Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 23:15:49 Player: Naughtyusername Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (287) 1435 Value Destroyed (14486) 14486 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (10229) 10229 TOTAL SCORE: 33990 Bonus ------- High Alert Combat Kills 5355 Follower Combat Kills 798 Entered Garrisons 800 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 251/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Centrium Light Armor Plating Advanced Powered Armor Advanced Powered Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Cooling System Huge Storage Unit Energy Well Advanced Salvage Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Centrium Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Laser Plasma Rifle Phase Gun Nova Cannon Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Improved Heavy Treads Improved Heavy Treads Power Amplifier Compact Battery Compact Battery High-capacity Matter Pod Improved Armor Integrity Analyzer Improved Heavy Armor Plating Centrium Light Armor Plating Advanced Powered Armor Advanced Powered Armor Graphene Brace Advanced Force Field Advanced Component Analysis Suite Dynamic Insulation System System Restoration Module Advanced Recalibrator Compact HERF Cannon Nova Cannon [Rating: 150] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Slots Evolved 14 | . . . . . 4 . . . 2 . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . . 1 . . . 2 . . . 1 . 2 1 . . Weapon 4 | . . . . . 1 . . . . . . . 1 . . . . 2 Parts Attached 258 | . 15 . 1 1 29 14 2 10 14 18 3 12 8 15 9 6 54 47 Power 29 | . 1 . . . 2 1 2 2 . 1 . 1 . 2 1 1 6 9 Engine 4 | . 1 . . . . . . 2 . . . . . 1 . . . . Core 13 | . . . . . 2 1 2 . . 1 . 1 . 1 1 1 2 1 Reactor 12 | . . . . . . . . . . . . . . . . . 4 8 Propulsion 68 | . 5 . . . 15 4 . . 1 7 1 5 1 9 . . 15 5 Treads 36 | . . . . . 6 . . . 1 5 1 . . 9 . . 9 5 Leg 15 | . 1 . . . . . . . . 2 . 5 1 . . . 6 . Wheel 17 | . 4 . . . 9 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 89 | . 3 . 1 . 5 4 . 2 8 9 2 2 6 . 4 4 20 19 Device 35 | . 1 . . . . 2 . . 3 2 . 1 1 . 1 3 13 8 Storage 10 | . 2 . 1 . . 1 . . 1 . . . 2 . . . 1 2 Processor 8 | . . . . . 1 . . . 2 . . . . . 2 . . 3 Hackware 14 | . . . . . . . . 1 2 6 . . 3 . . 1 1 . Protection 22 | . . . . . 4 1 . 1 . 1 2 1 . . 1 . 5 6 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 72 | . 6 . . 1 7 5 . 6 5 1 . 4 1 4 4 1 13 14 Energy Gun 16 | . . . . . . 1 . 1 1 1 . . . . . . 7 5 Energy Cannon 12 | . . . . . 1 1 . . 2 . . . 1 . . . . 7 Ballistic Gun 26 | . 3 . . 1 2 2 . 4 1 . . 3 . 3 4 . 3 . Ballistic Cannon 9 | . 2 . . . 2 1 . . 1 . . . . . . . 3 . Launcher 4 | . . . . . 1 . . . . . . 1 . 1 . . . 1 Special Weapon 3 | . 1 . . . . . . . . . . . . . . 1 . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 . . 4 3 . . . . . 1 . 1 2 Corrupted Parts 3 | . . . . . . . . . . 3 . . . . . . . . System Corruption 21 | . . . . . . . . . . 21 . . . . . . . . Parts Lost 112 | . 4 . . . 3 7 . 1 . 8 . 10 . 3 . . 38 38 Power 15 | . 1 . . . . 1 . . . . . . . 1 . . 5 7 Propulsion 34 | . 3 . . . 3 4 . 1 . 4 . 4 . . . . 11 4 Utility 30 | . . . . . . 1 . . . 1 . 5 . 1 . . 10 12 Weapon 33 | . . . . . . 1 . . . 3 . 1 . 1 . . 12 15 Highest Loss Streak 15 | . 2 . . . 2 2 . 1 . 4 . 3 . 2 . . 15 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 21 | . 8 9 13 25 31 19 20 19 22 24 23 24 21 14 13 12 18 20 Power . | . . . . . 1 . . 1 1 1 1 1 1 . 1 . 1 1 Propulsion 2 | . 3 3 2 3 7 3 . . . . 1 1 . . . . 3 2 Utility 12 | . 2 3 5 10 11 9 14 13 13 18 18 18 14 7 6 5 9 13 Weapon 5 | . 2 3 5 11 11 5 5 5 6 4 3 4 5 5 5 6 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 5 . . . 10 4 1 2 1 6 . 4 8 1 2 . 7 14 Power 3 | . 1 . . . 1 . . . . . . . 1 . . . . . Propulsion 12 | . 3 . . . 1 . . . . . . 1 . . . . 6 1 Utility 43 | . 1 . . . 5 3 1 2 1 6 . 2 7 1 2 . 1 11 Weapon 7 | . . . . . 3 1 . . . . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 67 71 76 81 90 90 86 89 94 85 82 85 79 90 81 83 Engine 2 | . 13 14 14 14 . . . . . . . . . . . . . . Core 4 | . . . . . 8 9 9 8 7 7 7 7 6 5 5 10 2 2 Reactor 1 | . . . . . . . . . . . . . . . . . 6 6 Treads 8 | . . . . . 4 5 . . 2 17 30 12 . 22 23 21 8 10 Leg 4 | . 17 . . . . . . . . 2 . 16 23 3 . . 5 . Wheel 12 | . 9 28 28 28 30 29 36 35 23 10 . . . . . . . . Device 8 | . 13 14 8 . . 1 . . 6 7 12 11 10 6 6 6 13 17 Storage 8 | . 14 14 14 14 9 5 9 9 7 7 7 7 10 13 11 10 6 8 Processor 2 | . . . . . 1 . . . 6 . . . . . 3 10 9 6 Hackware 2 | . . . . . . . . 1 . 9 4 . 4 8 5 5 3 . Protection 5 | . . . . . 6 7 9 8 7 7 12 6 . . 