Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.08 @ 21:49:06
Player: ditdatdave
Result: Destroyed by P-70 Sage with High-powered Shock Rifle
Performance
-------------
Evolutions (5) 2500
Regions Visited (7) 1400
Robots Destroyed (102) 510
Value Destroyed (3592) 3592
Prototype IDs (4) 80
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 8082
Bonus
-------
None
Cogmind
---------
Core Integrity 0/1000
Matter 291/300
Energy 170/170
System Corruption 5%
Temperature Cool (0)
Movement Walking (120)
Location -5/Factory
Parts
-------
> --- POWER (1) --------
Micro Fission Core
> --- PROPULSION (7) ---
Flexi-carbon Leg
Flexi-carbon Leg
> --- UTILITY (8) ------
Improved Heat Sink
Large Storage Unit
Large Storage Unit
Signal Interpreter
Improved Salvage Targeting Computer
Improved Target Analyzer
Improved Target Analyzer
> --- WEAPON (2) -------
(None)
> --- INVENTORY (16) ---
Light Angular Momentum Engine
Advanced Heat Sink
Medium Storage Unit
Large Storage Unit
Advanced Weight Redist. System
Improved Actuator Array
Recalibrator
Tesla Rifle
Plasma Rifle
KE Penetrator
Mass Driver
Peak State
------------
> --- POWER ------------
Reinforced Deuterium Engine
> --- PROPULSION -------
Armored Huge Wheel
Armored Huge Wheel
Armored Huge Wheel
> --- UTILITY ----------
Large Storage Unit
Large Storage Unit
Signal Interpreter
Improved Salvage Targeting Computer
Microactuators
Power Shielding
Medium Reactive Plating
> --- WEAPON -----------
Force Rifle
Gauss Rifle
> --- INVENTORY --------
Reinforced Deuterium Engine
Light Angular Momentum Engine
Wheel
Wheel
Medium Storage Unit
Advanced Weight Redist. System
Targeting Computer
Improved Actuator Array
Recalibrator
Arc Projector
Shock Bomb Launcher
Rocket Launcher
Impact Mace
Enhanced Force Lance
[Rating: 57]
Favorites
-----------
Power Reinforced Deuterium Engine
Engine Reinforced Deuterium Engine
Power Core Nuclear Core
Propulsion Aluminum Leg
Treads Improved Treads
Leg Aluminum Leg
Wheel Armored Huge Wheel
Flight Unit Cesium-ion Thruster
Utility Large Storage Unit
Device Sensor Array
Storage Large Storage Unit
Processor Signal Interpreter
Hackware System Shield
Protection Core Shielding
Weapon Heavy Assault Rifle
Energy Gun Particle Gun
Energy Cannon Phase Cannon
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Advanced Assault Cannon
Launcher Mini Grenade Launcher
Impact Weapon Heavy Flail
Piercing Weapon Enhanced Force Lance
Build | -11 -10 -9 -9 -8 -7 -6 -5
------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Slots Evolved 11 | . 1 2 . 2 2 2 2
Power . | . . . . . . . .
Propulsion 5 | . . 1 . 1 1 1 1
Utility 6 | . 1 1 . 1 1 1 1
Weapon . | . . . . . . . .
Parts Attached 116 | 8 4 8 2 34 23 13 24
Power 7 | 1 . 1 . 2 . . 3
Engine 5 | 1 . 1 . 1 . . 2
Core 2 | . . . . 1 . . 1
Reactor . | . . . . . . . .
Propulsion 48 | 2 . 4 . 18 14 3 7
Treads 3 | . . . . 3 . . .
Leg 30 | 2 . . . 12 11 . 5
Wheel 13 | . . 4 . 1 3 3 2
Hover . | . . . . . . . .
Flight 2 | . . . . 2 . . .
Utility 25 | 3 2 1 1 6 2 5 5
Device 6 | . 1 . . 1 2 . 2
Storage 5 | 1 1 . 1 . . 2 .
