Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.13 @ 18:22:42 Player: Boris Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (367) 1835 Value Destroyed (14639) 14639 Prototype IDs (104) 2080 Alien Tech Used (3) 600 Bonus (37649) 37649 TOTAL SCORE: 68503 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2462 Follower Combat Kills 2727 Entered Garrisons 200 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 580 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2720 Cogmind --------- Core Integrity 1540/1600 Matter 225/300 Energy 420/1500 System Corruption 3% Temperature Cool (0) Movement Hovering (117) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (7) --- Combat Antigrav System Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Assembled Biocell Array Assembled Combat Suite Advanced Targeting Computer Experimental Core Analyzer Quantum Capacitor Improved Force Field > --- WEAPON (3) ------- Null Cannon Vortex Catalyst Activator > --- INVENTORY (15) --- Cooled Antigrav System Energy Well (0) Experimental Energy Well (0) Advanced Matter Compressor (400) High-powered Transdimensional Reconstructor Subatomic Replicator Railgun Helical Railgun Mini Smartbomb Launcher Advanced Remote Datajack Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Assembled Biocell Array Spectral Analyzer Assembled Combat Suite Advanced Targeting Computer Experimental Targeting Computer Quantum Capacitor Improved Force Field Ghost Barrier > --- WEAPON ----------- Null Cannon Helical Railgun Mini Smartbomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Cooled Antigrav System Energy Well Experimental Energy Well Advanced Matter Compressor Experimental Core Analyzer Antimissile System High-powered Transdimensional Reconstructor Subatomic Replicator Railgun Vortex Catalyst Activator Field Lobotomy Kit [Rating: 203] Favorites ----------- Power Particle Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device GOLEM Unit Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . 1 . . . . 1 . . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 384 | 4 4 6 15 . . 1 10 49 26 19 7 2 . 7 57 5 6 11 29 4 10 7 . 5 6 6 4 2 14 . 21 21 7 2 3 14 Power 29 | . 1 . 2 . . . . 3 1 2 . . . . 2 . . . 2 . . . . 2 1 1 . . 1 . 3 4 2 . 1 1 Engine 13 | . 1 . 2 . . . . 2 1 1 . . . . 2 . . . . . . . . . . . . . . . 2 2 . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . 2 1 1 . . 1 . 1 2 2 . 1 1 Propulsion 86 | 2 . 3 1 . . . 4 17 5 3 1 1 . 2 19 . . . 4 . 3 2 . 1 2 1 . . 5 . 5 3 1 1 . . Treads 5 | 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Leg 17 | . . . . . . . . 4 . . 1 1 . . 4 . . . 1 . . . . . 2 . . . 4 . . . . . . . Wheel 9 | . . 2 1 . . . . . . . . . . . . . . . . . 3 2 . . . 1 . . . . . . . . . . Hover 53 | . . . . . . . 4 13 5 3 . . . . 14 . . . 3 . . . . . . . . . 1 . 5 3 1 1 . . Flight 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 166 | . 1 1 5 . . 1 3 21 3 4 4 . . . 25 2 6 7 16 3 5 3 . 2 3 4 3 2 6 . 11 12 2 . 2 9 Device 93 | . . . 2 . . . 2 13 2 3 4 . . . 13 2 5 1 9 2 2 . . 1 . 2 1 2 4 . 7 7 1 . 1 7 Storage 16 | . 1 . . . . . 1 1 . . . . . . 1 . . . 1 1 2 2 . 1 1 2 1 . . . 1 . . . . . Processor 16 | . . . . . . . . 2 . . . . . . 1 . . 5 . . . . . . . . . . 1 . 2 2 1 . . 2 Hackware 11 | . . . . . . . . 1 . 1 . . . . 5 . . . . . 1 1 . . . . . . . . 1 . . . 1 . Protection 29 | . . 1 3 . . 1 . 4 1 . . . . . 5 . 1 1 6 . . . . . 2 . 1 . 1 . . 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 103 | 2 2 2 7 . . . 3 8 17 10 2 1 . 5 11 3 . 4 7 1 2 2 . . . . 1 . 2 . 2 2 2 1 . 4 Energy Gun 11 | 2 . 2 1 . . . . . . 1 . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 11 | . . . 1 . . . . . . . . . . 2 4 . . . . . 1 . . . . . . . . . . 1 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . . . . . 5 2 1 1 . 1 2 1 . . 1 . 1 1 . . . . 1 . 1 . 1 . . . . 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . 2 Impact Weapon 8 | . 2 . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . 3 3 6 4 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . 1 3 . 1 . . 2 3 1 . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . . . . 3 3 3 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 2 . . . . 3 . 5 1 . . . 3 . . 5 13 1 . . . . 2 1 . . 8 . 2 4 . 2 . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 65 | . . . 3 . . . . 11 4 . 3 . . 7 5 . 1 3 9 2 2 3 . . 2 1 . 2 . . 1 2 1 . 1 2 Power 7 | . . . 1 . . . . 2 . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 Propulsion 30 | . . . 1 . . . . 6 3 . 2 . . 4 4 . . . 4 1 1 3 . . 1 . . . . . . . . . . . Utility 23 | . . . 1 . . . . 1 1 . 1 . . 2 . . 1 2 4 1 . . . . 1 1 . 2 . . 1 1 1 . 1 1 Weapon 5 | . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 8 | . . . 1 . . . . 7 2 . 2 . . 6 2 . 1 3 8 2 2 2 . . 1 1 . 2 . . 1 1 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 70 97 91 88 88 88 99 91 93 92 87 90 92 62 91 93 92 89 87 82 83 85 82 88 93 84 88 86 81 89 83 88 84 95 92 89 Engine 3 | . 12 14 10 11 11 11 9 4 6 6 . . . . 3 6 6 6 . . . . . . . . . . 2 . . . 1 . . . Reactor 4 | . . . . . . . . . . . 7 7 7 7 2 . . . 5 6 5 5 5 8 11 9 10 10 5 5 3 4 6 8 9 12 Treads 1 | . 28 28 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Leg 7 | . . . . . . . . 3 . . 1 13 15 7 9 . . . 3 12 10 11 11 11 14 15 15 15 19 26 7 . . . . . Wheel 3 | . . . 15 11 11 11 . . . . . . . . . . . . . . 8 14 11 11 10 9 10 10 6 . . . . . . . Hover 13 | . . . . . . . 36 30 34 35 32 23 23 . 14 33 33 33 24 18 4 . . . . . . . . . 15 23 25 26 24 24 Device 9 | . . . 10 11 11 11 9 6 11 7 14 15 15 5 3 13 12 5 6 11 6 5 5 5 5 10 20 18 14 21 18 18 13 17 18 21 Storage 8 | . 3 14 11 11 11 11 9 7 7 7 7 7 7 7 5 6 6 6 6 10 10 10 11 10 11 10 9 10 10 10 9 9 8 8 8 8 Processor 5 | . . . . . . . . 7 7 7 7 7 7 7 6 6 6 8 6 6 5 5 5 5 5 5 . . 1 5 6 12 14 17 14 10 Hackware 3 | . . . . . . . . 3 . 6 . . . . 17 6 6 2 . . 3 5 5 5 5 5 . . . . 4 4 4 4 4 4 Protection 4 | . . 11 11 11 11 11 9 2 1 . . . . . 2 . . 5 11 . 4 5 5 5 4 5 5 5 5 5 3 3 . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . 12 16 16 17 17 17 11 12 10 10 10 5 4 . 2 4 3 Launcher 2 | . . . . . . . . . 1 . 4 4 7 6 1 6 6 6 6 2 . . . . . . 2 5 4 5 3 4 4 4 4 2 Impact Weapon 3 | . 26 19 30 33 33 33 19 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 15 15 14 7 7 7 . . . . . 5 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 1 . 2 2 . 7 11 12 6 5 6 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 4 33 36 46 46 46 46 36 36 38 34 36 34 34 35 42 43 47 50 45 68 102 112 112 112 110 113 115 104 120 113 114 87 77 84 104 124 Greatest Support 150 | 20 40 40 22 12 12 12 32 40 39 39 39 35 35 15 47 57 45 45 54 60 60 42 32 60 32 32 52 50 150 150 150 85 105 106 106 106 Greatest Overweight (x) 10 | 1 . 