Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 13:30:53 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2282) 2282 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 6632 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 70 Cogmind --------- Core Integrity 114/850 Matter 280/300 Energy 80/100 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Melee Analysis Suite Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Katana Great Axe > --- INVENTORY (15) --- Airjet Cooled Airjet Combat Airjet Improved Cooling System Medium Storage Unit Triangulator Improved Signal Interpreter Improved Salvage Targeting Computer Hardlight Generator Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Melee Analysis Suite Core Analyzer Core Analyzer Force Booster Phase Shifter Thermal Defense Suite > --- WEAPON ----------- Makeshift Hammer Great Axe > --- INVENTORY -------- Airjet Cooled Airjet Combat Airjet Improved Cooling System Medium Storage Unit Triangulator Improved Signal Interpreter Improved Salvage Targeting Computer Hardlight Generator Katana Great Axe [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Cooled Airjet Leg Aluminum Leg Hover Unit Cooled Airjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Makeshift Hammer Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . . . 2 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 77 | 7 6 2 19 18 3 . 4 18 Power 10 | 2 . . 3 2 1 . 1 1 Engine 8 | 2 . . 3 2 . . . 1 Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 4 1 6 5 . . 1 2 Treads . | . . . . . . . . . Leg 15 | 2 4 1 6 . . . . 2 Wheel . | . . . . . . . . . Hover 6 | . . . . 5 . . 1 . Flight . | . . . . . . . . . Utility 23 | 1 1 . 2 6 1 . 1 11 Device 10 | . 1 . . 3 . . . 6 Storage 4 | 1 . . 1 1 . . . 1 Processor 7 | . . . . 2 . . 1 4 Hackware 1 | . . . . . 1 . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 1 1 8 5 1 . 1 4 Energy Gun 5 | . 1 . 2 2 . . . . Energy Cannon 5 | . . . 2 3 . . . . Ballistic Gun 4 | 2 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 3 | . . 1 1 . . . 1 . Slashing Weapon 4 | . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 4 2 . . . 2 Parts Lost 29 | . . 2 9 4 . 2 2 10 Power 7 | . . 1 2 1 . . 1 2 Propulsion 10 | . . 1 6 1 . . 1 1 Utility 6 | . . . . . . 2 . 4 Weapon 6 | . . . 1 2 . . . 3 Highest Loss Streak 7 | . . 2 3 4 . 1 2 7 To Critical Strikes . | . . . . . . . . . Average Backups 8 | . 6 7 7 9 9 10 9 10 Power 1 | . 1 . . 1 2 2 1 . Propulsion 1 | . 3 4 . . . . . 2 Utility 3 | . . . 1 2 5 6 6 5 Weapon 3 | . 1 2 5 4 2 2 2 2 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 1 . 4 2 1 . 1 8 Power 3 | . . . . . 1 . 1 1 Propulsion 2 | . . . 1 . . . . 1 Utility 5 | . . . . 1 . . . 4 Weapon 7 | . 1 . 3 1 . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 91 100 87 81 72 79 75 73 Engine 6 | . 14 14 6 9 2 . . 2 Core 1 | . . . . . 4 7 7 . Leg 14 | . 28 28 36 3 . . . 7 Hover 11 | . . . . 24 23 23 25 5 Device 6 | . 5 14 3 8 7 3 . 8 Storage 9 | . 14 14 11 9 7 7 7 6 Processor 12 | . . . . 16 15 15 19 28 Protection 1 | . . . 7 1 . . . . Energy Gun 2 | . 2 14 3 1 . . . . Energy Cannon 2 | . . . 3 7 . . . . Ballistic Gun 5 | . 25 1 9 . . . . . Impact Weapon 4 | . . 12 4 1 7 7 7 5 Peak Build Rating 62 | 6 7 10 16 36 40 40 40 62 Average Rating 26 | 4 6 9 13 29 34 38 35 48 On Entrance 19 | . 6 7 10 16 32 40 34 32 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 14 15 16 31 26 22 22 21 37 Greatest Support 56 | 20 20 20 40 30 24 24 32 56 Greatest Overweight (x) 8 | . . . 