Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 17:43:09 Player: Comet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (151) 755 Value Destroyed (3640) 3640 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 7793 Bonus ------- High Alert Combat Kills 338 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 100/100 System Corruption 1% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Medium Storage Unit Improved Sensor Array Melee Analysis Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Airjet Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Reaction Control System Propulsion Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Longsword +1 [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 91 | 9 11 32 3 1 3 32 Power 9 | 1 1 4 1 . . 2 Engine 7 | 1 1 4 . . . 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 30 | 4 1 8 2 . . 15 Treads 26 | 2 . 8 1 . . 15 Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 22 | 1 3 8 . 1 1 8 Device 3 | . 1 . . . . 2 Storage 4 | 1 1 1 . 1 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 14 | . 1 7 . . 1 5 Artifact . | . . . . . . . Weapon 30 | 3 6 12 . . 2 7 Energy Gun 8 | 1 4 3 . . . . Energy Cannon 5 | . 2 3 . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon 9 | . . 5 . . . 4 Launcher 4 | . . 1 . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 8 | . . 2 . . . 6 Power 2 | . . 1 . . . 1 Propulsion . | . . . . . . . Utility 5 | . . 1 . . . 4 Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . 1 . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 91 92 Engine 6 | . 14 10 1 . . . Core 4 | . . . 9 11 11 8 Treads 28 | . . 32 33 33 33 35 Leg 4 | . 28 . . . . . Device 2 | . 3 . . . . 4 Storage 11 | . 18 11 11 11 11 8 Processor 1 | . . . . . . 3 Protection 15 | . 5 21 22 22 13 13 Energy Gun 2 | . 18 . . . . . Ballistic Gun 1 | . 9 . . . 4 . Ballistic Cannon 10 | . . 17 11 11 1 8 Launcher 5 | . . 1 11 11 16 9 Naked Turns 25 | . . . . . . 25 Heaviest Build 48 | 14 24 48 42 42 44 48 Greatest Support 92 | 40 20 60 60 60 60 92 Greatest Overweight (x) 1 | 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 9 12 15 15 15 14 Most Carried 15 | 1 10 15 14 15 15 15 Average Carried 11 | . 7 11 13 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 1 9 13 14 15 15 5 Class Distribution -------------------- 82% | Mutant 13% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 3566 | 177 457 1379 77 . 186 1290 Remotely . | . . . . . . . Salvage Created 3485 | 10 608 1469 94 . 145 1159 Parts 242 | 4 31 96 15 . 9 87 Haulers Intercepted 11 | . 2 4 . . . 5 Recyclers Shooed 8 | . . 4 . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 93 | . 10 39 11 . 3 30 Melee 4 | . . 1 . . . 3 Guns 11 | . 10 . . . 1 . Cannons 53 | . . 38 1 . . 14 AOE 25 | . . . 10 . 2 13 Classes Destroyed 15 | 1 6 4 . . 1 3 Worker 15 | . 3 4 . . 2 6 Builder 8 | . . 2 . . . 6 Tunneler 1 | 1 . . . . . . Hauler 11 | . 2 4 . . . 5 Recycler 3 | . . 2 . . . 1 Mechanic 1 | . . . . . . 1 Operator 7 | . 1 4 . . . 2 Watcher 12 | . 3 5 . . . 4 Swarmer 26 | . 3 8 8 . . 7 Grunt 48 | . 7 21 3 . 2 15 Brawler 1 | . . 1 . . . . Duelist 2 | . . . . . 1 1 Sentry 13 | . . 9 . . . 4 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 9 | 1 7 8 4 . 4 9 Combat Bots Only 6 | . 4 6 4 . 3 5 Max Kills in Single Turn 4 | 1 1 2 3 . 3 4 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 2 3 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 459 | . 52 163 15 . 5 224 Missed 136 | . 13 42 4 . 2 75 Damage Taken 4538 | . 422 1439 110 . 82 2485 Core 671 | . 38 58 19 . . 556 Absorbed by Shields 218 | . . . . . . 218 Regen/Repaired (Parts) 379 | . . . . . . 379 Core Remaining (%) 88 | 100 84 . . . 80 . Volleys Fired 419 | 2 75 140 13 . 11 178 Largest 2 | 2 2 2 2 . 1 2 Hottest 136 | 40 100 136 69 . 30 74 Shots Fired 644 | 4 150 274 16 . 11 189 Gun 164 | 4 150 1 . . 9 . Cannon 426 | . . 273 7 . . 146 Launcher 54 | . . . 9 . 2 43 Special . | . . . . . . . Kinetic 545 | 4 118 261 7 . 9 146 Thermal 44 | . 32 12 . . . . Explosive 54 | . . . 9 . 2 43 Electromagnetic 1 | . . 1 . . . . Robot Hit Streak 16 | 2 11 14 7 . 4 16 Robot Miss Streak 7 | 1 6 7 1 . 2 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 356 | 2 85 153 5 . 