1 3 3 3 3 1 3 1 1 1 1 . 2 1 . 1 1 1 2 10 10 3 3 6 6 2 3 3 . 1 1 . . . 1 Average Overweight (x) . | . . . 2 3 3 3 . . . . . . . 1 . . . . . 1 2 2 3 2 3 3 1 2 1 . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 7 15 15 15 15 15 10 10 10 10 10 10 10 10 9 10 10 10 10 9 9 9 15 14 14 14 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 5 15 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 14 15 15 15 15 15 15 15 15 Average Carried 11 | 1 4 10 14 15 14 15 9 9 9 9 9 10 10 9 9 9 9 9 9 9 9 9 14 14 14 14 11 13 14 15 14 14 13 14 15 13 Final Capacity 15 | 5 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 5 15 15 15 15 15 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 15 15 14 15 12 14 15 15 15 13 13 15 15 11 Class Distribution -------------------- 21% | Scavenger-Mutant 21% | Mutant 13% | Scavenger-Golem 10% | Hacker-Mutant 5% | Golem 4% | Trapper-Mutant 3% | Scavenger-Scout 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Golem | -5/Extension Commander-Golem | -5/Cetus Scavenger-Golem | -5/Archives Scavenger-Golem | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Scout | -2/Testing Generator-Scout | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 7030 | 240 . 70 175 8 . 28 100 530 520 198 199 137 . 275 650 50 115 47 570 104 179 149 . 55 53 23 182 452 604 250 174 343 290 75 25 160 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15705 | . . 291 920 171 . 34 293 1192 661 331 299 393 . 207 1371 30 219 . 705 259 1742 824 263 547 1439 26 289 527 169 558 310 620 230 94 142 549 Parts 698 | . . 9 18 2 . 1 13 88 52 30 8 6 . 9 82 . 16 . 25 7 67 38 8 28 51 4 6 22 8 27 16 22 14 2 10 9 Haulers Intercepted 16 | . . . 3 . . . 2 3 . 1 . . . . 4 . . . . . . . . . 2 . . . . . 1 . . . . . Recyclers Shooed 6 | . . . . . . . . 1 . 2 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . . 5 4 . 7 . . 17 . . 7 . . . . . . 6 12 . 26 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 247 | . . 9 15 . . 3 3 8 26 2 8 4 . 8 10 . 7 . 13 4 17 9 3 3 18 . 8 15 5 15 2 10 8 . 7 7 Melee 50 | . . 3 8 . . 2 2 8 7 2 4 1 . 1 8 . . . 4 . . . . . . . . . . . . . . . . . Guns 8 | . . 2 1 . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . 1 . Cannons 78 | . . . . . . . . . . . . . . . . . . . . 4 15 8 2 3 18 . 3 4 1 4 2 9 . . 1 4 AOE 95 | . . . . . . . . . 19 . 4 3 . 7 . . 7 . 8 . 1 1 . . . . 5 11 4 11 . . 8 . 5 1 Classes Destroyed 30 | . . 6 3 . . . 1 2 2 . 1 2 . . . 1 . . 3 . 2 . . . 1 . . 1 2 . . 1 . . 1 1 Worker 28 | . . 2 2 2 . . 1 6 . 4 . . . . 5 . . . . . . . . . 1 . . . . . 1 . 2 1 1 . Builder 13 | . . 1 1 . . . 1 3 . 1 . . . . 2 . . . . . 1 1 . . . . . . . . 1 . 1 . . . Tunneler 13 | . . 1 1 3 . . 1 2 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . Hauler 16 | . . . 3 . . . 2 3 . 1 . . . . 4 . . . . . . . . . 2 . . . . . 1 . . . . . Recycler 15 | . . . 1 1 . . . 4 . 1 . . . . 1 . . . . . 5 1 . . . . . . . . . . . 1 . . Minesweeper 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . Operator 17 | . . . . . . . 1 3 1 1 . . . . 2 . . . . . . 1 . 8 . . . . . . . . . . . . Watcher 13 | . . . 1 . . . . 4 . . . . . . 3 . . . . . 1 1 . . 1 . . . . . . . 1 . . 1 Swarmer 60 | . . 5 . . . 3 . 1 17 . 2 . . 5 . . 3 . . . . . . . . . . 6 . 5 . 4 4 . 5 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Grunt 77 | . . 2 8 . . . 1 2 5 . 5 2 . 3 3 . 3 . . 2 7 5 1 . 6 . 6 3 2 8 . 1 2 . . . Brawler 6 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 2 . . . . . . . . Duelist 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 39 | . . 2 7 . . . 2 1 3 . 1 1 . . 4 . . . . 1 4 3 . 3 3 . . 1 . . 1 1 . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Programmer 23 | . . . . . . . . 3 . 2 . . . . 3 . . . . . 3 . . . 5 . . . . 2 1 4 . . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . . 5 3 4 . 3 2 5 7 4 6 3 . 3 4 1 5 . 5 2 7 4 1 5 8 1 6 7 4 5 2 4 8 2 8 2 Combat Bots Only 7 | . . 3 3 . . 3 1 3 7 1 6 3 . 3 2 . 5 . 5 2 5 3 1 2 7 . 6 7 4 5 1 4 4 . 7 2 Max Kills in Single Turn 4 | . . 1 1 1 . 1 1 1 3 1 2 2 . 2 1 1 3 . 2 2 1 1 1 1 2 1 2 3 2 3 1 1 4 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 3 . 2 2 . 2 . . 3 . 2 . 1 1 . . . . 2 3 2 3 . . 4 . 2 1 Melee 1 | . . 1 1 . . 1 1 1 1 1 1 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 12525 | . . 485 608 . . 23 44 1085 412 179 281 10 . 728 911 24 55 206 1510 217 957 435 50 62 993 23 295 387 181 97 374 923 70 286 181 433 Core 1832 | . . 67 122 . . 13 . 95 95 28 11 . . 221 153 . . 34 181 . 15 39 . 43 182 . 37 34 18 25 64 194 22 79 15 45 Absorbed by Shields 935 | . . . 80 . . 24 . . 292 . . . . . . . . . . . . . . . . . . . 49 28 22 . . . 191 249 Redirected to Shielding 263 | . . . 24 . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . 161 . . . . Regen/Repaired (Parts) 652 | . . . 55 . . . . 60 . . . . . . 359 . . . . . 48 . . . . 93 . . 37 . . . . . . . Core Remaining (%) 76 | 100 . 73 . . . 66 100 . . . . . . 35 . . . . . 56 . . . . 72 . . . . 90 . 64 . 93 . 96 Volleys Fired 564 | . . 7 6 . . . . . 14 . 3 4 . 10 5 . 5 2 21 8 62 26 17 25 43 . 17 26 43 25 20 58 27 13 8 69 Largest 3 | . . 2 2 . . . . . 1 . 1 1 . 1 2 . 1 1 1 3 3 3 3 3 3 . 1 1 1 1 1 1 1 1 2 1 Hottest 168 | . . 80 80 . . . . . 46 . 80 80 . 80 56 . 80 75 80 75 80 80 75 75 75 . 80 80 80 80 25 25 80 130 168 130 Shots Fired 843 | . . 14 12 . . . . . 15 . 3 4 . 10 10 . 5 2 21 20 118 66 39 75 120 2 17 26 43 25 20 58 27 13 10 68 Gun 80 | . . 14 12 . . . . . . . . . . . 10 . . . 12 . 3 . . . . . . . . . . . 21 5 3 . Cannon 661 | . . . . . . . . . . . . . . . . . . 2 . 20 113 63 39 75 120 2 10 18 36 15 19 57 . 8 4 60 Launcher 95 | . . . . . . . . . 15 . 3 4 . 10 . . 5 . 9 . 2 2 . . . . 7 8 7 10 . . 6 . 3 4 Special 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 4 Kinetic 42 | . . . . . . . . . . . . . . . 10 . . . . . 3 . . . . . . . . . . . 21 5 3 . Thermal 671 | . . . . . . . . . . . . . . . . . . . 12 20 113 63 39 75 120 2 10 18 36 15 19 57 . 8 4 60 Explosive 91 | . . . . . . . . . 15 . 3 4 . 10 . . 5 . 9 . 2 2 . . . . 7 8 7 10 . . 6 . 3 . Electromagnetic 28 | . . 14 12 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 30 | . . 7 9 . . . . . 6 . 9 . . 15 5 . . . 4 10 18 8 8 16 30 1 11 13 4 4 9 12 4 4 6 30 Robot Miss Streak 5 | . . 5 1 . . . . . . . . . . . 4 . . . 1 2 3 2 2 2 2 1 . 1 2 1 1 1 2 . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 18 36 15 16 24 . . . 53 Shots Hit Robots 792 | . . 26 60 7 . 4 21 61 31 21 12 7 . 10 68 4 4 . 32 14 72 44 23 49 70 1 10 12 7 11 13 22 12 2 5 57 Core Hits 541 | . . 5 9 . . 2 6 27 31 7 12 10 . 14 44 1 15 . 30 6 36 23 7 20 35 . 23 34 22 36 6 9 39 1 13 18 Critical Kills 8 | . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Critical Parts Destroyed 29 | . . 7 17 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Critical Strikes 51 | . . 8 21 1 . 1 3 3 3 . . . . . 2 . . . 3 . . . . . . . . . . . . . 2 1 . 3 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Smash 33 | . . 8 21 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . 3 1 . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . Melee Attacks 549 | . . 25 64 8 . 6 30 103 66 29 15 7 . 8 117 19 4 3 45 . . . . . . . . . . . . . . . . . Impact 119 | . . 25 64 8 . 6 15 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 207 | . . . . . . . 15 79 53 27 14 7 . 1 . . . . 11 . . . . . . . . . . . . . . . . . Piercing 220 | . . . . . . . . 23 12 . 1 . . 7 117 19 4 3 34 . . . . . . . . . . . . . . . . . Sneak Attacks 94 | . . 4 10 7 . 1 5 22 6 12 1 2 . . 20 2 1 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . 1 . . 5 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 60 | . . 3 18 1 . 3 5 4 3 4 . . . . 13 1 . . 5 . . . . . . . . . . . . . . . . . Damage Inflicted 54853 | . . 974 2326 529 . 224 969 2929 3127 1198 1476 1209 . 1467 2562 204 1064 172 2037 679 4258 2528 1210 2310 4194 79 1800 2142 1236 2653 608 976 2552 195 826 4140 Guns 1174 | . . 104 106 . . . . . . . . . . . 141 . . . 203 . 47 . . . . . . . . . . . 512 . 61 . Cannons 21243 | . . . . . . . . . . . . . . . . . . . . 679 3698 2104 1210 2310 3826 32 484 479 392 627 572 976 . 195 85 3574 Explosions 16110 | . . 27 54 . . . . . 1829 . 586 374 . 1275 27 . 899 . 813 . 513 368 . . 298 . 1316 1663 844 2026 . . 2040 . 680 478 Melee 15837 | . . 830 2166 529 . 224 969 2929 1298 1198 890 835 . 192 2387 204 165 . 1021 . . . . . . . . . . . . . . . . . Ramming 489 | . . 13 . . . . . . . . . . . . 7 . . 172 . . . 56 . . 70 47 . . . . 36 . . . . 88 Kinetic 761 | . . . . . . . . . . . . . . . 141 . . . . . 47 . . . . . . . . . . . 512 . 61 . Thermal 21554 | . . 27 54 . . . . . . . . . . . 27 . . . 203 679 3698 2104 1210 2310 3826 32 484 479 392 627 572 976 . 195 85 3574 Explosive 15226 | . . . . . . . . . 1829 . 586 374 . 1275 . . 899 . 813 . 513 368 . . . . 1316 1663 844 2026 . . 2040 . 680 . Electromagnetic 508 | . . 104 106 . . . . . . . . . . . . . . . . . . . . . 298 . . . . . . . . . . . Impact 4105 | . . 830 2166 529 . 224 356 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7353 | . . . . . . . 613 2371 1161 1198 890 835 . 52 . . . . 233 . . . . . . . . . . . . . . . . . Piercing 4379 | . . . . . . . . 558 137 . . . . 140 2387 204 165 . 788 . . . . . . . . . . . . . . . . . Entropic 478 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 478 Highest Corruption 12 | . . 2 1 1 1 1 . 2 3 5 5 5 5 5 1 1 1 12 . 5 1 1 1 1 4 4 4 8 8 1 6 12 . . . 3 Average Corruption 2 | . . 2 1 1 1 1 . 1 2 3 5 5 5 5 1 1 1 9 . 4 1 1 1 1 1 4 4 4 8 1 3 9 . . . 3 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . Effects 238 | . . . 2 1 2 1 . 11 22 15 11 13 2 31 2 5 2 3 . 3 8 4 1 1 9 15 13 15 2 . 3 38 . . . 3 Message Errors 61 | . . . 1 . 1 . . 4 4 4 4 5 2 7 . 3 . 1 . . 1 2 . . 1 3 4 5 . . . 8 . . . 1 Matter Fused 60 | . . . 1 1 1 . . 3 9 5 3 1 . 5 1 . . . . 1 3 2 . 1 2 5 1 2 1 . . 12 . . . . Heat Flow Errors 18 | . . . . . . . . . 1 4 1 . . 3 . 1 . . . . 1 . 1 . 1 1 2 . . . . 2 . . . . Energy Discharges 31 | . . . . . . . . 3 3 1 1 3 . 5 . 1 1 . . 1 2 . . . 1 1 2 1 . . 1 3 . . . 1 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Data Loss (minor) 25 | . . . . . . . . 1 3 1 1 2 . 4 1 . 1 2 . . . . . . 1 . 2 1 1 . . 4 . . . . Data Loss (major) 16 | . . . . . . . . . . . . 1 . 4 . . . . . . 1 . . . 1 3 2 1 . . . 3 . . . . Misfires 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . 1 . . 1 2 . . . . Alerts 11 | . . . . . . . . . 1 . 1 1 . 3 . . . . . 1 . . . . . . . 3 . . . 1 . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5911 | . . 462 1001 324 . 32 175 603 175 288 271 279 . 186 176 57 85 . 186 . 227 220 49 284 159 27 16 9 . 125 . 141 58 . . 296 Projectiles 1383 | . . . . . . . . . . . . . . . . . . . . . 219 197 49 284 151 27 . . . 125 . 141 . . . 190 Explosions 450 | . . . . . . . . . 65 . 18 . . 186 . . 24 . 13 . 8 . . . 5 . 16 9 . . . . 58 . . 48 Melee 4078 | . . 462 1001 324 . 32 175 603 110 288 253 279 . . 176 57 61 . 173 . . 23 . . 3 . . . . . . . . . . 58 Knockbacks 16 | . . 3 6 2 . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Impact 16 | . . 3 6 2 . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 796 | . . . . . . . . . 54 . . . . 267 . . . 172 . . . 79 . . 129 23 . 28 . . . . . . . 44 Shots 9 | . . . . . . . . . 1 . . . . 5 . . . . . . . 1 . . 1 . . 1 . . . . . . . . Rammed 12 | . . 3 . . . . . . . . . . . . . . . . . . . 2 . . 4 2 . . . . . . . . . 1 Targets Rammed 18 | . . 3 . . . . . . . . . . . . 3 . . . . . . 2 . . 4 2 . . . . 3 . . . . 1 Kicked 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . . 120 252 . . . 1 8 122 285 99 36 . 177 2 258 48 44 9 8 77 33 213 . 240 225 282 90 103 66 14 378 . . . 295 Average Temperature 74 | . . 46 134 . . . 1 8 18 137 47 16 . 37 2 130 23 25 4 3 23 21 117 . 30 90 118 36 41 29 6 157 . . . 91 Received Heat Transfer 2580 | . . 129 263 . . . 27 225 110 . 108 6 . 72 258 . 9 . 399 45 255 211 . . 45 . 105 69 50 . 36 75 18 45 . 20 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 40 | . . 11 19 3 . 2 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 73 | . . 16 33 13 . 2 5 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 Parts Melted 31 | . . . . . . . . . . . . . . . . . . . . . . 5 1 1 2 . . 1 1 . . 16 . 2 . 2 Heat Transferred 10732 | . . 50 50 . . . . . . . . . . . 50 . . . 222 375 1925 1150 661 1274 1900 25 250 275 187 293 275 500 . 100 50 1120 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 2814 | . 20 207 405 132 . 70 195 290 1273 805 . . . . 306 . . . . . 435 495 541 377 810 430 . . . . 345 2814 2158 1715 1353 1209 Initial 1577 | . . 7 . 102 . . 27 88 119 667 . . . . 105 . . . . . . 127 . 197 61 396 . . . . 179 168 1577 1213 1100 865 Average 460 | . 13 61 197 115 . 69 94 132 800 703 . . . . 159 . . . . . 175 194 296 269 290 330 . . . . 244 2235 1910 1641 1174 1061 Maximum Alert Level 5 | . . 1 2 . . . . 1 4 3 . . . . 1 . . . . . 2 2 2 1 3 2 . . . . 1 5 5 5 4 4 Low Security (%) 45 | 100 100 94 50 100 . 100 100 87 8 . . . . . 70 . . . . . 56 37 45 42 26 . . . . . 22 . . . . . Level 1 26 | . . 5 42 . . . . 12 2 . . . . . 29 . . . . . 42 60 17 57 50 66 . . . . 77 . . . . . Level 2 7 | . . . 6 . . . . . 17 55 . . . . . . . . . . . 2 36 . 21 33 . . . . . . . . . . Level 3 7 | . . . . . . . . . 52 44 . . . . . . . . . . . . . . 1 . . . . . . . . . . 58 Level 4 3 | . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . 3 . 100 41 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . . Squads Dispatched 110 | . . . 1 . . . . 7 . 7 . . . . 9 . . . . . 4 1 1 . 9 2 . 1 . . . 56 1 7 2 2 Investigation 16 | . . . 1 . . . . 1 . 3 . . . . 6 . . . . . 1 1 1 . 1 . . . . . . . 1 . . . Extermination 12 | . . . . . . . . 3 . 1 . . . . 2 . . . . . 1 . . . 3 1 . . . . . . . . . 1 Reinforcement 15 | . . . . . . . . 3 . 3 . . . . 1 . . . . . 1 . . . 4 . . . . . . . . . 2 1 Assault 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 56 . 7 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 38 | . . . . . . . . . . . . . . . 2 . . . . . 4 2 2 . 3 . . . 2 . 5 1 6 1 . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 592 | . 1 11 19 . . 2 7 31 24 15 14 1 . 12 22 5 13 . 44 4 22 24 12 14 28 . 9 15 39 12 17 96 44 14 12 9 Peak Tracking Total 37 | . 2 3 3 . . 2 3 8 5 7 5 3 . 4 6 4 5 . 37 3 4 5 5 2 6 1 8 8 11 5 10 29 18 18 6 4 Tactical Retreats 40 | . . 1 . . . . . 5 1 1 1 . . 1 1 1 . . . . . . . . 1 . 2 . . . 2 17 5 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 16 | . . . 1 . . . . 5 1 2 . . . . 2 . . . . . 2 . . . . . . . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 140 | . . . . . . . . 45 80 13 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 26 | . . . . . . . . 8 4 9 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Reused 11 | . . 1 . . . . . 6 . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Traps Extracted 16 | . . . . . . . . 8 . 4 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Installed 17 | . . 1 . . . . . 6 . 2 . . . . . 5 . . 3 . . . . . . . . . . . . . . . . . Triggered 16 | . . 1 . . . . . 6 . 1 . . . . . 1 1 . . . . . . . . . . . 4 2 . . . . . . Most Traps Carried 10 | . . 5 4 2 2 . . 4 2 4 4 4 4 4 4 4 10 10 10 2 2 2 2 2 2 2 2 2 2 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 59 | . . . . . . . . 3 4 . . . . . 4 2 . 3 1 . 3 2 4 3 16 1 . 1 1 . . 8 . 2 . 1 Max in Single Turn 9 | . . . . . . . . 1 1 . . . . . 2 . . 1 1 . 1 1 1 1 9 1 . 1 1 . . 1 . 1 . 1 Garrison Access 6 | . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 104 | . 1 . 7 . 2 . 1 20 3 10 1 . 4 1 12 2 . . . . 2 8 3 . 7 3 . . 3 . 5 . 2 . 2 5 Terminals 70 | . 1 . 5 . . . 1 14 3 8 . . . 1 5 1 . . . . . 8 3 . 7 2 . . . . 3 . 1 . 2 5 Fabricators 7 | . . . . . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 6 | . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . Total Hacks 306 | . 5 . 15 . 2 . 5 47 9 28 1 . 30 1 35 6 . . . . 5 30 9 . 22 6 . . 9 . 9 . 5 . 10 17 Successful 178 | . 3 . 7 . 2 . 2 18 2 12 1 . 30 1 29 6 . . . . 2 17 5 . 13 4 . . 9 . 5 . 1 . 1 8 Failed 128 | . 2 . 8 . . . 3 29 7 16 . . . . 6 . . . . . 3 13 4 . 9 2 . . . . 4 . 4 . 9 9 Catastrophic 34 | . . . 2 . . . . 10 3 3 . . . . . . . . . . . 2 1 . . 1 . . . . 1 . 4 . 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 6 . 8 . 1 . 4 17 6 17 . . . . 17 . . . . . . 9 1 . 16 2 . . 1 . 2 . . . 10 15 Terminals 206 | . 5 . 12 . . . 5 33 9 22 . . . 1 15 5 . . . . . 30 9 . 22 4 . . . . 6 . 1 . 10 17 Fabricators 19 | . . . . . . . . 1 . 2 . . . . 14 . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 18 | . . . 2 . . . . 6 . 4 . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . 7 . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 4 . . . Terminal Hacks 117 | . 2 . 3 . 2 . 2 7 2 5 1 . 30 1 8 6 . . . . . 14 5 . 10 2 . . 9 . 3 . 1 . . 4 Record 32 | . . . . . 1 . . . . . . . 11 1 . 5 . . . . . . 5 . 1 . . . 8 . . . . . . . Part Schematic 14 | . 1 . . . . . 1 . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 9 | . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . . 1 . 1 . . . Terminal Index 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . 1 Alert Level 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 Unreport Threat 7 | . . . . . . . . 1 . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . . Locate Traps 10 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . 4 . . . . . . . . 1 . . . . . Reprogram Traps 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . . . . . 1 . . . . 10 . . . . . . . . . . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 15 | . . . 2 . . . . 5 . 2 . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . Scan Component 9 | . . . 1 . . . . 3 . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Repair 6 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 3 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . 1 . 1 . . . . 3 . 4 . . . . 6 . . . . . . 3 . . 3 . . . . . . . . . 1 4 Terminals 23 | . 1 . 1 . . . . 3 . 4 . . . . 3 . . . . . . 3 . . 3 . . . . . . . . . 1 4 Assimilate 4 | . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 17 | . 1 . 1 . . . . 2 . 2 . . . . 1 . . . . . . 3 . . 3 . . . . . . . . . 1 3 Operators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 77 | . 1 . 5 . . . 1 17 3 10 . . . . 9 1 . . . . 1 7 2 . 7 3 . . . . 3 . 2 . 2 3 Full Trace Events 16 | . . . 1 . . . . 1 1 3 . . . . 4 1 . . . . 1 1 1 . 1 . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . 1 . . . . . 12 . 3 . . . . . . . . . . . . . . . . 2 . . . . Parts Built 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 498 | . . . . . . . . . . . . . . . 359 . . . . . . . . . . . . . . . 139 . . . . . Total Part Build Rating 39 | . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . 18 . . . . . Parts Repaired 6 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Time 252 | . . . 32 . . . . 88 . . . . . . 64 . . . . . . . . . . 68 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Non-combat 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . 3 . . . . . . . . . . . . 14 . . . . . 2 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 46 | . . 1 . . . . . 1 5 2 . . . 1 . . . . . . . 22 3 . . . . 2 5 . 1 1 . . . 2 Largest Group 14 | . . 1 . . . . . 1 4 4 . . . 1 1 . . . . . . 14 14 4 1 . . 2 7 2 3 1 . . . 2 Highest-Rated Group 551 | . . 31 . . . . . 26 150 74 . . . 96 96 . . . . . . 535 551 300 96 . . 79 364 112 249 49 . . . 320 Highest-Rated Ally 160 | . . 31 . . . . . 26 62 26 . . . 96 96 . . . . . . 159 159 153 96 . . 49 68 56 137 49 . . . 160 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 38 | . . . . . . . . . 9 . . . . . . 11 7 2 7 . . . . . . . . . 2 . . . . . . . STAY 7 | . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . FOLLOW 6 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . 4 1 1 1 . . . . . . . . . . . . . . . . . RETURN 18 | . . . . . . . . . . . . . . . . 7 6 1 4 . . . . . . . . . . . . . . . . . Ally Attacks 525 | . . 2 . . . . . . 16 23 . . . 19 7 26 54 . 18 . . 132 79 13 10 . . 3 63 12 22 3 . . . 23 Total Damage 13369 | . . . . . . . . . 