3 3 . . . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 15 Average Capacity 9 | 6 8 8 8 10 10 10 10 12 Most Carried 14 | 3 8 8 10 10 10 10 10 14 Average Carried 8 | 1 6 7 7 9 9 10 9 10 Final Capacity 15 | 8 8 8 10 10 10 10 10 15 Final Carried 10 | 2 8 7 10 8 10 10 9 10 Class Distribution -------------------- 74% | Mutant 15% | Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 1535 | 220 254 90 430 231 20 65 50 175 Remotely . | . . . . . . . . . Salvage Created 3235 | . 254 170 1236 512 313 64 . 686 Parts 152 | . 12 3 90 18 3 . . 26 Haulers Intercepted 5 | . . . 4 . 1 . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 66 | . 7 2 34 8 5 2 . 8 Melee 13 | . . 1 3 . 2 1 . 6 Guns 25 | . 7 . 18 . . . . . Cannons 6 | . . . 2 4 . . . . AOE 9 | . . . 9 . . . . . Classes Destroyed 15 | . 3 1 5 1 1 1 . 3 Worker 3 | . . . 3 . . . . . Builder 2 | . . . 2 . . . . . Hauler 5 | . . . 4 . 1 . . . Recycler 6 | . . 1 2 . . . . 3 Operator 3 | . . . 1 . 1 . . 1 Watcher 4 | . 1 . 1 2 . . . . Swarmer 25 | . 3 . 19 . . . . 3 Saboteur 2 | . . . . . . . . 2 Grunt 24 | . 4 2 8 5 4 1 . . Brawler 1 | . . . . 1 . . . . Protector 1 | . . . . . 1 . . . Sentry 9 | . . . 7 2 . . . . Hunter 2 | . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . Best Kill Streak 25 | . 3 2 25 3 2 1 . 6 Combat Bots Only 19 | . 3 2 19 3 2 1 . 5 Max Kills in Single Turn 8 | . 2 1 8 1 1 1 . 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 6 | . . . 6 . . . . . Melee 1 | . . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 506 | . 53 25 151 56 8 37 15 161 Missed 143 | . 12 7 48 16 3 15 5 37 Deflected 1 | . . . . . . . . 1 Hits 363 | . 41 18 103 40 5 22 10 124 Melee 2 | . . . . . . . . 2 Projectile 361 | . 41 18 103 40 5 22 10 122 Critical Strikes 10 | . 1 . 3 1 . 1 . 4 Actively Blocked 1 | . . . 1 . . . . . Part Disruptions 2 | . . . . . . 1 . 1 Damage Taken 5229 | . 470 227 1340 631 77 315 146 2023 Core 1509 | . 128 33 231 143 32 140 66 736 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 20 | . . . 18 2 . . . . Core Remaining (%) 63 | 100 . 35 42 74 . . 66 . Volleys Fired 137 | . 39 . 51 36 4 7 . . Largest 2 | . 2 . 2 2 1 1 . . Hottest 150 | . 40 . 150 126 5 5 . . Shots Fired 216 | . 73 . 95 37 4 7 . . Gun 164 | . 73 . 85 6 . . . . Cannon 37 | . . . 6 31 . . . . Launcher 4 | . . . 4 . . . . . Special 11 | . . . . . 4 7 . . Kinetic 137 | . 68 . 69 . . . . . Thermal 23 | . . . 22 1 . . . . Explosive 4 | . . . 4 . . . . . Electromagnetic 41 | . 5 . . 36 . . . . Robot Hit Streak 14 | . 13 . 8 12 14 5 . . Robot Miss Streak 4 | . 3 . 4 4 1 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 198 | . 48 4 69 31 12 16 . 18 Core Hits 88 | . 14 1 49 11 2 1 . 10 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 12 | . . 1 4 1 2 1 . 3 Critical Strikes 14 | . . 1 5 2 2 1 . 3 Destroy 1 | . . . 1 . . . . . Corrupt 1 | . . . . 1 . . . . Smash 12 | . . 1 4 1 2 1 . 3 Melee Attacks 105 | . . 13 21 2 11 19 . 39 Impact 83 | . . 13 21 2 11 19 . 17 Slashing 22 | . . . . . . . . 22 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . 1 2 . 4 . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . 1 . . . . 3 Martial Strikes 2 | . . . . . . . . 2 Damage Inflicted 6415 | . 628 273 2683 892 576 442 . 921 Guns 1561 | . 628 . 845 88 . . . . Cannons 742 | . . . 100 642 . . . . Explosions 1242 | . . . 1130 112 . . . . Melee 2870 | . . 273 608 50 576 442 . 921 Ramming . | . . . . . . . . . Kinetic 1374 | . 628 . 746 . . . . . Thermal 311 | . . . 