Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 21:44:39 Player: Talon Java Result: Destroyed by LF-98B(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (156) 780 Value Destroyed (4734) 4734 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1746) 1746 TOTAL SCORE: 12620 Bonus ------- High Alert Combat Kills 146 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Hovering (150) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (15) --- Makeshift Hover Unit Makeshift Hover Unit Cryofiber Web Advanced Sensor Array Improved Particle Charger Cloaking Device Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Improved Trap Extractor (5/6 Shock) Heavy Plasma Cannon Rocket Array Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Gravmag System Combat Airjet Gravmag Array Makeshift Hover Unit > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Phasing AFG > --- WEAPON ----------- Heavy Plasma Cannon Heavy Pick > --- INVENTORY -------- Makeshift Hover Unit Makeshift Hover Unit Cryofiber Web Energy Well Cloaking Device Force Field Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Improved Trap Extractor Missile Launcher Improved Datajack Multitool Chainsword Great Axe [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Core Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . . . Utility 4 | . . . 2 1 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 152 | 1 17 6 39 15 2 21 5 1 . 2 29 3 4 6 1 Power 14 | . 3 . 4 1 . 1 1 . . . 3 . 1 . . Engine 3 | . 2 . . . . . . . . . 1 . . . . Core 11 | . 1 . 4 1 . 1 1 . . . 2 . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 52 | . 7 2 18 4 1 6 1 . . . 10 1 1 1 . Treads 13 | . 5 2 4 . . . . . . . 2 . . . . Leg 12 | . 2 . 9 . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 25 | . . . 4 4 1 6 1 . . . 7 1 1 . . Flight 2 | . . . 1 . . . . . . . . . . 1 . Utility 52 | 1 3 1 8 6 . 9 3 1 . 2 13 1 1 2 1 Device 34 | 1 2 1 2 4 . 8 1 . . 2 11 . . 1 1 Storage 3 | . 1 . 2 . . . . . . . . . . . . Processor 7 | . . . 1 1 . . 1 . . . 1 1 1 1 . Hackware 2 | . . . 1 1 . . . . . . . . . . . Protection 6 | . . . 2 . . 1 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | . 4 3 9 4 1 5 . . . . 3 1 1 3 . Energy Gun 4 | . . . 1 1 . 1 . . . . . . . 1 . Energy Cannon 4 | . 1 1 . 1 . . . . . . 1 . . . . Ballistic Gun 7 | . 2 2 2 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . 3 1 . . . . . . . . . . . Launcher 4 | . 1 . . . . . . . . . . 1 . 2 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 2 . 1 3 . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . 1 . . . . . . . 2 . Parts Lost 43 | . 1 1 11 3 . 6 1 1 . . 10 . 2 . 7 Power 5 | . . . 2 . . . . . . . . . 1 . 2 Propulsion 23 | . . . 5 2 . 5 1 . . . 6 . 1 . 3 Utility 10 | . 1 . 2 1 . 1 . 1 . . 3 . . . 1 Weapon 5 | . . 1 2 . . . . . . . 1 . . . 1 Highest Loss Streak 7 | . 1 1 3 1 . 3 1 1 . . 4 . 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 6 9 9 11 14 15 13 14 15 15 14 14 13 14 15 14 Power . | 1 1 1 . 1 1 . 1 2 2 2 1 1 . . . Propulsion 2 | 4 5 4 2 1 2 1 1 1 1 1 . . . 2 2 Utility 5 | . . . 3 5 7 7 7 7 7 7 8 7 8 8 8 Weapon 3 | 1 1 2 3 4 4 3 2 3 3 2 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 51 | 6 9 . 7 1 . 9 4 . . . 3 . 3 . 9 Power 3 | 1 . . 1 . . . 1 . . . . . . . . Propulsion 14 | 2 7 . 1 . . 1 1 . . . . . . . 2 Utility 23 | 1 1 . 4 . . 6 2 . . . 2 . 1 . 6 Weapon 10 | 2 . . 1 1 . 2 . . . . 1 . 2 . 1 Tool/Special 1 | . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 95 98 100 88 90 88 87 90 94 92 92 92 87 Engine 2 | . 12 14 1 . . . . . . . 2 . . . . Core 7 | . . . 7 7 7 7 7 7 7 7 10 13 12 13 10 Treads 7 | . 17 28 16 . . . . . . . 5 . . . . Leg 3 | . 