500 290 . . . 382 268 410 1202 . 314 . . 2554 2283 440 357 . . 100 2731 313 1130 . . . . 95 Kills 82 | . . . . . . . . . 6 4 . . . 4 2 4 6 . . . . 19 15 1 2 . . 1 11 2 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Turrets Deployed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . 1 1 . 2 . 1 1 1 . 1 . . . . . . 1 1 . . . . . . . . Drone Launches 34 | . . . . . . . . . . . . . . . . 12 10 4 8 . . . . . . . . . . . . . . . . . Drone Recoveries 30 | . . . . . . . . . . . . . . . . 10 12 2 6 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 26111 | 35 145 976 853 262 287 264 312 1987 1530 646 362 455 96 1096 2395 371 335 493 965 909 1638 1186 362 689 956 699 709 648 1259 429 531 1116 375 125 168 447 Spaces Moved 21542 | 46 85 532 440 181 210 187 229 2646 1585 918 448 342 81 417 2039 619 513 1151 1231 282 550 627 203 239 506 294 317 297 798 319 579 1050 549 182 265 585 Core 44 | 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 618 | 2 85 531 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3621 | . . . . . . . . 153 . . . 289 81 417 796 . . . 86 255 240 121 . 25 1 2 214 233 275 319 114 . . . . . Wheels 3739 | . . 1 440 181 210 187 . . . . . . . . . . . . . . 310 506 203 214 505 292 103 64 523 . . . . . . . Hover 13520 | . . . . . . . 229 2493 1585 918 448 53 . . 1243 619 513 1151 1145 27 . . . . . . . . . . 465 1050 549 182 265 585 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 95 95 135 135 135 48 38 44 44 44 120 120 190 38 24 38 38 22 55 110 123 145 130 130 129 129 146 120 120 33 38 45 45 46 46 Average Speed 87 | 58 160 159 122 135 135 135 61 47 69 49 61 120 120 248 79 37 38 38 58 172 152 153 145 147 145 151 183 196 129 120 58 75 45 45 46 46 Slowest Speed 330 | 160 160 160 135 135 135 135 112 260 108 112 122 122 120 260 200 38 90 90 210 210 240 240 145 180 330 240 210 240 146 120 180 143 50 46 46 117 Overloaded Moves 422 | . . . . . . . . . . . . . . . . 1 . . 64 . . . . . . . . . . . 69 288 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 52 | 4 19 93 51 54 60 47 23 52 90 26 63 54 70 59 39 82 69 90 75 49 18 87 77 87 44 7 52 45 88 69 21 84 19 33 11 19 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . 1 . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 . 1 . . . . 1 . 1 1 . . . 1 . . . . 1 1 . . . 1 1 . 1 . . 1 1 1 . . . Unknown Exits Taken 21 | 1 . 1 . 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 . 1 1 . . . 1 1 . Scrap Searched 26 | . . 1 . . . . . . . . . 2 . 1 . 11 3 2 . 1 . . . . . . 1 3 . 1 . . . . . . Spaces Dug 282 | . . . 2 . . . . 14 . 2 4 . . 1 16 10 . . 8 . 13 . . . 160 . . 2 11 . 5 20 6 3 2 3 Terrain Destroyed 1057 | . . 5 7 . . . . 14 129 2 12 23 . 75 56 10 54 2 60 4 38 22 6 12 186 . 43 86 46 53 7 24 50 5 21 5 Melee 52 | . . . 2 . . . . 14 . 2 4 . . 1 16 10 . . 3 . . . . . . . . . . . . . . . . . Projectile 174 | . . . . . . . . . . . . . . . . . . . 5 4 26 12 6 12 33 . . 7 13 3 7 24 9 5 3 5 AOE 829 | . . 5 5 . . . . . 129 . 8 23 . 74 40 . 54 . 52 . 12 10 . . 153 . 43 79 33 50 . . 41 . 18 . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Walls Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 27561 | 52 94 596 650 186 215 190 362 3238 1936 1079 511 369 80 454 2697 738 638 1198 1409 695 1253 801 240 519 637 551 442 353 1021 352 767 1337 644 209 298 750 Wait 3749 | . . 16 122 . . . 88 352 122 75 33 15 . 11 464 84 107 18 54 385 606 45 16 235 58 228 78 4 96 9 129 148 58 10 23 60 Move 21505 | 45 84 531 439 180 209 186 228 2646 1582 917 447 341 80 416 2038 618 512 1150 1230 281 549 626 202 238 505 293 316 296 797 318 578 1049 548 181 264 585 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 2 3 11 11 . 3 . 8 7 7 5 3 . . 2 10 3 2 2 11 4 11 5 5 10 13 11 13 2 9 . 1 11 2 1 . 6 Fast Attach 202 | 4 4 1 8 . . 1 5 25 10 7 2 1 . 2 28 4 1 9 18 2 5 4 . 5 4 6 1 2 10 . 9 11 4 2 3 4 Attach 67 | . . . 3 . . . 3 4 2 4 1 . . 2 6 1 . 1 3 2 3 1 . . 2 . 3 . 4 . 6 6 2 . . 8 Detach 98 | 1 1 . 1 . . . . 4 5 1 1 . . . 4 1 . 6 1 5 11 6 . 4 3 6 9 2 4 . 9 5 . 1 . 7 Swap 119 | . . 5 4 . . . 2 21 14 8 4 1 . 3 23 . 5 2 8 . 2 2 . . . . . . . . 6 6 1 . . 2 Drop 219 | . 2 1 14 . 3 . 8 21 17 12 3 . . . 22 5 2 3 21 8 4 2 . 2 5 5 5 2 18 . 6 17 2 1 . 8 Fire 564 | . . 7 6 . . . . . 14 . 3 4 . 10 5 . 5 2 21 8 62 26 17 25 43 . 17 26 43 25 20 58 27 13 8 69 Melee 434 | . . 20 42 6 . 3 20 81 54 24 14 7 . 8 92 17 4 3 39 . . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 4 2 . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . 26 13 11 . . . . . . . . . . . . . . . . . . . . . 26 . . . . Rewire 157 | . . . . . . . . . 16 . . . . . . . . . . . . 82 . . . . . 19 40 . . . . . . . Trap 157 | . . 1 . . . . . 51 80 15 . . . . 2 5 . . 3 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x2 / *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 356 | -10/Mines | Learned location of Recycling (-7) 584 | -10/Mines | Received a Mining Laser from a helpful Derelict 631 | -10/Mines | Found a hidden stash of uninstalled traps 881 | -10/Mines | Discovered new exit (range 5) 956 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1157 | -10/Mines | Entered Materials 1157 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1374 | -9/Materials | Repaired Imp. Ion Engine 1798 | -9/Materials | Discovered new exit (range 13) 1815 | -9/Materials | Identified exit to Mines 2010 | -9/Materials | Entered Mines 2266 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2267 | -9/Mines | Discovered new exit (range 5) 2272 | -9/Mines | Entered Exiles 2305 | -9/Exiles | Met 8R-AWN 2329 | -9/Exiles | Met EX-HEX 2366 | -9/Exiles | Met EX-BIN 2380 | -9/Exiles | Aligned with FarCom system 2382 | -9/Exiles | Given EX-Vault access code 2416 | -9/Exiles | Opened EX-Vault 2427 | -9/Exiles | Found Deploy-a-Sentry 2429 | -9/Exiles | Found Deploy-a-Sentry 2431 | -9/Exiles | Found Deploy-a-Sentry 2459 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2497 | -9/Exiles | Met EX-DEC 2506 | -9/Exiles | Learned location of Zion (-6) 2544 | -9/Exiles | Discovered new exit (range 14) 2559 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2559 | -9/Exiles | Entered Mines 2719 | -8/Mines | Discovered new exit (range 14) 2823 | -8/Mines | Entered Materials 2823 | -8/Materials | Evolved 2 slots: Propulsion x2 3058 | -8/Materials | Discovered new exit (range 14) 3135 | -8/Materials | Entered Factory 3135 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3136 | -7/Factory | Identified exit to Storage 3186 | -7/Factory | Discovered new exit (range 16) 3508 | -7/Factory | Discovered new exit (range 15) 4017 | -7/Factory | Identified exit to Lower Caves 4200 | -7/Factory | Build established: Scavenger-Scout 4327 | -7/Factory | Discovered new exit (range 5) 4329 | -7/Factory | Repaired Broken Cld. Airjet? 