Processor 5 | 1 . . . 1 . . 3
Hackware 1 | . . . . 1 . . .
Protection 8 | 1 . 1 . 3 . 3 .
Artifact . | . . . . . . . .
Weapon 36 | 2 2 2 1 8 7 5 9
Energy Gun 5 | 1 1 . . . . 1 2
Energy Cannon 1 | . . . . . . . 1
Ballistic Gun 18 | 1 1 1 1 6 3 3 2
Ballistic Cannon 1 | . . . . . 1 . .
Launcher 6 | . . 1 . 1 1 1 2
Special Weapon . | . . . . . . . .
Impact Weapon 4 | . . . . 1 2 . 1
Slashing Weapon . | . . . . . . . .
Piercing Weapon 1 | . . . . . . . 1
Special Melee Weapon . | . . . . . . . .
Unidentified Prototypes 2 | . . . . . 1 1 .
Parts Lost 34 | . . . . 5 1 3 25
Power 3 | . . . . . . . 3
Propulsion 12 | . . . . 2 . 1 9
Utility 7 | . . . . 2 1 . 4
Weapon 12 | . . . . 1 . 2 9
Highest Loss Streak 20 | . . . . 3 1 1 20
Average Slot Usage (%) 87 | . 100 93 100 88 90 81 58
Engine 6 | . 12 10 10 5 7 6 2
Leg 13 | . 25 12 . 17 21 . 5
Wheel 9 | . . 11 30 5 7 18 6
Flight 1 | . . . . 4 . . .
Device 5 | . 12 10 10 2 4 6 3
Storage 13 | . 12 10 18 16 14 12 11
Processor 11 | . 12 10 10 9 14 12 16
Protection 6 | . . 10 1 5 7 11 3
Energy Gun 2 | . 12 9 . . . 3 2
Ballistic Gun 11 | . 12 10 16 13 11 5 3
Naked Turns . | . . . . . . . .
Heaviest Build 83 | 16 28 31 38 48 53 79 83
Greatest Support 86 | 20 20 34 34 66 70 84 86
Greatest Overweight (x) 20 | 1 1 3 1 6 1 1 20
Average Overweight (x) . | . . . . 1 . . 1
Largest Inventory Capacity 16 | 8 10 10 14 14 14 16 16
Average Capacity 13 | 6 9 10 13 14 14 15 16
Most Carried 16 | 5 10 10 14 14 14 16 14
Average Carried 12 | 2 8 9 12 13 12 14 9
Final Capacity 16 | 8 10 10 14 14 14 16 16
Final Carried 15 | 5 10 10 14 10 14 15 11
Class Distribution
--------------------
96% | Hacker-Mutant
3% | Scavenger-Mutant
Dominant Class
----------------
Hacker-Mutant | -10/Materials
Hacker-Mutant | -9/Materials
Hacker-Mutant | -9/Mines
Hacker-Mutant | -8/Materials
Hacker-Mutant | -7/Factory
Hacker-Mutant | -6/Factory
Hacker-Mutant | -5/Factory
Resources | -11 -10 -9 -9 -8 -7 -6 -5
----------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Matter Collected 2901 | 121 204 116 178 846 680 407 349
Remotely . | . . . . . . . .
Salvage Created 4564 | . 204 147 176 1455 1295 382 905
Parts 281 | . 13 9 8 96 84 28 43
Haulers Intercepted 1 | . . . . . 1 . .
Recyclers Shooed 8 | . 1 . . 4 2 . 1
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed . | . . . . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -9 -9 -8 -7 -6 -5
------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Combat Hostiles Destroyed 82 | . 2 3 6 28 19 8 16
Melee 3 | . . . . . . . 3
Guns 61 | . 2 3 5 27 15 4 5
Cannons 3 | . . . . . . 2 1
AOE 14 | . . . 1 1 4 2 6
Classes Destroyed 12 | . 4 2 1 3 2 . .
