Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 19:04:05 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (171) 171 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1821 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 283/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Autogun > --- INVENTORY (8) ---- Improved Terrain Scanner EM Pulse Gun Small Laser Autogun Mining Laser Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Autogun > --- INVENTORY -------- Light Ion Engine Improved Terrain Scanner EM Pulse Gun Small Laser Autogun Mining Laser Makeshift Sword [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Autogun Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | 7 1 1 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 5 | 2 5 6 . Power . | . 1 1 . Propulsion . | . . . . Utility . | . 1 1 . Weapon 3 | 1 3 4 . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 . Engine 13 | . 14 13 . Leg 28 | . 28 28 . Device 14 | . 14 14 . Storage 14 | . 14 14 . Energy Gun 15 | . 19 14 . Ballistic Gun 12 | . 8 14 . Peak Build Rating 9 | 7 8 9 . Average Rating 7 | 5 7 8 . On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 16 | 15 16 16 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 . Average Capacity 7 | 7 8 8 . Most Carried 7 | 5 6 7 . Average Carried 5 | 2 5 6 . Final Capacity 8 | 8 8 8 8 Final Carried 6 | 4 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 320 | 270 . 50 . Remotely . | . . . . Salvage Created 351 | 173 20 158 . Parts 23 | 16 1 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 4 | . 1 3 . Guns 4 | . 1 3 . Classes Destroyed 4 | 2 1 1 . Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Swarmer 1 | . 1 . . Subdweller 3 | . . 3 . Best Kill Streak 4 | 4 1 2 . Combat Bots Only 2 | . 1 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 34 | . 17 17 . Missed 10 | . 7 3 . Hits 24 | . 10 14 . Projectile 24 | . 10 14 . Damage Taken 375 | . 77 298 . Core 90 | . 23 67 . Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 24 | 11 4 9 . Largest 2 | 2 2 2 . Hottest 80 | 80 63 63 . Shots Fired 48 | 22 8 18 . Gun 48 | 22 8 18 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 13 | . 4 9 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 35 | 22 4 9 . Robot Hit Streak 6 | 6 4 5 . Robot Miss Streak 3 | 1 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | 15 3 13 . Core Hits 13 | 7 1 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 419 | 195 46 178 . Guns 419 | 195 46 178 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 146 | . 34 112 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 273 | 195 12 66 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 90 44 . . Average Temperature 34 | 38 19 . . Received Heat Transfer 99 | . . 99 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 25 | 10 25 . . Initial 15 | . . . 15 Average 2 | 1 3 . . Influence Increases 86 | 30 26 30 . Destroy 0b10 Robot/C 20 | . 20 . . Destroy 0b10 Robot/NC 30 | 30 . . . Successful Hack 5 | . 5 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 71 | 30 10 16 15 Entered New Map 23 | . . 8 15 Time Decay 48 | 30 10 8 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 3 7 . Peak Tracking Total 3 | . 3 2 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 2 | . 2 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 367 | 24 86 257 . Seismic 367 | 24 86 257 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 469 | 126 86 257 . Spaces Moved 305 | 67 54 184 . Core 20 | 20 . . . Treads . | . . . . Legs 285 | 47 54 184 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 118 | 112 120 120 . Slowest Speed 120 | 120 120 120 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 9 | 4 17 14 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 362 | 93 67 202 . Wait 17 | 2 7 8 . Move 302 | 66 53 183 . Hop . | . . . . Pick Up 10 | 7 2 1 . Fast Attach 4 | 4 . . . Attach 4 | 3 . 1 . Detach . | . . . . Swap 1 | . 1 . . Drop . | . . . . Fire 24 | 11 4 9 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Met a group of wandering Federalists 190 | -10/Materials | Discovered new exit (range 9) 213 | -10/Materials | Entered Subcaves 214 | -10/Subcaves | Continued accompanying wandering Federalists (5) 214 | -10/Subcaves | Approached by a straggling Scientist 260 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 291 | -10/Subcaves | Lost 3 allies 305 | -10/Subcaves | Build established: Mutant 329 | -10/Subcaves | Discovered new exit (range 7) 470 | -10/Subcaves | Entered Materials 470 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 470 | -8/Materials | Self-destructed Last Messages --------------- 00350_ Searching scrap... 00350_ Found Sub. Shrapnel Launcher. 00350_ Found 48 Matter. 00351_ Searching scrap... 00351_ Found Mak. Sword. 00351_ Found 37 Matter. 00353_ Acquired Mak. Sword. 00373_ JA-2LQ(O) collects matter. 00376_ JA-2LQ(O) puts together Battle Cannon. 00378_ JA-2LQ(O) collects matter. 00421_ HM-TYK(R): "UHTACK!" 00427_ HM-TYK(R) destroyed. 00431_ JA-2LQ(O) collects matter. 00452_ Triggered Shrapnel Trap. 00452_ An expanding cloud of shrapnel blasts out in all directions. 00454_ Ion Engine destroyed. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????# "?????????????????????? | | ????????????# "?????????????????????? | | ????????????# ?????????????????????? | | ????????????# ?????????????????????? | | ????????????+ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????+ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# @ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????#####?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionVoltaicCleaver Manual? 0 Play Time 00:11:57 Cumulative 224.8 hours Start 2025.07.06 @ 21:16:50 End 2025.07.09 @ 19:04:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b87c89af-47fb-4c20-ac9a-4cb5e6c74ab7