4620 | -7/Factory | Lost 7 parts (1p4n1u1w) 4883 | -7/Factory | Build established: Scavenger-Mutant 5092 | -7/Factory | Repaired Microactuators 5122 | -7/Factory | Identified exit to Garrison 5122 | -7/Factory | Entered Garrison 5122 | -7/Garrison | Accompanied by 1 ally 5167 | -7/Garrison | Found embedded Infiltrators 5247 | -7/Garrison | Triggered checkpoint 5250 | -7/Garrison | Triggered checkpoint 5328 | -7/Garrison | Destroyed 7 combat bots 5476 | -7/Garrison | Discovered new exit (range 10) 5488 | -7/Garrison | Triggered checkpoint 5556 | -7/Garrison | Heavy support dispatched to Factory 5840 | -7/Garrison | Discovered new exit (range 12) 5887 | -7/Garrison | Discovered new exit (range 15) 6147 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6289 | -7/Garrison | Triggered checkpoint 6355 | -7/Garrison | Triggered checkpoint 6384 | -7/Garrison | Triggered checkpoint 6415 | -7/Garrison | Learned Factory security intel 6506 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6652 | -7/Garrison | Entered Factory 6652 | -7/Factory | Accompanied by 4 allies 6882 | -7/Factory | Discovered new exit (range 16) 7186 | -7/Factory | Cargo convoy interrupted 7204 | -7/Factory | Found Prototype Slashing Weapon 7204 | -7/Factory | Identified Centrium Greatsword 7207 | -7/Factory | Found Prototype Launcher 7207 | -7/Factory | Identified Com. Tesla Bomb Launcher 7211 | -7/Factory | Found Prototype Launcher 7211 | -7/Factory | Identified Mni. Smartbomb Launcher 7298 | -7/Factory | Entered Lower Caves 7300 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7315 | -7/Lower Caves | Met a Warlord Commander 7316 | -7/Lower Caves | Learned location of Warlord (-4) 7319 | -7/Lower Caves | Found Encrypted Comm Array 7371 | -7/Lower Caves | Identified exit to Lower Caves 7660 | -7/Lower Caves | Entered another Lower Caves area 7662 | -7/Lower Caves | Discovered new exit (range 12) 7802 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7884 | -7/Lower Caves | Build established: Scavenger-Gladiator 8097 | -7/Lower Caves | Discovered new exit (range 12) 8115 | -7/Lower Caves | Entered Data Miner 8115 | -7/Data Miner | Discovered new exit (range 6) 8138 | -7/Data Miner | Met Data Miner 8159 | -7/Data Miner | Learned location of Section 7 (-2) 8159 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8178 | -7/Data Miner | Received God Mode back door access code from Data Miner 8211 | -7/Data Miner | Entered Proximity Caves 8226 | -6/Proximity Caves | Core integrity fell below 50% 8255 | -6/Proximity Caves | Lost 6 parts (4n1u1w) 8366 | -6/Proximity Caves | Learned 8 Factory zone layouts 8519 | -6/Proximity Caves | Build established: Mutant 8665 | -6/Proximity Caves | Escorted by Enhanced Grunt 8706 | -6/Proximity Caves | Learned Factory security intel 9219 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9283 | -6/Proximity Caves | Discovered new exit (range 9) 9307 | -6/Proximity Caves | Entered Factory 9307 | -6/Factory | Accompanied by 1 ally 9307 | -6/Factory | Evolved 2 slots: Utility x2 9308 | -6/Factory | Identified exit to Lower Caves 9330 | -6/Factory | Build established: Scavenger-Mutant 9814 | -6/Factory | Build established: Scavenger-Assassin 10281 | -6/Factory | Repaired Med. Storage Unit 10319 | -6/Factory | Repaired Titanium Leg 10348 | -6/Factory | Discovered new exit (range 7) 10445 | -6/Factory | Build established: Scavenger-Mutant 10679 | -6/Factory | Incoming investigation squad redirected 10867 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 10906 | -6/Factory | Incoming investigation squad redirected 10911 | -6/Factory | Fabricated Cld. Aerolev Unit? 10957 | -6/Factory | Fabricated Cld. Aerolev Unit? 11077 | -6/Factory | Discovered new exit (range 8) 11351 | -6/Factory | Joined by Warlord Ranger squad 11411 | -6/Factory | Build established: Hacker-Mutant 11577 | -6/Factory | Fabricated Combat Drone Bay? 11702 | -6/Factory | Entered Lower Caves 11820 | -6/Lower Caves | Learned Research security intel 11820 | -6/Lower Caves | Learned Factory security intel 11820 | -6/Lower Caves | Learned Extension emergency access door positions 11820 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11820 | -6/Lower Caves | Learned location of Extension (-5) 11834 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11876 | -6/Lower Caves | Learned location of 1 exit from Factory 12058 | -6/Lower Caves | Discovered new exit (range 9) 12073 | -6/Lower Caves | Entered another Lower Caves area 12073 | -6/Lower Caves | Accompanied by 2 allies 12091 | -6/Lower Caves | Discovered new exit (range 20) 12119 | -6/Lower Caves | Encountered a Warlord checkpoint 12125 | -6/Lower Caves | Build established: Machinist-Mutant 12156 | -6/Lower Caves | Spotted B-75 Beast 12162 | -6/Lower Caves | DAS Turret deployed 12201 | -6/Lower Caves | Allies destroyed B-75 Beast 12371 | -6/Lower Caves | Discovered new exit (range 5) 12408 | -6/Lower Caves | Entered Zion 12429 | -6/Zion | Discovered new exit (range 33) 12433 | -6/Zion | System corruption cleaned by Quarantine Array 12526 | -6/Zion | Build established: Trapper-Mutant 12573 | -6/Zion | Found Prototype Processor 12573 | -6/Zion | Identified Exp. Target Analyzer 12575 | -6/Zion | Found Prototype Processor 12575 | -6/Zion | Identified Exp. Targeting Computer 12577 | -6/Zion | Found Prototype Processor 12577 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12582 | -6/Zion | Found Prototype Processor 12582 | -6/Zion | Identified Exp. Signal Interpreter 12605 | -6/Zion | Loaded intel: 4 derelict terminal locations 12609 | -6/Zion | Learned location of Armory (-4) 12761 | -6/Zion | Discovered new exit (range 5) 12762 | -6/Zion | System corruption reached 10% 12792 | -6/Zion | Lost 3 parts (2u1w) 12851 | -6/Zion | System corruption cleaned by Quarantine Array 12894 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12901 | -6/Zion | Entered Deep Caves 12901 | -6/Deep Caves | Accompanied by 2 allies 12998 | -6/Deep Caves | Attacked by Z-Imprinter 13028 | -6/Deep Caves | Destroyed Z-Imprinter 13079 | -6/Deep Caves | Found Prototype Device 13079 | -6/Deep Caves | Identified Zio. Metafield Generator 13085 | -6/Deep Caves | Found Prototype Protection 13085 | -6/Deep Caves | Identified Zio. Weapon Casing 13090 | -6/Deep Caves | Found Zio. Weapon Casing 13100 | -6/Deep Caves | Lost 8 parts (1p3n4u) 13135 | -6/Deep Caves | Found Prototype Protection 13135 | -6/Deep Caves | Identified Zio. Heavy Carapace 13179 | -6/Deep Caves | Z-Facility disabled 13457 | -6/Deep Caves | Discovered new exit (range 14) 13583 | -6/Deep Caves | Spotted as-54724 13634 | -6/Deep Caves | Found Unknown Device 13663 | -6/Deep Caves | Found Surveybot 24 Chip 13723 | -6/Deep Caves | Found Zio. Weapon Casing 13842 | -6/Deep Caves | Triggered Deep Caves wall 13842 | -6/Deep Caves | Found Prototype Special Weapon 13863 | -6/Deep Caves | Identified GOLEM Unit 13866 | -6/Deep Caves | Entered Proximity Caves 13867 | -5/Proximity Caves | Identified exit to Factory 13869 | -5/Proximity Caves | Identified Field Lobotomy Kit 14383 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14435 | -5/Proximity Caves | Build established: Golem 14775 | -5/Proximity Caves | Entered Factory 14775 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14776 | -5/Factory | Identified exit to Extension 14777 | -5/Factory | Identified exit to Upper Caves 15177 | -5/Factory | Garrison activated, responded to threat 15421 | -5/Factory | Discovered new exit (range 15) 15474 | -5/Factory | Joined by Warlord Geek squad 15611 | -5/Factory | Spotted B-75 Beast 15624 | -5/Factory | Destroyed B-75 Beast 15919 | -5/Factory | Build established: Scavenger-Golem 16413 | -5/Factory | Entered Extension 16529 | -5/Extension | Rescued a captive Derelict 16680 | -5/Extension | Rescued a captive Derelict 16681 | -5/Extension | Rescued a captive Derelict 16706 | -5/Extension | Rescued a captive Derelict 16757 | -5/Extension | Rescued a captive Derelict 17136 | -5/Extension | Destroyed B-75 Beast 17152 | -5/Extension | Spotted B-75 Beast 17163 | -5/Extension | Allies destroyed B-75 Beast 17256 | -5/Extension | Rescued A7 17307 | -5/Extension | Rescued a captive Derelict 17431 | -5/Extension | Rescued a captive Derelict 17556 | -5/Extension | Discovered new exit (range 10) 17558 | -5/Extension | Discovered new exit (range 6) 17599 | -5/Extension | Entered Cetus 17599 | -5/Cetus | Accompanied by 14 allies (A7) 17604 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17620 | -5/Cetus | Spotted Cetus Guard 17620 | -5/Cetus | Spotted Cetus Guard 17622 | -5/Cetus | Spotted Cetus Guard 17630 | -5/Cetus | Allies destroyed Cetus Guard 17630 | -5/Cetus | Spotted Cetus Guard 17633 | -5/Cetus | Allies destroyed Cetus Guard 17636 | -5/Cetus | Allies destroyed Cetus Guard 17644 | -5/Cetus | Destroyed Cetus Guard 17699 | -5/Cetus | Build established: Commander-Golem 17750 | -5/Cetus | Started Cetus Manufacturing Module 17772 | -5/Cetus | Escorted A7 to Cetus Mainframe 17775 | -5/Cetus | Manufactured an Enhanced Grunt 17800 | -5/Cetus | Manufactured an Enhanced Grunt 17801 | -5/Cetus | Discovered new exit (range 15) 17825 | -5/Cetus | Manufactured an Enhanced Grunt 17828 | -5/Cetus | Spotted Cetus Guard 17828 | -5/Cetus | Spotted Cetus Guard 17828 | -5/Cetus | Allies destroyed Cetus Guard 17829 | -5/Cetus | Spotted Cetus Guard 17832 | -5/Cetus | Cetus Manufacturing Module disabled 17838 | -5/Cetus | Allies destroyed Cetus Guard 17838 | -5/Cetus | Allies destroyed Cetus Guard 17839 | -5/Cetus | Spotted Cetus Guard 17846 | -5/Cetus | Destroyed Cetus Guard 17851 | -5/Cetus | Discovered new exit (range 15) 17859 | -5/Cetus | Met Revision 17 17961 | -5/Cetus | Entered Archives 17961 | -5/Archives | Accompanied by 4 allies (A7) 17966 | -5/Archives | Received a hacking code to weaken MAIN.C 18090 | -5/Archives | Discovered new exit (range 14) 18124 | -5/Archives | Discovered new exit (range 15) 18262 | -5/Archives | Discovered new exit (range 16) 18621 | -5/Archives | Build established: Scavenger-Golem 18650 | -5/Archives | Entered Hub_04(d) 18650 | -5/Hub_04(d) | Accompanied by 1 ally 18849 | -5/Hub_04(d) | Identified exit to Factory 19208 | -5/Hub_04(d) | Destroyed 7 combat bots 19250 | -5/Hub_04(d) | First assault squad dispatched 19270 | -5/Hub_04(d) | Incoming assault squad redirected 19596 | -5/Hub_04(d) | Network Hub disabled 19606 | -5/Hub_04(d) | Entered Factory 19606 | -4/Factory | Evolved 2 slots: Utility x2 19722 | -4/Factory | Found Quantum Capacitor 19856 | -4/Factory | First assault squad dispatched 19884 | -4/Factory | Incoming assault squad redirected 19900 | -4/Factory | Identified exit to Upper Caves 19900 | -4/Factory | Identified exit to Armory 20026 | -4/Factory | Build established: Scavenger-Mutant 20092 | -4/Factory | Repaired Particle Reactor 20305 | -4/Factory | Entered Upper Caves 20559 | -4/Upper Caves | Learned Research security intel 20730 | -4/Upper Caves | Build established: Scavenger-Golem 20991 | -4/Upper Caves | Discovered new exit (range 10) 21014 | -4/Upper Caves | Entered another Upper Caves area 21015 | -4/Upper Caves | Identified exit to Warlord 21372 | -4/Upper Caves | Learned location of 1 exit from Research 21516 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21563 | -4/Upper Caves | Destroyed 7 combat bots 21577 | -4/Upper Caves | Build established: Scavenger-Mutant 21662 | -4/Upper Caves | Entered Warlord 21662 | -4/Warlord | Accompanied by 2 allies 21712 | -4/Warlord | System corruption cleaned by Quarantine Array 22130 | -4/Warlord | Build established: Mutant 22341 | -4/Warlord | Found Prototype Device 22408 | -4/Warlord | Met Warlord 22420 | -4/Warlord | Warlord's base attacked by MAIN.C 22422 | -4/Warlord | Opened Warlord's prototype stash 22427 | -4/Warlord | Found Prototype Reactor 22427 | -4/Warlord | Identified Vortex Chain Reactor 22434 | -4/Warlord | Found Exp. Targeting Computer 22449 | -4/Warlord | Identified Minesniffer Drone Bay 22458 | -4/Warlord | Found Prototype Hackware 22463 | -4/Warlord | Found Prototype Device 22463 | -4/Warlord | Identified System Purifier 22466 | -4/Warlord | Found Prototype Processor 22466 | -4/Warlord | Identified Spectral Analyzer 22487 | -4/Warlord | Build established: Commander-Mutant 22644 | -4/Warlord | Found Prototype Energy Gun 22644 | -4/Warlord | Identified Vortex Rail 22658 | -4/Warlord | Found Prototype Launcher 22770 | -4/Warlord | Warlord forces counterattacked 22788 | -4/Warlord | Spotted Striker 22796 | -4/Warlord | Allies destroyed Striker 22818 | -4/Warlord | Spotted Executioner 22823 | -4/Warlord | Destroyed Executioner 22858 | -4/Warlord | Spotted Executioner 22860 | -4/Warlord | Spotted Striker 22861 | -4/Warlord | Spotted Executioner 22870 | -4/Warlord | Allies destroyed Executioner 22899 | -4/Warlord | Discovered new exit (range 16) 22921 | -4/Warlord | Spotted Executioner 22921 | -4/Warlord | Spotted Striker 22921 | -4/Warlord | Entered Proximity Caves 22921 | -3/Proximity Caves | Accompanied by 2 allies 23069 | -3/Proximity Caves | Spotted B-86 Titan 23175 | -3/Proximity Caves | Build established: Mutant 23314 | -3/Proximity Caves | Discovered new