Worker 6 | . . 1 . 1 4 . .
Builder 4 | . . . . 1 3 . .
Tunneler 2 | . 1 . . 1 . . .
Hauler 1 | . . . . . 1 . .
Recycler 6 | . 1 . . 3 2 . .
Watcher 1 | . 1 . . . . . .
Swarmer 19 | . . . 2 9 3 2 3
Grunt 38 | . 2 1 4 9 10 . 12
Brawler 1 | . . . . 1 . . .
Sentry 12 | . . 2 . 8 2 . .
Hunter 6 | . . . . 1 2 3 .
Programmer 6 | . . . . . 2 3 1
Best Kill Streak 5 | . 3 2 2 5 5 2 5
Combat Bots Only 5 | . 2 1 2 3 3 2 5
Max Kills in Single Turn 3 | . 2 1 1 2 2 2 3
Gunslinging 1 | . . . . 1 . . .
Exploded 3 | . . . 1 1 1 2 3
Melee 1 | . . . . . . . 1
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -9 -9 -8 -7 -6 -5
-------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Damage Taken 6615 | . 35 116 68 1597 871 758 3170
Core 1530 | . 9 6 23 263 102 117 1010
Absorbed by Shields . | . . . . . . . .
Core Remaining (%) 85 | 100 96 . 92 52 85 86 .
Volleys Fired 263 | . 12 14 20 88 48 33 48
Largest 2 | . 2 2 2 2 2 2 2
Hottest 118 | . 88 88 53 58 76 108 118
Shots Fired 478 | . 24 27 40 168 91 64 64
Gun 420 | . 24 26 38 166 73 47 46
Cannon 40 | . . . . . 13 16 11
Launcher 18 | . . 1 2 2 5 1 7
Special . | . . . . . . . .
Kinetic 395 | . 12 13 38 166 86 47 33
Thermal 52 | . 12 13 . . . 16 11
Explosive 13 | . . 1 2 2 5 1 2
Electromagnetic 18 | . . . . . . . 18
Robot Hit Streak 42 | . 11 18 9 42 18 23 33
Robot Miss Streak 5 | . 2 1 2 3 5 2 1
Penetration Max 1 | . . . . . . 1 1
Secondary Targets 7 | . . . . 5 2 . .
Max Gunslinging Chain 1 | . . . . 1 1 . .
Shots Hit Robots 440 | . 18 21 32 152 82 60 75
Core Hits 265 | . 7 8 10 74 103 23 40
Critical Hits 5 | . . . . 1 . 1 3
Critical Kills . | . . . . . . . .
Critical Parts Destroyed 5 | . . . . 1 . 1 3
Melee Attacks 21 | . . . . 5 . . 16
Impact 7 | . . . . 5 . . 2
Slashing . | . . . . . . . .
Piercing 14 | . . . . . . . 14
Sneak Attacks . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Follow-up Attacks 1 | . . . . . . . 1
Damage Inflicted 9737 | . 266 359 495 2361 2348 1278 2630
Guns 6171 | . 264 318 414 2052 1413 918 792
Cannons 811 | . . . . . 262 213 336
Explosions 1657 | . . . 72 62 520 109 894
Melee 745 | . . . . 146 . . 599
Ramming 353 | . 2 41 9 101 153 38 9
Kinetic 5872 | . 134 167 414 2052 1675 760 670
Thermal 1393 | . 130 151 . . 216 371 525
Explosive 912 | . . . 72 62 304 109 365
Electromagnetic 462 | . . . . . . . 462
Impact 177 | . . . . 146 . . 31
Slashing . | . . . . . . . .
Piercing 568 | . . . . . . . 568
Highest Corruption 5 | . . . . 1 3 2 5
Average Corruption 2 | . . . . 1 2 1 3
Corruption Purged . | . . . . . . . .
Effects 25 | . . . . 3 8 4 10
Message Errors 3 | . . . . . 2 1 .