6 105 Core Hits 206 | 1 34 61 13 . 8 89 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 23 | . 6 9 3 . . 5 Burn 5 | . 5 . . . . . Destroy 1 | . 1 . . . . . Blast 16 | . . 9 3 . . 4 Sever 1 | . . . . . . 1 Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10437 | 21 925 3417 662 . 255 5157 Guns 1043 | 21 921 . . . 101 . Cannons 5581 | . . 3361 105 . . 2115 Explosions 3127 | . . . 557 . 152 2418 Melee 615 | . . . . . . 615 Ramming 71 | . 4 56 . . 2 9 Kinetic 6194 | 21 657 3195 105 . 101 2115 Thermal 430 | . 264 166 . . . . Explosive 3127 | . . . 557 . 152 2418 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 615 | . . . . . . 615 Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . 7 6 5 2 15 Message Errors 12 | . . 3 4 1 1 3 Matter Fused 10 | . . 2 1 2 1 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 5 | . . 1 1 1 . 2 Data Loss (major) 1 | . . . . 1 . . Misfires 3 | . . 1 . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 218 | . . 61 23 . . 134 Projectiles 97 | . . 61 . . . 36 Explosions 45 | . . . 23 . . 22 Melee 76 | . . . . . . 76 Knockbacks 48 | . . 32 1 . . 15 Impact . | . . . . . . . Kinetic 44 | . . 28 1 . . 15 Secondary 4 | . . 4 . . . . Self-Inflicted Damage 147 | . . . 6 . . 141 Shots 7 | . . . 1 . . 6 Rammed 6 | . . 4 . . . 2 Targets Rammed 11 | . 1 7 . . 1 2 Kicked 1 | . 1 . . . . . Crushed 4 | . . 3 . . 1 . Highest Temperature 382 | . 195 382 104 . 20 246 Average Temperature 80 | . 46 114 30 . 10 41 Received Heat Transfer 1645 | . 237 543 30 . 9 826 Effects 8 | . . 7 . . . 1 Energy Bleed 4 | . . 3 . . . 1 Interference 2 | . . 2 . . . . Damage (minor) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1443 | . 1147 296 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 743 | 5 202 743 590 . 98 689 Initial 276 | . 3 . 276 . . 37 Average 363 | . 79 414 452 . 58 443 Maximum Alert Level 3 | . 1 3 2 . . 2 Low Security (%) 24 | 100 97 9 . . 100 8 Level 1 31 | . 2 46 51 . . 28 Level 2 36 | . . 26 48 . . 62 Level 3 6 | . . 17 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 3 6 . . . 11 Investigation 7 | . 2 2 . . . 3 Extermination . | . . . . . . . Reinforcement 9 | . 1 4 . . . 4 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 7 | . 1 5 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 19 55 9 . 3 61 Peak Tracking Total 10 | . 4 5 4 . 3 10 Tactical Retreats 6 | . . 4 . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 5 | . 2 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 12 | . . 5 . . . 7 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 16 | . 3 5 . 1 . 7 Terminals 8 | . 3 3 . . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 3 | . . 1 . . . 2 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 35 | . 4 11 . 1 . 19 Successful 20 | . 2 8 . 1 . 9 Failed 15 | . 2 3 . . . 10 Catastrophic 4 | . 1 1 . . . 2 Database Lockouts . | . . . . . . . Manual 10 | . 3 4 . 1 . 2 Terminals 15 | . 4 4 . . . 7 Fabricators . | . . . . . . . Repair Stations 7 | . . . . . . 7 Recycling Units 7 | . . 3 . . . 4 Scanalyzers 4 | . . 4 . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 7 | . 2 2 . 1 . 2 Prototype ID Bank 1 | . . . . . . 1 Branch Access Points 2 | . 1 1 . . . . Recycling Unit Index 1 | . . . . . . 1 Surveillance Status 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . . 5 Scan Component 3 | . . . . . . 3 Repair 2 | . . . . . . 2 Recycling Unit Hacks 4 | . . 2 . . . 2 Report Inventory 2 | . . 1 . . . 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . . 1 . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 3 . . . 6 Full Trace Events 5 | . . 1 . . . 4 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 76 | . . . . . . 76 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 8210 | 76 1242 2877 499 390 164 2962 Spaces Moved 4329 | 40 774 1447 287 242 85 1454 Core 49 | 5 . . . . . 44 Treads 3478 | 19 . 1435 287 242 85 1410 Legs 802 | 16 774 12 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 50 Average Speed 152 | 137 128 159 160 160 160 155 Slowest Speed 240 | 190 190 240 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 96 89 47 61 23 70 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 7 | . . . . . . 7 Terrain Destroyed 413 | . . 11 76 . 