Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 15:45:15 Player: Mr Goldstein Result: Destroyed by OW-L6N(g) with Particle Gun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (50) 250 Value Destroyed (1844) 1844 Prototype IDs (245) 4900 Alien Tech Used (0) 0 Bonus (7625) 7625 TOTAL SCORE: 21519 Bonus ------- Pacifist 634 Follower Combat Kills 2025 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -934 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Carbon-fiber Leg Assembled Alloy Leg Assembled Alloy Leg VTOL Module Improved VTOL Module > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- GOLEM Unit Field Lobotomy Kit Chainsword [Rating: 135] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Flight Unit Improved VTOL Module Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Cannon Assembled Focal Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . . . 1 . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 47 | . . . . . 4 6 1 6 2 . . 1 . 6 4 4 2 5 4 . . 2 Power 5 | . . . . . . 1 . . . . . . . . 3 1 . . . . . . Engine 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . 2 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 18 | . . . . . 1 4 . 2 1 . . 1 . 3 . 1 . 2 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 1 4 . 2 1 . . 1 . 3 . 1 . 1 . . . . Utility 17 | . . . . . 1 1 1 3 . . . . . 3 1 2 . 3 1 . . 1 Device 6 | . . . . . . 1 . . . . . . . 2 . 1 . 1 . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 2 . . . . . . 1 1 . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . 1 1 . . . . . 1 . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 7 | . . . . . 2 . . 1 1 . . . . . . . 2 . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . . 1 . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Parts Lost 18 | . . . . . . . . 2 . . . 1 . . 1 1 2 2 . 2 1 6 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 7 | . . . . . . . . 1 . . . 1 . . . 1 1 1 . . . 2 Utility 8 | . . . . . . . . 1 . . . . . . 1 . . 1 . 2 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . . . 1 . . . 1 . . 1 1 2 1 . 1 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . . . . . 23 45 61 76 89 100 100 99 86 90 93 100 92 83 87 88 87 78 Core 2 | . . . . . . 4 7 7 7 7 7 7 6 6 11 13 9 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 5 5 5 5 4 Leg 14 | . . . . . . . . . . . . . . . . . . 14 19 29 29 24 Flight 12 | . . . . . 1 19 30 30 30 38 38 37 33 33 33 33 29 17 9 . . . Device 13 | . . . . . . 1 7 7 7 7 7 7 6 10 8 6 6 9 17 22 22 21 Storage 3 | . . . . . . . . . . . . . . . . . . 4 5 5 5 4 Processor 4 | . . . . . . . . 7 15 15 15 15 13 13 13 20 20 4 . . . . Protection 9 | . . . . . . . . 9 15 15 15 15 13 13 13 13 13 14 10 5 5 4 Energy Cannon 9 | . . . . . . . . . . . . . . . . . . 9 17 17 17 15 Launcher 2 | . . . . . 13 10 7 7 7 7 7 7 6 6 6 6 6 1 . . . . Slashing Weapon 1 | . . . . . . . . . 3 7 7 7 6 6 6 6 6 . . . . . Naked Turns 382 | . 25 34 106 176 3 . . . . . . . . . . . . . . . . 38 Heaviest Build 98 | . . . . . 2 8 16 18 21 21 21 21 21 22 24 24 24 83 98 98 95 95 Greatest Support 105 | 3 3 3 3 3 3 20 20 21 25 25 25 25 25 25 24 24 24 75 105 105 105 105 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 1 5 5 4 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . . 1 4 3 4 4 4 5 5 4 4 4 4 4 2 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 5 4 4 5 5 5 5 4 4 4 5 4 5 4 5 5 5 . Class Distribution -------------------- 65% | Golem 23% | Sprinter 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 889 | 102 . . . 98 . . . 117 5 8 28 22 . 62 176 92 9 130 20 20 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2091 | . . . . . . . . . 32 41 28 20 . 53 67 34 21 543 514 292 96 350 Parts 101 | . . . . . . . . . 5 3 6 2 . 