Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 20:07:40 Player: Mercey Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (40) 200 Value Destroyed (1107) 1107 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7847 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 156/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Q-thruster Precision Phase Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Transmission Jammer Advanced ECM Suite Cloaking Device Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Precision Phase Gun Compact HERF Cannon Powered Hammer > --- INVENTORY -------- Angular Momentum Engine Q-thruster Hacking Suite Linear Accelerator Improved Remote Datajack [Rating: 128] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Transmission Jammer Storage Small Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Backup Plating I Weapon Hypervelocity Gauss Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 . . 2 2 2 2 2 . Power 3 | . . . . . . . . 1 . 1 1 . Propulsion 5 | . . 2 1 1 . . . . 1 . . . Utility 7 | . . . 1 1 . . 1 1 1 1 1 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 93 | 6 4 13 14 6 10 1 12 7 8 6 3 3 Power 13 | 1 . 1 4 . 1 . 1 1 1 1 2 . Engine 7 | 1 . 1 3 . . . 1 1 . . . . Core 3 | . . . 1 . 1 . . . . . 1 . Reactor 3 | . . . . . . . . . 1 1 1 . Propulsion 38 | 2 2 7 7 2 2 1 5 2 6 2 . . Treads 7 | . . . 4 2 1 . . . . . . . Leg 5 | 2 2 . 1 . . . . . . . . . Wheel 2 | . . . 1 . 1 . . . . . . . Hover 14 | . . 1 . . . 1 5 1 6 . . . Flight 10 | . . 6 1 . . . . 1 . 2 . . Utility 20 | 1 1 1 1 2 4 . 4 3 1 1 . 1 Device 7 | . . . . 2 2 . 1 1 . 1 . . Storage 2 | 1 1 . . . . . . . . . . . Processor 7 | . . 1 1 . 2 . 1 1 1 . . . Hackware 4 | . . . . . . . 2 1 . . . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 1 4 2 2 3 . 2 1 . 2 1 2 Energy Gun 6 | 2 . 1 . 1 . . . . . 1 1 . Energy Cannon 2 | . . . 1 . . . . . . 1 . . Ballistic Gun 9 | . 1 2 1 . 3 . 2 . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . 1 Launcher 1 | . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 1 . . . 1 2 . . Parts Lost 41 | . 1 6 12 . 8 . . . 3 1 2 8 Power 7 | . . 1 3 . . . . . . . 1 2 Propulsion 19 | . . 2 7 . 5 . . . 1 1 1 2 Utility 5 | . . . . . 2 . . . . . . 3 Weapon 10 | . 1 3 2 . 1 . . . 2 . . 1 Highest Loss Streak 8 | . 1 3 5 . 8 . . . 3 1 2 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 1 6 6 7 7 6 4 4 4 4 4 4 3 Power . | . 1 1 . . . 1 1 . 1 1 1 . Propulsion . | . 1 . . . . . . . . . 1 1 Utility 2 | . 1 2 4 4 4 2 1 2 1 1 1 . Weapon 1 | . 2 1 2 3 2 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . 1 1 . . 2 . 1 . . . . . Power 1 | . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . 1 . 1 . . . . . Weapon 2 | . . 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 86 83 95 83 83 97 99 91 94 90 71 Engine 6 | . 14 11 5 7 5 . 5 11 5 9 4 6 Reactor 1 | . . . . . . . . . 4 4 7 3 Treads 9 | . . . 12 30 29 7 . . . . . . Leg 2 | . 28 . 2 3 . . . . . . . . Hover 13 | . . . 3 . . 6 37 35 30 30 25 15 Flight 5 | . . 33 12 7 7 7 . . . . . . Device 8 | . . . . 6 6 15 15 11 14 18 17 14 Storage 4 | . 14 11 9 7 5 . . . . . . . Processor 9 | . . 10 18 15 12 15 12 5 5 4 4 3 Hackware 4 | . . . . . . . 2 16 15 14 13 12 Energy Gun 4 | . 18 10 . 5 5 . . . . 2 5 3 Ballistic Gun 6 | . 