3 5 5 5 Energy Gun 4 | . . . . . . 3 . . . 3 4 2 . . . . 8 18 Energy Cannon 3 | . . . . . . 4 9 7 3 7 12 10 5 1 . . . 5 Ballistic Gun 7 | . 17 . . 14 8 4 18 18 17 . . 7 20 18 13 20 6 . Ballistic Cannon 1 | . 7 28 1 . 4 5 . . . . . . . . . . 1 . Peak Build Rating 150 | . 8 8 8 26 50 43 37 37 48 49 49 55 57 62 80 92 126 150 Average Rating 56 | . 7 8 7 25 37 31 35 36 43 42 44 45 50 53 65 80 95 129 On Entrance 40 | 6 6 8 8 8 26 33 35 37 34 41 38 49 39 57 57 72 92 122 Naked Turns 35 | . . . . . . . . . . . . . . . . . . 35 Heaviest Build 229 | 13 32 32 205 215 227 229 85 85 127 130 118 115 119 54 78 75 157 177 Greatest Support 150 | 20 26 26 26 26 112 96 48 48 32 80 82 82 58 112 80 80 150 150 Greatest Overweight (x) 11 | . 3 1 7 8 6 5 1 2 3 11 1 2 2 2 . . 5 1 Average Overweight (x) 2 | . . 1 1 8 3 1 1 1 2 3 1 1 1 . . . . . Largest Inventory Capacity 35 | . 15 15 35 35 35 35 20 20 25 25 25 25 25 15 15 15 25 25 Average Capacity 24 | . 11 15 22 35 35 20 20 20 24 25 25 25 22 15 15 15 22 24 Most Carried 35 | . 10 10 19 29 35 35 20 20 25 25 25 25 25 15 15 15 25 25 Average Carried 22 | . 8 9 14 26 33 19 20 19 22 24 23 24 21 14 14 14 20 23 Final Capacity 35 | 8 15 15 35 35 35 20 20 20 25 25 25 25 15 15 15 15 25 5 Final Carried 35 | 6 9 10 19 29 35 20 20 20 25 25 23 25 15 15 15 15 25 5 Class Distribution -------------------- 17% | Scavenger-Tank 16% | Hauler-Mutant 13% | Skirmisher 12% | Mutant 10% | Scavenger-Executioner 7% | Scavenger-Skirmisher 7% | Hauler-Skirmisher 6% | Bothacker-Skirmisher 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Bothacker-Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Tank | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Matter Collected 8520 | 189 573 7 10 130 717 1163 . 443 169 677 69 766 . 594 407 161 1782 663 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13965 | . 547 . . 88 2231 484 35 488 169 1047 70 1301 . 476 507 90 2977 3455 Parts 617 | . 40 . . 13 135 28 3 21 8 53 3 65 . 18 18 5 98 109 Haulers Intercepted 10 | . 2 . . . 4 . . 2 1 . . . . . . . . 1 Recyclers Shooed 6 | . 2 . . . 1 . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Combat Hostiles Destroyed 243 | . 13 . . 8 34 21 2 8 2 20 1 35 . 11 9 1 39 39 Guns 126 | . 8 . . 8 24 2 2 2 2 5 . 16 . 5 3 1 29 19 Cannons 60 | . 5 . . . 4 17 . . . 3 1 14 . . . . 4 12 AOE 44 | . . . . . 5 2 . 6 . 12 . 5 . 6 6 . 2 . Classes Destroyed 18 | . 6 . . . 7 2 . . . 1 . . . . . . . 2 Worker 7 | . . . . . 2 . . . . . . . . . 3 . . 2 Builder 8 | . 1 . . . 4 . . 1 . . . . . . . . . 2 Tunneler 3 | . 1 . . . . . . . . . . . . . 1 . . 1 Hauler 10 | . 2 . . . 4 . . 2 1 . . . . . . . . 1 Recycler 7 | . 2 . . . 3 . . . . . . . . . 1 . . 1 Mechanic 2 | . . . . . 1 . . . . . . . . . 1 . . . Watcher 5 | . . . . . 4 . . 1 . . . . . . . . . . Swarmer 61 | . 6 . . 8 7 6 2 3 . 10 . 4 . . . . 15 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 95 | . 7 . . . 15 3 . 4 . 5 . 19 . 5 8 . 15 14 Brawler 7 | . . . . . . 3 . . . 2 . . . . . . . 2 Duelist 11 | . . . . . 3 2 . . . . . 3 . 1 . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 30 | . . . . . 6 2 . 1 1 3 1 1 . . 1 1 9 4 Specialist 5 | . . . . . 2 . . . . . . . . 3 . . . . Hunter 6 | . . . . . . . . . . 1 . 1 . . . . . 4 Programmer 26 | . . . . . . 5 . . 1 1 . 7 . 1 . . . 11 Heavy 2 | . . . . . 1 . . . . . . . . 1 . . . . Best Kill Streak 12 | . 4 . . 4 8 3 1 6 1 6 1 5 . 5 8 1 8 12 Combat Bots Only 8 | . 3 . . 4 5 3 1 4 1 6 1 5 . 5 5 1 8 8 Max Kills in Single Turn 5 | . 1 . . 1 2 1 1 5 1 3 1 1 . 1 3 1 3 2 Gunslinging 2 | . . . . . . . . . . . . . . . . . 2 . Exploded 2 | . . . . . 1 1 . 2 . 2 . 1 . 1 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Hostile Shots Fired 2098 | . 83 . . 19 80 180 4 13 38 182 20 203 . 41 75 6 649 505 Missed 613 | . 18 . . 6 25 46 1 4 13 59 9 63 . 12 28 . 222 107 Hits 1485 | . 65 . . 13 55 134 3 9 25 123 11 140 . 29 47 6 427 398 Melee 41 | . . . . . 6 11 . . . 2 1 5 . . . . . 16 Projectile 1444 | . 65 . . 13 49 123 3 9 25 121 10 135 . 29 47 6 427 382 AOE 1 | . . . . . . . . 1 . . . . . . . . . . Critical Strikes 69 | . . . . . 2 5 . . . 1 1 12 . 2 6 . 14 26 Actively Blocked 28 | . . . . . . . . . . . 1 2 . . . . 14 11 Part Disruptions 3 | . . . . . . . . . . . . 1 . . . . . 2 Damage Taken 25042 | . 668 . . 131 1148 1898 23 179 297 1563 175 2129 . 785 938 144 6571 8393 Core 3255 | . 160 . . 6 179 223 . 15 16 181 . 184 . 26 118 21 821 1305 Absorbed by Shields 105 | . . . . . . . . . . . . . . . . . . 105 Reduced by Siege Mode 175 | . . . . . . . . . . . . . . . . . . 175 Redirected to Shielding 231 | . . . . . 20 . . . . . 