10 . 13 . . . . . . . . . . . . Hover 21 | . . . 4 37 38 33 36 38 38 38 25 25 25 26 23 Device 12 | . 13 13 12 14 15 13 6 7 7 7 14 13 10 5 4 Storage 8 | . 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 Processor 12 | . . . 8 14 15 15 15 15 15 15 14 19 22 26 26 Protection 2 | . . . 4 . . . 7 4 7 6 3 . . . . Energy Cannon 2 | . 8 11 . 1 3 . . . . . . 3 6 5 . Ballistic Gun 4 | . 18 14 7 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . 7 1 3 . . . . . . . . . . Slashing Weapon 4 | . . . . 5 7 6 6 7 2 5 8 8 5 . 6 Peak Build Rating 81 | 7 12 12 34 47 47 52 53 52 53 53 65 68 73 81 72 Average Rating 41 | 6 8 8 27 41 44 47 50 50 45 49 56 67 69 76 66 On Entrance 42 | 6 7 10 10 31 44 45 51 52 52 53 52 53 68 73 72 Avg Prop Armor Cover (%) 14 | . . . . . . 9 . . . . 14 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 20 28 40 42 36 37 35 34 35 35 57 48 55 66 40 Greatest Support 80 | 20 40 40 80 43 41 47 49 49 49 49 52 52 54 54 54 Greatest Overweight (x) 14 | . . . 8 1 . 1 . . . . 14 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 10 11 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 9 11 14 14 14 14 15 15 14 14 13 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 15 15 15 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Mutant 7% | Gladiator 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Gladiator | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5685 | 174 400 236 1519 692 . 1002 207 53 . 116 841 265 50 130 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6229 | 24 606 325 1731 719 . 1277 207 . . . 931 116 65 . 228 Parts 344 | 4 34 26 93 33 . 65 12 . . . 48 12 2 . 15 Haulers Intercepted 17 | . 2 . 6 3 . 5 . . . . 1 . . . . Recyclers Shooed 6 | . 1 . 4 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 11 . . . . 7 . . . . 10 1 . . Prevented 3 | . . . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 96 | . 12 7 34 6 . 11 4 . . . 10 8 1 . 3 Melee 29 | . . . . . . 11 4 . . . 10 . 1 . 3 Guns 16 | . 4 2 9 1 . . . . . . . . . . . Cannons 38 | . 6 5 22 5 . . . . . . . . . . . AOE 13 | . 2 . 3 . . . . . . . . 8 . . . Classes Destroyed 15 | 1 4 1 7 1 . . . . . . . . . . 1 Worker 9 | . . . 1 3 . 5 . . . . . . . . . Builder 3 | . . . 1 . . 1 . . . . 1 . . . . Tunneler 5 | 2 . . 1 1 . 1 . . . . . . . . . Hauler 17 | . 2 . 6 3 . 5 . . . . 1 . . . . Recycler 12 | . 1 . 5 2 . 3 . . . . 1 . . . . Operator 4 | . . . 1 . . 2 . . . . 1 . . . . Watcher 10 | . . . 3 2 . 2 . . . . 3 . . . . Swarmer 16 | . 2 . 6 . . . . . . . . 8 . . . Grunt 36 | . 10 . 16 3 . 5 . . . . 2 . . . . Duelist 2 | . . . 1 . . . . . . . 1 . . . . Sentry 16 | . . . 8 1 . 3 1 . . . 2 . 1 . . Hunter 5 | . . . 3 . . . 1 . . . 1 . . . . Programmer 11 | . . . . 2 . 3 2 . . . 4 . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 5 | 1 3 2 5 4 . 3 1 . . . 2 4 1 . 3 Combat Bots Only 5 | . 2 2 5 3 . 3 1 . . . 2 4 1 . 3 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 . . . 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 . . . . . . . . 3 . . . Melee 1 | . . . . . . 1 1 . . . 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 757 | . 68 23 180 69 1 114 28 29 . . 116 12 66 . 51 Missed 260 | . 16 9 49 17 1 50 16 11 . . 46 7 28 . 10 Hits 497 | . 52 14 131 52 . 64 12 18 . . 70 5 38 . 41 Melee 5 | . . . 3 . . . . . . . 2 . . . . Projectile 492 | . 52 14 128 52 . 64 12 18 . . 68 5 38 . 41 Critical Strikes 11 | . 1 . 4 2 . 1 1 . . . 2 . . . . Damage Taken 6712 | . 615 313 1786 617 . 739 175 290 . . 678 106 162 . 1231 Core 1650 | . 87 133 196 68 . 208 43 62 . . 72 63 32 . 686 Absorbed by Shields 718 | . . . . 84 . . . . . . 490 . 110 . 34 Redirected to Shielding 183 | . . . . . . 