Matter Fused 1 | . . . . . . . 1
Heat Flow Errors 4 | . . . . . 2 . 2
Energy Discharges 1 | . . . . . . 1 .
Data Loss (minor) 5 | . . . . . 1 1 3
Data Loss (major) 1 | . . . . . . . 1
Misfires 1 | . . . . . . . 1
Targeting Errors 8 | . . . . 2 3 1 2
Weapon Failures 1 | . . . . 1 . . .
Overload Shots . | . . . . . . . .
Overflow Damage 148 | . . . . . 63 3 82
Projectiles . | . . . . . . . .
Explosions 128 | . . . . . 57 . 71
Melee 20 | . . . . . 6 3 11
Knockbacks 12 | . . . . . 9 3 .
Impact 2 | . . . . . 2 . .
Kinetic 8 | . . . . . 5 3 .
Secondary 2 | . . . . . 2 . .
Self-Inflicted Damage 265 | . . 18 4 29 42 19 153
Shots 8 | . . . . . . . 8
Rammed 30 | . . 5 1 13 6 2 3
Targets Rammed 42 | . 1 6 1 19 10 2 3
Kicked 12 | . 1 1 . 6 4 . .
Crushed . | . . . . . . . .
Highest Temperature 419 | . 75 72 13 32 268 312 419
Average Temperature 72 | . 28 31 8 9 50 132 150
Received Heat Transfer 2703 | . 33 63 72 999 345 . 1191
Effects 5 | . . . . . . 2 3
Interference 5 | . . . . . . 2 3
Siege Activations . | . . . . . . . .
Robots Corrupted 1 | . . . . . . . 1
Combat Hostiles 1 | . . . . . . . 1
Parts Fried 4 | . . . . . . . 4
Impact Corruptions 2 | . . . . . 1 1 .
Robots Melted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Melted 4 | . . . . . . 3 1
Heat Transferred 1978 | . 333 370 . . 150 518 607
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions 2 | . . . . . . . 2
Missiles Intercepted . | . . . . . . . .
Alert | -11 -10 -9 -9 -8 -7 -6 -5
------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Peak Influence 368 | . 107 176 155 349 359 146 368
Initial 29 | . . 6 5 8 29 . 29
Average 90 | . 38 63 70 91 115 64 153
Maximum Alert Level 1 | . . . . 1 1 . 1
Low Security (%) 88 | 100 100 100 100 89 74 100 71
Level 1 11 | . . . . 10 25 . 28
Level 2 . | . . . . . . . .
Level 3 . | . . . . . . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 20 | . . 1 2 4 6 4 3
Investigation 2 | . . . 2 . . . .
Extermination 6 | . . . . . 2 2 2
Reinforcement 12 | . . 1 . 4 4 2 1
Assault . | . . . . . . . .
Garrison . | . . . . . . . .
Intercept . | . . . . . . . .
Construction Impeded 1 | . . . . . 1 . .
Haulers Reinforced 2 | . . . . . 1 . 1
Stealth | -11 -10 -9 -9 -8 -7 -6 -5
--------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Distress Signals 11 | . . 1 . 5 2 2 1
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 155 | . 9 14 7 52 28 16 29
Peak Tracking Total 9 | . 2 4 2 6 6 4 9
Tactical Retreats 16 | . . . 3 6 2 . 5
Traps | -11 -10 -9 -9 -8 -7 -6 -5
------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Traps Triggered 3 | . . . . 1 2 . .
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Machines | -11 -10 -9 -9 -8 -7 -6 -5
---------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Machines Disabled 5 | . . . . 1 3 1 .
Max in Single Turn 3 | . . . . 1 3 1 .
Garrison Access 1 | . . . . . 1 . .
Machines Sabotaged . | . . . . . . . .
Garrisons Compromised . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Fab Network Shutdowns . | . . . . . . . .