8 8 13 3 . 7 13 11 8 . . . Ballistic Cannon 2 | . . . . 3 5 7 6 2 . . . 2 Impact Weapon 1 | . . . . . . . . 3 5 4 4 2 Peak Build Rating 128 | 6 8 15 26 39 39 35 67 85 97 124 128 116 Average Rating 50 | 4 6 11 20 34 32 34 60 82 87 116 127 95 On Entrance 48 | . 6 8 14 26 39 31 35 67 83 97 118 112 Naked Turns 64 | . . . . . 1 . . . . . . 63 Heaviest Build 67 | 14 19 14 22 24 24 17 35 49 49 58 63 67 Greatest Support 110 | 20 20 16 80 110 110 10 59 61 71 71 60 50 Greatest Overweight (x) 4 | 3 . 1 4 . 1 1 2 . . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 8 8 8 7 5 5 5 5 5 5 5 Most Carried 10 | 2 10 10 8 8 8 4 5 5 5 5 5 5 Average Carried 5 | 1 6 6 7 7 6 4 4 4 4 4 4 3 Final Capacity 10 | 8 10 8 8 8 5 5 5 5 5 5 5 5 Final Carried 10 | 2 10 8 8 8 4 4 4 5 5 5 5 2 Class Distribution -------------------- 37% | Mutant 20% | Hacker-Mutant 17% | Skirmisher 6% | Hacker-Sprinter 5% | Hacker-Skirmisher 4% | Gunner 4% | Sprinter 4% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Matter Collected 1523 | 128 207 159 346 . 236 34 19 258 . 102 4 30 Remotely . | . . . . . . . . . . . . . Salvage Created 1941 | . 299 114 927 . 153 32 19 295 . 102 . . Parts 73 | . 15 7 39 . 5 2 2 2 . 1 . . Haulers Intercepted 5 | . 1 1 2 . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 6 1 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 24 | . 5 4 10 . 3 1 . . . 1 . . Guns 18 | . 5 4 6 . 2 1 . . . . . . Cannons 5 | . . . 4 . 1 . . . . . . . Classes Destroyed 10 | . 3 1 2 . 1 1 1 1 . . . . Worker 2 | . . . . . . . 1 1 . . . . Builder 1 | . . . . . . . . 1 . . . . Hauler 5 | . 1 1 2 . . . . 1 . . . . Recycler 5 | . . . 4 . . . . 1 . . . . Watcher 3 | . 1 . 1 . . . . 1 . . . . Swarmer 4 | . . 4 . . . . . . . . . . Grunt 12 | . 5 . 6 . 1 . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . Sentry 5 | . . . 4 . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | . 2 4 6 . 2 1 1 4 . 1 . . Combat Bots Only 4 | . 2 4 2 . 2 1 . . . 1 . . Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Hostile Shots Fired 527 | . 27 69 90 . 74 4 20 1 26 13 31 172 Missed 184 | . 8 30 20 . 14 2 15 . 10 7 13 65 Hits 343 | . 19 39 70 . 60 2 5 1 16 6 18 107 Melee 25 | . . . . . 25 . . . . . . . Projectile 318 | . 19 39 70 . 35 2 5 1 16 6 18 107 AOE 3 | . . . . . . . . . 2 1 . . Critical Strikes 17 | . 2 4 4 . 5 . . . 1 . . 1 Damage Taken 7048 | . 260 472 1194 . 1632 30 90 41 516 191 454 2168 Core 2422 | . 67 127 262 . 438 16 15 . 21 15 91 1370 Absorbed by Shields 42 | . . . . . . . . . . . . 42 Regen/Repaired (Parts) 79 | . 50 . . . . . . . . . . 29 Core Remaining (%) 80 | 100 73 68 52 . . 35 98 100 98 98 . . Volleys Fired 143 | . 30 24 59 . 15 3 . . 5 6 . 1 Largest 2 | . 2 2 2 . 2 2 . . 2 2 . 2 Hottest 188 | . 90 70 83 . 120 64 . . 66 188 . 148 Shots Fired 271 | . 60 38 117 . 29 6 . . 7 12 . 2 Gun 213 | . 60 38 82 . 16 3 . . 7 6 . 1 Cannon 58 | . . . 35 . 13 3 . . . 6 . 1 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 159 | . 24 22 82 . 17 6 . . 7 . . 1 Thermal 100 | . 30 16 35 . 12 . . . . 6 . 1 Explosive . | . . . . . . . . . . . . . Electromagnetic 12 | . 6 . . . . . . . . 6 . . Robot Hit Streak 20 | . 11 8 20 . 19 3 . . 5 4 . 3 Robot Miss Streak 7 | . 3 2 7 . 2 2 . . 1 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 199 | . 