7 2 8 2 19 18 10 1 18 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 1 2 . 2 . 4 2 . . 21 . 14 1 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 47 | . . . . . . . . . 4 3 . 3 . 3 3 . 3 13 4 7 1 3 Cannons 24 | . . . . . . . . . . . . . . . . . . 9 4 7 1 3 AOE 23 | . . . . . . . . . 4 3 . 3 . 3 3 . 3 4 . . . . Classes Destroyed 12 | . . . . . . . . . 1 . . . . . 1 . 2 2 3 . 2 1 Hauler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 27 | . . . . . . . . . 4 3 . 3 . 3 2 . . 8 . 4 . . Grunt 8 | . . . . . . . . . . . . . . . . . . 2 3 3 . . Brawler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Marauder 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 4 | . . . . . . . . . 4 3 1 3 . 3 3 . 4 4 3 4 1 2 Combat Bots Only 4 | . . . . . . . . . 4 3 . 3 . 3 3 . 3 4 1 4 1 2 Max Kills in Single Turn 4 | . . . . . . . . . 2 2 1 2 . 3 1 1 2 4 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 2 . 2 . 3 1 . 2 4 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Data Miner (-7/Data Miner) Imprinter (-6/Zion) Warlord (-5/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Damage Taken 5508 | . . . . . 211 58 . 94 90 29 45 264 38 63 23 92 165 747 159 598 66 2766 Core 1468 | . . . . . 174 58 . . 36 13 . 58 . . . 11 10 94 23 12 15 964 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . 29 . . 7 . 7 . 60 . . . . Regen/Repaired (Parts) 62 | . . . . . . . . . . . . . . . . . . . . . . 62 Core Remaining (%) 86 | 100 . . . 100 68 . . . . . . 76 . . . . . 86 . . . . Volleys Fired 111 | . . . . . . . . 6 4 2 . 6 . 1 5 . 2 21 14 18 4 28 Largest 3 | . . . . . . . . 2 1 1 . 1 . 1 1 . 1 2 3 3 3 3 Hottest 75 | . . . . . . . . 60 30 30 . 30 . 30 30 . 30 50 75 75 75 75 Shots Fired 220 | . . . . . . . . 7 4 2 . 6 . 1 5 . 2 41 42 43 10 57 Gun . | . . . . . . . . . . . . . . . . . . . . . . . Cannon 187 | . . . . . . . . . . . . . . . . . . 40 42 43 10 52 Launcher 28 | . . . . . . . . 7 4 2 . 6 . 1 5 . 2 1 . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 187 | . . . . . . . . . . . . . . . . . . 40 42 43 10 52 Explosive 28 | . . . . . . . . 7 4 2 . 6 . 1 5 . 2 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . . . . . . . . 1 2 . 1 . . . . 2 10 10 13 8 16 Robot Miss Streak 3 | . . . . . . . . . . 1 . . . . . . . 2 3 3 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 149 | . . . . . . . . . 1 1 1 1 . . . 1 2 29 29 34 7 43 Core Hits 84 | . . . . . . . . . 7 5 1 4 . 5 5 . 3 14 10 9 3 18 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . . . . . 1 . . . . 1 12 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . 1 . . . . 1 12 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8009 | . . . . . 9 . . . 372 138 84 245 . 113 144 93 262 1548 1526 1536 424 1515 Guns . | . . . . . . . . . . . . . . . . . . . . . . . Cannons 6316 | . . . . . . . . . . . . . . . . . . 1332 1526 1536 424 1498 Explosions 1385 | . . . . . . . . . 372 138 . 245 . 113 144 . 157 216 . . . . Melee 282 | . . . . . . . . . . . 84 . . . . 93 105 . . . . . Ramming 26 | . . . . . 9 . . . . . . . . . . . . . . . . 17 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 6316 | . . . . . . . . . . . . . . . . . . 1332 1526 1536 424 1498 Explosive 1385 | . . . . . . . . . 372 138 . 245 . 113 144 . 157 216 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 282 | . . . . . . . . . . . 84 . . . . 93 105 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 2 . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . . . . 1 . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 556 | . . . . . . . . . . . . 7 . . 1 68 91 137 74 76 102 . Projectiles 318 | . . . . . . . . . . . . . . . . . . 66 74 76 102 . Explosions 105 | . . . . . . . . . . . . 7 . . 1 . 26 71 . . . . Melee 133 | . . . . . . . . . . . . . . . . 