Hacking | -11 -10 -9 -9 -8 -7 -6 -5
--------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Machines Accessed 21 | . 2 2 2 4 7 2 2
Terminals 16 | . 2 2 1 3 5 1 2
Fabricators 2 | . . . . . 1 1 .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers 1 | . . . . 1 . . .
Garrison Access 1 | . . . . . 1 . .
Total Hacks 43 | . 4 5 4 7 14 4 5
Successful 32 | . 2 3 4 6 11 2 4
Failed 11 | . 2 2 . 1 3 2 1
Catastrophic . | . . . . . . . .
Database Lockouts . | . . . . . . . .
Manual . | . . . . . . . .
Terminals 34 | . 4 5 3 5 10 2 5
Fabricators 5 | . . . . . 3 2 .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers 2 | . . . . 2 . . .
Garrison Access 1 | . . . . . 1 . .
Terminal Hacks 25 | . 2 3 4 4 7 1 4
Record 4 | . . . 3 . 1 . .
Prototype ID Bank 1 | . . . . 1 . . .
Open Door 1 | . . . 1 . . . .
Level Access Points 1 | . . . . . . . 1
Emergency Access Points 1 | . . . . . 1 . .
Machine Index 1 | . . . . . 1 . .
Garrison Index 1 | . . . . . 1 . .
Alert Level 1 | . . . . 1 . . .
Locate Traps 8 | . 2 2 . . 1 1 2
Extermination Status 1 | . . . . . 1 . .
Hauler Manifests 2 | . . 1 . 1 . . .
Registered Prototypes 1 | . . . . . 1 . .
Zone Layout 2 | . . . . 1 . . 1
Fabricator Hacks 4 | . . . . . 3 1 .
Load Schematic 2 | . . . . . 2 . .
Build 2 | . . . . . 1 1 .
Repair Station Hacks . | . . . . . . . .
Recycling Unit Hacks . | . . . . . . . .
Scanalyzer 2 | . . . . 2 . . .
Insert Component 1 | . . . . 1 . . .
Analyze 1 | . . . . 1 . . .
Garrison Access Hacks 1 | . . . . . 1 . .
Seal Access 1 | . . . . . 1 . .
Unauthorized Hacks . | . . . . . . . .
Terminals . | . . . . . . . .
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 12 | . 1 2 1 2 4 1 1
Full Trace Events 1 | . . . 1 . . . .
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Matter . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired 1 | . . . . 1 . . .
Parts Built 3 | . . . . . 2 1 .
Matter 424 | . . . . . 168 256 .
Time 212 | . . . . . 84 128 .
Total Part Build Rating 16 | . . . . . 8 8 .
Parts Repaired . | . . . . . . . .
Time . | . . . . . . . .
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed 1 | . . . . 1 . . .
Part Schematics Acquired 1 | . . . . 1 . . .
Parts Damaged 1 | . . . . 1 . . .
Bothacking | -11 -10 -9 -9 -8 -7 -6 -5
------------ Run | Scr Mat Mat Min Mat Fac Fac Fac
Used RIF Installer . | . . . . . . . .
Robots Hacked . | . . . . . . . .
Non-combat . | . . . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied . | . . . . . . . .
Relay Couplers Released . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -9 -9 -8 -7 -6 -5
-------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Total Allies . | . . . . . . . .
Largest Group . | . . . . . . . .
Highest-Rated Group . | . . . . . . . .
Highest-Rated Ally . | . . . . . . . .
Total Orders . | . . . . . . . .
Ally Attacks . | . . . . . . . .
Total Damage . | . . . . . . . .
Kills . | . . . . . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -9 -9 -8 -7 -6 -5
------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Robot Analysis Total . | . . . . . . . .
Derelict Logs Recovered . | . . . . . . . .
Drone Launches . | . . . . . . . .
Drone Recoveries . | . . . . . . . .
Exploration | -11 -10 -9 -9 -8 -7 -6 -5
------------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Turns Passed 6935 | 88 484 493 450 2087 1686 1072 575
Spaces Moved 4692 | 63 300 369 405 1070 1339 885 261
Core 22 | 8 . . . . . . 14
Treads 51 | . . . . 51 . . .