39 27 81 . 26 4 . 7 7 7 . 1 Core Hits 75 | . 15 6 28 . 16 3 1 . 3 1 . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 8 | . 4 1 . . . . . . 1 2 . . Burn 7 | . 4 1 . . . . . . . 2 . . Smash 1 | . . . . . . . . . 1 . . . Melee Attacks 23 | . . . . . . . . 8 2 2 1 10 Impact 23 | . . . . . . . . 8 2 2 1 10 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4021 | . 457 289 1435 . 714 89 79 508 152 226 . 72 Guns 2168 | . 441 284 809 . 383 56 . . 51 117 . 27 Cannons 1074 | . . . 602 . 331 33 . . . 108 . . Explosions . | . . . . . . . . . . . . . Melee 565 | . . . . . . . . 464 101 . . . Ramming 214 | . 16 5 24 . . . 79 44 . 1 . 45 Kinetic 1595 | . 106 145 809 . 395 89 . . 51 . . . Thermal 1478 | . 274 139 602 . 319 . . . . 117 . 27 Explosive . | . . . . . . . . . . . . . Electromagnetic 169 | . 61 . . . . . . . . 108 . . Impact 565 | . . . . . . . . 464 101 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 . . . 2 . 2 . . 3 Average Corruption 1 | . . . 1 . . . 1 . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . 1 . . . 4 . 2 . . 1 Message Errors 1 | . . . . . . . 1 . . . . . Matter Fused 5 | . . . 1 . . . 3 . 1 . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 297 | . . . 17 . . . 7 230 43 . . . Projectiles 17 | . . . 17 . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 280 | . . . . . . . 7 230 43 . . . Knockbacks 10 | . . . 1 . 5 . 1 2 1 . . . Impact 5 | . . . 1 . . . 1 2 1 . . . Kinetic 5 | . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . 2 2 . . . 38 22 . . . 21 Shots . | . . . . . . . . . . . . . Rammed 29 | . . 2 6 . . . 5 2 . 1 . 13 Targets Rammed 32 | . 3 2 6 . . . 5 2 . 1 . 13 Kicked 3 | . 3 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 497 | . 279 127 436 . 434 10 . 1 130 497 22 57 Average Temperature 103 | . 90 48 49 . 199 7 . 1 34 149 22 21 Received Heat Transfer 1449 | . 186 186 585 . 216 . 21 9 12 36 . 198 Effects 16 | . . . 4 . 6 . . . . 6 . . Shutdowns 3 | . . . . . 1 . . . . 2 . . Energy Bleed 5 | . . . . . 2 . . . . 3 . . Interference 4 | . . . 4 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 4 . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 9 | . . . . . . . . 8 . 1 . . Impact Corruptions 11 | . . . . . . . 1 9 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . 1 . . Heat Transferred 3636 | . 1110 481 962 . 750 . . . . 296 . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 149 | . 79 106 106 10 . . 15 17 6 30 10 149 Initial 44 | . . 16 44 10 . . . . . . 10 . Average 13 | . 18 23 43 . . . . 2 . 4 1 14 Influence Increases 1386 | . 175 278 351 . 150 30 35 53 6 95 3 210 Destroy 0b10 Robot/C 480 | . 100 80 200 . 60 20 . . . 20 . . Destroy 0b10 Robot/NC 80 | . 10 5 35 . . . 5 25 . . . . Destroy Leader 116 | . 34 12 46 . . 10 . 4 . 10 . . Successful Hack 57 | . . . 5 . . . . 9 6 16 . 21 Destroy Structure 38 | . 1 1 5 . . . . . . 4 3 24 Partial Spotted 150 | . . 30 30 . . . 30 15 . 45 . . Lose Combat Pursuer 465 | . 30 150 30 . 90 . . . . . . 165 Influence Decreases 1263 | . 136 211 433 24 150 30 35 51 8 76 22 87 Entered New Map 110 | . . 23 62 14 . . . . 2 . 9 . Time Decay 908 | . 136 128 270 10 92 30 35 51 6 66 13 71 Lost Part 245 | . . 60 101 . 58 . . . . 10 . 16 Squads Dispatched 12 | . 1 . 1 . . . 