68 65 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . 4 . . . 56 . . 50 . . . . . 44 . . . 8 Shots 4 | . . . . . . . . . 1 . . 2 . . . . . 1 . . . . Rammed 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . . . . . 5 . . 10 34 123 76 267 71 42 . 40 . 3 . . . 254 Average Temperature 55 | . . . . . 5 . . 5 18 45 47 92 32 17 . 24 . 3 . . . 115 Received Heat Transfer 925 | . . . . . 144 . . 9 . . . 36 18 24 6 100 18 117 18 75 . 360 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 3077 | . . . . . . . . . . . . . . . . . . 700 750 775 200 652 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 377 | . . 15 . . 120 154 83 291 . . . . 164 . . . . . 377 . . . Initial 141 | . . . . . . 54 53 58 . . . . 141 . . . . . 70 . . . Average 102 | . . 14 . . 16 79 71 136 . . . . 153 . . . . . 156 . . . Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Low Security (%) 90 | 100 100 100 . 100 100 100 100 67 . . . . 100 . . . . . 89 . . . Level 1 9 | . . . . . . . . 32 . . . . . . . . . . 10 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 2 2 . 3 . . . . . . . . . 1 1 . . . Investigation 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . . 2 . . 24 2 6 13 4 4 4 14 4 4 4 10 40 14 11 15 5 30 Peak Tracking Total 38 | . . 2 . . 23 . 6 6 2 3 4 8 4 3 2 10 38 11 4 7 4 14 Tactical Retreats 17 | . . . . . 2 . . 5 . 1 . 3 . . . . 1 4 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 9 | . . . . . . . . 2 1 . . . . . . . 3 . 2 . . 1 Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 14 | . . . 1 . . 1 . 2 . . 3 . 2 1 2 . . . 1 . . 1 Terminals 5 | . . . . . . . . 2 . . . . 1 . 1 . . . 1 . . . Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 36 | . . . 1 . . 2 . 5 . . 21 . 2 1 2 . . . 1 . . 1 Successful 28 | . . . 1 . . . . . . . 21 . 1 1 2 . . . 1 . . 1 Failed 8 | . . . . . . 2 . 5 . . . . 1 . . . . . . . . . Catastrophic 5 | . . . . . . 1 . 3 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . 1 . . . . 2 . . . . 1 . . 4 . . 1 . . . Terminals 8 | . . . . . . . . 5 . . . . 1 . 1 . . . 1 . . . Fabricators 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 28 | . . . 1 . . . . . . . 21 . 1 1 2 . . . 1 . . 1 Record 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . 2 . . . . 2 . 1 . . . . . . . Full Trace Events 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 8 | . . . . . . 1 . . . . . . . . . . . 2 . . . 5 Largest Group 4 | . . . . . . 1 . . . . . . . . . . . 2 2 1 . 4 Highest-Rated Group 317 | . . . . . . 32 . . . . . . . . . . . 79 79 49 . 317 Highest-Rated Ally 159 | . . . . . . 32 . . . . . . . . . . . 49 49 49 . 159 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . 7 . . . . . . . . . . . 3 15 3 . 49 Total Damage 3828 | . . . . . . 293 . . . . . . . . . . . 48 498 76 . 2913 Kills 20 | . . . . . . 3 . . . . . . . . . . . . 6 1 . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total 131 | . . . . . . . . . . . 131 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 1 . . 1 . 2 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 6087 | 12 25 34 106 176 83 120 26 206 82 111 23 119 66 84 138 202 291 1538 473 1118 215 839 Spaces Moved 6991 | 24 49 68 210 352 145 282 74 621 274 325 90 392 248 311 427 836 643 397 215 353 121 534 Core 983 | 24 49 68 210 352 145 63 . . . . . . . . . . . . . . . 72 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1548 | . . . . . . . . . . . . . . . . . . 397 215 353 121 462 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 4460 | . . . . . . 219 74 621 274 325 90 392 248 311 427 836 643 . . . . . Fastest Speed 23 | 50 50 50 50 50 50 26 26 26 23 23 23 23 23 23 23 23 23 180 132 132 132 50 Average Speed 56 | 50 50 50 50 50 50 31 26 26 25 23 23 23 23 23 23 23 24 181 182 132 132 126 Slowest Speed 185 | 50 50 50 50 50 50 50 26 26 26 23 23 26 23 23 23 23 26 183 185 132 132 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . 3 . 5 . . 1 1 6 3 2 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 18 26 60 85 31 11 74 23 54 49 78 58 9 57 53 81 81 51 10 61 32 65 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 27 | . . . . 1 . . . . . . 24 . . . . 2 . . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 . Scrap Searched 18 | . . . . 4 . . . . 1 1 . 1 . 1 2 3 . 2 . 3 . . Spaces Dug 96 | . . . . . . . . 43 . . . 37 . . 13 . 1 . . . . 2 Terrain Destroyed 291 | . . . . . . . . 52 44 17 . 55 . 8 46 . 15 21 11 12 2 8 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Projectile 45 | . . . . . . . . . . . . . . . . . . 12 11 12 2 8 AOE 245 | . . . . . . . . 52 44 17 . 55 . 8 46 . 14 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total 8888 | 23 48 67 210 351 153 310 79 654 280 358 89 412 250 318 458 842 759 1178 264 973 168 644 Wait 1664 | . . . . . . 19 5 17 . 32 . 15 9 . 22 . 96 724 22 589 43 71 Move 6926 | 23 48 67 209 351 144 276 73 609 273 324 87 389 235 304 423 833 642 396 214 352 120 534 Hop 21 | . . . . . . 3 . 5 . . 1 1 6 3 1 1 . . . . . . Pick Up 21 | . . . 1 . 3 3 . 5 1 . . . . . 1 . 2 . 1 4 . . Fast Attach 26 | . . . . . 4 2 1 3 1 . . . . 2 4 3 . 4 2 . . . Attach 13 | . . . . . . 4 . 3 1 . . 1 . . . 1 . 1 . . . 2 Detach 5 | . . . . . 1 . . 2 . . . . . . . . . 1 . . . 1 Swap 8 | . . . . . . . . . . . . . . 4 . . 2 . 2 . . . Drop 48 | . . . . . . 1 . 3 . . . . . 4 2 3 3 12 4 10 1 5 Fire 111 | . . . . . . . . 6 4 2 . 6 . 1 5 . 2 21 14 18 4 28 Melee 14 | . . . . . . . . . . . 1 . . . . 1 12 . . . . . Ram 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 1 . . . . . . . . . . 5 . . . Rewire 20 | . . . . . . 1 . . . . . . . . . . . 19 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 13) 38 | -10/Materials | Entered Mines 66 | -10/Mines | Discovered new exit (range 14) 68 | -10/Mines | Learned 2 Materials zone layouts 70 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 70 | -10/Mines | Discovered new exit (range 5) 72 | -10/Mines | Entered Exiles 85 | -10/Exiles | Met 8R-AWN 93 | -10/Exiles | Met EX-HEX 108 | -10/Exiles | Met EX-BIN 114 | -10/Exiles | Aligned with FarCom system 114 | -10/Exiles | Given EX-Vault access code 126 | -10/Exiles | Opened EX-Vault 130 | -10/Exiles | Found Field Lobotomy Kit 141 | -10/Exiles | Warned to stay clear of 0b10 Research branches 156 | -10/Exiles | Met EX-DEC 172 | -10/Exiles | Discovered new exit (range 14) 178 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 178 | -10/Exiles | Entered Mines 245 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 305 | -9/Mines | Build established: Mutant 352 | -9/Mines | Learned location of Storage (-7) 352 | -9/Mines | Discovered new exit (range 6) 354 | -9/Mines | Entered Materials 354 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 355 | -8/Materials | Identified exit to Factory 437 | -8/Materials | Entered Factory 437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 557 | -7/Factory | Sucked down chute 557 | -7/Factory | Entered Waste 564 | -7/Waste | Spotted C-40 Crusher 564 | -7/Waste | Spotted C-40 Crusher 565 | -7/Waste | Spotted C-40 Crusher 567 | -7/Waste | Spotted C-40 Crusher 568 | -7/Waste | Spotted C-40 Crusher 572 | -7/Waste | Spotted C-40 Crusher 573 | -7/Waste | Discovered new exit (range 16) 583 | -7/Waste | Entered Factory 716 | -7/Factory | System Shield fried by hacking feedback 783 | -7/Factory | Discovered new exit (range 12) 788 | -7/Factory | Identified exit to Lower Caves 789 | -7/Factory | Build established: Sprinter 789 | -7/Factory | Entered Lower Caves 823 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 855 | -7/Lower Caves | Discovered new exit (range 13) 864 | -7/Lower