199 112 . . . . Explosive 1130 | . . . 1130 . . . . . Electromagnetic 730 | . . . . 730 . . . . Impact 2237 | . . 273 608 50 576 442 . 288 Slashing 633 | . . . . . . . . 633 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 1073 | . . 86 346 50 254 69 . 268 Projectiles . | . . . . . . . . . Explosions 137 | . . . 137 . . . . . Melee 936 | . . 86 209 50 254 69 . 268 Knockbacks 7 | . . 2 . . 4 . . 1 Impact 6 | . . 2 . . 3 . . 1 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 59 | . . . 59 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 177 | . 27 . 177 77 . 36 . . Average Temperature 30 | . 11 . 41 25 . 24 . . Received Heat Transfer 1280 | . 243 126 258 333 27 209 24 60 Siege Activations . | . . . . . . . . . Martial Activations 3 | . . . . . . . . 3 Total Turns 41 | . . . . . . . . 41 Longest Duration 31 | . . . . . . . . 31 Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 19 | . . 1 4 4 5 1 . 4 Combat Hostiles 11 | . . 1 2 4 1 1 . 2 Parts Fried 22 | . . 1 7 4 7 . . 3 Impact Corruptions 32 | . . 2 8 1 9 4 . 8 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 3 . . . . 1 Heat Transferred 470 | . . . 370 100 . . . . Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 82 | 100 100 100 54 63 100 . . 100 Level 1 8 | . . . 1 36 . . . . Level 2 8 | . . . 44 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 634 | . 112 30 634 254 70 . . 74 Initial 254 | . . . . 254 70 . . . Average 108 | . 38 5 270 183 26 . . 11 Influence Increases 2011 | . 201 55 978 322 102 101 . 252 Destroy 0b10 Robot/C 1320 | . 140 40 680 160 80 60 . 160 Destroy 0b10 Robot/NC 120 | . 5 5 65 10 15 . . 20 Destroy Leader 278 | . 32 10 150 44 2 10 . 30 Allied During Kill 16 | . . . . . . 16 . . Successful Hack 65 | . 9 . 9 30 5 . . 12 Disable Machine 60 | . . . 30 30 . . . . Destroy Structure 32 | . . . 29 3 . . . . Partial Spotted 30 | . . . . 15 . . . 15 Lose Combat Pursuer 90 | . 15 . 15 30 . 15 . 15 Influence Decreases 1975 | . 201 55 376 768 229 114 16 216 Entered New Map 449 | . . . . 348 86 11 4 . Time Decay 1281 | . 201 45 286 380 143 68 12 146 Lost Part 225 | . . 10 90 40 . 15 . 70 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 13 | . 2 . 2 2 6 . . 1 Investigation 2 | . 1 . . 1 . . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 5 | . 1 . 2 1 1 . . . Assault 2 | . . . . . 2 . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 10 | . 1 . 5 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 11 2 45 14 9 13 4 20 Peak Tracking Total 11 | . 5 2 11 4 3 9 4 11 Tactical Retreats 6 | . 1 . 1 2 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 4 | . 1 . . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 5 | . . . 2 2 . 1 . . Max in Single Turn 1 | . . . 1 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 19 | . 3 . 3 5 6 . . 2 Terminals 13 | . 1 . 3 4 3 . . 2 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 53 | . 10 . 8 16 15 . . 4 Successful 21 | . 4 . 4 8 3 . . 2 Failed 32 | . 6 . 4 8 12 . . 2 Catastrophic 8 | . 1 . 1 2 3 . . 1 Database Lockouts . | . . . . . . . . . Manual 44 | . 9 . 9 15 7 . . 4 Terminals 36 | . 2 . 8 14 8 . . 4 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 14 | . 8 . . 2 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 4 | . . . 1 2 1 . . . Robot Analysis 1 | . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . Report Inventory 2 | . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 3 . 3 6 . . . 2 Terminals 12 | . 2 . 3 5 . . . 2 Botnet 10 | . 1 . 3 4 . . . 