2 2 2 1 2 1 Investigation 5 | . . . . . . . 1 2 1 . . 1 Extermination 2 | . . . . . . . 1 . 1 . . . Reinforcement 5 | . 1 . 1 . . . . . . 1 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Distress Signals 3 | . . . . . . . . . 1 . . 2 Communications Jammed 4 | . . . . . . . . 1 . . . 3 Distress Signals 4 | . . . . . . . . 1 . . . 3 Times Spotted 130 | . 10 18 19 1 12 1 6 8 11 4 4 36 Peak Tracking Total 16 | . 3 9 5 1 9 1 4 5 7 3 2 16 Tactical Retreats 27 | . 2 7 2 . 2 . 1 . 5 2 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Traps Triggered 5 | . . . 2 . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Machines Accessed 27 | . 3 . 1 . 1 . 2 10 4 4 . 2 Terminals 10 | . 1 . 1 . . . 2 3 2 1 . . Fabricators 3 | . . . . . . . . 2 1 . . . Repair Stations 3 | . 1 . . . . . . 1 . . . 1 Recycling Units 5 | . 1 . . . . . . 1 . 3 . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . 2 1 . . 1 Total Hacks 49 | . 8 . 4 . 1 . 3 18 6 4 . 5 Successful 32 | . 5 . 1 . 1 . 1 14 3 3 . 4 Failed 17 | . 3 . 3 . . . 2 4 3 1 . 1 Catastrophic 4 | . 1 . . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . . . . . 2 3 4 1 . . Terminals 19 | . 1 . 4 . . . 3 6 4 1 . . Fabricators 3 | . . . . . . . . 2 1 . . . Repair Stations 12 | . 4 . . . . . . 4 . . . 4 Recycling Units 8 | . 3 . . . . . . 2 . 3 . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . . . 2 1 . . 1 Terminal Hacks 9 | . . . 1 . 1 . 1 4 1 1 . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . 1 2 . . . . Level Access Points 3 | . . . . . . . . 1 1 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 8 | . 3 . . . . . . 2 . . . 3 Scan Component 5 | . 1 . . . . . . 2 . . . 2 Repair 2 | . 1 . . . . . . . . . . 1 Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . 1 . 2 . . Report Inventory 4 | . 1 . . . . . . 1 . 2 . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . 2 1 . . 1 Seal Access 4 | . . . . . . . . 2 1 . . 1 Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . Sabotage 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . . 1 4 1 3 . 1 Full Trace Events 5 | . 1 . . . . . 1 1 1 . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 192 | . . . . . . . . 192 . . . . Total Part Build Rating 21 | . . . . . . . . 21 . . . . Parts Repaired 2 | . 1 . . . . . . . . . . 1 Time 42 | . 26 . . . . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Active Infowar (turns) 5101 | . . 325 729 209 1193 184 579 342 629 354 164 393 Optics 2695 | . . . . . 112 184 579 342 629 292 164 393 Sensors 1055 | . . . . . 1055 . . . . . . . Machine Analysis 2339 | . . 325 729 209 1076 . . . . . . . Cloaking 1850 | . . . . . . . . 341 629 354 164 362 Jamming 2055 | . . . . 170 132 184 280 335 105 292 164 393 ECM 1416 | . . . . 34 . . 71 7 564 183 164 393 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Turns Passed 6071 | 70 546 338 740 209 1414 184 621 342 629 354 164 460 Spaces Moved 4697 | 45 310 425 366 124 979 185 591 594 372 272 160 274 Core 83 | 10 . . 1 . 2 . . . . . . 70 Treads 989 | . . . 141 124 724 . . . . . . . Legs 345 | 35 310 . . . . . . . . . . . Wheels 359 | . . . 78 . 68 185 28 . . . . . Hover 2238 | . . 11 62 . . . 563 594 372 272 160 204 Flight 683 | . . 414 84 . 