37 174 . . . . . . Regen/Repaired (Parts) 311 | . 82 . . . 229 . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 33 . . . 24 . . . 45 . 96 88 . 26 . Volleys Fired 839 | . 76 . . . 43 104 2 26 26 82 1 130 . 21 26 7 158 137 Largest 6 | . 2 . . . 2 3 2 3 3 3 3 3 . 4 4 4 4 6 Hottest 521 | . 100 . . . 90 136 108 136 90 150 80 180 . 116 120 120 276 521 Shots Fired 1958 | . 141 . . 20 170 157 4 48 56 128 3 281 . 54 55 19 399 423 Gun 1232 | . 70 . . 20 134 30 2 28 41 35 1 103 . 44 44 16 348 316 Cannon 637 | . 60 . . . 29 121 2 15 15 69 2 170 . . . . 47 107 Launcher 75 | . . . . . 7 6 . 5 . 24 . 8 . 10 11 . 4 . Special 14 | . 11 . . . . . . . . . . . . . . 3 . . Kinetic 851 | . 130 . . 20 163 120 2 28 41 . . 66 . 44 44 16 177 . Thermal 1020 | . 11 . . . . 22 2 15 15 104 3 207 . . . 3 215 423 Explosive 33 | . . . . . . . . . . . . 8 . 10 11 . 4 . Electromagnetic 54 | . . . . . 7 15 . 5 . 24 . . . . . . 3 . Robot Hit Streak 34 | . 8 . . 5 26 11 4 11 12 17 6 10 . 13 10 5 34 28 Robot Miss Streak 19 | . 3 . . 4 4 6 1 3 5 6 . 11 . 7 2 2 10 19 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 14 | . 2 . . . . . . . . . . . . 1 . . 9 2 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . 1 . . 2 1 Autonomous 187 | . . . . 20 115 . . . . . . . . . . . 24 28 Shots Hit Robots 1171 | . 77 . . 13 125 83 3 30 30 59 3 126 . 35 32 6 272 277 Core Hits 648 | . 25 . . 8 71 31 2 17 6 47 2 100 . 51 28 3 138 119 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . . 1 . . . . . . . . 3 . Critical Strikes 49 | . 2 . . . 5 4 . 1 . . . . . . 1 . 10 26 Burn 31 | . . . . . . . . . . . . . . . . . 5 26 Destroy 9 | . . . . . 3 . . 1 . . . . . . 1 . 4 . Blast 9 | . 2 . . . 2 4 . . . . . . . . . . 1 . Melee Attacks 26 | . . . . . 4 . . 5 7 10 . . . . . . . . Impact 4 | . . . . . 4 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 . . 3 6 1 . . . . . . . . Combat Hostiles 4 | . . . . . . . . 3 . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36187 | . 1104 . . 363 4790 2986 61 934 661 2025 70 3460 . 2119 2250 136 7601 7627 Guns 19853 | . 467 . . 363 3417 287 34 326 513 450 18 1242 . 886 621 136 5765 5328 Cannons 9435 | . 613 . . . 628 2538 27 124 148 603 52 1453 . . . . 1002 2247 Explosions 6574 | . . . . . 581 116 . 484 . 972 . 757 . 1233 1597 . 834 . Melee 104 | . . . . . 104 . . . . . . . . . . . . . Ramming 197 | . . . . . 60 45 . . . . . 8 . . 32 . . 52 Kinetic 14478 | . 1080 . . 363 4045 2522 34 326 513 . . 938 . 886 621 136 3014 . Thermal 15017 | . 24 . . . . 250 27 237 148 1176 70 1757 . . . . 3753 7575 Explosive 4536 | . . . . . . . . . . 115 . 757 . 1233 1597 . 834 . Electromagnetic 1855 | . . . . . 581 169 . 371 . 734 . . . . . . . . Impact 104 | . . . . . 104 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 5 5 5 5 . 11 11 13 3 27 27 31 . . 5 . . 27 Average Corruption 11 | . 2 5 5 5 . 9 11 12 1 8 27 27 . . 1 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 462 | . 7 6 14 46 . 53 7 28 . 90 12 121 . . 1 . . 77 Message Errors 102 | . 4 4 4 8 . 9 1 8 . 20 4 26 . . 1 . . 13 Matter Fused 114 | . 2 1 2 14 . 15 3 11 . 16 2 32 . . . . . 16 Heat Flow Errors 60 | . . . 2 8 . 4 1 3 . 12 3 16 . . . . . 11 Energy Discharges 58 | . . . 3 7 . 9 . 4 . 15 1 10 . . . . . 9 Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . . . . . Parts Fused 3 | . . . . 2 . . . . . 1 . . . . . . . . Data Loss (minor) 46 | . . 1 2 5 . 6 . . . 11 1 14 . . . . . 6 Data Loss (major) 25 | . 1 . 1 2 . 3 1 1 . 7 1 5 . . . . . 3 Misfires 11 | . . . . . . 1 . . . 2 . 2 . . . . . 6 Alerts 6 | . . . . . . . . . . 3 . 2 . . . . . 1 Misdirections 3 | . . . . . . . 1 . . . . . . . . . . 2 Weapon Failures 32 | . . . . . . 5 . 1 . 3 . 13 . . . . . 10 Overload Shots 6 | . . . . . . . . . 1 3 . 2 . . . . . . Overflow Damage 532 | . . . . . 47 180 7 24 . 21 . 32 . 38 52 . 50 81 Projectiles 338 | . . . . . 6 180 7 . . . . 19 . . . . 45 81 Explosions 174 | . . . . . 21 . . 24 . 21 . 13 . 38 52 . 5 . Melee 20 | . . . . . 20 . . . . . . . . . . . . . Knockbacks 35 | . 9 . . . 7 11 . . . . . . . . . . 7 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 31 | . 8 . . . 6 10 . . . . . . . . . . 7 . Secondary 3 | . 1 . . . 1 1 . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . . 68 31 . . . 95 . . . . . . 14 8 Shots 10 | . . . . . 2 2 . . . 5 . . . . . . 1 . Rammed 19 | . . . . . 1 4 . . . . . 1 . . 6 . . 7 Targets Rammed 20 | . . . . . 1 4 . . . . . 2 . . 6 . . 7 Kicked 1 | . . . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 783 | . 72 . 247 277 81 381 225 389 257 250 149 279 . . 177 167 384 783 Average Temperature 120 | . 20 . 119 113 38 103 90 123 106 97 61 74 . . 