Caves | Identified exit to Lower Caves 871 | -7/Lower Caves | Entered another Lower Caves area 979 | -7/Lower Caves | Discovered new exit (range 15) 982 | -7/Lower Caves | Identified exit to Data Miner 982 | -7/Lower Caves | Entered Data Miner 982 | -7/Data Miner | Discovered new exit (range 6) 987 | -7/Data Miner | Met Data Miner 991 | -7/Data Miner | Learned location of Section 7 (-2) 991 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 994 | -7/Data Miner | Received God Mode back door access code from Data Miner 997 | -7/Data Miner | Destroyed Data Miner 999 | -7/Data Miner | Interfaced with the Data Conduit 1005 | -7/Data Miner | Identified exit to Proximity Caves 1005 | -7/Data Miner | Entered Proximity Caves 1005 | -6/Proximity Caves | Spotted B-75 Beast 1121 | -6/Proximity Caves | Discovered new exit (range 10) 1123 | -6/Proximity Caves | Learned Factory emergency access door positions 1123 | -6/Proximity Caves | Identified exit to Factory 1124 | -6/Proximity Caves | Entered Factory 1124 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1126 | -6/Factory | Loaded intel: 295 machine locations 1141 | -6/Factory | Identified exit to Lower Caves 1168 | -6/Factory | Spotted B-75 Beast 1190 | -6/Factory | Entered Lower Caves 1206 | -6/Lower Caves | Spotted B-75 Beast 1215 | -6/Lower Caves | Identified exit to Lower Caves 1245 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1248 | -6/Lower Caves | Learned location of 1 exit from Factory 1274 | -6/Lower Caves | Entered another Lower Caves area 1310 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1312 | -6/Lower Caves | Encountered a Warlord checkpoint 1333 | -6/Lower Caves | Identified exit to Factory 1336 | -6/Lower Caves | Spotted B-75 Beast 1401 | -6/Lower Caves | Discovered new exit (range 13) 1404 | -6/Lower Caves | Identified exit to Zion 1412 | -6/Lower Caves | Entered Zion 1420 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 1572 | -6/Zion | Opened final containment barrier to the Deep Caves 1590 | -6/Zion | Rebuked by Imprinter 1591 | -6/Zion | Destroyed Imprinter 1592 | -6/Zion | Extracted access codes from Imprinter's data core 1592 | -6/Zion | Attacked by Zionites 1613 | -6/Zion | Discovered new exit (range 5) 1614 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 1614 | -6/Zion | Identified exit to Deep Caves 1614 | -6/Zion | Entered Deep Caves 1645 | -6/Deep Caves | Z-Facility disabled 1679 | -6/Deep Caves | Discovered new exit (range 16) 1682 | -6/Deep Caves | Identified exit to Proximity Caves 1732 | -6/Deep Caves | Spotted as-12676 1881 | -6/Deep Caves | Triggered Deep Caves wall 1881 | -6/Deep Caves | Exposed GOLEM chamber 1884 | -6/Deep Caves | Found GOLEM Unit 1888 | -6/Deep Caves | Found GOLEM Unit 1905 | -6/Deep Caves | Entered Proximity Caves 2329 | -5/Proximity Caves | Build established: Golem 2535 | -5/Proximity Caves | Learned Factory emergency access door positions 2539 | -5/Proximity Caves | Learned Factory emergency access door positions 2877 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3414 | -5/Proximity Caves | Discovered exit to Factory (range 15) 3443 | -5/Proximity Caves | Entered Factory 3443 | -5/Factory | Accompanied by 2 allies 3443 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3444 | -5/Factory | Identified exit to Factory 3446 | -5/Factory | Loaded intel: 281 machine locations 3754 | -5/Factory | Identified exit to Upper Caves 3778 | -5/Factory | Garrison activated, responded to threat 3916 | -5/Factory | Entered Upper Caves 3916 | -5/Upper Caves | Accompanied by 1 ally 3970 | -5/Upper Caves | Encountered a Warlord checkpoint 3980 | -5/Upper Caves | Spotted B-75 Beast 3999 | -5/Upper Caves | Allies destroyed B-75 Beast 5017 | -5/Upper Caves | Discovered new exit (range 16) 5030 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5034 | -5/Upper Caves | Entered another Upper Caves area 5244 | -5/Upper Caves | Discovered new exit (range 5) 5249 | -5/Upper Caves | Entered Warlord 5777 | -5/Warlord | Met Warlord 5786 | -5/Warlord | Assimilated XS-MPD(K) with FLK Orb 5787 | -5/Warlord | Attacked by Warlord forces 5790 | -5/Warlord | Spotted UO-M46(K) 5792 | -5/Warlord | Assimilated UO-M46(K) with FLK Orb 5795 | -5/Warlord | Assimilated RM-S6O(g) with FLK Orb 5798 | -5/Warlord | Assimilated RC-Z3U(g) with FLK Orb 5827 | -5/Warlord | Assimilated God Mode with FLK Orb 5830 | -5/Warlord | Spotted G3-ZP4(g) 5831 | -5/Warlord | Allies destroyed Warlord 5947 | -5/Warlord | Spotted IY-1C0(B) 5955 | -5/Warlord | Destroyed IY-1C0(B) 5961 | -5/Warlord | Spotted Y6-FY1(B) 5965 | -5/Warlord | Warlord's base attacked by MAIN.C 5982 | -5/Warlord | Destroyed Y6-FY1(B) 6011 | -5/Warlord | Released all parts (8) 6026 | -5/Warlord | Core integrity fell below 50% 6035 | -5/Warlord | Lost 6 parts (1p2n2u1w) 6084 | -5/Warlord | Core integrity fell below 20% 6085 | -5/Warlord | Released all parts (2) 6088 | -5/Warlord | Destroyed by OW-L6N(g) with Particle Gun Last Messages --------------- 06023_ Knocked back. 06030_ Triggered Fire Trap. 06030_ Burning plasma bursts from the floor. 06038_ Connecting with WAR.Sys... 06038_ Current location identified: Warlord >>Open Door Sealed Heavy Doors opened. 06047_ GOLEM Unit beginning Asb. Alloy Leg integration. 06052_ System corrupted: Matter fused (-8). 06055_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 06065_ ANNOUNCEMENT: Detected 1 Grunt squad, 2 Melee squads, 1 Saboteur squad. 06079_ System corrupted: Energy discharge (-37). 06085_ Released GOLEM Unit. 06085_ Released Asb. Alloy Leg. 06085_ Slammed into 4D-0BX(g). 06086_ Slammed into W6-5Y3(g). 06087_ Critical hit (Burn: +37). 06087_ Slammed into FJ-30V(l). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????###??????????????????????????????? | | ################X##;##########??????????????????? | | Y Y Y @gl #??????????????????? | | Y M Y g g #??????????????????? | | ########################### g#??????????????????? | | ??#######?????????????????# g#??????????????????? | | ??#"""""##????????????????# g#??????????????????? | | ??#" X X #????????????????# #??????????????????? | | ??#"X #????????????????####??????????????????? | | ???" ???????????????????????????????????????? | | ????X X??####?????????????????????????????????? | | ?????# #? &&#?????????????????????????????????? | | ??###""+## #?????????????????????????????????? | | ??# + #?????????????????????????????????? | | ?## #### #?????????????????????????????????? | | ## #???#####?????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #??????????????????????# ?????#???????????? | | ??# #??????????????????????# ??### ??????????? | | ??# #??????????????????????? ?? ???????##?? | | ??# #???????????????????????? ### ?????? #?? | | ??# #????????????????????????? ?????? ??? | | ### #??????????????????????????# #????? ??? | | #??????""??????????????????# ????? #?? | | ### #?????#""#??????????????????# ##??? #?? | | ### #?????#""#???????????????????# #??? ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 250 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 66 Evasion (%) 73 Launcher Accuracy 30 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lance | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessHugeNukerbomber Manual? 0 Play Time 00:51:32 Cumulative 204.8 hours Start 2023.05.13 @ 14:55:17 End 2023.05.13 @ 15:45:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 575 Rogue 575 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 523ce446-4f08-467c-9a46-9160257e463c