185 . . . . . . . Fastest Speed 20 | 50 120 31 31 159 35 95 40 40 20 20 20 24 Average Speed 82 | 132 120 56 123 160 130 95 43 40 43 20 96 87 Slowest Speed 250 | 200 120 120 250 163 160 95 185 48 44 20 104 108 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 37 51 30 3 79 21 16 18 10 8 9 30 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 . 1 . . . 1 . Scrap Searched 4 | . . . . . 4 . . . . . . . Spaces Dug 11 | . . . . . . . . . . 2 1 8 Terrain Destroyed 14 | . . . 1 . 1 . . . . 2 1 9 Melee 11 | . . . . . . . . . . 2 1 8 Projectile 3 | . . . 1 . 1 . . . . . . 1 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Tes Total 6560 | 52 429 489 531 133 1076 188 959 681 828 554 167 473 Wait 1435 | . 66 10 74 . 59 . 325 56 434 259 1 151 Move 4683 | 44 309 422 365 123 978 184 590 593 371 271 159 274 Hop 1 | . . 1 . . . . . . . . . . Pick Up 44 | 2 10 4 8 . 6 . 8 4 1 . 1 . Fast Attach 65 | 6 2 8 9 5 9 1 6 6 3 5 1 4 Attach 43 | . 1 8 6 1 4 . 6 4 1 4 1 7 Detach 22 | . 1 5 . 1 . . 6 1 1 3 . 4 Swap 16 | . 3 . 1 . . . 3 2 5 1 1 . Drop 43 | . 4 5 3 3 4 . 10 5 5 2 2 . Fire 143 | . 30 24 59 . 15 3 . . 5 6 . 1 Melee 23 | . . . . . . . . 8 2 2 1 10 Ram 24 | . . 2 1 . . . 5 2 . 1 . 13 Kick 3 | . 3 . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 9 Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research -2/Testing History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Repaired Lgt. Assault Rifle 346 | -10/Materials | Discovered new exit (range 7) 586 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x2 892 | -9/Materials | Lost 3 parts (1p1n1w) 935 | -9/Materials | Discovered new exit (range 10) 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -8/Materials | Lost 4 parts (1p3n) 1374 | -8/Materials | Lost 5 parts (1p2n2w) 1554 | -8/Materials | Discovered new exit (range 16) 1693 | -8/Materials | Identified exit to Factory 1695 | -8/Materials | Entered Factory 1695 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -7/Factory | Discovered new exit (range 3) 1748 | -7/Factory | Identified exit to Factory 1881 | -7/Factory | Discovered new exit (range 8) 1894 | -7/Factory | Identified exit to Lower Caves 1904 | -7/Factory | Entered Lower Caves 2228 | -7/Lower Caves | Build established: Skirmisher 2920 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2980 | -7/Lower Caves | Released all parts (5) 2982 | -7/Lower Caves | Core integrity fell below 50% 3010 | -7/Lower Caves | Lost 8 parts (5n2u1w) 3028 | -7/Lower Caves | Encountered a Warlord checkpoint 3274 | -7/Lower Caves | Build established: Mutant 3290 | -7/Lower Caves | Discovered new exit (range 18) 3318 | -7/Lower Caves | Entered another Lower Caves area 3341 | -7/Lower Caves | Discovered exit to Factory (range 12) 3461 | -7/Lower Caves | Spotted B-75 Beast 3502 | -7/Lower Caves | Entered Factory 3502 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3803 | -6/Factory | Identified exit to DSF 4041 | -6/Factory | Discovered new exit (range 6) 4119 | -6/Factory | Discovered new exit (range 9) 4123 | -6/Factory | Entered another Factory area 4123 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4189 | -5/Factory | Identified exit to DSF 4289 | -5/Factory | Identified exit to Factory 4324 | -5/Factory | Found Prototype Processor 4379 | -5/Factory | Fabricated Field Propulsion