69 73 130 223 Received Heat Transfer 3914 | . 264 . . . 324 279 . 27 18 225 . 702 . 27 384 27 795 842 Effects 72 | . . . . . . 1 . 3 2 . . . . . . . 3 63 Shutdowns 18 | . . . . . . . . . . . . . . . . . 2 16 Energy Bleed 10 | . . . . . . 1 . 2 . . . . . . . . 1 6 Interference 11 | . . . . . . . . 1 2 . . . . . . . . 8 Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 Short Circuit 5 | . . . . . . . . . . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 23 | . . . . . . . . . . . . . . . . . . 23 Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations 5 | . . . . . . . . . . . . . . . . . . 5 Total Turns 188 | . . . . . . . . . . . . . . . . . . 188 Longest Duration 109 | . . . . . . . . . . . . . . . . . . 109 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . . . . . 6 8 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . 4 8 Parts Melted 143 | . . . . . 1 1 . . . 2 . 4 . . . . 37 98 Heat Transferred 25999 | . 50 . . . . 424 50 350 185 1704 111 2590 . . . . 7215 13320 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 . . 2 . 4 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Maximum Alert Level 5 | . . . . . 2 4 2 1 . 5 3 5 3 3 3 1 5 4 Low Security (%) 25 | . 100 100 . 100 49 . . 15 100 14 . . . . . . . . Level 1 7 | . . . . . 4 11 . 84 . 1 . . . . . 100 16 . Level 2 17 | . . . . . 45 17 100 . . 18 . 21 . 55 85 . 18 . Level 3 16 | . . . . . . 41 . . . 30 100 19 100 44 14 . 17 . Level 4 24 | . . . . . . 29 . . . 27 . 34 . . . . 16 100 Level 5 8 | . . . . . . . . . . 7 . 23 . . . . 30 . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . Peak Influence 2582 | . 125 38 . 127 641 1364 665 290 64 1731 908 1900 997 891 761 357 2582 1513 Initial 1452 | . . 38 . . . 386 664 263 60 28 908 546 997 562 467 357 200 1452 Average 761 | . 40 9 . 28 297 894 626 220 13 879 862 1199 897 683 549 318 1166 1347 Influence Increases 11602 | . 472 . . 214 1201 1048 52 340 109 1883 32 1454 5 359 508 30 2842 1053 Destroy 0b10 Robot/C 5300 | . 260 . . 160 680 520 40 160 60 500 20 700 . 220 180 20 1020 760 Destroy 0b10 Robot/NC 265 | . 30 . . . 90 5 . 20 5 10 . . . 5 30 . 30 40 Destroy Leader 750 | . 64 . . 20 186 40 10 26 32 40 10 50 . 40 30 10 50 142 Allied During Kill 136 | . . . . . . 23 . . 2 30 2 . . . . . 79 . Successful Hack 162 | . 17 . . 4 33 35 . 12 5 . . 30 5 . . . 21 . Select Force Hacks 80 | . 30 . . . . . . . . . . . . . 50 . . . Disable Machine 480 | . 30 . . 15 120 15 . 60 . 45 . 15 . 15 90 . 30 45 Anti-Garrison Action 3050 | . . . . . . 300 . . . 1050 . 450 . . . . 1250 . Destroy Structure 689 | . 11 . . 15 62 35 2 17 5 133 . 59 . 64 128 . 92 66 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 675 | . 30 . . . 30 60 . 45 . 75 . 150 . 15 . . 270 . Influence Decreases 10145 | . 373 99 . 214 606 279 790 833 202 192 983 334 1101 272 670 472 547 2178 Entered New Map 5633 | . . 61 . . . 209 700 363 73 12 823 234 903 242 424 372 87 1130 Time Decay 3002 | . 333 38 . 214 576 . 50 310 129 . 140 . 198 . 246 100 . 668 Lost Part 1120 | . 40 . . . 30 70 . 10 . 80 . 100 . 30 . . 380 380 Lost Ally 240 | . . . . . . . 40 . . 100 20 . . . . . 80 . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 38 | . 6 . . . 7 . 1 1 3 . . . 1 2 5 1 . 11 Investigation 8 | . 4 . . . 1 . . . 1 . . . 1 . 1 . . . Extermination 8 | . . . . . . . . . 1 . . . . . 1 . . 6 Reinforcement 13 | . 2 . . . 3 . 1 1 1 . . . . 2 1 1 . 1 Assault 8 | . . . . . 2 . . . . . . . . . 2 . . 4 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Distress Signals 12 | . 4 . . . 2 . . 2 2 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 28 . . 8 45 28 2 9 8 33 5 39 . 7 19 2 60 66 Peak Tracking Total 17 | . 4 . . 4 5 4 2 4 2 6 4 6 . 4 8 2 7 17 Tactical Retreats 34 | . 1 . . . 2 2 . 2 . 3 . 7 . 1 . . 16 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Traps Triggered 56 | . 8 . . . 4 11 . 1 1 13 . 7 . 1 . . 7 3 Indirectly 10 | . . . . . 2 1 . . . 7 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Machines Disabled 49 | . 2 . . 1 8 9 . 4 . 10 . 2 . 1 6 . 3 3 Max in Single Turn 2 | . 1 . . 1 1 1 . 1 . 2 . 1 . 1 2 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Relay 13 | . . . . . . 6 . . . 5 . 1 . . . . 1 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Machines Accessed 64 | . 9 . 5 2 12 5 1 5 5 2 1 2 3 . 2 1 5 4 Terminals 41 | . 6 . . 1 7 5 1 4 3 2 . 2 2 . 1 . 5 2 Fabricators 3 | . . . . . . . . . 1 . . . 1 . 1 . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 1 . 1 . . . . 1 . . Total Hacks 183 | . 23 . 50 3 40 8 2 14 11 3 1 3 5 . 3 1 11 5 Successful 120 | . 14 . 50 3 28 3 1 7 3 . 1 2 2 . 