exit (range 15) 23350 | -3/Proximity Caves | Entered Research 23350 | -3/Research | Accompanied by 2 allies 23350 | -3/Research | Evolved 2 slots: Utility x2 23350 | -3/Research | Identified Ghost Barrier 23351 | -3/Research | Identified exit to Research 23384 | -3/Research | Found Quantum Capacitor 23513 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 23597 | -3/Research | Identified exit to Quarantine 23800 | -3/Research | Assimilated H-71 Marshal with FLK Orb 23866 | -3/Research | Discovered exit to Research (range 8) 23881 | -3/Research | Entered Quarantine 23882 | -3/Quarantine | Maximum security lockdown engaged 23897 | -3/Quarantine | Found Alien Artifact 23933 | -3/Quarantine | Cryocooling Duct disabled 23948 | -3/Quarantine | Ambient heat levels rising (+20) 24004 | -3/Quarantine | Found Alien Artifact 24006 | -3/Quarantine | Found Alien Artifact 24024 | -3/Quarantine | Found Alien Artifact 24029 | -3/Quarantine | Identified Transdimensional Reconstructor 24029 | -3/Quarantine | Warped through subspace 24033 | -3/Quarantine | Assimilated C-55 Analyst with FLK Orb 24033 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 24033 | -3/Quarantine | Identified Subatomic Replicator 24033 | -3/Quarantine | Identified Vortex Catalyst Activator 24040 | -3/Quarantine | Found Phase Redirector 24052 | -3/Quarantine | Cryocooling Duct disabled 24067 | -3/Quarantine | Ambient heat levels rising (+20) 24082 | -3/Quarantine | Cryocooling Duct disabled 24097 | -3/Quarantine | Ambient heat levels rising (+20) 24100 | -3/Quarantine | Warped through subspace 24295 | -3/Quarantine | Discovered exit to Research (range 23) 24321 | -3/Quarantine | System corruption reached 10% 24381 | -3/Quarantine | Build established: Hacker-Mutant 24684 | -3/Quarantine | Found Prototype Processor 24684 | -3/Quarantine | Identified Exp. Core Analyzer 24688 | -3/Quarantine | Found Prototype Device 24688 | -3/Quarantine | Identified Adv. Kinecellerator 24694 | -3/Quarantine | Found Exp. Core Analyzer 24719 | -3/Quarantine | Spotted Striker 24992 | -3/Quarantine | Spotted Executioner 24997 | -3/Quarantine | Entered Research 24997 | -2/Research | Warlord forces began assault on 0b10 24997 | -2/Research | Evolved 2 slots: Propulsion x2 25011 | -2/Research | Identified exit to Testing 25022 | -2/Research | Distinguished unit "Vikings" dispatched to help 25081 | -2/Research | High security lockdown imminent 25107 | -2/Research | Research machine network offline 25161 | -2/Research | High security lockdown engaged 25170 | -2/Research | Met up with Warlord 25372 | -2/Research | Entered Testing 25373 | -2/Testing | Maximum security lockdown engaged 25411 | -2/Testing | Found Prototype Energy Cannon 25411 | -2/Testing | Identified Null Cannon 25464 | -2/Testing | Discovered new exit (range 22) 25497 | -2/Testing | Entered Access 25497 | -1/Access | Evolved 2 slots: Power x1, Utility x1 25577 | -1/Access | Discovered new exit (range 12) 25646 | -1/Access | Destroyed 7 combat bots 25665 | -1/Access | Entered Command 25844 | -1/Command | Found Antimissile System 25872 | -1/Command | Disengaged cave seal 25872 | -1/Command | Derelicts emerged from the dark tunnel 25872 | -1/Command | Welcomed Warlord to Command 25920 | -1/Command | Spotted M Guard 25920 | -1/Command | Spotted Combat Programmer 25920 | -1/Command | Spotted M Guard 25920 | -1/Command | Spotted Combat Programmer 25924 | -1/Command | Assimilated Combat Programmer with FLK Orb 25928 | -1/Command | Assimilated Combat Programmer with FLK Orb 25932 | -1/Command | Destroyed M Guard 25936 | -1/Command | Destroyed M Guard 25944 | -1/Command | Warlord commented on Warlord statues 25959 | -1/Command | P-80 Master assimilated allied ZP-VHC(g) 26007 | -1/Command | Met MAIN.C 26009 | -1/Command | Hacked MAIN.C using A7's code 26072 | -1/Command | Destroyed Combat Programmer 26072 | -1/Command | All MAIN.C guards destroyed 26075 | -1/Command | 0b10 Conduit disabled 26079 | -1/Command | Destroyed MAIN.C Shell 26080 | -1/Command | MAIN.C activated Command garrisons 26108 | -1/Command | Destroyed MAIN.C 26112 | *** | Establishing Free Derelict Territories! Last Messages --------------- 26102_ Overheating: Energy bleed (-17). 26102_ MAIN.C reaction time slowed by virus. 26102_ Blast Slug penetrates MAIN.C. 26102_ MAIN.C knocked back. 26102_ Missile intercepted. 26103_ MAIN.C reaction time slowed by virus. 26106_ Destroyed Prototype Device. 26107_ Missile intercepted. 26107_ MAIN.C reaction time slowed by virus. 26108_ Blast Slug penetrates MAIN.C. 26108_ Blast Slug penetrates LV-AA3(M). 26108_ MAIN.C reaction time slowed by virus. 26108_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 26108_ MAIN.C destroyed. 26109_ QJ-UPI(g) destroyed. 26109_ LV-AA3(M) destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????################????????????????????? | | ?????????????" " %#????????????????????? | | ?????????? @ #????????????????????? | | ??????????" % W###################### | | ????????????"" %=% | | ??????????? [g % % | | ??????????? $ =d[ % | | ???????????? !%################### | | ???????????? %=#?????????????????# | | ???????????? #?????????????????# | | ????????????? ""#?????????????????# | | ????????????? """""#?????????????????# | | ?????????????? """""""#?????????????????# | | ?????????????? """""""""""??????????????????# | | ???????????????? ??"??????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 2110 Jamming Range 14 Power Amplification 20 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 8 Evasion (%) 66 Targeting Accuracy 28 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 30 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Trap Extractor | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Lrg. Storage Unit | -6/Factory | Extracted Spear | -6/Factory | Extracted Imp. Gravmag System | -6/Factory | Extracted Imp. KE Penetrator | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-74 Champion | -3/Quarantine | Archive G-67 Veteran | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Cmb. Linear Gravjet | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Phase Redirector High-powered Transdimensional Reconstructor Achievements -------------- Poison In The Code Challenges ------------ None Game ------ Seed CooledNeutrinoReconfigurator Manual? 0 Play Time 04:31:09 Cumulative 362.3 hours Start 2022.08.13 @ 13:46:24 End 2022.08.13 @ 18:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 111 Adventurer 15 Explorer 0 Win Type 7 Total 21 Types 6/1/7/1/2/0/3/1/0 Lore% 93 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 151df773-5647-4869-9fab-dcae5067cdec