6 28 67 . . 82 . . . . Regen/Repaired (Parts) 30 | . . . . . . 30 . . . . . . . . . Core Remaining (%) 55 | 100 . 12 64 . . . . . . 45 . . . . . Volleys Fired 320 | 9 61 24 123 35 29 4 8 . . 6 11 9 1 . . Largest 2 | 2 2 2 2 2 1 1 1 . . 1 1 1 1 . . Hottest 135 | 40 80 100 120 135 80 40 40 . . 40 90 90 90 . . Shots Fired 525 | 18 119 45 220 56 28 4 8 . . 6 11 9 1 . . Gun 197 | 18 89 21 46 23 . . . . . . . . . . . Cannon 318 | . 28 24 172 33 28 4 8 . . 6 11 3 1 . . Launcher 10 | . 2 . 2 . . . . . . . . 6 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 403 | 18 89 21 201 38 18 4 8 . . 6 . . . . . Thermal 112 | . 28 24 17 18 10 . . . . . 11 3 1 . . Explosive 10 | . 2 . 2 . . . . . . . . 6 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 5 7 14 15 13 . . . . . . . 1 2 . . Robot Miss Streak 12 | 3 4 4 3 12 . . . . . . . 1 . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 410 | 10 71 31 121 46 . 56 11 . . . 45 1 6 . 12 Core Hits 204 | 4 28 13 66 20 . 24 4 . . . 22 13 2 . 8 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . 13 3 . 3 1 . . . 6 . 1 . 2 Burn 1 | . . . . 1 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 13 | . . . 12 1 . . . . . . . . . . . Sever 12 | . . . . 1 . 3 1 . . . 6 . 1 . . Impale 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 257 | . . . 1 32 7 91 18 1 . 8 80 . 5 . 14 Impact . | . . . . . . . . . . . . . . . . Slashing 246 | . . . 1 32 7 91 18 1 . 8 80 . 5 . 3 Piercing 11 | . . . . . . . . . . . . . . . 11 Sneak Attacks 30 | . . . . 8 . 16 1 . . . 5 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 2 . . . 3 Damage Inflicted 14158 | 85 992 472 3453 1701 . 3826 671 . . . 1826 465 232 . 435 Guns 1409 | 85 501 113 470 240 . . . . . . . . . . . Cannons 4112 | . 369 359 2868 450 . . . . . . . 33 33 . . Explosions 668 | . 121 . 115 . . . . . . . . 432 . . . Melee 7968 | . . . . 1011 . 3826 671 . . . 1826 . 199 . 435 Ramming 1 | . 1 . . . . . . . . . . . . . . Kinetic 4207 | 85 501 113 3138 370 . . . . . . . . . . . Thermal 1314 | . 369 359 200 320 . . . . . . . 33 33 . . Explosive 668 | . 121 . 115 . . . . . . . . 432 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 7610 | . . . . 1011 . 3826 671 . . . 1826 . 199 . 77 Piercing 358 | . . . . . . . . . . . . . . . 358 Highest Corruption 9 | . . . 3 8 8 9 9 9 9 9 2 . . . . Average Corruption 6 | . . . 3 5 8 8 9 9 9 9 1 . . . . Corruption Purged 5 | . . . . . . 3 . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 181 | . . . 30 16 9 64 23 10 3 16 10 . . . . Message Errors 53 | . . . 12 4 3 19 5 2 1 4 3 . . . . Matter Fused 41 | . . . 5 2 3 15 7 2 1 3 3 . . . . Heat Flow Errors 24 | . . . 3 5 1 11 1 2 . . 1 . . . . Energy Discharges 24 | . . . 4 2 1 7 2 3 1 4 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . 2 . . 5 1 . . 5 1 . . . . Data Loss (major) 15 | . . . 1 . . 6 5 1 . . 2 . . . . Misfires 3 | . . . 2 1 . . . . . . . . . . . Alerts 3 | . . . . 1 . 1 1 . . . . . . . . Weapon Failures 3 | . . . 1 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1032 | . . . 29 111 . 622 77 . . . 109 26 . . 58 Projectiles 67 | . . . 29 12 . . . . . . . 26 . . . Explosions . | . . . . . . . . . . . . . . . . Melee 965 | . . . . 99 . 622 77 . . . 109 . . . 58 Knockbacks 25 | . . . 25 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 23 | . . . 23 . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . . . . . 37 . . . Shots 1 | . . . . . . . . . . . . 1 . . . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 298 | . 298 5 186 277 110 260 176 181 . . 127 57 43 . 8 Average Temperature 59 | . 70 3 22 58 27 94 88 82 . . 43 21 26 . 5 Received Heat Transfer 1912 | . 