1 1 3 1 Failed 63 | . 9 . . . 12 5 1 7 8 3 . 1 3 . 2 . 8 4 Catastrophic 19 | . 1 . . . 1 1 . 2 2 2 . . 2 . 1 . 4 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 59 | . 14 . 1 . 24 1 2 4 5 . . 1 1 . 3 . 2 1 Terminals 96 | . 16 . . 2 26 8 2 13 6 3 . 3 2 . 2 . 11 2 Fabricators 5 | . . . . . . . . . 1 . . . 3 . 1 . . . Repair Stations 4 | . 2 . . . 2 . . . . . . . . . . . . . Recycling Units 12 | . 5 . . . 4 . . . . . . . . . . . . 3 Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . . 1 4 . 1 . . . . 1 . . Terminal Hacks 74 | . 4 . 50 3 4 3 . 4 . . . 2 1 . . . 3 . Record 50 | . . . 49 . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . 1 . 1 . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . . . . . . 1 Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 2 . 1 . . . . 1 . . Unlock Access 4 | . . . . . 1 . . . 1 . 1 . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 25 | . 6 . . . 14 . 1 2 1 . . . . . 1 . . . Terminals 21 | . 5 . . . 12 . 1 2 1 . . . . . . . . . Botnet 10 | . 1 . . . 5 . 1 2 1 . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . Skim 9 | . 3 . . . 6 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 7 . . 1 10 5 1 4 5 2 1 2 2 . 1 1 5 3 Full Trace Events 7 | . 2 . . . . . . . 1 1 . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . Time 64 | . 26 . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 6 . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Used RIF Installer 5 | . . . . . . 2 . . . 1 . 1 . . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 12 | . . . . . . . . 1 2 9 . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . Combat 11 | . . . . . . . . 1 1 9 . . . . . . . . Robot Hacks Applied 17 | . . . . . . . . 2 6 9 . . . . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . . . . . start_evac 1 | . . . . . . . . . 1 . . . . . . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . . . . . . locate_stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . spike_heat 1 | . . . . . . . . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . . 1 . . . . . . . . . . streamctrl_high 4 | . . . . . . . . 1 1 2 . . . . . . . . formatsys_high 6 | . . . . . . . . . . 6 . . . . . . . . Relay Couplers Released 59 | . . . . . . 24 . . . 25 . 7 . . . . 3 . Machine Destruction 53 | . . . . . . 24 . . . 22 . 4 . . . . 3 . Programmers 6 | . . . . . . . . . . 3 . 3 . . . . . . Attached 11 | . . . . . . . . 1 2 6 . . 1 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Total Allies 17 | . . . . . . 2 . 1 1 8 . . . . . . 5 . Largest Group 4 | . . . . . . 2 2 1 1 3 1 . . . . . 4 . Highest-Rated Group 210 | . . . . . . 70 70 15 21 64 32 . . . . . 210 . Highest-Rated Ally 56 | . . . . . . 39 39 15 21 32 32 . . . . . 56 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . . . 25 7 . 4 36 1 . . . . . 37 . Total Damage 2377 | . . . . . . 333 95 . 72 413 39 . . . . . 1425 . Kills 24 | . . . . . . 5 . . 1 5 . . . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Active Infowar (turns) 3940 | . 976 187 357 . 328 139 . . 510 . . . 252 451 526 212 2 . Optics 328 | . . . . . 328 . . . . . . . . . . . . . Terrain 1953 | . . . . . . . . . 510 . . . 252 451 526 212 2 . Seismic 1520 | . 976 187 357 . . . . . . . . . . . . . . . Jamming 139 | . . . . . . 139 . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Turns Passed 22227 | . 1017 187 589 2191 2063 1702 108 692 676 2750 282 2361 416 451 526 212 3439 2565 Spaces Moved 10704 | 1 641 178 501 1004 1120 1107 44 521 429 1167 111 853 189 215 255 90 1376 902 Core 66 | . . . . . . . . . . . . . . . . . 3 63 Treads 3517 | . . . . . 68 36 . . . 527 111 306 . 173 255 90 1112 839 Legs 1429 | 1 389 . . . . . . . . . . 547 189 42 . . 261 . Wheels 5692 | . 252 178 501 1004 1052 1071 44 521 429 640 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 80 105 90 210 145 85 102 98 113 128 236 187 117 117 170 170 160 50 Average Speed 170 | 120 111 105 114 210 157 111 102 102 127 203 238 217 208 160 170 170 204 208 Slowest Speed 400 | 120 190 105 195 210 322 325 102 113 128 320 240 320 257 260 170 170 400 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 97 39 92 99 69 83 5 75 12 87 5 54 3 96 9 2 89 27 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 1 1 2 . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 1 1 . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 30 | . 9 . . . 3 . . 4 1 . . . . . . . . 13 Terrain Destroyed 480 | . 9 . . 19 63 6 1 14 3 100 . 27 . 98 68 . 30 42 Melee 3 | . . . . . 3 . . . . . . . . . . . . . Projectile 156 | . 9 . . 19 52 6 1 7 3 1 . 3 . 3 . . 10 42 AOE 321 | . . . . . 8 . . 