2 Operators 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Reject 1 | . 1 . . . . . . . Recyclers 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 16 | . 3 . 2 5 4 . . 2 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 84 | . . . . . 84 . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . . Non-combat 2 | . . . . . 1 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . 3 1 . . parse_system 2 | . . . . . 1 1 . . no_distress 1 | . . . . . 1 . . . find_chute 1 | . . . . . 1 . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies 4 | . . . . . . 4 . . Largest Group 4 | . . . . . . 4 . . Highest-Rated Group 64 | . . . . . . 64 . . Highest-Rated Ally 16 | . . . . . . 16 . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . . 15 . . Total Damage 209 | . . . . . . 209 . . Kills 2 | . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Active Infowar (turns) 2211 | . 262 203 216 825 509 125 . 71 Sensors 1459 | . . . . 825 509 125 . . Terrain 27 | . . . . . . . . 27 Seismic 681 | . 262 203 216 . . . . . Triangulation 44 | . . . . . . . . 44 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 4125 | 69 607 203 734 886 509 270 85 762 Spaces Moved 3841 | 52 391 137 333 945 675 462 179 667 Core 12 | 7 . . 4 . . . . 1 Treads . | . . . . . . . . . Legs 1344 | 45 391 137 329 76 . . . 366 Wheels . | . . . . . . . . . Hover 2485 | . . . . 869 675 462 179 300 Flight . | . . . . . . . . . Fastest Speed 40 | 50 120 120 120 40 42 42 40 45 Average Speed 70 | 110 120 120 133 48 42 42 42 84 Slowest Speed 450 | 120 120 120 200 230 42 42 45 450 Overloaded Moves 1 | . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 52 44 51 52 18 58 24 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 6 | . . . . . . 3 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 33 | . . . 29 4 . . . . Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 32 | . . . 28 4 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 4927 | 61 457 162 508 1336 886 514 188 815 Wait 662 | . 14 8 52 306 190 18 . 74 Move 3833 | 51 390 136 332 944 674 461 178 667 Hop . | . . . . . . . . . Pick Up 40 | 3 5 1 13 7 3 . . 8 Fast Attach 49 | 4 1 1 14 12 2 . 3 12 Attach 22 | 2 . 2 4 8 . . . 6 Detach 7 | . . . . 3 . . 1 3 Swap 19 | 1 5 . 6 1 1 . 2 3 Drop 51 | . 3 1 16 17 1 . 4 9 Fire 137 | . 39 . 51 36 4 7 . . Melee 98 | . . 13 20 2 11 19 . 33 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 9 | . . . . . . 9 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Core integrity fell below 50% 487 | -10/Materials | Discovered new exit (range 8) 677 | -10/Materials | Entered Mines 694 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 795 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 870 | -10/Mines | Discovered new exit (range 8) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Evolved 2 slots: Propulsion x2 887 | -9/Materials | Discovered new exit (range 16) 1292 | -9/Materials | Lost 3 parts (3n) 1332 | -9/Materials | Destroyed 19 combat bots 1332 | -9/Materials | Discovered new exit (range 12) 1336 | -9/Materials | Lost 3 parts (1p2n) 1391 | -9/Materials | Core integrity fell below 50% 1577 | -9/Materials | Discovered new exit (range 13) 1585 | -9/Materials | Build established: Scavenger-Mutant 1614 | -9/Materials | Entered another Materials area 1614 | -8/Materials | Evolved 2 slots: Utility x2 1802 | -8/Materials | Met 7R-MNS 1970 | -8/Materials | Build established: Mutant 2132 | -8/Materials | Discovered new exit (range 13) 2138 | -8/Materials | Identified