Legs 2009 | 55 300 165 . 595 761 . 133
Wheels 2452 | . . 204 405 266 578 885 114
Hover . | . . . . . . . .
Flight 158 | . . . . 158 . . .
Fastest Speed 50 | 50 120 86 86 85 93 93 88
Average Speed 122 | 113 145 116 94 157 110 100 143
Slowest Speed 1050 | 150 150 150 96 550 153 110 1050
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped . | . . . . . . . .
Cave-ins Triggered . | . . . . . . . .
Exploration Rate (%) 32 | 3 44 27 56 72 32 19 7
Regions Visited 7
Branch Regions 1
Pre-discovered Areas 1 | . . . 1 . . . .
Known Exits Taken 7 | 1 1 1 1 1 1 1 .
Unknown Exits Taken . | . . . . . . . .
Scrap Searched . | . . . . . . . .
Spaces Dug . | . . . . . . . .
Terrain Destroyed 136 | . . 8 17 25 60 11 15
Melee . | . . . . . . . .
Projectile 6 | . . . . . 4 1 1
AOE 130 | . . 8 17 25 56 10 14
Terrain Rammed . | . . . . . . . .
Walls Destroyed . | . . . . . . . .
Machines Disabled . | . . . . . . . .
Actions | -11 -10 -9 -9 -8 -7 -6 -5
--------- Run | Scr Mat Mat Min Mat Fac Fac Fac
Total 5343 | 75 323 405 433 1282 1458 1001 366
Wait 100 | . . . . 32 12 52 4
Move 4685 | 62 299 368 404 1069 1338 884 261
Hop . | . . . . . . . .
Pick Up 43 | 5 5 3 5 5 5 8 7
Fast Attach 61 | 7 1 3 . 17 15 6 12
Attach 23 | . 1 1 . 7 . 4 10
Detach 9 | . . . . 5 3 . 1
Swap 33 | 1 2 4 2 10 8 4 2
Drop 63 | . 2 6 1 25 19 8 2
Fire 263 | . 12 14 20 88 48 33 48
Melee 19 | . . . . 5 . . 14
Ram 20 | . . 3 1 6 6 2 2
Kick 20 | . 1 3 . 11 4 . 1
Crush 2 | . . . . 2 . . .
Escape Stasis . | . . . . . . . .
Rewire 2 | . . . . . . . 2
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines
-8/Materials
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-6/Factory (discovered 2 exits: *Fac / *Low)
-5/Factory (discovered 4 exits: Fac x4)
History
---------
Turn | Location | Event
37 | -11/Scrapyard | Identified exit to Materials
37 | -11/Scrapyard | Discovered exit to Materials (range 16)
89 | -11/Scrapyard | Entered Materials
89 | -10/Materials | Evolved 1 slot: Utility x1
314 | -10/Materials | Build established: Hacker-Mutant
525 | -10/Materials | Identified exit to Materials
525 | -10/Materials | Discovered exit to Materials (range 16)
573 | -10/Materials | Entered another Materials area
573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1004 | -9/Materials | Identified exit to Mines
1004 | -9/Materials | Discovered exit to Mines (range 14)
1066 | -9/Materials | Entered Mines
1077 | -9/Mines | Learned location of Storage (-9)
1123 | -9/Mines | Met a Derelict shopkeep closing up shop
1238 | -9/Mines | Assembled infested the area
1243 | -9/Mines | Assisted by a Guerilla fighting off Assembled
1244 | -9/Mines | Received a Rocket Launcher from a helpful Derelict
1271 | -9/Mines | Identified exit to Materials
1271 | -9/Mines | Discovered exit to Materials (range 12)
1516 | -9/Mines | Entered Materials
1516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
2808 | -8/Materials | Lost 3 parts (2n1w)
3511 | -8/Materials | Identified exit to Factory
3511 | -8/Materials | Discovered exit to Factory (range 4)
3603 | -8/Materials | Entered Factory
3603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
4221 | -7/Factory | Fabricated Recalibrator (x2)
4321 | -7/Factory | Identified exit to Lower Caves
4321 | -7/Factory | Discovered exit to Lower Caves (range 4)