7 . 99 . 24 . 95 68 . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac DSF Fac Fac Gar Res Total 13275 | . 784 178 520 1087 1358 1385 104 639 523 1426 126 1105 212 287 306 134 1730 1371 Wait 677 | . 30 . . 72 87 38 51 47 22 33 1 59 . 6 . 24 6 201 Move 10688 | . 640 177 500 1003 1119 1106 43 520 428 1166 111 852 188 214 254 90 1375 902 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 219 | . 11 1 15 11 26 26 2 5 9 24 3 14 3 6 1 2 33 27 Fast Attach 138 | . 4 . 1 . 15 4 2 9 4 8 . 4 5 13 5 4 38 22 Attach 119 | . 7 . . 1 9 9 . 3 6 9 4 8 2 3 5 2 19 32 Detach 68 | . 2 . 2 . 8 1 . 5 7 4 2 4 . 3 4 1 16 9 Swap 115 | . 9 . . . 16 25 . 5 11 11 2 8 2 2 1 1 11 11 Drop 190 | . 5 . 2 . 30 11 4 14 3 19 2 10 12 19 4 3 29 23 Fire 839 | . 76 . . . 43 104 2 26 26 82 1 130 . 21 26 7 158 137 Melee 26 | . . . . . 4 . . 5 7 10 . . . . . . . . Ram 8 | . . . . . 1 3 . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . . . . 1 . . . . . . Crush 11 | . . . . . . 1 . . . . . 1 . . 6 . . 3 Escape Stasis 149 | . . . . . . 56 . . . 60 . 14 . . . . 19 . Rewire 27 | . . . . . . 1 . . . . . . . . . . 26 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Discovered new exit (range 11) 697 | -10/Materials | Repaired Assault Rifle? 740 | -10/Materials | Discovered new exit (range 3) 852 | -10/Materials | Core integrity fell below 50% 1018 | -10/Materials | Entered Mines 1100 | -10/Mines | Learned 4 Materials zone layouts 1189 | -10/Mines | Discovered new exit (range 9) 1199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1200 | -10/Mines | Discovered new exit (range 5) 1205 | -10/Mines | Entered Exiles 1221 | -10/Exiles | Discovered new exit (range 15) 1237 | -10/Exiles | Met 8R-AWN 1253 | -10/Exiles | Met EX-HEX 1278 | -10/Exiles | Met EX-BIN 1290 | -10/Exiles | Aligned with FarCom system 1291 | -10/Exiles | Given EX-Vault access code 1326 | -10/Exiles | Opened EX-Vault 1331 | -10/Exiles | Found AWS/Gauss 1350 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1377 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Learned location of Zion (-6) 1439 | -10/Exiles | Visited The Gauntlet 1775 | -10/Exiles | Discovered new exit (range 11) 1794 | -10/Exiles | Left Exiles lab with AWS/Gauss 1794 | -10/Exiles | Entered Mines 1795 | -9/Mines | Learned location of Storage (-8) 1872 | -9/Mines | Build established: Hauler-Mutant 1879 | -9/Mines | Learned 8 Materials zone layouts 1961 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2044 | -9/Mines | Learned Materials stockpile data 2328 | -9/Mines | Discovered new exit (range 7) 2396 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2787 | -9/Mines | Discovered new exit (range 12) 3985 | -9/Mines | Entered Materials 3985 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3986 | -8/Materials | Identified exit to Factory 3986 | -8/Materials | Identified exit to Storage 4679 | -8/Materials | Discovered exit to Storage (range 8) 4748 | -8/Materials | Build established: Hauler-Skirmisher 5050 | -8/Materials | Garrison activated, responded to threat 5099 | -8/Materials | Identified exit to Garrison 5223 | -8/Materials | Learned location of Lower Caves (-7) 5270 | -8/Materials | Learned location of Recycling (-8) 5307 | -8/Materials | Learned 2 Lower Caves zone layouts 5335 | -8/Materials | Learned location of 2 exits from Lower Caves 5366 | -8/Materials | Learned Storage emergency access door positions 5374 | -8/Materials | Learned Factory scanalyzer intel 5390 | -8/Materials | Learned Factory emergency access door positions 5414 | -8/Materials | AWS/Gauss suddenly broke down 5417 | -8/Materials | Learned 2 Storage zone layouts 5585 | -8/Materials | First assault squad dispatched 5939 | -8/Materials | Repaired Hvy. Assault Cannon 6036 | -8/Materials | Build established: Hauler-Mutant 6048 | -8/Materials | Entered Garrison 6164 | -8/Garrison | Triggered checkpoint 6335 | -8/Garrison | Garrison Relay disabled 6337 | -8/Garrison | Build established: Hauler-Skirmisher 6346 | -8/Garrison | Garrison Relay disabled 6353 | -8/Garrison | Garrison Relay disabled 6544 | -8/Garrison | Garrison Relay disabled 6629 | -8/Garrison | Triggered checkpoint 6655 | -8/Garrison | System corruption reached 10% 6733 | -8/Garrison | Core integrity fell below 50% 6744 | -8/Garrison | Build established: Hauler-Mutant 6795 | -8/Garrison | Triggered checkpoint 7012 | -8/Garrison | Discovered new exit (range 15) 7151 | -8/Garrison | Discovered new exit (range 9) 7184 | -8/Garrison | Triggered checkpoint 7205 | -8/Garrison | Garrison Relay disabled 7235 | -8/Garrison | Build established: Scavenger-Skirmisher 7329 | -8/Garrison | Rescued a captive Derelict 7332 | -8/Garrison | Rescued a captive Derelict 7362 | -8/Garrison | Discovered new exit (range 8) 7373 | -8/Garrison | Installed Relay Interface Framework 7400 | -8/Garrison | Discovered new exit (range 90) 7400 | -8/Garrison | Discovered new exit (range 62) 7400 | -8/Garrison | Discovered new exit (range 11) 7400 | -8/Garrison | Discovered new exit (range 89) 7462 | -8/Garrison | Triggered checkpoint 7660 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7750 | -8/Garrison | Entered Materials 7750 | -8/Materials | Accompanied by 2 allies 7752 | -8/Materials | Discovered exit to Storage (range 14) 7858 | -8/Materials | Entered Storage 7859 | -8/Storage | Identified exit to Recycling 8540 | -8/Storage | Discovered exit to Factory (range 7) 8550 | -8/Storage | Entered Factory 8550 | -7/Factory | Evolved 2 slots: Utility x2 8552 | -7/Factory | Loaded intel: 4 scanalyzer locations 8801 | -7/Factory | Build established: Bothacker-Skirmisher 9225 | -7/Factory | Identified exit to Garrison 9226 | -7/Factory | Entered Garrison 9345 | -7/Garrison | Triggered checkpoint 9435 | -7/Garrison | Garrison Relay disabled 9524 | -7/Garrison | Triggered checkpoint 9552 | -7/Garrison | Triggered checkpoint 9666 | -7/Garrison | Triggered checkpoint 9709 | -7/Garrison | Lost 3 allies 9725 | -7/Garrison | Garrison Relay disabled 9770 | -7/Garrison | Discovered new exit (range 15) 9836 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10058 | -7/Garrison | Triggered checkpoint 10169 | -7/Garrison | Discovered new exit (range 10) 10191 | -7/Garrison | Triggered checkpoint 10245 | -7/Garrison | Garrison Relay disabled 10477 | -7/Garrison | Triggered checkpoint 10542 | -7/Garrison | Lost 4 parts (1n1u2w) 10547 | -7/Garrison | Lost 3 allies 10732 | -7/Garrison | Garrison Relay disabled 10782 | -7/Garrison | Build established: Bothacker-Mutant 10804 | -7/Garrison | Discovered new exit (range 8) 10932 | -7/Garrison | Triggered checkpoint 11190 | -7/Garrison | Phase Generator disabled 11219 | -7/Garrison | Build established: Mutant 11309 | -7/Garrison | System corruption reached 10% 11976 | -7/Garrison | Entered Factory 11976 | -7/Factory | Accompanied by 1 ally 12016 | -7/Factory | Build established: Scavenger-Mutant 12258 | -7/Factory | Identified exit to Garrison 12258 | -7/Factory | Entered Garrison 12336 | -7/Garrison | Build established: Scavenger-Tank 12338 | -7/Garrison | Triggered checkpoint 12406 | -7/Garrison | Garrison Relay disabled 12761 | -7/Garrison | Triggered checkpoint 12904 | -7/Garrison | Triggered checkpoint 13118 | -7/Garrison | Lost 3 parts (1n2u) 13321 | -7/Garrison | Discovered new exit (range 12) 13643 | -7/Garrison | Build established: Skirmisher 13734 | -7/Garrison | Expanded RIF knowledge: Robot Detection 13880 | -7/Garrison | Triggered checkpoint 13975 | -7/Garrison | Discovered new exit (range 15) 14185 | -7/Garrison | Core integrity fell below 50% 14298 | -7/Garrison | Triggered checkpoint 14571 | -7/Garrison | Discovered new exit (range 11) 14587 | -7/Garrison | System corruption reached 30% 14619 | -7/Garrison | Entered Factory 14619 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15033 | -6/Factory | Identified exit to DSF 15035 | -6/Factory | Entered DSF 15078 | -6/DSF | Discovered new exit (range 12) 15093 | -6/DSF | Additional patrols routed to DSF 15439 | -6/DSF | Sterilization system engaged 15459 | -6/DSF | Ambient heat levels rising (+10) 15474 | -6/DSF | Ambient heat levels rising (+10) 15486 | -6/DSF | Entered Factory 15486 | -5/Factory | Evolved 2 slots: Utility x2 15740 | -5/Factory | Found Unknown Device 15740 | -5/Factory | Identified Launcher Loader 15786 | -5/Factory | First assault squad dispatched 15894 | -5/Factory | Discovered new exit (range 14) 16012 | -5/Factory | Entered another Factory area 16012 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16132 | -4/Factory | Discovered new exit (range 6) 16224 | -4/Factory | Identified exit to Garrison 16224 | -4/Factory | Entered Garrison 16254 | -4/Garrison | Triggered checkpoint 16289 | -4/Garrison | Learned Research security intel 16308 | -4/Garrison | Triggered checkpoint 16381 | -4/Garrison | Lost 11 parts (1p4n2u4w) 16718 | -4/Garrison | Triggered checkpoint 16718 | -4/Garrison | Build established: Scavenger-Tank 17081 | -4/Garrison | Triggered checkpoint 17102 | -4/Garrison | Spotted B-86 Titan 17104 | -4/Garrison | Triggered checkpoint 17128 | -4/Garrison | Allies destroyed B-86 Titan 17509 | -4/Garrison | Discovered new exit (range 9) 17651 | -4/Garrison | Triggered checkpoint 17667 | -4/Garrison | Triggered checkpoint 17705 | -4/Garrison | Core integrity fell below 50% 17732 | -4/Garrison | Destroyed 8 combat bots 17751 | -4/Garrison | Lost 15 parts (3p4n3u5w) 18218 | -4/Garrison | Discovered new exit (range 11) 18239 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 18514 | -4/Garrison | Destroyed 8 combat bots 18568 | -4/Garrison | Discovered new exit (range 15) 18641 | -4/Garrison | Lost 4 parts (1p1n2w) 18695 | -4/Garrison | Rescued a captive Derelict 19042 | -4/Garrison | Triggered checkpoint 19224 | -4/Garrison | Found Adv. Powered Armor 19227 | -4/Garrison | Found Adv. Powered Armor 19229 | -4/Garrison | Found Adv. Powered Armor 19233 | -4/Garrison | Found Adv. Powered Armor 19358 | -4/Garrison | Triggered checkpoint 19584 | -4/Garrison | Triggered checkpoint 19663 | -4/Garrison | Entered Research 19663 | -3/Research | Evolved 2 slots: Weapon x2 19999 | -3/Research | Build established: Scavenger-Executioner 20380 | -3/Research | Discovered new exit (range 16) 20663 | -3/Research | First assault squad dispatched 20867 | -3/Research | Lost 8 parts (2n3u3w) 21372 | -3/Research | System corruption reached 10% 22157 | -3/Research | Lost 14 parts (3p2n5u4w) 22164 | -3/Research | Destroyed 8 combat bots 22187 | -3/Research | Core integrity fell below 50% 22190 | -3/Research | Released all parts (10) 22219 | -3/Research | Lost 5 parts (2p1u2w) 22224 | -3/Research | Core integrity fell below 20% 22228 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 22192_ Slammed into R-10 Processor. 22192_ U-05 Engineer builds a Wall. 22197_ Slammed into K-01 Serf. 22210_ Penetrated by Slug. 22211_ Slammed into W-44 Eye. 22217_ G1RKR>ZV3SMJDJLZ0#GGRG#C6PKGXT 22220_ C-30 ARC bursts open, deploying its payload. 22220_ G-73 Enforcer unfolds itself. 22220_ L-61 Swordsman unfolds itself. 22220_ G-67 Veteran unfolds itself. 22220_ E-15 Imp unfolds itself. 22223_ Acquired Smartbomb Launcher. 22224_ System corrupted: Smartbomb Launcher failed to launch. 22225_ E-15 Imp destroyed. 22226_ Smartbomb Launcher destroyed. 22226_ Penetrated by Slug. 22227_ Critical hit (Burn: +50). 22227_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????############/####+##??????????????????? | | ???????????# ] #??????????????????? | | ????????????# #??????????????????? | | ????????????# """ = #??????????????????? | | ????????????# """S"" #??????????????????? | | ????????????# """""" #??????????????????? | | ????????????# !! #??????????????????? | | ????????????# ! #??????????????????? | | ????????????####/#/######+#####??????????????????? | | ???????????????# +????????????????????????????? | | ???????????????# #???? =??????????????????????? | | ???????????????# p#???? =!?????????????????????? | | ???????????????# #???? =!?????????????????????? | | ???????????????# p#????w ????????Y?????????????? | | ???????????????# #???? ??????????????????????? | | ???????????????# p #?###+##?????????????????????? | | ???????????????# #?# #?????????????????????? | | ???????????????# #?# #?????????????????????? | | ???????????????# ### #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# !!%! #???????? "??????????? | | ???????????????# k = g #???? ""?????????? | | ???????????????# l # g ???????????? | | ???????????????# | @%g """ ??????????????? | | ???????????????+ # """ ??????????????? | | ???????????????# #? """ ???????????????? | | ???????????????# s!! #?? ?????????????????? | | ???????????????# !! #??? ????????????????? | | ???????????????#ws !! #?????????????????????? | | ???????????????# s #?????????????????????? | | ???????????????# = #?????????????????????? | | ??????????????k #?????????????????????? | | ????????????? ########?????????????????????? | | ???????????? = ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????????! ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 130 Energy Generation 55 Energy Capacity 760 Matter Stores 418 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 40 EM Shielding 2 Armor Coverage 1250 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 41 Authchip Count 2 Item Schematics ----------------- Signal Interpreter | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 18% | -10/Materials Hvy. Assault Cannon | 8% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketProjectileLegs Manual? 0 Play Time 03:10:28 Cumulative 56.2 hours Start 2025.08.08 @ 05:10:11 End 2025.08.08 @ 23:15:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 45 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93750470-73ae-4d1b-abdf-9dc761cb27b3