exit to Factory 2429 | -8/Materials | Discovered exit to Factory (range 13) 2435 | -8/Materials | Lost 4 parts (1p1n2w) 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Evolved 2 slots: Utility x2 2501 | -7/Factory | Caught up to 7R-MNS 2810 | -7/Factory | Garrison activated, responded to threat 3001 | -7/Factory | Discovered new exit (range 8) 3002 | -7/Factory | Discovered new exit (range 15) 3004 | -7/Factory | Identified exit to Lower Caves 3009 | -7/Factory | Entered Lower Caves 3040 | -7/Lower Caves | Spotted B-75 Beast 3073 | -7/Lower Caves | Encountered a Warlord checkpoint 3116 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3258 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3274 | -7/Lower Caves | Discovered new exit (range 13) 3279 | -7/Lower Caves | Entered another Lower Caves area 3323 | -7/Lower Caves | Spotted B-75 Beast 3343 | -7/Lower Caves | Discovered new exit (range 5) 3345 | -7/Lower Caves | Identified exit to Factory 3364 | -7/Lower Caves | Entered Factory 3364 | -6/Factory | Evolved 2 slots: Utility x2 3487 | -6/Factory | Discovered new exit (range 15) 3495 | -6/Factory | Identified exit to Lower Caves 3798 | -6/Factory | Build established: Gladiator 4106 | -6/Factory | Cargo convoy interrupted 4120 | -6/Factory | Core integrity fell below 50% 4126 | -6/Factory | Core integrity fell below 20% 4126 | -6/Factory | Self-destructed Last Messages --------------- 04117_ R-10 Processor collects Propulsion Shielding. 04117_ K-01 Serf collects debris. 04118_ Slug penetrates Wall. 04118_ Multireflex Exoskeleton destroyed. 04118_ Greatsword destroyed. 04118_ K-01 Serf destroyed. 04119_ Penetrated by Slug. 04119_ K-01 Serf collects debris. 04121_ Penetrated by Slug. 04122_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 04123_ K-01 Serf collects debris. 04124_ Penetrated by Slug. 04125_ K-01 Serf collects debris. 04125_ Penetrated by Slug. 04125_ Slug penetrates K-01 Serf. 04125_ K-01 Serf suffers critical hit (Destroy). 04126_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????#???????????????????????????# """ | | ????????????????#^ ?????????????????????????# """ | | ????????????????# ?????????????????????????# """ | | ????????????????# ?????????????????#####??# | | ????????????????# "????????????????# #### | | ????????????????# R????????????????# + | | ????????????????# ???????????????# ######### | | ????????????????# ################ #???????? | | ????????????????# u #???????? | | ????????????????#t k x A #???????? | | ????????????????+ pxki #???????? | | ????????????????# Rpx #???????? | | ????????????????#"%" %hph%k ######???????? | | ????????????????##" ###;@#"### #????????????? | | ?????????????????????# %%% ## #????????????? | | ?????????????????????# ## ???????????? | | ?????????????????????# """"## ?????????? | | ?????????????????????# """"## ???????? | | ?????????????????????# """"## ??????? | | ?????????????????????# """"## ??????? | | ?????????????????????# = """"#############???????? | | ?????????????????????# ""??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: TH 20 Core Shielding 20 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Core Analysis 9 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireFactoryStorage Manual? 0 Play Time 00:42:13 Cumulative 71.8 hours Start 2025.05.29 @ 12:50:12 End 2025.05.29 @ 13:30:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 107 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48a67187-0f01-4c57-9c3a-fb7eb92c8e03