18 308 Melee . | . . . . . . . Projectile 36 | . . 11 . . . 25 AOE 377 | . . . 76 . 18 283 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 5287 | 54 885 1737 310 246 104 1951 Wait 318 | . 6 70 6 . . 236 Move 4323 | 39 773 1446 286 241 84 1454 Hop . | . . . . . . . Pick Up 38 | 1 9 13 . 2 1 12 Fast Attach 56 | 9 9 22 2 . 2 12 Attach 9 | . . 3 . . 1 5 Detach 1 | . . . . . . 1 Swap 26 | . 2 7 1 1 . 15 Drop 74 | 3 10 29 2 2 4 24 Fire 419 | 2 75 140 13 . 11 178 Melee 12 | . . . . . . 12 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 10 | . . 7 . . 1 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Discovered new exit (range 14) 945 | -10/Materials | Discovered new exit (range 14) 957 | -10/Materials | Identified exit to Mines 1160 | -10/Materials | Discovered new exit (range 7) 1319 | -10/Materials | Entered another Materials area 1319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -9/Materials | Identified exit to Mines 2383 | -9/Materials | Discovered new exit (range 10) 2976 | -9/Materials | Discovered new exit (range 15) 3201 | -9/Materials | Discovered new exit (range 11) 4196 | -9/Materials | Entered Mines 4515 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4519 | -9/Mines | Found a hidden stash of uninstalled traps 4537 | -9/Mines | Build established: Scavenger-Mutant 4569 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4571 | -9/Mines | Discovered new exit (range 5) 4622 | -9/Mines | Discovered new exit (range 11) 4695 | -9/Mines | Entered Exiles 4737 | -9/Exiles | Met 8R-AWN 4763 | -9/Exiles | Met EX-HEX 4811 | -9/Exiles | Met EX-BIN 4830 | -9/Exiles | Aligned with FarCom system 4831 | -9/Exiles | Given EX-Vault access code 4873 | -9/Exiles | Opened EX-Vault 4883 | -9/Exiles | Found Longsword +1 4917 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4960 | -9/Exiles | Met EX-DEC 5067 | -9/Exiles | Discovered new exit (range 14) 5085 | -9/Exiles | Left Exiles lab with Longsword +1 5085 | -9/Exiles | Entered Mines 5234 | -8/Mines | Discovered new exit (range 9) 5249 | -8/Mines | Entered Materials 5249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5345 | -8/Materials | Repaired Hvy. Armor Plating 5547 | -8/Materials | Build established: Mutant 6379 | -8/Materials | Discovered new exit (range 9) 6726 | -8/Materials | Build established: Skirmisher 7064 | -8/Materials | Build established: Mutant 7141 | -8/Materials | Discovered new exit (range 16) 7413 | -8/Materials | Core integrity fell below 50% 7694 | -8/Materials | Repaired Assault Cannon 8049 | -8/Materials | First assault squad dispatched 8186 | -8/Materials | Released all parts (10) 8208 | -8/Materials | Core integrity fell below 20% 8211 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Connecting with Recycling Unit... U-05 Engineer builds a Wall. G-50 Soldier unfolds itself. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Released Adv. Treads. Released Machine Analyzer. Released Lgt. Nuclear Core. Released Lrg. Storage Unit. Released Imp. Treads. Released Hrd. Medium Armor Plating. Released Lgt. Treads. Released Assault Cannon. U-05 Engineer builds a Door. Critical hit (Burn: +37). Acquired 107 matter. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????##???????????????????????? | | ????? ???????????????????????? | | ????? ########???????????????? | | ????""" #!!==!!#???????????????? | | ?# """"" #!!==!!#???????????????? | | ?# """"" # = #???????????????? | | ?# """"" ##!= ##########????????? | | ?# """]!##!! + #????????? | | ?# =/+=*!## """ #????????? | | ?# !##!!## """"" #????????? | | ?# ##!!## """"" ?????????? | | ?# ##! ## """"" #????????? | | ?######/## # """ #????????? | | ????# # !#????????? | | ????# / #?????#### | | ????###### g# = / | | ???######## ###################/ | | ???# ! !@ #g # #??# | | ???# mYgg #??# """ | | ???#! 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"""???# ### | | ????????????? # """ #?# ## | | ????????????# # #?# ## | | ????????????# ] #?# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed ReflectiveCooledWings Manual? 0 Play Time 01:13:10 Cumulative 25.5 hours Start 2024.06.01 @ 16:27:34 End 2024.06.01 @ 17:43:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73f43369-2c99-4d9e-b3f1-095e07b594a6