321 84 693 117 . 225 . 9 . . 64 . 40 . 359 Effects 1 | . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . 3 . . . . . . . . . . . Heat Transferred 2500 | . 777 629 333 661 . . . . . . . 50 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . Low Security (%) 80 | 100 100 . 34 78 100 100 . . . . 100 . . . . Level 1 5 | . . . 12 21 . . . . . . . . . . . Level 2 13 | . . . 53 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 561 | 5 104 . 561 250 47 197 . . . . 122 . . . . Initial 250 | . . . . 250 47 . . . . . . . . . . Average 125 | . 18 . 333 144 8 49 . . . . 42 . . . . Influence Increases 3584 | 10 382 . 1242 326 11 748 155 75 . . 435 180 20 . . Destroy 0b10 Robot/C 1720 | . 240 . 680 120 . 220 80 . . . 200 160 20 . . Destroy 0b10 Robot/NC 300 | 10 15 . 90 55 . 95 . . . . 35 . . . . Destroy Leader 544 | . 54 . 208 50 . 94 30 . . . 88 20 . . . Successful Hack 93 | . 27 . 32 . . 20 . . . . 14 . . . . Disable Machine 135 | . . . 90 . . 15 . . . . 30 . . . . Destroy Structure 162 | . 16 . 82 11 11 19 . . . . 23 . . . . Partial Spotted 60 | . . . . 15 . 45 . . . . . . . . . Lose Combat Pursuer 570 | . 30 . 60 75 . 240 45 75 . . 45 . . . . Influence Decreases 3584 | 10 290 92 691 741 147 551 324 103 . . 375 240 20 . . Entered New Map 538 | . . 45 . 301 89 . 74 6 . . . 23 . . . Time Decay 2680 | 10 280 47 581 410 58 365 250 97 . . 345 217 20 . . Lost Part 230 | . 10 . 110 30 . 50 . . . . 30 . . . . Purge Threat 136 | . . . . . . 136 . . . . . . . . . Squads Dispatched 37 | . 2 . 6 7 . 11 . . . . 11 . . . . Investigation 11 | . . . 2 4 . 3 . . . . 2 . . . . Extermination 11 | . . . . 2 . 5 . . . . 4 . . . . Reinforcement 13 | . 2 . 4 1 . 3 . . . . 3 . . . . Assault 2 | . . . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 11 | . 4 . 5 . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 199 | . 27 7 48 18 5 37 7 5 . 4 23 7 5 . 6 Peak Tracking Total 5 | . 4 2 5 4 5 5 3 5 . 2 5 4 4 . 5 Tactical Retreats 23 | . 2 . 3 4 . 8 1 2 . . 3 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 16 | . 2 . 2 6 . 4 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . . 38 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . 5 . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . 5 5 5 5 5 5 6 6 5 5 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . . . 6 . . 1 . . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired 2 | . . . . . . . . . . . 2 . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 39 | . 5 . 7 8 . 7 . 1 4 . 4 . 3 . . Terminals 21 | . 5 . 6 4 . 3 . . . . 2 . 1 . . Fabricators 4 | . . . . 3 . 1 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 1 . 2 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 113 | . 20 . 19 14 . 13 . 1 29 . 9 . 8 . . Successful 71 | . 8 . 9 4 . 9 . 1 29 . 3 . 8 . . Failed 40 | . 12 . 9 10 . 3 . . . . 6 . . . . Catastrophic 9 | . 4 . . 4 . . . . . . 1 . . . . Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . Manual 44 | . 16 . 10 5 . 5 . . . . 4 . . 4 . Terminals 53 | . 20 . 16 5 . 6 . . . . 4 . 2 . . Fabricators 9 | . . . . 7 . 2 . . . . . . . . . Repair Stations 5 | . . . . . . 2 . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 2 . 3 . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 4 . 6 . . 4 . 1 29 . . . 8 . . Record 18 | . . . . . . . . . 11 . . . 7 . . Part Schematic 13 | . 2 . 2 . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . 1 . . . . . . . . . Load Schematic 3 | . . . . 2 . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . 1 . . . . Scan Component 2 | . . . . . . 1 . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . 1 . . . . 2 . . . . Insert Component 2 | . . . 1 . . . . . . . 1 . . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 1 2 . 1 . . . . . . . . . Terminals 5 | . 4 . 1 . . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . 2 . 1 . . . . . . . . . Recompile 3 | . . . . 2 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . 5 6 . 2 . . . . 2 . 1 . . Full Trace Events 3 | . . . . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 2 . 3 . . . . . 9 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 43 | . . . . . . 43 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 4 . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 9558 | 9 994 769 90 869 341 1534 607 347 37 514 1429 470 352 1046 150 Optics 2018 | . . 1 . . . . . . . . . 469 352 1046 150 Sensors 6943 | . . . . 863 341 1477 607 347 37 514 1289 470 303 619 76 IFF 1 | . . . . . . . . . . . 1 . . . . Terrain 2 | . . . . . . 2 . . . . . . . . . Traps 367 | . . . . . . . . . . . 367 . . . . Seismic 3145 | 9 994 768 90 721 . 563 . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . 1 . Cloaking 34 | . . . . . . . . . . . . . . . 34 ECM 4 | . . . . . . 2 . . . 1 1 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . 2 . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 13064 | 72 1328 914 2208 990 341 1948 704 347 40 519 1632 473 352 1046 150 Spaces Moved 13950 | 32 681 464 1383 1378 274 2241 1051 771 82 992 1675 815 553 1363 195 Core 5 | . . . 4 . . . . . . . 1 . . . . Treads 1322 | . 397 464 428 . . . . . . . 33 . . . . Legs 904 | 32 284 . 588 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 11719 | . . . 363 1378 274 2241 1051 771 82 992 1641 815 553 1363 195 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 44 | 120 120 160 48 44 44 44 44 44 44 44 44 53 55 55 55 Average Speed 68 | 120 143 160 117 44 44 50 44 44 44 44 70 53 57 67 55 Slowest Speed 750 | 120 160 160 450 112 44 116 48 44 44 44 750 121 118 117 55 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . 6 . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 96 20 80 30 78 51 77 78 70 86 29 89 71 87 36 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . 1 . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 22 | . . . . . . . 4 3 . 4 . 2 5 4 . Spaces Dug 121 | . . . 13 8 33 19 7 . . 16 23 2 . . . Terrain Destroyed 238 | . 13 . 77 12 33 19 7 . . 16 23 38 . . . Melee 52 | . . . 1 4 7 19 1 . . 8 12 . . . . Projectile 137 | . . . 76 8 26 . 6 . . 8 11 2 . . . AOE 49 | . 13 . . . . . . . . . . 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 16573 | 50 924 590 1743 1634 453 2905 1253 775 84 1052 1992 841 581 1484 212 Wait 1275 | 9 125 70 100 112 136 377 140 3 . 24 78 6 2 90 3 Move 13936 | 31 680 463 1382 1378 273 2240 1050 770 81 991 1674 814 552 1362 195 Hop . | . . . . . . . . . . . . . . . . Pick Up 128 | . 16 5 29 13 1 24 9 . . . 19 3 7 2 . Fast Attach 108 | 1 4 1 16 6 2 21 5 1 1 9 25 . 3 13 . Attach 76 | . 3 5 16 11 . 20 3 . . 2 13 2 1 . . Detach 37 | . . . 5 3 . 15 2 . . 2 8 . . 2 . Swap 181 | . 19 15 33 32 2 24 6 . 1 1 36 7 2 1 2 Drop 194 | . 15 7 36 11 3 40 12 . 1 9 37 . 8 14 1 Fire 320 | 9 61 24 123 35 29 4 8 . . 6 11 9 1 . . Melee 251 | . . . 1 32 7 91 18 1 . 8 77 . 5 . 11 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 38 | . . . . . . 38 . . . . . . . . . Miscellaneous 20 | . . . 2 1 . 3 . . . . 