Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 15:46:32 Player: Tereza Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1218) 1218 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3763 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 54/100 System Corruption 13% Temperature Cool (6) Movement Flying (292) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module > --- UTILITY (7) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Field Laser Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Medium Matter Pod (100) Energy Filter Energy Filter Improved Light Armor Plating Flak Gun Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Cooled VTOL Module Medium Matter Pod Targeting Computer Energy Filter Energy Filter Improved Light Armor Plating Field Laser Flak Gun Rocket Launcher [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 39 | 7 8 2 8 14 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 2 6 Treads 4 | 2 . . 2 . Leg 5 | . . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 12 | 1 2 2 3 4 Device 2 | . . . 1 1 Storage 3 | 1 1 . 1 . Processor 3 | . 1 . 1 1 Hackware 1 | . . 1 . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 14 | 3 5 . 2 4 Energy Gun 9 | 3 5 . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon 3 | . . . 1 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 4 . . 15 Power 2 | . 1 . . 1 Propulsion 8 | . . . . 8 Utility 5 | . . . . 5 Weapon 4 | . 3 . . 1 Highest Loss Streak 8 | . 2 . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 87 93 99 83 Engine 9 | . 12 11 9 5 Treads 22 | . 28 22 27 10 Leg 1 | . . . . 7 Device 1 | . . . . 6 Storage 10 | . 14 11 9 7 Processor 11 | . 3 11 17 16 Hackware 6 | . . 11 9 7 Protection 4 | . . 5 8 4 Energy Gun 13 | . 27 22 1 . Ballistic Gun 3 | . . . 8 5 Ballistic Cannon 3 | . . . 8 6 Naked Turns . | . . . . . Heaviest Build 42 | 12 19 22 40 42 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 6 9 10 12 15 Most Carried 15 | 8 10 10 15 15 Average Carried 10 | 5 8 9 12 13 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 6 10 10 15 12 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 910 | 213 216 21 183 277 Remotely . | . . . . . Salvage Created 1311 | . 441 260 334 276 Parts 81 | . 32 15 24 10 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 10 5 4 12 Guns 25 | . 10 5 1 9 Cannons 6 | . . . 3 3 Classes Destroyed 8 | . 4 2 2 . Builder 3 | . . 1 1 1 Hauler 1 | . . . 1 . Recycler 3 | . 1 . 2 . Operator 1 | . 1 . . . Watcher 6 | . . 4 2 . Swarmer 10 | . 3 . 3 4 Grunt 19 | . 7 5 . 7 Sentry 2 | . . . 1 1 Best Kill Streak 6 | . 3 5 5 6 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 376 | . 41 29 21 285 Missed 109 | . 8 9 3 89 Damage Taken 3348 | . 451 244 144 2509 Core 840 | . 124 14 . 702 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 50 96 100 . Volleys Fired 123 | . 30 32 14 47 Largest 2 | . 2 2 2 2 Hottest 111 | . 105 105 69 111 Shots Fired 244 | . 58 64 28 94 Gun 183 | . 58 64 14 47 Cannon 61 | . . . 14 47 Launcher . | . . . . . Special . | . . . . . Kinetic 119 | . . . 28 91 Thermal 92 | . 25 64 . 3 Explosive . | . . . . . Electromagnetic 33 | . 33 . . . Robot Hit Streak 29 | . 9 6 6 29 Robot Miss Streak 8 | . 2 2 8 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 167 | . 38 44 16 69 Core Hits 94 | . 22 16 13 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 1 . 1 Burn 2 | . 1 1 . . Blast 1 | . . . . 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3098 | . 589 616 366 1527 Guns 2140 | . 542 616 147 835 Cannons 911 | . . . 219 692 Explosions 47 | . 47 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1844 | . . . 366 1478 Thermal 978 | . 313 616 . 49 Explosive . | . . . . . Electromagnetic 276 | . 276 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles 3 | . . . . 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . 1 10 Impact . | . . . . . Kinetic 10 | . . . 1 9 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 319 | . 189 319 9 172 Average Temperature 70 | . 66 106 9 25 Received Heat Transfer 1035 | . 240 135 9 651 Effects 1 | . . 1 . . Shutdowns 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 2416 | . 781 1524 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 273 | . 246 214 155 273 Initial 21 | . . 21 14 . Average 83 | . 100 85 40 120 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 87 | 100 86 99 100 62 Level 1 12 | . 