4643 | -7/Factory | Identified exit to Factory
4643 | -7/Factory | Discovered exit to Factory (range 14)
5134 | -7/Factory | Discovered exit to Factory (range 15)
5289 | -7/Factory | Entered another Factory area
5289 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1
5541 | -6/Factory | Fabricated Enh. Force Lance (x1)
5630 | -6/Factory | Identified exit to Lower Caves
5630 | -6/Factory | Discovered exit to Lower Caves (range 6)
6234 | -6/Factory | Spotted B-75 Beast
6346 | -6/Factory | Identified exit to Factory
6346 | -6/Factory | Discovered exit to Factory (range 14)
6361 | -6/Factory | Entered another Factory area
6361 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1
6429 | -5/Factory | Identified exit to Factory
6436 | -5/Factory | Spotted B-75 Beast
6589 | -5/Factory | Core integrity fell below 50%
6669 | -5/Factory | Lost 20 parts (3p7n4u6w)
6686 | -5/Factory | Core integrity fell below 20%
6936 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle
Last Messages
---------------
System corrupted: FCS attempts to trigger Autogun.
System corrupted: Autogun misfires.
Acquired 4 matter.
Acquired Lgt. Angular Momentum Engine.
System corrupted: Component data lost.
ALERT: Rogue bot located, Programmers report to Factory Zone
5R.
System corrupted: Heat flow error (+104).
System corrupted: Component data lost.
Assembly Bed disabled.
P-70 Sage resets P-70 Sage, system corruption cleaned.
System corrupted: Hpw. Shock Rifle targeting data glitched.
P-70 Sage resets P-70 Sage, system corruption cleaned.
Autogun destroyed.
Assembly Bed disabled.
System corrupted: Matter fused (-8).
System corrupted: Hpw. Shock Rifle targeting data glitched.
Flexi-carbon Leg destroyed.
P-70 Sage resets P-70 Sage, system corruption cleaned.
Hpw. Shock Rifle destroyed.
Map
-----
+----------------------------------------------------+
| ????????# ^ % !+ %== #????????????????????? |
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| ????? ?# # """" """" #?????????????????? |
| ????"" ?# # """"p """ #?????????????????? |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 54
Energy Generation 18
Energy Capacity 290
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 10
Terrain Scan Density 10
Armor Coverage 225
Resistance: KI 65
Resistance: TH 35
Resistance: EX 35
Resistance: EM 35
Resistance: I 35
Resistance: S 35
Resistance: P 35
Core Shielding 20
Power Shielding 33
Propulsion Shielding 33
Melee Speed Boost 20
Evasion (%) 43
Targeting Accuracy 5
Target Analysis 6
Recoil Reduction 2
Salvage Targeting 2
Offensive Hacking 20
Defensive Hacking 10
Item Schematics
-----------------
Recalibrator | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Recalibrator | x2 | -7/Factory
Enh. Force Lance | x1 | -6/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed GravityCloakGun
Manual? 0
Play Time 01:20:40
Cumulative 295.6 hours
Start 2021.02.07 @ 21:15:51
End 2021.02.08 @ 21:49:06
Sessions 3
Manual Loads 0
Difficulty Explorer
Special Mode None
Game No. 85
Rogue 50
Adventurer 31
Explorer 4
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 15
Gallery% 36
Achievement% 23
Wizard Run 0
Options
---------
ASCII 1
Keyboard 1
Movement Arrows
Keybinds 0
Fullscreen 2
Font 32/Terminus
Map View 63x52
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 34d3980d-21ab-43fa-aa84-93e992c56a86