14 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 4) 934 | -10/Materials | Discovered new exit (range 15) 1234 | -10/Materials | Discovered new exit (range 6) 1280 | -10/Materials | Discovered new exit (range 15) 1401 | -10/Materials | Entered Subcaves 1402 | -10/Subcaves | Approached by a straggling Scientist 1410 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1581 | -10/Subcaves | Core integrity fell below 50% 2036 | -10/Subcaves | Discovered new exit (range 5) 2217 | -10/Subcaves | Core integrity fell below 20% 2315 | -10/Subcaves | Entered Materials 2315 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3391 | -8/Materials | Lost 3 parts (2n1w) 3419 | -8/Materials | Discovered new exit (range 14) 3484 | -8/Materials | Lost 3 parts (1p1u1w) 3690 | -8/Materials | Build established: Scavenger-Mutant 3970 | -8/Materials | Discovered new exit (range 13) 4313 | -8/Materials | Discovered new exit (range 9) 4319 | -8/Materials | Central database locked down 4523 | -8/Materials | Entered Factory 4523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4752 | -7/Factory | Build established: Mutant 4918 | -7/Factory | Discovered new exit (range 3) 4919 | -7/Factory | Identified exit to Factory 5513 | -7/Factory | Sucked down chute 5513 | -7/Factory | Entered Waste 5663 | -7/Waste | Spotted C-40 Crusher 5764 | -7/Waste | Spotted C-40 Crusher 5803 | -7/Waste | Spotted C-40 Crusher 5814 | -7/Waste | Spotted C-40 Crusher 5814 | -7/Waste | Spotted C-40 Crusher 5822 | -7/Waste | Spotted C-40 Crusher 5846 | -7/Waste | Discovered new exit (range 11) 5853 | -7/Waste | Identified exit to Factory 5854 | -7/Waste | Entered Factory 6572 | -7/Factory | Repaired Broken Imp. Antigrav System 6745 | -7/Factory | Identified exit to Storage 6745 | -7/Factory | Identified exit to Lower Caves 7018 | -7/Factory | Lost 3 parts (2n1u) 7226 | -7/Factory | Build established: Gladiator 7508 | -7/Factory | Central database locked down 7802 | -7/Factory | Entered Lower Caves 7811 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7926 | -7/Lower Caves | Encountered a Warlord checkpoint 8055 | -7/Lower Caves | Build established: Mutant 8499 | -7/Lower Caves | Discovered new exit (range 10) 8503 | -7/Lower Caves | Identified exit to Lower Caves 8506 | -7/Lower Caves | Entered another Lower Caves area 8515 | -7/Lower Caves | Discovered exit to Factory (range 6) 8571 | -7/Lower Caves | Core integrity fell below 50% 8604 | -7/Lower Caves | Learned location of 1 exit from Factory 8700 | -7/Lower Caves | Discovered new exit (range 16) 8711 | -7/Lower Caves | Identified exit to Data Miner 8713 | -7/Lower Caves | Encountered a Warlord checkpoint 8713 | -7/Lower Caves | Learned 12 Factory zone layouts 8759 | -7/Lower Caves | Build established: Scavenger-Mutant 8853 | -7/Lower Caves | Entered Data Miner 8853 | -7/Data Miner | Discovered new exit (range 6) 8862 | -7/Data Miner | Met Data Miner 8872 | -7/Data Miner | Learned location of Section 7 (-3) 8872 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8879 | -7/Data Miner | Received God Mode back door access code from Data Miner 8892 | -7/Data Miner | Identified exit to Proximity Caves 8893 | -7/Data Miner | Entered Proximity Caves 9161 | -6/Proximity Caves | Learned Factory emergency access door positions 9385 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9412 | -6/Proximity Caves | Entered Factory 9412 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9413 | -6/Factory | Identified exit to Factory 9414 | -6/Factory | Identified exit to Lower Caves 9632 | -6/Factory | Lost 4 parts (2n1u1w) 10470 | -6/Factory | Cargo convoy interrupted 10611 | -6/Factory | Build established: Scavenger-Gladiator 11044 | -6/Factory | Entered Lower Caves 11070 | -6/Lower Caves | Lost 3 parts (2n1u) 11243 | -6/Lower Caves | Spotted B-75 Beast 11397 | -6/Lower Caves | Encountered a Warlord checkpoint 11491 | -6/Lower Caves | Discovered new exit (range 8) 11516 | -6/Lower Caves | Build established: Scavenger-Mutant 11517 | -6/Lower Caves | Entered