Drive (x2) 4422 | -5/Factory | Fabricated Centrium Leg? 4465 | -5/Factory | Entered another Factory area 4465 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4466 | -4/Factory | Identified Exp. Targeting Computer 4561 | -4/Factory | Build established: Hacker-Mutant 5051 | -4/Factory | Identified exit to Research 5065 | -4/Factory | Lost 3 parts (1n2w) 5094 | -4/Factory | Entered Research 5094 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5140 | -3/Research | Identified exit to Research 5165 | -3/Research | Spotted B-86 Titan 5269 | -3/Research | Discovered new exit (range 5) 5389 | -3/Research | Build established: Hacker-Sprinter 5448 | -3/Research | Entered another Research area 5448 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5562 | -2/Research | Discovered new exit (range 8) 5612 | -2/Research | Entered Testing 5889 | -2/Testing | Repaired Cloaking Device 6005 | -2/Testing | Released all parts (14) 6033 | -2/Testing | Core integrity fell below 50% 6034 | -2/Testing | Lost 6 parts (2p1n3u) 6056 | -2/Testing | Core integrity fell below 20% 6072 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06052_ Triggered Stasis Trap. 06052_ A bubble of rippling energy engulfs the area. 06052_ Field strength at 94. 06053_ Field strength at 88. 06054_ System corrupted: Component data lost. 06054_ Field strength at 82. 06055_ Field strength at 76. 06055_ Slug penetrates Wall. 06056_ Field strength at 58. 06057_ Field strength at 52. 06058_ Field strength at 40. 06058_ Slug penetrates Wall. 06059_ Field strength at 22. 06060_ Field strength at 16. 06061_ Field strength at 10. 06061_ Slug penetrates Wall. 06061_ Stasis field depleted. 06062_ Wall collapses. 06064_ Slug penetrates S-43 Plague. 06064_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????# #???????????????????? | | ?##""""##?????????####### #???????????????????? | | ?#" "#?????????# # #???????????????????? | | ?# """########### /@ #???????????????????? | | ?# "# s s " # #???????????????????? | | ?# # ###### # #???????????????????? | | ######/##= #? # !# #???????????????????? | | = [%* #? ###+########???????????????????? | | ########"= # # ?????????????????????????? | | ?????#### # # #???????????????????????? | | ?????# + # """ #???????????????????????? | | ?????# #### # """ #???????????????????????? | | ?????# #??? # """ #???????????????????????? | | ?????#### #???? !# #???????????????????????? | | ????????# #????###########???????????????????????? | | ????????# ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 62 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 80 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 44 Item Schematics ----------------- Adv. ECM Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -5/Factory | Preloaded Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 37% | -10/Materials Cloaking Device | 17% | -2/Testing Alien Tech Used ----------------- None Achievements -------------- Brute Force Can't Catch Me Dangerous Findings Challenges ------------ None Game ------ Seed ReflexParticleTorch Manual? 0 Play Time 01:28:04 Cumulative 36.6 hours Start 2025.08.23 @ 18:40:54 End 2025.08.23 @ 20:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 941f16ff-8f86-46bd-95d0-2b05018b9d2e