Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 13:11:22 Player: Musaab Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (279) 279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1434 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Location -9/Materials Parts ------- Power (2) Propulsion (2) Utility (2) Small Storage Unit Weapon (3) Inventory (6) Peak State ------------ Power Ion Engine Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Weapon Medium Laser Light Assault Rifle Makeshift Shrapnel Gun Inventory Medium Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 15 | 5 2 2 6 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 1 1 . 1 Treads . | . . . . Leg 3 | 1 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 1 4 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 6 | . . . 6 Highest Loss Streak 8 | . . 1 8 Average Slot Usage (%) 72 | . 82 80 53 Engine 13 | . 14 14 12 Leg 19 | . 25 23 10 Storage 13 | . 14 14 11 Energy Gun 12 | . 14 14 7 Ballistic Gun 13 | . 14 14 12 Naked Turns . | . . . . Heaviest Build 17 | 12 13 13 17 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) 2 | 2 1 1 2 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 5 6 5 Average Carried 4 | 2 3 5 2 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 3 5 5 . Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 401 | 172 51 121 57 Remotely . | . . . . Salvage Created 331 | . 51 200 80 Parts 13 | . 2 5 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 11 | . 1 4 6 Guns 11 | . 1 4 6 Classes Destroyed 2 | . 1 . 1 Swarmer 6 | . . . 6 Grunt 5 | . 1 4 . Best Kill Streak 4 | . 1 2 4 Combat Bots Only 4 | . 1 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1393 | . 50 319 1024 Core 463 | . . 48 415 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 48 | . 5 18 25 Largest 3 | . 2 2 3 Hottest 94 | . 60 70 94 Shots Fired 101 | . 10 36 55 Gun 101 | . 10 36 55 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 55 | . 5 18 32 Thermal 46 | . 5 18 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | . 7 34 7 Robot Miss Streak 4 | . 1 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 73 | . 8 34 31 Core Hits 27 | . 3 11 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 863 | 3 94 441 325 Guns 857 | . 94 441 322 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | 3 . . 3 Kinetic 442 | . 38 218 186 Thermal 415 | . 56 223 136 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 4 | 1 . . 3 Kicked 2 | 1 . . 1 Crushed . | . . . . Highest Temperature 243 | . 27 243 108 Average Temperature 66 | . 18 100 39 Received Heat Transfer 483 | . 33 183 267 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1198 | . 125 666 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 158 | . 61 113 158 Average Influence 70 | . 31 82 117 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 4 12 Peak Tracking Total 7 | . 2 2 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 5 | . 5 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Security Status 1 | . 1 . . Investigation Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 792 | 112 153 322 205 Spaces Moved 454 | 74 102 200 78 Core 25 | 24 . . 1 Treads . | . . . . Legs 429 | 50 102 200 77 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 133 125 128 134 Slowest Speed 150 | 150 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 18 42 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 565 | 87 117 230 131 Wait 24 | . 2 4 18 Move 451 | 73 101 199 78 Hop . | . . . . Pick Up 17 | 8 5 3 1 Fast Attach 1 | . . 1 . Attach 12 | 5 1 . 6 Detach . | . . . . Swap 2 | . 1 1 . Drop 6 | . 2 4 . Fire 48 | . 5 18 25 Melee . | . . . . Ram . | . . . . Kick 4 | 1 . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 15) 266 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 335 | -10/Mines | Learned location of Zion (-7) 551 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 553 | -10/Mines | Discovered new exit (range 8) 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 782 | -9/Materials | Core integrity fell below 50% 790 | -9/Materials | Core integrity fell below 20% 793 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00651_ Acquired 18 matter. 00653_ R-06 Scavenger collects Flight Unit. 00679_ Electrolysis Chamber disabled. 00682_ Aluminum Leg destroyed. 00698_ K-01 Serf collects debris. 00713_ Lgt. Ion Engine destroyed. 00719_ Med. Laser destroyed. 00719_ Mak. Shrapnel Gun destroyed. 00727_ Lgt. Assault Rifle destroyed. 00727_ Slammed into U-05 Engineer. 00731_ Kicked Y-45 Defender out of the way. 00737_ Slammed into R-06 Scavenger. 00744_ S-10 Pest destroyed. 00755_ Aluminum Leg destroyed. 00764_ S-10 Pest destroyed. 00769_ Ion Engine destroyed. 00770_ S-10 Pest destroyed. 00778_ Lgt. Assault Rifle destroyed. 00778_ Med. Laser destroyed. 00786_ R-06 Scavenger collects Flight Unit. 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