another Lower Caves area 11519 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11573 | -6/Lower Caves | Discovered exit to Factory (range 20) 11582 | -6/Lower Caves | Learned Factory interactive machine intel 11717 | -6/Lower Caves | Entered an active Warlord outpost 11727 | -6/Lower Caves | Learned Extension trap positions 11727 | -6/Lower Caves | Learned Research emergency access door positions 11727 | -6/Lower Caves | Learned Factory stockpile data 11837 | -6/Lower Caves | Build established: Mutant 11864 | -6/Lower Caves | Discovered new exit (range 10) 11869 | -6/Lower Caves | Entered Zion 11877 | -6/Zion | Learned Factory stockpile data 11916 | -6/Zion | Discovered new exit (range 15) 12011 | -6/Zion | Found Prototype Device 12011 | -6/Zion | Identified Phasing AFG 12247 | -6/Zion | Found CR-A16's Pointy Stick 12471 | -6/Zion | Received a hallucinogenic algorithm 12611 | -6/Zion | Found Prototype Launcher 12611 | -6/Zion | Identified Rocket Array 12698 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12723 | -6/Zion | Met Imprinter 12784 | -6/Zion | Opened final containment barrier to the Deep Caves 12913 | -6/Zion | Discovered new exit (range 3) 12913 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12915 | -6/Zion | Entered Deep Caves 13019 | -6/Deep Caves | Attacked by Z-Imprinter 13047 | -6/Deep Caves | Core integrity fell below 50% 13053 | -6/Deep Caves | Destroyed Z-Imprinter 13061 | -6/Deep Caves | Core integrity fell below 20% 13065 | -6/Deep Caves | Destroyed by LF-98B(z) with Zionite Laser-S Last Messages --------------- 13040_ Z-Imprinter suffers critical hit (Impale). 13041_ Extracted 5 energy. 13043_ Gravmag System+ destroyed. 13045_ Extracted 4 energy. 13046_ Mak. Hover Unit destroyed. 13047_ YS-RRB(z) destroyed. 13048_ Extracted 3 energy. 13050_ Gravmag Array destroyed. 13051_ Extracted 1 energy. 13053_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 13053_ Z-Imprinter destroyed. 13053_ Chainsword follow-up attack on 0I-YBX(z). 13054_ Extracted 7 energy. 13057_ Extracted 1 energy. 13062_ Chainsword destroyed. 13062_ 0I-YBX(z) destroyed. 13063_ Extracted 1 energy. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????######???????????????????? | | ???????????????????????##!!*[#??###############??? | | ???????????????????????#;![*##### ##?? | | ???????????????????????#!@=##" #?? | | ???????????????????????#zzz## ### | | ??????????????### ????##!## # | | ??????????????# ##[= | | ????# ![* | | ?????# | | ???????# | | ???????## | | ???????# """"" """""" | | ???????# """""""""""""" | | ???????# """""""""""""" | | ??????? """""""""""""" | | ??????? """"""""""" | | ???????# """""""""?"""" | | ???????? """"?????""""" | | ???????? """???????"""" | | ???????? ""?????????""" | | ????????? ""??????????" | | ????????? "?????????? | | ?????????? "????????? | | ??????????? "????????? | | ????????????? "????????? | | ???????????????? "?????????? | | ?????????????????? "???????????" | | ????????????????????? "??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 56 Melee Accuracy 14 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Sml. Laser | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Sub. Machine Gun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Antigrav System | 50% | -7/Factory | Broken Studied --------- Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fixer-Upper Challenges ------------ None Game ------ Seed ChromionBackdoorFilter Manual? 0 Play Time 04:59:03 Cumulative 320.6 hours Start 2026.09.28 @ 13:11:21 End 2026.09.28 @ 21:44:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2de5847b-d84f-44ba-ac7b-690828560998