13 . . 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 1 . 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 18 16 6 18 Peak Tracking Total 5 | . 4 3 3 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 1 2 2 1 Terminals 5 | . 1 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 12 | . 2 3 5 2 Successful 3 | . . 1 2 . Failed 9 | . 2 2 3 2 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 7 | . 2 . 5 . Terminals 10 | . 2 3 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 3 | . . 1 2 . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 2 1 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1961 | 76 494 483 460 448 Spaces Moved 916 | 39 232 235 246 164 Core 3 | 3 . . . . Treads 838 | 36 232 235 246 89 Legs 49 | . . . . 49 Wheels . | . . . . . Hover . | . . . . . Flight 26 | . . . . 26 Fastest Speed 50 | 50 160 160 160 160 Average Speed 162 | 151 160 160 160 174 Slowest Speed 330 | 160 160 160 160 330 Overloaded Moves 26 | . . . . 26 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 54 23 23 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . 1 . 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 1 | . 1 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1158 | 54 298 278 292 236 Wait 22 | . 14 7 1 . Move 912 | 38 231 234 245 164 Hop . | . . . . . Pick Up 39 | 9 9 2 13 6 Fast Attach 11 | 3 4 1 2 1 Attach 19 | 3 3 1 2 10 Detach 3 | . 1 . . 2 Swap 9 | 1 1 . 4 3 Drop 20 | . 5 1 11 3 Fire 123 | . 30 32 14 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 7) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Identified exit to Mines 1025 | -9/Materials | Discovered new exit (range 16) 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -8/Materials | Discovered new exit (range 11) 1487 | -8/Materials | Identified exit to Factory 1514 | -8/Materials | Entered Factory 1514 | -7/Factory | Evolved 2 slots: Utility x2 1669 | -7/Factory | Garrison activated, responded to threat 1851 | -7/Factory | Lost 7 parts (4n2u1w) 1885 | -7/Factory | System corruption reached 10% 1908 | -7/Factory | Core integrity fell below 50% 1942 | -7/Factory | Core integrity fell below 20% 1944 | -7/Factory | Lost 8 parts (1p4n3u) 1962 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Aluminum Leg destroyed. Acquired 32 matter. Signal Interpreter destroyed. System corrupted by crushing effect (+1). Targeting Computer destroyed. System corrupted by crushing effect (+1). System corrupted: Heat flow error (+203). Acquired 11 matter. Targeting Computer destroyed. System corrupted by crushing effect (+1). Aluminum Leg destroyed. Acquired 2 matter. System corrupted: Matter fused (-9). Slug penetrates L-41 Fighter. L-41 Fighter knocked back. Slug penetrates L-41 Fighter. L-41 Fighter knocked back. Destroyed Imp. Deuterium Engine. L-41 Fighter Carbon-fiber Leg blasted off. L-41 Fighter knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########+######+######??????????? | | ????????????????# ????????? | | ????????????????# % @ ????????? | | "???????????????# % l ????????? | | " ??????????????+ = ????????? | | "???????????????# Y ?????????? | | ????????????????# ###+###### #####+?????????? | | ################# #?????????? #??????????????? | | #??????????????????????????? | | #??????????????????????????? | | """" #??????????????????????????? | | """" #??????????????????????????? | | """" #??????????????????????????? | | ########## """" #####??????????????????????????? | | ?????????# """" #??????????????????????????????? | | " ???????# """" #??????????????????????????????? | | " ""?????# """" #??????????????????????????????? | | " """????# #???##############?????????????? | | ????# """" #???# #?????????????? | | " """????# """" #???# #?????????????? | | ?????????# """" #???# #?????????????? | | ?????????# ^"""" ##### """" #?????????????? | | ?????????# """" % # """" #?????????????? | | ?????????# """" %#="""" #?????????????? | | ?????????# """" + """" #?????????????? | | ?????????# # """" #?????????????? | | ?????????# # """ "" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeHypercooledTearclaws Manual? 0 Play Time 00:23:00 Cumulative 38.8 hours Start 2024.07.21 @ 15:23:38 End 2024.07.21 @ 15:46:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0bf6137-ca4a-41a9-b6a6-bb0bedcff418