/Factory | Garrison activated, responded to threat 5410 | -6/Factory | Discovered new exit (range 11) 5431 | -6/Factory | Entered another Factory area 5431 | -5/Factory | Evolved 2 slots: Utility x2 5916 | -5/Factory | Discovered new exit (range 15) 6179 | -5/Factory | Entered Upper Caves 6238 | -5/Upper Caves | Encountered a Warlord checkpoint 6509 | -5/Upper Caves | Spotted B-75 Beast 7144 | -5/Upper Caves | Destroyed B-75 Beast 7171 | -5/Upper Caves | Lost 3 parts (1p2n) 7638 | -5/Upper Caves | Found Alien Artifact 7638 | -5/Upper Caves | Identified Dimensional Node Initializer 7638 | -5/Upper Caves | Initialized slip node 7854 | -5/Upper Caves | Discovered new exit (range 15) 7872 | -5/Upper Caves | Entered another Upper Caves area 7903 | -5/Upper Caves | Discovered new exit (range 12) 7927 | -5/Upper Caves | Entered Factory 7927 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7950 | -4/Factory | Identified exit to DSF 8253 | -4/Factory | Lost 3 parts (1p1n1u) 8338 | -4/Factory | Core integrity fell below 50% 8340 | -4/Factory | Lost 8 parts (1p2n2u3w) 8370 | -4/Factory | Core integrity fell below 20% 8381 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- Acquired Arm. Medium Treads. Slug penetrates G-67 Veteran. Slug penetrates L-61 Swordsman. Slug penetrates Door. Penetrated by Slug. Slug penetrates Wall. Adv. Heat Sink destroyed. Arm. Medium Treads severed. Slug penetrates G-67 Veteran. G-67 Veteran destroyed. Slug penetrates Wall. Manufacturing Mainframe disabled. Slug penetrates H-77 Assassin. Adv. Heat Sink severed. Imp. Targeting Computer severed. LDZ=E>RDRANNMISTGXUSU Targeting Computer severed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ????????????????????????#@llgg #????????????????? | | ????????????????????????#""""hg!#????????????????? | | ????????????????????????#""""h #????????????????? | | ????????????????????????#""""h #????????????????? | | ????????????????????? ??#"" " #????????????????? | | ??????????????????? ?# #????????????????? | | ??????????????????# ?# #????????????????? | | ??????????????????# ?# #????????????????? | | ??????????????????# ?# #????????????????? | | ??????????????????# ?# #?????####???????? | | ??????????????????# #####"####### ??????? | | ??????????????????# #?# ??????? | | ??????????????????# #?# ! ??????? | | ??????????????????# #?#[%= """"" ??????? | | ??????????????????? #?# [ """"" ? ??????????? | | ????????????????????# ### """ #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ?????????# ?????????# ########+#??????????? | | ?????????# ?????????# ######???????????????????? | | ?????????# ?????????# #????????????????????????? | | ?????????# ?????????# #????????????????????????? | | ?????????# ?????????# #????????????????????????? | | ?????????# #????????# #????????????????????????? | | ?????????# #?????#####"#######???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 47 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 11 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -8/Materials | Scanalyzed Lrn. Proton Cannon | -6/Factory | Hacked Adv. Thermal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club 5k Club Alien Tech Backstab Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness Hey, That's Mine! Hunted I Survived The Infestation It's Just You Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout System Compromised Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TeslaAntigravCompactor Manual? 0 Play Time 02:45:21 Cumulative 2.7 hours Start 2024.04.05 @ 23:24:19 End 2024.04.06 @ 22:07:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23d87ad2-17af-4ac3-8f36-93b10e27fed7